~ruther/qmk_firmware

4ea3bbdb4cbb02310623c9dfc464d84e4f653492 — Colin T.A. Gray 7 years ago bad839e
add tests for action_layer.c and reset layer state after tests
A tests/basic/test_action_layer.cpp => tests/basic/test_action_layer.cpp +92 -0
@@ 0,0 1,92 @@
/* Copyright 2017 Colin T.A. Gray
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#include "test_common.hpp"

using testing::_;
using testing::Return;

class ActionLayer : public TestFixture {};

// TEST_F(ActionLayer, LayerStateDBG) {
//     layer_state_set(0);
// }

// TEST_F(ActionLayer, LayerStateSet) {
//     layer_state_set(0);
//     EXPECT_EQ(layer_state, 0);
//     layer_state_set(0b001100);
//     EXPECT_EQ(layer_state, 0b001100);
// }

// TEST_F(ActionLayer, LayerStateIs) {
//     layer_state_set(0);
//     EXPECT_EQ(layer_state_is(0), true);
//     EXPECT_EQ(layer_state_is(1), true);
//     layer_state_set(1);
//     EXPECT_EQ(layer_state_is(0), true);
//     EXPECT_EQ(layer_state_is(1), true);
//     layer_state_set(2);
//     EXPECT_EQ(layer_state_is(0), false);
//     EXPECT_EQ(layer_state_is(1), false);
//     EXPECT_EQ(layer_state_is(2), true);
// }

TEST_F(ActionLayer, LayerStateCmp) {
    uint32_t prev_layer;

    prev_layer = 0;
    EXPECT_EQ(layer_state_cmp(prev_layer, 0), true);
    EXPECT_EQ(layer_state_cmp(prev_layer, 1), false);

    prev_layer = 1;
    EXPECT_EQ(layer_state_cmp(prev_layer, 0), true);
    EXPECT_EQ(layer_state_cmp(prev_layer, 1), false);

    prev_layer = 2;
    EXPECT_EQ(layer_state_cmp(prev_layer, 0), false);
    EXPECT_EQ(layer_state_cmp(prev_layer, 1), true);
    EXPECT_EQ(layer_state_cmp(prev_layer, 2), false);
}

// TEST_F(ActionLayer, LayerClear) {
//     layer_clear();
//     EXPECT_EQ(layer_state, 0);
// }

// TEST_F(ActionLayer, LayerMove) {
//     layer_move(0);
//     EXPECT_EQ(layer_state, 1);
//     layer_move(3);
//     EXPECT_EQ(layer_state, 0b1000);
// }

// TEST_F(ActionLayer, LayerOn) {
//     layer_clear();
//     layer_on(1);
//     layer_on(3);
//     layer_on(3);
//     EXPECT_EQ(layer_state, 0b1010);
// }

// TEST_F(ActionLayer, LayerOff) {
//     layer_clear();
//     layer_on(1);
//     layer_on(3);
//     layer_off(3);
//     layer_off(2);
//     EXPECT_EQ(layer_state, 0b1000);
// }

M tests/test_common/test_common.hpp => tests/test_common/test_common.hpp +3 -1
@@ 17,8 17,10 @@
#include "gtest/gtest.h"
#include "gmock/gmock.h"

extern "C" {
#include "quantum.h"
}
#include "test_driver.hpp"
#include "test_matrix.h"
#include "keyboard_report_util.hpp"
#include "test_fixture.hpp"
\ No newline at end of file
#include "test_fixture.hpp"

M tests/test_common/test_fixture.cpp => tests/test_common/test_fixture.cpp +7 -2
@@ 7,6 7,10 @@
#include "action_tapping.h"

extern "C" {
#include "action_layer.h"
}

extern "C" {
    void set_time(uint32_t t);
    void advance_time(uint32_t ms);
}


@@ 30,11 34,12 @@ TestFixture::TestFixture() {

TestFixture::~TestFixture() {
    TestDriver driver;
    layer_clear();
    clear_all_keys();
    // Run for a while to make sure all keys are completely released
    EXPECT_CALL(driver, send_keyboard_mock(_)).Times(AnyNumber());
    idle_for(TAPPING_TERM + 10);
    testing::Mock::VerifyAndClearExpectations(&driver); 
    testing::Mock::VerifyAndClearExpectations(&driver);
    // Verify that the matrix really is cleared
    EXPECT_CALL(driver, send_keyboard_mock(KeyboardReport())).Times(Between(0, 1));
}


@@ 48,4 53,4 @@ void TestFixture::idle_for(unsigned time) {
    for (unsigned i=0; i<time; i++) {
        run_one_scan_loop();
    }
}
\ No newline at end of file
}