~ruther/qmk_firmware

4aca94d24737a866336b0ecff78b3f80f98d717c — Vino Rodrigues 3 years ago 7a8a4b1
[Keyboard] IDOBAO ID80v3 code rewrite and include factory keymap (#17234)

19 files changed, 790 insertions(+), 449 deletions(-)

A keyboards/idobao/id80/v3/ansi/ansi.c
A keyboards/idobao/id80/v3/ansi/ansi.h
A keyboards/idobao/id80/v3/ansi/config.h
A keyboards/idobao/id80/v3/ansi/info.json
A keyboards/idobao/id80/v3/ansi/keymaps/default/keymap.c
A keyboards/idobao/id80/v3/ansi/keymaps/idobao/keymap.c
R keyboards/idobao/id80/v3/{keymaps/via => ansi/keymaps/idobao}/rules.mk
A keyboards/idobao/id80/v3/ansi/keymaps/via/keymap.c
A keyboards/idobao/id80/v3/ansi/keymaps/via/rules.mk
A keyboards/idobao/id80/v3/ansi/rules.mk
D keyboards/idobao/id80/v3/config.h
D keyboards/idobao/id80/v3/info.json
D keyboards/idobao/id80/v3/keymaps/default/keymap.c
D keyboards/idobao/id80/v3/keymaps/default/readme.md
D keyboards/idobao/id80/v3/keymaps/via/keymap.c
M keyboards/idobao/id80/v3/readme.md
M keyboards/idobao/id80/v3/rules.mk
D keyboards/idobao/id80/v3/v3.c
D keyboards/idobao/id80/v3/v3.h
A keyboards/idobao/id80/v3/ansi/ansi.c => keyboards/idobao/id80/v3/ansi/ansi.c +76 -0
@@ 0,0 1,76 @@
// Copyright 2022 Vino Rodrigues (@vinorodrigues)
// SPDX-License-Identifier: GPL-2.0-or-later

#include "ansi.h"

#define __ NO_LED

#ifdef RGB_MATRIX_ENABLE

/* Per-key LED's
 * ┌───┐┌───┬───┬───┬───┐┌───┬───┬───┬───┐┌───┬───┬───┬───┐┌───┐┌───┐
 * │79 ││78 │77 │76 │75 ││74 │73 │72 │71 ││70 │69 │68 │67 ││66 ││65 │
 * ├───┼┴──┬┴──┬┴──┬┴──┬┴┴─┬─┴─┬─┴─┬─┴─┬─┴┴┬──┴┬──┴┬──┴┬──┴┴───┤├───┤
 * │64 │63 │62 │61 │60 │59 │58 │57 │56 │55 │54 │53 │52 │  51   ││50 │
 * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤├───┤
 * │ 49  │48 │47 │46 │45 │44 │43 │42 │41 │40 │39 │38 │37 │ 36  ││35 │
 * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤└───┘
 * │  34  │33 │32 │31 │30 │29 │28 │27 │26 │25 │24 │23 │   22   │
 * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┘
 * │   21   │20 │19 │18 │17 │16 │15 │14 │13 │12 │11 │  10  │┌───┐
 * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┴┬──┴──┬───┘│ 9 │
 * │  8 │  7 │  6 │            5           │  4  │  3  │┌───┼───┼───┐
 * └────┴────┴────┴────────────────────────┴─────┴─────┘│ 2 │ 1 │ 0 │
 *                                                      └───┴───┴───┘
 * Underglow (as seen from top)
 * ┌────┬────┬────┬────┬────┬────┐
 * │ 80 │ 81 │ 82 │ 83 │ 84 │ 85 │
 * ├────┼────┴────┴────┴────┼────┤
 * │ 93 │                   │ 86 │
 * ├────┼────┬────┬────┬────┼────┤
 * │ 92 │ 91 │ 90 │ 89 │ 88 │ 87 │
 * └────┴────┴────┴────┴────┴────┘
 */

led_config_t g_led_config = { {
    // Key Matrix to LED Index
    /* Generated with: https://xelus.netlify.app/guides/KLE_to_RGB_parser */
    {   8,  21,  34,  49,  64,  79,  __,  __,  __,  __,  __ },
    {   7,  __,  33,  48,  63,  78,  __,  __,  __,  __,  __ },
    {   6,  20,  32,  47,  62,  77,  __,  __,  35,  50,  65 },
    {   0,  19,  31,  46,  61,  76,   9,  __,  36,  __,  67 },
    {   1,  18,  30,  45,  60,  75,  10,  22,  37,  52,  68 },
    {   2,  17,  29,  44,  59,  74,  11,  23,  38,  53,  69 },
    {   5,  16,  28,  43,  58,  73,  __,  __,  __,  51,  66 },
    {   3,  15,  27,  42,  57,  72,  12,  24,  39,  54,  70 },
    {   4,  14,  26,  41,  56,  71,  13,  25,  40,  55,  __ },
}, {
    /* NB: Reversed order */
    // per-key
    {224,64 }, {209,64 }, {195,64 },                       {173,61 }, {151,61 },                       { 94,61 },                       { 39,61 }, { 20,61 }, {  2,61 },
               {209,52 }, {185,49 }, {165,49 }, {151,49 }, {136,49 }, {121,49 }, {106,49 }, { 92,49 }, { 77,49 }, { 62,49 }, { 48,49 }, { 33,49 },            {  9,49 },
               {196,38 },            {173,38 }, {158,38 }, {143,38 }, {129,38 }, {114,38 }, { 99,38 }, { 84,38 }, { 70,38 }, { 55,38 }, { 40,38 }, { 26,38 }, {  6,38 },
    {224,26 }, {202,26 }, {184,26 }, {169,26 }, {154,26 }, {140,26 }, {125,26 }, {110,26 }, { 95,26 }, { 81,26 }, { 66,26 }, { 51,26 }, { 37,26 }, { 22,26 }, {  4,26 },
    {224,15 }, {198,15 }, {176,15 }, {162,15 }, {147,15 }, {132,15 }, {118,15 }, {103,15 }, { 88,15 }, { 73,15 }, { 59,15 }, { 44,15 }, { 29,15 }, { 15,15 }, {  0,15 },
    {224,0  }, {206,0  }, {187,0  }, {173,0  }, {158,0  }, {143,0  }, {125,0  }, {110,0  }, { 95,0  }, { 81,0  }, { 62,0  }, { 48,0  }, { 33,0  }, { 18,0  }, {  0,0  },
    // underglow
    {  0,0  }, { 45,0  }, { 90,0  }, {134,0  }, {179,0  }, {224,0  },
    {224,32 },
    {224,64 }, {179,64 }, {134,64 }, { 90,64 }, { 45,64 }, {  0,64 },
    {  0,32 }
}, {
    /* NB: Reversed order */
    4, 4, 4,       4, 4,       1,       4, 4, 4,
       4, 4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,    4,
       4,    1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 4,
    4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 4,
    4, 4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
    4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
    //
    2, 2, 2, 2, 2, 2,
    2,
    2, 2, 2, 2, 2, 2,
    2
} };

#endif

A keyboards/idobao/id80/v3/ansi/ansi.h => keyboards/idobao/id80/v3/ansi/ansi.h +6 -0
@@ 0,0 1,6 @@
// Copyright 2022 Vino Rodrigues (@vinorodrigues)
// SPDX-License-Identifier: GPL-2.0-or-later

#pragma once

#include "quantum.h"

A keyboards/idobao/id80/v3/ansi/config.h => keyboards/idobao/id80/v3/ansi/config.h +97 -0
@@ 0,0 1,97 @@
// Copyright 2022 Vino Rodrigues (@vinorodrigues)
// SPDX-License-Identifier: GPL-2.0-or-later

#pragma once

#include "config_common.h"

/* --------------------------------
 * Bootmagic Lite key configuration
 * use the Esc key
 * -------------------------------- */

#define BOOTMAGIC_LITE_ROW      0
#define BOOTMAGIC_LITE_COLUMN   5

/* ----------------
 * RGB Matrix stuff
 * ---------------- */

#define RGB_DI_PIN E2

// RGB Matrix config
#if defined(RGB_DI_PIN) && defined(RGB_MATRIX_ENABLE)

