~ruther/qmk_firmware

59885d07af68f0bd61020664a7eb6f75d56c1357 — QMK Bot 3 years ago 399de0b + 8de4065
Merge remote-tracking branch 'origin/master' into develop
A keyboards/avalanche/avalanche.c => keyboards/avalanche/avalanche.c +25 -0
@@ 0,0 1,25 @@
// Copyright 2022 Vitaly Volkov (@vlkv)
// SPDX-License-Identifier: GPL-2.0-or-later

#include "avalanche.h"

#ifdef ENCODER_ENABLE
bool encoder_update_kb(uint8_t index, bool clockwise) {
    if (!encoder_update_user(index, clockwise)) { return false; }
    if (index == 0) {
        if (clockwise) {
            tap_code_delay(KC_VOLU, 10);
        } else {
            tap_code_delay(KC_VOLD, 10);
        }
    } else if (index == 1) { /* Second encoder */
        if (clockwise) {
            tap_code(KC_PGUP);
        } else {
            tap_code(KC_PGDOWN);
        }
    }
    return true;
}
#endif


A keyboards/avalanche/avalanche.h => keyboards/avalanche/avalanche.h +14 -0
@@ 0,0 1,14 @@
// Copyright 2022 Vitaly Volkov (@vlkv)
// SPDX-License-Identifier: GPL-2.0-or-later

#pragma once

#ifdef KEYBOARD_avalanche_v1
    #include "v1.h"
#elif KEYBOARD_avalanche_v2
    #include "v2.h"
#elif KEYBOARD_avalanche_v3
    #include "v3.h"
#endif

#include "quantum.h"

A keyboards/avalanche/config.h => keyboards/avalanche/config.h +6 -0
@@ 0,0 1,6 @@
// Copyright 2022 Vitaly Volkov (@vlkv)
// SPDX-License-Identifier: GPL-2.0-or-later

#pragma once

#include "config_common.h"

A keyboards/avalanche/readme.md => keyboards/avalanche/readme.md +27 -0
@@ 0,0 1,27 @@
# Avalanche

![Avalanche v3.0](https://github.com/vlkv/avalanche/blob/master/images/avalanche_v3-0.jpg)

An open source ergonomic split keyboard with removable keys to support 40% and 60% configurations.

* Keyboard Maintainer: [Vitaly Volkov](https://github.com/vlkv)
* Hardware Supported: Avalanche PCB v1, v2, v3, Pro Micro 5V/16MHz and compatible.
* Hardware Availability: [Avalanche](https://github.com/vlkv/avalanche).

Make example for this keyboard (after setting up your build environment):

    make avalanche/v1:default  # for v1 PCBs
    make avalanche/v2:default  # for v2 PCBs
    make avalanche/v3:default  # for v3 PCBs

Flashing example for this keyboard:

    make avalanche/v1:default:flash  # for v1 PCBs
    make avalanche/v2:default:flash  # for v2 PCBs
    make avalanche/v3:default:flash  # for v3 PCBs

See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

## Bootloader

Briefly press the button along the inner edge of the PCB next to the microcontroller.

A keyboards/avalanche/v1/config.h => keyboards/avalanche/v1/config.h +22 -0
@@ 0,0 1,22 @@
// Copyright 2022 Vitaly Volkov (@vlkv)
// SPDX-License-Identifier: GPL-2.0-or-later

#pragma once

#define VENDOR_ID       0xCEE2
#define PRODUCT_ID      0x0001
#define DEVICE_VER      0x0001
#define MANUFACTURER    vitvlkv
#define PRODUCT         Avalanche

#define MATRIX_ROWS 10
#define MATRIX_COLS 8

#define MATRIX_ROW_PINS { D4, C6, D7, E6, B4 }
#define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3, B2, B6 }

