~ruther/qmk_firmware

4ec3e239baf618e7f90e4e2136ab957a483f8d59 — Poring 1 year, 9 months ago e56ea60
[Keyboard] Add QCK-75 (#21180)

Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Duncan Sutherland <dunk2k_2000@hotmail.com>
A keyboards/qck75/v1/config.h => keyboards/qck75/v1/config.h +20 -0
@@ 0,0 1,20 @@
// Copyright 2023 Andrian (@PoringH)
// SPDX-License-Identifier: GPL-2.0-or-later

#pragma once

#define I2C1_SCL_PIN B8
#define I2C1_SDA_PIN B9

#define I2C1_SCL_PAL_MODE 1
#define I2C1_SDA_PAL_MODE 1

#define OLED_DISPLAY_128X64

#define OLED_IC OLED_IC_SH1106
#define OLED_COLUMN_OFFSET 2

#define OLED_TIMEOUT 120000
#define OLED_BRIGHTNESS 120

#define VIA_EEPROM_CUSTOM_CONFIG_SIZE 21

A keyboards/qck75/v1/halconf.h => keyboards/qck75/v1/halconf.h +9 -0
@@ 0,0 1,9 @@
// Copyright 2023 Andrian (@PoringH)
// SPDX-License-Identifier: GPL-2.0-or-later

