~ruther/qmk_firmware

3b1df7fb00cd759a9c628c9f0e5183200c53c7f3 — IBNobody 9 years ago bbf06d5 + 5f9c2f6
Merge remote-tracking branch 'refs/remotes/jackhumbert/master'
A keyboards/atreus/keymaps/erlandsona/config.h => keyboards/atreus/keymaps/erlandsona/config.h +96 -0
@@ 0,0 1,96 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#ifndef CONFIG_H
#define CONFIG_H

#include "config_common.h"


/* Make Overloaded Keys switch faster */
#define TAPPING_TERM 150

/* USB Device descriptor parameter */

#define VENDOR_ID       0xFEED
#define PRODUCT_ID      0x6060
#define DEVICE_VER      0x0001
#define MANUFACTURER    Technomancy
#define PRODUCT         Atreus
#define DESCRIPTION     q.m.k. keyboard firmware for Atreus

/* key matrix size */
#define MATRIX_ROWS 4
#define MATRIX_COLS 11

// Change this to how you wired your keyboard
// COLS: Left to right, ROWS: Top to bottom
#if defined(ATREUS_ASTAR)
#   define MATRIX_ROW_PINS { D0, D1, D3, D2 }
#if defined(PCBDOWN)
#   define MATRIX_COL_PINS { B7, D6, F7, F6, B6, D4, E6, B4, B5, C6, D7 }
#else
#   define MATRIX_COL_PINS { D7, C6, B5, B4, E6, D4, B6, F6, F7, D6, B7 }
#endif
#   define UNUSED_PINS
#elif defined(ATREUS_TEENSY2)
#   define MATRIX_ROW_PINS { D0, D1, D2, D3 }
#   define MATRIX_COL_PINS { F6, F5, F4, B7, B6, B5, B4, B3, B2, B1, B0 }
#   define UNUSED_PINS
#endif

/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW

/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST

/* number of backlight levels */
//#define BACKLIGHT_LEVELS 3

/* Set 0 if debouncing isn't needed */
#define DEBOUNCING_DELAY 5

/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE

/* key combination for command */
#define IS_COMMAND() ( \
    keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)

/*
 * Feature disable options
 *  These options are also useful to firmware size reduction.
 */

/* disable debug print */
//#define NO_DEBUG

/* disable print */
//#define NO_PRINT

/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION

#endif

A keyboards/atreus/keymaps/erlandsona/keymap.c => keyboards/atreus/keymaps/erlandsona/keymap.c +61 -0
@@ 0,0 1,61 @@
// this is the style you want to emulate.
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,

#include "atreus.h"

// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define BASE 0
#define NUMS 1
#define MOUS 2

// Some quick aliases, just to make it look pretty
#define _______ KC_TRNS
#define XXXXXXX KC_NO


const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[BASE] = KEYMAP( /* Qwerty */
  KC_Q       , KC_W   , KC_E   , KC_R   ,  KC_T   ,                 KC_Y  ,  KC_U   , KC_I   , KC_O   , KC_P          ,
  KC_A       , KC_S   , KC_D   , KC_F   ,  KC_G   ,                 KC_H  ,  KC_J   , KC_K   , KC_L   , KC_SCLN       ,
  SFT_T(KC_Z), KC_X   , KC_C   , KC_V   ,  KC_B   ,                 KC_N  ,  KC_M   , KC_COMM, KC_DOT , SFT_T(KC_QUOT),
  KC_LCTL    , KC_LALT, KC_LALT, KC_LGUI,  KC_BSPC, KC_ESC, KC_ENT, KC_SPC,  F(NUMS), KC_RALT, KC_SLSH, KC_BSLS      ),

[NUMS] = KEYMAP( /* Numbers / Arrows / Symbols */
  KC_GRV , KC_1   , KC_2   , KC_3   , KC_4   ,                   KC_LPRN, KC_RPRN, KC_MINS, KC_EQL , KC_LBRC,
  KC_TAB , KC_5   , KC_6   , KC_7   , KC_8   ,                   KC_LEFT, KC_DOWN, KC_UP  , KC_RGHT, KC_RBRC,
  _______, KC_9   , KC_0   , KC_DOT , KC_COMM,                   KC_HOME, KC_PGDN, KC_PGUP, KC_END , _______,
  _______, _______, _______, _______, KC_DEL , F(MOUS), _______, _______, _______, _______, _______, _______),

[MOUS] = KEYMAP( /* Mouse and Media Keys */
  KC_SLCK, KC_PAUSE, KC_F11 , KC_F10 , KC_F9  ,                   KC_F8  , KC_F7  , KC_F6  , KC_F5  , KC_F4,
  KC_VOLD, KC_ACL0 , KC_ACL1, KC_ACL2, KC_VOLU,                   KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, KC_F3,
  KC_MUTE, KC_MPRV , KC_MPLY, KC_MNXT, KC_MUTE,                   KC_WH_R, KC_WH_U, KC_WH_D, KC_WH_L, KC_F2,
  _______, _______ , _______, _______, _______, _______, _______, KC_BTN1, F(BASE), RESET  , KC_F12 , KC_F1)
};


// I prefer this layer switching strategy to the TG and MO functions.
// so that I can get out of mouse mode just by tapping/holding my base layer FN key.
const uint16_t PROGMEM fn_actions[] = {
  [BASE] = ACTION_LAYER_OFF(2, 1),  // switch back to layer 0
  [NUMS] = ACTION_LAYER_MOMENTARY(1),  // to Fn overlay
  [MOUS] = ACTION_LAYER_ON(2, 1)  // switch to layer 2
};

const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
  // MACRODOWN only works in this function
      switch(id) {
        case 0:
          if (record->event.pressed) {
            register_code(KC_RSFT);
          } else {
            unregister_code(KC_RSFT);
          }
        break;
      }
    return MACRO_NONE;
};

M util/install_dependencies.sh => util/install_dependencies.sh +2 -3
@@ 68,9 68,8 @@ elif [[ -n "$(type -P yum)" ]]; then
    avr-libc \
    dfu-programmer \
    dfu-util \
    gcc-arm-none-eabi \
    binutils-arm-none-eabi \
    libnewlib-arm-none-eabi \
    arm-none-eabi-gcc-cs \
    arm-none-eabi-newlib \
    git \
    diffutils
  # The listed eabi pacackes do unfortunately not exist for CentOS,