#define DIODE_DIRECTION COL2ROW

#define SOFT_SERIAL_PIN D2

#define BACKLIGHT_PIN B0

A keyboards/avalanche/v1/keymaps/default/keymap.c => keyboards/avalanche/v1/keymaps/default/keymap.c +48 -0
@@ 0,0 1,48 @@
// Copyright 2022 Vitaly Volkov (@vlkv)
// SPDX-License-Identifier: GPL-2.0-or-later

/*
qmk compile -kb avalanche/v1 -km default
qmk flash -kb avalanche/v1 -km default
*/

#include QMK_KEYBOARD_H

enum layer {
    LAYER_0,
    LAYER_1,
    LAYER_2,
};

#define FN_1 MO(LAYER_1)
#define FN_2 LT(LAYER_2, KC_SPC)
#define LFN_3 LSFT_T(KC_EQL)
#define RFN_3 RSFT_T(KC_MINS)
#define KC_QTSH RSFT_T(KC_QUOT)
#define EN_LALT LALT_T(KC_ENT)
#define EN_RALT RALT_T(KC_ENT)

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    [LAYER_0] = LAYOUT(
                 KC_ESC,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,                      KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_BSLS,
                 KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,                      KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC,
        KC_LGUI, KC_LSFT, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_CAPS, KC_LSCR, KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QTSH, KC_RBRC,
                 KC_LCTL, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_DEL,  KC_BSPC, KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RCTL,
                                            KC_GRV,  LFN_3,   FN_2,    EN_LALT, EN_RALT, FN_1,    RFN_3,   KC_INS
    ),
    [LAYER_1] = LAYOUT(
                 _______, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,                     KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,
                 _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,                   XXXXXXX, XXXXXXX, KC_UP,   KC_PGUP, KC_PSCR, _______,
        _______, _______, KC_APP,  XXXXXXX, KC_HOME, KC_END,  KC_DEL,  _______, _______, KC_BSPC, KC_LEFT, KC_DOWN, KC_RGHT, XXXXXXX, _______, KC_F12,
                 _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PAUS, _______, _______, KC_HOME, KC_END,  XXXXXXX, KC_PGDN, XXXXXXX, _______,
                                            _______, _______, _______, _______, _______, _______, _______, _______
    ),
    [LAYER_2] = LAYOUT(
                 _______, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,                     KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,   KC_F11,
                 _______, KC_BSPC, KC_1,    KC_2,    KC_3,    XXXXXXX,                   XXXXXXX, XXXXXXX, KC_UP,   KC_PGUP, XXXXXXX, XXXXXXX,
        _______, _______, KC_BSPC, KC_4,    KC_5,    KC_6,    KC_DEL,  _______, _______, KC_BSPC, KC_LEFT, KC_DOWN, KC_RGHT, XXXXXXX, _______, KC_F12,
                 _______, KC_BSPC, KC_7,    KC_8,    KC_9,    KC_0,    _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, KC_PGDN, XXXXXXX, _______,
                                            _______, _______, _______, _______, _______, _______, _______, _______
    ),
};


A keyboards/avalanche/v1/rules.mk => keyboards/avalanche/v1/rules.mk +20 -0
@@ 0,0 1,20 @@
# MCU name
MCU = atmega32u4

# Bootloader selection
BOOTLOADER = caterina

# Build Options
#   change yes to no to disable
#
BOOTMAGIC_ENABLE = yes      # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes       # Mouse keys
EXTRAKEY_ENABLE = yes       # Audio control and System control
CONSOLE_ENABLE = no         # Console for debug
COMMAND_ENABLE = no         # Commands for debug and configuration
NKRO_ENABLE = yes           # Enable N-Key Rollover
BACKLIGHT_ENABLE = no       # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no        # Enable keyboard RGB underglow
AUDIO_ENABLE = no           # Audio output

SPLIT_KEYBOARD = yes

A keyboards/avalanche/v1/v1.c => keyboards/avalanche/v1/v1.c +4 -0
@@ 0,0 1,4 @@
// Copyright 2022 Vitaly Volkov (@vlkv)
// SPDX-License-Identifier: GPL-2.0-or-later

