Fix small hiccup in snake animation (#6858)
1 files changed, 3 insertions(+), 0 deletions(-) M quantum/rgblight.c
M quantum/rgblight.c => quantum/rgblight.c +3 -0
@@ 910,6 910,9 @@ void rgblight_effect_snake(animation_status_t *anim) { ledp->b = 0; for (j = 0; j < RGBLIGHT_EFFECT_SNAKE_LENGTH; j++) { k = pos + j * increment; + if (k > RGBLED_NUM) { + k = k % RGBLED_NUM; + } if (k < 0) { k = k + effect_num_leds; }