~ruther/qmk_firmware

598c392709141a8d9bff1d8ab12fd50ef4f478ae — Rozakiin 5 years ago 4d21856
Add VIA support to Noxary 268 (#9449)

* Remove "rev1" from readme.md

* Update rules.mk to enable bootmagic, mousekeys, console, command

Also disable NKRO

* Update USB descriptor, replace ifndef with pragma once, remove RGB

* Replace ifndef with pragma once

* Add commented led code

* Add VIA keymap

* Update keyboards/noxary/268/268.c

Remove commented code

* Update keyboards/noxary/268/keymaps/via/readme.md

Flip layout image and title

* Update keyboards/noxary/268/rules.mk

Remove error in comment

* Update keyboards/noxary/268/rules.mk

Remove HD44780 rule option

* Update keyboards/noxary/268/keymaps/via/rules.mk

Replace Link_Time_Optimization with LTO

* Update keyboards/noxary/268/readme.md

Change Noxary link
M keyboards/noxary/268/268.c => keyboards/noxary/268/268.c +15 -0
@@ 1,1 1,16 @@
/* Copyright 2019 Rozakiin
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#include "268.h"

M keyboards/noxary/268/268.h => keyboards/noxary/268/268.h +25 -4
@@ 1,11 1,34 @@
#ifndef noxary268_H
#define noxary268_H
/* Copyright 2020 Rozakiin
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#pragma once

#include "quantum.h"

// readability
#define ____ KC_NO

/* This a shortcut to help you visually see your layout.
 *
 * The first section contains all of the arguments representing the physical
 * layout of the board and position of the keys.
 *
 * The second converts the arguments into a two-dimensional array which
 * represents the switch matrix.
 */

/*
 * LAYOUT OPTIONS
 *


@@ 79,5 102,3 @@
    { K300, ____, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, ____, K314, K315 }, \
    { K400, K401, K402, ____, ____, ____, K406, ____, ____, ____, K410, K411, ____, K413, K414, K415 }  \
}

#endif

M keyboards/noxary/268/config.h => keyboards/noxary/268/config.h +17 -21
@@ 1,5 1,5 @@
/*
Copyright 2017 Ruari Armstrong <ukkeyboards@gmail.com>
Copyright 2020 Rozakiin

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by


@@ 15,29 15,37 @@ You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#ifndef CONFIG_H
#define CONFIG_H
#pragma once

#include "config_common.h"

/* USB Device descriptor parameter */
#define VENDOR_ID       0x4E58
#define PRODUCT_ID      0x0044
#define VENDOR_ID       0x4E58 //"NX"
#define PRODUCT_ID      0x010C //268
#define DEVICE_VER      0x0001
#define MANUFACTURER    Noxary
#define PRODUCT         268
#define DESCRIPTION     QMK keyboard firmware for 268
#define DESCRIPTION     A fully customizable 65% keyboard.

/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 16

/* key matrix pins */
/*
 * Keyboard Matrix Assignments
 *
 * Change this to how you wired your keyboard
 * COLS: AVR pins used for columns, left to right
 * ROWS: AVR pins used for rows, top to bottom
 * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
 *                  ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
 *
*/
#define MATRIX_ROW_PINS { F5, F4, F0, F1, D0 }
#define MATRIX_COL_PINS { C6, C7, F7, F6, E6, B0, D1, B2, B3, D2, D3, D5, D4, D6, D7, B4 }
#define UNUSED_PINS

/* COL2ROW or ROW2COL */
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW

/* number of backlight levels */


@@ 53,16 61,4 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
#define LOCKING_SUPPORT_ENABLE

/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE

/* ws2812b options */
#define RGB_DI_PIN B5
#ifdef RGB_DI_PIN
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 18
#define RGBLIGHT_HUE_STEP 16
#define RGBLIGHT_SAT_STEP 16
#define RGBLIGHT_VAL_STEP 16
#endif

