M keyboards/ai/readme.md => keyboards/ai/readme.md +1 -1
@@ 31,4 31,4 @@ Enter the bootloader in 3 ways:
- **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
- **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead
-- **Keycode in layout**: Press the key mapped to `RESET` if it is available
+- **Keycode in layout**: Press the key mapped to `QK_BOOT` if it is available
M keyboards/aidansmithdotdev/fine40/readme.md => keyboards/aidansmithdotdev/fine40/readme.md +1 -1
@@ 24,4 24,4 @@ Enter the bootloader in 3 ways:
* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (top left key) and plug in the keyboard
* **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead
-* **Keycode in layout**: Press the key mapped to `RESET` if it is available
+* **Keycode in layout**: Press the key mapped to `QK_BOOT` if it is available
M keyboards/at_at/660m/config.h => keyboards/at_at/660m/config.h +1 -1
@@ 17,7 17,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#pragma once
-/* Ensure we jump to bootloader if the RESET keycode was pressed */
+/* Ensure we jump to bootloader if the QK_BOOT keycode was pressed */
#define EARLY_INIT_PERFORM_BOOTLOADER_JUMP TRUE
/* LSE clock */
M keyboards/boardrun/bizarre/readme.md => keyboards/boardrun/bizarre/readme.md +1 -1
@@ 18,6 18,6 @@ Flashing example for this keyboard:
make boardrun/bizarre:default:flash
-The board may be reset into bootloader mode via either the reset button (on the bottom of the PCB) or a configured RESET shortcut (which may vary depending on when the PCB was flashed).
+The board may be reset into bootloader mode via either the reset button (on the bottom of the PCB) or a configured `QK_BOOT` shortcut (which may vary depending on when the PCB was flashed).
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
M keyboards/boardrun/classic/readme.md => keyboards/boardrun/classic/readme.md +1 -1
@@ 18,6 18,6 @@ Flashing example for this keyboard:
make boardrun/classic:default:flash
-The board may be reset into bootloader mode via either the reset button (on the bottom of the PCB) or a configured RESET shortcut (which may vary depending on when the PCB was flashed).
+The board may be reset into bootloader mode via either the reset button (on the bottom of the PCB) or a configured `QK_BOOT` shortcut (which may vary depending on when the PCB was flashed).
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
M keyboards/cannonkeys/malicious_ergo/readme.md => keyboards/cannonkeys/malicious_ergo/readme.md +1 -1
@@ 13,6 13,6 @@ Enter the bootloader in 3 ways:
* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
* **Physical reset button**: Toggle the switch on the back of the pcb to "0" and briefly press the button on the back of the PCB
-* **Keycode in layout**: Press the key mapped to `RESET` if it is available
+* **Keycode in layout**: Press the key mapped to `QK_BOOT` if it is available
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
M keyboards/cannonkeys/nearfield/readme.md => keyboards/cannonkeys/nearfield/readme.md +1 -1
@@ 26,6 26,6 @@ Enter the bootloader in 3 ways:
* **Bootmagic reset**: Hold down the top left key and plug in the keyboard
* **Physical reset button**: Briefly press the button on the back of the PCB
-* **Keycode in layout**: Press the key mapped to `RESET` if it is available
+* **Keycode in layout**: Press the key mapped to `QK_BOOT` if it is available
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
M keyboards/cannonkeys/satisfaction75/config.h => keyboards/cannonkeys/satisfaction75/config.h +1 -1
@@ 17,7 17,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#pragma once
-/* Ensure we jump to bootloader if the RESET keycode was pressed */
+/* Ensure we jump to bootloader if the QK_BOOT keycode was pressed */
#define EARLY_INIT_PERFORM_BOOTLOADER_JUMP TRUE
/* LSE clock */
M keyboards/capsunlocked/cu75/cu75.c => keyboards/capsunlocked/cu75/cu75.c +1 -1
@@ 91,7 91,7 @@ bool process_record_kb(uint16_t keycode, keyrecord_t* record)
if (click_toggle && record->event.pressed){
click(click_hz, click_time);
}
- if (keycode == RESET) {
+ if (keycode == QK_BOOT) {
reset_keyboard_kb();
} else {
}
M keyboards/carbo65/config.h => keyboards/carbo65/config.h +1 -1
@@ 32,7 32,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
-/* Ensure we jump to bootloader if the RESET keycode was pressed */
+/* Ensure we jump to bootloader if the QK_BOOT keycode was pressed */
#define EARLY_INIT_PERFORM_BOOTLOADER_JUMP TRUE
/* Indicator LEDs */
D keyboards/clueboard/66/rev4/mine/keymap.c => keyboards/clueboard/66/rev4/mine/keymap.c +0 -13
@@ 1,13 0,0 @@
-#include QMK_KEYBOARD_H
-
-/* THIS FILE WAS GENERATED!
