~ruther/qmk_firmware

35dbe8ba035c8eefc1051226aa8e3dd7cd63a912 — Joel Elkins 4 years ago 93496c8
[Keymap] merge jdelkins userspace and associated keymaps (#11276)

* [Keymap] merge jdelkins userspace and associated keymaps

* Add copyright & license info

* Change rgblight_config.enable to rgblight_is_enabled()

* Update keyboards/dz60/keymaps/jdelkins/keymap.c

Co-authored-by: Drashna Jaelre <drashna@live.com>

* Update keyboards/dz60/keymaps/jdelkins/keymap.c

Co-authored-by: Drashna Jaelre <drashna@live.com>

* Update keyboards/dz60/keymaps/jdelkins/keymap.c

Co-authored-by: Drashna Jaelre <drashna@live.com>

* Remove superfluous includes

* Change EXTRAFLAGS+=-flto to LTO_ENABLE=yes

* Remove unnecessary jdelkins_ss symlink in users

* Add copyright and license notices

* Use preferred way to determine capslock / numlock state

Co-authored-by: Drashna Jaelre <drashna@live.com>

* Add #pragma once to a header

Co-authored-by: Drashna Jaelre <drashna@live.com>

* Include QMK_KEYBOARD_H only once, in userspace header

* Remove unnecessary initialization in matrix_init_keymap

* Do process_record_keymap before cases handled in process_record_user

* Reorganize & simplify secrets feature enablement

* Use tap_code16

Co-authored-by: Ryan <fauxpark@gmail.com>

* Remove superfluous break

Co-authored-by: Ryan <fauxpark@gmail.com>

* Remove copyright from rules.mk

Co-authored-by: Ryan <fauxpark@gmail.com>

* Remove copyright from rules.mk

Co-authored-by: Ryan <fauxpark@gmail.com>

* Use tap_code16

Co-authored-by: Ryan <fauxpark@gmail.com>

* include "print.h" instead of <print.h>

Co-authored-by: Ryan <fauxpark@gmail.com>

* Use tap_cod16

Co-authored-by: Ryan <fauxpark@gmail.com>

* Use tap_code16

Co-authored-by: Ryan <fauxpark@gmail.com>

* Use tap_code16

Co-authored-by: Ryan <fauxpark@gmail.com>

* Use tap_code16

Co-authored-by: Ryan <fauxpark@gmail.com>

* Remove copyright from rules.mk

Co-authored-by: Ryan <fauxpark@gmail.com>

* add #pragma once to a header

Co-authored-by: Ryan <fauxpark@gmail.com>

* include "print.h" instead of <print.h>

Co-authored-by: Ryan <fauxpark@gmail.com>

* Remove copyright from rules.mk

Co-authored-by: Ryan <fauxpark@gmail.com>

* Remove copyright from rules.mk

Co-authored-by: Ryan <fauxpark@gmail.com>

* Remove copyright from rules.mk

Co-authored-by: Ryan <fauxpark@gmail.com>

* Use tap_code16

Co-authored-by: Ryan <fauxpark@gmail.com>

* Use tap_code16

Co-authored-by: Ryan <fauxpark@gmail.com>

* Use :flash target where possible

* Remove special case flash target and use PROGRAM_CMD

* dz60/jdelkins_ss: use tap_code16

Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
A keyboards/dz60/keymaps/jdelkins/config.h => keyboards/dz60/keymaps/jdelkins/config.h +51 -0
@@ 0,0 1,51 @@
/*
  Copyright 2020 Joel Elkins <joel@elkins.com>

  This program is free software: you can redistribute it and/or modify
  it under the terms of the GNU General Public License as published by
  the Free Software Foundation, either version 2 of the License, or
  (at your option) any later version.

  This program is distributed in the hope that it will be useful,
  but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  GNU General Public License for more details.

  You should have received a copy of the GNU General Public License
  along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#pragma once

/* Directional arrangement | LAYOUT_directional
 * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐
 * │00 │01 │02 │03 │04 │05 │06 │07 │08 │09 │0a │0b │0c │  0e   │
 * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤
 * │10   │12 │13 │14 │15 │16 │17 │18 │19 │1a │1b │1c │1d │1e   │
 * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤
 * │20    │22 │23 │24 │25 │26 │27 │28 │29 │2a │2b │2c │2d      │
 * ├──────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬───┬───┤
 * │30     │32 │33 │34 │35 │36 │37 │38 │39 │3a │3b │3c │3d │3e │
 * ├────┬──┴─┬─┴──┬┴───┴───┴───┴───┴───┴───┼───┼───┼───┼───┼───┤
 * │40  │41  │43  │           46           │4a │4b │4c │4d │4e │
 * └────┴────┴────┴────────────────────────┴───┴───┴───┴───┴───┘
*/