    #define DRIVER_LED_TOTAL 94

    #define RGB_DISABLE_WHEN_USB_SUSPENDED     // turn off effects when suspended
    #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 180  // limits maximum brightness of LEDs to x out of 255. If not defined maximum brightness is set to 255

    #define RGB_MATRIX_KEYPRESSES

    #define ENABLE_RGB_MATRIX_SOLID_COLOR               // Static single color
    #define ENABLE_RGB_MATRIX_ALPHAS_MODS               // Static dual hue, speed is hue for secondary hue
    #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN          // Static gradient top to bottom, speed controls how much gradient changes
    #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT       // Static gradient left to right, speed controls how much gradient changes
    #define ENABLE_RGB_MATRIX_BREATHING                 // Single hue brightness cycling animation
    #define ENABLE_RGB_MATRIX_BAND_SAT                  // Single hue band fading saturation scrolling left to right
    #define ENABLE_RGB_MATRIX_BAND_VAL                  // Single hue band fading brightness scrolling left to right
    #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT         // Single hue 3 blade spinning pinwheel fades saturation
    #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL         // Single hue 3 blade spinning pinwheel fades brightness
    #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT           // Single hue spinning spiral fades saturation
    #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL           // Single hue spinning spiral fades brightness
    #define ENABLE_RGB_MATRIX_CYCLE_ALL                 // Full keyboard solid hue cycling through full gradient
    #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT          // Full gradient scrolling left to right
    #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN             // Full gradient scrolling top to bottom
    #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN              // Full gradient scrolling out to in
    #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL         // Full dual gradients scrolling out to in
    #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON    // Full gradient Chevron shaped scrolling left to right
    #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL            // Full gradient spinning pinwheel around center of keyboard
    #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL              // Full gradient spinning spiral around center of keyboard
    #define ENABLE_RGB_MATRIX_DUAL_BEACON               // Full gradient spinning around center of keyboard
    #define ENABLE_RGB_MATRIX_RAINBOW_BEACON            // Full tighter gradient spinning around center of keyboard
    #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS         // Full dual gradients spinning two halfs of keyboard
    #define ENABLE_RGB_MATRIX_RAINDROPS                 // Randomly changes a single key's hue
    #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS       // Randomly changes a single key's hue and saturation
    #define ENABLE_RGB_MATRIX_HUE_BREATHING             // Hue shifts up a slight amount at the same time, then shifts back
    #define ENABLE_RGB_MATRIX_HUE_PENDULUM              // Hue shifts up a slight amount in a wave to the right, then back to the left
    #define ENABLE_RGB_MATRIX_HUE_WAVE                  // Hue shifts up a slight amount and then back down in a wave to the right

    /* don't need `#if`, animation modes themselves check defines
     * #if defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS) */
    // #define ENABLE_RGB_MATRIX_TYPING_HEATMAP
    // #define ENABLE_RGB_MATRIX_DIGITAL_RAIN
    /* #endif  // RGB_MATRIX_FRAMEBUFFER_EFFECTS */

    /* don't need `#if`, animation modes themselves check defines
     * #if defined(RGB_MATRIX_KEYPRESSES) || defined(RGB_MATRIX_KEYRELEASES) */
    #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE     // Pulses keys hit to hue & value then fades value out
    #define ENABLE_RGB_MATRIX_SOLID_REACTIVE            // Static single hue, pulses keys hit to shifted hue then fades to current hue
    #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE       // Hue & value pulse near a single key hit then fades value out
    #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE  // Hue & value pulse near multiple key hits then fades value out
    #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS      // Hue & value pulse the same column and row of a single key hit then fades value out
    #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out
    #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS      // Hue & value pulse away on the same column and row of a single key hit then fades value out
    #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out
    #define ENABLE_RGB_MATRIX_SPLASH                    // Full gradient & value pulse away from a single key hit then fades value out
    #define ENABLE_RGB_MATRIX_MULTISPLASH               // Full gradient & value pulse away from multiple key hits then fades value out
    #define ENABLE_RGB_MATRIX_SOLID_SPLASH              // Hue & value pulse away from a single key hit then fades value out
    #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH         // Hue & value pulse away from multiple key hits then fades value out
    /* #endif  // RGB_MATRIX_KEYPRESSES | RGB_MATRIX_KEYRELEASES */
#endif  // RGB_MATRIX_ENABLE

/* -----------------------
 * Feature disable options
 *  These options are also useful to firmware size reduction.
 * ----------------------- */

/* disable debug print */
//#define NO_DEBUG

/* disable print */
//#define NO_PRINT

/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT

A keyboards/idobao/id80/v3/ansi/info.json => keyboards/idobao/id80/v3/ansi/info.json +121 -0
@@ 0,0 1,121 @@
{
    "manufacturer": "IDOBAO",
    "keyboard_name": "IDOBAO ID80v3",
    "maintainer": "vinorodrigues",
    "bootloader": "atmel-dfu",
    "diode_direction": "COL2ROW",
    "features": {
        "bootmagic": true,
        "mousekey": true,
        "extrakey": true,
        "console": false,
        "command": false,
        "nkro": true,
        "backlight": false,
        "rgblight": false
    },
    "matrix_pins": {
        "cols": ["B7", "B3", "B2", "B1", "B0", "E6", "F1", "F4", "F5", "F6", "F7"],
        "rows": ["D0", "D1", "D2", "D3", "D5", "D4", "D6", "D7", "B4"]
    },
    "processor": "atmega32u4",
    "url": "https://idobao.net/search?type=product&q=id80*",
    "usb": {
        "vid": "0x6964",
        "pid": "0x0380",
        "device_version": "3.0.0"
    },
    "layouts": {
        "LAYOUT_80_ansi": {
            "layout": [
                { "matrix": [0, 5], "x": 0, "y": 0 },
                { "matrix": [1, 5], "x": 1.25, "y": 0 },
                { "matrix": [2, 5], "x": 2.25, "y": 0 },
                { "matrix": [3, 5], "x": 3.25, "y": 0 },
                { "matrix": [4, 5], "x": 4.25, "y": 0 },
                { "matrix": [5, 5], "x": 5.5, "y": 0 },
                { "matrix": [6, 5], "x": 6.5, "y": 0 },
                { "matrix": [7, 5], "x": 7.5, "y": 0 },
                { "matrix": [8, 5], "x": 8.5, "y": 0 },
                { "matrix": [7, 10], "x": 9.75, "y": 0 },
                { "matrix": [5, 10], "x": 10.75, "y": 0 },
                { "matrix": [4, 10], "x": 11.75, "y": 0 },
                { "matrix": [3, 10], "x": 12.75, "y": 0 },
                { "matrix": [6, 10], "x": 14, "y": 0 },
                { "matrix": [2, 10], "x": 15.25, "y": 0 },

                { "matrix": [0, 4], "x": 0, "y": 1.25 },
                { "matrix": [1, 4], "x": 1, "y": 1.25 },
                { "matrix": [2, 4], "x": 2, "y": 1.25 },
                { "matrix": [3, 4], "x": 3, "y": 1.25 },
                { "matrix": [4, 4], "x": 4, "y": 1.25 },
                { "matrix": [5, 4], "x": 5, "y": 1.25 },
                { "matrix": [6, 4], "x": 6, "y": 1.25 },
                { "matrix": [7, 4], "x": 7, "y": 1.25 },
                { "matrix": [8, 4], "x": 8, "y": 1.25 },
                { "matrix": [8, 9], "x": 9, "y": 1.25 },
                { "matrix": [7, 9], "x": 10, "y": 1.25 },
                { "matrix": [5, 9], "x": 11, "y": 1.25 },
                { "matrix": [4, 9], "x": 12, "y": 1.25 },
                { "matrix": [6, 9], "x": 13, "y": 1.25, "w": 2 },
                { "matrix": [2, 9], "x": 15.25, "y": 1.25 },

