~ruther/qmk_firmware

3d1117db504975d288cb6b777970e3f0b1057a21 — Jack Humbert 9 years ago 8e9153c + d2d75b9
Merge branch 'master' of https://github.com/jackhumbert/tmk_keyboard
A keyboard/jd45/Makefile => keyboard/jd45/Makefile +140 -0
@@ 0,0 1,140 @@
#----------------------------------------------------------------------------
# On command line:
#
# make all = Make software.
#
# make clean = Clean out built project files.
#
# make coff = Convert ELF to AVR COFF.
#
# make extcoff = Convert ELF to AVR Extended COFF.
#
# make program = Download the hex file to the device.
#                Please customize your programmer settings(PROGRAM_CMD)
#
# make teensy = Download the hex file to the device, using teensy_loader_cli.
#               (must have teensy_loader_cli installed).
#
# make dfu = Download the hex file to the device, using dfu-programmer (must
#            have dfu-programmer installed).
#
# make flip = Download the hex file to the device, using Atmel FLIP (must
#             have Atmel FLIP installed).
#
# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
#               (must have dfu-programmer installed).
#
# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
#                (must have Atmel FLIP installed).
#
# make debug = Start either simulavr or avarice as specified for debugging, 
#              with avr-gdb or avr-insight as the front end for debugging.
#
# make filename.s = Just compile filename.c into the assembler code only.
#
# make filename.i = Create a preprocessed source file for use in submitting
#                   bug reports to the GCC project.
#
# To rebuild project do "make clean" then "make all".
#----------------------------------------------------------------------------

# Target file name (without extension).
TARGET = jd45


# Directory common source filess exist
TOP_DIR = ../..
TMK_DIR = ../../tmk_core

# Directory keyboard dependent files exist
TARGET_DIR = .

# # project specific files
SRC = jd45.c \
	backlight.c 

ifdef KEYMAP
    SRC := keymaps/keymap_$(KEYMAP).c $(SRC)
else
    SRC := keymaps/keymap_default.c $(SRC)
endif

CONFIG_H = config.h

# MCU name
#MCU = at90usb1287
MCU = atmega32u4

# Processor frequency.
#     This will define a symbol, F_CPU, in all source code files equal to the
#     processor frequency in Hz. You can then use this symbol in your source code to
#     calculate timings. Do NOT tack on a 'UL' at the end, this will be done
#     automatically to create a 32-bit value in your source code.
#
#     This will be an integer division of F_USB below, as it is sourced by
#     F_USB after it has run through any CPU prescalers. Note that this value
#     does not *change* the processor frequency - it should merely be updated to
#     reflect the processor speed set externally so that the code can use accurate
#     software delays.
F_CPU = 16000000


#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8

# Input clock frequency.
#     This will define a symbol, F_USB, in all source code files equal to the
#     input clock frequency (before any prescaling is performed) in Hz. This value may
#     differ from F_CPU if prescaling is used on the latter, and is required as the
#     raw input clock is fed directly to the PLL sections of the AVR for high speed
#     clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
#     at the end, this will be done automatically to create a 32-bit value in your
#     source code.
#
#     If no clock division is performed on the input clock inside the AVR (via the
#     CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)

# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT


# Boot Section Size in *bytes*
#   Teensy halfKay   512
#   Teensy++ halfKay 1024
#   Atmel DFU loader 4096
#   LUFA bootloader  4096
#   USBaspLoader     2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096


# Build Options
#   comment out to disable the options.
#
BOOTMAGIC_ENABLE = yes	# Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes	# Mouse keys(+4700)
EXTRAKEY_ENABLE = yes	# Audio control and System control(+450)
CONSOLE_ENABLE = yes	# Console for debug(+400)
COMMAND_ENABLE = yes    # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
# SLEEP_LED_ENABLE = yes  # Breathing sleep LED during USB suspend
# NKRO_ENABLE = yes		# USB Nkey Rollover - not yet supported in LUFA
BACKLIGHT_ENABLE = yes  # Enable keyboard backlight functionality
MIDI_ENABLE = YES 		# MIDI controls
# UNICODE_ENABLE = YES 		# Unicode
BLUETOOTH_ENABLE = yes # Enable Bluetooth with the Adafruit EZ-Key HID