#include "avalanche.h"

A keyboards/avalanche/v1/v1.h => keyboards/avalanche/v1/v1.h +31 -0
@@ 0,0 1,31 @@
// Copyright 2022 Vitaly Volkov (@vlkv)
// SPDX-License-Identifier: GPL-2.0-or-later

#pragma once

#include "avalanche.h"

#include "quantum.h"

#define L__ KC_NO
#define R__ KC_NO

#define LAYOUT( \
         L01, L02, L03, L04, L05, L06,           R06, R05, R04, R03, R02, R01, \
         L11, L12, L13, L14, L15, L16,           R16, R15, R14, R13, R12, R11, \
    L20, L21, L22, L23, L24, L25, L26, L27, R27, R26, R25, R24, R23, R22, R21, R20, \
         L31, L32, L33, L34, L35, L36, L37, R37, R36, R35, R34, R33, R32, R31, \
                        L44, L45, L46, L47, R47, R46, R45, R44 \
) \
{ \
    { L__, L01, L02, L03, L04, L05, L06, L__}, \
    { L__, L11, L12, L13, L14, L15, L16, L__}, \
    { L20, L21, L22, L23, L24, L25, L26, L27}, \
    { L__, L31, L32, L33, L34, L35, L36, L37}, \
    { L__, L__, L__, L__, L44, L45, L46, L47}, \
    { R__, R01, R02, R03, R04, R05, R06, R__}, \
    { R__, R11, R12, R13, R14, R15, R16, R__}, \
    { R20, R21, R22, R23, R24, R25, R26, R27}, \
    { R__, R31, R32, R33, R34, R35, R36, R37}, \
    { R__, R__, R__, R__, R44, R45, R46, R47} \
}

A keyboards/avalanche/v2/config.h => keyboards/avalanche/v2/config.h +30 -0
@@ 0,0 1,30 @@
// Copyright 2022 Vitaly Volkov (@vlkv)
// SPDX-License-Identifier: GPL-2.0-or-later

#pragma once

#define VENDOR_ID       0xCEE2
#define PRODUCT_ID      0x0002
#define DEVICE_VER      0x0002
#define MANUFACTURER    vitvlkv
#define PRODUCT         Avalanche

#define MATRIX_ROWS 10
#define MATRIX_COLS 7

#define MATRIX_ROW_PINS { D4, C6, D7, E6, B4 }
#define MATRIX_COL_PINS { F5, F6, F7, B1, B3, B2, B6 }

#define DIODE_DIRECTION COL2ROW

#define SOFT_SERIAL_PIN D2

#define RGB_DI_PIN D3

#define RGBLED_NUM 12
#define RGBLED_SPLIT { 6, 6 }
#define RGBLIGHT_SPLIT

#define ENCODERS_PAD_A { B5 }
#define ENCODERS_PAD_B { F4 }
#define ENCODER_RESOLUTION 2

A keyboards/avalanche/v2/keymaps/default/keymap.c => keyboards/avalanche/v2/keymaps/default/keymap.c +56 -0
@@ 0,0 1,56 @@
// Copyright 2022 Vitaly Volkov (@vlkv)
// SPDX-License-Identifier: GPL-2.0-or-later

/*
qmk compile -kb avalanche/v2 -km default
qmk flash -kb avalanche/v2 -km default
*/

#include QMK_KEYBOARD_H

enum layer {
    LAYER_0,
    LAYER_1,
    LAYER_2,
    LAYER_3,
};

#define FN_1 MO(LAYER_1)
#define FN_2 LT(LAYER_2, KC_SPC)
#define FN_3 LT(LAYER_3, KC_INS)
#define LFN_3 LSFT_T(KC_EQL)
#define RFN_3 RSFT_T(KC_MINS)
#define EN_LALT LALT_T(KC_ENT)
#define EN_RALT RALT_T(KC_ENT)

