M quantum/rgb_matrix/animations/runners/effect_runner_i.h => quantum/rgb_matrix/animations/runners/effect_runner_i.h +1 -1
@@ 5,7 5,7 @@ typedef HSV (*i_f)(HSV hsv, uint8_t i, uint8_t time);
bool effect_runner_i(effect_params_t* params, i_f effect_func) {
RGB_MATRIX_USE_LIMITS(led_min, led_max);
- uint8_t time = scale16by8(g_rgb_timer, rgb_matrix_config.speed / 4);
+ uint8_t time = scale16by8(g_rgb_timer, qadd8(rgb_matrix_config.speed / 4, 1));
for (uint8_t i = led_min; i < led_max; i++) {
RGB_MATRIX_TEST_LED_FLAGS();
RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, i, time));
M quantum/rgb_matrix/animations/runners/effect_runner_reactive.h => quantum/rgb_matrix/animations/runners/effect_runner_reactive.h +2 -2
@@ 7,7 7,7 @@ typedef HSV (*reactive_f)(HSV hsv, uint16_t offset);
bool effect_runner_reactive(effect_params_t* params, reactive_f effect_func) {
RGB_MATRIX_USE_LIMITS(led_min, led_max);
- uint16_t max_tick = 65535 / rgb_matrix_config.speed;
+ uint16_t max_tick = 65535 / qadd8(rgb_matrix_config.speed, 1);
for (uint8_t i = led_min; i < led_max; i++) {
RGB_MATRIX_TEST_LED_FLAGS();
uint16_t tick = max_tick;
@@ 19,7 19,7 @@ bool effect_runner_reactive(effect_params_t* params, reactive_f effect_func) {
}
}
- uint16_t offset = scale16by8(tick, rgb_matrix_config.speed);
+ uint16_t offset = scale16by8(tick, qadd8(rgb_matrix_config.speed, 1));
RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, offset));
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
}
M quantum/rgb_matrix/animations/runners/effect_runner_reactive_splash.h => quantum/rgb_matrix/animations/runners/effect_runner_reactive_splash.h +1 -1
@@ 16,7 16,7 @@ bool effect_runner_reactive_splash(uint8_t start, effect_params_t* params, react
int16_t dx = g_led_config.point[i].x - g_last_hit_tracker.x[j];
int16_t dy = g_led_config.point[i].y - g_last_hit_tracker.y[j];
uint8_t dist = sqrt16(dx * dx + dy * dy);
- uint16_t tick = scale16by8(g_last_hit_tracker.tick[j], rgb_matrix_config.speed);
+ uint16_t tick = scale16by8(g_last_hit_tracker.tick[j], qadd8(rgb_matrix_config.speed, 1));
hsv = effect_func(hsv, dx, dy, dist, tick);
}
hsv.v = scale8(hsv.v, rgb_matrix_config.hsv.v);