~ruther/qmk_firmware

36dd261d06e86ed90997486776f06b286a163cd8 — Danny 6 years ago 61b5914
Add support for different encoder pinout for right half of split keyboard (#6521)

* Add support for different encoder pinouts for split keyboard

* Update documentation for new encoder pinout feature
3 files changed, 30 insertions(+), 0 deletions(-)

M docs/feature_encoders.md
M docs/feature_split_keyboard.md
M quantum/encoder.c
M docs/feature_encoders.md => docs/feature_encoders.md +9 -0
@@ 20,6 20,15 @@ Additionally, the resolution can be specified in the same file (the default & su

    #define ENCODER_RESOLUTION 4

## Split Keyboards

If you are using different pinouts for the encoders on each half of a split keyboard, you can define the pinout for the right half like this:

```c
#define ENCODERS_PAD_A_RIGHT { encoder1a, encoder2a }
#define ENCODERS_PAD_B_RIGHT { encoder1b, encoder2b }
```

## Callbacks

The callback functions can be inserted into your `<keyboard>.c`:

M docs/feature_split_keyboard.md => docs/feature_split_keyboard.md +7 -0
@@ 167,6 167,13 @@ This allows you to specify a different set of pins for the matrix on the right s
This allows you to specify a different set of direct pins for the right side.

```c
#define ENCODERS_PAD_A_RIGHT { encoder1a, encoder2a }
#define ENCODERS_PAD_B_RIGHT { encoder1b, encoder2b }
```

This allows you to specify a different set of encoder pins for the right side.

```c
#define RGBLIGHT_SPLIT
```


M quantum/encoder.c => quantum/encoder.c +14 -0
@@ 16,6 16,9 @@
 */

#include "encoder.h"
#ifdef SPLIT_KEYBOARD
  #include "split_util.h"
#endif

// for memcpy
#include <string.h>


@@ 54,6 57,17 @@ void encoder_update_kb(int8_t index, bool clockwise) {
}

void encoder_init(void) {
#if defined(SPLIT_KEYBOARD) && defined(ENCODERS_PAD_A_RIGHT) && defined(ENCODERS_PAD_B_RIGHT)
  if (!isLeftHand) {
    const pin_t encoders_pad_a_right[] = ENCODERS_PAD_A_RIGHT;
    const pin_t encoders_pad_b_right[] = ENCODERS_PAD_B_RIGHT;
    for (uint8_t i = 0; i < NUMBER_OF_ENCODERS; i++) {
      encoders_pad_a[i] = encoders_pad_a_right[i];
      encoders_pad_b[i] = encoders_pad_b_right[i];
    }
  }
#endif

  for (int i = 0; i < NUMBER_OF_ENCODERS; i++) {
    setPinInputHigh(encoders_pad_a[i]);
    setPinInputHigh(encoders_pad_b[i]);