Add new layer actions.
6 files changed, 323 insertions(+), 315 deletions(-) M common/action.c M common/action.h M common/keyboard.c M common/keyboard.h M common/keymap.h M keyboard/hhkb/keymap.c
M common/action.c => common/action.c +187 -207
@@ 1,6 1,6 @@ #include "host.h" #include "timer.h" //#include "keymap.h" #include "keymap.h" #include "keycode.h" #include "keyboard.h" @@ #include "mousekey.h" 78,8 78,6 @@ typedef enum { IDLE, DELAYING, WAITING, PRESSING } kbdstate_t; static kbdstate_t kbdstate = IDLE; static uint8_t fn_state_bits = 0; static keyrecord_t delayed_fn = {}; static keyrecord_t waiting_key = {}; static const char *state_str(kbdstate_t state) @@ { 96,17 94,6 @@ static bool anykey_sent_to_host(void) } /* static void layer_switch_on(uint8_t code); static void layer_switch_off(uint8_t code); static void key_action(uint8_t code, keyevent_t event); static void key_pressed(uint8_t code, keyevent_t event); static void key_released(uint8_t code, keyevent_t event); static void mod_pressed(uint8_t code, keyevent_t event); static void mod_released(uint8_t code, keyevent_t event); */ static void register_code(uint8_t code); static void unregister_code(uint8_t code); @@ static void register_mods(uint8_t mods); 118,6 105,7 @@ static void layer_switch(uint8_t new_layer); /* tap */ #define TAP_TIME 200 #define LAYER_DELAY 200 static keyevent_t last_event = {}; static uint16_t last_event_time = 0; @@ static uint8_t tap_count = 0; 125,10 113,10 @@ static uint8_t tap_count = 0; /* layer */ uint8_t default_layer = 0; uint8_t current_layer = 0; uint8_t waiting_layer = 0; keyrecord_t delaying_layer = {}; void action_exec(action_t action, keyevent_t event) void action_exec(keyevent_t event) { /* count tap when key is up */ @@ if (KEYEQ(event.key, last_event.key) && timer_elapsed(last_event_time) < TAP_TIME) { 137,6 125,20 @@ void action_exec(action_t action, keyevent_t event) tap_count = 0; } /* layer switch after LAYER_DELAY */ if (delaying_layer.action.code && timer_elapsed(delaying_layer.event.time) > LAYER_DELAY) { switch (delaying_layer.action.kind.id) { case ACT_LAYER_PRESSED: layer_switch(delaying_layer.action.layer.opt); break; case ACT_LAYER_BIT: layer_switch(current_layer | delaying_layer.action.layer.opt); break; } delaying_layer = (keyrecord_t){}; } action_t action = keymap_get_action(current_layer, event.key.row, event.key.col); debug("action: "); debug_hex16(action.code); debug("\n"); debug("kind.id: "); debug_hex(action.kind.id); debug("\n"); @@ debug("kind.param: "); debug_hex16(action.kind.param); debug("\n"); 145,6 147,7 @@ void action_exec(action_t action, keyevent_t event) switch (action.kind.id) { case ACT_LMODS: // normal key or key plus mods if (event.pressed) { register_mods(action.key.mods); @@ register_code(action.key.code); 162,94 165,207 @@ void action_exec(action_t action, keyevent_t event) unregister_mods(action.key.mods<<4); } break; case ACT_LAYER: switch (action.layer_key.code) { case 0x00: // Momentary switch // TODO: history of layer switch case ACT_LMOD_TAP: break; case ACT_RMOD_TAP: break; case ACT_USAGE: #ifdef EXTRAKEY_ENABLE switch (action.usage.page) { case ACTION_USAGE_PAGE_SYSTEM: if (event.pressed) { layer_switch(action.layer_key.layer); host_system_send(action.usage.code); } else { layer_switch(default_layer); host_system_send(0); } break; case 0x01: // Oneshot switch // TODO: case ACTION_USAGE_PAGE_CONSUMER: if (event.pressed) { host_consumer_send(action.usage.code); } else { host_consumer_send(0); } break; case 0x02: // reserved case 0x03: // reserved } #endif break; case ACT_MOUSEKEY: #ifdef MOUSEKEY_ENABLE if (event.pressed) { mousekey_on(action.key.code); mousekey_send(); } else { mousekey_off(action.key.code); mousekey_send(); } #endif break; case ACT_LAYER_PRESSED: // layer action when pressed switch (action.layer.code) { case 0x00: if (event.pressed) { layer_switch(action.layer.opt); } break; case 0xF0 ... 0xF7: // Tap to enable/disable case 0xF8 ... 0xFF: // Tap to toggle layer // TODO: case 0xF0: // TODO: tap toggle break; default: // with keycode for tap case 0xFF: if (event.pressed) { default_layer = action.layer.opt; layer_switch(default_layer); } break; default: // with tap key debug("tap: "); debug_hex(tap_count); debug("\n"); // TODO: layer switch // TODO: in case tap is interrupted by other key if (event.pressed) { // when any key down if (host_has_anykey()) { if (tap_count == 0) register_code(action.layer_key.code); } else { } if (tap_count == 0) { if (host_has_anykey()) { register_code(action.layer_key.code); register_code(action.layer.code); } else { waiting_layer = action.layer_key.layer; delaying_layer = (keyrecord_t){ .event = event, .action = action, .mods = keyboard_report->mods }; } } // register key when press after a tap if (tap_count > 0) { register_code(action.layer_key.code); } else if (tap_count > 0) { register_code(action.layer.code); } } else { // type key after tap if (tap_count == 1) { register_code(action.layer_key.code); delaying_layer = (keyrecord_t){}; register_code(action.layer.code); } unregister_code(action.layer_key.code); unregister_code(action.layer.code); } break; } break; case ACT_USAGE: #ifdef EXTRAKEY_ENABLE switch (action.usage.page) { case ACTION_USAGE_PAGE_SYSTEM: case ACT_LAYER_RELEASED: switch (action.layer.code) { case 0x00: if (event.pressed) { host_system_send(action.usage.code); layer_switch(action.layer.opt); } break; case 0xF0: // Ignored. LAYER_RELEASED with tap toggle is invalid action. break; case 0xFF: if (!event.pressed) { default_layer = action.layer.opt; layer_switch(default_layer); } break; default: // Ignored. LAYER_RELEASED with tap key is invalid action. break; } break; case ACT_LAYER_BIT: switch (action.layer.code) { case 0x00: if (event.pressed) { layer_switch(current_layer | action.layer.opt); } else { host_system_send(0); layer_switch(current_layer & ~action.layer.opt); } break; case ACTION_USAGE_PAGE_CONSUMER: case 0xF0: // TODO: tap toggle break; case 0xFF: // change default layer if (event.pressed) { host_consumer_send(action.usage.code); default_layer = current_layer | action.layer.opt; layer_switch(default_layer); } else { host_consumer_send(0); default_layer = current_layer & ~action.layer.opt; layer_switch(default_layer); } break; default: // with tap key debug("tap: "); debug_hex(tap_count); debug("\n"); if (event.pressed) { if (tap_count == 0) { if (host_has_anykey()) { register_code(action.layer.code); } else { delaying_layer = (keyrecord_t){ .event = event, .action = action, .mods = keyboard_report->mods }; } } else if (tap_count > 0) { register_code(action.layer.code); } } else { if (tap_count == 0) { // no tap layer_switch(current_layer & ~action.layer.opt); } else if (tap_count == 1) { // tap register_code(action.layer.code); } unregister_code(action.layer.code); } break; } #endif break; case ACT_MOUSEKEY: #ifdef MOUSEKEY_ENABLE if (event.pressed) { mousekey_on(action.key.code); mousekey_send(); } else { mousekey_off(action.key.code); mousekey_send(); case ACT_LAYER_EXT: switch (action.layer.opt) { case 0x00: // set default layer when pressed switch (action.layer.code) { case 0x00: if (event.pressed) { layer_switch(default_layer); } break; case 0xF0: // TODO: tap toggle break; case 0xFF: if (event.pressed) { default_layer = current_layer; layer_switch(default_layer); } break; default: // TODO: tap key break; } break; case 0x01: // set default layer when released switch (action.layer.code) { case 0x00: if (!event.pressed) { layer_switch(default_layer); } break; case 0xFF: if (!event.pressed) { default_layer = current_layer; layer_switch(default_layer); } break; case 0xF0: default: // Ignore tap. if (!event.pressed) { layer_switch(default_layer); } break; } break; } #endif break; case ACT_LMOD_TAP: case ACT_RMOD_TAP: case ACT_MACRO: case ACT_COMMAND: @@ case ACT_FUNCTION: 263,142 379,6 @@ void action_exec(action_t action, keyevent_t event) } #if 0 /* Key Action */ inline static void key_action(uint8_t code, keyevent_t event) { if (event.pressed) key_pressed(code, event); else key_released(code, event); } void fn_action(uint8_t code, keyevent_t event) { } /* Key */ inline static void key_pressed(uint8_t code, keyevent_t event) { uint8_t tmp_mods; switch (kbdstate) { case IDLE: register_code(code); NEXT(PRESSING); break; case PRESSING: register_code(code); break; case DELAYING: waiting_key = (keyrecord_t) { .event = event, .code = code, .mods = keyboard_report->mods, .time = timer_read() }; NEXT(WAITING); break; case WAITING: // play back key stroke tmp_mods = keyboard_report->mods; host_set_mods(delayed_fn.mods); register_code(delayed_fn.code); host_set_mods(waiting_key.mods); register_code(waiting_key.code); host_set_mods(tmp_mods); register_code(code); NEXT(IDLE); break; } } inline static void key_released(uint8_t code, keyevent_t event) { uint8_t tmp_mods; switch (kbdstate) { case IDLE: unregister_code(code); break; case PRESSING: unregister_code(code); if (!anykey_sent_to_host()) NEXT(IDLE); break; case DELAYING: unregister_code(code); break; case WAITING: if (code == waiting_key.code) { layer_switch_on(delayed_fn.code); NEXT(IDLE); // process waiting_key tmp_mods = keyboard_report->mods; host_set_mods(waiting_key.mods); keymap_process_event(waiting_key.event); host_set_mods(tmp_mods); keymap_process_event(event); } else { unregister_code(code); } break; } } /* layer switch momentary */ inline static void layerkey_pressed(uint8_t code, keyevent_t event) { uint8_t tmp_mods; switch (kbdstate) { case IDLE: layer_switch_on(code); break; case PRESSING: // ignore break; case DELAYING: waiting_key = (keyrecord_t) { .event = event, .code = code, .mods = keyboard_report->mods, .time = timer_read() }; NEXT(WAITING); break; case WAITING: tmp_mods = keyboard_report->mods; host_set_mods(delayed_fn.mods); register_code(delayed_fn.code); host_set_mods(waiting_key.mods); register_code(waiting_key.code); host_set_mods(tmp_mods); if (kind == FN_DOWN) { // ignore Fn } else if (kind == FNK_DOWN) { register_code(code); } else if (kind == KEY_DOWN) { register_code(code); } NEXT(IDLE); break; } } inline static void layerkey_released(uint8_t code, keyevent_t event) { switch (kbdstate) { case IDLE: layer_switch_off(code); break; case PRESSING: case DELAYING: case WAITING: if (layer_switch_off(code)) NEXT(IDLE); break; } } #endif static void register_code(uint8_t code) { if (code == KC_NO) {
M common/action.h => common/action.h +91 -61
@@ 15,10 15,6 @@ ACT_LMODS(0000) 0 0 0 0| mods(4) | 0 0 0 0 0 0| 1 0 (reserved) 0 0 0 0| mods(4) | 0 0 0 0 0 0| 1 1 (reserved) 0 0 0 0| mods(4) | keycode(8) Key+Lmods ??? 0 0 0 0| mods(4) | 1 1 1 1 0| tap(3) Lmods+tap Switch(enable/disable) 0 0 0 0| mods(4) | 1 1 1 1 1| tap(3) Lmods+tap Toggle(on/off) ??? ACT_RMODS(0001) @@ 0 0 0 1| 0 0 0 0| 0 0 0 0 0 0 0 0 No action(not used) 28,10 24,6 @@ ACT_RMODS(0001) 0 0 0 1| mods(4) | 0 0 0 0 0 0| 1 0 (reserved) 0 0 0 1| mods(4) | 0 0 0 0 0 0| 1 1 (reserved) 0 0 0 1| mods(4) | keycode(8) Key+Rmod ??? 0 0 0 1| mods(4) | 1 1 1 1 0| tap(3) Rmods+tap Switch(enable/disable) 0 0 0 1| mods(4) | 1 1 1 1 1| tap(3) Rmods+tap Toggle(on/off) ??? ACT_LMODS_TAP(0010) @@ 0 0 1 0| 0 0 0 0| X X X X X X X X (reserved)[00-FF] 45,36 37,47 @@ ACT_RMODS_TAP(0011) 0 0 1 1| mods(4) | keycode(8) Rmods+tap Key 0 0 1 1| mods(4) | 1 1 1 1| X X X X (reserved)[F0-FF] ACT_LAYER(0100) 0 1 0 0| layer(4) | 0 0 0 0 0 0| 0 0 Momentary 0 1 0 0| layer(4) | 0 0 0 0 0 0| 0 1 Oneshot 0 1 0 0| layer(4) | 0 0 0 0 0 0| 1 0 (reserved) 0 1 0 0| layer(4) | 0 0 0 0 0 0| 1 1 (reserved) 0 1 0 0| layer(4) | keycode(8) Fn momentary + tap Key 0 1 0 0| layer(4) | 1 1 1 1 0| tap(3) Fn+tap Switch(enable/disable) 0 1 0 0| layer(4) | 1 1 1 1 1| tap(3) Fn+tap Toggle(on/off) ACT_USAGE(0101) 0 1 0 1| 0 0| usage(10) System usage 0 1 0 1| 0 1| usage(10) Consumer usage 0 1 0 1| 1 0| usage(10) (reserved) 0 1 0 1| 1 1| usage(10) (reserved) ACT_USAGE - other HID usage than keyboard 0 1 0 0| 0 0| usage(10) System usage 0 1 0 0| 0 1| usage(10) Consumer usage 0 1 0 0| 1 0| usage(10) (reserved) 0 1 0 0| 1 1| usage(10) (reserved) ACT_MOUSEKEY(0110) 0 1 1 0| X X X X| keycode(8) Mouse key 0 1 0 1| X X X X| keycode(8) Mouse key ??? TODO: refactor 0 1 1 0| 0 0 X X| accel(5) |cursor(3) Mouse key 0 1 1 0| 0 1 X X| accel(5) |wheel(3) Mouse key 0 1 1 0| 1 0 X X| button(8) Mouse key 0 1 1 0| 1 1 X X| button(8) Mouse key 0 1 0 1| 0 0 X X| accel(5) |cursor(3) Mouse key 0 1 0 1| 0 1 X X| accel(5) |wheel(3) Mouse key 0 1 0 1| 1 0 X X| button(8) Mouse key 0 1 0 1| 1 1 X X| button(8) Mouse key ??? 0 1 1 1| (reserved) 1 0 0 0| (reserved) 1 0 0 1| (reserved) 1 0 1 0| (reserved) 1 0 1 1| (reserved) 1 1 0 0| (reserved) Layer Action ------------ 1000|LLLL|0000 0000 set layer L when pressed 1001|LLLL|0000 0000 set layer L when released 1010|BBBB|0000 0000 on/off bit B when pressed/released 1011|0000|0000 0000 set default layer when pressed 1011|0001|0000 0000 set default layer when released 1000|LLLL|1111 0000 set layer L when pressed + tap toggle 1001|LLLL|1111 0000 set layer L when released[tap is ignored/not used] 1010|BBBB|1111 0000 on/off bit