#define LAYOUT_directional_nosplitspace( \
    k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c,      k0e, \
    k10,      k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e, \
    k20,      k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d,      \
    k30,      k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, k3e, \
    k40, k41,      k43,           k46,                k4a, k4b, k4c, k4d, k4e  \
) { \
    { k00,  k01,   k02,   k03,  k04,  k05,   k06,  k07,   k08,  k09,   k0a,  k0b,  k0c,  KC_NO,k0e   }, \
    { k10,  KC_NO, k12,   k13,  k14,  k15,   k16,  k17,   k18,  k19,   k1a,  k1b,  k1c,  k1d,  k1e   }, \
    { k20,  KC_NO, k22,   k23,  k24,  k25,   k26,  k27,   k28,  k29,   k2a,  k2b,  k2c,  k2d,  KC_NO }, \
    { k30,  KC_NO, k32,   k33,  k34,  k35,   k36,  k37,   k38,  k39,   k3a,  k3b,  k3c,  k3d,  k3e   }, \
    { k40,  k41,   KC_NO, k43,  KC_NO,KC_NO, k46,  KC_NO, KC_NO,KC_NO, k4a,  k4b,  k4c,  k4d,  k4e   }  \
}

#define AUTO_SHIFT_TIMEOUT 160
#define RGBLIGHT_LAYERS
#define LEADER_TIMEOUT 400
#define LEADER_PER_KEY_TIMING

A keyboards/dz60/keymaps/jdelkins/keymap.c => keyboards/dz60/keymaps/jdelkins/keymap.c +279 -0
@@ 0,0 1,279 @@
/*
  Copyright 2020 Joel Elkins <joel@elkins.com>

  This program is free software: you can redistribute it and/or modify
  it under the terms of the GNU General Public License as published by
  the Free Software Foundation, either version 2 of the License, or
  (at your option) any later version.

  This program is distributed in the hope that it will be useful,
  but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  GNU General Public License for more details.

  You should have received a copy of the GNU General Public License
  along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#include "jdelkins.h"

#undef LAYOUT
#define LAYOUT LAYOUT_directional_nosplitspace

#define IDLE_TIMEOUT 360
uint16_t rgb_idle_seconds = 0;
uint16_t rgb_timer;
bool rgb_was_enabled;

// Tap Dance

int ctl_state = 0;

void ctl_finished(qk_tap_dance_state_t *state, void *user_data) {
    ctl_state = cur_dance(state);
    switch(ctl_state) {
        case SINGLE_TAP:    qk_leader_start(); break;
        case SINGLE_HOLD:   register_code(KC_LCTL); break;
        case DOUBLE_TAP:    tap_code(KC_RCTL); break;
        case DOUBLE_HOLD:   register_code(KC_RCTL); break;
        case TRIPLE_TAP:    tap_code(KC_RCTL); tap_code(KC_RCTL); break;
        case TRIPLE_HOLD:   tap_code(KC_RCTL); register_code(KC_RCTL); break;
    }
}

void ctl_reset(qk_tap_dance_state_t *state, void *user_data) {
    switch(ctl_state) {
        case SINGLE_HOLD:   unregister_code(KC_LCTL); break;
        case DOUBLE_HOLD:
        case TRIPLE_HOLD:   unregister_code(KC_RCTL); break;
    }
    ctl_state = 0;
}

void g_finished(qk_tap_dance_state_t *state, void *user_data) {
    switch (cur_dance(state)) {
        case SINGLE_TAP:
            tap_code16(C(KC_END));
            break;
        case DOUBLE_TAP:
            tap_code16(C(KC_HOME));
            break;
    }
}

enum {
    TD_LDCTL,
    TD_G,
};

qk_tap_dance_action_t tap_dance_actions[] = {
    [TD_LDCTL] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, ctl_finished, ctl_reset),
    [TD_G]     = ACTION_TAP_DANCE_FN_ADVANCED(NULL, g_finished, NULL),
};