                { "matrix": [0, 3], "x":0, "y":2.25, "w":1.5},
                { "matrix": [1, 3], "x":1.5, "y":2.25},
                { "matrix": [2, 3], "x":2.5, "y":2.25},
                { "matrix": [3, 3], "x":3.5, "y":2.25},
                { "matrix": [4, 3], "x":4.5, "y":2.25},
                { "matrix": [5, 3], "x":5.5, "y":2.25},
                { "matrix": [6, 3], "x":6.5, "y":2.25},
                { "matrix": [7, 3], "x":7.5, "y":2.25},
                { "matrix": [8, 3], "x":8.5, "y":2.25},
                { "matrix": [8, 8], "x":9.5, "y":2.25},
                { "matrix": [7, 8], "x":10.5, "y":2.25},
                { "matrix": [5, 8], "x":11.5, "y":2.25},
                { "matrix": [4, 8], "x":12.5, "y":2.25},
                { "matrix": [3, 8], "x":13.5, "y":2.25, "w":1.5},
                { "matrix": [2, 8], "x":15.25, "y":2.25},

                { "matrix": [0, 2], "x":0, "y":3.25, "w":1.75},
                { "matrix": [1, 2], "x":1.75, "y":3.25},
                { "matrix": [2, 2], "x":2.75, "y":3.25},
                { "matrix": [3, 2], "x":3.75, "y":3.25},
                { "matrix": [4, 2], "x":4.75, "y":3.25},
                { "matrix": [5, 2], "x":5.75, "y":3.25},
                { "matrix": [6, 2], "x":6.75, "y":3.25},
                { "matrix": [7, 2], "x":7.75, "y":3.25},
                { "matrix": [8, 2], "x":8.75, "y":3.25},
                { "matrix": [8, 7], "x":9.75, "y":3.25},
                { "matrix": [7, 7], "x":10.75, "y":3.25},
                { "matrix": [5, 7], "x":11.75, "y":3.25},
                { "matrix": [4, 7], "x":12.75, "y":3.25, "w":2.25},

                { "matrix": [0, 1], "x":0, "y":4.25, "w":2.25},
                { "matrix": [2, 1], "x":2.25, "y":4.25},
                { "matrix": [3, 1], "x":3.25, "y":4.25},
                { "matrix": [4, 1], "x":4.25, "y":4.25},
                { "matrix": [5, 1], "x":5.25, "y":4.25},
                { "matrix": [6, 1], "x":6.25, "y":4.25},
                { "matrix": [7, 1], "x":7.25, "y":4.25},
                { "matrix": [8, 1], "x":8.25, "y":4.25},
                { "matrix": [8, 6], "x":9.25, "y":4.25},
                { "matrix": [7, 6], "x":10.25, "y":4.25},
                { "matrix": [5, 6], "x":11.25, "y":4.25},
                { "matrix": [4, 6], "x":12.25, "y":4.25, "w":1.75},

                { "matrix": [3, 6], "x":14.25, "y":4.5},

                { "matrix": [0, 0], "x":0, "y":5.25, "w":1.25},
                { "matrix": [1, 0], "x":1.25, "y":5.25, "w":1.25},
                { "matrix": [2, 0], "x":2.5, "y":5.25, "w":1.25},
                { "matrix": [6, 0], "y":5.25, "w":6.25},
                { "matrix": [8, 0], "x":10, "y":5.25, "w":1.5},
                { "matrix": [7, 0], "x":11.5, "y":5.25, "w":1.5},

                { "matrix": [5, 0], "x":13.25, "y":5.5},
                { "matrix": [4, 0], "x":14.25, "y":5.5},
                { "matrix": [3, 0], "x":15.25, "y":5.5}
            ]
        }
    }
}

A keyboards/idobao/id80/v3/ansi/keymaps/default/keymap.c => keyboards/idobao/id80/v3/ansi/keymaps/default/keymap.c +56 -0
@@ 0,0 1,56 @@
// Copyright 2022 Vino Rodrigues (@vinorodrigues)
// SPDX-License-Identifier: GPL-2.0-or-later

#include QMK_KEYBOARD_H

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    /*
     * ┌───┐┌───┬───┬───┬───┐┌───┬───┬───┬───┐┌───┬───┬───┬───┐┌───┐┌───┐
     * │Esc││F1 │F2 │F3 │F4 ││F5 │F6 │F7 │F8 ││F9 │F10│F11│F12││Fn1││Ins│
     * ├───┼┴──┬┴──┬┴──┬┴──┬┴┴─┬─┴─┬─┴─┬─┴─┬─┴┴┬──┴┬──┴┬──┴┬──┴┴───┤├───┤
     * │`~ │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │-_ │=+ │Backspc││Hom│
     * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤├───┤
     * │ Tab │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │[{ │]} │ \|  ││Del│
     * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤└───┘
     * │ Caps │ A │ S │ D │ F │ G │ H │ J │ K │ L │;: │'" │ Enter  │
     * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┘
     * │ Shift  │ Z │ X │ C │ V │ B │ N │ M │,< │.> │/? │Shift │┌───┐
     * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┴┬──┴──┬───┘│ ↑ │
     * │Ctrl│Win │Alt │         Space          │ Alt │Ctrl │┌───┼───┼───┐
     * └────┴────┴────┴────────────────────────┴─────┴─────┘│ ← │ ↓ │ → │
     *                                                      └───┴───┴───┘
     */
    [0] = LAYOUT_80_ansi(
        KC_ESC,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  MO(1),   KC_INS,
        KC_GRV,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_BSPC, KC_HOME,
        KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
        KC_CAPS, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT,          KC_ENT,
        KC_LSFT,          KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT, KC_UP,
        KC_LCTL, KC_LGUI, KC_LALT,                   KC_SPC,                    KC_RALT, KC_RCTL,                   KC_LEFT, KC_DOWN, KC_RGHT
    ),

    /*
     * ┌───┐┌───┬───┬───┬───┐┌───┬───┬───┬───┐┌───┬───┬───┬───┐┌───┐┌───┐
     * │Rst││   │   │   │   ││   │   │   │   ││   │PSc│SLk│Pau││   ││Mut│
     * ├───┼┴──┬┴──┬┴──┬┴──┬┴┴─┬─┴─┬─┴─┬─┴─┬─┴┴┬──┴┬──┴┬──┴┬──┴┴───┤├───┤
     * │   │   │   │   │   │   │   │   │   │   │   │   │   │       ││Vl+│
     * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤├───┤
     * │     │Tog│   │Mod│Hu+│Hu-│Sa+│Sa-│Br+│Br-│Sp+│Sp-│   │     ││Vl-│
     * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤└───┘
     * │      │   │   │   │   │   │   │   │   │   │   │   │        │
     * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┘
     * │        │   │   │mod│   │   │NKR│   │   │   │   │      │┌───┐
     * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┴┬──┴──┬───┘│PUp│
     * │    │    │    │                        │     │     │┌───┼───┼───┐
     * └────┴────┴────┴────────────────────────┴─────┴─────┘│Hom│PDn│End│
     *                                                      └───┴───┴───┘
     */
    [1] = LAYOUT_80_ansi(
        QK_BOOT, _______, _______, _______, _______,  _______, _______, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, _______, KC_MUTE,
        _______, _______, _______, _______, _______,  _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_VOLU,
        _______, RGB_TOG, _______, RGB_MOD, RGB_HUI,  RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, RGB_SPI, RGB_SPD, _______, _______, KC_VOLD,
        _______, _______, _______, _______, _______,  _______, _______, _______, _______, _______, _______, _______,          _______,
        _______,          _______, _______, RGB_RMOD, _______, _______, NK_TOGG, _______, _______, _______, _______, _______, KC_PGUP,
        _______, _______, _______,                    _______,                   _______, _______,                   KC_HOME, KC_PGDN, KC_END
    )
};

A keyboards/idobao/id80/v3/ansi/keymaps/idobao/keymap.c => keyboards/idobao/id80/v3/ansi/keymaps/idobao/keymap.c +315 -0
@@ 0,0 1,315 @@
// Copyright 2022 Vino Rodrigues (@vinorodrigues)
// Copyright 2022 IDOBAO (@idobaokb)
// SPDX-License-Identifier: GPL-2.0-or-later

/* ------------------------------------------------------------------
 * This is the IDOBAO factory default keymap ;)
 * ------------------------------------------------------------------ */

#include QMK_KEYBOARD_H
#include "version.h"

#ifdef RGB_MATRIX_ENABLE

typedef union {
    uint32_t raw;
    struct {
        bool rgb_disable_perkey:1;
        bool rgb_disable_underglow:1;
    };
} user_config_t;