#pragma once

#define HAL_USE_I2C TRUE

#include_next <halconf.h>


A keyboards/qck75/v1/info.json => keyboards/qck75/v1/info.json +132 -0
@@ 0,0 1,132 @@
{
    "manufacturer": "Andrian",
    "keyboard_name": "QCK75-XT",
    "maintainer": "PoringH",
    "bootloader": "stm32-dfu",
    "diode_direction": "COL2ROW",
    "encoder": {
        "rotary": [
            {"pin_a": "C0", "pin_b": "C1", "resolution": 2}
        ]
    },
    "features": {
        "bootmagic": true,
        "command": false,
        "console": false,
        "encoder": true,
        "extrakey": true,
        "mousekey": true,
        "nkro": true,
        "oled": true,
        "wpm": true
    },
    "matrix_pins": {
        "cols": ["A6", "A7", "C4", "C5", "B0", "B1", "B2", "B11", "A9", "A8", "C9", "C8", "C7", "C6", "B15", "B14", "B13", "B12"],
        "rows": ["C3", "A0", "A1", "A2", "B10", "A15"]
    },
    "processor": "STM32F072",
    "url": "",
    "usb": {
        "device_version": "1.0.0",
        "pid": "0x0001",
        "vid": "0x5047"
    },
    "layouts": {
        "LAYOUT_75_ansi": {
            "layout": [
                {"matrix": [0, 2], "x": 2.5, "y": 0},
                {"matrix": [0, 3], "x": 3.75, "y": 0},
                {"matrix": [0, 4], "x": 4.75, "y": 0},
                {"matrix": [0, 5], "x": 5.75, "y": 0},
                {"matrix": [0, 6], "x": 6.75, "y": 0},
                {"matrix": [0, 7], "x": 8, "y": 0},
                {"matrix": [0, 8], "x": 9, "y": 0},
                {"matrix": [0, 9], "x": 10, "y": 0},
                {"matrix": [0, 10], "x": 11, "y": 0},
                {"matrix": [0, 11], "x": 12.25, "y": 0},
                {"matrix": [0, 12], "x": 13.25, "y": 0},
                {"matrix": [0, 13], "x": 14.25, "y": 0},
                {"matrix": [0, 14], "x": 15.25, "y": 0},
                {"matrix": [0, 16], "x": 16.5, "y": 0},
                {"matrix": [0, 17], "x": 18, "y": 0},
                {"matrix": [1, 1], "x": 1, "y": 1.25},
                {"matrix": [1, 2], "x": 2.5, "y": 1.25},
                {"matrix": [1, 3], "x": 3.5, "y": 1.25},
                {"matrix": [1, 4], "x": 4.5, "y": 1.25},
                {"matrix": [1, 5], "x": 5.5, "y": 1.25},
                {"matrix": [1, 6], "x": 6.5, "y": 1.25},
                {"matrix": [1, 7], "x": 7.5, "y": 1.25},
                {"matrix": [1, 8], "x": 8.5, "y": 1.25},
                {"matrix": [1, 9], "x": 9.5, "y": 1.25},
                {"matrix": [1, 10], "x": 10.5, "y": 1.25},
                {"matrix": [1, 11], "x": 11.5, "y": 1.25},
                {"matrix": [1, 12], "x": 12.5, "y": 1.25},
                {"matrix": [1, 13], "x": 13.5, "y": 1.25},
                {"matrix": [1, 14], "x": 14.5, "y": 1.25},
                {"matrix": [1, 15], "x": 15.5, "y": 1.25, "w": 2},
                {"matrix": [1, 17], "x": 18, "y": 1.25},
                {"matrix": [2, 0], "x": 0, "y": 2.25},
                {"matrix": [2, 1], "x": 1, "y": 2.25},
                {"matrix": [2, 2], "x": 0, "y": 2.25, "w": 2.5},
                {"matrix": [2, 3], "x": 4, "y": 2.25},
                {"matrix": [2, 4], "x": 5, "y": 2.25},
                {"matrix": [2, 5], "x": 6, "y": 2.25},
                {"matrix": [2, 6], "x": 7, "y": 2.25},
                {"matrix": [2, 7], "x": 8, "y": 2.25},
                {"matrix": [2, 8], "x": 9, "y": 2.25},
                {"matrix": [2, 9], "x": 10, "y": 2.25},
                {"matrix": [2, 10], "x": 11, "y": 2.25},
                {"matrix": [2, 11], "x": 12, "y": 2.25},
                {"matrix": [2, 12], "x": 13, "y": 2.25},
                {"matrix": [2, 13], "x": 14, "y": 2.25},
                {"matrix": [2, 14], "x": 15, "y": 2.25},
                {"matrix": [2, 15], "x": 16, "y": 2.25, "w": 1.5},
                {"matrix": [2, 17], "x": 18, "y": 2},
                {"matrix": [3, 0], "x": 0, "y": 3.25},
                {"matrix": [3, 1], "x": 1, "y": 3.25},
                {"matrix": [3, 2], "x": 2.5, "y": 3.25, "w": 1.75},
                {"matrix": [3, 3], "x": 4.25, "y": 3.25},
                {"matrix": [3, 4], "x": 5.25, "y": 3.25},
                {"matrix": [3, 5], "x": 6.25, "y": 3.25},
                {"matrix": [3, 6], "x": 7.25, "y": 3.25},
                {"matrix": [3, 7], "x": 8.25, "y": 3.25},
                {"matrix": [3, 8], "x": 9.25, "y": 3.25},
                {"matrix": [3, 9], "x": 10.25, "y": 3.25},
                {"matrix": [3, 10], "x": 11.25, "y": 3.25},
                {"matrix": [3, 11], "x": 12.25, "y": 3.25},
                {"matrix": [3, 12], "x": 13.25, "y": 3.25},
                {"matrix": [3, 13], "x": 14.25, "y": 3.25},
                {"matrix": [3, 15], "x": 15.25, "y": 3.25, "w": 2.25},
                {"matrix": [3, 17], "x": 18, "y": 3.25},
                {"matrix": [4, 0], "x": 0, "y": 4.25},
                {"matrix": [4, 1], "x": 1, "y": 4.25},
                {"matrix": [4, 2], "x": 2.5, "y": 4.25, "w": 2.25},
                {"matrix": [4, 4], "x": 4.75, "y": 4.25},
                {"matrix": [4, 5], "x": 5.75, "y": 4.25},
                {"matrix": [4, 6], "x": 6.75, "y": 4.25},
                {"matrix": [4, 7], "x": 7.75, "y": 4.25},
                {"matrix": [4, 8], "x": 8.75, "y": 4.25},
                {"matrix": [4, 9], "x": 9.75, "y": 4.25},
                {"matrix": [4, 10], "x": 10.75, "y": 4.25},
                {"matrix": [4, 11], "x": 11.75, "y": 4.25},
                {"matrix": [4, 12], "x": 12.75, "y": 4.25},
                {"matrix": [4, 13], "x": 13.75, "y": 4.25},
                {"matrix": [4, 14], "x": 14.75, "y": 4.25, "w": 1.75},
                {"matrix": [4, 16], "x": 16.75, "y": 4.25},
                {"matrix": [4, 17], "x": 18, "y": 4.25},
                {"matrix": [5, 0], "x": 0, "y": 5.25},
                {"matrix": [5, 1], "x": 1, "y": 5.25},
                {"matrix": [5, 2], "x": 2.5, "y": 5.25, "w": 1.25},
                {"matrix": [5, 3], "x": 3.75, "y": 5.25, "w": 1.25},
                {"matrix": [5, 4], "x": 5, "y": 5.25, "w": 1.25},
                {"matrix": [5, 8], "x": 6.25, "y": 5.25, "w": 6.25},
                {"matrix": [5, 12], "x": 12.5, "y": 5.25},
                {"matrix": [5, 13], "x": 13.5, "y": 5.25},
                {"matrix": [5, 14], "x": 14.5, "y": 5.25},
                {"matrix": [5, 15], "x": 15.75, "y": 5.5},
                {"matrix": [5, 16], "x": 16.75, "y": 5.5},
                {"matrix": [5, 17], "x": 17.75, "y": 5.5}
            ]
        }
    }
}
\ No newline at end of file