// Layers

const uint16_t PROGMEM keymaps[_LAYER_MAX][MATRIX_ROWS][MATRIX_COLS] = {
    [_QWERTY] = LAYOUT(
            KC_GESC,      KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8,    KC_9,    KC_0,        KC_MINS, KC_EQL,  KC_BSPC,
            KC_TAB,       KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I,    KC_O,    KC_P,        KC_LBRC, KC_RBRC, KC_BSLS,
            MY_CAPS,      KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K,    KC_L,    KC_SCLN,     KC_QUOT,          KC_ENT,
            KC_LSFT,      KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT,  KC_SLSH,     KC_RSFT, KC_BSPC, MO(_ADJUST),
            TD(TD_LDCTL), MY_GUI, MY_ALT,                 MY_SPC,                KC_RALT, KC_LEFT, KC_DOWN, KC_UP,   KC_RGHT
    ),
    [_GAME] = LAYOUT(
            _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
            _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
            KC_LCTL, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
            _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
            _______, _______, KC_LALT,                       KC_SPC,                         _______, _______, _______, _______, _______
    ),
    [_FUNC] = LAYOUT(
            KC_GRV,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,    KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,   KC_F11,  KC_F12,  KC_DEL,
            _______, _______, FW_WRD,  KB_EOL,  _______, _______,  KB_COPY, KC_PGUP, _______, _______, KB_PASTE, KC_SLCK, _______, MY_CALC,
            _______, KB_BOL,  _______, KC_PGDN, _______, TD(TD_G), KC_LEFT, KC_DOWN, KC_UP,   KC_RGHT, _______,  _______,          _______,
            _______, _______, KC_DEL,  _______, _______, BK_WRD,   _______, _______, _______, _______, _______,  _______, KC_INS,  _______,
            _______, MY_RGUI, MY_RALT,                        _______,                        _______, KC_HOME,  KC_PGDN, KC_PGUP, KC_END
    ),
    [_KP] = LAYOUT(
            _______,    _______, _______, _______, _______, _______, _______, _______, KC_KP_ASTERISK, _______,   _______,     _______, _______, _______,
            KC_NUMLOCK, _______, KC_BTN1, KC_MS_U, KC_BTN2, KC_WH_U, _______, KC_KP_7, KC_KP_8,        KC_KP_9,   KC_KP_MINUS, _______, _______, _______,
            _______,    _______, KC_MS_L, KC_MS_D, KC_MS_R, KC_WH_D, _______, KC_KP_4, KC_KP_5,        KC_KP_6,   KC_KP_PLUS,  _______,          _______,
            _______,    _______, _______, _______, _______, _______, _______, KC_KP_1, KC_KP_2,        KC_KP_3,   KC_KP_SLASH, _______, _______, TG(_KP),
            _______,    _______, _______,                       KC_KP_0,                               KC_KP_DOT, _______,     _______, _______, _______
    ),
    [_ADJUST] = LAYOUT(
            KC_GRV,  KC_F1,    KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  KC_DEL,
            _______, RGB_SPD,  RGB_VAI, RGB_SPI, RGB_HUI, RGB_SAI, _______, _______, _______, _______, KC_PSCR, KC_SLCK, _______, KC_MUTE,
            _______, RGB_RMOD, RGB_VAD, RGB_MOD, RGB_HUD, RGB_SAD, _______, _______, TG(_KP), _______, _______, _______,          KC_MPLY,
            _______, RGB_TOG,  KB_MAKE, KB_FLSH, KB_VRSN, KB_BOOT, _______, TG_SYS,  _______, _______, _______, _______, KC_DEL,  _______,
            _______, MY_RGUI,  MY_RALT,                      _______,                         _______, KC_MPRV, KC_VOLD, KC_VOLU, KC_MNXT
    ),
};

const rgblight_segment_t PROGMEM game_layer[] = RGBLIGHT_LAYER_SEGMENTS(
    {0, 1, HSV_RED},
    {7, 2, HSV_RED},
    {15, 1, HSV_RED}
);

const rgblight_segment_t PROGMEM func_layer[] = RGBLIGHT_LAYER_SEGMENTS(
    {0, 8, HSV_GREEN}
);

const rgblight_segment_t PROGMEM kp_layer[] = RGBLIGHT_LAYER_SEGMENTS(
    {0, 16, HSV_ORANGE}
);

const rgblight_segment_t PROGMEM adjust_layer[] = RGBLIGHT_LAYER_SEGMENTS(
    {0, 16, HSV_BLUE}
);

const rgblight_segment_t PROGMEM capslock_layer[] = RGBLIGHT_LAYER_SEGMENTS(
    {10, 4, HSV_WHITE}
);

const rgblight_segment_t PROGMEM numlock_layer[] = RGBLIGHT_LAYER_SEGMENTS(
    {0, 2, HSV_PURPLE},
    {14, 2, HSV_PURPLE}
);


enum rgb_layer_index {
    L_GAME,
    L_FUNC,
    L_KP,
    L_ADJUST,
    L_CAPSLOCK,
    L_NUMLOCK,
};

const rgblight_segment_t * const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
        [L_GAME] = game_layer,
        [L_FUNC] = func_layer,
        [L_KP] = kp_layer,
        [L_ADJUST] = adjust_layer,
        [L_CAPSLOCK] = capslock_layer,
        [L_NUMLOCK] = numlock_layer
);

layer_state_t layer_state_set_keymap(layer_state_t state) {
    rgblight_set_layer_state(L_GAME, layer_state_cmp(state, _GAME));
    rgblight_set_layer_state(L_FUNC, layer_state_cmp(state, _FUNC));
    rgblight_set_layer_state(L_KP, layer_state_cmp(state, _KP));
    rgblight_set_layer_state(L_ADJUST, layer_state_cmp(state, _ADJUST));
    rgblight_set_layer_state(L_CAPSLOCK, CAPSLOCK_ON);
    rgblight_set_layer_state(L_NUMLOCK, NUMLOCK_ON && layer_state_cmp(state, _KP));
    if (layer_state_cmp(state, _GAME))
        autoshift_disable();
    else
        autoshift_enable();
    return state;
}

bool led_update_user(led_t led_state) {
    rgblight_set_layer_state(L_CAPSLOCK, led_state.caps_lock);
    rgblight_set_layer_state(L_NUMLOCK, led_state.num_lock && layer_state_is(_KP));
    return true;
}

void keyboard_post_init_keymap(void) {
    rgblight_layers = my_rgb_layers;
    rgb_was_enabled = rgblight_is_enabled();
}

LEADER_EXTERNS();

void matrix_scan_keymap(void) {
    if (rgblight_is_enabled() && timer_elapsed(rgb_timer) > 1000) {
        rgb_idle_seconds++;
        rgb_timer = timer_read();
    }
    if (rgb_idle_seconds > IDLE_TIMEOUT) {
        rgb_was_enabled = rgblight_is_enabled();
        rgblight_disable_noeeprom();
        rgb_idle_seconds = 0;
    }
    LEADER_DICTIONARY() {
        leading = false;
        leader_end();

        SEQ_ONE_KEY(KC_K) {
            layer_invert(_KP);
        }
        SEQ_ONE_KEY(KC_G) {
            layer_invert(_GAME);
        }
        SEQ_ONE_KEY(KC_KP_5) {
            layer_invert(_KP);
        }
        SEQ_TWO_KEYS(KC_SCLN, KC_1) {
            send_secret_string(0);
        }
        SEQ_TWO_KEYS(KC_SCLN, KC_2) {
            send_secret_string(1);
        }
        SEQ_TWO_KEYS(KC_SCLN, KC_3) {
            send_secret_string(2);
        }
        SEQ_TWO_KEYS(KC_SCLN, KC_4) {
            send_secret_string(3);
        }
        SEQ_TWO_KEYS(KC_SCLN, KC_5) {
            send_secret_string(4);
        }
        SEQ_TWO_KEYS(KC_SCLN, KC_6) {
            send_secret_string(5);
        }
        SEQ_TWO_KEYS(KC_SCLN, KC_M) {
            send_secret_string(0);
        }
        SEQ_TWO_KEYS(KC_SCLN, KC_COMM) {
            send_secret_string(1);
        }
        SEQ_TWO_KEYS(KC_SCLN, KC_DOT) {
            send_secret_string(2);
        }
        SEQ_TWO_KEYS(KC_SCLN, KC_J) {
            send_secret_string(3);
        }
        SEQ_TWO_KEYS(KC_SCLN, KC_K) {
            send_secret_string(4);
        }
        SEQ_TWO_KEYS(KC_SCLN, KC_L) {
            send_secret_string(5);
        }
        SEQ_ONE_KEY(KC_C) {
            tap_code16(C(KC_C));
        }
    }
}

bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
    static uint16_t gesc_timer;

    rgb_idle_seconds = 0;
    if (!rgblight_is_enabled() && rgb_was_enabled)
        rgblight_enable_noeeprom();

    switch (keycode) {
        // custom handle KC_GESC to emulate auto shift on it
        case KC_GESC:
            if (get_autoshift_state()) {
                if (record->event.pressed)
                    gesc_timer = timer_read();
                else {
                    if (timer_elapsed(gesc_timer) > AUTO_SHIFT_TIMEOUT || MODS_SHIFT) {
                        tap_code16(S(KC_GRV));
                    } else if (MODS_GUI)
                        tap_code(KC_GRV);
                    else
                        tap_code(KC_ESC);
                }
                return false;
            }
            return false;
    }

    return true;
}

A keyboards/dz60/keymaps/jdelkins/rules.mk => keyboards/dz60/keymaps/jdelkins/rules.mk +7 -0
@@ 0,0 1,7 @@
LEADER_ENABLE = yes
MOUSEKEY_ENABLE = yes
CONSOLE_ENABLE = no
NKRO_ENABLE = no
TAP_DANCE_ENABLE = yes
LTO_ENABLE = yes
AUTO_SHIFT_ENABLE = yes

A keyboards/dz60/keymaps/jdelkins_ss/config.h => keyboards/dz60/keymaps/jdelkins_ss/config.h +51 -0
@@ 0,0 1,51 @@
/*
  Copyright 2020 Joel Elkins <joel@elkins.com>

  This program is free software: you can redistribute it and/or modify
  it under the terms of the GNU General Public License as published by
  the Free Software Foundation, either version 2 of the License, or
  (at your option) any later version.

  This program is distributed in the hope that it will be useful,
  but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  GNU General Public License for more details.

  You should have received a copy of the GNU General Public License
  along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#pragma once

/* My hhkb variant
 * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐
 * │00 │01 │02 │03 │04 │05 │06 │07 │08 │09 │0a │0b │0c │0d │0e │
 * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┤
 * │10   │12 │13 │14 │15 │16 │17 │18 │19 │1a │1b │1c │1d │1e   │
 * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤
 * │20    │22 │23 │24 │25 │26 │27 │28 │29 │2a │2b │2c │2d      │
 * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┤
 * │30      │32 │33 │34 │35 │36 │37 │38 │39 │3a │3b │3d    │3e │
 * ├────┬───┴┬──┴─┬─┴───┴──┬┴───┼───┴───┴──┬┴──┬┴──┬┴──┬───┼───┤
 * │40  │41  │43  │44      │46  │48        │4a │4b │4c │4d │4e │
 * └────┴────┴────┴────────┴────┴──────────┴───┴───┴───┴───┴───┘
 */

#define LAYOUT_hhkb_split( \
    k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e, \
    k10,      k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e, \
    k20,      k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d,      \
    k30,      k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b,      k3d, k3e, \
    k40, k41,      k43, k44,      k46,      k48,      k4a, k4b, k4c, k4d, k4e  \
) { \
    { k00,  k01,   k02,   k03,  k04,  k05,   k06,  k07,   k08,  k09,   k0a,  k0b,  k0c,   k0d,  k0e   }, \
    { k10,  KC_NO, k12,   k13,  k14,  k15,   k16,  k17,   k18,  k19,   k1a,  k1b,  k1c,   k1d,  k1e   }, \
    { k20,  KC_NO, k22,   k23,  k24,  k25,   k26,  k27,   k28,  k29,   k2a,  k2b,  k2c,   k2d,  KC_NO }, \
    { k30,  KC_NO, k32,   k33,  k34,  k35,   k36,  k37,   k38,  k39,   k3a,  k3b,  KC_NO, k3d,  k3e   }, \
    { k40,  k41,   KC_NO, k43,  k44,  KC_NO, k46,  KC_NO, k48,  KC_NO, k4a,  k4b,  k4c,   k4d,  k4e   }  \
}

#define AUTO_SHIFT_TIMEOUT 165
#define RGBLIGHT_LAYERS
#define LEADER_TIMEOUT 400
#define LEADER_PER_KEY_TIMING

A keyboards/dz60/keymaps/jdelkins_ss/keymap.c => keyboards/dz60/keymaps/jdelkins_ss/keymap.c +367 -0
@@ 0,0 1,367 @@
/*
  Copyright 2020 Joel Elkins <joel@elkins.com>

  This program is free software: you can redistribute it and/or modify
  it under the terms of the GNU General Public License as published by
  the Free Software Foundation, either version 2 of the License, or
  (at your option) any later version.

  This program is distributed in the hope that it will be useful,
  but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  GNU General Public License for more details.

  You should have received a copy of the GNU General Public License
  along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#include "jdelkins.h"

#undef LAYOUT
#define LAYOUT LAYOUT_hhkb_split

#define IDLE_TIMEOUT 360
uint16_t rgb_idle_seconds = 0;
uint16_t rgb_timer;
uint16_t bspc_timer;
bool rgb_was_enabled;

enum {
    MY_BSPC = USER_SAFE_RANGE,
};

// Tap Dance

int ctl_state = 0;

void ctl_finished(qk_tap_dance_state_t *state, void *user_data) {
    ctl_state = cur_dance(state);
    switch (ctl_state) {
        case SINGLE_TAP:    qk_leader_start(); break;
        case SINGLE_HOLD:   register_code(KC_LCTL); break;
        case DOUBLE_TAP:    tap_code(KC_RCTL); break;
        case DOUBLE_HOLD:   register_code(KC_RCTL); break;
        case TRIPLE_TAP:    tap_code(KC_RCTL); tap_code(KC_RCTL); break;
        case TRIPLE_HOLD:   tap_code(KC_RCTL); register_code(KC_RCTL); break;
    }
}

void ctl_reset(qk_tap_dance_state_t *state, void *user_data) {
    switch (ctl_state) {
        case SINGLE_HOLD:   unregister_code(KC_LCTL); break;
        case DOUBLE_HOLD:
        case TRIPLE_HOLD:   unregister_code(KC_RCTL); break;
    }
    ctl_state = 0;
}

void g_finished(qk_tap_dance_state_t *state, void *user_data) {
    switch (cur_dance(state)) {
        case SINGLE_TAP:
            tap_code16(C(KC_END));
            break;
        case DOUBLE_TAP:
            tap_code16(C(KC_HOME));
            break;
    }
}

int kp_state = 0;

void kp_finished(qk_tap_dance_state_t *state, void *user_data) {
    kp_state = hold_cur_dance(state);
    switch (kp_state) {
        case SINGLE_TAP:
            tap_code(KC_SPC);
            break;
        default:
            layer_invert(_KP);
            break;
    }
}

void kp_reset(qk_tap_dance_state_t *state, void *user_data) {
    switch (kp_state) {
        case SINGLE_HOLD:
        case DOUBLE_HOLD:
        case TRIPLE_HOLD:
            layer_invert(_KP);
            break;
    }
}

enum {
    TD_LDCTL,
    TD_G,
    TD_KP,
};

qk_tap_dance_action_t tap_dance_actions[] = {
    [TD_LDCTL] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, ctl_finished, ctl_reset),
    [TD_G]     = ACTION_TAP_DANCE_FN_ADVANCED(NULL, g_finished, NULL),
    [TD_KP]    = ACTION_TAP_DANCE_FN_ADVANCED(NULL, kp_finished, kp_reset),
};

// Layers

const uint16_t PROGMEM keymaps[_LAYER_MAX][MATRIX_ROWS][MATRIX_COLS] = {
    [_QWERTY] = LAYOUT(
            KC_ESC,       KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8,    KC_9,   KC_0,    KC_MINS, KC_EQL, KC_BSPC, KC_GRV,
            KC_TAB,       KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I,    KC_O,   KC_P,    KC_LBRC, KC_RBRC,         KC_BSLS,
            MY_CAPS,      KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K,    KC_L,   KC_SCLN, KC_QUOT,                  KC_ENT,
            KC_LSFT,      KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,                  MO(_ADJUST),
            TD(TD_LDCTL), MY_GUI, MY_ALT,    MY_BSPC,   TD(TD_KP),   MY_SPC,         KC_RALT, KC_LEFT, KC_DOWN, KC_UP,  KC_RIGHT
    ),
    [_RPT] = LAYOUT(
            _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
            _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
            _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,                   _______,
            _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,                   _______,
            _______, _______, _______,     _______,     _______,    _______,                          _______, _______, _______, _______, _______
    ),
    [_GAME] = LAYOUT(
            _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
            _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
            KC_LCTL, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,                   _______,
            _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,                   _______,
            _______, _______, KC_LALT,     KC_SPC,      KC_LALT,     _______,                         _______, _______, _______, _______, _______
    ),
    [_FUNC] = LAYOUT(
            KC_GRV,  KC_F1,   KC_F2,   KC_F3,   KC_F4,    KC_F5,    KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,   KC_F11,  KC_F12, KC_DEL, KC_F13,
            _______, _______, FW_WRD,  KB_EOL,  TG(_RPT), _______,  KB_COPY, KC_PGUP, _______, _______, KB_PASTE, KC_SLCK, _______,        MY_CALC,
            _______, KB_BOL,  _______, KC_PGDN, _______,  TD(TD_G), KC_LEFT, KC_DOWN, KC_UP,   KC_RGHT, _______,  _______,                 _______,
            _______, _______, KC_DEL,  _______, _______,  BK_WRD,   _______, _______, _______, _______, _______,  _______,                 KC_NO,
            _______, MY_RGUI, MY_RALT,     _______,      _______,     _______,                         _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END
    ),
    [_KP] = LAYOUT(
            _______,    _______, _______, _______, _______, _______, _______, _______, KC_KP_ASTERISK, _______,   _______,     _______, _______, _______, _______,
            KC_NUMLOCK, _______, KC_BTN1, KC_MS_U, KC_BTN2, KC_WH_U, _______, KC_KP_7, KC_KP_8,        KC_KP_9,   KC_KP_MINUS, _______, _______,          _______,
            _______,    _______, KC_MS_L, KC_MS_D, KC_MS_R, KC_WH_D, _______, KC_KP_4, KC_KP_5,        KC_KP_6,   KC_KP_PLUS,  _______,                   _______,
            _______,    _______, _______, _______, _______, _______, _______, KC_KP_1, KC_KP_2,        KC_KP_3,   KC_KP_SLASH, _______,                   TG(_KP),
            _______,    _______, _______,  _______,     _______,     KC_KP_0,                                     KC_KP_DOT,   _______, _______, _______, _______
    ),
    [_ADJUST] = LAYOUT(
            KC_GRV,  KC_F1,    KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  KC_DEL, KC_F13,
            _______, RGB_SPD,  RGB_VAI, RGB_SPI, RGB_HUI, RGB_SAI, _______, _______, _______, _______, KC_PSCR, KC_SLCK, _______,         KC_MUTE,
            _______, RGB_RMOD, RGB_VAD, RGB_MOD, RGB_HUD, RGB_SAD, _______, _______, TG(_KP), _______, _______, _______,                  KC_MPLY,
            _______, RGB_TOG,  KB_MAKE, KB_FLSH, KB_VRSN, KB_BOOT, _______, TG_SYS,  _______, _______, _______, _______,                  _______,
            _______, MY_RGUI,  MY_RALT,    KC_DEL,      _______,     _______,                         _______, KC_MPRV, KC_VOLD, KC_VOLU, KC_MNXT
    ),
};

const rgblight_segment_t PROGMEM rpt_layer[] = RGBLIGHT_LAYER_SEGMENTS(
    {8, 8, HSV_PINK}
);

const rgblight_segment_t PROGMEM game_layer[] = RGBLIGHT_LAYER_SEGMENTS(
    {0, 1, HSV_RED},
    {7, 2, HSV_RED},
    {15, 1, HSV_RED}
);

const rgblight_segment_t PROGMEM func_layer[] = RGBLIGHT_LAYER_SEGMENTS(
    {0, 8, HSV_GREEN}
);

const rgblight_segment_t PROGMEM kp_layer[] = RGBLIGHT_LAYER_SEGMENTS(
    {0, 16, HSV_ORANGE}
);

const rgblight_segment_t PROGMEM adjust_layer[] = RGBLIGHT_LAYER_SEGMENTS(
    {0, 16, HSV_BLUE}
);

const rgblight_segment_t PROGMEM capslock_layer[] = RGBLIGHT_LAYER_SEGMENTS(
    {10, 4, HSV_WHITE}
);

const rgblight_segment_t PROGMEM numlock_layer[] = RGBLIGHT_LAYER_SEGMENTS(
    {0, 2, HSV_PURPLE},
    {14, 2, HSV_PURPLE}
);


enum rgb_layer_index {
    L_RPT,
    L_GAME,
    L_FUNC,
    L_KP,
    L_ADJUST,
    L_CAPSLOCK,
    L_NUMLOCK,
};

const rgblight_segment_t * const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
        [L_RPT] = rpt_layer,
        [L_GAME] = game_layer,
        [L_FUNC] = func_layer,
        [L_KP] = kp_layer,
        [L_ADJUST] = adjust_layer,
        [L_CAPSLOCK] = capslock_layer,
        [L_NUMLOCK] = numlock_layer
);

layer_state_t layer_state_set_keymap(layer_state_t state) {
    rgblight_set_layer_state(L_RPT, layer_state_cmp(state, _RPT));
    rgblight_set_layer_state(L_GAME, layer_state_cmp(state, _GAME));
    rgblight_set_layer_state(L_FUNC, layer_state_cmp(state, _FUNC));
    rgblight_set_layer_state(L_KP, layer_state_cmp(state, _KP));
    rgblight_set_layer_state(L_ADJUST, layer_state_cmp(state, _ADJUST));
    rgblight_set_layer_state(L_CAPSLOCK, CAPSLOCK_ON);
    rgblight_set_layer_state(L_NUMLOCK, NUMLOCK_ON && layer_state_cmp(state, _KP));
    if (layer_state_cmp(state, _GAME) || layer_state_cmp(state, _RPT))
        autoshift_disable();
    else
        autoshift_enable();
    return state;
}

bool led_update_user(led_t led_state) {
    rgblight_set_layer_state(L_CAPSLOCK, led_state.caps_lock);
    rgblight_set_layer_state(L_NUMLOCK, led_state.num_lock && layer_state_is(_KP));
    return true;
}

void keyboard_post_init_keymap(void) {
    rgblight_layers = my_rgb_layers;
    rgb_was_enabled = rgblight_is_enabled();
    bspc_timer = 0;
}

LEADER_EXTERNS();

void matrix_scan_keymap(void) {
    if (rgblight_is_enabled() && timer_elapsed(rgb_timer) > 1000) {
        rgb_idle_seconds++;
        rgb_timer = timer_read();
    }
    if (rgb_idle_seconds > IDLE_TIMEOUT) {
        rgb_was_enabled = rgblight_is_enabled();
        rgblight_disable_noeeprom();
        rgb_idle_seconds = 0;
    }
    // if MY_BSPC is held down too long, pretend like it wasn't and start
    // pressing backspace
    if (bspc_timer > 0 && timer_elapsed(bspc_timer) > LEADER_TIMEOUT) {
        layer_off(_FUNC);
        bspc_timer = 0;
        register_code(KC_BSPC);
    }
    LEADER_DICTIONARY() {
        leading = false;
        leader_end();

        SEQ_ONE_KEY(KC_R) {
            layer_invert(_RPT);
        }
        SEQ_ONE_KEY(KC_G) {
            layer_invert(_GAME);
        }
        SEQ_ONE_KEY(KC_K) {
            layer_invert(_KP);
        }
        SEQ_ONE_KEY(KC_KP_5) {
            layer_invert(_KP);
        }
        SEQ_TWO_KEYS(KC_SCLN, KC_1) {
            send_secret_string(0);
        }
        SEQ_TWO_KEYS(KC_SCLN, KC_2) {
            send_secret_string(1);
        }
        SEQ_TWO_KEYS(KC_SCLN, KC_3) {
            send_secret_string(2);
        }
        SEQ_TWO_KEYS(KC_SCLN, KC_4) {
            send_secret_string(3);
        }
        SEQ_TWO_KEYS(KC_SCLN, KC_5) {
            send_secret_string(4);
        }
        SEQ_TWO_KEYS(KC_SCLN, KC_6) {
            send_secret_string(5);
        }
        SEQ_TWO_KEYS(KC_SCLN, KC_M) {
            send_secret_string(0);
        }
        SEQ_TWO_KEYS(KC_SCLN, KC_COMM) {
            send_secret_string(1);
        }
        SEQ_TWO_KEYS(KC_SCLN, KC_DOT) {
            send_secret_string(2);
        }
        SEQ_TWO_KEYS(KC_SCLN, KC_J) {
            send_secret_string(3);
        }
        SEQ_TWO_KEYS(KC_SCLN, KC_K) {
            send_secret_string(4);
        }
        SEQ_TWO_KEYS(KC_SCLN, KC_L) {
            send_secret_string(5);
        }
        SEQ_ONE_KEY(KC_C) {
            tap_code16(C(KC_C));
        }
    }
}

bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
    static bool bspc_del = false;
    static bool bspc_initiated_func = false;
    bool rc = true;

    rgb_idle_seconds = 0;
    if (!rgblight_is_enabled() && rgb_was_enabled)
        rgblight_enable_noeeprom();

    switch (keycode) {
        case MY_BSPC:
            if (record->event.pressed) {
                if (IS_LAYER_ON(_FUNC)) {
                    // special case: if _FUNC was turned on by another key,
                    // treat this as KC_DEL and don't do anything else
                    bspc_del = true;
                    register_code(KC_DEL);
                    return false;
                } else {
                    bspc_timer = timer_read();
                    bspc_initiated_func = true;
                    layer_on(_FUNC);
                }
            } else {
                if (bspc_del) {
                    // special case: if _FUNC was turned on by another key,
                    // treat this as KC_DEL and don't do anything else
                    unregister_code(KC_DEL);
                    bspc_del = false;
                    return false;
                }

                if (bspc_initiated_func) {
                    layer_off(_FUNC);
                    bspc_initiated_func = false;
                }

                if (bspc_timer > 0) {
                    // here the key was pressed and released before the timer
                    // expired, so treat as a backspace tap and pretend we
                    // never activated _FUNC
                    bspc_timer = 0;
                    tap_code(KC_BSPC);
                } else {
                    // the timer went off, so KC_BSPC was registered in
                    // matrix_scan_keymap. unregister it now
                    unregister_code(KC_BSPC);
                }
            }
            return false; // special case, return now without resetting timer
                          // other paths should set rc and break
            break;
    }