#endif  // RGB_MATRIX_ENABLE

enum {
    _BASE = 0,
    _FN1,
    _FN2,
    _FN3
};

enum {
    KC_MCON = USER00,  // macOS Open Mission Control
    KC_LPAD,           // macOS Open Launchpad
    #ifdef RGB_MATRIX_ENABLE
    RGB_TPK,           // Toggle Per-Key
    RGB_TUG,           // Toggle Underglow
    #endif  // RGB_MATRIX_ENABLE
    KB_VRSN = USER09   // debug, type version
};

#ifndef RGB_MATRIX_ENABLE
    #define RGB_TPK _______
    #define RGB_TUG _______
#endif  // RGB_MATRIX_ENABLE

enum macos_consumer_usages {
    _AC_SHOW_ALL_WINDOWS = 0x29F,  // mapped to KC_MCON
    _AC_SHOW_ALL_APPS    = 0x2A0   // mapped to KC_LPAD
};

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    /*
     * ┌───┐┌───┬───┬───┬───┐┌───┬───┬───┬───┐┌───┬───┬───┬───┐┌───┐┌───┐
     * │Esc││F1 │F2 │F3 │F4 ││F5 │F6 │F7 │F8 ││F9 │F10│F11│F12││Fn1││Ins│
     * ├───┼┴──┬┴──┬┴──┬┴──┬┴┴─┬─┴─┬─┴─┬─┴─┬─┴┴┬──┴┬──┴┬──┴┬──┴┴───┤├───┤
     * │`~ │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │-_ │=+ │Backspc││Hom│
     * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤├───┤
     * │ Tab │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │[{ │]} │ \|  ││Del│
     * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤└───┘
     * │ Caps │ A │ S │ D │ F │ G │ H │ J │ K │ L │;: │'" │ Enter  │
     * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┘
     * │ Shift  │ Z │ X │ C │ V │ B │ N │ M │,< │.> │/? │Shift │┌───┐
     * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┴┬──┴──┬───┘│ ↑ │
     * │Ctrl│Win │Alt │         Space          │ Alt │Ctrl │┌───┼───┼───┐
     * └────┴────┴────┴────────────────────────┴─────┴─────┘│ ← │ ↓ │ → │
     *                                                      └───┴───┴───┘
     */
    [_BASE] = LAYOUT_80_ansi(
        KC_ESC,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  MO(_FN1), KC_INS,
        KC_GRV,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_BSPC,  KC_HOME,
        KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC, KC_BSLS,  KC_DEL,
        KC_CAPS, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT,          KC_ENT,
        KC_LSFT,          KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT, KC_UP,
        KC_LCTL, KC_LGUI, KC_LALT,                   KC_SPC,                    KC_RALT, KC_RCTL,                   KC_LEFT, KC_DOWN,  KC_RGHT
    ),

    /*
     * ┌───┐┌───┬───┬───┬───┐┌───┬───┬───┬───┐┌───┬───┬───┬───┐┌───┐┌───┐
     * │Rst││   │   │   │   ││   │   │   │   ││   │PSc│SLk│Pau││   ││Mut│
     * ├───┼┴──┬┴──┬┴──┬┴──┬┴┴─┬─┴─┬─┴─┬─┴─┬─┴┴┬──┴┬──┴┬──┴┬──┴┴───┤├───┤
     * │   │   │   │   │   │   │   │   │   │   │   │   │   │       ││Vl+│
     * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤├───┤
     * │     │Tog│   │Mod│Hu+│Hu-│Sa+│Sa-│Br+│Br-│Sp+│Sp-│   │     ││Vl-│
     * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤└───┘
     * │      │   │   │   │   │   │   │   │   │   │   │   │        │
     * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┘
     * │        │   │   │mod│Ver│   │NKR│   │   │   │   │      │┌───┐
     * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┴┬──┴──┬───┘│PUp│
     * │    │    │    │                        │     │     │┌───┼───┼───┐
     * └────┴────┴────┴────────────────────────┴─────┴─────┘│Hom│PDn│End│
     *                                                      └───┴───┴───┘
     */
    [_FN1] = LAYOUT_80_ansi(
        QK_BOOT, _______, _______, _______, _______,  _______, _______, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, _______, KC_MUTE,
        _______, _______, _______, _______, _______,  _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_VOLU,
        _______, RGB_TOG, _______, RGB_MOD, RGB_HUI,  RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, RGB_SPI, RGB_SPD, _______, _______, KC_VOLD,
        _______, _______, _______, _______, _______,  _______, _______, _______, _______, _______, _______, _______,          _______,
        _______,          _______, _______, RGB_RMOD, KB_VRSN, _______, NK_TOGG, _______, _______, _______, _______, _______, KC_PGUP,
        _______, _______, _______,                    _______,                   _______, _______,                   KC_HOME, KC_PGDN, KC_END
    ),

    /*
     * ┌───┐┌───┬───┬───┬───┐┌───┬───┬───┬───┐┌───┬───┬───┬───┐┌───┐┌───┐
     * │   ││   │   │   │   ││   │   │   │   ││   │   │   │   ││   ││   │
     * ├───┼┴──┬┴──┬┴──┬┴──┬┴┴─┬─┴─┬─┴─┬─┴─┬─┴┴┬──┴┬──┴┬──┴┬──┴┴───┤├───┤
     * │   │   │   │   │   │   │   │   │   │   │   │   │   │       ││   │
     * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤├───┤
     * │     │   │   │   │   │   │   │   │   │   │   │   │   │     ││   │
     * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤└───┘
     * │      │   │   │   │   │   │   │   │   │   │   │   │        │
     * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┘
     * │        │   │   │   │   │   │   │   │   │   │   │      │┌───┐
     * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┴┬──┴──┬───┘│   │
     * │    │    │    │                        │     │     │┌───┼───┼───┐
     * └────┴────┴────┴────────────────────────┴─────┴─────┘│   │   │   │
     *                                                      └───┴───┴───┘
     */
    [_FN2] = LAYOUT_80_ansi(
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
        _______,          _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, _______,                   _______,                   _______, _______,                   _______, _______, _______, _______
    ),

    [_FN3] = LAYOUT_80_ansi(
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
        _______,          _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, _______,                   _______,                   _______, _______,                   _______, _______, _______, _______
    )
};

#ifdef RGB_MATRIX_ENABLE

/*
 * RGB Stuff
 */

#define ID80_CAPS_LOCK_KEY_INDEX 34  // position of Caps Lock key

#define ID80_CAPS_LOCK_MAX_BRIGHTNESS 0xFF
#ifdef RGB_MATRIX_MAXIMUM_BRIGHTNESS
    #undef ID80_CAPS_LOCK_MAX_BRIGHTNESS
    #define ID80_CAPS_LOCK_MAX_BRIGHTNESS RGB_MATRIX_MAXIMUM_BRIGHTNESS
#endif

#define ID80_CAPS_LOCK_VAL_STEP 8
#ifdef RGB_MATRIX_VAL_STEP
    #undef ID80_CAPS_LOCK_VAL_STEP
    #define ID80_CAPS_LOCK_VAL_STEP RGB_MATRIX_VAL_STEP
#endif

user_config_t user_config;

void id80_update_rgb_mode(void) {
    uint8_t flags = LED_FLAG_ALL;

    if (user_config.rgb_disable_perkey  &&  user_config.rgb_disable_underglow) {
        flags = 0;  // All OFF Condition
    } else {
        if (user_config.rgb_disable_perkey) {
            flags = LED_FLAG_UNDERGLOW | 0xF0;
        }
        if (user_config.rgb_disable_underglow) {
            flags = LED_FLAG_MODIFIER | LED_FLAG_KEYLIGHT | LED_FLAG_INDICATOR | 0xF0;
        }
    }

    if (flags == 0) {
        rgb_matrix_set_flags(0);
        rgb_matrix_set_color_all(HSV_OFF);
    } else {
        rgb_matrix_set_flags(flags);
        rgb_matrix_enable_noeeprom();
    }

    eeconfig_update_kb(user_config.raw);  // write back to EEPROM
}

void id80_get_rgb_mode(void) {
    user_config.raw = eeconfig_read_kb();  // read config from EEPROM
    id80_update_rgb_mode();
}

void keyboard_post_init_user(void) {
    id80_get_rgb_mode();
}

void eeconfig_init_user(void) {
    // EEPROM is getting reset!
    user_config.raw = 0;
    id80_update_rgb_mode();
}

void rgb_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max) {
    // Caps Lock key stuff

    if (host_keyboard_led_state().caps_lock) {
        uint8_t v = rgb_matrix_get_val();
        if (v < ID80_CAPS_LOCK_VAL_STEP) {
            v = ID80_CAPS_LOCK_VAL_STEP;
        } else if (v < (ID80_CAPS_LOCK_MAX_BRIGHTNESS - ID80_CAPS_LOCK_VAL_STEP)) {
            if (!user_config.rgb_disable_perkey) {
                v += ID80_CAPS_LOCK_VAL_STEP;  // inc. by one more step than current brightness
            }  // else leave as current brightness
        } else {
            v = ID80_CAPS_LOCK_MAX_BRIGHTNESS;
        }
        rgb_matrix_set_color(ID80_CAPS_LOCK_KEY_INDEX, v, v, v);  // white, brightness adjusted
    } else if (user_config.rgb_disable_perkey) {
        rgb_matrix_set_color(ID80_CAPS_LOCK_KEY_INDEX, HSV_OFF);  // off
    }
}

