M => +25 -25
@@ 36,20 36,20 @@ These headers are located in [`quantum/keymap_extras/`](https://github.com/qmk/q
|French (AFNOR) |`keymap_french_afnor.h` |`sendstring_french_afnor.h` |
|French (BÉPO) |`keymap_bepo.h` |`sendstring_bepo.h` |
|French (Belgium) |`keymap_belgian.h` |`sendstring_belgian.h` |
|French (Switzerland) |`keymap_fr_ch.h` |`sendstring_fr_ch.h` |
|French (macOS, ISO) |`keymap_french_osx.h` |`sendstring_french_osx.h` |
|French (Switzerland) |`keymap_swiss_fr.h` |`sendstring_swiss_fr.h` |
|French (macOS, ISO) |`keymap_french_mac_iso.h` |`sendstring_french_mac_iso.h` |
|German |`keymap_german.h` |`sendstring_german.h` |
|German (Switzerland) |`keymap_german_ch.h` |`sendstring_german_ch.h` |
|German (macOS) |`keymap_german_osx.h` |`sendstring_german_osx.h` |
|German (Switzerland) |`keymap_swiss_de.h` |`sendstring_swiss_de.h` |
|German (macOS) |`keymap_german_mac_iso.h` |`sendstring_german_mac_iso.h` |
|German (Neo2) |`keymap_neo2.h` | |
|Greek |`keymap_greek.h` | |
|Hebrew |`keymap_hebrew.h` | |
|Hungarian |`keymap_hungarian.h` |`sendstring_hungarian.h` |
|Icelandic |`keymap_icelandic.h` |`sendstring_icelandic.h` |
|Italian |`keymap_italian.h` |`sendstring_italian.h` |
|Italian (macOS, ANSI) |`keymap_italian_osx_ansi.h` |`sendstring_italian_osx_ansi.h` |
|Italian (macOS, ISO) |`keymap_italian_osx_iso.h` |`sendstring_italian_osx_iso.h` |
|Japanese |`keymap_jp.h` |`sendstring_jis.h` |
|Italian (macOS, ANSI) |`keymap_italian_mac_ansi.h` |`sendstring_italian_mac_ansi.h` |
|Italian (macOS, ISO) |`keymap_italian_mac_iso.h` |`sendstring_italian_mac_iso.h` |
|Japanese |`keymap_japanese.h` |`sendstring_japanese.h` |
|Korean |`keymap_korean.h` | |
|Latvian |`keymap_latvian.h` |`sendstring_latvian.h` |
|Lithuanian (ĄŽERTY) |`keymap_lithuanian_azerty.h` |`sendstring_lithuanian_azerty.h` |
@@ 57,8 57,8 @@ These headers are located in [`quantum/keymap_extras/`](https://github.com/qmk/q
|Norwegian |`keymap_norwegian.h` |`sendstring_norwegian.h` |
|Polish |`keymap_polish.h` | |
|Portuguese |`keymap_portuguese.h` |`sendstring_portuguese.h` |
|Portuguese (macOS, ISO) |`keymap_portuguese_osx_iso.h` |`sendstring_portuguese_osx_iso.h` |
|Portuguese (Brazil) |`keymap_br_abnt2.h` |`sendstring_br_abnt2.h` |
|Portuguese (macOS, ISO) |`keymap_portuguese_mac_iso.h` |`sendstring_portuguese_mac_iso.h` |
|Portuguese (Brazil) |`keymap_brazilian_abnt2.h` |`sendstring_brazilian_abnt2.h` |
|Romanian |`keymap_romanian.h` |`sendstring_romanian.h` |
|Russian |`keymap_russian.h` | |
|Serbian |`keymap_serbian.h` | |
@@ 68,25 68,25 @@ These headers are located in [`quantum/keymap_extras/`](https://github.com/qmk/q
|Spanish |`keymap_spanish.h` |`sendstring_spanish.h` |
|Spanish (Dvorak) |`keymap_spanish_dvorak.h` |`sendstring_spanish_dvorak.h` |
|Swedish |`keymap_swedish.h` |`sendstring_swedish.h` |
|Swedish (macOS, ANSI) |`keymap_swedish_osx_ansi.h` | |
|Swedish (macOS, ISO) |`keymap_swedish_osx_iso.h` | |
|Swedish Pro (macOS, ANSI) |`keymap_swedish_pro_osx_ansi.h` | |
|Swedish Pro (macOS, ISO) |`keymap_swedish_pro_osx_iso.h` | |
|Swedish (macOS, ANSI) |`keymap_swedish_mac_ansi.h` | |
|Swedish (macOS, ISO) |`keymap_swedish_mac_iso.h` | |
|Swedish Pro (macOS, ANSI) |`keymap_swedish_pro_mac_ansi.h` | |
|Swedish Pro (macOS, ISO) |`keymap_swedish_pro_mac_iso.h` | |
|Turkish (F) |`keymap_turkish_f.h` |`sendstring_turkish_f.h` |
|Turkish (Q) |`keymap_turkish_q.h` |`sendstring_turkish_q.h` |
|Ukrainian |`keymap_ukrainian.h` | |
There are also a few which are not quite language-specific, but useful if you are not using a QWERTY layout:
|Layout |Keycodes Header |Sendstring LUT Header |
|-------------------|------------------------|----------------------------|
|Colemak |`keymap_colemak.h` |`sendstring_colemak.h` |
|Dvorak |`keymap_dvorak.h` |`sendstring_dvorak.h` |
|Dvorak (French) |`keymap_dvorak_fr.h` |`sendstring_dvorak_fr.h` |
|Dvorak (Programmer)|`keymap_dvp.h` |`sendstring_dvp.h` |
|Norman |`keymap_norman.h` |`sendstring_norman.h` |
|Plover |`keymap_plover.h` | |
|Plover (Dvorak) |`keymap_plover_dvorak.h`| |
|Steno |`keymap_steno.h` | |
|Workman |`keymap_workman.h` |`sendstring_workman.h` |
