~ruther/qmk_firmware

3edc43964d35986a4cc5eb4602e1d79b8be1bf01 — Ryan 4 years ago f41fc6b
LED Matrix: Effects! (#12651)

M quantum/led_matrix.c => quantum/led_matrix.c +57 -14
@@ 27,6 27,38 @@

#include <lib/lib8tion/lib8tion.h>

#ifndef LED_MATRIX_CENTER
const point_t k_led_matrix_center = {112, 32};
#else
const point_t k_led_matrix_center = LED_MATRIX_CENTER;
#endif

// Generic effect runners
#include "led_matrix_runners/effect_runner_dx_dy_dist.h"
#include "led_matrix_runners/effect_runner_dx_dy.h"
#include "led_matrix_runners/effect_runner_i.h"
#include "led_matrix_runners/effect_runner_sin_cos_i.h"
#include "led_matrix_runners/effect_runner_reactive.h"
#include "led_matrix_runners/effect_runner_reactive_splash.h"

// ------------------------------------------
// -----Begin led effect includes macros-----
#define LED_MATRIX_EFFECT(name)
#define LED_MATRIX_CUSTOM_EFFECT_IMPLS

#include "led_matrix_animations/led_matrix_effects.inc"
#ifdef LED_MATRIX_CUSTOM_KB
#    include "led_matrix_kb.inc"
#endif
#ifdef LED_MATRIX_CUSTOM_USER
#    include "led_matrix_user.inc"
#endif

#undef LED_MATRIX_CUSTOM_EFFECT_IMPLS
#undef LED_MATRIX_EFFECT
// -----End led effect includes macros-------
// ------------------------------------------

#if defined(LED_DISABLE_AFTER_TIMEOUT) && !defined(LED_DISABLE_TIMEOUT)
#    define LED_DISABLE_TIMEOUT (LED_DISABLE_AFTER_TIMEOUT * 1200UL)
#endif


@@ 53,7 85,7 @@
#endif

#if !defined(LED_MATRIX_STARTUP_MODE)
#    define LED_MATRIX_STARTUP_MODE LED_MATRIX_UNIFORM_BRIGHTNESS
#    define LED_MATRIX_STARTUP_MODE LED_MATRIX_SOLID
#endif

#if !defined(LED_MATRIX_STARTUP_VAL)


@@ 216,17 248,6 @@ static bool led_matrix_none(effect_params_t *params) {
    return false;
}

static bool led_matrix_uniform_brightness(effect_params_t *params) {
    LED_MATRIX_USE_LIMITS(led_min, led_max);

    uint8_t val = led_matrix_eeconfig.val;
    for (uint8_t i = led_min; i < led_max; i++) {
        LED_MATRIX_TEST_LED_FLAGS();
        led_matrix_set_value(i, val);
    }
    return led_max < DRIVER_LED_TOTAL;
}

static void led_task_timers(void) {
#if defined(LED_MATRIX_KEYREACTIVE_ENABLED) || LED_DISABLE_TIMEOUT > 0
    uint32_t deltaTime = sync_timer_elapsed32(led_timer_buffer);


@@ 290,9 311,31 @@ static void led_task_render(uint8_t effect) {
        case LED_MATRIX_NONE:
            rendering = led_matrix_none(&led_effect_params);
            break;
        case LED_MATRIX_UNIFORM_BRIGHTNESS:
            rendering = led_matrix_uniform_brightness(&led_effect_params);

// ---------------------------------------------
// -----Begin led effect switch case macros-----
#define LED_MATRIX_EFFECT(name, ...)          \
    case LED_MATRIX_##name:                   \
        rendering = name(&led_effect_params); \
        break;
#include "led_matrix_animations/led_matrix_effects.inc"
#undef LED_MATRIX_EFFECT