#endif  // RGB_MATRIX_ENABLE

/*
 * Extra keys and RGB Toggle handler
 */

bool process_record_user(uint16_t keycode, keyrecord_t *record) {

    switch (keycode) {

        // handle RGB toggle key - this ensures caps lock always works
        #ifdef RGB_MATRIX_ENABLE

        case QK_BOOT:
            if (record->event.pressed) {
                rgb_matrix_set_color_all(RGB_MATRIX_MAXIMUM_BRIGHTNESS, 0, 0);  // All red
                rgb_matrix_driver.flush();
            }
            return true;

        case RGB_TOG:
            /* roll through the LED modes
             * |    Level   | Per-key | Underglow |
             * |------------|---------|-----------|
             * | 0 (defalt) |   on    |    on     |
             * |     1      |   OFF   |    on     |
             * |     2      |   on    |    OFF    |
             * |     3      |   OFF   |    OFF    |
             */
            if (record->event.pressed) {
                if ( (!user_config.rgb_disable_perkey) && (!user_config.rgb_disable_underglow) ) {
                    user_config.rgb_disable_perkey = 1;
                } else if ( user_config.rgb_disable_perkey && (!user_config.rgb_disable_underglow) ) {
                    user_config.rgb_disable_perkey = 0;
                    user_config.rgb_disable_underglow = 1;
                } else if ( (!user_config.rgb_disable_perkey) && user_config.rgb_disable_underglow ) {
                    user_config.rgb_disable_perkey = 1;
                } else {
                    user_config.rgb_disable_perkey = 0;
                    user_config.rgb_disable_underglow = 0;
                }
                id80_update_rgb_mode();
            }
            return false;

        case RGB_TPK:
            if (record->event.pressed) {
                user_config.rgb_disable_perkey ^= 1;
                id80_update_rgb_mode();
            }
            return false;

        case RGB_TUG:
            if (record->event.pressed) {
                user_config.rgb_disable_underglow ^= 1;
                id80_update_rgb_mode();
            }
            return false;

        case EE_CLR:
            if (!record->event.pressed) {  // on release
                id80_get_rgb_mode();
            }
            return true;  // let this one pass on

        #endif  // RGB_MATRIX_ENABLE

        // print firmware version
        case KB_VRSN:
            if (!get_mods()) {
                if (!record->event.pressed) {
                    SEND_STRING(QMK_KEYBOARD ":" QMK_KEYMAP " (v" QMK_VERSION ")");
                }
            }
            return false;

        // @see: https://github.com/qmk/qmk_firmware/issues/10111#issuecomment-752300353
        case KC_MCON:
            if (record->event.pressed) {
                host_consumer_send(_AC_SHOW_ALL_WINDOWS);
            } else {
                host_consumer_send(0);
            }
            return false;

        case KC_LPAD:
            if (record->event.pressed) {
                host_consumer_send(_AC_SHOW_ALL_APPS);
            } else {
                host_consumer_send(0);
            }
            return false;

        default:
            return true; /* Process all other keycodes normally */
    }
}

R keyboards/idobao/id80/v3/keymaps/via/rules.mk => keyboards/idobao/id80/v3/ansi/keymaps/idobao/rules.mk +0 -0
A keyboards/idobao/id80/v3/ansi/keymaps/via/keymap.c => keyboards/idobao/id80/v3/ansi/keymaps/via/keymap.c +90 -0
@@ 0,0 1,90 @@
// Copyright 2022 Vino Rodrigues (@vinorodrigues)
// SPDX-License-Identifier: GPL-2.0-or-later

#include QMK_KEYBOARD_H

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    /*
     * ┌───┐┌───┬───┬───┬───┐┌───┬───┬───┬───┐┌───┬───┬───┬───┐┌───┐┌───┐
     * │Esc││F1 │F2 │F3 │F4 ││F5 │F6 │F7 │F8 ││F9 │F10│F11│F12││Fn1││Ins│
     * ├───┼┴──┬┴──┬┴──┬┴──┬┴┴─┬─┴─┬─┴─┬─┴─┬─┴┴┬──┴┬──┴┬──┴┬──┴┴───┤├───┤
     * │`~ │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │-_ │=+ │Backspc││Hom│
     * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤├───┤
     * │ Tab │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │[{ │]} │ \|  ││Del│
     * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤└───┘
     * │ Caps │ A │ S │ D │ F │ G │ H │ J │ K │ L │;: │'" │ Enter  │
     * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┘
     * │ Shift  │ Z │ X │ C │ V │ B │ N │ M │,< │.> │/? │Shift │┌───┐
     * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┴┬──┴──┬───┘│ ↑ │
     * │Ctrl│Win │Alt │         Space          │ Alt │Ctrl │┌───┼───┼───┐
     * └────┴────┴────┴────────────────────────┴─────┴─────┘│ ← │ ↓ │ → │
     *                                                      └───┴───┴───┘
     */
    [0] = LAYOUT_80_ansi(
        KC_ESC,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  MO(1),   KC_INS,
        KC_GRV,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_BSPC, KC_HOME,
        KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
        KC_CAPS, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT,          KC_ENT,
        KC_LSFT,          KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT, KC_UP,
        KC_LCTL, KC_LGUI, KC_LALT,                   KC_SPC,                    KC_RALT, KC_RCTL,                   KC_LEFT, KC_DOWN, KC_RGHT
    ),

    /*
     * ┌───┐┌───┬───┬───┬───┐┌───┬───┬───┬───┐┌───┬───┬───┬───┐┌───┐┌───┐
     * │Rst││   │   │   │   ││   │   │   │   ││   │PSc│SLk│Pau││   ││Mut│
     * ├───┼┴──┬┴──┬┴──┬┴──┬┴┴─┬─┴─┬─┴─┬─┴─┬─┴┴┬──┴┬──┴┬──┴┬──┴┴───┤├───┤
     * │   │   │   │   │   │   │   │   │   │   │   │   │   │       ││Vl+│
     * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤├───┤
     * │     │Tog│   │Mod│Hu+│Hu-│Sa+│Sa-│Br+│Br-│Sp+│Sp-│   │     ││Vl-│
     * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤└───┘
     * │      │   │   │   │   │   │   │   │   │   │   │   │        │
     * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┘
     * │        │   │   │mod│   │   │NKR│   │   │   │   │      │┌───┐
     * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┴┬──┴──┬───┘│PUp│
     * │    │    │    │                        │     │     │┌───┼───┼───┐
     * └────┴────┴────┴────────────────────────┴─────┴─────┘│Hom│PDn│End│
     *                                                      └───┴───┴───┘
     */
    [1] = LAYOUT_80_ansi(
        QK_BOOT, _______, _______, _______, _______,  _______, _______, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, _______, KC_MUTE,
        _______, _______, _______, _______, _______,  _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_VOLU,
        _______, RGB_TOG, _______, RGB_MOD, RGB_HUI,  RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, RGB_SPI, RGB_SPD, _______, _______, KC_VOLD,
        _______, _______, _______, _______, _______,  _______, _______, _______, _______, _______, _______, _______,          _______,
        _______,          _______, _______, RGB_RMOD, _______, _______, NK_TOGG, _______, _______, _______, _______, _______, KC_PGUP,
        _______, _______, _______,                    _______,                   _______, _______,                   KC_HOME, KC_PGDN, KC_END
    ),