|Workman (ZXCVM) |`keymap_workman_zxcvm.h`|`sendstring_workman_zxcvm.h`|
|Layout |Keycodes Header |Sendstring LUT Header |
|-------------------|----------------------------|--------------------------------|
|Colemak |`keymap_colemak.h` |`sendstring_colemak.h` |
|Dvorak |`keymap_dvorak.h` |`sendstring_dvorak.h` |
|Dvorak (French) |`keymap_dvorak_fr.h` |`sendstring_dvorak_fr.h` |
|Dvorak (Programmer)|`keymap_dvorak_programmer.h`|`sendstring_dvorak_programmer.h`|
|Norman |`keymap_norman.h` |`sendstring_norman.h` |
|Plover |`keymap_plover.h` | |
|Plover (Dvorak) |`keymap_plover_dvorak.h` | |
|Steno |`keymap_steno.h` | |
|Workman |`keymap_workman.h` |`sendstring_workman.h` |
|Workman (ZXCVM) |`keymap_workman_zxcvm.h` |`sendstring_workman_zxcvm.h` |
M keyboards/ai03/jp60/keymaps/default/keymap.c => keyboards/ai03/jp60/keymaps/default/keymap.c +1 -1
@@ 14,7 14,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
// Defines names for use in layer keycodes and the keymap
enum layer_names {
M keyboards/ai03/jp60/keymaps/via/keymap.c => keyboards/ai03/jp60/keymaps/via/keymap.c +1 -1
@@ 14,7 14,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
// Defines names for use in layer keycodes and the keymap
enum layer_names {
M keyboards/aozora/keymaps/default_all/keymap.c => keyboards/aozora/keymaps/default_all/keymap.c +1 -1
@@ 15,7 15,7 @@
*/
#include QMK_KEYBOARD_H
-#include "sendstring_jis.h" // macro sendstring for jis keyboard マクロ文字列送信時に日本語キーボード設定での文字化け回避
+#include "sendstring_japanese.h" // macro sendstring for jis keyboard マクロ文字列送信時に日本語キーボード設定での文字化け回避
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_all(
M keyboards/aozora/keymaps/via/keymap.c => keyboards/aozora/keymaps/via/keymap.c +1 -1
@@ 15,7 15,7 @@
*/
#include QMK_KEYBOARD_H
-#include "sendstring_jis.h" // macro sendstring for jis keyboard マクロ文字列送信時に日本語キーボード設定での文字化け回避
+#include "sendstring_japanese.h" // macro sendstring for jis keyboard マクロ文字列送信時に日本語キーボード設定での文字化け回避
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_all(
M keyboards/barracuda/keymaps/default/keymap.c => keyboards/barracuda/keymaps/default/keymap.c +1 -1
@@ 15,7 15,7 @@
*/
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
/* keymap layers */
enum _layers {
M keyboards/barracuda/keymaps/via/keymap.c => keyboards/barracuda/keymaps/via/keymap.c +1 -1
@@ 15,7 15,7 @@
*/
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
/* keymap layers */
enum _layers {
M keyboards/basekeys/slice/rev1/keymaps/2moons/keymap.c => keyboards/basekeys/slice/rev1/keymaps/2moons/keymap.c +1 -1
@@ 14,7 14,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
M keyboards/basekeys/slice/rev1/keymaps/via/keymap.c => keyboards/basekeys/slice/rev1/keymaps/via/keymap.c +1 -1
@@ 14,7 14,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
M keyboards/basekeys/slice/rev1_rgb/keymaps/2moons_rgb/keymap.c => keyboards/basekeys/slice/rev1_rgb/keymaps/2moons_rgb/keymap.c +1 -1
@@ 14,7 14,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
#include "split_util.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
M keyboards/biacco42/ergo42/keymaps/biacco-winjp/keymap.c => keyboards/biacco42/ergo42/keymaps/biacco-winjp/keymap.c +2 -2
@@ 2,9 2,9 @@
// hdbx から2行コピーさせて頂きました。
#include QMK_KEYBOARD_H
-#include "keymap_jp.h" // qmk_firmware-master/quantum/keymap_extras/keymap_jp.h 日本語キーボード設定用
+#include "keymap_japanese.h" // qmk_firmware-master/quantum/keymap_extras/keymap_japanese.h 日本語キーボード設定用
// マクロが必要になったらコメントインすること
-// #include <sendstring_jis.h> // macro sendstring for jis keyboard マクロ文字列送信時に日本語キーボード設定での文字化け回避>
+// #include "sendstring_japanese.h" // macro sendstring for jis keyboard マクロ文字列送信時に日本語キーボード設定での文字化け回避>
extern keymap_config_t keymap_config;
M keyboards/biacco42/ergo42/keymaps/hdbx/keymap.c => keyboards/biacco42/ergo42/keymaps/hdbx/keymap.c +2 -2
@@ 2,8 2,8 @@
// @leopard_gecko さんがPlanck用に作成されたキーマップをかなり参考にしています。
#include QMK_KEYBOARD_H
-#include "keymap_jp.h" // qmk_firmware-master/quantum/keymap_extras/keymap_jp.h 日本語キーボード設定用
-#include <sendstring_jis.h> // macro sendstring for jis keyboard マクロ文字列送信時に日本語キーボード設定での文字化け回避
+#include "keymap_japanese.h" // qmk_firmware-master/quantum/keymap_extras/keymap_japanese.h 日本語キーボード設定用