A keyboards/qck75/v1/keymaps/default/keymap.c => keyboards/qck75/v1/keymaps/default/keymap.c +26 -0
@@ 0,0 1,26 @@
// Copyright 2023 QMK
// SPDX-License-Identifier: GPL-2.0-or-later

#include QMK_KEYBOARD_H

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    [0] = LAYOUT_75_ansi(
                          KC_ESC,  KC_F1,   KC_F2,   KC_F3, KC_F4, KC_F5, KC_F6,  KC_F7,  KC_F8,   KC_F9,  KC_F10,  KC_F11,  KC_F12,  KC_SCRL, KC_DEL, 
                 KC_MPLY, KC_GRV,  KC_1,    KC_2,    KC_3,  KC_4,  KC_5,  KC_6,   KC_7,   KC_8,    KC_9,   KC_0,    KC_MINS, KC_EQL,  KC_BSPC, KC_HOME, 
        KC_MPRV, KC_MNXT, KC_TAB,  KC_Q,    KC_W,    KC_E,  KC_R,  KC_T,  KC_Y,   KC_U,   KC_I,    KC_O,   KC_P,    KC_LBRC, KC_RBRC, KC_BSLS, KC_END, 
        KC_F17,  KC_F18,  KC_CAPS, KC_A,    KC_S,    KC_D,  KC_F,  KC_G,  KC_H,   KC_J,   KC_K,    KC_L,   KC_SCLN, KC_QUOT, KC_ENT,           KC_PGUP, 
        KC_F19,  KC_F20,  KC_LSFT, KC_Z,    KC_X,    KC_C,  KC_V,  KC_B,  KC_N,   KC_M,   KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,          KC_UP,   KC_PGDN, 
        KC_F21,  KC_F22,  KC_LCTL, KC_LGUI, KC_LALT,                      KC_SPC,                  KC_NUM, MO(1),   KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
    ),
    [1] = LAYOUT_75_ansi(
       	                 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, 
                 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, 
        KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, 
        KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,          KC_TRNS, 
        KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,          KC_TRNS, KC_TRNS, 
        QK_BOOT, NK_TOGG, KC_TRNS, GU_TOGG, KC_TRNS,                            KC_TRNS,                   MO(2),   KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
    )
};




A keyboards/qck75/v1/keymaps/via/keymap.c => keyboards/qck75/v1/keymaps/via/keymap.c +32 -0
@@ 0,0 1,32 @@
// Copyright 2023 QMK
// SPDX-License-Identifier: GPL-2.0-or-later