# Optimize size but this may cause error "relocation truncated to fit"
#EXTRALDFLAGS = -Wl,--relax

# Search Path
VPATH += $(TARGET_DIR)
VPATH += $(TOP_DIR)
VPATH += $(TMK_DIR)

include $(TOP_DIR)/quantum/quantum.mk


A keyboard/jd45/backlight.c => keyboard/jd45/backlight.c +61 -0
@@ 0,0 1,61 @@

#include <avr/io.h>
#include "backlight.h"

#define CHANNEL OCR1C

void backlight_init_ports()
{

    // Setup PB7 as output and output low.
    DDRB |= (1<<7);
    PORTB &= ~(1<<7);
    
    // Use full 16-bit resolution. 
    ICR1 = 0xFFFF;

    // I could write a wall of text here to explain... but TL;DW
    // Go read the ATmega32u4 datasheet.
    // And this: http://blog.saikoled.com/post/43165849837/secret-konami-cheat-code-to-high-resolution-pwm-on
    
    // Pin PB7 = OCR1C (Timer 1, Channel C)
    // Compare Output Mode = Clear on compare match, Channel C = COM1C1=1 COM1C0=0
    // (i.e. start high, go low when counter matches.)
    // WGM Mode 14 (Fast PWM) = WGM13=1 WGM12=1 WGM11=1 WGM10=0
    // Clock Select = clk/1 (no prescaling) = CS12=0 CS11=0 CS10=1
    
    TCCR1A = _BV(COM1C1) | _BV(WGM11); // = 0b00001010;
    TCCR1B = _BV(WGM13) | _BV(WGM12) | _BV(CS10); // = 0b00011001;

    backlight_init();
}

void backlight_set(uint8_t level)
{
    if ( level == 0 )
    {
        // Turn off PWM control on PB7, revert to output low.
        TCCR1A &= ~(_BV(COM1C1));
        CHANNEL = 0x0;
        // Prevent backlight blink on lowest level
        PORTB &= ~(_BV(PORTB7));
    }
    else if ( level == BACKLIGHT_LEVELS )
    {
        // Prevent backlight blink on lowest level
        PORTB &= ~(_BV(PORTB7));
        // Turn on PWM control of PB7
        TCCR1A |= _BV(COM1C1);
        // Set the brightness
        CHANNEL = 0xFFFF;
    }
    else        
    {
        // Prevent backlight blink on lowest level
        PORTB &= ~(_BV(PORTB7));
        // Turn on PWM control of PB7
        TCCR1A |= _BV(COM1C1);
        // Set the brightness
        CHANNEL = 0xFFFF >> ((BACKLIGHT_LEVELS - level) * ((BACKLIGHT_LEVELS + 1) / 2));
    }
}
\ No newline at end of file

A keyboard/jd45/config.h => keyboard/jd45/config.h +79 -0
@@ 0,0 1,79 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#ifndef CONFIG_H
#define CONFIG_H

#include "config_common.h"

/* USB Device descriptor parameter */
#define VENDOR_ID       0xFEED
#define PRODUCT_ID      0x6060
#define DEVICE_VER      0x0001
#define MANUFACTURER    geekhack
#define PRODUCT         JD45
#define DESCRIPTION     q.m.k. keyboard firmware for JD45

/* key matrix size */
#define MATRIX_ROWS 4
#define MATRIX_COLS 13 

/* Planck PCB default pin-out */
#define COLS (int []){F4, D7, B5, B6, C6, C7, D4, D6, D5, D0, D1, D2, B0}
#define ROWS (int []){F0, F1, F5, B4}

/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW

/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST

/* number of backlight levels */
#define BACKLIGHT_LEVELS 3

/* Set 0 if debouncing isn't needed */
#define DEBOUNCE    5

/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE

/* key combination for command */
#define IS_COMMAND() ( \
    keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)

/*
 * Feature disable options
 *  These options are also useful to firmware size reduction.
 */