+#include "sendstring_japanese.h" // macro sendstring for jis keyboard マクロ文字列送信時に日本語キーボード設定での文字化け回避
extern keymap_config_t keymap_config;
M keyboards/biacco42/ergo42/keymaps/koba/keymap.c => keyboards/biacco42/ergo42/keymaps/koba/keymap.c +1 -1
@@ 15,7 15,7 @@
*/
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
enum {
_WIN,
M keyboards/buzzard/keymaps/crehmann/keymap.c => keyboards/buzzard/keymaps/crehmann/keymap.c +1 -1
@@ 2,7 2,7 @@
// SPDX-License-Identifier: GPL-2.0-or-later
#include QMK_KEYBOARD_H
-#include "keymap_german_ch.h"
+#include "keymap_swiss_de.h"
#include "features/haptic_utils.h"
#ifdef PS2_MOUSE_ENABLE
M keyboards/crkbd/keymaps/vayashiko/keymap.c => keyboards/crkbd/keymaps/vayashiko/keymap.c +1 -1
@@ 17,7 17,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
enum custom_layers {
_QWERTY,
M keyboards/dz60/keymaps/default_abnt2/keymap.c => keyboards/dz60/keymaps/default_abnt2/keymap.c +1 -1
@@ 15,7 15,7 @@
*/
#include QMK_KEYBOARD_H
-#include "keymap_br_abnt2.h"
+#include "keymap_brazilian_abnt2.h"
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * *
* _______ can be used in place of KC_TRNS (transparent) *
M keyboards/ergodox_ez/keymaps/nathanvercaemert/keymap.c => keyboards/ergodox_ez/keymaps/nathanvercaemert/keymap.c +3 -3
@@ 6,10 6,10 @@
#include "keymap_spanish.h"
#include "keymap_hungarian.h"
#include "keymap_swedish.h"
-#include "keymap_br_abnt2.h"
+#include "keymap_brazilian_abnt2.h"
#include "keymap_canadian_multilingual.h"
-#include "keymap_german_ch.h"
-#include "keymap_jp.h"
+#include "keymap_swiss_de.h"
+#include "keymap_japanese.h"
#include "keymap_bepo.h"
#define KC_MAC_UNDO LGUI(KC_Z)
M keyboards/gh60/revc/keymaps/default_abnt2/keymap.c => keyboards/gh60/revc/keymaps/default_abnt2/keymap.c +1 -1
@@ 16,7 16,7 @@
#include QMK_KEYBOARD_H
-#include "keymap_br_abnt2.h"
+#include "keymap_brazilian_abnt2.h"
enum layer_names {
_BL,
M keyboards/gl516/a52gl/keymaps/salicylic/keymap.c => keyboards/gl516/a52gl/keymaps/salicylic/keymap.c +1 -1
@@ 16,7 16,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
M keyboards/gl516/j73gl/keymaps/default/keymap.c => keyboards/gl516/j73gl/keymaps/default/keymap.c +1 -1
@@ 16,7 16,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
M keyboards/gl516/j73gl/keymaps/via/keymap.c => keyboards/gl516/j73gl/keymaps/via/keymap.c +1 -1
@@ 16,7 16,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
M keyboards/gl516/j73gl/keymaps/via_rgb_matrix/keymap.c => keyboards/gl516/j73gl/keymaps/via_rgb_matrix/keymap.c +1 -1
@@ 16,7 16,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
M keyboards/gl516/n51gl/keymaps/salicylic/keymap.c => keyboards/gl516/n51gl/keymaps/salicylic/keymap.c +1 -1
@@ 16,7 16,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
M keyboards/halfcliff/keymaps/default/keymap.c => keyboards/halfcliff/keymaps/default/keymap.c +1 -1
@@ 14,7 14,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
// Defines names for use in layer keycodes and the keymap
enum layer_names {
M keyboards/halfcliff/keymaps/via/keymap.c => keyboards/halfcliff/keymaps/via/keymap.c +1 -1
@@ 14,7 14,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
#define RAISE FN_MO13
#define LOWER FN_MO23
M keyboards/handwired/baredev/rev1/keymaps/default/keymap.c => keyboards/handwired/baredev/rev1/keymaps/default/keymap.c +1 -1
@@ 15,7 15,7 @@
*/
#include QMK_KEYBOARD_H
-#include "keymap_br_abnt2.h"
+#include "keymap_brazilian_abnt2.h"
enum {
LAYER_BASE,
M keyboards/handwired/baredev/rev1/keymaps/manoshu/keymap.c => keyboards/handwired/baredev/rev1/keymaps/manoshu/keymap.c +2 -2
@@ 15,8 15,8 @@
*/
#include QMK_KEYBOARD_H
-#include "keymap_br_abnt2.h"
-#include "sendstring_br_abnt2.h"
+#include "keymap_brazilian_abnt2.h"
+#include "sendstring_brazilian_abnt2.h"
enum {
LAYER_BASE,
M keyboards/handwired/baredev/rev1/keymaps/via/keymap.c => keyboards/handwired/baredev/rev1/keymaps/via/keymap.c +1 -1
@@ 15,7 15,7 @@
*/
#include QMK_KEYBOARD_H
-#include "keymap_br_abnt2.h"
+#include "keymap_brazilian_abnt2.h"
enum {
LAYER_BASE,
M keyboards/helix/rev2/keymaps/five_rows_jis/keymap.c => keyboards/helix/rev2/keymaps/five_rows_jis/keymap.c +1 -1