- *
- * This file was generated by qmk json2c. You may or may not want to
- * edit it directly.
- */
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- [0] = LAYOUT(KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC, KC_SPC, KC_HENK, KC_RALT, MO(1), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
- [1] = LAYOUT(KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_DEL, KC_VOLU, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPRV, KC_MPLY, KC_MNXT, KC_TRNS, KC_MUTE, KC_VOLD, KC_TRNS, KC_TRNS, MO(2), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PGUP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(1), KC_TRNS, KC_HOME, KC_PGDN, KC_END),
- [2] = LAYOUT(BL_STEP, RGB_M_P, RGB_M_B, RGB_M_R, RGB_M_SW, RGB_M_SN, RGB_M_K, RGB_M_X, RGB_M_G, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_TOG, RGB_VAI, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_VAD, KC_TRNS, KC_TRNS, MO(2), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(1), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_SAI, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_MOD, RGB_MOD, KC_TRNS, KC_TRNS, MO(1), KC_TRNS, RGB_HUD, RGB_SAD, RGB_HUI)
-};
M keyboards/emery65/config.h => keyboards/emery65/config.h +1 -1
@@ 32,7 32,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
-/* Ensure we jump to bootloader if the RESET keycode was pressed */
+/* Ensure we jump to bootloader if the QK_BOOT keycode was pressed */
#define EARLY_INIT_PERFORM_BOOTLOADER_JUMP TRUE
/* Indicator LEDs */
M keyboards/feker/ik75/readme.md => keyboards/feker/ik75/readme.md +1 -1
@@ 22,4 22,4 @@ Enter the bootloader in 3 ways:
* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (Esc key) and plug in the keyboard
* **Physical reset button**: Briefly press the button on the back of the PCB
-* **Keycode in layout**: Press the key mapped to RESET if it is available
+* **Keycode in layout**: Press the key mapped to `QK_BOOT` if it is available
M keyboards/fjlabs/avalon/readme.md => keyboards/fjlabs/avalon/readme.md +1 -1
@@ 16,4 16,4 @@ Enter the bootloader in 3 ways:
* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
* **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead
-* **Keycode in layout**: Press the key mapped to `RESET` if it is available>
\ No newline at end of file
+* **Keycode in layout**: Press the key mapped to `QK_BOOT` if it is available<
\ No newline at end of file
M keyboards/foostan/cornelius/readme.md => keyboards/foostan/cornelius/readme.md +1 -1
@@ 16,6 16,6 @@ Flashing example for this keyboard:
make foostan/cornelius:default:flash
-The board reset into bootloader mode via either the reset button (on the back of the PCB) or a configured RESET shortcut (which may vary depending on when the PCB was flashed).
+The board reset into bootloader mode via either the reset button (on the back of the PCB) or a configured `QK_BOOT` shortcut (which may vary depending on when the PCB was flashed).