#if defined(LED_MATRIX_CUSTOM_KB) || defined(LED_MATRIX_CUSTOM_USER)
#    define LED_MATRIX_EFFECT(name, ...)          \
        case LED_MATRIX_CUSTOM_##name:            \
            rendering = name(&led_effect_params); \
            break;
#    ifdef LED_MATRIX_CUSTOM_KB
#        include "led_matrix_kb.inc"
#    endif
#    ifdef LED_MATRIX_CUSTOM_USER
#        include "led_matrix_user.inc"
#    endif
#    undef LED_MATRIX_EFFECT
#endif
            // -----End led effect switch case macros-------
            // ---------------------------------------------
    }

    led_effect_params.iter++;

M quantum/led_matrix.h => quantum/led_matrix.h +18 -2
@@ 53,8 53,24 @@
enum led_matrix_effects {
    LED_MATRIX_NONE = 0,

    LED_MATRIX_UNIFORM_BRIGHTNESS,
    // All new effects go above this line
// --------------------------------------
// -----Begin led effect enum macros-----
#define LED_MATRIX_EFFECT(name, ...) LED_MATRIX_##name,
#include "led_matrix_animations/led_matrix_effects.inc"
#undef LED_MATRIX_EFFECT

#if defined(LED_MATRIX_CUSTOM_KB) || defined(LED_MATRIX_CUSTOM_USER)
#    define LED_MATRIX_EFFECT(name, ...) LED_MATRIX_CUSTOM_##name,
#    ifdef LED_MATRIX_CUSTOM_KB
#        include "led_matrix_kb.inc"
#    endif
#    ifdef LED_MATRIX_CUSTOM_USER
#        include "led_matrix_user.inc"
#    endif
#    undef LED_MATRIX_EFFECT
#endif
    // --------------------------------------
    // -----End led effect enum macros-------

    LED_MATRIX_EFFECT_MAX
};

A quantum/led_matrix_animations/alpha_mods_anim.h => quantum/led_matrix_animations/alpha_mods_anim.h +24 -0
@@ 0,0 1,24 @@
#ifndef DISABLE_LED_MATRIX_ALPHAS_MODS
LED_MATRIX_EFFECT(ALPHAS_MODS)
#    ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS

// alphas = val1, mods = val2
bool ALPHAS_MODS(effect_params_t* params) {
    LED_MATRIX_USE_LIMITS(led_min, led_max);

    uint8_t val1 = led_matrix_eeconfig.val;
    uint8_t val2 = val1 + led_matrix_eeconfig.speed;

    for (uint8_t i = led_min; i < led_max; i++) {
        LED_MATRIX_TEST_LED_FLAGS();
        if (HAS_FLAGS(g_led_config.flags[i], LED_FLAG_MODIFIER)) {
            led_matrix_set_value(i, val2);
        } else {
            led_matrix_set_value(i, val1);
        }
    }
    return led_max < DRIVER_LED_TOTAL;
}

#    endif  // LED_MATRIX_CUSTOM_EFFECT_IMPLS
#endif      // DISABLE_LED_MATRIX_ALPHAS_MODS

A quantum/led_matrix_animations/band_anim.h => quantum/led_matrix_animations/band_anim.h +15 -0
@@ 0,0 1,15 @@
#ifndef DISABLE_LED_MATRIX_BAND
LED_MATRIX_EFFECT(BAND)
#    ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS

static uint8_t BAND_math(uint8_t val, uint8_t i, uint8_t time) {
    int16_t v = val - abs(scale8(g_led_config.point[i].x, 228) + 28 - time) * 8;
    return scale8(v < 0 ? 0 : v, val);
}

bool BAND(effect_params_t* params) {
    return effect_runner_i(params, &BAND_math);
}

#    endif  // LED_MATRIX_CUSTOM_EFFECT_IMPLS
#endif      // DISABLE_LED_MATRIX_BAND

A quantum/led_matrix_animations/band_pinwheel_anim.h => quantum/led_matrix_animations/band_pinwheel_anim.h +14 -0
@@ 0,0 1,14 @@
#ifndef DISABLE_LED_MATRIX_BAND_PINWHEEL
LED_MATRIX_EFFECT(BAND_PINWHEEL)
#    ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS

static uint8_t BAND_PINWHEEL_math(uint8_t val, int16_t dx, int16_t dy, uint8_t time) {
    return scale8(val - time - atan2_8(dy, dx) * 3, val);
}

bool BAND_PINWHEEL(effect_params_t* params) {
    return effect_runner_dx_dy(params, &BAND_PINWHEEL_math);
}