@@ 1,5 1,5 @@
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
#include <stdio.h>
#include <string.h>
#ifdef SSD1306OLED
M keyboards/helix/rev2/keymaps/froggy_106/keymap.c => keyboards/helix/rev2/keymaps/froggy_106/keymap.c +1 -1
@@ 1,5 1,5 @@
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
#include <string.h>
#ifdef SSD1306OLED
#include "ssd1306.h"
M keyboards/hhkb/ansi/keymaps/shela/keymap_jis2us.h => keyboards/hhkb/ansi/keymaps/shela/keymap_jis2us.h +1 -1
@@ 16,7 16,7 @@
#pragma once
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
// clang-format off
/* Keymap for converting JIS to US */
M keyboards/jones/v03/keymaps/default/keymap.c => keyboards/jones/v03/keymaps/default/keymap.c +1 -1
@@ 14,7 14,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_all(
M keyboards/jones/v03/keymaps/default_jp/keymap.c => keyboards/jones/v03/keymaps/default_jp/keymap.c +1 -1
@@ 14,7 14,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
// Defines names for use in layer keycodes and the keymap
enum layer_number {
M keyboards/jones/v03_1/keymaps/default_jp/keymap.c => keyboards/jones/v03_1/keymaps/default_jp/keymap.c +1 -1
@@ 14,7 14,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
// Defines names for use in layer keycodes and the keymap
enum layer_number {
M keyboards/jones/v1/keymaps/via/keymap.c => keyboards/jones/v1/keymaps/via/keymap.c +1 -1
@@ 14,7 14,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
// Defines names for use in layer keycodes and the keymap
enum layer_number {
M keyboards/kbdfans/kbd67/rev1/keymaps/koba/keymap.c => keyboards/kbdfans/kbd67/rev1/keymaps/koba/keymap.c +1 -1
@@ 14,7 14,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
#define RGB_RMO RGB_RMOD
M keyboards/kbdfans/kbd67/rev2/keymaps/koba/keymap.c => keyboards/kbdfans/kbd67/rev2/keymaps/koba/keymap.c +1 -1
@@ 14,7 14,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
#define RGB_RMO RGB_RMOD
M keyboards/kprepublic/bm40hsrgb/keymaps/wolff_abnt2/keymap.c => keyboards/kprepublic/bm40hsrgb/keymaps/wolff_abnt2/keymap.c +1 -1
@@ 15,7 15,7 @@
*/
#include QMK_KEYBOARD_H
-#include "keymap_br_abnt2.h"
+#include "keymap_brazilian_abnt2.h"
enum layers {
_WORKMAN,
M keyboards/kudox/rev1/keymaps/jis/keymap.c => keyboards/kudox/rev1/keymaps/jis/keymap.c +1 -1
@@ 1,5 1,5 @@
#include QMK_KEYBOARD_H
-#include"keymap_jp.h"
+#include"keymap_japanese.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
M keyboards/kudox/rev2/keymaps/jis/keymap.c => keyboards/kudox/rev2/keymaps/jis/keymap.c +1 -1
@@ 1,5 1,5 @@
#include QMK_KEYBOARD_H
-#include"keymap_jp.h"
+#include"keymap_japanese.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
M keyboards/kudox/rev3/keymaps/jis/keymap.c => keyboards/kudox/rev3/keymaps/jis/keymap.c +1 -1
@@ 1,5 1,5 @@
#include QMK_KEYBOARD_H
-#include"keymap_jp.h"
+#include"keymap_japanese.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
M keyboards/kudox_full/keymaps/jis/keymap.c => keyboards/kudox_full/keymaps/jis/keymap.c +1 -1
@@ 2,7 2,7 @@
// SPDX-License-Identifier: GPL-2.0+
#include QMK_KEYBOARD_H
-#include"keymap_jp.h"
+#include"keymap_japanese.h"
enum layer_number {
M keyboards/majistic/keymaps/default/keymap.c => keyboards/majistic/keymaps/default/keymap.c +1 -1
@@ 14,7 14,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
// Defines names for use in layer keycodes and the keymap
enum layer_names {
M keyboards/marksard/treadstone32/keymaps/default/keymap.c => keyboards/marksard/treadstone32/keymaps/default/keymap.c +1 -1
@@ 1,5 1,5 @@
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
#ifdef RGBLIGHT_ENABLE
M keyboards/marksard/treadstone32/keymaps/like_jis/keymap.c => keyboards/marksard/treadstone32/keymaps/like_jis/keymap.c +1 -1
@@ 1,5 1,5 @@
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
extern keymap_config_t keymap_config;
M keyboards/numatreus/keymaps/hdbx/keymap.c => keyboards/numatreus/keymaps/hdbx/keymap.c +2 -2
@@ 4,8 4,8 @@
// ・Muhenkan(入力文字なし/直接入力)に「IMEを無効化」を割り当て
#include QMK_KEYBOARD_H
-#include "keymap_jp.h" // qmk_firmware-master/quantum/keymap_extras/keymap_jp.h 日本語キーボード設定用