    /*
     * ┌───┐┌───┬───┬───┬───┐┌───┬───┬───┬───┐┌───┬───┬───┬───┐┌───┐┌───┐
     * │   ││   │   │   │   ││   │   │   │   ││   │   │   │   ││   ││   │
     * ├───┼┴──┬┴──┬┴──┬┴──┬┴┴─┬─┴─┬─┴─┬─┴─┬─┴┴┬──┴┬──┴┬──┴┬──┴┴───┤├───┤
     * │   │   │   │   │   │   │   │   │   │   │   │   │   │       ││   │
     * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤├───┤
     * │     │   │   │   │   │   │   │   │   │   │   │   │   │     ││   │
     * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤└───┘
     * │      │   │   │   │   │   │   │   │   │   │   │   │        │
     * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┘
     * │        │   │   │   │   │   │   │   │   │   │   │      │┌───┐
     * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┴┬──┴──┬───┘│   │
     * │    │    │    │                        │     │     │┌───┼───┼───┐
     * └────┴────┴────┴────────────────────────┴─────┴─────┘│   │   │   │
     *                                                      └───┴───┴───┘
     */
    [2] = LAYOUT_80_ansi(
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
        _______,          _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, _______,                   _______,                   _______, _______,                   _______, _______, _______, _______
    ),

    [3] = LAYOUT_80_ansi(
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
        _______,          _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, _______,                   _______,                   _______, _______,                   _______, _______, _______, _______
    )
};

A keyboards/idobao/id80/v3/ansi/keymaps/via/rules.mk => keyboards/idobao/id80/v3/ansi/keymaps/via/rules.mk +2 -0
@@ 0,0 1,2 @@
LTO_ENABLE = yes
VIA_ENABLE = yes

A keyboards/idobao/id80/v3/ansi/rules.mk => keyboards/idobao/id80/v3/ansi/rules.mk +5 -0
@@ 0,0 1,5 @@
# This file intentionally left blank
# ** settings are data driven & stored in `info.json` **

RGB_MATRIX_ENABLE = yes
RGB_MATRIX_DRIVER = WS2812

D keyboards/idobao/id80/v3/config.h => keyboards/idobao/id80/v3/config.h +0 -131
@@ 1,131 0,0 @@
/*
Copyright 2020 Sergey Vlasov <sigprof@gmail.com>
Copyright 2022 peepeetee

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#pragma once

#include "config_common.h"

/* USB Device descriptor parameter */
#define VENDOR_ID       0x6964 /* "id" */
#define PRODUCT_ID      0x0080
#define DEVICE_VER      0x0003
#define MANUFACTURER    IDOBAO
#define PRODUCT         ID80 v3


/* key matrix size */
#define MATRIX_ROWS 9
#define MATRIX_COLS 11

/*
 * Keyboard Matrix Assignments
 *
 * Change this to how you wired your keyboard
 * COLS: AVR pins used for columns, left to right
 * ROWS: AVR pins used for rows, top to bottom
 * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
 *                  ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
 *
 * The matrix description in the vendor-supplied JSON file for kbfirmware.com
 * had 9 columns:
 *     { D0, D1, D2, D3, D5, D4, D6, D7, B4 }
 * and 12 rows:
 *     { B7, B3, B2, B1, B0, E6, F0, F1, F4, F5, F6, F7 }
 * However, the row 6 was completely empty, and the pin F0 was not actually
 * routed anywhere on the PCB, therefore this row was removed to save some
 * resources (the EEPROM space for dynamic keymaps is especially scarce).
 *
 * After doing the above change, the matrix was transposed (rows and columns
 * were swapped), because a matrix with the COL2ROW layout can be scanned much
 * more efficiently than a matrix with the ROW2COL layout (depending on various
 * optimizations, the difference in scan rate can be over 2 times).  Because of
 * this, the "columns" in the matrix layout now mostly correspond to physical
 * rows, and the "rows" have mostly vertical physical orientation.
 */
#define MATRIX_ROW_PINS { D0, D1, D2, D3, D5, D4, D6, D7, B4 }
#define MATRIX_COL_PINS { B7, B3, B2, B1, B0, E6, F1, F4, F5, F6, F7 }

#define DIODE_DIRECTION COL2ROW

#undef RGB_DI_PIN
#define RGB_DI_PIN B6
#ifdef RGB_MATRIX_ENABLE
#    define DRIVER_LED_TOTAL 96 /* 16 Bottom 80 top*/
#    define RGB_MATRIX_MAXIMUM_BRIGHTNESS 180 // Limit to vendor-recommended value
// RGB Matrix Animation modes. Explicitly enabled
// For full list of effects, see:
// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
#    define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#    define RGB_MATRIX_KEYPRESSES
#    define ENABLE_RGB_MATRIX_ALPHAS_MODS
#    define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
#    define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
#    define ENABLE_RGB_MATRIX_BREATHING
#    define ENABLE_RGB_MATRIX_BAND_SAT
#    define ENABLE_RGB_MATRIX_BAND_VAL
#    define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
#    define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
#    define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
#    define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
#    define ENABLE_RGB_MATRIX_CYCLE_ALL
#    define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
#    define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
#    define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
#    define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
#    define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
#    define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
#    define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
#    define ENABLE_RGB_MATRIX_DUAL_BEACON
#    define ENABLE_RGB_MATRIX_RAINBOW_BEACON
#    define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
#    define ENABLE_RGB_MATRIX_RAINDROPS
#    define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
#    define ENABLE_RGB_MATRIX_HUE_BREATHING
#    define ENABLE_RGB_MATRIX_HUE_PENDULUM
#    define ENABLE_RGB_MATRIX_HUE_WAVE
#    define ENABLE_RGB_MATRIX_PIXEL_RAIN
#    define ENABLE_RGB_MATRIX_PIXEL_FLOW
#    define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
#    define ENABLE_RGB_MATRIX_TYPING_HEATMAP
#    define ENABLE_RGB_MATRIX_DIGITAL_RAIN
// enabled only if RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE
#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
#    define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
#    define ENABLE_RGB_MATRIX_SPLASH
#    define ENABLE_RGB_MATRIX_MULTISPLASH
#    define ENABLE_RGB_MATRIX_SOLID_SPLASH
#    define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
#endif

/* Bootmagic Lite key configuration: use the Esc key */
#define BOOTMAGIC_LITE_ROW      0
#define BOOTMAGIC_LITE_COLUMN   5

#define ENCODERS_PAD_A { C7 }
#define ENCODERS_PAD_B { C6 }





D keyboards/idobao/id80/v3/info.json => keyboards/idobao/id80/v3/info.json +0 -96
@@ 1,96 0,0 @@
{
    "keyboard_name": "ID80 v3",
    "url": "",
    "maintainer": "qmk",
    "layouts": {
        "LAYOUT": {
            "layout": [
                {"label":"Esc", "x":0, "y":0},
                {"label":"F1", "x":1.25, "y":0},
                {"label":"F2", "x":2.25, "y":0},
                {"label":"F3", "x":3.25, "y":0},
                {"label":"F4", "x":4.25, "y":0},
                {"label":"F5", "x":5.5, "y":0},
                {"label":"F6", "x":6.5, "y":0},
                {"label":"F7", "x":7.5, "y":0},
                {"label":"F8", "x":8.5, "y":0},
                {"label":"F9", "x":9.75, "y":0},
                {"label":"F10", "x":10.75, "y":0},
                {"label":"F11", "x":11.75, "y":0},
                {"label":"F12", "x":12.75, "y":0},
                {"label":"Fn", "x":14, "y":0},
                {"label":"Insert", "x":15.25, "y":0},

                {"label":"`", "x":0, "y":1.25},
                {"label":"1", "x":1, "y":1.25},
                {"label":"2", "x":2, "y":1.25},
                {"label":"3", "x":3, "y":1.25},
                {"label":"4", "x":4, "y":1.25},
                {"label":"5", "x":5, "y":1.25},
                {"label":"6", "x":6, "y":1.25},
                {"label":"7", "x":7, "y":1.25},
                {"label":"8", "x":8, "y":1.25},
                {"label":"9", "x":9, "y":1.25},
                {"label":"0", "x":10, "y":1.25},
                {"label":"-", "x":11, "y":1.25},
                {"label":"=", "x":12, "y":1.25},
                {"label":"Backspace", "x":13, "y":1.25, "w":2},
                {"label":"Home", "x":15.25, "y":1.25},

