~ruther/qmk_firmware

4701b08b71b187cb3d015bec7e05d30e35c344ac — tmk 12 years ago 9a72c7b + 9dfc611
Merge branch 'gh60'
A keyboard/gh60/Makefile.lufa => keyboard/gh60/Makefile.lufa +123 -0
@@ 0,0 1,123 @@
#----------------------------------------------------------------------------
# On command line:
#
# make all = Make software.
#
# make clean = Clean out built project files.
#
# make coff = Convert ELF to AVR COFF.
#
# make extcoff = Convert ELF to AVR Extended COFF.
#
# make program = Download the hex file to the device.
#                Please customize your programmer settings(PROGRAM_CMD)
#
# make teensy = Download the hex file to the device, using teensy_loader_cli.
#               (must have teensy_loader_cli installed).
#
# make dfu = Download the hex file to the device, using dfu-programmer (must
#            have dfu-programmer installed).
#
# make flip = Download the hex file to the device, using Atmel FLIP (must
#             have Atmel FLIP installed).
#
# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
#               (must have dfu-programmer installed).
#
# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
#                (must have Atmel FLIP installed).
#
# make debug = Start either simulavr or avarice as specified for debugging, 
#              with avr-gdb or avr-insight as the front end for debugging.
#
# make filename.s = Just compile filename.c into the assembler code only.
#
# make filename.i = Create a preprocessed source file for use in submitting
#                   bug reports to the GCC project.
#
# To rebuild project do "make clean" then "make all".
#----------------------------------------------------------------------------

# Target file name (without extension).
TARGET = gh60_lufa

# Directory common source filess exist
TOP_DIR = ../..

# Directory keyboard dependent files exist
TARGET_DIR = .


# List C source files here. (C dependencies are automatically generated.)
SRC +=	keymap.c \
	matrix.c \
	led.c

CONFIG_H = config.h


# MCU name
#MCU = at90usb1287
MCU = atmega32u4

# Processor frequency.
#     This will define a symbol, F_CPU, in all source code files equal to the
#     processor frequency in Hz. You can then use this symbol in your source code to
#     calculate timings. Do NOT tack on a 'UL' at the end, this will be done
#     automatically to create a 32-bit value in your source code.
#
#     This will be an integer division of F_USB below, as it is sourced by
#     F_USB after it has run through any CPU prescalers. Note that this value
#     does not *change* the processor frequency - it should merely be updated to
#     reflect the processor speed set externally so that the code can use accurate
#     software delays.
F_CPU = 16000000


#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8

# Input clock frequency.
#     This will define a symbol, F_USB, in all source code files equal to the
#     input clock frequency (before any prescaling is performed) in Hz. This value may
#     differ from F_CPU if prescaling is used on the latter, and is required as the
#     raw input clock is fed directly to the PLL sections of the AVR for high speed
#     clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
#     at the end, this will be done automatically to create a 32-bit value in your
#     source code.
#
#     If no clock division is performed on the input clock inside the AVR (via the
#     CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)


# Build Options
#   comment out to disable the options.
#
MOUSEKEY_ENABLE = yes	# Mouse keys
EXTRAKEY_ENABLE = yes	# Audio control and System control
CONSOLE_ENABLE = yes	# Console for debug
#NKRO_ENABLE = yes	# USB Nkey Rollover - not yet supported in LUFA
#PS2_MOUSE_ENABLE = yes	# PS/2 mouse(TrackPoint) support


# Boot Section Size in bytes
#   Teensy halfKay   512
#   Atmel DFU loader 4096
#   LUFA bootloader  4096
OPT_DEFS += -DBOOT_SIZE=4096