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    [LAYER_0] = LAYOUT(
                 KC_ESC,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,                      KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_BSLS,
                 KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,                      KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC,
        KC_LGUI, KC_LSFT, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    XXXXXXX, XXXXXXX, KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT, KC_RBRC,
                 KC_LCTL, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_DEL,  KC_BSPC, KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RCTL,
                                   KC__MUTE,KC_GRV,  LFN_3,   FN_2,    EN_LALT, EN_RALT, FN_1,    RFN_3,   FN_3,    KC_LSCR
    ),
    [LAYER_1] = LAYOUT(
                 _______, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,                     KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,
                 _______, KC_0,    KC_1,    KC_2,    KC_3,    XXXXXXX,                   XXXXXXX, KC_HOME, KC_UP,   KC_END,  KC_PGUP, XXXXXXX,
        _______, _______, KC_APP,  KC_4,    KC_5,    KC_6,    KC_DEL,  _______, _______, KC_BSPC, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, XXXXXXX, KC_F12,
                 _______, KC_PSCR, KC_7,    KC_8,    KC_9,    KC_0,    _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______,
                                   _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
    ),
    [LAYER_2] = LAYOUT(
                 _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,                   XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
                 _______, KC_PGUP, KC_HOME, KC_UP,   KC_END,  XXXXXXX,                   XXXXXXX, KC_EXLM, KC_AT,   KC_HASH, XXXXXXX, KC_LPRN,
        _______, _______, KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, KC_DEL,  _______, _______, KC_BSPC, KC_DLR,  KC_PERC, KC_CIRC, XXXXXXX, XXXXXXX, KC_RPRN,
                 _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, KC_AMPR, KC_ASTR, XXXXXXX, XXXXXXX, _______,
                                   _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
    ),
    [LAYER_3] = LAYOUT(
                 XXXXXXX, XXXXXXX,  XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,                   XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
                 RGB_TOG, RGB_MOD,  RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX,                   XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
        _______, _______, RGB_RMOD, RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
                 _______, XXXXXXX,  XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______,
                                    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
    ),
};


A keyboards/avalanche/v2/rules.mk => keyboards/avalanche/v2/rules.mk +21 -0
@@ 0,0 1,21 @@
# MCU name
MCU = atmega32u4

# Bootloader selection
BOOTLOADER = caterina

# Build Options
#   change yes to no to disable
#
BOOTMAGIC_ENABLE = yes      # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes       # Mouse keys
EXTRAKEY_ENABLE = yes       # Audio control and System control
CONSOLE_ENABLE = no         # Console for debug
COMMAND_ENABLE = no         # Commands for debug and configuration
NKRO_ENABLE = yes           # Enable N-Key Rollover
BACKLIGHT_ENABLE = no       # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = yes       # Enable keyboard RGB underglow
AUDIO_ENABLE = no           # Audio output
ENCODER_ENABLE = yes

SPLIT_KEYBOARD = yes

A keyboards/avalanche/v2/v2.c => keyboards/avalanche/v2/v2.c +4 -0
@@ 0,0 1,4 @@
// Copyright 2022 Vitaly Volkov (@vlkv)
// SPDX-License-Identifier: GPL-2.0-or-later

#include "avalanche.h"

A keyboards/avalanche/v2/v2.h => keyboards/avalanche/v2/v2.h +31 -0
@@ 0,0 1,31 @@
// Copyright 2022 Vitaly Volkov (@vlkv)
// SPDX-License-Identifier: GPL-2.0-or-later

#pragma once

#include "avalanche.h"

#include "quantum.h"