-#include <sendstring_jis.h> // macro sendstring for jis keyboard マクロ文字列送信時に日本語キーボード設定での文字化け回避
+#include "keymap_japanese.h" // qmk_firmware-master/quantum/keymap_extras/keymap_japanese.h 日本語キーボード設定用
+#include "sendstring_japanese.h" // macro sendstring for jis keyboard マクロ文字列送信時に日本語キーボード設定での文字化け回避
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
M keyboards/numatreus/keymaps/like_jis/keymap.c => keyboards/numatreus/keymaps/like_jis/keymap.c +1 -1
@@ 1,5 1,5 @@
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
#ifdef RGBLIGHT_ENABLE
M keyboards/omkbd/ergodash/rev1/keymaps/m47ch4n/keymap.c => keyboards/omkbd/ergodash/rev1/keymaps/m47ch4n/keymap.c +1 -1
@@ 1,5 1,5 @@
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
// clang-format off
enum layers { _QWERTY, _LOWER, _RAISE, _ADJUST };
M keyboards/omkbd/runner3680/5x6_5x8/keymaps/jis/keymap.c => keyboards/omkbd/runner3680/5x6_5x8/keymaps/jis/keymap.c +1 -1
@@ 15,7 15,7 @@
*/
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
enum layer_number {
_QWERTY = 0,
M keyboards/omkbd/runner3680/5x8/keymaps/JIS/keymap.c => keyboards/omkbd/runner3680/5x8/keymaps/JIS/keymap.c +1 -1
@@ 1,5 1,5 @@
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
extern keymap_config_t keymap_config;
M keyboards/pico/65keys/keymaps/jis/keymap.c => keyboards/pico/65keys/keymaps/jis/keymap.c +1 -1
@@ 1,5 1,5 @@
#include QMK_KEYBOARD_H
-#include"keymap_jp.h"
+#include"keymap_japanese.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
M keyboards/pico/70keys/keymaps/jis/keymap.c => keyboards/pico/70keys/keymaps/jis/keymap.c +1 -1
@@ 1,5 1,5 @@
#include QMK_KEYBOARD_H
-#include"keymap_jp.h"
+#include"keymap_japanese.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
M keyboards/pisces/keymaps/default/keymap.c => keyboards/pisces/keymaps/default/keymap.c +1 -1
@@ 15,7 15,7 @@
*/
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
/* keymap layers */
enum _layers {
M keyboards/pisces/keymaps/via/keymap.c => keyboards/pisces/keymaps/via/keymap.c +1 -1
@@ 15,7 15,7 @@
*/
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
/* keymap layers */
enum _layers {
M keyboards/planck/keymaps/rai-suta/keymap.c => keyboards/planck/keymaps/rai-suta/keymap.c +1 -1
@@ 3,7 3,7 @@
#include QMK_KEYBOARD_H
#include "version.h"
-#include "sendstring_jis.h"
+#include "sendstring_japanese.h"
// JIS keyboard
#define JK_CIRC KC_EQL // ^
M keyboards/planck/keymaps/sigul/keymap.c => keyboards/planck/keymaps/sigul/keymap.c +1 -1
@@ 13,7 13,7 @@
#include QMK_KEYBOARD_H
#include "muse.h"
-#include "keymap_italian_osx_ansi.h"
+#include "keymap_italian_mac_ansi.h"
#include "sigul.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
M keyboards/ramonimbao/squishytkl/keymaps/jis/keymap.c => keyboards/ramonimbao/squishytkl/keymaps/jis/keymap.c +1 -1
@@ 15,7 15,7 @@
*/
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_jis(
M keyboards/ramonimbao/wete/v1/keymaps/jis/keymap.c => keyboards/ramonimbao/wete/v1/keymaps/jis/keymap.c +1 -1
@@ 17,7 17,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_jis_rhnp(
M keyboards/rate/pistachio/keymaps/default/keymap.c => keyboards/rate/pistachio/keymaps/default/keymap.c +1 -1
@@ 14,7 14,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
extern rgblight_config_t rgblight_config;
M keyboards/rate/pistachio/keymaps/rate/keymap.c => keyboards/rate/pistachio/keymaps/rate/keymap.c +1 -1
@@ 14,7 14,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
enum layer_names {
M keyboards/rate/pistachio/keymaps/via/keymap.c => keyboards/rate/pistachio/keymaps/via/keymap.c +1 -1
@@ 14,7 14,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
enum layer_names {
M keyboards/rate/pistachio_pro/keymaps/default/keymap.c => keyboards/rate/pistachio_pro/keymaps/default/keymap.c +1 -1
@@ 15,7 15,7 @@
*/
#include QMK_KEYBOARD_H
#include <stdio.h>
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
#include "lib/bme280.h"
// Defines names for use in layer keycodes and the keymap
M keyboards/rate/pistachio_pro/keymaps/rate/keymap.c => keyboards/rate/pistachio_pro/keymaps/rate/keymap.c +1 -1
@@ 15,7 15,7 @@
*/
#include QMK_KEYBOARD_H