# Search Path
VPATH += $(TARGET_DIR)
VPATH += $(TOP_DIR)

include $(TOP_DIR)/protocol/lufa.mk
include $(TOP_DIR)/common.mk
include $(TOP_DIR)/rules.mk

plain: OPT_DEFS += -DPLAIN_MAP
plain: all

A keyboard/gh60/Makefile.pjrc => keyboard/gh60/Makefile.pjrc +93 -0
@@ 0,0 1,93 @@
#----------------------------------------------------------------------------
# On command line:
#
# make all = Make software.
#
# make clean = Clean out built project files.
#
# make coff = Convert ELF to AVR COFF.
#
# make extcoff = Convert ELF to AVR Extended COFF.
#
# make program = Download the hex file to the device.
#                Please customize your programmer settings(PROGRAM_CMD)
#
# make teensy = Download the hex file to the device, using teensy_loader_cli.
#               (must have teensy_loader_cli installed).
#
# make dfu = Download the hex file to the device, using dfu-programmer (must
#            have dfu-programmer installed).
#
# make flip = Download the hex file to the device, using Atmel FLIP (must
#             have Atmel FLIP installed).
#
# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
#               (must have dfu-programmer installed).
#
# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
#                (must have Atmel FLIP installed).
#
# make debug = Start either simulavr or avarice as specified for debugging, 
#              with avr-gdb or avr-insight as the front end for debugging.
#
# make filename.s = Just compile filename.c into the assembler code only.
#
# make filename.i = Create a preprocessed source file for use in submitting
#                   bug reports to the GCC project.
#
# To rebuild project do "make clean" then "make all".
#----------------------------------------------------------------------------

# Target file name (without extension).
TARGET = gh60_pjrc

# Directory common source filess exist
TOP_DIR = ../..

# Directory keyboard dependent files exist
TARGET_DIR = .

# keyboard dependent files
SRC =	keymap.c \
	matrix.c \
	led.c

CONFIG_H = config.h


# MCU name, you MUST set this to match the board you are using
# type "make clean" after changing this, so all files will be rebuilt
#MCU = at90usb162       # Teensy 1.0
MCU = atmega32u4       # Teensy 2.0
#MCU = at90usb646       # Teensy++ 1.0
#MCU = at90usb1286      # Teensy++ 2.0


# Processor frequency.
#   Normally the first thing your program should do is set the clock prescaler,
#   so your program will run at the correct speed.  You should also set this
#   variable to same clock speed.  The _delay_ms() macro uses this, and many
#   examples use this variable to calculate timings.  Do not add a "UL" here.
F_CPU = 16000000


# Build Options
#   comment out to disable the options.
#
MOUSEKEY_ENABLE = yes	# Mouse keys
#PS2_MOUSE_ENABLE = yes	# PS/2 mouse(TrackPoint) support
EXTRAKEY_ENABLE = yes	# Audio control and System control
NKRO_ENABLE = yes	# USB Nkey Rollover
CONSOLE_ENABLE = yes    # Console for debug


# Search Path
VPATH += $(TARGET_DIR)
VPATH += $(TOP_DIR)

include $(TOP_DIR)/protocol/pjrc.mk
include $(TOP_DIR)/common.mk
include $(TOP_DIR)/rules.mk

plain: OPT_DEFS += -DPLAIN_MAP
plain: all

A keyboard/gh60/README.md => keyboard/gh60/README.md +89 -0
@@ 0,0 1,89 @@
GH60 keyboard firmware
======================
DIY compact keyboard designed and run by komar007 and Geekhack community.

## Threads on Geekhack.org
- [Prototyping](http://geekhack.org/index.php?topic=34959.0)
- [Beta-test](http://geekhack.org/index.php?topic=37570.0)


## Build
Move to this directory then just run `make` like:

   $ make -f Makfile.pjrc


## Keymap
See keymap.c to define your own favourite keymap.

###Keymap with funky layers.
    Layer 0: Default Layer
    ,-----------------------------------------------------------.
    |Esc|  1|  2|  3|  4|  5|  6|  7|  8|  9|  0|  -|  =|Backsp |
    |-----------------------------------------------------------|
    |Tab  |  Q|  W|  E|  R|  T|  Y|  U|  I|  O|  P|  [|  ]|    \|
    |-----------------------------------------------------------|
    |Caps  |  A|  S|  D|  F|  G|  H|  J|  K|  L|Fn3|  '|Return  |
    |-----------------------------------------------------------|
    |Shift   |  Z|  X|  C|  V|  B|  N|  M|  ,|  .|Fn2|Shift     |
    |-----------------------------------------------------------|
    |Ctrl|Gui |Alt |      Space             |Alt |Gui |App |Fn1 |
    `-----------------------------------------------------------'

