~ruther/qmk_firmware

41f649c9a95985603d1063f2ec5e2864a7e32a0b — Zach White 4 years ago d91938c
fix line endings
M quantum/rgb_matrix_animations/hue_breathing_anim.h => quantum/rgb_matrix_animations/hue_breathing_anim.h +22 -22
@@ 1,22 1,22 @@
#ifndef DISABLE_RGB_MATRIX_HUE_BREATHING
RGB_MATRIX_EFFECT(HUE_BREATHING)
#    ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS

// Change huedelta to adjust range of hue change. 0-255.
// Hue Breathing - All LED's light up
bool HUE_BREATHING(effect_params_t* params) {
    RGB_MATRIX_USE_LIMITS(led_min, led_max);
    uint8_t  huedelta = 12;
    HSV      hsv      = rgb_matrix_config.hsv;
    uint16_t time     = scale16by8(g_rgb_timer, rgb_matrix_config.speed / 8);
    hsv.h             = hsv.h + scale8(abs8(sin8(time) - 128) * 2, huedelta);
    RGB rgb           = hsv_to_rgb(hsv);
    for (uint8_t i = led_min; i < led_max; i++) {
        RGB_MATRIX_TEST_LED_FLAGS();
        rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
    }
    return led_max < DRIVER_LED_TOTAL;
}

#    endif  // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
#endif      // DISABLE_RGB_HUE_BREATHING
#ifndef DISABLE_RGB_MATRIX_HUE_BREATHING
RGB_MATRIX_EFFECT(HUE_BREATHING)
#    ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS

// Change huedelta to adjust range of hue change. 0-255.
// Hue Breathing - All LED's light up
bool HUE_BREATHING(effect_params_t* params) {
    RGB_MATRIX_USE_LIMITS(led_min, led_max);
    uint8_t  huedelta = 12;
    HSV      hsv      = rgb_matrix_config.hsv;
    uint16_t time     = scale16by8(g_rgb_timer, rgb_matrix_config.speed / 8);
    hsv.h             = hsv.h + scale8(abs8(sin8(time) - 128) * 2, huedelta);
    RGB rgb           = hsv_to_rgb(hsv);
    for (uint8_t i = led_min; i < led_max; i++) {
        RGB_MATRIX_TEST_LED_FLAGS();
        rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
    }
    return led_max < DRIVER_LED_TOTAL;
}

#    endif  // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
#endif      // DISABLE_RGB_HUE_BREATHING

M quantum/rgb_matrix_animations/hue_pendulum_anim.h => quantum/rgb_matrix_animations/hue_pendulum_anim.h +17 -17
@@ 1,17 1,17 @@
#ifndef DISABLE_RGB_MATRIX_HUE_PENDULUM
RGB_MATRIX_EFFECT(HUE_PENDULUM)
#    ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS

// Change huedelta to adjust range of hue change. 0-255.
// Looks better with a low value and slow speed for subtle change.
// Hue Pendulum - color changes in a wave to the right before reversing direction
static HSV HUE_PENDULUM_math(HSV hsv, uint8_t i, uint8_t time) {
    uint8_t huedelta = 12;
    hsv.h            = hsv.h + scale8(abs8(sin8(time) + (g_led_config.point[i].x) - 128) * 2, huedelta);
    return hsv;
}

bool HUE_PENDULUM(effect_params_t* params) { return effect_runner_i(params, &HUE_PENDULUM_math); }

#    endif  // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
#endif      // DISABLE_RGB_HUE_PENDULUM
#ifndef DISABLE_RGB_MATRIX_HUE_PENDULUM
RGB_MATRIX_EFFECT(HUE_PENDULUM)
#    ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS

// Change huedelta to adjust range of hue change. 0-255.
// Looks better with a low value and slow speed for subtle change.
// Hue Pendulum - color changes in a wave to the right before reversing direction
static HSV HUE_PENDULUM_math(HSV hsv, uint8_t i, uint8_t time) {
    uint8_t huedelta = 12;
    hsv.h            = hsv.h + scale8(abs8(sin8(time) + (g_led_config.point[i].x) - 128) * 2, huedelta);
    return hsv;
}

bool HUE_PENDULUM(effect_params_t* params) { return effect_runner_i(params, &HUE_PENDULUM_math); }

#    endif  // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
#endif      // DISABLE_RGB_HUE_PENDULUM

M quantum/rgb_matrix_animations/hue_wave_anim.h => quantum/rgb_matrix_animations/hue_wave_anim.h +17 -17
@@ 1,17 1,17 @@
#ifndef DISABLE_RGB_MATRIX_HUE_WAVE
RGB_MATRIX_EFFECT(HUE_WAVE)
#    ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS

// Change huedelta to adjust range of hue change. 0-255.
// Looks better with a low value and slow speed for subtle change.
// Hue Wave - color changes in a wave to the right
static HSV HUE_WAVE_math(HSV hsv, uint8_t i, uint8_t time) {
    uint8_t huedelta = 24;
    hsv.h            = hsv.h + scale8(abs8(g_led_config.point[i].x - time), huedelta);
    return hsv;
}

bool HUE_WAVE(effect_params_t* params) { return effect_runner_i(params, &HUE_WAVE_math); }

#    endif  // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
#endif      // DISABLE_RGB_HUE_WAVE
#ifndef DISABLE_RGB_MATRIX_HUE_WAVE
RGB_MATRIX_EFFECT(HUE_WAVE)
#    ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS

// Change huedelta to adjust range of hue change. 0-255.
// Looks better with a low value and slow speed for subtle change.
// Hue Wave - color changes in a wave to the right
static HSV HUE_WAVE_math(HSV hsv, uint8_t i, uint8_t time) {
    uint8_t huedelta = 24;
    hsv.h            = hsv.h + scale8(abs8(g_led_config.point[i].x - time), huedelta);
    return hsv;
}

bool HUE_WAVE(effect_params_t* params) { return effect_runner_i(params, &HUE_WAVE_math); }

#    endif  // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
#endif      // DISABLE_RGB_HUE_WAVE