Add VIA support to Noxary 268 (#9449) * Remove "rev1" from readme.md * Update rules.mk to enable bootmagic, mousekeys, console, command Also disable NKRO * Update USB descriptor, replace ifndef with pragma once, remove RGB * Replace ifndef with pragma once * Add commented led code * Add VIA keymap * Update keyboards/noxary/268/268.c Remove commented code * Update keyboards/noxary/268/keymaps/via/readme.md Flip layout image and title * Update keyboards/noxary/268/rules.mk Remove error in comment * Update keyboards/noxary/268/rules.mk Remove HD44780 rule option * Update keyboards/noxary/268/keymaps/via/rules.mk Replace Link_Time_Optimization with LTO * Update keyboards/noxary/268/readme.md Change Noxary link
8 files changed, 193 insertions(+), 38 deletions(-) M keyboards/noxary/268/268.c M keyboards/noxary/268/268.h M keyboards/noxary/268/config.h A keyboards/noxary/268/keymaps/via/keymap.c A keyboards/noxary/268/keymaps/via/readme.md A keyboards/noxary/268/keymaps/via/rules.mk M keyboards/noxary/268/readme.md M keyboards/noxary/268/rules.mk
M keyboards/noxary/268/268.c => keyboards/noxary/268/268.c +15 -0
@@ 1,1 1,16 @@ /* Copyright 2019 Rozakiin * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include "268.h"
M keyboards/noxary/268/268.h => keyboards/noxary/268/268.h +25 -4
@@ 1,11 1,34 @@ #ifndef noxary268_H #define noxary268_H /* Copyright 2020 Rozakiin * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #pragma once #include "quantum.h" // readability #define ____ KC_NO /* This a shortcut to help you visually see your layout. * * The first section contains all of the arguments representing the physical * layout of the board and position of the keys. * * The second converts the arguments into a two-dimensional array which * represents the switch matrix. */ /* * LAYOUT OPTIONS @@ * 79,5 102,3 @@ { K300, ____, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, ____, K314, K315 }, \ { K400, K401, K402, ____, ____, ____, K406, ____, ____, ____, K410, K411, ____, K413, K414, K415 } \ } #endif
M keyboards/noxary/268/config.h => keyboards/noxary/268/config.h +17 -21
@@ 1,5 1,5 @@ /* Copyright 2017 Ruari Armstrong <ukkeyboards@gmail.com> Copyright 2020 Rozakiin This program is free software: you can redistribute it and/or modify @@ it under the terms of the GNU General Public License as published by 15,29 15,37 @@ You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ #ifndef CONFIG_H #define CONFIG_H #pragma once #include "config_common.h" /* USB Device descriptor parameter */ #define VENDOR_ID 0x4E58 #define PRODUCT_ID 0x0044 #define VENDOR_ID 0x4E58 //"NX" #define PRODUCT_ID 0x010C //268 #define DEVICE_VER 0x0001 #define MANUFACTURER Noxary #define PRODUCT 268 #define DESCRIPTION QMK keyboard firmware for 268 #define DESCRIPTION A fully customizable 65% keyboard. /* key matrix size */ #define MATRIX_ROWS 5 #define MATRIX_COLS 16 /* key matrix pins */ /* * Keyboard Matrix Assignments * * Change this to how you wired your keyboard * COLS: AVR pins used for columns, left to right * ROWS: AVR pins used for rows, top to bottom * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) * */ #define MATRIX_ROW_PINS { F5, F4, F0, F1, D0 } #define MATRIX_COL_PINS { C6, C7, F7, F6, E6, B0, D1, B2, B3, D2, D3, D5, D4, D6, D7, B4 } #define UNUSED_PINS /* COL2ROW or ROW2COL */ /* COL2ROW, ROW2COL*/ #define DIODE_DIRECTION COL2ROW @@ /* number of backlight levels */ 53,16 61,4 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. #define LOCKING_SUPPORT_ENABLE /* Locking resynchronize hack */ #define LOCKING_RESYNC_ENABLE /* ws2812b options */ #define RGB_DI_PIN B5 #ifdef RGB_DI_PIN #define RGBLIGHT_ANIMATIONS #define RGBLED_NUM 18 #define RGBLIGHT_HUE_STEP 16 #define RGBLIGHT_SAT_STEP 16 #define RGBLIGHT_VAL_STEP 16 #endif #endif #define LOCKING_RESYNC_ENABLE \ No newline at end of file
A keyboards/noxary/268/keymaps/via/keymap.c => keyboards/noxary/268/keymaps/via/keymap.c +110 -0
@@ 0,0 1,110 @@ /* Copyright 2020 Rozakiin * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include QMK_KEYBOARD_H // Each layer gets a name for readability, which is then used in the keymap matrix below. // The underscores don't mean anything - you can have a layer called STUFF or any other name. // Layer names don't all need to be of the same length, obviously, and you can also skip them // entirely and just use numbers. enum layer_names { _BL, _FL1, _FL2, _FL3 }; const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* Base Layer - For ISO enter use ANSI enter * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐ * │Esc│ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │ \ │Bsp│ ` │ * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤ * │ Tab │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │ \ │Del│ * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤ * │ Caps │ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │ # │Ent │PgU│ * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤ * │Sft │ \ │ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │Shift │ ↑ │PgD│ * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┼───┴┬──┴─┬─┴──┬───┼───┼───┤ * │Ctrl│Win │Alt │ Space │Alt │M(1)│Ctrl│ ← │ ↓ │ → │ * └────┴────┴────┴─────────────────────┴────┴────┴────┴───┴───┴───┘ */ [_BL] = LAYOUT_all( KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_BSPC, KC_GRV, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, KC_PGUP, KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_RSFT, KC_UP, KC_PGDN, KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(_FL1), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT ), /* Function Layer 1 - For ISO enter use ANSI enter * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐ * │ ` │F1 │F2 │F3 │F4 │F5 │F6 │F7 │F8 │F9 │F10│F11│F12│ │PSc│ │ * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤ * │ │ │ │ │RST│ │ │ │ │ │ │ │ │ │Ins│ * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤ * │ │ │ │ │ │ │ │ │ │ │ │ │ │Hom│ * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤ * │ │ │ │ │ │ │ │ │ │Bl-│Bl+│ │ Mute │Vl+│End│ * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┼───┴┬──┴─┬─┴──┬───┼───┼───┤ * │ │ │ │ BL_Toggle │ │ │ │ │Vl-│ │ * └────┴────┴────┴─────────────────────┴────┴────┴────┴───┴───┴───┘ */ [_FL1] = LAYOUT_all( KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_PSCR, _______, _______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, _______, _______, _______, _______, _______, _______, _______, _______, _______, BL_DEC, BL_INC, _______, KC_MUTE, KC_MUTE, KC_VOLU, KC_END, _______, _______, _______, BL_TOGG, _______, _______, _______, _______, KC_VOLD, _______ ), /* Function Layer 2 - For ISO enter use ANSI enter * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐ * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤ * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤ * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤ * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┼───┴┬──┴─┬─┴──┬───┼───┼───┤ * │ │ │ │ │ │ │ │ │ │ │ * └────┴────┴────┴─────────────────────┴────┴────┴────┴───┴───┴───┘ */ [_FL3] = LAYOUT_all( _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ), /* Function Layer 3 - For ISO enter use ANSI enter * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐ * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤ * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤ * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤ * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┼───┴┬──┴─┬─┴──┬───┼───┼───┤ * │ │ │ │ │ │ │ │ │ │ │ * └────┴────┴────┴─────────────────────┴────┴────┴────┴───┴───┴───┘ */ [_FL3] = LAYOUT_all( _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ), }; \ No newline at end of file
A keyboards/noxary/268/keymaps/via/readme.md => keyboards/noxary/268/keymaps/via/readme.md +3 -0
@@ 0,0 1,3 @@ # The VIA keymap for Noxary 268 
A keyboards/noxary/268/keymaps/via/rules.mk => keyboards/noxary/268/keymaps/via/rules.mk +5 -0
@@ 0,0 1,5 @@ VIA_ENABLE = yes MOUSEKEY_ENABLE = no CONSOLE_ENABLE = no # Console for debug COMMAND_ENABLE = no # Commands for debug and configuration LTO_ENABLE = yes
M keyboards/noxary/268/readme.md => keyboards/noxary/268/readme.md +1 -2
@@ 6,8 6,7 @@ A fully customizable 65% keyboard. * Keyboard Maintainer: [Rozakiin](https://github.com/rozakiin) * Hardware Supported: 268 PCB * rev1 * Hardware Availability: [Noxary](https://www.instagram.com/noxaryco/) * Hardware Availability: [Noxary](https://noxary.co) Make example for this keyboard (after setting up your build environment):
M keyboards/noxary/268/rules.mk => keyboards/noxary/268/rules.mk +17 -11
@@ 12,15 12,21 @@ MCU = atmega32u4 BOOTLOADER = atmel-dfu # Build Options # comment out to disable the options. # change yes to no to disable # BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration MOUSEKEY_ENABLE = no # Mouse keys EXTRAKEY_ENABLE = yes # Audio control and System control CONSOLE_ENABLE = no # Console for debug COMMAND_ENABLE = no # Commands for debug and configuration SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality AUDIO_ENABLE = no RGBLIGHT_ENABLE = no BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration MOUSEKEY_ENABLE = yes # Mouse keys EXTRAKEY_ENABLE = yes # Audio control and System control CONSOLE_ENABLE = yes # Console for debug COMMAND_ENABLE = yes # Commands for debug and configuration # Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend # if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work NKRO_ENABLE = no # USB Nkey Rollover BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow MIDI_ENABLE = no # MIDI support UNICODE_ENABLE = no # Unicode BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID AUDIO_ENABLE = no # Audio output on port C6 FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches