~ruther/qmk_firmware

363aa8aa2eeedaded6fe9fd35ba5c02329d83959 — drashna 7 years ago ef29617
Migrated most code from keymaps to userspace  (#1980)

* Add woodpad

* Cleanup

* Remove misc layouts for woodpad

* Move woodpad to handwired

* Updated RGB Underglow info

* Cleanup macros

* Tweaked RGB lighting stuff

* Start to merge orthodox/ergodox keymaps (persistant layers)

* Add woodpad

* Add forced NKRO

* Added default layer (qwerty/colemak/dvorak) detection to RGB Underglow

* Updated macros and added workman keymaps

* Fixed RGB lighting for Workman layout

* Add leader keys

* Remove force NKRO

* Add Viterbi one handed layout and minor tweaks to others

* Finishing up Viterbi keyboard layout, and NKRO tweaks to other layouts

* Made "make" keystroke universal

* Clean up and updates of drashna keymaps

* Add workman layer to planck

* Update to keymaps

* Fix makefile toggle code in ez keymap
Finish adding RGB code to orthodox

* Updated RGB Underglow layer indication code due to discovery of the layer_state_set_kb function

* Remove unnecessary planck layout

* Fixed Workman song

* update make command and added lit reset

* Fixed formatting to fall in line with official standards

* Minor tweaks

* Removed Leader Keys from Ergodox EZ Keymap
Added KC_RESET that resets board and sets underglow to red

* Tweak reset code

* Cleanup

* Remove misc layouts for woodpad

* Move woodpad to handwired

* Updated RGB Underglow info

* Cleanup macros

* Tweaked RGB lighting stuff

* Start to merge orthodox/ergodox keymaps (persistant layers)

* Add forced NKRO

* Added default layer (qwerty/colemak/dvorak) detection to RGB Underglow

* Updated macros and added workman keymaps

* Fixed RGB lighting for Workman layout

* Add leader keys

* Remove force NKRO

* Add Viterbi one handed layout and minor tweaks to others

* Finishing up Viterbi keyboard layout, and NKRO tweaks to other layouts

* Made "make" keystroke universal

* Clean up and updates of drashna keymaps

* Add workman layer to planck

* Update to keymaps

* Fix makefile toggle code in ez keymap
Finish adding RGB code to orthodox

* Updated RGB Underglow layer indication code due to discovery of the layer_state_set_kb function

* Remove unnecessary planck layout

* Fixed Workman song

* update make command and added lit reset

* Fixed formatting to fall in line with official standards

* Minor tweaks

* Removed Leader Keys from Ergodox EZ Keymap
Added KC_RESET that resets board and sets underglow to red

* Tweak reset code

* Fix rebasing issues

* remove head files

* Fix "macro" issue

* Rename ez keymaps for userspace

* Revert "Rename ez keymaps for userspace"

This reverts commit c25425911852e41711a5f0273b5741adb16e5bd4.

* Renamed Ergodox EZ layouts so that all of my personal layouts are on the same name, in prep for using userspaces

* Fix ergodox code

* Remove "drashna-ez" keymap as it's no longer needed

* Migrate majority of code to Userspace
M keyboards/ergodox_ez/keymaps/drashna/config.h => keyboards/ergodox_ez/keymaps/drashna/config.h +0 -2
@@ 13,7 13,5 @@
#define RGBLIGHT_EFFECT_BREATHE_CENTER 1
#endif // RGBLIGHT_ENABLE

#undef DEBOUNCE
#define DEBOUNCE    5

#endif

M keyboards/ergodox_ez/keymaps/drashna/keymap.c => keyboards/ergodox_ez/keymaps/drashna/keymap.c +51 -291
@@ 18,41 18,20 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
#include "debug.h"
#include "action_layer.h"
#include "version.h"

#include "drashna.h"

#include "keymap_german.h"

#include "keymap_nordic.h"

// Define layer names 
#define QWERTY 0
#define COLEMAK 1
#define DVORAK 2
#define WORKMAN 3
#define SYMB 8
#define OVERWATCH 9
#define DIABLO 10
#define MOUS 12


//define modifiers
#define MODS_SHIFT_MASK  (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
#define MODS_CTRL_MASK  (MOD_BIT(KC_LCTL)|MOD_BIT(KC_RCTRL))
#define MODS_ALT_MASK  (MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))

//define layer change stuff for underglow indicator
bool skip_leds = false;

#ifdef RGBLIGHT_ENABLE
#define rgblight_set_blue        rgblight_sethsv (0xFF,  0xFF, 0xFF);
#define rgblight_set_red         rgblight_sethsv (0x00,  0xFF, 0xFF);
#define rgblight_set_green       rgblight_sethsv (0x78,  0xFF, 0xFF);
#define rgblight_set_orange      rgblight_sethsv (0x1E,  0xFF, 0xFF);
#define rgblight_set_teal        rgblight_sethsv (0xC3,  0xFF, 0xFF);
#define rgblight_set_magenta     rgblight_sethsv (0x12C, 0xFF, 0xFF);
#define rgblight_set_yellow      rgblight_sethsv (0x3C,  0xFF, 0xFF);
#define rgblight_set_purple      rgblight_sethsv (0x10E, 0xFF, 0xFF);
#endif

#ifdef TAP_DANCE_ENABLE

//define diablo macro timer variables
static uint16_t diablo_timer[4];


@@ 64,27 43,6 @@ bool check_dtimer(uint8_t dtimer) {
  return (timer_elapsed(diablo_timer[dtimer]) < (diablo_key_time[dtimer] * 1000)) ? false : true;
};


enum custom_keycodes {
  PLACEHOLDER = SAFE_RANGE, // can always be here
  EPRM,
  VRSN,
  RGB_SLD,
  RGB_0000FF,
  RGB_008000,
  RGB_FF0000,
  RGB_800080,
  RGB_00FF90,
  KC_DIABLO_CLEAR,
  KC_QWERTY,
  KC_COLEMAK,
  KC_DVORAK,
  KC_WORKMAN,
  KC_MAKEQMK,
  KC_RESET
};

#ifdef TAP_DANCE_ENABLE
enum {
  TD_FLSH = 0,
  TD_DIABLO_1,


@@ 93,9 51,6 @@ enum {
  TD_DIABLO_4
};




// on each tap, light up one led, from right to left
// on the forth tap, turn them off from right to left



@@ 220,22 175,22 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 *                                 |      |      | End   |       | PgDn |       |      |
 *                                 `---------------------'       `---------------------'
 */
  [QWERTY] = LAYOUT_ergodox(
                KC_EQUAL,       KC_1,       KC_2,       KC_3,       KC_4,       KC_5,       TG(MOUS),
                KC_TAB,         KC_Q,       KC_W,       KC_E,       KC_R,       KC_T,       TG(DIABLO),
  [_QWERTY] = LAYOUT_ergodox(
                KC_EQUAL,       KC_1,       KC_2,       KC_3,       KC_4,       KC_5,       TG(_MOUS),
                KC_TAB,         KC_Q,       KC_W,       KC_E,       KC_R,       KC_T,       TG(_DIABLO),
                KC_BSPACE,      KC_A,       KC_S,       KC_D,       KC_F,       KC_G,
                KC_LSHIFT,      LCTL_T(KC_Z),KC_X,       KC_C,       KC_V,       KC_B,       TG(OVERWATCH),
                LT(SYMB,KC_GRAVE),KC_QUOTE, KC_LGUI,    KC_LBRACKET,KC_RBRACKET,
                KC_LSHIFT,      LCTL_T(KC_Z),KC_X,       KC_C,       KC_V,       KC_B,       TG(_OVERWATCH),
                LT(_SYMB,KC_GRAVE),KC_QUOTE, KC_LGUI,    KC_LBRACKET,KC_RBRACKET,
                
                                    ALT_T(KC_APPLICATION),  KC_LGUI,
                                                            KC_HOME,
                                    KC_SPACE,   KC_BSPACE,  KC_END,
                                    
                TG(MOUS),       KC_6,       KC_7,       KC_8,       KC_9,       KC_0,           KC_MINUS,
                TG(DIABLO),     KC_Y,       KC_U,       KC_I,       KC_O,       KC_P,           KC_BSLASH,
                TG(_MOUS),       KC_6,       KC_7,       KC_8,       KC_9,       KC_0,           KC_MINUS,
                TG(_DIABLO),     KC_Y,       KC_U,       KC_I,       KC_O,       KC_P,           KC_BSLASH,
                                KC_H,       KC_J,       KC_K,       KC_L,       KC_SCOLON,      GUI_T(KC_QUOTE),
                TG(OVERWATCH),  KC_N,       KC_M,       KC_COMMA,   KC_DOT,     RCTL_T(KC_SLASH),KC_RSHIFT,
                                            KC_LEFT,    KC_DOWN,    KC_UP,      KC_RIGHT,       TT(SYMB),
                TG(_OVERWATCH),  KC_N,       KC_M,       KC_COMMA,   KC_DOT,     RCTL_T(KC_SLASH),KC_RSHIFT,
                                            KC_LEFT,    KC_DOWN,    KC_UP,      KC_RIGHT,       TT(_SYMB),
                KC_RGUI,    CTL_T(KC_ESCAPE),
                KC_PGUP,
                KC_PGDOWN,  KC_DELETE,  KC_ENTER


@@ 263,22 218,22 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 */
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_*
[COLEMAK] = LAYOUT_ergodox(  
[_COLEMAK] = LAYOUT_ergodox(  
        // left hand
        KC_EQL,         KC_1,         KC_2,   KC_3,   KC_4,   KC_5,   TG(MOUS),
        KC_TAB,         KC_Q,         KC_W,   KC_F,   KC_P,   KC_G,   TG(DIABLO),
        KC_EQL,         KC_1,         KC_2,   KC_3,   KC_4,   KC_5,   TG(_MOUS),
        KC_TAB,         KC_Q,         KC_W,   KC_F,   KC_P,   KC_G,   TG(_DIABLO),
        KC_BSPC,        KC_A,         KC_R,   KC_S,   KC_T,   KC_D,
        KC_LSFT,        LCTL_T(KC_Z),  KC_X,   KC_C,   KC_V,   KC_B,   TG(OVERWATCH),
        LT(SYMB,KC_GRV),KC_QUOT,      KC_LGUI,    KC_LBRACKET,KC_RBRACKET,
        KC_LSFT,        LCTL_T(KC_Z),  KC_X,   KC_C,   KC_V,   KC_B,   TG(_OVERWATCH),
        LT(_SYMB,KC_GRV),KC_QUOT,      KC_LGUI,    KC_LBRACKET,KC_RBRACKET,
                                              ALT_T(KC_APP),  KC_LEAD,
                                                              KC_HOME,
                                               KC_SPC,KC_BSPC,KC_END,
        // right hand
             TG(MOUS),    KC_6,   KC_7,   KC_8,   KC_9,   KC_0,             KC_MINS,
             TG(DIABLO),  KC_J,   KC_L,   KC_U,   KC_Y,   KC_SCLN,          KC_BSLS,
             TG(_MOUS),    KC_6,   KC_7,   KC_8,   KC_9,   KC_0,             KC_MINS,
             TG(_DIABLO),  KC_J,   KC_L,   KC_U,   KC_Y,   KC_SCLN,          KC_BSLS,
                          KC_H,   KC_N,   KC_E,   KC_I,   KC_O,             GUI_T(KC_QUOTE),
             TG(OVERWATCH),KC_K,  KC_M,   KC_COMM,KC_DOT, RCTL_T(KC_SLASH), KC_RSHIFT,
                          KC_LEFT,    KC_DOWN,    KC_UP,      KC_RIGHT,       TT(SYMB),
             TG(_OVERWATCH),KC_K,  KC_M,   KC_COMM,KC_DOT, RCTL_T(KC_SLASH), KC_RSHIFT,
                          KC_LEFT,    KC_DOWN,    KC_UP,      KC_RIGHT,       TT(_SYMB),
             KC_LALT,        CTL_T(KC_ESC),
             KC_PGUP,
             KC_PGDN,KC_DELETE, KC_ENT


@@ 306,22 261,22 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 */
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_*
[DVORAK] = LAYOUT_ergodox(  
[_DVORAK] = LAYOUT_ergodox(  
        // left hand
        KC_EQL,         KC_1,           KC_2,    KC_3,   KC_4,   KC_5,   TG(MOUS),
        KC_TAB,        KC_QUOT,        KC_COMM, KC_DOT, KC_P,   KC_Y,   TG(DIABLO),
        KC_EQL,         KC_1,           KC_2,    KC_3,   KC_4,   KC_5,   TG(_MOUS),
        KC_TAB,        KC_QUOT,        KC_COMM, KC_DOT, KC_P,   KC_Y,   TG(_DIABLO),
        KC_BSPC,        KC_A,           KC_O,    KC_E,   KC_U,   KC_I,
        KC_LSFT,        LCTL_T(KC_SCLN), KC_Q,    KC_J,   KC_K,   KC_X,   TG(OVERWATCH),
        LT(SYMB,KC_GRV),KC_QUOT, KC_LGUI, KC_LBRACKET, KC_RBRACKET,
        KC_LSFT,        LCTL_T(KC_SCLN), KC_Q,    KC_J,   KC_K,   KC_X,   TG(_OVERWATCH),
        LT(_SYMB,KC_GRV),KC_QUOT, KC_LGUI, KC_LBRACKET, KC_RBRACKET,
                                              ALT_T(KC_APP),  KC_LEAD,
                                                              KC_HOME,
                                               KC_SPC,KC_BSPC,KC_END,
        // right hand
             TG(MOUS),     KC_6,   KC_7,   KC_8,   KC_9,   KC_0,        KC_BSLS,
             TG(DIABLO),   KC_F,   KC_G,   KC_C,   KC_R,   KC_L,        KC_SLSH,
             TG(_MOUS),     KC_6,   KC_7,   KC_8,   KC_9,   KC_0,        KC_BSLS,
             TG(_DIABLO),   KC_F,   KC_G,   KC_C,   KC_R,   KC_L,        KC_SLSH,
                           KC_D,   KC_H,   KC_T,   KC_N,   KC_S,        KC_MINS,
             TG(OVERWATCH),KC_B,   KC_M,   KC_W,   KC_V,   RCTL_T(KC_Z), KC_RSHIFT,
                                   KC_LEFT,KC_DOWN,KC_UP,  KC_RIGHT,    TT(SYMB),
             TG(_OVERWATCH),KC_B,   KC_M,   KC_W,   KC_V,   RCTL_T(KC_Z), KC_RSHIFT,
                                   KC_LEFT,KC_DOWN,KC_UP,  KC_RIGHT,    TT(_SYMB),
             KC_LALT,        CTL_T(KC_ESC),
             KC_PGUP,
             KC_PGDN,KC_DELETE, KC_ENT


@@ 349,22 304,22 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 */
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_*
[WORKMAN] = LAYOUT_ergodox(  
[_WORKMAN] = LAYOUT_ergodox(  
        // left hand
        KC_EQL,         KC_1,         KC_2,   KC_3,   KC_4,   KC_5,   TG(MOUS),
        KC_TAB,         KC_Q,         KC_D,   KC_R,   KC_W,   KC_B,   TG(DIABLO),
        KC_EQL,         KC_1,         KC_2,   KC_3,   KC_4,   KC_5,   TG(_MOUS),
        KC_TAB,         KC_Q,         KC_D,   KC_R,   KC_W,   KC_B,   TG(_DIABLO),
        KC_BSPC,        KC_A,         KC_S,   KC_H,   KC_T,   KC_G,
        KC_LSFT,        LCTL_T(KC_Z),  KC_X,   KC_M,   KC_C,   KC_V,   TG(OVERWATCH),
        LT(SYMB,KC_GRV),KC_QUOT,      KC_LGUI,    KC_LBRACKET,KC_RBRACKET,
        KC_LSFT,        LCTL_T(KC_Z),  KC_X,   KC_M,   KC_C,   KC_V,   TG(_OVERWATCH),
        LT(_SYMB,KC_GRV),KC_QUOT,      KC_LGUI,    KC_LBRACKET,KC_RBRACKET,
                                              ALT_T(KC_APP),  KC_LEAD,
                                                              KC_HOME,
                                               KC_SPC,KC_BSPC,KC_END,
        // right hand
             TG(MOUS),    KC_6,   KC_7,   KC_8,   KC_9,   KC_0,             KC_MINS,
             TG(DIABLO),  KC_J,   KC_F,   KC_U,   KC_P,   KC_SCLN,          KC_BSLS,
             TG(_MOUS),    KC_6,   KC_7,   KC_8,   KC_9,   KC_0,             KC_MINS,
             TG(_DIABLO),  KC_J,   KC_F,   KC_U,   KC_P,   KC_SCLN,          KC_BSLS,
                          KC_Y,   KC_N,   KC_E,   KC_O,   KC_I,             KC_QUOTE,
             TG(OVERWATCH),KC_K,  KC_L,   KC_COMM,KC_DOT, RCTL_T(KC_SLASH), KC_RSHIFT,
                          KC_LEFT,    KC_DOWN,    KC_UP,      KC_RIGHT,       TT(SYMB),
             TG(_OVERWATCH),KC_K,  KC_L,   KC_COMM,KC_DOT, RCTL_T(KC_SLASH), KC_RSHIFT,
                          KC_LEFT,    KC_DOWN,    KC_UP,      KC_RIGHT,       TT(_SYMB),
             KC_LALT,        CTL_T(KC_ESC),
             KC_PGUP,
             KC_PGDN,KC_DELETE, KC_ENT


@@ 391,10 346,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
*                                 | DARK |BRITE | BLUE |       |      |      |      |
*                                 `--------------------'       `--------------------'
*/
  [SYMB] = LAYOUT_ergodox(
  [_SYMB] = LAYOUT_ergodox(
                KC_ESCAPE,      KC_F1,      KC_F2,      KC_F3,      KC_F4,      KC_F5,      KC_WORKMAN,
                VRSN,           KC_EXLM,    KC_AT,      KC_LCBR,    KC_RCBR,    KC_PIPE,    KC_DVORAK,
                KC_MAKEQMK,     KC_HASH,    KC_DLR,     KC_LPRN,    KC_RPRN,    KC_GRAVE,
                KC_MAKE,        KC_HASH,    KC_DLR,     KC_LPRN,    KC_RPRN,    KC_GRAVE,
                KC_RESET,       KC_PERC,    KC_CIRC,    KC_LBRACKET,KC_RBRACKET,KC_TILD,    KC_COLEMAK,
                KC_TRNS,          KC_AMPR,    KC_ASTR,    KC_COLN,    KC_SCOLON,
                                                                  KC_TRNS, KC_TRNS,


@@ 406,8 361,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
                             KC_KP_MINUS,KC_KP_4,    KC_KP_5,    KC_KP_6,    KC_KP_SLASH,    KC_PSCREEN,
                KC_COLEMAK,  KC_NUMLOCK, KC_KP_1,    KC_KP_2,    KC_KP_3,    KC_EQUAL,       KC_PAUSE,
                                         KC_KP_0,    KC_KP_0,    KC_KP_DOT,  KC_KP_ENTER,    KC_TRNS,
                RGB_TOG,    RGB_SLD,
                KC_NO,
                KC_TRNS,    KC_TRNS,
                KC_TRNS,
                KC_KP_DOT, KC_KP_0, KC_KP_ENTER
            ),



@@ 432,7 387,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 *                                 |      |      |  H   |       |      |      |      |
 *                                 `--------------------'       `--------------------'
 */
  [OVERWATCH] = LAYOUT_ergodox(
  [_OVERWATCH] = LAYOUT_ergodox(
                KC_ESCAPE,      KC_TRNS,    KC_TRNS,    KC_TRNS,    KC_TRNS,    KC_TRNS,    KC_TRNS,
                KC_F1,          KC_K,       KC_Q,       KC_W,       KC_E,       KC_R,       KC_T,
                KC_TAB,         KC_G,       KC_A,       KC_S,       KC_D,       KC_F,


@@ 445,7 400,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
                KC_TRNS,        KC_F9,      KC_F10,     KC_F11,     KC_F12,     KC_NO,      KC_NO,
                KC_NO,          KC_NO,      KC_NO,      KC_NO,      KC_NO,      KC_NO,      KC_NO,
                                KC_NO,      KC_NO,      KC_NO,      KC_NO,      KC_NO,      KC_NO,
                TG(OVERWATCH),  KC_N,       KC_M,       KC_NO,      KC_NO,      KC_NO,      KC_NO,
                TG(_OVERWATCH), KC_N,       KC_M,       KC_NO,      KC_NO,      KC_NO,      KC_NO,
                                            KC_NO,      KC_NO,      KC_NO,      KC_NO,      KC_NO,
                KC_NO,          KC_NO,
                KC_NO,


@@ 473,7 428,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 *                                 | SHIFT| ALT  | 0MAC |       |      |      |      |
 *                                 `--------------------'       `--------------------'
 */
  [DIABLO] = LAYOUT_ergodox(
  [_DIABLO] = LAYOUT_ergodox(
                KC_ESCAPE,  KC_V,       KC_D,       KC_LALT,    KC_NO,      KC_NO,      KC_NO,
                KC_TAB,     KC_S,       KC_F,       KC_I,       KC_M,       KC_T,       KC_TRNS,
                KC_Q,       KC_1,       KC_2,       KC_3,       KC_4,       KC_G,


@@ 516,7 471,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 *                                 |      |      | MWDn |       | Mclk |      |      |
 *                                 `--------------------'       `--------------------'
 */
  [MOUS] = LAYOUT_ergodox(
  [_MOUS] = LAYOUT_ergodox(
                KC_NO,      KC_NO,      KC_NO,      KC_NO,      KC_NO,      KC_NO,      KC_TRNS,
                KC_NO,      KC_NO,      KC_MS_U,    KC_NO,      KC_NO,      KC_NO,      KC_TRNS,
                KC_NO,      KC_MS_L,    KC_MS_D,    KC_MS_R,    KC_NO,      KC_NO,


@@ 539,146 494,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
};


void persistent_default_layer_set(uint16_t default_layer) {
  eeconfig_update_default_layer(default_layer);
  default_layer_set(default_layer);
}


bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef CONSOLE_ENABLE
  xprintf("KL: row: %u, column: %u, pressed: %u\n", record->event.key.col, record->event.key.row, record->event.pressed);
#endif
  switch (keycode) {
    // dynamically generate these.
  case EPRM:
    if (record->event.pressed) {
      eeconfig_init();
    }
    return false;
    break;
  case VRSN:
    if (record->event.pressed) {
      SEND_STRING(QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
    }
    return false;
    break;
  case RGB_SLD:
    if (record->event.pressed) {
#ifdef RGBLIGHT_ENABLE
      rgblight_mode(1);
#endif
    }
    return false;
    break;

  case RGB_0000FF:
    if (record->event.pressed) {
#ifdef RGBLIGHT_ENABLE
      rgblight_enable();
      rgblight_mode(1);
      rgblight_setrgb(0x00, 0x00, 0xff);
#endif
    }
    return false;
    break;

  case RGB_008000:
    if (record->event.pressed) {
#ifdef RGBLIGHT_ENABLE
      rgblight_enable();
      rgblight_mode(1);
      rgblight_setrgb(0x00, 0x80, 0x00);
#endif
    }
    return false;
    break;

  case RGB_FF0000:
    if (record->event.pressed) {
#ifdef RGBLIGHT_ENABLE
      rgblight_enable();
      rgblight_mode(1);
      rgblight_setrgb(0xff, 0x00, 0x00);
#endif
    }
    return false;
    break;

  case RGB_800080:
    if (record->event.pressed) {
#ifdef RGBLIGHT_ENABLE
      rgblight_enable();
      rgblight_mode(1);
      rgblight_setrgb(0x80, 0x00, 0x80);
#endif
    }
    return false;
    break;

  case RGB_00FF90:
    if (record->event.pressed) {
#ifdef RGBLIGHT_ENABLE
      rgblight_enable();
      rgblight_mode(1);
      rgblight_setrgb(0x00, 0xff, 0x90);
#endif
    }
    return false;
    break;
  case KC_DIABLO_CLEAR:  // reset all Diable timers, disabling them
    if (record->event.pressed) {
      uint8_t dtime;

      for (dtime = 0; dtime < 4; dtime++) {
        diablo_key_time[dtime] = diablo_times[0];
      }
    }
    return false;
    break;
  case KC_QWERTY:
    if (record->event.pressed) {
      persistent_default_layer_set(1UL << QWERTY);
    }
    return false;
    break;
  case KC_COLEMAK:
    if (record->event.pressed) {
      persistent_default_layer_set(1UL << COLEMAK);
    }
    return false;
    break;
  case KC_DVORAK:
    if (record->event.pressed) {
      persistent_default_layer_set(1UL << DVORAK);
    }
    return false;
    break;
  case KC_WORKMAN:
    if (record->event.pressed) {
      persistent_default_layer_set(1UL << WORKMAN);
    }
    return false;
    break;
  case KC_MAKEQMK:
    if (!record->event.pressed) {
      SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP ":teensy"SS_TAP(X_ENTER));
    }
    return false;
    break;
  case KC_RESET:
    if (!record->event.pressed) {
#ifdef RGBLIGHT_ENABLE
      rgblight_enable();
      rgblight_mode(1);
      rgblight_setrgb(0xff, 0x00, 0x00);
#endif
      reset_keyboard();
    }
    return false;
    break;

  }
bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
  return true;
}



@@ 686,7 503,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {

// Sends the key press to system, but only if on the Diablo layer
void send_diablo_keystroke(uint8_t diablo_key) {
  if (biton32(layer_state) == DIABLO) {
  if (biton32(layer_state) == _DIABLO) {
    switch (diablo_key) {
    case 0:
      SEND_STRING("1");


@@ 721,28 538,11 @@ void run_diablo_macro_check(void) {
#endif


void matrix_init_user(void) { // Runs boot tasks for keyboard
#ifdef RGBLIGHT_ENABLE
  uint8_t default_layer = eeconfig_read_default_layer();

  rgblight_enable();
  if (default_layer & (1UL << COLEMAK)) {
    rgblight_set_magenta;
  }
  else if (default_layer & (1UL << DVORAK)) {
    rgblight_set_green;
  }
  else if (default_layer & (1UL << WORKMAN)) {
    rgblight_set_purple;
  }
  else {
    rgblight_set_teal;
  }
#endif
void matrix_init_keymap(void) { // Runs boot tasks for keyboard
};


void matrix_scan_user(void) {  // runs frequently to update info
void matrix_scan_keymap(void) {  // runs frequently to update info
  uint8_t modifiders = get_mods();

  if (!skip_leds) {


@@ 772,43 572,3 @@ void matrix_scan_user(void) {  // runs frequently to update info
#endif
};

uint32_t layer_state_set_kb(uint32_t state) {
#ifdef RGBLIGHT_ENABLE
  uint8_t default_layer = eeconfig_read_default_layer();

  switch (biton32(state)) {
  case SYMB:
    rgblight_set_blue;
    rgblight_mode(2);
    break;
  case OVERWATCH:
    rgblight_set_orange;
    rgblight_mode(17);
    break;
  case DIABLO:
    rgblight_set_red;
    rgblight_mode(5);
    break;
  case MOUS:
    rgblight_set_yellow;
    rgblight_mode(1);
    break;
  default:
    if (default_layer & (1UL << COLEMAK)) {
      rgblight_set_magenta;
    }
    else if (default_layer & (1UL << DVORAK)) {
      rgblight_set_green;
    }
    else if (default_layer & (1UL << WORKMAN)) {
      rgblight_set_purple;
    }
    else {
      rgblight_set_teal;
    }
    rgblight_mode(1);
    break;
  }
#endif
  return state;
}

M keyboards/handwired/woodpad/keymaps/drashna/keymap.c => keyboards/handwired/woodpad/keymaps/drashna/keymap.c +5 -209
@@ 14,37 14,21 @@
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#include "woodpad.h"
#include "drashna.h"

 // Each layer gets a name for readability, which is then used in the keymap matrix below.
 // The underscores don't mean anything - you can have a layer called STUFF or any other name.
 // Layer names don't all need to be of the same length, obviously, and you can also skip them
 // entirely and just use numbers.
#define _NUMLOCK 0
#define _NAV 1
#define _DIABLO 2
#define _MACROS 3
#define _MEDIA 4

// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO

#ifdef RGBLIGHT_ENABLE
#define rgblight_set_blue        rgblight_sethsv (0xFF,  0xFF, 0xFF);
#define rgblight_set_red         rgblight_sethsv (0x00,  0xFF, 0xFF);
#define rgblight_set_green       rgblight_sethsv (0x78,  0xFF, 0xFF);
#define rgblight_set_orange      rgblight_sethsv (0x1E,  0xFF, 0xFF);
#define rgblight_set_teal        rgblight_sethsv (0xC3,  0xFF, 0xFF);
#define rgblight_set_magenta     rgblight_sethsv (0x12C, 0xFF, 0xFF);
#define rgblight_set_yellow      rgblight_sethsv (0x3C,  0xFF, 0xFF);
#define rgblight_set_purple      rgblight_sethsv (0x10E, 0xFF, 0xFF);
#endif

//define layer change stuff for underglow indicator
bool skip_leds = false;

bool is_overwatch = false;


#ifdef TAP_DANCE_ENABLE
//define diablo macro timer variables


@@ 60,22 44,6 @@ bool check_dtimer(uint8_t dtimer) {
#endif


enum custom_keycodes {
  PLACEHOLDER = SAFE_RANGE, // can always be here
  KC_DIABLO_CLEAR,
  KC_OVERWATCH,
  KC_SALT,
  KC_MORESALT,
  KC_SALTHARD,
  KC_GOODGAME,
  KC_SYMM,
  KC_DOOMFIST,
  KC_JUSTGAME,
  KC_GLHF,
  KC_TORB,
  KC_MAKE,
  KC_RESET
};

#ifdef TAP_DANCE_ENABLE
enum {


@@ 190,14 158,7 @@ void numlock_led_off(void) {
}


bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  uint16_t kc;
  if (is_overwatch) {
    kc = KC_BSPC;
  }
  else {
    kc = KC_ENTER;
  }
bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
  switch (keycode) {
#ifdef TAP_DANCE_ENABLE
  case KC_DIABLO_CLEAR:  // reset all Diable timers, disabling them


@@ 211,138 172,10 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
    return false;
    break;
#endif
  case KC_OVERWATCH:
    if (record->event.pressed) {
      is_overwatch = !is_overwatch;
    }
#ifdef RGBLIGHT_ENABLE
    is_overwatch ? rgblight_mode(17) : rgblight_mode(18);
#endif
    return false;
    break;
  case KC_SALT:
    if (!record->event.pressed) {
      register_code(kc);
      unregister_code(kc);
      _delay_ms(50);
      SEND_STRING("Salt, salt, salt...");
      register_code(KC_ENTER);
      unregister_code(KC_ENTER);
    }
    return false;
    break;
  case KC_MORESALT:
    if (!record->event.pressed) {
      register_code(kc);
      unregister_code(kc);
      _delay_ms(50);
      SEND_STRING("Please sir, can I have some more salt?!");
      register_code(KC_ENTER);
      unregister_code(KC_ENTER);
    }
    return false;
    break;
  case KC_SALTHARD:
    if (!record->event.pressed) {
      register_code(kc);
      unregister_code(kc);
      _delay_ms(50);
      SEND_STRING("Your salt only makes my penis that much harder, and even more aggressive!");
      register_code(KC_ENTER);
      unregister_code(KC_ENTER);
    }
    return false;
    break;
  case KC_GOODGAME:
    if (!record->event.pressed) {
      register_code(kc);
      unregister_code(kc);
      _delay_ms(50);
      SEND_STRING("Good game, everyone!");
      register_code(KC_ENTER);
      unregister_code(KC_ENTER);
    }
    return false;
    break;
  case KC_GLHF:
    if (!record->event.pressed) {
      register_code(kc);
      unregister_code(kc);
      _delay_ms(50);
      SEND_STRING("Good luck, have fun!!!");
      register_code(KC_ENTER);
      unregister_code(KC_ENTER);
    }
    return false;
    break;
  case KC_SYMM:
    if (!record->event.pressed) {
      register_code(kc);
      unregister_code(kc);
      _delay_ms(50);
      SEND_STRING("Left click to win!");
      register_code(KC_ENTER);
      unregister_code(KC_ENTER);
    }
    return false;
    break;
  case KC_DOOMFIST:
    if (!record->event.pressed) {
      register_code(kc);
      unregister_code(kc);
      _delay_ms(50);
      SEND_STRING("Hey, look at me.  I'm Doomfist, and I'm overpowered!  All I do is spam punches all day!   I'm DPS, tank and defense, rolled into one! All I need is team healing to be complete!");
      register_code(KC_ENTER);
      unregister_code(KC_ENTER);
    }
    return false;
    break;
  case KC_JUSTGAME:

    if (!record->event.pressed) {
      register_code(kc);
      unregister_code(kc);
      _delay_ms(50);
      SEND_STRING("It may be a game, but if you don't want to actually try, please go play AI, so that people that actually want to take the game seriously and \"get good\" have a place to do so without trolls like you throwing games.");
      register_code(KC_ENTER);
      unregister_code(KC_ENTER);
    }
    return false;
    break;
  case KC_TORB:

    if (!record->event.pressed) {
      register_code(kc);
      unregister_code(kc);
      _delay_ms(50);
      SEND_STRING("That was positively riveting!");
      register_code(KC_ENTER);
      unregister_code(KC_ENTER);
    }
    return false;
    break;
  case KC_MAKE:
    if (!record->event.pressed) {
      SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP SS_TAP(X_ENTER));
    }
    return false;
    break;
  case KC_RESET:
    if (!record->event.pressed) {
#ifdef RGBLIGHT_ENABLE
      rgblight_enable();
      rgblight_mode(1);
      rgblight_setrgb(0xff, 0x00, 0x00);
#endif
      reset_keyboard();
    }
    return false;
    break;


  }
  return true;
}

#ifdef TAP_DANCE_ENABLE

// Sends the key press to system, but only if on the Diablo layer


@@ 379,16 212,11 @@ void run_diablo_macro_check(void) {

}
#endif
void matrix_init_user(void) {
void matrix_init_keymap(void) {
  // set Numlock LED to output and low
  DDRF |= (1 << 7);
  PORTF &= ~(1 << 7);

#ifdef RGBLIGHT_ENABLE
  rgblight_enable();
  rgblight_set_teal;
  rgblight_mode(1);
#endif

  if (!(host_keyboard_leds() & (1 << USB_LED_NUM_LOCK))) {
    register_code(KC_NUMLOCK);


@@ 396,7 224,7 @@ void matrix_init_user(void) {
  }
}

void matrix_scan_user(void) {
void matrix_scan_keymap(void) {
  numlock_led_off();
  if (is_overwatch && biton32(layer_state) == _MACROS) {
    numlock_led_on();


@@ 408,35 236,3 @@ void matrix_scan_user(void) {
#endif
}

uint32_t layer_state_set_kb(uint32_t state) {
#ifdef RGBLIGHT_ENABLE
  // Check layer, and apply color if its changed since last check
  switch (biton32(state)) {
  case _NAV:
    rgblight_set_blue;
    rgblight_mode(1);
    break;
  case _MACROS:
    rgblight_set_orange;
    is_overwatch ? rgblight_mode(17) : rgblight_mode(18);
    break;
  case _DIABLO:
    rgblight_set_red;
    rgblight_mode(5);
    break;
  case _MEDIA:
    rgblight_set_green;
    rgblight_mode(22);
    break;
  default:
    rgblight_set_teal;
    rgblight_mode(1);
    break;
  }

#endif
  return state;
}
void led_set_user(uint8_t usb_led) {

}

M keyboards/orthodox/keymaps/drashna/keymap.c => keyboards/orthodox/keymaps/drashna/keymap.c +3 -213
@@ 22,6 22,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
#include "orthodox.h"
#include "action_layer.h"
#include "eeconfig.h"
#include "drashna.h"

extern keymap_config_t keymap_config;



@@ 29,41 30,11 @@ extern keymap_config_t keymap_config;
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _COLEMAK 1
#define _DVORAK 2
#define _WORKMAN 3
#define _LOWER 8
#define _RAISE 9
#define _ADJUST 16

enum custom_keycodes {
  QWERTY = SAFE_RANGE,
  COLEMAK,
  DVORAK,
  WORKMAN,
  LOWER,
  RAISE,
  ADJUST,
  KC_MAKE,
  KC_RESET
};

// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO

#ifdef RGBLIGHT_ENABLE
#define rgblight_set_blue        rgblight_sethsv (0xFF,  0xFF, 0xFF);
#define rgblight_set_red         rgblight_sethsv (0x00,  0xFF, 0xFF);
#define rgblight_set_green       rgblight_sethsv (0x78,  0xFF, 0xFF);
#define rgblight_set_orange      rgblight_sethsv (0x1E,  0xFF, 0xFF);
#define rgblight_set_teal        rgblight_sethsv (0xC3,  0xFF, 0xFF);
#define rgblight_set_magenta     rgblight_sethsv (0x12C, 0xFF, 0xFF);
#define rgblight_set_yellow      rgblight_sethsv (0x3C,  0xFF, 0xFF);
#define rgblight_set_purple      rgblight_sethsv (0x10E, 0xFF, 0xFF);
#endif


#ifdef TAP_DANCE_ENABLE
enum {


@@ 136,196 107,15 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

[_ADJUST] = KEYMAP(\
  KC_MAKE,    KC_RESET, TD(TD_FLSH), _______, _______, _______,                                                                _______, _______, _______, _______, _______, _______,  \
  _______, _______, _______, AU_ON,   AU_OFF,  AG_NORM, _______, XXXXXXX, _______,          _______, XXXXXXX, _______, AG_SWAP, QWERTY,  COLEMAK, DVORAK,  WORKMAN, _______, \
  _______, _______, _______, AU_ON,   AU_OFF,  AG_NORM, _______, XXXXXXX, _______,          _______, XXXXXXX, _______, AG_SWAP, KC_QWERTY, KC_COLEMAK, KC_DVORAK, KC_WORKMAN, _______, \
  _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______, _______, MAGIC_TOGGLE_NKRO, KC_MUTE, KC_VOLD, KC_VOLU, KC_MNXT, KC_MPLY  \
)


};

#ifdef AUDIO_ENABLE
float tone_qwerty[][2]     = SONG(QWERTY_SOUND);
float tone_dvorak[][2]     = SONG(DVORAK_SOUND);
float tone_colemak[][2]    = SONG(COLEMAK_SOUND);
float tone_workman[][2]    = SONG(PLOVER_SOUND);
#endif

void persistent_default_layer_set(uint16_t default_layer) {
  eeconfig_update_default_layer(default_layer);
  default_layer_set(default_layer);
}

bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  switch (keycode) {
  case QWERTY:
    if (record->event.pressed) {
#ifdef AUDIO_ENABLE
      PLAY_SONG(tone_qwerty);
#endif
      persistent_default_layer_set(1UL << _QWERTY);
    }
    return false;
    break;
  case COLEMAK:
    if (record->event.pressed) {
#ifdef AUDIO_ENABLE
      PLAY_SONG(tone_colemak);
#endif
      persistent_default_layer_set(1UL << _COLEMAK);
    }
    return false;
    break;
  case DVORAK:
    if (record->event.pressed) {
#ifdef AUDIO_ENABLE
      PLAY_SONG(tone_dvorak);
#endif
      persistent_default_layer_set(1UL << _DVORAK);
    }
    return false;
    break;
  case WORKMAN:
    if (record->event.pressed) {
#ifdef AUDIO_ENABLE
      PLAY_SONG(tone_workman);
#endif
      persistent_default_layer_set(1UL << _WORKMAN);
    }
    return false;
    break;
  case LOWER:
    if (record->event.pressed) {
      layer_on(_LOWER);
      update_tri_layer(_LOWER, _RAISE, _ADJUST);
    }
    else {
      layer_off(_LOWER);
      update_tri_layer(_LOWER, _RAISE, _ADJUST);
    }
    return false;
    break;
  case RAISE:
    if (record->event.pressed) {
      layer_on(_RAISE);
      update_tri_layer(_LOWER, _RAISE, _ADJUST);
    }
    else {
      layer_off(_RAISE);
      update_tri_layer(_LOWER, _RAISE, _ADJUST);
    }
    return false;
    break;
  case ADJUST:
    if (record->event.pressed) {
      layer_on(_ADJUST);
    }
    else {
      layer_off(_ADJUST);
    }
    return false;
    break;
  case KC_MAKE:
    if (!record->event.pressed) {
#ifdef RGBLIGHT_ENABLE
      SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP " RGBLIGHT_ENABLE=yes AUDIO_ENABLE=yes" SS_TAP(X_ENTER));
#else
      SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP " RGBLIGHT_ENABLE=no AUDIO_ENABLE=yes"SS_TAP(X_ENTER));
#endif
    }
    return false;
    break;
  case KC_RESET:
    if (!record->event.pressed) {
#ifdef RGBLIGHT_ENABLE
      rgblight_enable();
      rgblight_mode(1);
      rgblight_setrgb(0xff, 0x00, 0x00);
#endif
      reset_keyboard();
    }
    return false;
    break;
  }
bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
  return true;
}

void matrix_init_user(void) { // Runs boot tasks for keyboard
#ifdef RGBLIGHT_ENABLE
  uint8_t default_layer = eeconfig_read_default_layer();

  rgblight_enable();

  if (true) {
    if (default_layer & (1UL << _COLEMAK)) {
      rgblight_set_magenta;
    }
    else if (default_layer & (1UL << _DVORAK)) {
      rgblight_set_green;
    }
    else if (default_layer & (1UL << _WORKMAN)) {
      rgblight_set_purple;
    }
    else {
      rgblight_set_teal;
    }
  }
  else
  {
    rgblight_set_red;
    rgblight_mode(5);
  }
#endif