#include <stdio.h>
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
#include "lib/bme280.h"
// Defines names for use in layer keycodes and the keymap
M keyboards/rate/pistachio_pro/keymaps/via/keymap.c => keyboards/rate/pistachio_pro/keymaps/via/keymap.c +1 -1
@@ 15,7 15,7 @@
*/
#include QMK_KEYBOARD_H
#include <stdio.h>
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
#include "lib/bme280.h"
// Defines names for use in layer keycodes and the keymap
M keyboards/recompile_keys/nomu30/keymaps/center_sprit/keymap.c => keyboards/recompile_keys/nomu30/keymaps/center_sprit/keymap.c +1 -1
@@ 1,5 1,5 @@
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
extern keymap_config_t keymap_config;
M keyboards/recompile_keys/nomu30/keymaps/like_jis/keymap.c => keyboards/recompile_keys/nomu30/keymaps/like_jis/keymap.c +1 -1
@@ 1,5 1,5 @@
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
extern keymap_config_t keymap_config;
M keyboards/reviung/reviung33/keymaps/default_jp/keymap.c => keyboards/reviung/reviung33/keymaps/default_jp/keymap.c +1 -1
@@ 14,7 14,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
enum layer_names {
_BASE,
M keyboards/reviung/reviung34/keymaps/default_jp/keymap.c => keyboards/reviung/reviung34/keymaps/default_jp/keymap.c +1 -1
@@ 14,7 14,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
enum layer_names {
_BASE,
M keyboards/salicylic_acid3/7skb/keymaps/salicylic/keymap.c => keyboards/salicylic_acid3/7skb/keymaps/salicylic/keymap.c +1 -1
@@ 1,5 1,5 @@
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
#ifdef RGBLIGHT_ENABLE
M keyboards/salicylic_acid3/7splus/keymaps/salicylic/keymap.c => keyboards/salicylic_acid3/7splus/keymaps/salicylic/keymap.c +1 -1
@@ 16,7 16,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
M keyboards/salicylic_acid3/ajisai74/keymaps/jis/keymap.c => keyboards/salicylic_acid3/ajisai74/keymaps/jis/keymap.c +1 -1
@@ 16,7 16,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
M keyboards/salicylic_acid3/ajisai74/keymaps/salicylic/keymap.c => keyboards/salicylic_acid3/ajisai74/keymaps/salicylic/keymap.c +1 -1
@@ 16,7 16,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
M keyboards/salicylic_acid3/ergoarrows/keymaps/salicylic/keymap.c => keyboards/salicylic_acid3/ergoarrows/keymaps/salicylic/keymap.c +1 -1
@@ 16,7 16,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
M keyboards/salicylic_acid3/getta25/keymaps/oled/keymap.c => keyboards/salicylic_acid3/getta25/keymaps/oled/keymap.c +1 -1
@@ 1,5 1,5 @@
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
#ifdef OLED_ENABLE
static uint32_t oled_timer = 0;
M keyboards/salicylic_acid3/jisplit89/keymaps/default/keymap.c => keyboards/salicylic_acid3/jisplit89/keymaps/default/keymap.c +1 -1
@@ 16,7 16,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
M keyboards/salicylic_acid3/jisplit89/keymaps/salicylic/keymap.c => keyboards/salicylic_acid3/jisplit89/keymaps/salicylic/keymap.c +1 -1
@@ 16,7 16,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
M keyboards/salicylic_acid3/jisplit89/keymaps/via/keymap.c => keyboards/salicylic_acid3/jisplit89/keymaps/via/keymap.c +1 -1
@@ 16,7 16,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
M keyboards/salicylic_acid3/naked48/keymaps/salicylic/keymap.c => keyboards/salicylic_acid3/naked48/keymaps/salicylic/keymap.c +1 -1
@@ 1,5 1,5 @@
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
extern keymap_config_t keymap_config;
M keyboards/salicylic_acid3/naked48/keymaps/salicylic_with_nafuda/keymap.c => keyboards/salicylic_acid3/naked48/keymaps/salicylic_with_nafuda/keymap.c +1 -1
@@ 1,5 1,5 @@
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
extern keymap_config_t keymap_config;
M keyboards/salicylic_acid3/naked48/keymaps/salicylic_with_setta21/keymap.c => keyboards/salicylic_acid3/naked48/keymaps/salicylic_with_setta21/keymap.c +1 -1
@@ 1,5 1,5 @@
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
extern keymap_config_t keymap_config;
M keyboards/salicylic_acid3/naked60/keymaps/salicylic/keymap.c => keyboards/salicylic_acid3/naked60/keymaps/salicylic/keymap.c +1 -1
@@ 1,5 1,5 @@
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