#endif
#define LOCKING_RESYNC_ENABLE
\ No newline at end of file

A keyboards/noxary/268/keymaps/via/keymap.c => keyboards/noxary/268/keymaps/via/keymap.c +110 -0
@@ 0,0 1,110 @@
/* Copyright 2020 Rozakiin
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#include QMK_KEYBOARD_H

// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_names {
    _BL,
    _FL1,
    _FL2,
    _FL3
};

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    /* Base Layer - For ISO enter use ANSI enter
    * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐
    * │Esc│ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │ \ │Bsp│ ` │
    * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤
    * │ Tab │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │  \  │Del│
    * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤
    * │ Caps │ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │ # │Ent │PgU│
    * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
    * │Sft │ \ │ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │Shift │ ↑ │PgD│
    * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┼───┴┬──┴─┬─┴──┬───┼───┼───┤
    * │Ctrl│Win │Alt │        Space        │Alt │M(1)│Ctrl│ ← │ ↓ │ → │
    * └────┴────┴────┴─────────────────────┴────┴────┴────┴───┴───┴───┘
    */
    [_BL] = LAYOUT_all(
        KC_ESC,  KC_1,    KC_2,    KC_3,   KC_4,    KC_5,  KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,   KC_BSLS, KC_BSPC, KC_GRV,
        KC_TAB,  KC_Q,    KC_W,    KC_E,   KC_R,    KC_T,  KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC,           KC_BSLS,  KC_DEL,
        KC_CAPS, KC_A,    KC_S,    KC_D,   KC_F,    KC_G,  KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT, KC_NUHS,           KC_ENT,  KC_PGUP,
        KC_LSFT, KC_NUBS, KC_Z,    KC_X,   KC_C,    KC_V,  KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT,  KC_RSFT, KC_UP,   KC_PGDN,
        KC_LCTL, KC_LGUI, KC_LALT,                         KC_SPC,                             KC_RALT, MO(_FL1), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
        ),
    /* Function Layer 1 - For ISO enter use ANSI enter
    * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐
    * │ ` │F1 │F2 │F3 │F4 │F5 │F6 │F7 │F8 │F9 │F10│F11│F12│   │PSc│   │
    * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤
    * │     │   │   │   │RST│   │   │   │   │   │   │   │   │     │Ins│
    * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤
    * │      │   │   │   │   │   │   │   │   │   │   │   │        │Hom│
    * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
    * │    │   │   │   │   │   │   │   │   │Bl-│Bl+│   │ Mute │Vl+│End│
    * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┼───┴┬──┴─┬─┴──┬───┼───┼───┤
    * │    │    │    │      BL_Toggle      │    │    │    │   │Vl-│   │
    * └────┴────┴────┴─────────────────────┴────┴────┴────┴───┴───┴───┘
    */
    [_FL1] = LAYOUT_all(
        KC_GRV,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  _______, KC_PSCR, _______,
        _______, _______, _______, _______, RESET,   _______, _______, _______, _______, _______, _______, _______, _______,          _______, KC_INS,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, KC_HOME,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, BL_DEC,  BL_INC,  _______, KC_MUTE, KC_MUTE, KC_VOLU, KC_END,
        _______, _______, _______,                            BL_TOGG,                            _______, _______, _______, _______, KC_VOLD, _______
        ),
    /* Function Layer 2 - For ISO enter use ANSI enter
    * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐
    * │   │   │   │   │   │   │   │   │   │   │   │   │   │       │   │
    * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤
    * │     │   │   │   │   │   │   │   │   │   │   │   │   │     │   │
    * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤
    * │      │   │   │   │   │   │   │   │   │   │   │   │        │   │
    * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
    * │        │   │   │   │   │   │   │   │   │   │   │      │   │   │
    * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┼───┴┬──┴─┬─┴──┬───┼───┼───┤
    * │    │    │    │                     │    │    │    │   │   │   │
    * └────┴────┴────┴─────────────────────┴────┴────┴────┴───┴───┴───┘
    */
    [_FL3] = LAYOUT_all(
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, _______, _______,                            _______,                            _______, _______, _______, _______, _______, _______
        ),
    /* Function Layer 3 - For ISO enter use ANSI enter
    * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐
    * │   │   │   │   │   │   │   │   │   │   │   │   │   │       │   │
    * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤
    * │     │   │   │   │   │   │   │   │   │   │   │   │   │     │   │
    * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤
    * │      │   │   │   │   │   │   │   │   │   │   │   │        │   │
    * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
    * │        │   │   │   │   │   │   │   │   │   │   │      │   │   │
    * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┼───┴┬──┴─┬─┴──┬───┼───┼───┤
    * │    │    │    │                     │    │    │    │   │   │   │
    * └────┴────┴────┴─────────────────────┴────┴────┴────┴───┴───┴───┘
    */
    [_FL3] = LAYOUT_all(
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, _______, _______,                            _______,                            _______, _______, _______, _______, _______, _______
        ),
};
\ No newline at end of file