    Layer 1: HHKB mode
    ,-----------------------------------------------------------.
    |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete |
    |-----------------------------------------------------------|
    |Caps |   |   |   |   |   |   |   |Psc|Slk|Pus|Up |   |Inser|
    |-----------------------------------------------------------|
    |Contro|VoD|VoU|Mut|   |   |  *|  /|Hom|PgU|Lef|Rig|Enter   |
    |-----------------------------------------------------------|
    |Shift   |   |   |   |   |   |  +|  -|End|PgD|Dow|Shift     |
    |-----------------------------------------------------------|
    |Ctrl|Gui |Alt |      Space             |Alt |Gui |App |xxx |
    `-----------------------------------------------------------'

    Layer 2: Vi mode
    ,-----------------------------------------------------------.
    |  `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backsp |
    |-----------------------------------------------------------|
    |Tab  |Hom|PgD|Up |PgU|End|Hom|PgD|PgU|End|   |   |   |     |
    |-----------------------------------------------------------|
    |Contro|   |Lef|Dow|Rig|   |Lef|Dow|Up |Rig|   |   |Return  |
    |-----------------------------------------------------------|
    |Shift   |   |   |   |   |   |Hom|PgD|PgU|End|xxx|Shift     |
    |-----------------------------------------------------------|
    |Ctrl|Gui |Alt |      Space             |Alt |Gui |App |Ctrl|
    `-----------------------------------------------------------'

    Layer 3: Mouse mode
    ,-----------------------------------------------------------.
    |  `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backsp |
    |-----------------------------------------------------------|
    |Tab  |MwL|MwD|McU|MwU|MwR|MwL|MwD|MwU|MwR|   |   |   |     |
    |-----------------------------------------------------------|
    |Contro|   |McL|McD|McR|   |McL|McD|McU|McR|xxx|   |Return  |
    |-----------------------------------------------------------|
    |Shift   |   |   |Mb1|Mb2|Mb3|Mb2|Mb1|   |   |   |Shift     |
    |-----------------------------------------------------------|
    |Ctrl|Gui |Alt |      Space             |Alt |Gui |xxx |Ctrl|
    `-----------------------------------------------------------'
    Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel 

### Plain keymap without Fn layer.
This will be useful if you want to use key mapping tool like AHK.
To get this plain keymap run:

    $ make -f Makefile.pjrc plain

    ,-----------------------------------------------------------.
    |Esc|  1|  2|  3|  4|  5|  6|  7|  8|  9|  0|  -|  =|Backsp |
    |-----------------------------------------------------------|
    |Tab  |  Q|  W|  E|  R|  T|  Y|  U|  I|  O|  P|  [|  ]|    \|
    |-----------------------------------------------------------|
    |Caps  |  A|  S|  D|  F|  G|  H|  J|  K|  L|  ;|  '|Return  |
    |-----------------------------------------------------------|
    |Shift   |  Z|  X|  C|  V|  B|  N|  M|  ,|  .|  /|Shift     |
    |-----------------------------------------------------------|
    |Ctrl|Gui |Alt |      Space             |Alt |Gui |App |Ctrl|
    `-----------------------------------------------------------'

A keyboard/gh60/config.h => keyboard/gh60/config.h +50 -0
@@ 0,0 1,50 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#ifndef CONFIG_H
#define CONFIG_H


/* USB Device descriptor parameter */
#define VENDOR_ID       0xFEED
#define PRODUCT_ID      0x6060
#define DEVICE_VER      0x0001
#define MANUFACTURER    geekhack
#define PRODUCT         GH60


/* message strings */
#define DESCRIPTION     t.m.k. keyboard firmware for GH60


/* matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 14

/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST

/* Set 0 if need no debouncing */
#define DEBOUNCE    5


/* key combination for command */
#define IS_COMMAND() ( \
    keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)

#endif

A keyboard/gh60/keymap.c => keyboard/gh60/keymap.c +202 -0
@@ 0,0 1,202 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <stdbool.h>
#include <avr/pgmspace.h>
#include "keycode.h"
#include "print.h"
#include "debug.h"
#include "util.h"
#include "keymap.h"