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
M keyboards/hand88/config.h => keyboards/hand88/config.h +1 -1
@@ 32,7 32,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
-/* Ensure we jump to bootloader if the RESET keycode was pressed */
+/* Ensure we jump to bootloader if the QK_BOOT keycode was pressed */
#define EARLY_INIT_PERFORM_BOOTLOADER_JUMP TRUE
/* Indicator LEDs */
M keyboards/handwired/cyberstar/config.h => keyboards/handwired/cyberstar/config.h +1 -1
@@ 32,7 32,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
-/* Ensure we jump to bootloader if the RESET keycode was pressed */
+/* Ensure we jump to bootloader if the QK_BOOT keycode was pressed */
#define EARLY_INIT_PERFORM_BOOTLOADER_JUMP TRUE
/* RGB Light */
M keyboards/handwired/dactyl/readme.md => keyboards/handwired/dactyl/readme.md +2 -2
@@ 21,7 21,7 @@ To flash the firmware:
- Load the .hex file into it.
- Put the Teensy in firmware-loading mode:
- * If your current layout has a RESET key, press it.
+ * If your current layout has a `QK_BOOT` key, press it.
* If you lack a RESET key, press the reset button on the Teensy board itself.
- Click the button in the Teensy app to download the firmware.
@@ 35,5 35,5 @@ To flash with ´teensy-loader-cli´:
- If you like, you can do both at once: `make handwired/dactyl:<keymapname>:teensy`
- Put the Teensy in firmware-loading mode:
- * If your current layout has a RESET key, press it.
+ * If your current layout has a `QK_BOOT` key, press it.
* If you lack a RESET key, press the reset button on the Teensy board itself.
M keyboards/idobao/id80/v1/readme.md => keyboards/idobao/id80/v1/readme.md +1 -1
@@ 24,4 24,4 @@ Enter the bootloader in 3 ways:
* **Bootmagic reset**: Hold down the Escape key and plug in the keyboard
* **Physical reset button**: Briefly press the button on the back of the PCB
-* **Keycode in layout**: Press the key mapped to `RESET` if it is available
+* **Keycode in layout**: Press the key mapped to `QK_BOOT` if it is available
M keyboards/idobao/id80/v2/readme.md => keyboards/idobao/id80/v2/readme.md +1 -1
@@ 38,4 38,4 @@ Enter the bootloader in 3 ways:
* **Bootmagic reset**: Hold down the Escape key and plug in the keyboard
* **Physical reset button**: Briefly press the button on the back of the PCB
-* **Keycode in layout**: Press the key mapped to `RESET` if it is available *(default is [Fn]+[Esc])*
+* **Keycode in layout**: Press the key mapped to `QK_BOOT` if it is available *(default is [Fn]+[Esc])*
M keyboards/jacky_studio/s7_elephant/readme.md => keyboards/jacky_studio/s7_elephant/readme.md +1 -1
@@ 15,6 15,6 @@ Make example for this keyboard (after setting up your build environment):
make jacky_studio/s7_elephant/rev1:default # 2018 run
make jacky_studio/s7_elephant/rev2:default # 2019 run
-To enter the bootloader, either short the pins on the PCB or the RESET button on the FN layer.
+To enter the bootloader, either short the pins on the PCB or the `QK_BOOT` key on the FN layer.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
M keyboards/jacky_studio/s7_elephant/rev1/readme.md => keyboards/jacky_studio/s7_elephant/rev1/readme.md +1 -1
@@ 12,6 12,6 @@ Make example for this keyboard (after setting up your build environment):
make s7_elephant/rev1:default
-To enter the bootloader, either short the pins on the PCB or the RESET button on the FN layer.
+To enter the bootloader, either short the pins on the PCB or the `QK_BOOT` key on the FN layer.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
M keyboards/kegen/gboy/readme.md => keyboards/kegen/gboy/readme.md +1 -1
@@ 25,4 25,4 @@ Enter the bootloader in 3 ways:
* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
* **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead
-* **Keycode in layout**: Press the key mapped to `RESET` if it is available
+* **Keycode in layout**: Press the key mapped to `QK_BOOT` if it is available
M keyboards/lazydesigners/bolt/readme.md => keyboards/lazydesigners/bolt/readme.md +1 -1
@@ 16,6 16,6 @@ Flashing example for this keyboard:
make lazydesigners/bolt:default:flash
-**Reset Key:** To enter the bootloader, either push the RESET button on the PCB or the RESET button on the FN layer.