#    endif  // LED_MATRIX_CUSTOM_EFFECT_IMPLS
#endif      // DISABLE_LED_MATRIX_BAND_PINWHEEL

A quantum/led_matrix_animations/band_spiral_anim.h => quantum/led_matrix_animations/band_spiral_anim.h +14 -0
@@ 0,0 1,14 @@
#ifndef DISABLE_LED_MATRIX_BAND_SPIRAL
LED_MATRIX_EFFECT(BAND_SPIRAL)
#    ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS

static uint8_t BAND_SPIRAL_math(uint8_t val, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) {
    return scale8(val + dist - time - atan2_8(dy, dx), val);
}

bool BAND_SPIRAL(effect_params_t* params) {
    return effect_runner_dx_dy_dist(params, &BAND_SPIRAL_math);
}

#    endif  // LED_MATRIX_CUSTOM_EFFECT_IMPLS
#endif      // DISABLE_LED_MATRIX_BAND_SPIRAL

A quantum/led_matrix_animations/breathing_anim.h => quantum/led_matrix_animations/breathing_anim.h +19 -0
@@ 0,0 1,19 @@
#ifndef DISABLE_LED_MATRIX_BREATHING
LED_MATRIX_EFFECT(BREATHING)
#    ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS

bool BREATHING(effect_params_t* params) {
    LED_MATRIX_USE_LIMITS(led_min, led_max);

    uint8_t  val  = led_matrix_eeconfig.val;
    uint16_t time = scale16by8(g_led_timer, led_matrix_eeconfig.speed / 8);
    val           = scale8(abs8(sin8(time) - 128) * 2, val);
    for (uint8_t i = led_min; i < led_max; i++) {
        LED_MATRIX_TEST_LED_FLAGS();
        led_matrix_set_value(i, val);
    }
    return led_max < DRIVER_LED_TOTAL;
}

#    endif  // LED_MATRIX_CUSTOM_EFFECT_IMPLS
#endif      // DISABLE_LED_MATRIX_BREATHING

A quantum/led_matrix_animations/cycle_left_right_anim.h => quantum/led_matrix_animations/cycle_left_right_anim.h +14 -0
@@ 0,0 1,14 @@
#ifndef DISABLE_LED_MATRIX_CYCLE_LEFT_RIGHT
LED_MATRIX_EFFECT(CYCLE_LEFT_RIGHT)
#    ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS

static uint8_t CYCLE_LEFT_RIGHT_math(uint8_t val, uint8_t i, uint8_t time) {
    return scale8(g_led_config.point[i].x - time, val);
}

bool CYCLE_LEFT_RIGHT(effect_params_t* params) {
    return effect_runner_i(params, &CYCLE_LEFT_RIGHT_math);
}

#    endif  // LED_MATRIX_CUSTOM_EFFECT_IMPLS
#endif      // DISABLE_LED_MATRIX_CYCLE_LEFT_RIGHT

A quantum/led_matrix_animations/cycle_out_in_anim.h => quantum/led_matrix_animations/cycle_out_in_anim.h +14 -0
@@ 0,0 1,14 @@
#ifndef DISABLE_LED_MATRIX_CYCLE_OUT_IN
LED_MATRIX_EFFECT(CYCLE_OUT_IN)
#    ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS

static uint8_t CYCLE_OUT_IN_math(uint8_t val, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) {
    return scale8(3 * dist / 2 + time, val);
}

bool CYCLE_OUT_IN(effect_params_t* params) {
    return effect_runner_dx_dy_dist(params, &CYCLE_OUT_IN_math);
}

