~ruther/qmk_firmware

45f10b4c4b308226fa1568277654a13853a03ab4 — IBNobody 9 years ago 12a9b2b
Fixed how note arrays are used.
M keyboard/atomic/keymaps/pvc/keymap.c => keyboard/atomic/keymaps/pvc/keymap.c +9 -35
@@ 75,8 75,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 },
};

#define IS_LAYER_ON(layer) (layer_state & (1UL << (layer)))
#define IS_LAYER_OFF(layer) (!IS_LAYER_ON(layer))

#ifdef AUDIO_ENABLE



@@ 201,24 199,14 @@ Q_NOTE(_B8   ) ,
};

float tone_rs[][2] = {
Q_NOTE(_F8   ) ,
Q_NOTE(_G8   ) ,
Q_NOTE(_GS8  ) ,
Q_NOTE(_A8   ) ,
Q_NOTE(_A4   ) ,
Q_NOTE(_A4   ) ,
Q_NOTE(_A4   ) ,
Q_NOTE(_A4   ) ,
Q_NOTE(_AS8  ) ,
Q_NOTE(_B8   ) ,
};

float tone_fn[][2] = {
  {440.0*pow(2.0,(59)/12.0), 8},
  {440.0*pow(2.0,(60)/12.0), 8},
  {0, 4},
  {440.0*pow(2.0,(67)/12.0), 16},
  {0, 4},
  {440.0*pow(2.0,(69)/12.0), 16},
  {0, 4},
  {440.0*pow(2.0,(67)/12.0), 16}
};
#endif

void update_quad_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3, uint8_t layer4, bool order)


@@ 253,18 241,18 @@ void update_quad_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3, uint8_t l
const uint16_t PROGMEM fn_actions[] = {
};

#define ARRAY_SIZE(x) ((sizeof x) / (sizeof *x))
//#define MUSIC_ARRAY_SIZE(x) (((int)(sizeof(x) / (sizeof(x[0][0])))) / 2)

const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{

  // MACRODOWN only works in this function
      switch(id) {
        case M_LW:
          if (record->event.pressed) {
            #ifdef AUDIO_ENABLE
              println("PlayNotes LW");
              print_val_hex32(ARRAY_SIZE(tone_lw));
              play_notes(&tone_lw, 96, false);
              PLAY_NOTE_ARRAY(tone_lw, false, STACCATO);
            #endif
            layer_on(_LW);
            update_tri_layer(_LW, _RS, _FN);


@@ 277,7 265,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
          if (record->event.pressed) {
            #ifdef AUDIO_ENABLE
              println("PlayNotes RS");
              play_notes(&tone_rs, 6, false);
              PLAY_NOTE_ARRAY(tone_rs, false, LEGATO);
            #endif
            layer_on(_RS);
            update_tri_layer(_LW, _RS, _FN);


@@ 295,33 283,19 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
#ifdef AUDIO_ENABLE
float start_up[][2] = {
Q_NOTE(_E4   ) ,
{0,1} ,
Q_NOTE(_E4   ) ,
{0,1} ,
Q_NOTE(_F4   ) ,
{0,1} ,
Q_NOTE(_G4   ) ,
{0,1} ,
Q_NOTE(_G4   ) ,
{0,1} ,
Q_NOTE(_F4   ) ,
{0,1} ,
Q_NOTE(_E4   ) ,
{0,1} ,
Q_NOTE(_D4   ) ,
{0,1} ,
Q_NOTE(_C4   ) ,
{0,1} ,
Q_NOTE(_C4   ) ,
{0,1} ,
Q_NOTE(_D4   ) ,
{0,1} ,
Q_NOTE(_E4   ) ,
{0,1} ,
H_NOTE(_E4   ) ,
{0,1} ,
Q_NOTE(_D4   ) ,
{0,1} ,
H_NOTE(_D4   ) ,
};
#endif


@@ 329,7 303,7 @@ H_NOTE(_D4   ) ,
void matrix_init_user(void) {
  #ifdef AUDIO_ENABLE
    init_notes();
    play_notes(&start_up, 29, false);
    PLAY_NOTE_ARRAY(start_up, false, STACCATO);
    println("Matrix Init");
  #endif
}

M quantum/audio.c => quantum/audio.c +7 -7
@@ 181,7 181,7 @@ void init_notes() {
        DDRC |= _BV(PORTC6);

        TIMSK3 &= ~_BV(OCIE3A); // Turn off 3A interputs
        

        TCCR3A = 0x0; // Options not needed
        TCCR3B = _BV(CS31) | _BV(CS30) | _BV(WGM32); // 64th prescaling and CTC
        OCR3A = SAMPLE_DIVIDER - 1; // Correct count/compare, related to sample playback