+**Reset Key:** To enter the bootloader, either push the RESET button on the PCB or the `QK_BOOT` key on the FN layer.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
M keyboards/lazydesigners/cassette8/readme.md => keyboards/lazydesigners/cassette8/readme.md +1 -1
@@ 16,6 16,6 @@ Flashing example for this keyboard:
make lazydesigners/cassette8:default:flash
-**Reset Key:** To enter the bootloader, either push the RESET button on the PCB or the RESET button on the FN layer.
+**Reset Key:** To enter the bootloader, either push the RESET button on the PCB or the `QK_BOOT` key on the FN layer.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
M keyboards/lazydesigners/dimple/readme.md => keyboards/lazydesigners/dimple/readme.md +1 -1
@@ 21,6 21,6 @@ Make example for this keyboard (after setting up your build environment):
make lazydesigners/dimple/staggered/rev2:default
make lazydesigners/dimple/ortho:default
-To enter the bootloader, either short the pins on the PCB or the RESET button on the FN layer.
+To enter the bootloader, either short the pins on the PCB or the `QK_BOOT` key on the FN layer.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
M keyboards/lazydesigners/dimpleplus/readme.md => keyboards/lazydesigners/dimpleplus/readme.md +1 -1
@@ 14,6 14,6 @@ Flashing example for this keyboard:
make lazydesigners/dimpleplus:default:flash
-**Reset Key:** To enter the bootloader, either push the RESET button on the PCB or the RESET button on the FN layer.
+**Reset Key:** To enter the bootloader, either push the RESET button on the PCB or the `QK_BOOT` key on the FN layer.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
M keyboards/lazydesigners/the40/readme.md => keyboards/lazydesigners/the40/readme.md +1 -1
@@ 21,6 21,6 @@ Flashing example for this keyboard:
make lazydesigners/the40:default:flash
-**Reset Key:** To enter the bootloader, either push the RESET button on the PCB or the RESET button on the FN layer.
+**Reset Key:** To enter the bootloader, either push the RESET button on the PCB or the `QK_BOOT` key on the FN layer.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
M keyboards/lazydesigners/the50/readme.md => keyboards/lazydesigners/the50/readme.md +1 -1
@@ 12,6 12,6 @@ Make example for this keyboard (after setting up your build environment):
make lazydesigners/the50:default:dfu
-To enter the bootloader, either short the pins on the PCB or the RESET button on the FN layer.
+To enter the bootloader, either short the pins on the PCB or the `QK_BOOT` key on the FN layer.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
M keyboards/lazydesigners/the60/rev2/readme.md => keyboards/lazydesigners/the60/rev2/readme.md +1 -1
@@ 16,6 16,6 @@
make lazydesigners/the60/rev2:default:flash
- **Reset Key:** To enter the bootloader, either push the RESET button on the PCB or the RESET button on the FN layer.
