~ruther/qmk_firmware

39ca330f103bf85fd29b0fb595469221c9c3680c — alex-ong 6 years ago c9ba618
DO NOT USE - Removed debounce from TMK.
7 files changed, 4 insertions(+), 276 deletions(-)

M tmk_core/common.mk
D tmk_core/common/debounce.c
D tmk_core/common/debounce.h
D tmk_core/common/debounce/debounce_eager_pk.c
D tmk_core/common/debounce/debounce_sym_g.c
D tmk_core/common/debounce/readme.md
M tmk_core/common/keyboard.c
M tmk_core/common.mk => tmk_core/common.mk +1 -16
@@ 1,5 1,5 @@
COMMON_DIR = common
DEBOUNCE = $(COMMON_DIR)/debounce

ifeq ($(PLATFORM),AVR)
	PLATFORM_COMMON_DIR = $(COMMON_DIR)/avr
else ifeq ($(PLATFORM),CHIBIOS)


@@ 12,7 12,6 @@ endif

TMK_COMMON_SRC +=	$(COMMON_DIR)/host.c \
	$(COMMON_DIR)/keyboard.c \
	$(COMMON_DIR)/debounce.c \
	$(COMMON_DIR)/action.c \
	$(COMMON_DIR)/action_tapping.c \
	$(COMMON_DIR)/action_macro.c \


@@ 62,20 61,6 @@ ifeq ($(PLATFORM),TEST)
	TMK_COMMON_SRC += $(PLATFORM_COMMON_DIR)/eeprom.c
endif

# Debounce Modules. If implemented in matrix.c, don't use these.
ifeq ($(strip $(SPLIT_KEYBOARD)), yes)
    # Do nothing, debouncing is inside matrix.c inside split_common
else ifeq ($(strip $(DEBOUNCE_ALGO)), manual)
    # Do nothing. do your debouncing in matrix.c
else ifeq ($(strip $(DEBOUNCE_ALGO)), sym_g)
    TMK_COMMON_SRC += $(DEBOUNCE)/debounce_sym_g.c
else ifeq ($(strip $(DEBOUNCE_ALGO)), eager_pk)
    TMK_COMMON_SRC += $(DEBOUNCE)/debounce_eager_pk.c
else ifeq ($(strip $(CUSTOM_MATRIX)), yes)
    # Do nothing. Custom matrix code.
else # default algorithm
    TMK_COMMON_SRC += $(DEBOUNCE)/debounce_sym_g.c
endif

# Option modules
BOOTMAGIC_ENABLE ?= no

D tmk_core/common/debounce.c => tmk_core/common/debounce.c +0 -22
@@ 1,22 0,0 @@
/*
Copyright 2017 Alex Ong<the.onga@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/
#include "debounce.h"
#include "matrix.h"
//Default implementation - no debouncing
__attribute__((weak)) void matrix_debounce_init(void) {}
__attribute__((weak)) void matrix_debounce(void) {}
__attribute__((weak)) matrix_row_t matrix_debounce_get_row(uint8_t row)
{
  return matrix_get_row(row);
}

D tmk_core/common/debounce.h => tmk_core/common/debounce.h +0 -21
@@ 1,21 0,0 @@
#ifndef DEBOUNCE_H
#define DEBOUNCE_H
#include <stdbool.h>
#include <stdint.h>
#include "matrix.h"
#ifdef __cplusplus
extern "C" {
#endif
  /* called to initialize any data stores your implementation has*/
  void matrix_debounce_init(void);
  /* call this every keyboard_task to debounce the matrix*/
  void matrix_debounce(void);
  /* matrix state on row */
  matrix_row_t matrix_debounce_get_row(uint8_t row);
  /* whether a switch is on */
  bool matrix_debounce_is_on(uint8_t row, uint8_t col);

#ifdef __cplusplus
}
#endif
#endif

D tmk_core/common/debounce/debounce_eager_pk.c => tmk_core/common/debounce/debounce_eager_pk.c +0 -124
@@ 1,124 0,0 @@
/*
Copyright 2017 Alex Ong<the.onga@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

/*
Basic per-key algorithm. Uses an 8-bit counter per key.
After pressing a key, it immediately changes state, and sets a counter.
No further inputs are accepted until DEBOUNCE milliseconds have occurred.
*/

#include "debounce.h"
#include "matrix.h"
#include "timer.h"

#ifndef DEBOUNCE
  #define DEBOUNCE 5
#endif


#if (MATRIX_COLS <= 8)
#    define ROW_SHIFTER ((uint8_t)1)
#elif (MATRIX_COLS <= 16)
#    define ROW_SHIFTER ((uint16_t)1)
#elif (MATRIX_COLS <= 32)
#    define ROW_SHIFTER  ((uint32_t)1)
#endif



#define debounce_counter_t uint8_t

static matrix_row_t matrix_debounced[MATRIX_ROWS];
static debounce_counter_t debounce_counters[MATRIX_ROWS*MATRIX_COLS];

#define DEBOUNCE_ELAPSED 251
#define MAX_DEBOUNCE (DEBOUNCE_ELAPSED - 1)

void update_debounce_counters(uint8_t current_time);
void transfer_matrix_values(uint8_t current_time);

void matrix_debounce_init(void)
{
  for (uint8_t r = 0; r < MATRIX_ROWS; r++)
  {
    matrix_debounced[r] = 0;
  }

  int i = 0;
  for (uint8_t r = 0; r < MATRIX_ROWS; r++)
  {
    for (uint8_t c = 0; c < MATRIX_COLS; c++)
    {
      debounce_counters[i++] = DEBOUNCE_ELAPSED;
    }
  }
}

void matrix_debounce(void)
{
  uint8_t current_time = timer_read() % MAX_DEBOUNCE;
  update_debounce_counters(current_time);
  transfer_matrix_values(current_time);
}