#include QMK_KEYBOARD_H

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    [0] = LAYOUT_75_ansi(
                          KC_ESC,  KC_F1,   KC_F2,   KC_F3, KC_F4, KC_F5, KC_F6,  KC_F7,  KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F13,  KC_SCRL, KC_DEL, 
                 KC_MPLY, KC_GRV,  KC_1,    KC_2,    KC_3,  KC_4,  KC_5,  KC_6,   KC_7,   KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_BSPC, KC_HOME, 
        KC_MPRV, KC_MNXT, KC_TAB,  KC_Q,    KC_W,    KC_E,  KC_R,  KC_T,  KC_Y,   KC_U,   KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC, KC_BSLS, KC_END, 
        KC_F17,  KC_F18,  KC_CAPS, KC_A,    KC_S,    KC_D,  KC_F,  KC_G,  KC_H,   KC_J,   KC_K,    KC_L,    KC_SCLN, KC_QUOT, KC_ENT,           KC_PGUP, 
        KC_F19,  KC_F20,  KC_LSFT, KC_Z,    KC_X,    KC_C,  KC_V,  KC_B,  KC_N,   KC_M,   KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT,          KC_UP,   KC_PGDN, 
        KC_F21,  KC_F22,  KC_LCTL, KC_LGUI, KC_LALT,                      KC_SPC,                  KC_RALT, MO(1),   KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
    ),
    [1] = LAYOUT_75_ansi(
       	                 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, 
                 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, 
        KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, 
        KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,          KC_TRNS, 
        KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,          KC_TRNS, KC_TRNS, 
        QK_BOOT, NK_TOGG, KC_TRNS, GU_TOGG, KC_TRNS,                            KC_TRNS,                   MO(2),   KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
    )
};

#if defined(ENCODER_MAP_ENABLE)

const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][NUM_DIRECTIONS] = {
    [0] = {ENCODER_CCW_CW(KC_VOLD, KC_VOLU)},
    [1] = {ENCODER_CCW_CW(KC_MPRV, KC_MNXT)}
};

#endif

A keyboards/qck75/v1/keymaps/via/rules.mk => keyboards/qck75/v1/keymaps/via/rules.mk +2 -0
@@ 0,0 1,2 @@
VIA_ENABLE = yes
ENCODER_MAP_ENABLE = yes
\ No newline at end of file

A keyboards/qck75/v1/mcuconf.h => keyboards/qck75/v1/mcuconf.h +15 -0
@@ 0,0 1,15 @@
// Copyright 2023 Andrian (@PoringH)
// SPDX-License-Identifier: GPL-2.0-or-later

#pragma once

#include_next <mcuconf.h>

#undef STM32_I2C_USE_I2C1
#define STM32_I2C_USE_I2C1 TRUE

#undef STM32_I2C_I2C1_RX_DMA_STREAM
#define STM32_I2C_I2C1_RX_DMA_STREAM STM32_DMA_STREAM_ID(1, 3)

#undef STM32_I2C_I2C1_TX_DMA_STREAM
#define STM32_I2C_I2C1_TX_DMA_STREAM STM32_DMA_STREAM_ID(1, 2)

A keyboards/qck75/v1/readme.md => keyboards/qck75/v1/readme.md +28 -0
@@ 0,0 1,28 @@
# qck75

[qck75](https://i.imgur.com/exdD8Hgh.jpeg)

This keyboard is a keyboard made for self use
75% layout with extra keys for macro with led and knob

* Keyboard Maintainer: [Andrian](https://github.com/PoringH)
* Hardware Supported: This project uses STM32F072R8Tx for the mcu on the pcb
* Hardware Availability: https://github.com/PoringH/QCK75-XT

Make example for this keyboard (after setting up your build environment):

    make qck75/v1:default

Flashing example for this keyboard:

    make qck75/v1:default:flash

See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

## Bootloader

Enter the bootloader in 3 ways:

* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
* **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead
* **Keycode in layout**: Press the key mapped to `QK_BOOT` if it is available

A keyboards/qck75/v1/rules.mk => keyboards/qck75/v1/rules.mk +0 -0
A keyboards/qck75/v1/v1.c => keyboards/qck75/v1/v1.c +395 -0
@@ 0,0 1,395 @@
// Copyright 2023 Andrian (@PoringH)
// SPDX-License-Identifier: GPL-2.0-or-later

#include QMK_KEYBOARD_H

enum { MAIN = 0, SECOND = 1, THIRD = 2, FOURTH = 3 };