/* disable debug print */
#define NO_DEBUG

/* disable print */
#define NO_PRINT

/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION

#endif

A keyboard/jd45/jd45.c => keyboard/jd45/jd45.c +27 -0
@@ 0,0 1,27 @@
#include "jd45.h"

__attribute__ ((weak))
void * matrix_init_user(void) {

};

__attribute__ ((weak))
void * matrix_scan_user(void) {

};

void * matrix_init_kb(void) {
	#ifdef BACKLIGHT_ENABLE
    	backlight_init_ports();
	#endif

	if (matrix_init_user) {
		(*matrix_init_user)();
	}
};

void * matrix_scan_kb(void) {
	if (matrix_scan_user) {
		(*matrix_scan_user)();
	}
};

A keyboard/jd45/jd45.h => keyboard/jd45/jd45.h +12 -0
@@ 0,0 1,12 @@
#ifndef JD45_H
#define JD45_H

#include "matrix.h"
#include "keymap_common.h"
#include "backlight.h"
#include <stddef.h>

void * matrix_init_user(void);
void * matrix_scan_user(void);

#endif

A keyboard/jd45/keymaps/keymap_default.c => keyboard/jd45/keymaps/keymap_default.c +31 -0
@@ 0,0 1,31 @@
#include "jd45.h"
#include "backlight.h"

/* this keymap is to provide a basic keyboard layout for testing the matrix
 * for more practical and complicated keymap refer to other keymaps in the same folder
 */
/* JD45 keymap definition macro
 */
#define KEYMAP( \
    K01, K02, K03, K04, K05, K06, K07, K08, K09, K10, K11, K12, K13, \
	K14, K15, K16, K17, K18, K19, K20, K21, K22, K23, K24, K25, \
	K26, K27, K28, K29, K30, K31, K32, K33, K34, K35, K36, K37, \
	K38, K39, K40, K41, K42, K43, K44, K45, K46, K47 \
) { \
    { KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07, KC_##K08, KC_##K09, KC_##K10, KC_##K11, KC_##K12, KC_##K13 }, \
    { KC_##K14, KC_##K15, KC_##K16, KC_##K17, KC_##K18, KC_##K19, KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_NO    }, \
    { KC_##K26, KC_##K27, KC_##K28, KC_##K29, KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_##K35, KC_##K36, KC_##K37, KC_NO    }, \
    { KC_##K38, KC_##K39, KC_##K40, KC_##K41, KC_##K42, KC_NO,    KC_##K43, KC_NO,    KC_##K44, KC_##K45, KC_##K46, KC_##K47, KC_NO    }  \
}

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = KEYMAP(
  ESC,   Q,    W,    E,    R,    T,    Y,    U,    I,    O,    P,     QUOT, BSPC,
  TAB,   A,    S,    D,    F,    G,    H,    J,    K,    L,    SCLN,  ENT,
  LSFT,  Z,    X,    C,    V,    B,    N,    M,    COMM, DOT,  SLSH,  RSFT,
  PAUSE, LCTL, LALT, DEL,  SPC,  DEL,  LEFT, UP,   DOWN, RIGHT ),
};

const uint16_t PROGMEM fn_actions[] = {

};

A keyboard/jd45/keymaps/keymap_justin.c => keyboard/jd45/keymaps/keymap_justin.c +101 -0
@@ 0,0 1,101 @@
#include "jd45.h"
#include "backlight.h"

/* JD45 keymap definition macro
 */
#define KEYMAP( \
    K01, K02, K03, K04, K05, K06, K07, K08, K09, K10, K11, K12, K13, \
	K14, K15, K16, K17, K18, K19, K20, K21, K22, K23, K24, K25, \
	K26, K27, K28, K29, K30, K31, K32, K33, K34, K35, K36, K37, \
	K38, K39, K40, K41, K42, K43, K44, K45, K46, K47 \
) { \
    { KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07, KC_##K08, KC_##K09, KC_##K10, KC_##K11, KC_##K12, KC_##K13 }, \
    { KC_##K14, KC_##K15, KC_##K16, KC_##K17, KC_##K18, KC_##K19, KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_NO    }, \
    { KC_##K26, KC_##K27, KC_##K28, KC_##K29, KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_##K35, KC_##K36, KC_##K37, KC_NO    }, \
    { KC_##K38, KC_##K39, KC_##K40, KC_##K41, KC_##K42, KC_NO,    KC_##K43, KC_NO,    KC_##K44, KC_##K45, KC_##K46, KC_##K47, KC_NO    }  \
}