+ **Reset Key:** To enter the bootloader, either push the RESET button on the PCB or the `QK_BOOT` key on the FN layer.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).=
\ No newline at end of file
M keyboards/lfkeyboards/lfk65_hs/lfk65_hs.c => keyboards/lfkeyboards/lfk65_hs/lfk65_hs.c +1 -1
@@ 6,7 6,7 @@
bool process_record_kb(uint16_t keycode, keyrecord_t* record)
{
- if (keycode == RESET) {
+ if (keycode == QK_BOOT) {
reset_keyboard_kb();
} else {
}
M keyboards/lfkeyboards/lfk78/lfk78.c => keyboards/lfkeyboards/lfk78/lfk78.c +1 -1
@@ 127,7 127,7 @@ bool process_record_kb(uint16_t keycode, keyrecord_t* record) {
clicking_notes(click_hz, click_time);
}
- if (keycode == RESET) {
+ if (keycode == QK_BOOT) {
reset_keyboard_kb();
}
M keyboards/lfkeyboards/lfk87/lfk87.c => keyboards/lfkeyboards/lfk87/lfk87.c +1 -1
@@ 109,7 109,7 @@ bool process_record_kb(uint16_t keycode, keyrecord_t* record)
if (click_toggle && record->event.pressed){
click(click_hz, click_time);
}
- if (keycode == RESET) {
+ if (keycode == QK_BOOT) {
reset_keyboard_kb();
} else {
}
M keyboards/lfkeyboards/mini1800/mini1800.c => keyboards/lfkeyboards/mini1800/mini1800.c +1 -1
@@ 115,7 115,7 @@ bool process_record_kb(uint16_t keycode, keyrecord_t* record)
if (click_toggle && record->event.pressed){
click(click_hz, click_time);
}
- if (keycode == RESET) {
+ if (keycode == QK_BOOT) {
reset_keyboard_kb();
} else {
}
M keyboards/lfkeyboards/smk65/revb/revb.c => keyboards/lfkeyboards/smk65/revb/revb.c +1 -1
@@ 74,7 74,7 @@ bool process_record_kb(uint16_t keycode, keyrecord_t* record)
if (click_toggle && record->event.pressed){
click(click_hz, click_time);
}
- if (keycode == RESET) {
+ if (keycode == QK_BOOT) {
reset_keyboard_kb();
} else {
}
M keyboards/loki65/config.h => keyboards/loki65/config.h +1 -1
@@ 32,7 32,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
-/* Ensure we jump to bootloader if the RESET keycode was pressed */
+/* Ensure we jump to bootloader if the QK_BOOT keycode was pressed */
#define EARLY_INIT_PERFORM_BOOTLOADER_JUMP TRUE
/* Indicator LEDs */
M keyboards/mechlovin/zed65/readme.md => keyboards/mechlovin/zed65/readme.md +1 -1
@@ 22,4 22,4 @@ Enter the bootloader in 3 ways:
* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
* **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead
-* **Keycode in layout**: Press the key mapped to `RESET` if it is available
+* **Keycode in layout**: Press the key mapped to `QK_BOOT` if it is available
M keyboards/mechlovin/zed65/retro66/readme.md => keyboards/mechlovin/zed65/retro66/readme.md +1 -1
@@ 24,4 24,4 @@ Enter the bootloader in 3 ways:
* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
* **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead
-* **Keycode in layout**: Press the key mapped to `RESET` if it is available
+* **Keycode in layout**: Press the key mapped to `QK_BOOT` if it is available
M keyboards/mechlovin/zed65/wearhaus66/readme.md => keyboards/mechlovin/zed65/wearhaus66/readme.md +1 -1
@@ 24,4 24,4 @@ Enter the bootloader in 3 ways:
* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (Escape) and plug in the keyboard
* **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead
-* **Keycode in layout**: Press the key mapped to `RESET` if it is available
+* **Keycode in layout**: Press the key mapped to `QK_BOOT` if it is available
M keyboards/mnk1800s/config.h => keyboards/mnk1800s/config.h +1 -1
@@ 32,7 32,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
-/* Ensure we jump to bootloader if the RESET keycode was pressed */
+/* Ensure we jump to bootloader if the QK_BOOT keycode was pressed */