#ifdef ENCODER_ENABLE
bool encoder_update_kb(uint8_t index, bool clockwise) {
    if (!encoder_update_user(index, clockwise)) {
        return false;
    }
    switch (get_highest_layer(layer_state)) {
        default:
            if (clockwise) {
                tap_code(KC_VOLU);
            } else {
                tap_code(KC_VOLD);
            }
        case SECOND:
            if (clockwise) {
                tap_code(KC_MNXT);
            } else {
                tap_code(KC_MPRV);
            }
            break;
        case THIRD:
            if (clockwise) {
                tap_code(KC_MS_R);
            } else {
                tap_code(KC_MS_L);
            }
            break;
        case FOURTH:
            if (clockwise) {
                tap_code(KC_MS_U);
            } else {
                tap_code(KC_MS_D);
            }
            break;
    }
    return true;
}
#endif

#ifdef OLED_ENABLE
#    define KB_STAT_SIZE 18
#    define WIN_STAT_SIZE 12
#    define MIN_WALK_SPEED 10
#    define MIN_RUN_SPEED 40
#    define ANIM_FRAME_DURATION 200
#    define ANIM_SIZE 96

uint32_t anim_timer    = 0;
uint8_t  current_frame = 0;
int      current_wpm   = 0;
led_t    led_usb_state;

bool isguiDisabled = false;
bool isSneaking    = false;
bool isJumping     = false;
bool showedJump    = true;

#    ifdef OLED_ENABLE

static void render_animation(int ANIM_X, int ANIM_Y) {
    // sit animation 32 X 22
    static const char PROGMEM sit[2][3][ANIM_SIZE] = {{
                                                          {
                                                              0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c, 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
                                                          },
                                                          {
                                                              0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x68, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x06, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
                                                          },
                                                          {
                                                              0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28, 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
                                                          },
                                                      },

                                                      {{
                                                           0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c, 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
                                                       },
                                                       {0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x90, 0x08, 0x18, 0x60, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x0e, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},
                                                       {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28, 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}

                                                      }};

    // walk animation 32 X 22
    static const char PROGMEM walk[2][3][ANIM_SIZE] = {{{
                                                            0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x10, 0x90, 0x90, 0x90, 0xa0, 0xc0, 0x80, 0x80, 0x80, 0x70, 0x08, 0x14, 0x08, 0x90, 0x10, 0x10, 0x08, 0xa4, 0x78, 0x80, 0x00, 0x00, 0x00, 0x00,
                                                        },
                                                        {
                                                            0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x08, 0xfc, 0x01, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x18, 0xea, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00,
                                                        },
                                                        {
                                                            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x03, 0x06, 0x18, 0x20, 0x20, 0x3c, 0x0c, 0x12, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
                                                        }},

                                                       {{
                                                            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x20, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x28, 0x10, 0x20, 0x20, 0x20, 0x10, 0x48, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00,
                                                        },
                                                        {
                                                            0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x20, 0xf8, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x03, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x30, 0xd5, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00,
                                                        },
                                                        {
                                                            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x02, 0x1c, 0x14, 0x08, 0x10, 0x20, 0x2c, 0x32, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
                                                        }

                                                       }};

    // run animation 32 X 22
    static const char PROGMEM run[2][3][ANIM_SIZE] = {{{
                                                           0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x08, 0xc8, 0xb0, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x40, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00,
                                                       },
                                                       {
                                                           0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0xc4, 0xa4, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x58, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00,
                                                       },
                                                       {
                                                           0x00, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x09, 0x04, 0x04, 0x04, 0x04, 0x02, 0x03, 0x02, 0x01, 0x01, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00,
                                                       }},

                                                      {{
                                                           0x00, 0x00, 0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x78, 0x28, 0x08, 0x10, 0x20, 0x30, 0x08, 0x10, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00,
                                                       },
                                                       {
                                                           0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x10, 0xb0, 0x50, 0x55, 0x20, 0x1f, 0x00, 0x00,
                                                       },
                                                       {
                                                           0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x1e, 0x20, 0x20, 0x18, 0x0c, 0x14, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
                                                       }

                                                      }};

    // bark animation 32 X 22
    static const char PROGMEM bark[2][3][ANIM_SIZE] = {{
                                                           {
                                                               0x00, 0xc0, 0x20, 0x10, 0xd0, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00,
                                                           },
                                                           {
                                                               0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00,
                                                           },
                                                           {
                                                               0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
                                                           },
                                                       },

                                                       {{
                                                            0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x40, 0x2c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00,
                                                        },
                                                        {
                                                            0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x20, 0x4a, 0x09, 0x10,
                                                        },
                                                        {
                                                            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
                                                        }

