~ruther/qmk_firmware

4c14b5832a7598d19a6a1196aaaafd473f7ed920 — MechMerlin 6 years ago b9f060c
Fix up ps2avrgb templates (#5606)

* fix up ps2avrgb templates

* set backlight enable to no as per review comments

* add back no_uart
M quantum/template/ps2avrgb/readme.md => quantum/template/ps2avrgb/readme.md +2 -0
@@ 16,6 16,8 @@ Flashing

ps2avr(GB) boards use an atmega32a microcontroller and a different bootloader. It is not flashable using the regular QMK methods. 

**Reset Key:** Hold down the key located at `K00`, commonly programmed as `Esc` while plugging in the keyboard.

Windows: 
1. Download [HIDBootFlash](http://vusb.wikidot.com/project:hidbootflash).
2. Place your keyboard into reset. 

M quantum/template/ps2avrgb/rules.mk => quantum/template/ps2avrgb/rules.mk +2 -2
@@ 31,13 31,13 @@ F_CPU = 12000000
BOOTLOADER = bootloadHID

# build options
BOOTMAGIC_ENABLE = full
BOOTMAGIC_ENABLE = no
MOUSEKEY_ENABLE = no
EXTRAKEY_ENABLE = yes
CONSOLE_ENABLE = yes
COMMAND_ENABLE = yes
BACKLIGHT_ENABLE = no
RGBLIGHT_ENABLE = no
RGBLIGHT_ENABLE = yes
RGBLIGHT_CUSTOM_DRIVER = yes

OPT_DEFS = -DDEBUG_LEVEL=0

M quantum/template/ps2avrgb/usbconfig.h => quantum/template/ps2avrgb/usbconfig.h +1 -4
@@ 8,8 8,7 @@
 * This Revision: $Id: usbconfig-prototype.h 785 2010-05-30 17:57:07Z cs $
 */

#ifndef __usbconfig_h_included__
#define __usbconfig_h_included__
#pragma once

#include "config.h"



@@ 392,5 391,3 @@ section at the end of this file).
/* #define USB_INTR_PENDING        EIFR */
#define USB_INTR_PENDING_BIT    INTF1
#define USB_INTR_VECTOR         INT1_vect

#endif /* __usbconfig_h_included__ */