extern keymap_config_t keymap_config;
M keyboards/salicylic_acid3/naked60/keymaps/salicylic_with_nafuda/keymap.c => keyboards/salicylic_acid3/naked60/keymaps/salicylic_with_nafuda/keymap.c +1 -1
@@ 1,5 1,5 @@
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
extern keymap_config_t keymap_config;
M keyboards/salicylic_acid3/naked60/keymaps/salicylic_with_setta21/keymap.c => keyboards/salicylic_acid3/naked60/keymaps/salicylic_with_setta21/keymap.c +1 -1
@@ 1,5 1,5 @@
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
extern keymap_config_t keymap_config;
M keyboards/salicylic_acid3/naked64/keymaps/default_with_setta21/keymap.c => keyboards/salicylic_acid3/naked64/keymaps/default_with_setta21/keymap.c +1 -1
@@ 1,5 1,5 @@
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
#ifdef RGBLIGHT_ENABLE
M keyboards/salicylic_acid3/naked64/keymaps/salicylic/keymap.c => keyboards/salicylic_acid3/naked64/keymaps/salicylic/keymap.c +1 -1
@@ 1,5 1,5 @@
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
#ifdef RGBLIGHT_ENABLE
M keyboards/salicylic_acid3/naked64/keymaps/salicylic_with_setta21/keymap.c => keyboards/salicylic_acid3/naked64/keymaps/salicylic_with_setta21/keymap.c +1 -1
@@ 1,5 1,5 @@
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
#ifdef RGBLIGHT_ENABLE
M keyboards/salicylic_acid3/nknl7en/keymaps/salicylic/keymap.c => keyboards/salicylic_acid3/nknl7en/keymaps/salicylic/keymap.c +1 -1
@@ 16,7 16,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
M keyboards/salicylic_acid3/nknl7jp/keymaps/default/keymap.c => keyboards/salicylic_acid3/nknl7jp/keymaps/default/keymap.c +1 -1
@@ 16,7 16,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
M keyboards/salicylic_acid3/nknl7jp/keymaps/salicylic/keymap.c => keyboards/salicylic_acid3/nknl7jp/keymaps/salicylic/keymap.c +1 -1
@@ 16,7 16,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
M keyboards/salicylic_acid3/nknl7jp/keymaps/via/keymap.c => keyboards/salicylic_acid3/nknl7jp/keymaps/via/keymap.c +1 -1
@@ 16,7 16,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
extern uint8_t is_master;
M keyboards/salicylic_acid3/setta21/keymaps/salicylic/keymap.c => keyboards/salicylic_acid3/setta21/keymaps/salicylic/keymap.c +1 -1
@@ 1,5 1,5 @@
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
#ifdef RGBLIGHT_ENABLE
M keyboards/satt/comet46/keymaps/satt/keymap.c => keyboards/satt/comet46/keymaps/satt/keymap.c +1 -1
@@ 4,7 4,7 @@
#include QMK_KEYBOARD_H
#include "keymap_jis2us.h"
#include "action_pseudo_lut.h"
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
#ifdef SSD1306OLED
#include "ssd1306.h"
#endif
M keyboards/satt/vision/keymaps/satt/keymap.c => keyboards/satt/vision/keymaps/satt/keymap.c +1 -1
@@ 18,7 18,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include QMK_KEYBOARD_H
#include "keymap_jis2us.h"
#include "action_pseudo.h"
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
enum custom_keycodes {
JIS2US = SAFE_RANGE, /* JIS2US keycode */
M keyboards/satt/vision/keymaps/satt/keymap_jis2us.h => keyboards/satt/vision/keymaps/satt/keymap_jis2us.h +1 -1
@@ 16,7 16,7 @@
#pragma once
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
// clang-format off
/* Keymap for converting JIS to US */
M keyboards/takashicompany/heavy_left/keymaps/default/keymap.c => keyboards/takashicompany/heavy_left/keymaps/default/keymap.c +1 -1
@@ 14,7 14,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
// Defines the keycodes used by our macros in process_record_user
enum custom_keycodes {
M keyboards/takashicompany/heavy_left/keymaps/takashicompany/keymap.c => keyboards/takashicompany/heavy_left/keymaps/takashicompany/keymap.c +1 -1
@@ 14,7 14,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
// Defines the keycodes used by our macros in process_record_user
enum custom_keycodes {
M keyboards/takashicompany/heavy_left/keymaps/via/keymap.c => keyboards/takashicompany/heavy_left/keymaps/via/keymap.c +1 -1
@@ 14,7 14,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
// Defines the keycodes used by our macros in process_record_user
enum custom_keycodes {