/* GH60 keymap definition macro 
 * K2C, K31 and  K3C are extra keys for ISO
 */
#define KEYMAP( \
    K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, \
    K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
    K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, \
    K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, \
    K40, K41, K42,           K45,                     K4A, K4B, K4C, K4D  \
) { \
    { KC_##K00, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07, KC_##K08, KC_##K09, KC_##K0A, KC_##K0B, KC_##K0C, KC_##K0D }, \
    { KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17, KC_##K18, KC_##K19, KC_##K1A, KC_##K1B, KC_##K1C, KC_##K1D }, \
    { KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_##K27, KC_##K28, KC_##K29, KC_##K2A, KC_##K2B, KC_##K2C, KC_##K2D }, \
    { KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_##K35, KC_##K36, KC_##K37, KC_##K38, KC_##K39, KC_##K3A, KC_##K3B, KC_##K3C, KC_##K3D }, \
    { KC_##K40, KC_##K41, KC_##K42, KC_NO,    KC_NO,    KC_##K45, KC_NO,    KC_NO,    KC_NO,    KC_NO,    KC_##K4A, KC_##K4B, KC_##K4C, KC_##K4D }  \
}

/* ANSI valiant. No extra keys for ISO */
#define KEYMAP_ANSI( \
    K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, \
    K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
    K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B,      K2D, \
    K30, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B,           K3D, \
    K40, K41, K42,           K45,                     K4A, K4B, K4C, K4D  \
) KEYMAP( \ 
    K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, \
    K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
    K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, NO,  K2D, \
    K30, NO,  K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, NO,  K3D, \
    K40, K41, K42,           K45,                     K4A, K4B, K4C, K4D  \
)

#define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)]))


// Assign Fn key(0-7) to a layer to which switch with the Fn key pressed.
static const uint8_t PROGMEM fn_layer[] = {
    0,              // Fn0
    1,              // Fn1
    2,              // Fn2
    3,              // Fn3
    3,              // Fn4
    0,              // Fn5
    0,              // Fn6
    0               // Fn7
};

// Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer.
// See layer.c for details.
static const uint8_t PROGMEM fn_keycode[] = {
    KC_NO,          // Fn0
    KC_NO,          // Fn1
    KC_SLSH,        // Fn2
    KC_SCLN,        // Fn3
    KC_NO,          // Fn4
    KC_NO,          // Fn5
    KC_NO,          // Fn6
    KC_NO           // Fn7
};

