~ruther/qmk_firmware

4b1f60a3f5ed223e34ae8381e57f600551ccf085 — noroadsleft 7 years ago def0ff4
Refactor update for 6ball (#3017)

2 files changed, 8 insertions(+), 16 deletions(-)

M keyboards/6ball/6ball.h
M keyboards/6ball/keymaps/default/keymap.c
M keyboards/6ball/6ball.h => keyboards/6ball/6ball.h +1 -3
@@ 3,7 3,7 @@

#include "quantum.h"

#define KEYMAP( \
#define LAYOUT( \
      k01, k02, k03, \
      k04, k05, k06 \
) \


@@ 11,6 11,4 @@
    { k02, k03, k06, k05, k04, k01 } \
} 

#define KC_KEYMAP(k01, k02, k03, k04, k05, k06) KEYMAP(KC_##k01, KC_##k02, KC_##k03, KC_##k04, KC_##k05, KC_##k06)

#endif

M keyboards/6ball/keymaps/default/keymap.c => keyboards/6ball/keymaps/default/keymap.c +7 -13
@@ 1,28 1,22 @@
#include "6ball.h"
#include QMK_KEYBOARD_H

#define _MAIN 0
#define _FN 1

#define KC_ KC_TRNS

#define KC_CAPW LGUI(LSFT(KC_3))        // Capture whole screen
#define KC_CPYW LGUI(LSFT(LCTL(KC_3)))  // Copy whole screen
#define KC_CAPP LGUI(LSFT(KC_4))        // Capture portion of screen
#define KC_CPYP LGUI(LSFT(LCTL(KC_4)))  // Copy portion of screen
#define KC_X0 LT(_FN, KC_ESC)
#define KC_RTOG RGB_TOG
#define KC_RMOD RGB_MOD
#define KC_RHUI RGB_HUI
#define KC_RHUD RGB_HUD

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  [_MAIN] = KC_KEYMAP(
      F  , X0 ,LCTL,
      R  , D  , M  
  [_MAIN] = LAYOUT(
    KC_F, KC_X0, KC_LCTL,
    KC_R, KC_D,  KC_M
  ),

  [_FN] = KC_KEYMAP(
      F  ,    ,RHUI,
     RTOG,RMOD,RHUD
  [_FN] = LAYOUT(
    KC_F,    KC_TRNS, RGB_HUI,
    RGB_TOG, RGB_MOD, RGB_HUD
  )
};