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = KEYMAP(
  ESC,  Q,    W,    F,    P,    G,    J,    L,    U,    Y,    SCLN, QUOT, BSPC,
  FN8,  A,    R,    S,    T,    D,    H,    N,    E,    I,    O,     ENT,
  LSFT, Z,    X,    C,    V,    B,    K,    M,    COMM, DOT,  SLSH,  FN6,
  FN4, LGUI, FN7, FN2,  FN1,  SPC,  FN5,  RALT,  FN3, FN0 ),
[1] = KEYMAP(
  TRNS, FN10, FN11, FN12, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, UP, DEL,
  TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, HOME, PGUP, LEFT, RGHT,
  TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, END,  PGDN, DOWN, TRNS,
  TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS ),
[2] = KEYMAP(
  TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,    7,    8,    9,    0, TRNS, TRNS,
  TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, LBRC,    4,    5,    6,  DOT, TRNS,
  TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, RBRC,    1,    2,    3, BSLS, TRNS,
  TRNS,FN29, TRNS, TRNS, TRNS, PAUSE,  EQL, MINS, TRNS, TRNS ),
[3] = KEYMAP(
  TRNS, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12,
  TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
  TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
  TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS ),
[4] = KEYMAP(
  TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,    7,    8,    9,    0, TRNS, TRNS,
  TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, LBRC,    4,    5,    6,  DOT, TRNS,
  TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, RBRC,    1,    2,    3, BSLS, TRNS,
  TRNS,FN29, TRNS, TRNS, TRNS, PAUSE,  EQL, MINS, TRNS, TRNS ),
};

enum macro_id {
   PSWD1,
   PSWD2,
   PSWD3,
};

const uint16_t PROGMEM fn_actions[] = {
    [0] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_MINS),
    [1] = ACTION_LAYER_MOMENTARY(1),  // FN1
    [2] = ACTION_LAYER_MOMENTARY(2),  // FN2
    [3] = ACTION_LAYER_MOMENTARY(3),  // FN3
    [4] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_GRV),
    [5] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_RGUI),
    [6] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_CAPS),
    [7] = ACTION_LAYER_MODS(4, MOD_LSFT),  // FN4
    [8] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_TAB),

    [10] = ACTION_MACRO(PSWD1),
    [11] = ACTION_MACRO(PSWD2),
    [12] = ACTION_MACRO(PSWD3),
    
    [29] = ACTION_BACKLIGHT_TOGGLE(),
    [30] = ACTION_BACKLIGHT_INCREASE(),
    [31] = ACTION_BACKLIGHT_DECREASE()
    
};

/*
 * Macro definition
 */
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
    switch (id) {
        case PSWD1:
            return (record->event.pressed ?
                    MACRO( I(0), T(1), T(2), T(3), T(4), T(5), T(6), T(7), T(8), T(ENT), END ) :
                    MACRO_NONE );
        case PSWD2:
            return (record->event.pressed ?
                    MACRO( I(0), T(1), T(2), T(3), T(4), T(5), T(6), T(7), T(8), T(ENT), END ) :
                    MACRO_NONE );
        case PSWD3:
            return (record->event.pressed ?
                    MACRO( I(0), T(1), T(2), T(3), T(4), T(5), T(6), T(7), T(8), T(ENT), END ) :
                    MACRO_NONE );
        //case VOLUP:
        //    return (record->event.pressed ?
        //            MACRO( D(VOLU), U(VOLU), END ) :
        //            MACRO_NONE );
        //case ALT_TAB:
        //    return (record->event.pressed ?
        //            MACRO( D(LALT), D(TAB), END ) :
        //            MACRO( U(TAB), END ));
    }
    return MACRO_NONE;
}