#define L__ KC_NO
#define R__ KC_NO

#define LAYOUT( \
         L00, L01, L02, L03, L04, L05,           R05, R04, R03, R02, R01, R00, \
         L10, L11, L12, L13, L14, L15,           R15, R14, R13, R12, R11, R10, \
    L40, L20, L21, L22, L23, L24, L25, L26, R26, R25, R24, R23, R22, R21, R20, R40, \
         L30, L31, L32, L33, L34, L35, L36, R36, R35, R34, R33, R32, R31, R30, \
                   L42, L43, L44, L45, L46, R46, R45, R44, R43, R42 \
) \
{ \
    { L00, L01, L02, L03, L04, L05, L__}, \
    { L10, L11, L12, L13, L14, L15, L__}, \
    { L20, L21, L22, L23, L24, L25, L26}, \
    { L30, L31, L32, L33, L34, L35, L36}, \
    { L40, L__, L42, L43, L44, L45, L46}, \
    { R00, R01, R02, R03, R04, R05, R__}, \
    { R10, R11, R12, R13, R14, R15, R__}, \
    { R20, R21, R22, R23, R24, R25, R26}, \
    { R30, R31, R32, R33, R34, R35, R36}, \
    { R40, R__, R42, R43, R44, R45, R46} \
}

A keyboards/avalanche/v3/config.h => keyboards/avalanche/v3/config.h +30 -0
@@ 0,0 1,30 @@
// Copyright 2022 Vitaly Volkov (@vlkv)
// SPDX-License-Identifier: GPL-2.0-or-later

#pragma once

#define VENDOR_ID       0xCEE2
#define PRODUCT_ID      0x0003
#define DEVICE_VER      0x0003
#define MANUFACTURER    vitvlkv
#define PRODUCT         Avalanche

#define MATRIX_ROWS 10
#define MATRIX_COLS 7

#define MATRIX_ROW_PINS { D4, C6, D7, E6, B4 }
#define MATRIX_COL_PINS { F5, F6, F7, B1, B3, B2, B6 }

#define DIODE_DIRECTION COL2ROW

#define SOFT_SERIAL_PIN D2

#define RGB_DI_PIN D3

#define RGBLED_NUM 12
#define RGBLED_SPLIT { 7, 7 }
#define RGBLIGHT_SPLIT

#define ENCODERS_PAD_A { B5 }
#define ENCODERS_PAD_B { F4 }
#define ENCODER_RESOLUTION 2

A keyboards/avalanche/v3/keymaps/default/keymap.c => keyboards/avalanche/v3/keymaps/default/keymap.c +48 -0
@@ 0,0 1,48 @@
// Copyright 2022 Vitaly Volkov (@vlkv)
// SPDX-License-Identifier: GPL-2.0-or-later

/*
qmk compile -kb avalanche/v3 -km default
qmk flash -kb avalanche/v3 -km default
*/

#include QMK_KEYBOARD_H

enum layer {
    LAYER_0,
    LAYER_1,
    LAYER_2,
};

#define FN_1 MO(LAYER_1)
#define LFN_2 LT(LAYER_2, KC_GRV)
#define RFN_2 MO(LAYER_2)
#define LFN_3 LSFT_T(KC_EQL)
#define RFN_3 RSFT_T(KC_MINS)
#define EN_LALT LALT_T(KC_ENT)
#define EN_RALT RALT_T(KC_ENT)