                {"label":"Tab", "x":0, "y":2.25, "w":1.5},
                {"label":"Q", "x":1.5, "y":2.25},
                {"label":"W", "x":2.5, "y":2.25},
                {"label":"E", "x":3.5, "y":2.25},
                {"label":"R", "x":4.5, "y":2.25},
                {"label":"T", "x":5.5, "y":2.25},
                {"label":"Y", "x":6.5, "y":2.25},
                {"label":"U", "x":7.5, "y":2.25},
                {"label":"I", "x":8.5, "y":2.25},
                {"label":"O", "x":9.5, "y":2.25},
                {"label":"P", "x":10.5, "y":2.25},
                {"label":"[", "x":11.5, "y":2.25},
                {"label":"]", "x":12.5, "y":2.25},
                {"label":"\\", "x":13.5, "y":2.25, "w":1.5},
                {"label":"Delete", "x":15.25, "y":2.25},

                {"label":"Caps Lock", "x":0, "y":3.25, "w":1.75},
                {"label":"A", "x":1.75, "y":3.25},
                {"label":"S", "x":2.75, "y":3.25},
                {"label":"D", "x":3.75, "y":3.25},
                {"label":"F", "x":4.75, "y":3.25},
                {"label":"G", "x":5.75, "y":3.25},
                {"label":"H", "x":6.75, "y":3.25},
                {"label":"J", "x":7.75, "y":3.25},
                {"label":"K", "x":8.75, "y":3.25},
                {"label":"L", "x":9.75, "y":3.25},
                {"label":";", "x":10.75, "y":3.25},
                {"label":"'", "x":11.75, "y":3.25},
                {"label":"Enter", "x":12.75, "y":3.25, "w":2.25},

                {"label":"Shift", "x":0, "y":4.25, "w":2.25},
                {"label":"Z", "x":2.25, "y":4.25},
                {"label":"X", "x":3.25, "y":4.25},
                {"label":"C", "x":4.25, "y":4.25},
                {"label":"V", "x":5.25, "y":4.25},
                {"label":"B", "x":6.25, "y":4.25},
                {"label":"N", "x":7.25, "y":4.25},
                {"label":"M", "x":8.25, "y":4.25},
                {"label":",", "x":9.25, "y":4.25},
                {"label":".", "x":10.25, "y":4.25},
                {"label":"/", "x":11.25, "y":4.25},
                {"label":"Shift", "x":12.25, "y":4.25, "w":1.75},
                {"label":"\u2191", "x":14.25, "y":4.5},

                {"label":"Ctrl", "x":0, "y":5.25, "w":1.25},
                {"label":"Win", "x":1.25, "y":5.25, "w":1.25},
                {"label":"Alt", "x":2.5, "y":5.25, "w":1.25},
                {"x":3.75, "y":5.25, "w":6.25},
                {"label":"Alt", "x":10, "y":5.25, "w":1.5},
                {"label":"Ctrl", "x":11.5, "y":5.25, "w":1.5},
                {"label":"\u2190", "x":13.25, "y":5.5},
                {"label":"\u2193", "x":14.25, "y":5.5},
                {"label":"\u2192", "x":15.25, "y":5.5}
            ]
        }
    }
}

D keyboards/idobao/id80/v3/keymaps/default/keymap.c => keyboards/idobao/id80/v3/keymaps/default/keymap.c +0 -36
@@ 1,36 0,0 @@
/* Copyright 2020 Sergey Vlasov <sigprof@gmail.com>
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#include QMK_KEYBOARD_H

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    [0] = LAYOUT(
        KC_ESC,    KC_F1,   KC_F2,   KC_F3,   KC_F4,     KC_F5,   KC_F6,   KC_F7,   KC_F8,     KC_F9,   KC_F10,  KC_F11,  KC_F12,     MO(1),     KC_INS,
        KC_GRV,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_BSPC,            KC_HOME,
        KC_TAB,      KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC, KC_BSLS,        KC_DEL,
        KC_CAPS,       KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT, KC_ENT,
        KC_LSFT,            KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT,          KC_UP,
        KC_LCTL,   KC_LGUI,   KC_LALT,                       KC_SPC,                              KC_RALT,     KC_RCTL,        KC_LEFT, KC_DOWN, KC_RGHT
    ),
    [1] = LAYOUT(
        QK_BOOT,     _______, _______, _______, _______,   _______, _______, _______, _______,   _______, _______, _______, _______,    _______,   KC_MUTE,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,            _______,
        _______,     RGB_TOG, _______, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______,        _______,
        _______,       _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______,            _______, _______, BL_DEC,  BL_TOGG, BL_INC,  NK_TOGG, _______, _______, _______, _______, _______,          BL_INC,
        _______,   _______,   _______,                      _______,                              _______,     _______,        BL_TOGG, BL_DEC,  BL_STEP
    ),
};


D keyboards/idobao/id80/v3/keymaps/default/readme.md => keyboards/idobao/id80/v3/keymaps/default/readme.md +0 -1
@@ 1,1 0,0 @@
# The default keymap for id80

D keyboards/idobao/id80/v3/keymaps/via/keymap.c => keyboards/idobao/id80/v3/keymaps/via/keymap.c +0 -52
@@ 1,52 0,0 @@
/* Copyright 2020 Sergey Vlasov <sigprof@gmail.com>
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#include QMK_KEYBOARD_H

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    [0] = LAYOUT(
        KC_ESC,    KC_F1,   KC_F2,   KC_F3,   KC_F4,     KC_F5,   KC_F6,   KC_F7,   KC_F8,     KC_F9,   KC_F10,  KC_F11,  KC_F12,     MO(1),     KC_INS,
        KC_GRV,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_BSPC,            KC_HOME,
        KC_TAB,      KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC, KC_BSLS,        KC_DEL,
        KC_CAPS,       KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT, KC_ENT,
        KC_LSFT,            KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT,          KC_UP,
        KC_LCTL,   KC_LGUI,   KC_LALT,                       KC_SPC,                              KC_RALT,     KC_RCTL,        KC_LEFT, KC_DOWN, KC_RGHT
    ),
    [1] = LAYOUT(
        QK_BOOT,     _______, _______, _______, _______,   _______, _______, _______, _______,   _______, _______, _______, _______,    _______,   KC_MUTE,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,            _______,
        _______,     RGB_TOG, _______, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______,        _______,
        _______,       _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______,            _______, _______, BL_DEC,  BL_TOGG, BL_INC,  NK_TOGG, _______, _______, _______, _______, _______,          BL_INC,
        _______,   _______,   _______,                      _______,                              _______,     _______,        BL_TOGG, BL_DEC,  BL_STEP
    ),
    [2] = LAYOUT(
        _______,   _______, _______, _______, _______,   _______, _______, _______, _______,   _______, _______, _______, _______,    _______,   _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,            _______,
        _______,     _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,        _______,
        _______,       _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______,            _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
        _______,   _______,   _______,                      _______,                              _______,     _______,        _______, _______, _______
    ),
    [3] = LAYOUT(
        _______,   _______, _______, _______, _______,   _______, _______, _______, _______,   _______, _______, _______, _______,    _______,   _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,            _______,
        _______,     _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,        _______,
        _______,       _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______,            _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
        _______,   _______,   _______,                      _______,                              _______,     _______,        _______, _______, _______
    ),
};


M keyboards/idobao/id80/v3/readme.md => keyboards/idobao/id80/v3/readme.md +20 -11
@@ 1,27 1,36 @@
# ID80v3
# IDOBAO ID80v3

![ID80v3](https://i.imgur.com/PGvZfQj.jpg)
![IDOBAO ID80](https://i.imgur.com/977ENjp.png)

A 75% hotswap in-switch RGB keyboard with an encoder.
A 75% hotswap keyboard from IDOBAO.