#    endif  // LED_MATRIX_CUSTOM_EFFECT_IMPLS
#endif      // DISABLE_LED_MATRIX_CYCLE_OUT_IN

A quantum/led_matrix_animations/cycle_up_down_anim.h => quantum/led_matrix_animations/cycle_up_down_anim.h +14 -0
@@ 0,0 1,14 @@
#ifndef DISABLE_LED_MATRIX_CYCLE_UP_DOWN
LED_MATRIX_EFFECT(CYCLE_UP_DOWN)
#    ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS

static uint8_t CYCLE_UP_DOWN_math(uint8_t val, uint8_t i, uint8_t time) {
    return scale8(g_led_config.point[i].y - time, val);
}

bool CYCLE_UP_DOWN(effect_params_t* params) {
    return effect_runner_i(params, &CYCLE_UP_DOWN_math);
}

#    endif  // LED_MATRIX_CUSTOM_EFFECT_IMPLS
#endif      // DISABLE_LED_MATRIX_CYCLE_UP_DOWN

A quantum/led_matrix_animations/dual_beacon_anim.h => quantum/led_matrix_animations/dual_beacon_anim.h +14 -0
@@ 0,0 1,14 @@
#ifndef DISABLE_LED_MATRIX_DUAL_BEACON
LED_MATRIX_EFFECT(DUAL_BEACON)
#    ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS

static uint8_t DUAL_BEACON_math(uint8_t val, int8_t sin, int8_t cos, uint8_t i, uint8_t time) {
    return scale8(((g_led_config.point[i].y - k_led_matrix_center.y) * cos + (g_led_config.point[i].x - k_led_matrix_center.x) * sin) / 128, val);
}

bool DUAL_BEACON(effect_params_t* params) {
    return effect_runner_sin_cos_i(params, &DUAL_BEACON_math);
}

#    endif  // LED_MATRIX_CUSTOM_EFFECT_IMPLS
#endif      // DISABLE_LED_MATRIX_DUAL_BEACON

A quantum/led_matrix_animations/led_matrix_effects.inc => quantum/led_matrix_animations/led_matrix_effects.inc +18 -0
@@ 0,0 1,18 @@
// Add your new core led matrix effect here, order determins enum order, requires "led_matrix_animations/ directory
#include "led_matrix_animations/solid_anim.h"
#include "led_matrix_animations/alpha_mods_anim.h"
#include "led_matrix_animations/breathing_anim.h"
#include "led_matrix_animations/band_anim.h"
#include "led_matrix_animations/band_pinwheel_anim.h"
#include "led_matrix_animations/band_spiral_anim.h"
#include "led_matrix_animations/cycle_left_right_anim.h"
#include "led_matrix_animations/cycle_up_down_anim.h"
#include "led_matrix_animations/cycle_out_in_anim.h"
#include "led_matrix_animations/dual_beacon_anim.h"
#include "led_matrix_animations/solid_reactive_simple_anim.h"
#include "led_matrix_animations/solid_reactive_wide.h"
#include "led_matrix_animations/solid_reactive_cross.h"
#include "led_matrix_animations/solid_reactive_nexus.h"
#include "led_matrix_animations/solid_splash_anim.h"
#include "led_matrix_animations/wave_left_right_anim.h"
#include "led_matrix_animations/wave_up_down_anim.h"

A quantum/led_matrix_animations/solid_anim.h => quantum/led_matrix_animations/solid_anim.h +15 -0
@@ 0,0 1,15 @@
LED_MATRIX_EFFECT(SOLID)
#ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS

bool SOLID(effect_params_t* params) {
    LED_MATRIX_USE_LIMITS(led_min, led_max);

    uint8_t val = led_matrix_eeconfig.val;
    for (uint8_t i = led_min; i < led_max; i++) {
        LED_MATRIX_TEST_LED_FLAGS();
        led_matrix_set_value(i, val);
    }
    return led_max < DRIVER_LED_TOTAL;
}