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    [LAYER_0] = LAYOUT(
                 KC_ESC,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,                                       KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_BSLS,
                 KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,                                        KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC,
        KC_CAPS, KC_LSFT, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,                                        KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT, KC_RBRC,
                 KC_LCTL, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_DEL,  KC_LGUI, KC_INS,  KC_BSPC, KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RCTL,
                                            KC__MUTE,LFN_2,   LFN_3,   KC_SPC,  EN_LALT, EN_RALT, FN_1,    RFN_3,   RFN_2,   KC_PSCR
    ),
    [LAYER_1] = LAYOUT(
                 _______, KC_F11,  KC_F12,  XXXXXXX, XXXXXXX, XXXXXXX,                                     XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_F11,
                 _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_BSPC,                                     KC_DEL,  KC_HOME, KC_UP,   KC_END,  KC_PGUP, XXXXXXX,
        _______, _______, KC_APP,  XXXXXXX, XXXXXXX, XXXXXXX, KC_DEL,                                      KC_BSPC, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, XXXXXXX, KC_F12,
                 _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, _______, _______, XXXXXXX, KC_PGUP, KC_PGDN, XXXXXXX, XXXXXXX, _______,
                                            _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
    ),
    [LAYER_2] = LAYOUT(
                 _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,                                     XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
                 _______, KC_0,    KC_1,    KC_2,    KC_3,    KC_BSPC,                                     KC_DEL,  KC_EXLM, KC_AT,   KC_HASH, XXXXXXX, KC_LPRN,
        _______, _______, KC_0,    KC_4,    KC_5,    KC_6,    KC_DEL,                                      KC_BSPC, KC_DLR,  KC_PERC, KC_CIRC, XXXXXXX, XXXXXXX, KC_RPRN,
                 _______, KC_0,    KC_7,    KC_8,    KC_9,    KC_DOT,  _______, _______, _______, _______, XXXXXXX, KC_AMPR, KC_ASTR, XXXXXXX, XXXXXXX, _______,
                                            _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
    ),
};


A keyboards/avalanche/v3/rules.mk => keyboards/avalanche/v3/rules.mk +21 -0
@@ 0,0 1,21 @@
# MCU name
MCU = atmega32u4

# Bootloader selection
BOOTLOADER = caterina

# Build Options
#   change yes to no to disable
#
BOOTMAGIC_ENABLE = yes      # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes       # Mouse keys
EXTRAKEY_ENABLE = yes       # Audio control and System control
CONSOLE_ENABLE = no         # Console for debug
COMMAND_ENABLE = no         # Commands for debug and configuration
NKRO_ENABLE = yes           # Enable N-Key Rollover
BACKLIGHT_ENABLE = no       # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no        # Enable keyboard RGB underglow
AUDIO_ENABLE = no           # Audio output
ENCODER_ENABLE = yes

SPLIT_KEYBOARD = yes

A keyboards/avalanche/v3/v3.c => keyboards/avalanche/v3/v3.c +4 -0
@@ 0,0 1,4 @@
// Copyright 2022 Vitaly Volkov (@vlkv)
// SPDX-License-Identifier: GPL-2.0-or-later

#include "avalanche.h"

A keyboards/avalanche/v3/v3.h => keyboards/avalanche/v3/v3.h +31 -0
@@ 0,0 1,31 @@
// Copyright 2022 Vitaly Volkov (@vlkv)
// SPDX-License-Identifier: GPL-2.0-or-later

#pragma once

#include "avalanche.h"

#include "quantum.h"

#define L__ KC_NO
#define R__ KC_NO

#define LAYOUT( \
         L00, L01, L02, L03, L04, L05,                      R05, R04, R03, R02, R01, R00, \
         L10, L11, L12, L13, L14, L15,                      R15, R14, R13, R12, R11, R10, \
    L40, L20, L21, L22, L23, L24, L25,                      R25, R24, R23, R22, R21, R20, R40, \
         L30, L31, L32, L33, L34, L35, L36, L26,  R26, R36, R35, R34, R33, R32, R31, R30, \
                        L42, L43, L44, L45, L46,  R46, R45, R44, R43, R42 \
) \
{ \
    { L00, L01, L02, L03, L04, L05, L__}, \
    { L10, L11, L12, L13, L14, L15, L__}, \
    { L20, L21, L22, L23, L24, L25, L26}, \
    { L30, L31, L32, L33, L34, L35, L36}, \
    { L40, L__, L42, L43, L44, L45, L46}, \
    { R00, R01, R02, R03, R04, R05, R__}, \
    { R10, R11, R12, R13, R14, R15, R__}, \
    { R20, R21, R22, R23, R24, R25, R26}, \
    { R30, R31, R32, R33, R34, R35, R36}, \
    { R40, R__, R42, R43, R44, R45, R46} \
}