New DZ60 layout (#2744) * initial commit * - Move layout to readme - Finish first (0) layer * remove cruft * fix ASCII keymap in readme * fix ASCII keymap in readme #2 * fix ASCII keymap in readme * rename layers * use 2 shift layout * rename layers, populate additional layers * final layout (TM) * fix RGB saturation increase position
2 files changed, 100 insertions(+), 0 deletions(-) A keyboards/dz60/keymaps/weeheavy/README.md A keyboards/dz60/keymaps/weeheavy/keymap.c
A keyboards/dz60/keymaps/weeheavy/README.md => keyboards/dz60/keymaps/weeheavy/README.md +61 -0
@@ 0,0 1,61 @@  # weeheavy's DZ60 split spacebar layout * 2u left shift * arrow cluster * split spacebar with a center key ## Layouts The base layout is ANSI QWERTY. Key sizes (ASCII keyboards below match this scale): 1u = 4 chars = | | 1.25u = 5 chars = | | 1.5u = 6 chars = | | 1.75u = 7 chars = | | 2u = 8 chars = | | 2.25u = 9 chars = | | 2.75u = 11 chars = | | 6.25u = 25 chars = | | ### Layer 0: Base layout Specialities: * Arrow cluster * FN1: access to layer 1 * F2: access to layer 2 ``` ,----------------------------------------------------------. |Es||1 ||2 ||3 ||4 ||5 ||6 ||7 ||8 ||9 ||0 ||- ||= || Bksp | |----------------------------------------------------------+ |Tab ||Q ||W ||E ||R ||T ||Y ||U ||I ||O ||P ||[ ||] || \ | |----------------------------------------------------------+ |Caps ||A ||S ||D ||F ||G ||H ||J ||K ||L ||; ||' || Enter | |----------------------------------------------------------+ |Shift ||Z ||X ||C ||V ||B ||N ||M ||, ||. ||/ ||Sf||↑ ||Dl| |----------------------------------------------------------+ |Ctl||Win||Alt|| Space ||FN1|| Space ||Al||F2||← ||↓ ||→ | `----------------------------------------------------------' ``` ### Layer 1: Utility Specialities: * F1-F12 keys when holding FN1 * Movement cluster on the right hand side * Multimedia cluster on the bottom right * RGB config on the left hand side ### Layer 2: Config and setup Specialities: * Reset key on ESC and backslash location * Additional "B" key (a learning from my mistakes)
A keyboards/dz60/keymaps/weeheavy/keymap.c => keyboards/dz60/keymaps/weeheavy/keymap.c +39 -0
@@ 0,0 1,39 @@ #include "dz60.h" // Make special keycodes more visible #define ____ KC_TRNS #define XXXX KC_NO // Layer definition #define L0 0 #define L1 1 #define L2 2 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { // Base layer - ANSI QWERTY [L0] = LAYOUT_2_shifts( KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, XXXX, KC_BSPC, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_LSFT, XXXX, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_DEL, KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(L1), KC_SPC, KC_RALT, MO(L2), KC_LEFT, KC_DOWN, KC_RIGHT), // Utility layer - RGB and multimedia control [L1] = LAYOUT_2_shifts( ____, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, ____, ____, ____, RGB_TOG, RGB_MOD, RGB_M_K, RGB_M_R, ____, ____, KC_PSCR, ____, KC_PAUS, ____, ____, ____, ____, ____, RGB_HUI, RGB_HUD, ____, ____, ____, ____, KC_INS, KC_HOME, KC_PGUP, ____, ____, ____, ____, ____, RGB_SAI, RGB_SAD, ____, ____, ____, ____, ____, KC_END, KC_PGDN, ____, KC_MPLY, KC_VOLU, KC_MUTE, ____, RGB_VAI, RGB_VAD, ____, ____, ____, ____, ____, KC_MPRV, KC_VOLD, KC_MNXT), // Setup layer - Reset an additional "b" button [L2] = LAYOUT_2_shifts( RESET, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, KC_B, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, RESET, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____), };