static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
#ifdef PLAIN_MAP
    /* Layer 0: Default Layer
     * ,-----------------------------------------------------------.
     * |Esc|  1|  2|  3|  4|  5|  6|  7|  8|  9|  0|  -|  =|Backsp |
     * |-----------------------------------------------------------|
     * |Tab  |  Q|  W|  E|  R|  T|  Y|  U|  I|  O|  P|  [|  ]|    \|
     * |-----------------------------------------------------------|
     * |Caps  |  A|  S|  D|  F|  G|  H|  J|  K|  L|  ;|  '|Return  |
     * |-----------------------------------------------------------|
     * |Shift   |  Z|  X|  C|  V|  B|  N|  M|  ,|  .|  /|Shift     |
     * |-----------------------------------------------------------|
     * |Ctrl|Gui |Alt |      Space             |Alt |Gui |App |Ctrl|
     * `-----------------------------------------------------------'
     */
    KEYMAP(ESC, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSPC, \
           TAB, Q,   W,   E,   R,   T,   Y,   U,   I,   O,   P,   LBRC,RBRC,BSLS, \
           CAPS,A,   S,   D,   F,   G,   H,   J,   K,   L,   SCLN,QUOT,NO,  ENT,  \
           LSFT,NO,  Z,   X,   C,   V,   B,   N,   M,   COMM,DOT, SLSH,NO,  RSFT, \
           LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,APP, RCTL),
#else
    /* Layer 0: Default Layer
     * ,-----------------------------------------------------------.
     * |Esc|  1|  2|  3|  4|  5|  6|  7|  8|  9|  0|  -|  =|Backsp |
     * |-----------------------------------------------------------|
     * |Tab  |  Q|  W|  E|  R|  T|  Y|  U|  I|  O|  P|  [|  ]|    \|
     * |-----------------------------------------------------------|
     * |Caps  |  A|  S|  D|  F|  G|  H|  J|  K|  L|Fn3|  '|Return  |
     * |-----------------------------------------------------------|
     * |Shift   |  Z|  X|  C|  V|  B|  N|  M|  ,|  .|Fn2|Shift     |
     * |-----------------------------------------------------------|
     * |Ctrl|Gui |Alt |      Space             |Alt |Fn4 |Fn4 |Fn1 |
     * `-----------------------------------------------------------'
     */
    KEYMAP_ANSI(
        ESC, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSPC, \
        TAB, Q,   W,   E,   R,   T,   Y,   U,   I,   O,   P,   LBRC,RBRC,BSLS, \
        LCTL,A,   S,   D,   F,   G,   H,   J,   K,   L,   FN3, QUOT,     ENT,  \
        LSFT,Z,   X,   C,   V,   B,   N,   M,   COMM,DOT, FN2,           RSFT, \
        LCTL,LGUI,LALT,          SPC,                     RALT,FN4, FN4, FN1),
    /* Layer 1: HHKB mode
     * ,-----------------------------------------------------------.
     * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete |
     * |-----------------------------------------------------------|
     * |Caps |   |   |   |   |   |   |   |Psc|Slk|Pus|Up |   |Inser|
     * |-----------------------------------------------------------|
     * |Contro|VoD|VoU|Mut|   |   |  *|  /|Hom|PgU|Lef|Rig|Enter   |
     * |-----------------------------------------------------------|
     * |Shift   |   |   |   |   |   |  +|  -|End|PgD|Dow|Shift     |
     * |-----------------------------------------------------------|
     * |Ctrl|Gui |Alt |      Space             |Alt |Gui |App |xxx |
     * `-----------------------------------------------------------'
     */ 
    KEYMAP_ANSI(
        PWR, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12, DEL,  \
        CAPS,NO,  NO,  NO,  NO,  NO,  NO,  NO,  PSCR,SLCK,PAUS,UP,  NO,  INS,  \
        LCTL,VOLD,VOLU,MUTE,NO,  NO,  PAST,PSLS,HOME,PGUP,LEFT,RGHT,     ENT,  \
        LSFT,NO,  NO,  NO,  NO,  NO,  PPLS,PMNS,END, PGDN,DOWN,          RSFT, \
        LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,APP, FN1),
    /* Layer 2: Vi mode (Slash)
     * ,-----------------------------------------------------------.
     * |  `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backsp |
     * |-----------------------------------------------------------|
     * |Tab  |Hom|PgD|Up |PgU|End|Hom|PgD|PgU|End|   |   |   |     |
     * |-----------------------------------------------------------|
     * |Contro|   |Lef|Dow|Rig|   |Lef|Dow|Up |Rig|   |   |Return  |
     * |-----------------------------------------------------------|
     * |Shift   |   |   |   |   |   |Hom|PgD|PgU|End|xxx|Shift     |
     * |-----------------------------------------------------------|
     * |Ctrl|Gui |Alt |      Space             |Alt |Gui |App |Ctrl|
     * `-----------------------------------------------------------'
     */
    KEYMAP_ANSI(
        GRV, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12, BSPC, \
        TAB, HOME,PGDN,UP,  PGUP,END, HOME,PGDN,PGUP,END, NO,  NO,  NO,  NO,   \
        LCTL,NO,  LEFT,DOWN,RGHT,NO,  LEFT,DOWN,UP,  RGHT,NO,  NO,       ENT,  \
        LSFT,NO,  NO,  NO,  NO,  NO,  HOME,PGDN,PGUP,END, FN2,           RSFT, \
        LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,APP, RCTL),
    /* Layer 3: Mouse mode (Semicolon/App)
     * ,-----------------------------------------------------------.
     * |  `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backsp |
     * |-----------------------------------------------------------|
     * |Tab  |   |   |   |   |   |MwL|MwD|MwU|MwR|   |   |   |     |
     * |-----------------------------------------------------------|
     * |Contro|   |Ac0|Ac1|Ac1|   |McL|McD|McU|McR|xxx|   |Return  |
     * |-----------------------------------------------------------|
     * |Shift   |   |   |   |   |Mb3|Mb2|Mb1|Mb4|Mb5|   |Shift     |
     * |-----------------------------------------------------------|
     * |Ctrl|Gui |Alt |      Space             |    |xxx |xxx |    |
     * `-----------------------------------------------------------'
     * Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel 
     */
    KEYMAP_ANSI(
        GRV, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12, BSPC, \
        TAB, NO,  NO,  NO,  NO,  NO,  WH_L,WH_D,WH_U,WH_R,NO,  NO,  NO,  NO,   \
        LCTL,NO,  ACL0,ACL1,ACL2,NO,  MS_L,MS_D,MS_U,MS_R,FN3, NO,       ENT,  \
        LSFT,NO,  NO,  NO,  NO,  BTN3,BTN2,BTN1,BTN4,BTN5,NO,            RSFT, \
        LCTL,LGUI,LALT,          BTN1,                    NO,  FN4, FN4, NO  ),
#endif
};


uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col)
{
    return KEYCODE(layer, row, col);
}

uint8_t keymap_fn_layer(uint8_t index)
{
    return pgm_read_byte(&fn_layer[index]);
}

uint8_t keymap_fn_keycode(uint8_t index)
{
    return pgm_read_byte(&fn_keycode[index]);
}

A keyboard/gh60/led.c => keyboard/gh60/led.c +34 -0
@@ 0,0 1,34 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#include <avr/io.h>
#include "stdint.h"
#include "led.h"


void led_set(uint8_t usb_led)
{
    if (usb_led & (1<<USB_LED_CAPS_LOCK)) {
        // output low
        DDRB |= (1<<2);
        PORTB &= ~(1<<2);
    } else {
        // Hi-Z
        DDRB &= ~(1<<2);
        PORTB &= ~(1<<2);
    }
}

A keyboard/gh60/matrix.c => keyboard/gh60/matrix.c +224 -0
@@ 0,0 1,224 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

/*
 * scan matrix
 */
#include <stdint.h>
#include <stdbool.h>
#include <avr/io.h>
#include <util/delay.h>
#include "print.h"
#include "debug.h"
#include "util.h"
#include "matrix.h"


#ifndef DEBOUNCE
#   define DEBOUNCE	5
#endif
static uint8_t debouncing = DEBOUNCE;

/* matrix state(1:on, 0:off) */
static uint16_t *matrix;
static uint16_t *matrix_debouncing;
static uint16_t matrix0[MATRIX_ROWS];
static uint16_t matrix1[MATRIX_ROWS];
static bool is_modified;

static uint16_t read_cols(void);
static void init_cols(void);
static void unselect_rows(void);
static void select_row(uint8_t row);


inline
uint8_t matrix_rows(void)
{
    return MATRIX_ROWS;
}

inline
uint8_t matrix_cols(void)
{
    return MATRIX_COLS;
}

void matrix_init(void)
{
    // initialize row and col
    unselect_rows();
    init_cols();

    // initialize matrix state: all keys off
    matrix = matrix0;
    matrix_debouncing = matrix1;
    for (uint8_t i=0; i < MATRIX_ROWS; i++) {
        matrix[i] = 0;
        matrix_debouncing[i] = 0;
    }
    is_modified = false;
}

uint8_t matrix_scan(void)
{
    for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
        //unselect_rows();
        select_row(i);
        _delay_us(30);  // without this wait read unstable value.
        uint16_t cols = read_cols();
        if (matrix_debouncing[i] != cols) {
            matrix_debouncing[i] = cols;
            if (debouncing) {
                debug("bounce!: "); debug_hex(debouncing); debug("\n");
            }
            debouncing = DEBOUNCE;
            is_modified = false;
        }
        unselect_rows();
    }
    //unselect_rows();

    if (debouncing) {
        debouncing--;
        _delay_ms(1);
    } else {
        uint16_t *tmp = matrix;
        matrix = matrix_debouncing;
        matrix_debouncing = tmp;
        is_modified = true;
    }