};

void matrix_scan_user(void) {  // runs frequently to update info

};

uint32_t layer_state_set_kb(uint32_t state) { // runs on layer switch
#ifdef RGBLIGHT_ENABLE
  uint8_t default_layer = eeconfig_read_default_layer();

  switch (biton32(state)) {
  case _COLEMAK:
    rgblight_set_magenta;
    rgblight_mode(1);
    break;
  case _DVORAK:
    rgblight_set_green;
    rgblight_mode(1);
    break;
  case _RAISE:
    rgblight_set_yellow;
    rgblight_mode(5);
    break;
  case _LOWER:
    rgblight_set_orange;
    rgblight_mode(5);
    break;
  case _ADJUST:
    rgblight_set_red;
    rgblight_mode(23);
    break;
  case 6:
    rgblight_set_blue;
    break;
  case _QWERTY:
    if (default_layer & (1UL << _COLEMAK)) {
      rgblight_set_magenta;
    }
    else if (default_layer & (1UL << _DVORAK)) {
      rgblight_set_green;
    }
    else if (default_layer & (1UL << _WORKMAN)) {
      rgblight_set_purple;
    }
    else {
      rgblight_set_teal;
    }
    rgblight_mode(1);
    break;
  }
#endif
  return state;
}

M keyboards/viterbi/keymaps/drashna/keymap.c => keyboards/viterbi/keymaps/drashna/keymap.c +14 -223
@@ 1,6 1,7 @@
#include "viterbi.h"
#include "action_layer.h"
#include "eeconfig.h"
#include "drashna.h"

extern keymap_config_t keymap_config;



@@ 8,56 9,21 @@ extern keymap_config_t keymap_config;
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _NUMNAV   0
#define _DIABLO   1
#define _GAMEPAD  2
#define _GMACRO   3
#define _MEDIA    4
#define _COVECUBE 5


enum custom_keycodes {
  KC_DIABLO_CLEAR = SAFE_RANGE,
  KC_P00,
  KC_MAKE,
  KC_RESET,
  KC_OVERWATCH,
  KC_SALT,
  KC_MORESALT,
  KC_SALTHARD,
  KC_GOODGAME,
  KC_SYMM,
  KC_DOOMFIST,
  KC_JUSTGAME,
  KC_GLHF,
  KC_TORB,
  KC_AIM
};


// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
#define GMACRO   TG(_GMACRO)

#define LMACRO   TG(_MACROS)
#define DIABLO   TG(_DIABLO)
#define GAMEPAD  TG(_GAMEPAD)
#define GAMEPAD  TG(_OVERWATCH)
#define MEDIA    TG(_MEDIA)
#define COVECUBE TG(_COVECUBE)


bool is_overwatch = false;


#ifdef RGBLIGHT_ENABLE
#define rgblight_set_blue        rgblight_sethsv (0xFF,  0xFF, 0xFF);
#define rgblight_set_red         rgblight_sethsv (0x00,  0xFF, 0xFF);
#define rgblight_set_green       rgblight_sethsv (0x78,  0xFF, 0xFF);
#define rgblight_set_orange      rgblight_sethsv (0x1E,  0xFF, 0xFF);
#define rgblight_set_teal        rgblight_sethsv (0xC3,  0xFF, 0xFF);
#define rgblight_set_magenta     rgblight_sethsv (0x12C, 0xFF, 0xFF);
#define rgblight_set_yellow      rgblight_sethsv (0x3C,  0xFF, 0xFF);
#define rgblight_set_purple      rgblight_sethsv (0x10E, 0xFF, 0xFF);
#endif

#ifdef TAP_DANCE_ENABLE
//define diablo macro timer variables
static uint16_t diablo_timer[4];


@@ 125,8 91,8 @@ qk_tap_dance_action_t tap_dance_actions[] = {

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

  [_NUMNAV] = KEYMAP(
      GMACRO,  DIABLO,  GAMEPAD, KC_NLCK, KC_SLCK, KC_COLN, KC_PSLS,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
  [_NUMLOCK] = KEYMAP(
      LMACRO,  DIABLO,  GAMEPAD, KC_NLCK, KC_SLCK, KC_COLN, KC_PSLS,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
      MEDIA,   KC_CALC, COVECUBE,KC_P7,   KC_P8,   KC_P9,   KC_PAST,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
      KC_HOME, KC_DEL,  KC_PGUP, KC_P4,   KC_P5,   KC_P6,   KC_PMNS,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
      KC_END,  KC_UP,   KC_PGDN, KC_P1,   KC_P2,   KC_P3,   KC_PPLS,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \


@@ 137,20 103,20 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
      KC_ESC,  DIABLO,  KC_V,    KC_D,    XXXXXXX, XXXXXXX, KC_L,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
      KC_TAB,  KC_S,    KC_F,    KC_I,    KC_M,    KC_T,    KC_J,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
      KC_Q,    KC_1,    KC_2,    KC_3,    KC_4,    KC_G,    KC_F,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
      KC_LCTL, (TD_DIABLO_1), TD(TD_DIABLO_2), TD(TD_DIABLO_3), TD(TD_DIABLO_4), KC_Z, KC_DIABLO_CLEAR,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
      KC_LCTL, TD(TD_DIABLO_1), TD(TD_DIABLO_2), TD(TD_DIABLO_3), TD(TD_DIABLO_4), KC_Z, KC_DIABLO_CLEAR,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
      KC_LALT, KC_F4,   KC_F5,   KC_F8,   KC_F9,   KC_F10,  SFT_T(KC_SPACE),          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX \
  ),

  [_GAMEPAD] = KEYMAP(  // Game pad layout designed primarily for Overwatch
      GMACRO,   KC_ESC,  GAMEPAD, KC_1,    KC_2,    KC_3,    KC_4,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
  [_OVERWATCH] = KEYMAP(  // Game pad layout designed primarily for Overwatch
      LMACRO,   KC_ESC,  GAMEPAD, KC_1,    KC_2,    KC_3,    KC_4,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
      MEDIA,   KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
      KC_Z,    KC_LCTL, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
      KC_Y,    KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
      KC_F1,   KC_U,    KC_I,    KC_Y,    KC_V,    KC_SPC,  KC_V,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX \
  ),

  [_GMACRO] = KEYMAP(
      GMACRO,       XXXXXXX,     GAMEPAD,     XXXXXXX,     XXXXXXX,     XXXXXXX,     XXXXXXX,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
  [_MACROS] = KEYMAP(
      LMACRO,       XXXXXXX,     GAMEPAD,     XXXXXXX,     XXXXXXX,     XXXXXXX,     XXXXXXX,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
      XXXXXXX,     XXXXXXX,     XXXXXXX,     XXXXXXX,     XXXXXXX,     XXXXXXX,     XXXXXXX,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
      KC_SYMM,     KC_TORB,     KC_DOOMFIST, XXXXXXX,     XXXXXXX,     XXXXXXX,     XXXXXXX,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
      KC_GLHF,     KC_GOODGAME, XXXXXXX,     XXXXXXX,     XXXXXXX,     XXXXXXX,     XXXXXXX,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \


@@ 178,18 144,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {



bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  uint16_t kc;
  if (is_overwatch) {
    kc = KC_BSPC;
  }
  else {
    kc = KC_ENTER;
  }
  // Once a delay command is added to "SEND_STRING", 
  // replace these with X_BSPC and X_ENTER instead. 
  // and add "SS_TAP(kc) SS_DELAY(50)" to all of the
  // SEND_STRING commands, to compress things. 
bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
  switch (keycode) {
#ifdef TAP_DANCE_ENABLE
  case KC_DIABLO_CLEAR:  // reset all Diable timers, disabling them


@@ 203,130 158,6 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
    return false;
    break;
#endif
  case KC_P00:
    if (!record->event.pressed) {
      register_code(KC_P0);
      unregister_code(KC_P0);
      register_code(KC_P0);
      unregister_code(KC_P0);
    }
    return false;
    break;
  case KC_MAKE:
    if (!record->event.pressed) {
      SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP SS_TAP(X_ENTER));
    }
    return false;
    break;
  case KC_RESET:
    if (!record->event.pressed) {
#ifdef RGBLIGHT_ENABLE
      rgblight_enable();
      rgblight_mode(1);
      rgblight_setrgb(0xff, 0x00, 0x00);
#endif
      reset_keyboard();
    }
    return false;
    break;

  case KC_OVERWATCH:  // reset all Diable timers, disabling them
    if (record->event.pressed) {
      is_overwatch = !is_overwatch;
    }
#ifdef RGBLIGHT_ENABLE
    is_overwatch ? rgblight_mode(17) : rgblight_mode(18);
#endif
    return false;
    break;
  case KC_SALT:
    if (!record->event.pressed) {
      register_code(kc);
      unregister_code(kc);
      _delay_ms(50);
      SEND_STRING("Salt, salt, salt..." SS_TAP(X_ENTER));
    }
    return false;
    break;
  case KC_MORESALT:
    if (!record->event.pressed) {
      register_code(kc);
      unregister_code(kc);
      _delay_ms(50);
      SEND_STRING("Please sir, can I have some more salt?!" SS_TAP(X_ENTER));
    }
    return false;
    break;
  case KC_SALTHARD:
    if (!record->event.pressed) {
      register_code(kc);
      unregister_code(kc);
      _delay_ms(50);
      SEND_STRING("Your salt only makes my penis that much harder, and even more aggressive!" SS_TAP(X_ENTER));
    }
    return false;
    break;
  case KC_GOODGAME:
    if (!record->event.pressed) {
      register_code(kc);
      unregister_code(kc);
      _delay_ms(50);
      SEND_STRING("Good game, everyone!" SS_TAP(X_ENTER));
    }
    return false;
    break;
  case KC_GLHF:
    if (!record->event.pressed) {
      register_code(kc);
      unregister_code(kc);
      _delay_ms(50);
      SEND_STRING("Good luck, have fun!!!" SS_TAP(X_ENTER));
    }
    return false;
    break;
  case KC_SYMM:
    if (!record->event.pressed) {
      register_code(kc);
      unregister_code(kc);
      _delay_ms(50);
      SEND_STRING("Left click to win!" SS_TAP(X_ENTER));
    }
    return false;
    break;
  case KC_JUSTGAME:

    if (!record->event.pressed) {
      register_code(kc);
      unregister_code(kc);
      _delay_ms(50);
      SEND_STRING("It may be a game, but if you don't want to actually try, please go play AI, so that people that actually want to take the game seriously and \"get good\" have a place to do so without trolls like you throwing games." SS_TAP(X_ENTER));
    }
    return false;
    break;
  case KC_TORB:

    if (!record->event.pressed) {
      register_code(kc);
      unregister_code(kc);
      _delay_ms(50);
      SEND_STRING("That was positively riveting! SS_TAP(X_ENTER)");
    }
    return false;
    break;
  case KC_AIM:

    if (!record->event.pressed) {
      register_code(kc);
      unregister_code(kc);
      _delay_ms(50);
      SEND_STRING("That aim is absolutely amazing. It's almost like you're a machine!" SS_TAP(X_ENTER));
      _delay_ms(50);
      SEND_STRING("Wait! That aim is TOO good!  You're clearly using an aim hack! CHEATER!" SS_TAP(X_ENTER));
    }
    return false;
    break;


  }
  return true;
}


@@ 369,51 200,11 @@ void run_diablo_macro_check(void) {
#endif


void matrix_init_user(void) { // Runs boot tasks for keyboard
#ifdef RGBLIGHT_ENABLE
  rgblight_enable();
  rgblight_set_teal;
  rgblight_mode(1);
#endif
};


void matrix_scan_user(void) {  // runs frequently to update info
void matrix_scan_keymap(void) {  // runs frequently to update info
#ifdef TAP_DANCE_ENABLE
    // Run Diablo 3 macro checking code.
  run_diablo_macro_check();
#endif
};


uint32_t layer_state_set_kb(uint32_t state) {
#ifdef RGBLIGHT_ENABLE
  rgblight_enable();
  switch (biton32(state)) {
  case _NUMNAV:
    rgblight_set_teal;
    rgblight_mode(2);
    break;
  case _GMACRO:
    rgblight_set_orange;
    is_overwatch ? rgblight_mode(17) : rgblight_mode(18);
    break;
  case _DIABLO:
    rgblight_set_red;
    rgblight_mode(5);
    break;
  case _GAMEPAD:
    rgblight_set_yellow;
    rgblight_mode(1);
    break;
  case _MEDIA:
    rgblight_set_blue;
    rgblight_mode(1);
    break;
  case _COVECUBE:
    rgblight_set_green;
    rgblight_mode(2);
  }
#endif
  return state;
}

A users/drashna/drashna.c => users/drashna/drashna.c +379 -0
@@ 0,0 1,379 @@
#include "drashna.h"
#include "quantum.h"
#include "action.h"
#include "version.h"

__attribute__ ((weak))
void matrix_init_keymap(void) {}

__attribute__ ((weak))
void matrix_scan_keymap(void) {}

__attribute__ ((weak))
bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
  return true;
}


void matrix_init_user(void) {
#ifdef RGBLIGHT_ENABLE
  uint8_t default_layer = eeconfig_read_default_layer();

  rgblight_enable();

  if (true) {
    if (default_layer & (1UL << _COLEMAK)) {
      rgblight_set_magenta;
    }
    else if (default_layer & (1UL << _DVORAK)) {
      rgblight_set_green;
    }
    else if (default_layer & (1UL << _WORKMAN)) {
      rgblight_set_purple;
    }
    else {
      rgblight_set_teal;
    }
  }
  else
  {
    rgblight_set_red;
    rgblight_mode(5);
  }
#endif
  matrix_init_keymap();
}

void matrix_scan_user(void) {
  matrix_scan_keymap();
}

#ifdef AUDIO_ENABLE
float tone_qwerty[][2]     = SONG(QWERTY_SOUND);
float tone_dvorak[][2]     = SONG(DVORAK_SOUND);
float tone_colemak[][2]    = SONG(COLEMAK_SOUND);
float tone_workman[][2]    = SONG(PLOVER_SOUND);
#endif


void persistent_default_layer_set(uint16_t default_layer) {
  eeconfig_update_default_layer(default_layer);
  default_layer_set(default_layer);
}


bool process_record_user(uint16_t keycode, keyrecord_t *record) {

  uint16_t kc;
  if (is_overwatch) {
    kc = KC_BSPC;
  }
  else {
    kc = KC_ENTER;
  }
#ifdef CONSOLE_ENABLE
  xprintf("KL: row: %u, column: %u, pressed: %u\n", record->event.key.col, record->event.key.row, record->event.pressed);
#endif