//If the current time is > debounce counter, set the counter to enable input.
void update_debounce_counters(uint8_t current_time)
{
  debounce_counter_t *debounce_pointer = debounce_counters;
  for (uint8_t row = 0; row < MATRIX_ROWS; row++)
  {
    for (uint8_t col = 0; col < MATRIX_COLS; col++)
    {
      if (*debounce_pointer != DEBOUNCE_ELAPSED)
      {
        if (TIMER_DIFF(current_time, *debounce_pointer, MAX_DEBOUNCE) >=
            DEBOUNCING_DELAY) {
          *debounce_pointer = DEBOUNCE_ELAPSED;
        }
      }
      debounce_pointer++;
    }
  }
}

// upload from raw_matrix to final matrix;
void transfer_matrix_values(uint8_t current_time)
{
  debounce_counter_t *debounce_pointer = debounce_counters;
  for (uint8_t row = 0; row < MATRIX_ROWS; row++)
  {
    matrix_row_t existing_row = matrix_debounced[row]; 
    matrix_row_t raw_row = matrix_get_row(row);

    for (uint8_t col = 0; col < MATRIX_COLS; col++)
    {
      matrix_row_t col_mask = (ROW_SHIFTER << col);
      bool final_value = raw_row & col_mask;
      bool existing_value = existing_row & col_mask;
      if (*debounce_pointer == DEBOUNCE_ELAPSED &&
          (existing_value != final_value))
      {
        *debounce_pointer = current_time;
        existing_row ^= col_mask; //flip the bit.
      }
      debounce_pointer++;
    }
    matrix_debounced[row] = existing_row;
  }  
}

matrix_row_t matrix_debounce_get_row(uint8_t row)
{
  return matrix_debounced[row];
}

D tmk_core/common/debounce/debounce_sym_g.c => tmk_core/common/debounce/debounce_sym_g.c +0 -59
@@ 1,59 0,0 @@
/*
Copyright 2017 Alex Ong<the.onga@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

/*
Basic global debounce algorithm. Used in 99% of keyboards at time of implementation
When no state changes have occured for DEBOUNCE milliseconds, we push the state.
*/
#include "debounce.h"
#include "matrix.h"
#include "timer.h"
#ifndef DEBOUNCE
  #define DEBOUNCE 5
#endif
static matrix_row_t matrix_debounced[MATRIX_ROWS];
static bool debouncing = false;
static uint16_t debouncing_time;

void matrix_debounce_init(void)
{
  for (uint8_t r = 0; r < MATRIX_ROWS; r++)
  {
    matrix_debounced[r] = 0;
  }
}

void matrix_debounce(void)
{
  for (uint8_t r = 0; r < MATRIX_ROWS; r++)
  {
    matrix_row_t raw = matrix_get_row(r);
    if (raw != matrix_debounced[r])
    {
      debouncing = true;
      debouncing_time = timer_read();
    }
  }
  if (debouncing && timer_elapsed(debouncing_time) > DEBOUNCE) {
    for (int i = 0; i < MATRIX_ROWS; i++) {
      matrix_debounced[i] = matrix_get_row(i);
    }
    debouncing = false;
  }
}

matrix_row_t matrix_debounce_get_row(uint8_t row)
{
  return matrix_debounced[row];
}

D tmk_core/common/debounce/readme.md => tmk_core/common/debounce/readme.md +0 -28
@@ 1,28 0,0 @@
Debounce algorithms belong in this folder.
Here are a few ideas

1) Global vs Per-Key vs Per-Row
 * Global - one timer for all keys. Any key change state affects global timer
 * Per key - one timer per key
 * Per row - one timer per row

2) Eager vs symmetric vs assymetric
 * Eager - any key change is reported immediately. All further inputs for DEBOUNCE ms are ignored.
 * Symmetric - wait for no changes for DEBOUNCE ms before reporting change
 * Assymetric - wait for different times depending on key-down/key-up. E.g. Eager key-down, DEBOUNCE ms key up.

3) Timestamp vs cycles
 * old old old code waits n cycles, decreasing count by one each matrix_scan
 * newer code stores the millisecond the change occurred, and does subraction to figure out time elapsed.
 * Timestamps are superior, i don't think cycles will ever be used again once upgraded.

The default algorithm is symmetric and global.
Here are a few that could be implemented:

debounce_sym_g.c
debounce_sym_pk.c 
debounce_sym_pr.c 
debounce_sym_pr_cycles.c //currently used in ergo-dox
debounce_eager_g.c
debounce_eager_pk.c
debounce_eager_pr.c //could be used in ergo-dox!

M tmk_core/common/keyboard.c => tmk_core/common/keyboard.c +3 -6
@@ 18,7 18,6 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
#include <stdint.h>
#include "keyboard.h"
#include "matrix.h"
#include "debounce.h"
#include "keymap.h"
#include "host.h"
#include "led.h"


@@ 164,8 163,7 @@ bool is_keyboard_master(void) {
 */
void keyboard_init(void) {
    timer_init();
    matrix_init();
    matrix_debounce_init();
    matrix_init();    
#ifdef QWIIC_ENABLE
    qwiic_init();
#endif


@@ 225,12 223,11 @@ void keyboard_task(void)
    uint8_t keys_processed = 0;
#endif

    matrix_scan();
    matrix_debounce();
    matrix_scan();    

    if (is_keyboard_master()) {
        for (uint8_t r = 0; r < MATRIX_ROWS; r++) {
            matrix_row = matrix_debounce_get_row(r);
            matrix_row = matrix_get_row(r);
            matrix_change = matrix_row ^ matrix_prev[r];
            if (matrix_change) {
#ifdef MATRIX_HAS_GHOST