B when pressed/released + tap toggle 1011|0000|1111 0000 set default layer when pressed + tap toggle 1011|0001|1111 0000 set default layer when released[tap is ignored/not used] 1000|LLLL|1111 1111 set L to default layer when pressed 1001|LLLL|1111 1111 set L to default layer when released 1010|BBBB|1111 1111 on/off bit B of default layer when pressed/released 1011|0000|1111 1111 set current to default layer when pressed 1011|0001|1111 1111 set current to default layer when released 1000|LLLL| keycode set layer L when pressed + tap key 1001|LLLL| keyocde set layer L when released[tap is ignored/not used] 1010|BBBB| keyocde on/off bit B when pressed/released + tap key 1011|0000| keyocde set default layer when pressed + tap key 1011|0001| keyocde set default layer when released[tap is ignored/not used] ACT_MACRO(1100) @@ 1 1 0 0| option(4) | macro-table id(8) Macro play(Flash) 88,25 91,32 @@ ACT_FUNCTION(1111) 1 1 1 1| function address(4K range) Function Macro record(dynamicly) Macro play(dynamicly) TODO: modifier + [tap key /w mod] : layerkey + [tap key /w mod] for example: LShift + '('[Shift+9] and RShift + ')'[Shift+0] http://deskthority.net/workshop-f7/tmk-keyboard-firmware-collection-t4478.html#p90052 */ enum action_id { ACT_LMODS = 0, ACT_RMODS, ACT_LMOD_TAP, ACT_RMOD_TAP, ACT_LAYER, ACT_USAGE, ACT_MOUSEKEY, ACT_MACRO = 14, ACT_COMMAND = 15, ACT_FUNCTION = 16 ACT_LMODS = 0b0000, ACT_RMODS = 0b0001, ACT_LMOD_TAP = 0b0010, ACT_RMOD_TAP = 0b0011, ACT_USAGE = 0b0100, ACT_MOUSEKEY = 0b0101, ACT_LAYER_PRESSED = 0b1000, ACT_LAYER_RELEASED = 0b1001, ACT_LAYER_BIT = 0b1010, ACT_LAYER_EXT = 0b1011, ACT_MACRO = 0b1100, ACT_COMMAND = 0b1110, ACT_FUNCTION = 0b1111 }; // TODO: not portable across compiler/endianness? /* In avr-gcc bit fields seems to be assigned from LSB(bit0) to MSB(bit15). AVR seems like little endian in avr-gcc. AVR looks like a little endian in avr-gcc. Byte order and bit order of 0x1234: @@ Big endian: 15 ... 8 7 ... 210 127,17 137,11 @@ typedef union { uint16_t mods :4; uint16_t kind :4; } key; struct action_layer_key { struct action_layer { uint16_t code :8; uint16_t layer :4; uint16_t kind :4; } layer_key; struct action_layer_tap { uint16_t count :3; uint16_t rest :5; uint16_t layer :4; uint16_t opt :4; uint16_t kind :4; } layer_tap; } layer; struct action_usage { uint16_t code :10; @@ uint16_t page :2; 157,7 161,14 @@ enum stroke_cmd { STROKE_ALLUP, /* release all keys in reverse order */ }; void action_exec(action_t act, keyevent_t event); typedef struct { keyevent_t event; action_t action; uint8_t mods; } keyrecord_t; void action_exec(keyevent_t event); /* void key_action(uint8_t code, keyevent_t event); @@ void mod_action(uint8_t code, keyevent_t event); 166,9 177,12 @@ void fn_action(uint8_t code, keyevent_t event); /* action_t utility */ /* #define ACTION_NO { .code = 0 } #define ACTION(kind, param) { .code = ((kind)<<12 | (param)) } #define NO_ACTION ACTION(0, 0) #define LAYER_PARAM(layer, key) ((layer)<<8|(key)) */ #define ACTION_NO 0 #define ACTION(kind, param) ((kind)<<12 | (param)) /* Key & Mods */ @@ #define ACTION_KEY(key) ACTION(ACT_LMODS, key) 185,12 199,28 @@ void fn_action(uint8_t code, keyevent_t event); /* Mods + Tap key */ #define ACTION_LMODS_TAP(mods, key) ACTION(ACT_LMODS_TAP,(mods)<<8 | (key)) #define ACTION_RMODS_TAP(mods, key) ACTION(ACT_RMODS_TAP,(mods)<<8 | (key)) /* Layer Switch */ #define ACTION_LAYER(layer) ACTION(ACT_LAYER, (layer)<<8 | 0x00) #define ACTION_LAYER_ONESHOT(layer) ACTION(ACT_LAYER, (layer)<<8 | 0x01) #define ACTION_LAYER_KEY(layer, key) ACTION(ACT_LAYER, (layer)<<8 | (key)) #define ACTION_LAYER_SWITCH(layer, tap) ACTION(ACT_LAYER, (layer)<<8 | 0xF0 | (tap)) #define ACTION_LAYER_TOGGLE(layer, tap) ACTION(ACT_LAYER, (layer)<<8 | 0xF1 | (tap)) #define ACTION_LAYER_SET_ON_PRESSED(layer) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | 0x00) #define ACTION_LAYER_SET_ON_RELEASED(layer) ACTION(ACT_LAYER_RELEASED, (layer)<<8 | 0x00) #define ACTION_LAYER_BIT(bits) ACTION(ACT_LAYER_BIT, (layer)<<8 | 0x00) #define ACTION_LAYER_TO_DEFAULT_ON_PRESSED ACTION(ACT_LAYER_EXT, 0x0<<8 | 0x00) #define ACTION_LAYER_TO_DEFAULT_ON_RELEASED ACTION(ACT_LAYER_EXT, 0x1<<8 | 0x00) #define ACTION_LAYER_TAP_TOGGLE(layer) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | 0xF0) #define ACTION_LAYER_BIT_TAP_TOGGLE(layer) ACTION(ACT_LAYER_BIT, (layer)<<8 | 0xF0) #define ACTION_LAYER_DEFAULT_TAP_TOGGLE ACTION(ACT_LAYER_EXT, 0x0<<8 | 0xF0) #define ACTION_LAYER_DEFAULT_SET_ON_PRESSED(layer) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | 0xFF) #define ACTION_LAYER_DEFAULT_SET_ON_RELEASED(layer) ACTION(ACT_LAYER_RELEASED, (layer)<<8 | 0xFF) #define ACTION_LAYER_DEFAULT_BIT(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | 0xFF) #define ACTION_LAYER_DEFAULT_SET_CURRENT_ON_PRESSED ACTION(ACT_LAYER_EXT, 0x0<<8 | 0xFF) #define ACTION_LAYER_DEFAULT_SET_CURRENT_ON_RELEASED ACTION(ACT_LAYER_EXT, 0x1<<8 | 0xFF) #define ACTION_LAYER_SET_TAP_KEY(layer, key) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | (key)) #define ACTION_LAYER_BIT_TAP_KEY(bits, key) ACTION(ACT_LAYER_BIT, (layer)<<8 | (key)) #define ACTION_LAYER_DEFAULT_SET_TAP_KEY(key) ACTION(ACT_LAYER_EXT, 0x0<<8 | (key)) /* HID Usage */ #define ACTION_USAGE_PAGE_SYSTEM 0 #define ACTION_USAGE_PAGE_CONSUMER 1
M common/keyboard.c => common/keyboard.c +3 -2
@@ 65,9 65,10 @@ void keyboard_task(void) for (int c = 0; c < MATRIX_COLS; c++) { if (matrix_change & (1<<c)) { keymap_process_event((keyevent_t){ action_exec((keyevent_t){ .key = (keypos_t){ .row = r, .col = c }, .pressed = (matrix_row & (1<<c)) .pressed = (matrix_row & (1<<c)), .time = timer_read() }); // record a processed key matrix_prev[r] ^= (1<<c);
M common/keyboard.h => common/keyboard.h +1 -7
@@ 34,15 34,9 @@ typedef struct { typedef struct { keypos_t key; bool pressed; uint16_t time; } keyevent_t; typedef struct { keyevent_t event; uint8_t code; uint8_t mods; uint16_t time; } keyrecord_t; #define KEYEQ(keya, keyb) (keya.row == keyb.row && keya.col == keyb.col) extern uint8_t current_layer;
M common/keymap.h => common/keymap.h +0 -1
@@ 35,6 35,5 @@ uint8_t keymap_fn_keycode(uint8_t fn_bits); * new keymap interface: action */ action_t keymap_get_action(uint8_t layer, uint8_t row, uint8_t col); uint8_t keymap_process_event(keyevent_t event); #endif
M keyboard/hhkb/keymap.c => keyboard/hhkb/keymap.c +41 -37