#endif  // LED_MATRIX_CUSTOM_EFFECT_IMPLS

A quantum/led_matrix_animations/solid_reactive_cross.h => quantum/led_matrix_animations/solid_reactive_cross.h +39 -0
@@ 0,0 1,39 @@
#ifdef LED_MATRIX_KEYREACTIVE_ENABLED
#    if !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_CROSS) || !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTICROSS)

#        ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_CROSS
LED_MATRIX_EFFECT(SOLID_REACTIVE_CROSS)
#        endif

#        ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTICROSS
LED_MATRIX_EFFECT(SOLID_REACTIVE_MULTICROSS)
#        endif

#        ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS

static uint8_t SOLID_REACTIVE_CROSS_math(uint8_t val, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
    uint16_t effect = tick + dist;
    dx              = dx < 0 ? dx * -1 : dx;
    dy              = dy < 0 ? dy * -1 : dy;
    dx              = dx * 16 > 255 ? 255 : dx * 16;
    dy              = dy * 16 > 255 ? 255 : dy * 16;
    effect += dx > dy ? dy : dx;
    if (effect > 255) effect = 255;
    return qadd8(val, 255 - effect);
}

#            ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_CROSS
bool SOLID_REACTIVE_CROSS(effect_params_t* params) {
    return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_REACTIVE_CROSS_math);
}
#            endif

#            ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTICROSS
bool SOLID_REACTIVE_MULTICROSS(effect_params_t* params) {
    return effect_runner_reactive_splash(0, params, &SOLID_REACTIVE_CROSS_math);
}
#            endif

#        endif  // LED_MATRIX_CUSTOM_EFFECT_IMPLS
#    endif      // !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_CROSS) || !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTICROSS)
#endif          // LED_MATRIX_KEYREACTIVE_ENABLED

A quantum/led_matrix_animations/solid_reactive_nexus.h => quantum/led_matrix_animations/solid_reactive_nexus.h +36 -0
@@ 0,0 1,36 @@
#ifdef LED_MATRIX_KEYREACTIVE_ENABLED
#    if !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_NEXUS) || !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTINEXUS)

#        ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_NEXUS
LED_MATRIX_EFFECT(SOLID_REACTIVE_NEXUS)
#        endif

#        ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTINEXUS
LED_MATRIX_EFFECT(SOLID_REACTIVE_MULTINEXUS)
#        endif

#        ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS

static uint8_t SOLID_REACTIVE_NEXUS_math(uint8_t val, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
    uint16_t effect = tick - dist;
    if (effect > 255) effect = 255;
    if (dist > 72) effect = 255;
    if ((dx > 8 || dx < -8) && (dy > 8 || dy < -8)) effect = 255;
    return qadd8(val, 255 - effect);
}

#            ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_NEXUS
bool SOLID_REACTIVE_NEXUS(effect_params_t* params) {
    return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_REACTIVE_NEXUS_math);
}
#            endif

#            ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTINEXUS
bool SOLID_REACTIVE_MULTINEXUS(effect_params_t* params) {
    return effect_runner_reactive_splash(0, params, &SOLID_REACTIVE_NEXUS_math);
}
#            endif

#        endif  // LED_MATRIX_CUSTOM_EFFECT_IMPLS
#    endif      // !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_NEXUS) || !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTINEXUS)
#endif          // LED_MATRIX_KEYREACTIVE_ENABLED

A quantum/led_matrix_animations/solid_reactive_simple_anim.h => quantum/led_matrix_animations/solid_reactive_simple_anim.h +16 -0
@@ 0,0 1,16 @@
#ifdef LED_MATRIX_KEYREACTIVE_ENABLED
#    ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_SIMPLE
LED_MATRIX_EFFECT(SOLID_REACTIVE_SIMPLE)
#        ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS

static uint8_t SOLID_REACTIVE_SIMPLE_math(uint8_t val, uint16_t offset) {
    return scale8(255 - offset, val);
}

bool SOLID_REACTIVE_SIMPLE(effect_params_t* params) {
    return effect_runner_reactive(params, &SOLID_REACTIVE_SIMPLE_math);
}

#        endif  // LED_MATRIX_CUSTOM_EFFECT_IMPLS
#    endif      // DISABLE_LED_MATRIX_SOLID_REACTIVE_SIMPLE
#endif          // LED_MATRIX_KEYREACTIVE_ENABLED

A quantum/led_matrix_animations/solid_reactive_wide.h => quantum/led_matrix_animations/solid_reactive_wide.h +34 -0
@@ 0,0 1,34 @@
#ifdef LED_MATRIX_KEYREACTIVE_ENABLED
#    if !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_WIDE) || !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTIWIDE)

#        ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_WIDE
LED_MATRIX_EFFECT(SOLID_REACTIVE_WIDE)
#        endif

#        ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTIWIDE
LED_MATRIX_EFFECT(SOLID_REACTIVE_MULTIWIDE)
#        endif

#        ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS

static uint8_t SOLID_REACTIVE_WIDE_math(uint8_t val, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
    uint16_t effect = tick + dist * 5;
    if (effect > 255) effect = 255;
    return qadd8(val, 255 - effect);
}

#            ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_WIDE
bool SOLID_REACTIVE_WIDE(effect_params_t* params) {
    return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_REACTIVE_WIDE_math);
}
#            endif

#            ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTIWIDE
bool SOLID_REACTIVE_MULTIWIDE(effect_params_t* params) {
    return effect_runner_reactive_splash(0, params, &SOLID_REACTIVE_WIDE_math);
}
#            endif

#        endif  // LED_MATRIX_CUSTOM_EFFECT_IMPLS
#    endif      // !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_WIDE) || !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTIWIDE)
#endif          // LED_MATRIX_KEYREACTIVE_ENABLED

A quantum/led_matrix_animations/solid_splash_anim.h => quantum/led_matrix_animations/solid_splash_anim.h +34 -0
@@ 0,0 1,34 @@
#ifdef LED_MATRIX_KEYREACTIVE_ENABLED
#    if !defined(DISABLE_LED_MATRIX_SOLID_SPLASH) || !defined(DISABLE_LED_MATRIX_SOLID_MULTISPLASH)

#        ifndef DISABLE_LED_MATRIX_SOLID_SPLASH
LED_MATRIX_EFFECT(SOLID_SPLASH)
#        endif

#        ifndef DISABLE_LED_MATRIX_SOLID_MULTISPLASH
LED_MATRIX_EFFECT(SOLID_MULTISPLASH)
#        endif

#        ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS

uint8_t SOLID_SPLASH_math(uint8_t val, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
    uint16_t effect = tick - dist;
    if (effect > 255) effect = 255;
    return qadd8(val, 255 - effect);
}

#            ifndef DISABLE_LED_MATRIX_SOLID_SPLASH
bool SOLID_SPLASH(effect_params_t* params) {
    return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_SPLASH_math);
}
#            endif

#            ifndef DISABLE_LED_MATRIX_SOLID_MULTISPLASH
bool SOLID_MULTISPLASH(effect_params_t* params) {
    return effect_runner_reactive_splash(0, params, &SOLID_SPLASH_math);
}
#            endif

#        endif  // LED_MATRIX_CUSTOM_EFFECT_IMPLS
#    endif      // !defined(DISABLE_LED_MATRIX_SPLASH) && !defined(DISABLE_LED_MATRIX_MULTISPLASH)
#endif          // LED_MATRIX_KEYREACTIVE_ENABLED

A quantum/led_matrix_animations/wave_left_right_anim.h => quantum/led_matrix_animations/wave_left_right_anim.h +14 -0
@@ 0,0 1,14 @@
#ifndef DISABLE_LED_MATRIX_WAVE_LEFT_RIGHT
LED_MATRIX_EFFECT(WAVE_LEFT_RIGHT)
#    ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS

static uint8_t WAVE_LEFT_RIGHT_math(uint8_t val, uint8_t i, uint8_t time) {
    return scale8(sin8(g_led_config.point[i].x - time), val);
}

bool WAVE_LEFT_RIGHT(effect_params_t* params) {
    return effect_runner_i(params, &WAVE_LEFT_RIGHT_math);
}