A keyboards/noxary/268/keymaps/via/readme.md => keyboards/noxary/268/keymaps/via/readme.md +3 -0
@@ 0,0 1,3 @@
# The VIA keymap for Noxary 268

![Noxary 268 Layout Image](https://i.imgur.com/D9jQz6g.png)

A keyboards/noxary/268/keymaps/via/rules.mk => keyboards/noxary/268/keymaps/via/rules.mk +5 -0
@@ 0,0 1,5 @@
VIA_ENABLE = yes
MOUSEKEY_ENABLE = no
CONSOLE_ENABLE = no        # Console for debug
COMMAND_ENABLE = no        # Commands for debug and configuration
LTO_ENABLE = yes

M keyboards/noxary/268/readme.md => keyboards/noxary/268/readme.md +1 -2
@@ 6,8 6,7 @@ A fully customizable 65% keyboard.

* Keyboard Maintainer: [Rozakiin](https://github.com/rozakiin)
* Hardware Supported: 268 PCB
  * rev1
* Hardware Availability: [Noxary](https://www.instagram.com/noxaryco/)
* Hardware Availability: [Noxary](https://noxary.co)

Make example for this keyboard (after setting up your build environment):


M keyboards/noxary/268/rules.mk => keyboards/noxary/268/rules.mk +17 -11
@@ 12,15 12,21 @@ MCU = atmega32u4
BOOTLOADER = atmel-dfu

# Build Options
#   comment out to disable the options.
#   change yes to no to disable
#
BOOTMAGIC_ENABLE = no	# Virtual DIP switch configuration
MOUSEKEY_ENABLE = no	# Mouse keys
EXTRAKEY_ENABLE = yes	# Audio control and System control
CONSOLE_ENABLE = no	# Console for debug
COMMAND_ENABLE = no    # Commands for debug and configuration
SLEEP_LED_ENABLE = no  # Breathing sleep LED during USB suspend
NKRO_ENABLE = yes		# USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes  # Enable keyboard backlight functionality
AUDIO_ENABLE = no
RGBLIGHT_ENABLE = no
BOOTMAGIC_ENABLE = lite     # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes       # Mouse keys
EXTRAKEY_ENABLE = yes       # Audio control and System control
CONSOLE_ENABLE = yes        # Console for debug
COMMAND_ENABLE = yes        # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no       # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no            # USB Nkey Rollover
BACKLIGHT_ENABLE = yes       # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no        # Enable keyboard RGB underglow
MIDI_ENABLE = no            # MIDI support
UNICODE_ENABLE = no         # Unicode
BLUETOOTH_ENABLE = no       # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no           # Audio output on port C6
FAUXCLICKY_ENABLE = no      # Use buzzer to emulate clicky switches