#define EARLY_INIT_PERFORM_BOOTLOADER_JUMP TRUE
/* define if matrix has ghost (lacks anti-ghosting diodes) */
M keyboards/mnk50/config.h => keyboards/mnk50/config.h +1 -1
@@ 32,7 32,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
-/* Ensure we jump to bootloader if the RESET keycode was pressed */
+/* Ensure we jump to bootloader if the QK_BOOT keycode was pressed */
#define EARLY_INIT_PERFORM_BOOTLOADER_JUMP TRUE
/* define if matrix has ghost (lacks anti-ghosting diodes) */
M keyboards/mnk75/config.h => keyboards/mnk75/config.h +1 -1
@@ 32,7 32,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
-/* Ensure we jump to bootloader if the RESET keycode was pressed */
+/* Ensure we jump to bootloader if the QK_BOOT keycode was pressed */
#define EARLY_INIT_PERFORM_BOOTLOADER_JUMP TRUE
/* define if matrix has ghost (lacks anti-ghosting diodes) */
M keyboards/moonlander/moonlander.c => keyboards/moonlander/moonlander.c +1 -1
@@ 320,7 320,7 @@ bool music_mask_kb(uint16_t keycode) {
case QK_LAYER_TAP_TOGGLE ... QK_LAYER_MOD_MAX:
case QK_MOD_TAP ... QK_MOD_TAP_MAX:
case AU_ON ... MUV_DE:
- case RESET:
+ case QK_BOOT:
case EEP_RST:
return false;
default:
M keyboards/nasu/config.h => keyboards/nasu/config.h +1 -1
@@ 32,7 32,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
-/* Ensure we jump to bootloader if the RESET keycode was pressed */
+/* Ensure we jump to bootloader if the QK_BOOT keycode was pressed */
#define EARLY_INIT_PERFORM_BOOTLOADER_JUMP TRUE
/* Indicator LEDs */
M keyboards/nullbitsco/tidbit/tidbit.c => keyboards/nullbitsco/tidbit/tidbit.c +1 -1
@@ 127,7 127,7 @@ bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
}
switch (keycode) {
- case RESET:
+ case QK_BOOT:
if (record->event.pressed) {
set_bitc_LED(LED_DIM);
rgblight_disable_noeeprom();
M keyboards/planck/ez/ez.c => keyboards/planck/ez/ez.c +1 -1
@@ 322,7 322,7 @@ bool music_mask_kb(uint16_t keycode) {
case QK_LAYER_TAP_TOGGLE ... QK_LAYER_MOD_MAX:
case QK_MOD_TAP ... QK_MOD_TAP_MAX:
case AU_ON ... MUV_DE:
- case RESET:
+ case QK_BOOT:
case EEP_RST:
return false;
default:
M keyboards/plywrks/lune/keymaps/default/keymap.c => keyboards/plywrks/lune/keymaps/default/keymap.c +1 -1
@@ 24,7 24,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_LCTL, KC_LALT, KC_SPC, MO(1), KC_SPC, KC_RALT, KC_RCTL
),
[1] = LAYOUT_all(
- RESET, _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_DEL,
+ QK_BOOT, _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_DEL,
KC_HOME, _______, _______, KC_UP, _______, _______, _______, RGB_HUD, RGB_HUI, RGB_SAD, RGB_VAD, RGB_VAI, _______, _______, _______,
KC_END, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
M keyboards/plywrks/lune/keymaps/via/keymap.c => keyboards/plywrks/lune/keymaps/via/keymap.c +1 -1
@@ 24,7 24,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_LCTL, KC_LALT, KC_SPC, MO(1), KC_SPC, KC_RALT, KC_RCTL
),
[1] = LAYOUT_all(
- RESET, _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_DEL,
+ QK_BOOT, _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_DEL,
KC_HOME, _______, _______, KC_UP, _______, _______, _______, RGB_HUD, RGB_HUI, RGB_SAD, RGB_VAD, RGB_VAI, _______, _______, _______,
KC_END, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
M keyboards/protozoa/cassini/config.h => keyboards/protozoa/cassini/config.h +1 -1
@@ 32,7 32,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
-/* Ensure we jump to bootloader if the RESET keycode was pressed */
+/* Ensure we jump to bootloader if the QK_BOOT keycode was pressed */
#define EARLY_INIT_PERFORM_BOOTLOADER_JUMP TRUE