@@ 51,15 51,27 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. } /* static const action_t PROGMEM fn_actions[] = { ACTION_LAYER(0), // Fn0 ACTION_LAYER(1), // Fn1 ACTION_LAYER_KEY(2, KC_SLASH), // Fn2 ACTION_LAYER_KEY(3, KC_SCLN), // Fn3 ACTION_LAYER(3), // Fn3 ACTION_LAYER_KEY(5, KC_SPC), // Fn5 NO_ACTION, // Fn6 NO_ACTION, // Fn7 ACTION_LAYER_TO_DEFAULT_ON_RELEASED, // Fn0 ACTION_LAYER_SET_ON_PRESSED(1), // Fn1 ACTION_LAYER_SET_TAP_KEY(2, KC_SLASH), // Fn2 ACTION_LAYER_SET_TAP_KEY(3, KC_SCLN), // Fn3 ACTION_LAYER_SET_ON_PRESSED(3), // Fn4 ACTION_LAYER_SET_TAP_KEY(5, KC_SPC), // Fn5 ACTION_NO, // Fn6 ACTION_NO, // Fn7 }; */ static const uint16_t PROGMEM fn_actions[] = { ACTION_LAYER_TO_DEFAULT_ON_RELEASED, // Fn0 ACTION_LAYER_SET_ON_PRESSED(1), // Fn1 ACTION_LAYER_SET_TAP_KEY(2, KC_SLASH), // Fn2 ACTION_LAYER_SET_TAP_KEY(3, KC_SCLN), // Fn3 ACTION_LAYER_SET_ON_PRESSED(3), // Fn4 ACTION_LAYER_SET_TAP_KEY(5, KC_SPC), // Fn5 ACTION_NO, // Fn6 ACTION_NO, // Fn7 }; @@ 91,7 103,7 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * |-----------------------------------------------------------| * |Contro|VoD|VoU|Mut| | | *| /|Hom|PgU|Lef|Rig|Enter | * |-----------------------------------------------------------| * |Shift | | | | | | +| -|End|PgD|Dow|Shift |xxx| * |Shift | | | | | | +| -|End|PgD|Dow|Shift |Fn0| * `-----------------------------------------------------------' * |Gui |Alt |Space |Alt |xxx| @@ * `--------------------------------------------' 99,8 111,8 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { KEYMAP(PWR, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \ CAPS,NO, NO, NO, NO, NO, NO, NO, PSCR,SLCK,BRK, UP, NO, BSPC, \ LCTL,VOLD,VOLU,MUTE,NO, NO, PAST,PSLS,HOME,PGUP,LEFT,RGHT,ENT, \ LSFT,NO, NO, NO, NO, NO, PPLS,PMNS,END, PGDN,DOWN,RSFT,FN1, \ LGUI,LALT, SPC, RALT,FN7), LSFT,NO, NO, NO, NO, NO, PPLS,PMNS,END, PGDN,DOWN,RSFT,FN0, \ LGUI,LALT, SPC, RALT,RGUI), /* Layer 2: Vi mode (Slash) @@ * ,-----------------------------------------------------------. 110,7 122,7 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * |-----------------------------------------------------------| * |Contro| |Lef|Dow|Rig| |Lef|Dow|Up |Rig| | |Return | * |-----------------------------------------------------------| * |Shift | | | | | |Hom|PgD|PgUlEnd|xxx|Shift | | * |Shift | | | | | |Hom|PgD|PgUlEnd|Fn0|Shift | | * `-----------------------------------------------------------' * |Gui|Alt |Space |Alt |Gui| @@ * `-------------------------------------------' 118,7 130,7 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { KEYMAP(ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \ TAB, HOME,PGDN,UP, PGUP,END, HOME,PGDN,PGUP,END, NO, NO, NO, BSPC, \ LCTL,NO, LEFT,DOWN,RGHT,NO, LEFT,DOWN,UP, RGHT,NO, NO, ENT, \ LSFT,NO, NO, NO, NO, NO, HOME,PGDN,PGUP,END, FN2, RSFT,NO, \ LSFT,NO, NO, NO, NO, NO, HOME,PGDN,PGUP,END, FN0, RSFT,NO, \ LGUI,LALT, SPC, RALT,RGUI), @@ /* Layer 3: Mouse mode (Semicolon) 127,19 139,19 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * |-----------------------------------------------------------| * |Tab |MwL|MwU|McU|MwD|MwR|MwL|MwD|MwU|MwR| | | |Backs| * |-----------------------------------------------------------| * |Contro| |McL|McD|McR| |McL|McD|McU|McR|xxx| |Return | * |Contro| |McL|McD|McR| |McL|McD|McU|McR|Fn0| |Return | * |-----------------------------------------------------------| * |Shift |Mb4|Mb5|Mb1|Mb2|Mb3|Mb2|Mb1|Mb4|Mb5| |Shift | | * `-----------------------------------------------------------' * |Gui |Alt |Mb1 |Alt |Gui| * |Gui |Alt |Mb1 |Alt |Fn0| * `--------------------------------------------' * Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel */ KEYMAP(ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \ TAB, NO, NO, NO, NO, NO, WH_L,WH_D,WH_U,WH_R,NO, NO, NO, BSPC, \ LCTL,NO, ACL0,ACL1,ACL2,NO, MS_L,MS_D,MS_U,MS_R,FN3, NO, ENT, \ LCTL,NO, ACL0,ACL1,ACL2,NO, MS_L,MS_D,MS_U,MS_R,FN0, NO, ENT, \ LSFT,NO, NO, NO, NO, BTN3,BTN2,BTN1,BTN4,BTN5,NO, RSFT,NO, \ LGUI,LALT, BTN1, RALT,FN4), LGUI,LALT, BTN1, RALT,FN0), /* Layer 4: Matias half keyboard style (Space) @@ * ,-----------------------------------------------------------. 151,21 163,21 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * |-----------------------------------------------------------| * |Shift | /| .| ,| M| N| B| V| C| X| Z|Shift | | * `-----------------------------------------------------------' * |Gui |Alt |xxxxxxxxxxxxxxxxxxxxxxx|Alt |Gui| * |Gui |Alt | Fn0 |Alt |Gui| * `--------------------------------------------' */ KEYMAP(MINS,0, 9, 8, 7, 6, 5, 4, 3, 2, 1, NO, NO, NO, ESC, \ BSPC,P, O, I, U, Y, T, R, E, W, Q, NO, NO, TAB, \ LCTL,SCLN,L, K, J, H, G, F, D, S, A, RCTL,RCTL, \ LSFT,SLSH,DOT, COMM,M, N, B, V, C, X, Z, RSFT,NO, \ LGUI,LALT, FN5, RALT,RGUI), LGUI,LALT, FN0, RALT,RGUI), /* Layer5: another Mouse mode (Space) */ KEYMAP(ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \ TAB, NO, NO, NO, NO, NO, WH_L,WH_D,WH_U,WH_R,NO, NO, NO, BSPC, \ LCTL,NO, ACL0,ACL1,ACL2,NO, MS_L,MS_D,MS_U,MS_R,FN3, NO, ENT, \ LCTL,NO, ACL0,ACL1,ACL2,NO, MS_L,MS_D,MS_U,MS_R,FN0, NO, ENT, \ LSFT,NO, NO, NO, NO, BTN3,BTN2,BTN1,BTN4,BTN5,NO, RSFT,NO, \ LGUI,LALT, FN5, RALT,RGUI), LGUI,LALT, FN0, RALT,RGUI), }; @@ #define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)])) 183,39 195,31 @@ action_t keymap_get_action(uint8_t layer, uint8_t row, uint8_t col) { action_t action; switch (key) { case KC_A ... KC_EXSEL: action = (action_t)ACTION_KEY(key); action.code = ACTION_KEY(key); break; case KC_SYSTEM_POWER ... KC_SYSTEM_WAKE: action = (action_t)ACTION_USAGE_SYSTEM(KEYCODE2SYSTEM(key)); action.code = ACTION_USAGE_SYSTEM(KEYCODE2SYSTEM(key)); break; case KC_AUDIO_MUTE ... KC_WWW_FAVORITES: action = (action_t)ACTION_USAGE_CONSUMER(KEYCODE2CONSUMER(key)); action.code = ACTION_USAGE_CONSUMER(KEYCODE2CONSUMER(key)); break; case KC_MS_UP ... KC_MS_ACCEL2: action = (action_t)ACTION_MOUSEKEY(key); action.code = ACTION_MOUSEKEY(key); break; case KC_LCTRL ... KC_LGUI: action = (action_t)ACTION_LMODS(MOD_BIT(key)); action.code = ACTION_LMODS(MOD_BIT(key)); break; case KC_RCTRL ... KC_RGUI: action = (action_t)ACTION_RMODS(MOD_BIT(key)>>4); action.code = ACTION_RMODS(MOD_BIT(key)>>4); break; case KC_FN0 ... KC_FN7: action = (action_t)pgm_read_word(&fn_actions[FN_INDEX(key)]); action.code = pgm_read_word(&fn_actions[FN_INDEX(key)]); break; case KC_NO ... KC_UNDEFINED: default: action = (action_t)NO_ACTION; action.code = ACTION_NO; break; } debug("action: "); debug_hex16(action.code); debug("\n"); return action; } uint8_t keymap_process_event(keyevent_t event) { action_t action = keymap_get_action(current_layer, event.key.row, event.key.col); action_exec(action, event); return 0; }