M keyboards/takashiski/namecard2x4/keymaps/brainfuck/keymap.c => keyboards/takashiski/namecard2x4/keymaps/brainfuck/keymap.c +1 -1
@@ 14,7 14,7 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
enum Layer
{
M keyboards/thevankeyboards/minivan/keymaps/like_jis/keymap.c => keyboards/thevankeyboards/minivan/keymaps/like_jis/keymap.c +1 -1
@@ 1,5 1,5 @@
#include QMK_KEYBOARD_H
-#include "keymap_jp.h"
+#include "keymap_japanese.h"
extern keymap_config_t keymap_config;
M => +1 -1
@@ 1,7 1,7 @@
#include QMK_KEYBOARD_H
#include "debug.h"
#include "action_layer.h"
#include "keymap_jp.h"
#include "keymap_japanese.h"
static uint16_t start;
M => +2 -2
@@ 2,10 2,10 @@
#include "debug.h"
#include "action_layer.h"
#include "version.h"
#include "keymap_fr_ch.h"
#include "keymap_swiss_fr.h"
#include "keymap_french.h"
#include "keymap_german.h"
#include "keymap_german_ch.h"
#include "keymap_swiss_de.h"
#include "keymap_nordic.h"
#include "keymap_norwegian.h"
#include "keymap_spanish.h"
M => +1 -1
@@ 1,7 1,7 @@
#include QMK_KEYBOARD_H
#include "debug.h"
#include "action_layer.h"
#include "keymap_german_osx.h"
#include "keymap_german_mac_iso.h"
#define BASE 0
#define SYMB 1
M => +3 -3
@@ 5,13 5,13 @@
#include "keymap_neo2.h"
#include "keymap_uk.h"
#include "keymap_colemak.h"
#include "keymap_french_osx.h"
#include "keymap_french_mac_iso.h"
#include "keymap_nordic.h"
#include "keymap_dvorak.h"
#include "keymap_german.h"
#include "keymap_norwegian.h"
#include "keymap_fr_ch.h"
#include "keymap_german_osx.h"
#include "keymap_swiss_fr.h"
#include "keymap_german_mac_iso.h"
#include "keymap_spanish.h"
#include "keymap_bepo.h"
M => +2 -2
@@ 8,8 8,8 @@
#include "keymap_dvorak.h"
#include "keymap_german.h"
#include "keymap_norwegian.h"
#include "keymap_fr_ch.h"
#include "keymap_german_osx.h"
#include "keymap_swiss_fr.h"
#include "keymap_german_mac_iso.h"
#include "keymap_spanish.h"
#include "keymap_bepo.h"
M => +1 -1
@@ 2,7 2,7 @@
#include QMK_KEYBOARD_H
#include "debug.h"
#include "action_layer.h"
#include "keymap_french_osx.h"
#include "keymap_french_mac_iso.h"
#define BASE 0 // default layer
#define SYMB 1 // symbols
M layouts/default/60_abnt2/default_60_abnt2/keymap.c => layouts/default/60_abnt2/default_60_abnt2/keymap.c +1 -1
@@ 1,6 1,6 @@
#include QMK_KEYBOARD_H
-#include "keymap_br_abnt2.h"
+#include "keymap_brazilian_abnt2.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
R => +0 -0
R => +0 -0
R => +0 -0
R => +0 -0
R => +0 -0
R => +0 -0
R => +0 -0
R => +0 -0
R => +0 -0
R => +0 -0
R => +0 -0
R => +0 -0
R => +0 -0
R => +0 -0
R => +1 -1
@@ 18,7 18,7 @@
#pragma once
#include "keymap_br_abnt2.h"
#include "keymap_brazilian_abnt2.h"
#include "quantum.h"
// clang-format off
R => +1 -1
@@ 18,7 18,7 @@
#pragma once
#include "keymap_dvp.h"
#include "keymap_dvorak_programmer.h"
#include "quantum.h"
// clang-format off
R => +1 -1
@@ 18,7 18,7 @@
#pragma once
#include "keymap_french_osx.h"
#include "keymap_french_mac_iso.h"
#include "quantum.h"
// clang-format off
R => +1 -1
@@ 18,7 18,7 @@
#pragma once
#include "keymap_german_osx.h"
#include "keymap_german_mac_iso.h"
#include "quantum.h"
// clang-format off
R => +1 -1
@@ 18,7 18,7 @@
#pragma once
#include "keymap_italian_osx_ansi.h"
#include "keymap_italian_mac_ansi.h"
#include "quantum.h"
// clang-format off
R => +1 -1
@@ 18,7 18,7 @@
#pragma once
#include "keymap_italian_osx_iso.h"
#include "keymap_italian_mac_iso.h"
#include "quantum.h"
// clang-format off
R => +1 -1
@@ 18,7 18,7 @@
#pragma once
#include "keymap_jp.h"
#include "keymap_japanese.h"
#include "quantum.h"
// clang-format off
R => +1 -1
@@ 18,7 18,7 @@
#pragma once
#include "keymap_portuguese_osx_iso.h"
#include "keymap_portuguese_mac_iso.h"
#include "quantum.h"
// clang-format off
R => +1 -1
@@ 18,7 18,7 @@
#pragma once
#include "keymap_german_ch.h"
#include "keymap_swiss_de.h"
#include "quantum.h"
// clang-format off
R => +1 -1
@@ 18,7 18,7 @@
#pragma once
#include "keymap_fr_ch.h"
#include "keymap_swiss_fr.h"
#include "quantum.h"
// clang-format off
M users/sigul/sigul.c => users/sigul/sigul.c +1 -1
@@ 1,4 1,4 @@
-#include "keymap_italian_osx_ansi.h"
+#include "keymap_italian_mac_ansi.h"
#include "sigul.h"
__attribute__ ((weak))