/* Indicator LEDs */
M keyboards/rocketboard_16/keycode_lookup.c => keyboards/rocketboard_16/keycode_lookup.c +1 -1
@@ 288,7 288,7 @@ lookup_table_t lookup_table[334] =
{"KC_LT", KC_LT},
{"KC_GT", KC_GT},
{"KC_QUES", KC_QUES},
- {"RESET", RESET},
+ {"RESET", QK_BOOT},
{"DEBUG", DEBUG},
{"MAGIC_TOGGLE_NKRO", MAGIC_TOGGLE_NKRO},
{"KC_GESC", KC_GESC},
M keyboards/soda/cherish/readme.md => keyboards/soda/cherish/readme.md +1 -1
@@ 25,6 25,6 @@ qmk compile -kb soda/cherish -km via
Enter the bootloader in 2 ways:
* **Physical reset button**: Briefly press the button: [boot] first, then press button: [reset] on the back of the PCB
-* **Keycode in layout**: Press the key mapped to `RESET` if it is available
+* **Keycode in layout**: Press the key mapped to `QK_BOOT` if it is available
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
M keyboards/spaceholdings/nebula12/config.h => keyboards/spaceholdings/nebula12/config.h +2 -2
@@ 19,7 19,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "config_common.h"
-/* Ensure we jump to bootloader if the RESET keycode was pressed */
+/* Ensure we jump to bootloader if the QK_BOOT keycode was pressed */
#define EARLY_INIT_PERFORM_BOOTLOADER_JUMP TRUE
/* LSE clock */
@@ 39,7 39,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
-/* Ensure we jump to bootloader if the RESET keycode was pressed */
+/* Ensure we jump to bootloader if the QK_BOOT keycode was pressed */
#define EARLY_INIT_PERFORM_BOOTLOADER_JUMP TRUE
/* Setting up 400KHz I2C Clock for a 48MHz system clock */
M keyboards/system76/launch_1/launch_1.c => keyboards/system76/launch_1/launch_1.c +1 -1
@@ 182,7 182,7 @@ bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
}
switch (keycode) {
- case RESET:
+ case QK_BOOT:
if (record->event.pressed) {
system76_ec_unlock();
}
M keyboards/w1_at/config.h => keyboards/w1_at/config.h +1 -1
@@ 32,7 32,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
-/* Ensure we jump to bootloader if the RESET keycode was pressed */
+/* Ensure we jump to bootloader if the QK_BOOT keycode was pressed */
#define EARLY_INIT_PERFORM_BOOTLOADER_JUMP TRUE
/* Indicator LEDs */
M keyboards/westm/westm68/config.h => keyboards/westm/westm68/config.h +1 -1
@@ 18,7 18,7 @@
#include "config_common.h"
-/* Ensure we jump to bootloader if the RESET keycode was pressed */
+/* Ensure we jump to bootloader if the QK_BOOT keycode was pressed */
#define EARLY_INIT_PERFORM_BOOTLOADER_JUMP TRUE
/* key matrix size */
M keyboards/westm/westm9/config.h => keyboards/westm/westm9/config.h +1 -1
@@ 18,7 18,7 @@
#include "config_common.h"
-/* Ensure we jump to bootloader if the RESET keycode was pressed */
+/* Ensure we jump to bootloader if the QK_BOOT keycode was pressed */
#define EARLY_INIT_PERFORM_BOOTLOADER_JUMP TRUE
/* key matrix size */
M keyboards/woodkeys/meira/meira.c => keyboards/woodkeys/meira/meira.c +1 -1
@@ 79,7 79,7 @@ void matrix_scan_kb(void)
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
// Test code that turns on the switch led for the key that is pressed
// set_backlight_by_keymap(record->event.key.col, record->event.key.row);
- if (keycode == RESET) {
+ if (keycode == QK_BOOT) {
reset_keyboard_kb();
} else {
}
M keyboards/yoichiro/lunakey_pico/readme.md => keyboards/yoichiro/lunakey_pico/readme.md +1 -1
@@ 24,4 24,4 @@ Enter the bootloader in 3 ways:
* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
* **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead
-* **Keycode in layout**: Press the key mapped to `RESET` if it is available
+* **Keycode in layout**: Press the key mapped to `QK_BOOT` if it is available