                                                       }};

    // sneak animation 32 X 22
    static const char PROGMEM sneak[2][3][ANIM_SIZE] = {{
                                                            {
                                                                0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x40, 0x40, 0x80, 0x00, 0x80, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
                                                            },
                                                            {
                                                                0x00, 0x00, 0x00, 0x00, 0x1e, 0x21, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x04, 0x04, 0x04, 0x03, 0x01, 0x00, 0x00, 0x09, 0x01, 0x80, 0x80, 0xab, 0x04, 0xf8, 0x00, 0x00, 0x00,
                                                            },
                                                            {
                                                                0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x02, 0x06, 0x18, 0x20, 0x20, 0x38, 0x08, 0x10, 0x18, 0x04, 0x04, 0x02, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00,
                                                            },
                                                        },

                                                        {{
                                                             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xa0, 0x20, 0x40, 0x80, 0xc0, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00,
                                                         },
                                                         {
                                                             0x00, 0x00, 0x00, 0x00, 0x3e, 0x41, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x02, 0x04, 0x04, 0x02, 0x01, 0x00, 0x00, 0x00, 0x04, 0x00, 0x40, 0x40, 0x55, 0x82, 0x7c, 0x00, 0x00, 0x00,
                                                         },
                                                         {
                                                             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x04, 0x18, 0x10, 0x08, 0x10, 0x20, 0x28, 0x34, 0x06, 0x02, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
                                                         }

                                                        }};

    void animate_luna(void) {
        int anim_x;
        int anim_y;

        if (isJumping || !showedJump) {
            oled_set_cursor(ANIM_X, ANIM_Y + 2);
            oled_write("     ", false);
            anim_x     = ANIM_X;
            anim_y     = ANIM_Y - 1;
            showedJump = true;
        } else {
            oled_set_cursor(ANIM_X, ANIM_Y - 1);
            oled_write("     ", false);

            anim_x = ANIM_X;
            anim_y = ANIM_Y;
        }

        if (led_usb_state.caps_lock) {
            oled_set_cursor(anim_x, anim_y);
            oled_write_raw_P(bark[current_frame][0], ANIM_SIZE);
            oled_set_cursor(anim_x, anim_y + 1);
            oled_write_raw_P(bark[current_frame][1], ANIM_SIZE);
            oled_set_cursor(anim_x, anim_y + 2);
            oled_write_raw_P(bark[current_frame][2], ANIM_SIZE);
        } else if (get_mods() & MOD_MASK_CS) {
            oled_set_cursor(anim_x, anim_y);
            oled_write_raw_P(sneak[current_frame][0], ANIM_SIZE);
            oled_set_cursor(anim_x, anim_y + 1);
            oled_write_raw_P(sneak[current_frame][1], ANIM_SIZE);
            oled_set_cursor(anim_x, anim_y + 2);
            oled_write_raw_P(sneak[current_frame][2], ANIM_SIZE);
        } else if (current_wpm <= MIN_WALK_SPEED) {
            oled_set_cursor(anim_x, anim_y);
            oled_write_raw_P(sit[current_frame][0], ANIM_SIZE);
            oled_set_cursor(anim_x, anim_y + 1);
            oled_write_raw_P(sit[current_frame][1], ANIM_SIZE);
            oled_set_cursor(anim_x, anim_y + 2);
            oled_write_raw_P(sit[current_frame][2], ANIM_SIZE);
        } else if (current_wpm <= MIN_RUN_SPEED) {
            oled_set_cursor(anim_x, anim_y);
            oled_write_raw_P(walk[current_frame][0], ANIM_SIZE);
            oled_set_cursor(anim_x, anim_y + 1);
            oled_write_raw_P(walk[current_frame][1], ANIM_SIZE);
            oled_set_cursor(anim_x, anim_y + 2);
            oled_write_raw_P(walk[current_frame][2], ANIM_SIZE);
        } else {
            oled_set_cursor(anim_x, anim_y);
            oled_write_raw_P(run[current_frame][0], ANIM_SIZE);
            oled_set_cursor(anim_x, anim_y + 1);
            oled_write_raw_P(run[current_frame][1], ANIM_SIZE);
            oled_set_cursor(anim_x, anim_y + 2);
            oled_write_raw_P(run[current_frame][2], ANIM_SIZE);
        }
    }