#    endif  // LED_MATRIX_CUSTOM_EFFECT_IMPLS
#endif      // DISABLE_LED_MATRIX_WAVE_LEFT_RIGHT

A quantum/led_matrix_animations/wave_up_down_anim.h => quantum/led_matrix_animations/wave_up_down_anim.h +14 -0
@@ 0,0 1,14 @@
#ifndef DISABLE_LED_MATRIX_WAVE_UP_DOWN
LED_MATRIX_EFFECT(WAVE_UP_DOWN)
#    ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS

static uint8_t WAVE_UP_DOWN_math(uint8_t val, uint8_t i, uint8_t time) {
    return scale8(sin8(g_led_config.point[i].y - time), val);
}

bool WAVE_UP_DOWN(effect_params_t* params) {
    return effect_runner_i(params, &WAVE_UP_DOWN_math);
}

#    endif  // LED_MATRIX_CUSTOM_EFFECT_IMPLS
#endif      // DISABLE_LED_MATRIX_WAVE_UP_DOWN

A quantum/led_matrix_runners/effect_runner_dx_dy.h => quantum/led_matrix_runners/effect_runner_dx_dy.h +16 -0
@@ 0,0 1,16 @@
#pragma once

typedef uint8_t (*dx_dy_f)(uint8_t val, int16_t dx, int16_t dy, uint8_t time);

bool effect_runner_dx_dy(effect_params_t* params, dx_dy_f effect_func) {
    LED_MATRIX_USE_LIMITS(led_min, led_max);

    uint8_t time = scale16by8(g_led_timer, led_matrix_eeconfig.speed / 2);
    for (uint8_t i = led_min; i < led_max; i++) {
        LED_MATRIX_TEST_LED_FLAGS();
        int16_t dx = g_led_config.point[i].x - k_led_matrix_center.x;
        int16_t dy = g_led_config.point[i].y - k_led_matrix_center.y;
        led_matrix_set_value(i, effect_func(led_matrix_eeconfig.val, dx, dy, time));
    }
    return led_max < DRIVER_LED_TOTAL;
}

A quantum/led_matrix_runners/effect_runner_dx_dy_dist.h => quantum/led_matrix_runners/effect_runner_dx_dy_dist.h +17 -0
@@ 0,0 1,17 @@
#pragma once

typedef uint8_t (*dx_dy_dist_f)(uint8_t val, int16_t dx, int16_t dy, uint8_t dist, uint8_t time);

bool effect_runner_dx_dy_dist(effect_params_t* params, dx_dy_dist_f effect_func) {
    LED_MATRIX_USE_LIMITS(led_min, led_max);

    uint8_t time = scale16by8(g_led_timer, led_matrix_eeconfig.speed / 2);
    for (uint8_t i = led_min; i < led_max; i++) {
        LED_MATRIX_TEST_LED_FLAGS();
        int16_t dx   = g_led_config.point[i].x - k_led_matrix_center.x;
        int16_t dy   = g_led_config.point[i].y - k_led_matrix_center.y;
        uint8_t dist = sqrt16(dx * dx + dy * dy);
        led_matrix_set_value(i, effect_func(led_matrix_eeconfig.val, dx, dy, dist, time));
    }
    return led_max < DRIVER_LED_TOTAL;
}

A quantum/led_matrix_runners/effect_runner_i.h => quantum/led_matrix_runners/effect_runner_i.h +14 -0
@@ 0,0 1,14 @@
#pragma once

typedef uint8_t (*i_f)(uint8_t val, uint8_t i, uint8_t time);

bool effect_runner_i(effect_params_t* params, i_f effect_func) {
    LED_MATRIX_USE_LIMITS(led_min, led_max);

    uint8_t time = scale16by8(g_led_timer, led_matrix_eeconfig.speed / 4);
    for (uint8_t i = led_min; i < led_max; i++) {
        LED_MATRIX_TEST_LED_FLAGS();
        led_matrix_set_value(i, effect_func(led_matrix_eeconfig.val, i, time));
    }
    return led_max < DRIVER_LED_TOTAL;
}