    return 1;
}

bool matrix_is_modified(void)
{
    return is_modified;
}

inline
bool matrix_has_ghost(void)
{
    return false;
}

inline
bool matrix_is_on(uint8_t row, uint8_t col)
{
    return (matrix[row] & (1<<col));
}

inline
uint16_t matrix_get_row(uint8_t row)
{
    return matrix[row];
}

void matrix_print(void)
{
    print("\nr/c 01234567890ABCDEF\n");
    for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
        phex(row); print(": ");
        pbin_reverse16(matrix_get_row(row));
        print("\n");
    }
}

uint8_t matrix_key_count(void)
{
    uint8_t count = 0;
    for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
        count += bitpop16(matrix[i]);
    }
    return count;
}

/* Column pin configuration
 * col: 0   1   2   3   4   5   6   7   8   9   10  11  12  13
 * pin: F0  F1  E6  C7  C6  B6  D4  B1  B0  B5  B4  D7  D6  B3
 */
static void  init_cols(void)
{
    // Input with pull-up(DDR:0, PORT:1)
    DDRF  &= ~(1<<0 | 1<<1);
    PORTF |=  (1<<0 | 1<<1);
    DDRE  &= ~(1<<6);
    PORTE |=  (1<<6);
    DDRD  &= ~(1<<7 | 1<<6 | 1<<4);
    PORTD |=  (1<<7 | 1<<6 | 1<<4);
    DDRC  &= ~(1<<7 | 1<<6);
    PORTC |=  (1<<7 | 1<<6);
    DDRB  &= ~(1<<6 | 1<< 5 | 1<<4 | 1<<3 | 1<<1 | 1<<0);
    PORTB |=  (1<<6 | 1<< 5 | 1<<4 | 1<<3 | 1<<1 | 1<<0);
}

static uint16_t read_cols(void)
{
    return (PINF&(1<<0) ? 0 : (1<<0)) |
           (PINF&(1<<1) ? 0 : (1<<1)) |
           (PINE&(1<<6) ? 0 : (1<<2)) |
           (PINC&(1<<7) ? 0 : (1<<3)) |
           (PINC&(1<<6) ? 0 : (1<<4)) |
           (PINB&(1<<6) ? 0 : (1<<5)) |
           (PIND&(1<<4) ? 0 : (1<<6)) |
           (PINB&(1<<1) ? 0 : (1<<7)) |
           (PINB&(1<<0) ? 0 : (1<<8)) |
           (PINB&(1<<5) ? 0 : (1<<9)) |
           (PINB&(1<<4) ? 0 : (1<<10)) |
           (PIND&(1<<7) ? 0 : (1<<11)) |
           (PIND&(1<<6) ? 0 : (1<<12)) |
           (PINB&(1<<3) ? 0 : (1<<13));
}

/* Row pin configuration
 * row: 0   1   2   3   4
 * pin: D0  D1  D2  D3  D5
 */
static void unselect_rows(void)
{
    // Hi-Z(DDR:0, PORT:0) to unselect
    DDRD  &= ~0b00101111;
    PORTD &= ~0b00101111;
}

static void select_row(uint8_t row)
{
    // Output low(DDR:1, PORT:0) to select
    switch (row) {
        case 0:
            DDRD  |= (1<<0);
            PORTD &= ~(1<<0);
            break;
        case 1:
            DDRD  |= (1<<1);
            PORTD &= ~(1<<1);
            break;
        case 2:
            DDRD  |= (1<<2);
            PORTD &= ~(1<<2);
            break;
        case 3:
            DDRD  |= (1<<3);
            PORTD &= ~(1<<3);
            break;
        case 4:
            DDRD  |= (1<<5);
            PORTD &= ~(1<<5);
            break;
    }
}

M protocol/pjrc/main.c => protocol/pjrc/main.c +0 -3
@@ 44,9 44,6 @@

int main(void)
{
    DEBUG_LED_CONFIG;
    DEBUG_LED_OFF;

    // set for 16 MHz clock
    CPU_PRESCALE(0);