#        if OLED_TIMEOUT > 0

    if (last_input_activity_elapsed() > OLED_TIMEOUT && last_led_activity_elapsed() > OLED_TIMEOUT) {
        oled_off();
        return;
    } else {
        oled_on();
    }
#        endif

    if (timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) {
        anim_timer    = timer_read32();
        current_frame = (current_frame + 1) % 2;
        animate_luna();
    }
};

static void render_caps(int CAP_X, int CAP_Y) {
    if (led_usb_state.caps_lock == true) {
        static const char PROGMEM caps[KB_STAT_SIZE] = {
            0x00, 0xfe, 0xff, 0x07, 0xfb, 0xfb, 0x3b, 0xdb, 0xeb, 0xdb, 0x3b, 0xfb, 0xfb, 0x07, 0xff, 0xfe, 0x00, 0x00,
        };
        static const char PROGMEM caps2[KB_STAT_SIZE] = {0x00, 0x3f, 0x7f, 0x70, 0x6f, 0x6f, 0x68, 0x6e, 0x6e, 0x6e, 0x68, 0x6f, 0x6f, 0x70, 0x7f, 0x3f, 0x00, 0x00};
        oled_set_cursor(CAP_X, CAP_Y);
        oled_write_raw_P(caps, KB_STAT_SIZE);
        oled_set_cursor(CAP_X, CAP_Y + 1);
        oled_write_raw_P(caps2, KB_STAT_SIZE);
    } else {
        static const char PROGMEM caps[KB_STAT_SIZE] = {
            0x00, 0x00, 0x00, 0xf8, 0x04, 0x04, 0xc4, 0x24, 0x14, 0x24, 0xc4, 0x04, 0x04, 0xf8, 0x00, 0x00, 0x00, 0x00,
        };
        static const char PROGMEM caps2[KB_STAT_SIZE] = {0x00, 0x00, 0x00, 0x0f, 0x10, 0x10, 0x17, 0x11, 0x11, 0x11, 0x17, 0x10, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00};
        oled_set_cursor(CAP_X, CAP_Y);
        oled_write_raw_P(caps, KB_STAT_SIZE);
        oled_set_cursor(CAP_X, CAP_Y + 1);
        oled_write_raw_P(caps2, KB_STAT_SIZE);
    }
}

static void render_num(int NUM_X, int NUM_Y) {
    if (led_usb_state.num_lock == true) {
        static const char PROGMEM num[KB_STAT_SIZE] = {
            0x00, 0xfe, 0xff, 0x07, 0xfb, 0xfb, 0xfb, 0xdb, 0x0b, 0xfb, 0xfb, 0xfb, 0xfb, 0x07, 0xff, 0xfe, 0x00, 0x00,
        };
        static const char PROGMEM num2[KB_STAT_SIZE] = {0x00, 0x3f, 0x7f, 0x70, 0x6f, 0x6f, 0x6f, 0x6b, 0x68, 0x6b, 0x6f, 0x6f, 0x6f, 0x70, 0x7f, 0x3f, 0x00, 0x00};
        oled_set_cursor(NUM_X, NUM_Y);
        oled_write_raw_P(num, KB_STAT_SIZE);
        oled_set_cursor(NUM_X, NUM_Y + 1);
        oled_write_raw_P(num2, KB_STAT_SIZE);
    } else {
        static const char PROGMEM num[KB_STAT_SIZE] = {
            0x00, 0x00, 0x00, 0xf8, 0x04, 0x04, 0x04, 0x24, 0xf4, 0x04, 0x04, 0x04, 0x04, 0xf8, 0x00, 0x00, 0x00, 0x00,
        };
        static const char PROGMEM num2[KB_STAT_SIZE] = {0x00, 0x00, 0x00, 0x0f, 0x10, 0x10, 0x10, 0x14, 0x17, 0x14, 0x10, 0x10, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00};
        oled_set_cursor(NUM_X, NUM_Y);
        oled_write_raw_P(num, KB_STAT_SIZE);
        oled_set_cursor(NUM_X, NUM_Y + 1);
        oled_write_raw_P(num2, KB_STAT_SIZE);
    }
}