* Keyboard Maintainer: [peepeetee](https://github.com/peepeetee)
* Hardware Supported: ID80v3
* Hardware Availability: Not avaliable yet
## ANSI Support

* Keyboard Maintainer: [Vino Rodrigues](https://github.com/vinorodrigues)
* Hardware Supported: **IDOBAO ID80v3**
* Hardware Availability: [IDOBAO.net](https://idobao.net/search?type=product&q=id80*)

## ANSI Layout

![](https://idobao.github.io/kle/idobao-id80.png)

## Compiling and Flashing

Make example for this keyboard (after setting up your build environment):

    make idobao/id80/v3:default
    make idobao/id80/v3/ansi:default

Flashing example for this keyboard:

    make idobao/id80/v3:default:flash
    make idobao/id80/v3/ansi:default:flash

See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information.
Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

## Bootloader

Enter the bootloader in 3 ways:

* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
* **Bootmagic reset**: Hold down the [Escape] key (the top left key) and plug in the keyboard
* **Physical reset button**: Briefly press the button on the back of the PCB
* **Keycode in layout**: Press the key mapped to `RESET` if it is available
* **Keycode in layout**: Press the key mapped to `RESET`  if it is available

M keyboards/idobao/id80/v3/rules.mk => keyboards/idobao/id80/v3/rules.mk +2 -23
@@ 1,23 1,2 @@
# MCU name
MCU = atmega32u4

# Bootloader selection
BOOTLOADER = atmel-dfu

# Build Options
#   change yes to no to disable
#
BOOTMAGIC_ENABLE = yes      # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes       # Mouse keys
EXTRAKEY_ENABLE = yes       # Audio control and System control
CONSOLE_ENABLE = no         # Console for debug
COMMAND_ENABLE = no         # Commands for debug and configuration
NKRO_ENABLE = yes           # Enable N-Key Rollover
BACKLIGHT_ENABLE = no       # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no        # Enable keyboard RGB underglow
AUDIO_ENABLE = no           # Audio output
ENCODER_ENABLE = yes
LTO_ENABLE = yes

RGB_MATRIX_ENABLE = yes
RGB_MATRIX_DRIVER = WS2812
# Defalt to the ansi version
DEFAULT_FOLDER = idobao/id80/v3/ansi

D keyboards/idobao/id80/v3/v3.c => keyboards/idobao/id80/v3/v3.c +0 -62
@@ 1,62 0,0 @@
// Copyright 2022 peepeetee (@peepeetee)
// Copyright 2022 Xelus22
// SPDX-License-Identifier: GPL-2.0-or-later

#include "v3.h"

#ifdef ENCODER_ENABLE
bool encoder_update_kb(uint8_t index, bool clockwise) {
    if (!encoder_update_user(index, clockwise)) { return false; }
    if (index == 0) {
        if (clockwise) {
            tap_code_delay(KC_VOLU, 10);
        } else {
            tap_code_delay(KC_VOLD, 10);
        }
    }
    return true;
}
#endif

#ifdef RGB_MATRIX_ENABLE
led_config_t g_led_config = { {
    // Key Matrix to LED Index
    { 8,   9,      34,   35,   64,   65,   NO_LED,   NO_LED, NO_LED, NO_LED,   NO_LED },
    { 7,   NO_LED, 33,   36,   63,   66,   NO_LED,   NO_LED, NO_LED, NO_LED,   NO_LED },
    { 6,   10,     32,   37,   62,   67,   NO_LED,   NO_LED, 49,     50,       79 },
    { 0,   11,     31,   38,   61,   68,   21,       NO_LED, 48,     NO_LED,   77 },
    { 1,   12,     30,   39,   60,   69,   20,       22,     47,     52,   76 },
    { 2,   13,     29,   40,   59,   70,   19,       23,     46,     53,   75 },
    { 5,   14,     28,   41,   58,   71,   NO_LED,   NO_LED, NO_LED, 51,   78 },
    { 3,   15,     27,   42,   57,   72,   18,       24,     45,     54,   74 },
    { 4,   16,     26,   43,   56,   73,   17,       25,     44,     55,   NO_LED },
}, {
    // LED Index to Physical Position
{224, 64}, {209, 64}, {195, 64}, {173, 61}, {151, 61}, {94 , 61}, {39 , 61}, {20 , 61}, {2  , 61}, {9  , 50}, {33 , 50},
{48 , 50}, {62 , 50}, {77 , 50}, {92 , 50}, {106, 50}, {121, 50}, {136, 50}, {151, 50}, {165, 50}, {185, 50}, {209, 53},
{196, 39}, {173, 39}, {158, 39}, {143, 39}, {129, 39}, {114, 39}, {99 , 39}, {84 , 39}, {70 , 39}, {55 , 39}, {40 , 39},
{26 , 39}, {6  , 39}, {4  , 28}, {22 , 28}, {37 , 28}, {51 , 28}, {66 , 28}, {81 , 28}, {95 , 28}, {110, 28}, {125, 28},
{140, 28}, {154, 28}, {169, 28}, {184, 28}, {202, 28}, {224, 28}, {224, 17}, {198, 17}, {176, 17}, {162, 17}, {147, 17},
{132, 17}, {118, 17}, {103, 17}, {88 , 17}, {73 , 17}, {59 , 17}, {44 , 17}, {29 , 17}, {15 , 17}, {0  , 17}, {0  ,  0},
{18 ,  0}, {33 ,  0}, {48 ,  0}, {62 ,  0}, {81 ,  0}, {95 ,  0}, {110,  0}, {125,  0}, {143,  0}, {158,  0}, {173,  0},
{187,  0}, {206,  0}, {224,  0},

{ 207,  13},
{ 207,  32},
{ 207,  51},{ 174,  51},{ 141,  51},{ 108,  51},{ 73,  51},{ 40,  51},{  13,  51 },
{ 13,  32},
{ 13,  13},{ 40,  13},{ 73,  13},{ 108,  13},{ 141,  13},{ 174,  13},

}, {
    // LED Index to Flag
1,1,1,1,1,4,1,1,1,
1,4,4,4,4,4,4,4,4,4,4,1,1,
1,4,4,4,4,4,4,4,4,4,4,4,1,
1,4,4,4,4,4,4,4,4,4,4,4,4,4,1,
1,1,4,4,4,4,4,4,4,4,4,4,4,4,4,
1,4,4,4,4,1,1,1,1,4,4,4,4,1,1,
2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,

} };

#endif

D keyboards/idobao/id80/v3/v3.h => keyboards/idobao/id80/v3/v3.h +0 -37
@@ 1,37 0,0 @@
/* Copyright 2020 Sergey Vlasov <sigprof@gmail.com>
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#pragma once

#include "quantum.h"

#define LAYOUT( \
    K50,  K51, K52, K53, K54,  K55, K56, K57, K58,  KA7, KA5, KA4, KA3,   KA6,  KA2,  \
    K40, K41, K42, K43, K44, K45, K46, K47, K48, K98, K97, K95, K94, K96,       K92,  \
    K30,   K31, K32, K33, K34, K35, K36, K37, K38, K88, K87, K85, K84, K83,     K82,  \
    K20,    K21, K22, K23, K24, K25, K26, K27, K28, K78, K77, K75, K74,               \
    K10,       K12, K13, K14, K15, K16, K17, K18, K68, K67, K65, K64,      K63,       \
    K00,  K01,  K02,              K06,                K08,   K07,     K05, K04, K03   \
) { \
    { K00,   K10,   K20,   K30,   K40,   K50,   KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
    { K01,   KC_NO, K21,   K31,   K41,   K51,   KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
    { K02,   K12,   K22,   K32,   K42,   K52,   KC_NO, KC_NO, K82,   K92,   KA2   }, \
    { K03,   K13,   K23,   K33,   K43,   K53,   K63,   KC_NO, K83,   KC_NO, KA3   }, \
    { K04,   K14,   K24,   K34,   K44,   K54,   K64,   K74,   K84,   K94,   KA4   }, \
    { K05,   K15,   K25,   K35,   K45,   K55,   K65,   K75,   K85,   K95,   KA5   }, \
    { K06,   K16,   K26,   K36,   K46,   K56,   KC_NO, KC_NO, KC_NO, K96,   KA6   }, \
    { K07,   K17,   K27,   K37,   K47,   K57,   K67,   K77,   K87,   K97,   KA7   }, \
    { K08,   K18,   K28,   K38,   K48,   K58,   K68,   K78,   K88,   K98,   KC_NO }, \
}