@@ 202,14 202,14 @@ ISR(TIMER3_COMPA_vect) {
            if (voices == 1) {
                // SINE
                OCR4A = pgm_read_byte(&sinewave[(uint16_t)place]) >> 2;
            

                // SQUARE
                // if (((int)place) >= 1024){
                //     OCR4A = 0xFF >> 2;
                // } else {
                //     OCR4A = 0x00;
                // }
                

                // SAWTOOTH
                // OCR4A = (int)place / 4;



@@ 298,9 298,9 @@ ISR(TIMER3_COMPA_vect) {

        note_position++;
        bool end_of_note = false;
        if (ICR3 > 0) 
        if (ICR3 > 0)
            end_of_note = (note_position >= (note_length / ICR3 * 0xFFFF));
        else 
        else
            end_of_note = (note_position >= (note_length * 0x7FF));
        if (end_of_note) {
            current_note++;


@@ 318,7 318,7 @@ ISR(TIMER3_COMPA_vect) {
                    return;
                }
            }
            if (!note_resting && ((int)notes_rest != 0)) {
            if (!note_resting && (notes_rest > 0)) {
                note_resting = true;
                note_frequency = 0;
                note_length = notes_rest;


@@ 412,7 412,7 @@ if (audio_config.enable && voices < 8) {
        if (frequency != 0) {
            double starting_f = frequency;
            if (frequency < freq) {
                for (double f = starting_f; f <= freq; f += ((freq - starting_f) / 2000.0)) {   
                for (double f = starting_f; f <= freq; f += ((freq - starting_f) / 2000.0)) {
                    frequency = f;
                }
            } else if (frequency > freq) {

M quantum/audio.h => quantum/audio.h +15 -2
@@ 4,6 4,9 @@
#include <util/delay.h>
#include "musical_notes.h"

#ifndef AUDIO_H
#define AUDIO_H

typedef union {
    uint8_t raw;
    struct {


@@ 19,6 22,16 @@ void audio_off(void);
void play_sample(uint8_t * s, uint16_t l, bool r);
void play_note(double freq, int vol);
void stop_note(double freq);
void stop_all_notes();
void init_notes();
void stop_all_notes(void);
void init_notes(void);
void play_notes(float (*np)[][2], uint8_t n_length, bool n_repeat, float n_rest);


// These macros are used to allow play_notes to play an array of indeterminate
// length. This works around the limitation of C's sizeof operation on pointers.
// The global float array for the song must be used here.
#define NOTE_ARRAY_SIZE(x) ((int)(sizeof(x) / (sizeof(x[0]))))
#define PLAY_NOTE_ARRAY(note_array, note_repeat, note_rest_style) play_notes(&note_array, NOTE_ARRAY_SIZE((note_array)), (note_repeat), (note_rest_style));


#endif
\ No newline at end of file

M quantum/keymap_common.c => quantum/keymap_common.c +2 -2
@@ 189,7 189,7 @@ static action_t keycode_to_action(uint16_t keycode)
        case RESET: ; // RESET is 0x5000, which is why this is here
            clear_keyboard();
            #ifdef AUDIO_ENABLE
                play_notes(&goodbye, 3, false, 0);
                PLAY_NOTE_ARRAY(goodbye, false, 0);
            #endif
            _delay_ms(250);
            #ifdef ATREUS_ASTAR


@@ 202,7 202,7 @@ static action_t keycode_to_action(uint16_t keycode)
            debug_enable = true;
            break;
        case 0x5002 ... 0x50FF:
            // MAGIC actions (BOOTMAGIC without the boot)   
            // MAGIC actions (BOOTMAGIC without the boot)
            if (!eeconfig_is_enabled()) {
                eeconfig_init();
            }

M quantum/musical_notes.h => quantum/musical_notes.h +6 -1
@@ 9,7 9,7 @@
#define WHOLE_NOTE(note)     {(NOTE##note), 64}
#define HALF_NOTE(note)      {(NOTE##note), 32}
#define QUARTER_NOTE(note)   {(NOTE##note), 16}
#define EIGTH_NOTE(note)     {(NOTE##note), 8}
#define EIGHTH_NOTE(note)    {(NOTE##note), 8}
#define SIXTEENTH_NOTE(note) {(NOTE##note), 4}

// Note Types Short


@@ 19,6 19,11 @@
#define E_NOTE(n) EIGTH_NOTE(n)
#define S_NOTE(n) SIXTEENTH_NOTE(n)

// Note Styles
// Staccato makes sure there is a rest between each note. Think: TA TA TA
// Legato makes notes flow together. Think: TAAA
#define STACCATO 0.01
#define LEGATO   0

// Notes - # = Octave
#define NOTE_REST         0.00