  switch (keycode) {
  case KC_QWERTY:
    if (record->event.pressed) {
#ifdef AUDIO_ENABLE
      PLAY_SONG(tone_qwerty);
#endif
      persistent_default_layer_set(1UL << _QWERTY);
    }
    return false;
    break;
  case KC_COLEMAK:
    if (record->event.pressed) {
#ifdef AUDIO_ENABLE
      PLAY_SONG(tone_colemak);
#endif
      persistent_default_layer_set(1UL << _COLEMAK);
    }
    return false;
    break;
  case KC_DVORAK:
    if (record->event.pressed) {
#ifdef AUDIO_ENABLE
      PLAY_SONG(tone_dvorak);
#endif
      persistent_default_layer_set(1UL << _DVORAK);
    }
    return false;
    break;
  case KC_WORKMAN:
    if (record->event.pressed) {
#ifdef AUDIO_ENABLE
      PLAY_SONG(tone_workman);
#endif
      persistent_default_layer_set(1UL << _WORKMAN);
    }
    return false;
    break;
  case LOWER:
    if (record->event.pressed) {
      layer_on(_LOWER);
      update_tri_layer(_LOWER, _RAISE, _ADJUST);
    }
    else {
      layer_off(_LOWER);
      update_tri_layer(_LOWER, _RAISE, _ADJUST);
    }
    return false;
    break;
  case RAISE:
    if (record->event.pressed) {
      layer_on(_RAISE);
      update_tri_layer(_LOWER, _RAISE, _ADJUST);
    }
    else {
      layer_off(_RAISE);
      update_tri_layer(_LOWER, _RAISE, _ADJUST);
    }
    return false;
    break;
  case ADJUST:
    if (record->event.pressed) {
      layer_on(_ADJUST);
    }
    else {
      layer_off(_ADJUST);
    }
    return false;
    break;
  case KC_OVERWATCH:
    if (record->event.pressed) {
      is_overwatch = !is_overwatch;
    }
#ifdef RGBLIGHT_ENABLE
    is_overwatch ? rgblight_mode(17) : rgblight_mode(18);
#endif
    return false;
    break;
  case KC_SALT:
    if (!record->event.pressed) {
      register_code(kc);
      unregister_code(kc);
      _delay_ms(50);
      SEND_STRING("Salt, salt, salt...");
      register_code(KC_ENTER);
      unregister_code(KC_ENTER);
    }
    return false;
    break;
  case KC_MORESALT:
    if (!record->event.pressed) {
      register_code(kc);
      unregister_code(kc);
      _delay_ms(50);
      SEND_STRING("Please sir, can I have some more salt?!");
      register_code(KC_ENTER);
      unregister_code(KC_ENTER);
    }
    return false;
    break;
  case KC_SALTHARD:
    if (!record->event.pressed) {
      register_code(kc);
      unregister_code(kc);
      _delay_ms(50);
      SEND_STRING("Your salt only makes my penis that much harder, and even more aggressive!");
      register_code(KC_ENTER);
      unregister_code(KC_ENTER);
    }
    return false;
    break;
  case KC_GOODGAME:
    if (!record->event.pressed) {
      register_code(kc);
      unregister_code(kc);
      _delay_ms(50);
      SEND_STRING("Good game, everyone!");
      register_code(KC_ENTER);
      unregister_code(KC_ENTER);
  }
    return false;
    break;
  case KC_GLHF:
    if (!record->event.pressed) {
      register_code(kc);
      unregister_code(kc);
      _delay_ms(50);
      SEND_STRING("Good luck, have fun!!!");
      register_code(KC_ENTER);
      unregister_code(KC_ENTER);
    }
    return false;
    break;
  case KC_SYMM:
    if (!record->event.pressed) {
      register_code(kc);
      unregister_code(kc);
      _delay_ms(50);
      SEND_STRING("Left click to win!");
      register_code(KC_ENTER);
      unregister_code(KC_ENTER);
    }
    return false;
    break;
  case KC_DOOMFIST:
    if (!record->event.pressed) {
      register_code(kc);
      unregister_code(kc);
      _delay_ms(50);
      SEND_STRING("Hey, look at me.  I'm Doomfist, and I'm overpowered!  All I do is spam punches all day!   I'm DPS, tank and defense, rolled into one! All I need is team healing to be complete!");
      register_code(KC_ENTER);
      unregister_code(KC_ENTER);
    }
    return false;
    break;
  case KC_JUSTGAME:
    if (!record->event.pressed) {
      register_code(kc);
      unregister_code(kc);
      _delay_ms(50);
      SEND_STRING("It may be a game, but if you don't want to actually try, please go play AI, so that people that actually want to take the game seriously and \"get good\" have a place to do so without trolls like you throwing games.");
      register_code(KC_ENTER);
      unregister_code(KC_ENTER);
    }
    return false;
    break;
  case KC_TORB:
    if (!record->event.pressed) {
      register_code(kc);
      unregister_code(kc);
      _delay_ms(50);
      SEND_STRING("That was positively riveting!");
      register_code(KC_ENTER);
      unregister_code(KC_ENTER);
    }
    return false;
    break;
  case KC_AIM:
    if (!record->event.pressed) {
      register_code(kc);
      unregister_code(kc);
      _delay_ms(50);
      SEND_STRING("That aim is absolutely amazing. It's almost like you're a machine!" SS_TAP(X_ENTER));
      _delay_ms(50);
      SEND_STRING("Wait! That aim is TOO good!  You're clearly using an aim hack! CHEATER!" SS_TAP(X_ENTER));
    }
    return false;
    break;
  case KC_MAKE:
    if (!record->event.pressed) {
#ifdef RGBLIGHT_ENABLE
      SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP " RGBLIGHT_ENABLE=yes" SS_TAP(X_ENTER));
#else
      SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP " RGBLIGHT_ENABLE=no"SS_TAP(X_ENTER));
#endif
    }
    return false;
    break;
  case KC_RESET:
    if (!record->event.pressed) {
#ifdef RGBLIGHT_ENABLE
      rgblight_enable();
      rgblight_mode(1);
      rgblight_setrgb(0xff, 0x00, 0x00);
#endif
      reset_keyboard();
    }
    return false;
    break;
  case EPRM:
    if (record->event.pressed) {
      eeconfig_init();
    }
    return false;
    break;
  case VRSN:
    if (record->event.pressed) {
      SEND_STRING(QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
    }
    return false;
    break;
  case KC_P00:
    if (!record->event.pressed) {
      register_code(KC_P0);
      unregister_code(KC_P0);
      register_code(KC_P0);
      unregister_code(KC_P0);
    }
    return false;
    break;
  }
  return process_record_keymap(keycode, record);
}


uint32_t layer_state_set_kb(uint32_t state) {
#ifdef RGBLIGHT_ENABLE
  uint8_t default_layer = eeconfig_read_default_layer();

  switch (biton32(state)) {
  case _NAV:
    rgblight_set_blue;
    rgblight_mode(1);
    break;
  case _SYMB:
    rgblight_set_blue;
    rgblight_mode(2);
    break;
  case _MOUS:
    rgblight_set_yellow;
    rgblight_mode(1);
    break;
  case _MACROS:
    rgblight_set_orange;
    is_overwatch ? rgblight_mode(17) : rgblight_mode(18);
    rgblight_mode(18);
    break;
  case _MEDIA:
    rgblight_set_green;
    rgblight_mode(22);
    break;
  case _OVERWATCH:
    rgblight_set_orange;
    rgblight_mode(17);
    break;
  case _DIABLO:
    rgblight_set_red;
    rgblight_mode(5);
    break;
  case _RAISE:
    rgblight_set_yellow;
    rgblight_mode(5);
    break;
  case _LOWER:
    rgblight_set_orange;
    rgblight_mode(5);
    break;
  case _ADJUST:
    rgblight_set_red;
    rgblight_mode(23);
    break;
  case _COVECUBE:
    rgblight_set_green;
    rgblight_mode(2);
  default:
    if (default_layer & (1UL << _COLEMAK)) {
      rgblight_set_magenta;
    }
    else if (default_layer & (1UL << _DVORAK)) {
      rgblight_set_green;
    }
    else if (default_layer & (1UL << _WORKMAN)) {
      rgblight_set_purple;
    }
    else {
      rgblight_set_teal;
    }
    rgblight_mode(1);
    break;
  }
#endif
  return state;
}

A users/drashna/drashna.h => users/drashna/drashna.h +73 -0
@@ 0,0 1,73 @@
#ifndef USERSPACE
#define USERSPACE

#include "quantum.h"

// Define layer names 
#define _QWERTY 0
#define _NUMLOCK 0
#define _COLEMAK 1
#define _DVORAK 2
#define _WORKMAN 3
#define _NAV 5
#define _COVECUBE 6
#define _SYMB 8
#define _OVERWATCH 9
#define _DIABLO 10
#define _MOUS 11
#define _MACROS 12
#define _MEDIA 13
#define _LOWER 14
#define _RAISE 15
#define _ADJUST 16


//define modifiers
#define MODS_SHIFT_MASK  (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
#define MODS_CTRL_MASK  (MOD_BIT(KC_LCTL)|MOD_BIT(KC_RCTRL))
#define MODS_ALT_MASK  (MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))

#ifdef RGBLIGHT_ENABLE
#define rgblight_set_blue        rgblight_sethsv (0xFF,  0xFF, 0xFF);
#define rgblight_set_red         rgblight_sethsv (0x00,  0xFF, 0xFF);
#define rgblight_set_green       rgblight_sethsv (0x78,  0xFF, 0xFF);
#define rgblight_set_orange      rgblight_sethsv (0x1E,  0xFF, 0xFF);
#define rgblight_set_teal        rgblight_sethsv (0xC3,  0xFF, 0xFF);
#define rgblight_set_magenta     rgblight_sethsv (0x12C, 0xFF, 0xFF);
#define rgblight_set_yellow      rgblight_sethsv (0x3C,  0xFF, 0xFF);
#define rgblight_set_purple      rgblight_sethsv (0x10E, 0xFF, 0xFF);
#endif

__attribute__ ((weak))
bool is_overwatch = false;

enum custom_keycodes {
  PLACEHOLDER = SAFE_RANGE, // can always be here
  EPRM,
  VRSN,
  KC_QWERTY,
  KC_COLEMAK,
  KC_DVORAK,
  KC_WORKMAN,
  LOWER,
  RAISE,
  ADJUST,
  KC_DIABLO_CLEAR,
  KC_OVERWATCH,
  KC_SALT,
  KC_MORESALT,
  KC_SALTHARD,
  KC_GOODGAME,
  KC_SYMM,
  KC_DOOMFIST,
  KC_JUSTGAME,
  KC_GLHF,
  KC_TORB,
  KC_AIM,
  KC_MAKE,
  KC_RESET,
  KC_P00,
  NEWPLACEHOLDER
};

#endif

A users/drashna/readme.md => users/drashna/readme.md +14 -0
@@ 0,0 1,14 @@
Copyright 2017 Christopher Courtney <drashna@live.com> @drashna

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.

A users/drashna/rules.mk => users/drashna/rules.mk +2 -0
@@ 0,0 1,2 @@

SRC += drashna.c