static void render_scroll(int SCROLL_X, int SCROLL_Y) {
    if (led_usb_state.scroll_lock == true) {
        static const char PROGMEM scroll[KB_STAT_SIZE] = {
            0x00, 0xfe, 0xff, 0x07, 0xfb, 0xfb, 0x7b, 0xfb, 0x0b, 0xfb, 0x7b, 0xfb, 0xfb, 0x07, 0xff, 0xfe, 0x00, 0x00,
        };
        static const char PROGMEM scroll2[KB_STAT_SIZE] = {0x00, 0x3f, 0x7f, 0x70, 0x6f, 0x6b, 0x6b, 0x6a, 0x68, 0x6a, 0x6b, 0x6b, 0x6f, 0x70, 0x7f, 0x3f, 0x00, 0x00};
        oled_set_cursor(SCROLL_X, SCROLL_Y);
        oled_write_raw_P(scroll, KB_STAT_SIZE);
        oled_set_cursor(SCROLL_X, SCROLL_Y + 1);
        oled_write_raw_P(scroll2, KB_STAT_SIZE);
    } else {
        static const char PROGMEM scroll[KB_STAT_SIZE] = {
            0x00, 0x00, 0x00, 0xf8, 0x04, 0x04, 0x84, 0x04, 0xf4, 0x04, 0x84, 0x04, 0x04, 0xf8, 0x00, 0x00, 0x00, 0x00,
        };
        static const char PROGMEM scroll2[KB_STAT_SIZE] = {0x00, 0x00, 0x00, 0x0f, 0x10, 0x14, 0x14, 0x15, 0x17, 0x15, 0x14, 0x14, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00};
        oled_set_cursor(SCROLL_X, SCROLL_Y);
        oled_write_raw_P(scroll, KB_STAT_SIZE);
        oled_set_cursor(SCROLL_X, SCROLL_Y + 1);
        oled_write_raw_P(scroll2, KB_STAT_SIZE);
    }
}

static void render_winstat(int WIN_X, int WIN_Y) {
    static const char PROGMEM winlogo[WIN_STAT_SIZE] = {
        0x7C, 0x7C, 0x7C, 0x7E, 0x00, 0x7E, 0x7E, 0x7E, 0x7F, 0x7F, 0x7F, 0x00,
    };
    static const char PROGMEM winlogo2[WIN_STAT_SIZE] = {
        0x1F, 0x1F, 0x1F, 0x3F, 0x00, 0x3F, 0x3F, 0x3F, 0x7F, 0x7F, 0x7F, 0x00,
    };

    oled_set_cursor(WIN_X, WIN_Y);
    oled_write_raw_P(winlogo, WIN_STAT_SIZE);
    oled_set_cursor(WIN_X, WIN_Y + 1);
    oled_write_raw_P(winlogo2, WIN_STAT_SIZE);

    oled_set_cursor(WIN_X + 2, WIN_Y);
    oled_write("WINKEY", false);

    oled_set_cursor(WIN_X + 2, WIN_Y + 1);
    if (keymap_config.no_gui) {
        oled_write("DISABLED", false);
    } else {
        oled_write("ENABLED  ", false);
    }
}

bool oled_task_kb(void) {
    if (!oled_task_user()) {
        return false;
    }
    current_wpm   = get_current_wpm();
    led_usb_state = host_keyboard_led_state();
    render_animation(13, 3);
    oled_set_cursor(0, 0);
    // Host Keyboard Layer Status
    switch (get_highest_layer(layer_state)) {
        case MAIN:
            oled_write("MAIN  ", false);
            break;
        case SECOND:
            oled_write("SECOND", false);
            break;
        case THIRD:
            oled_write("THIRD ", false);
            break;
        default:
            oled_write("FOURTH", false);
    }
    render_caps(0, 2);
    render_num(3, 2);
    render_scroll(6, 2);
    render_winstat(1, 5);

    oled_set_cursor(12, 0);
    oled_write("WPM: ", false);
    oled_write(get_u8_str(current_wpm, '0'), false);
    return false;
}

#    endif

bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
    switch (keycode) {
        case KC_SPC:
            if (record->event.pressed) {
                isJumping  = true;
                showedJump = false;
            } else {
                isJumping = false;
            }
            break;
    }
    return process_record_user(keycode, record);
}
#endif