A quantum/led_matrix_runners/effect_runner_reactive.h => quantum/led_matrix_runners/effect_runner_reactive.h +28 -0
@@ 0,0 1,28 @@
#pragma once

#ifdef LED_MATRIX_KEYREACTIVE_ENABLED

typedef uint8_t (*reactive_f)(uint8_t val, uint16_t offset);

bool effect_runner_reactive(effect_params_t* params, reactive_f effect_func) {
    LED_MATRIX_USE_LIMITS(led_min, led_max);

    uint16_t max_tick = 65535 / led_matrix_eeconfig.speed;
    for (uint8_t i = led_min; i < led_max; i++) {
        LED_MATRIX_TEST_LED_FLAGS();
        uint16_t tick = max_tick;
        // Reverse search to find most recent key hit
        for (int8_t j = g_last_hit_tracker.count - 1; j >= 0; j--) {
            if (g_last_hit_tracker.index[j] == i && g_last_hit_tracker.tick[j] < tick) {
                tick = g_last_hit_tracker.tick[j];
                break;
            }
        }

        uint16_t offset = scale16by8(tick, led_matrix_eeconfig.speed);
        led_matrix_set_value(i, effect_func(led_matrix_eeconfig.val, offset));
    }
    return led_max < DRIVER_LED_TOTAL;
}

#endif  // LED_MATRIX_KEYREACTIVE_ENABLED

A quantum/led_matrix_runners/effect_runner_reactive_splash.h => quantum/led_matrix_runners/effect_runner_reactive_splash.h +26 -0
@@ 0,0 1,26 @@
#pragma once

#ifdef LED_MATRIX_KEYREACTIVE_ENABLED

typedef uint8_t (*reactive_splash_f)(uint8_t val, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick);

bool effect_runner_reactive_splash(uint8_t start, effect_params_t* params, reactive_splash_f effect_func) {
    LED_MATRIX_USE_LIMITS(led_min, led_max);

    uint8_t count = g_last_hit_tracker.count;
    for (uint8_t i = led_min; i < led_max; i++) {
        LED_MATRIX_TEST_LED_FLAGS();
        uint8_t val = 0;
        for (uint8_t j = start; j < count; j++) {
            int16_t  dx   = g_led_config.point[i].x - g_last_hit_tracker.x[j];
            int16_t  dy   = g_led_config.point[i].y - g_last_hit_tracker.y[j];
            uint8_t  dist = sqrt16(dx * dx + dy * dy);
            uint16_t tick = scale16by8(g_last_hit_tracker.tick[j], led_matrix_eeconfig.speed);
            val           = effect_func(val, dx, dy, dist, tick);
        }
        led_matrix_set_value(i, scale8(val, led_matrix_eeconfig.val));
    }
    return led_max < DRIVER_LED_TOTAL;
}

#endif  // LED_MATRIX_KEYREACTIVE_ENABLED

A quantum/led_matrix_runners/effect_runner_sin_cos_i.h => quantum/led_matrix_runners/effect_runner_sin_cos_i.h +16 -0
@@ 0,0 1,16 @@
#pragma once

typedef uint8_t (*sin_cos_i_f)(uint8_t val, int8_t sin, int8_t cos, uint8_t i, uint8_t time);

bool effect_runner_sin_cos_i(effect_params_t* params, sin_cos_i_f effect_func) {
    LED_MATRIX_USE_LIMITS(led_min, led_max);

    uint16_t time      = scale16by8(g_led_timer, led_matrix_eeconfig.speed / 4);
    int8_t   cos_value = cos8(time) - 128;
    int8_t   sin_value = sin8(time) - 128;
    for (uint8_t i = led_min; i < led_max; i++) {
        LED_MATRIX_TEST_LED_FLAGS();
        led_matrix_set_value(i, effect_func(led_matrix_eeconfig.val, cos_value, sin_value, i, time));
    }
    return led_max < DRIVER_LED_TOTAL;
}