    // if something was pressed while MY_BSPC was held down, keep it pressed by
    // disabling the timer
    bspc_timer = 0;
    return rc;
}


A keyboards/dz60/keymaps/jdelkins_ss/rules.mk => keyboards/dz60/keymaps/jdelkins_ss/rules.mk +8 -0
@@ 0,0 1,8 @@
LEADER_ENABLE = yes
MOUSEKEY_ENABLE = yes
CONSOLE_ENABLE = no
NKRO_ENABLE = no
TAP_DANCE_ENABLE = yes
AUTO_SHIFT_ENABLE = yes
LTO_ENABLE = yes
USER_NAME := jdelkins

A keyboards/massdrop/alt/keymaps/jdelkins/config.h => keyboards/massdrop/alt/keymaps/jdelkins/config.h +23 -0
@@ 0,0 1,23 @@
/*
  Copyright 2020 Joel Elkins <joel@elkins.com>

  This program is free software: you can redistribute it and/or modify
  it under the terms of the GNU General Public License as published by
  the Free Software Foundation, either version 2 of the License, or
  (at your option) any later version.

  This program is distributed in the hope that it will be useful,
  but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  GNU General Public License for more details.

  You should have received a copy of the GNU General Public License
  along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#pragma once

#define RGB_MATRIX_STARTUP_SPD 20
#define AUTO_SHIFT_TIMEOUT 160
#define LEADER_TIMEOUT 400
#define LEADER_PER_KEY_TIMING

A keyboards/massdrop/alt/keymaps/jdelkins/keymap.c => keyboards/massdrop/alt/keymaps/jdelkins/keymap.c +504 -0
@@ 0,0 1,504 @@
/*
  Copyright 2020 Joel Elkins <joel@elkins.com>

  This program is free software: you can redistribute it and/or modify
  it under the terms of the GNU General Public License as published by
  the Free Software Foundation, either version 2 of the License, or
  (at your option) any later version.

  This program is distributed in the hope that it will be useful,
  but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  GNU General Public License for more details.

  You should have received a copy of the GNU General Public License
  along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#include "jdelkins.h"
#include "print.h"

// Idle handling

#define IDLE_TIMEOUT 360
#define _LAYERS _RPT

uint16_t rgb_idle_seconds = 0;
uint16_t rgb_timer;
uint8_t save_layer;

// Macro keycodes

enum alt_keycodes {
    U_T_AUTO = USER_SAFE_RANGE, //USB Extra Port Toggle Auto Detect / Always Active
    U_T_AGCR,                   //USB Toggle Automatic GCR control
    DBG_TOG,                    //DEBUG Toggle On / Off
    DBG_MTRX,                   //DEBUG Toggle Matrix Prints
    DBG_KBD,                    //DEBUG Toggle Keyboard Prints
    DBG_MOU,                    //DEBUG Toggle Mouse Prints
};

// Tap Dance

int ctl_state = 0;

void ctl_finished(qk_tap_dance_state_t *state, void *user_data) {
    ctl_state = cur_dance(state);
    switch(ctl_state) {
        case SINGLE_TAP:    qk_leader_start(); break;
        case SINGLE_HOLD:   register_code(KC_LCTL); break;
        case DOUBLE_TAP:    tap_code(KC_RCTL); break;
        case DOUBLE_HOLD:   register_code(KC_RCTL); break;
        case TRIPLE_TAP:    tap_code(KC_RCTL); tap_code(KC_RCTL); break;
        case TRIPLE_HOLD:   tap_code(KC_RCTL); register_code(KC_RCTL); break;
    }
}

void ctl_reset(qk_tap_dance_state_t *state, void *user_data) {
    switch(ctl_state) {
        case SINGLE_HOLD:   unregister_code(KC_LCTL); break;
        case DOUBLE_HOLD:
        case TRIPLE_HOLD:   unregister_code(KC_RCTL); break;
    }
    ctl_state = 0;
}

void g_finished(qk_tap_dance_state_t *state, void *user_data) {
    switch (cur_dance(state)) {
        case SINGLE_TAP:
            tap_code16(C(KC_END));
            break;
        case DOUBLE_TAP:
            tap_code16(C(KC_HOME));
            break;
    }
}

enum {
    TD_LDCTL,
    TD_GUI,
    TD_G,
};

qk_tap_dance_action_t tap_dance_actions[] = {
    [TD_LDCTL] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, ctl_finished, ctl_reset),
    [TD_GUI]   = ACTION_TAP_DANCE_DOUBLE(KC_LGUI, KC_RGUI),
    [TD_G]     = ACTION_TAP_DANCE_FN_ADVANCED(NULL, g_finished, NULL),
};

// Layers

const uint16_t PROGMEM keymaps[_LAYER_MAX][MATRIX_ROWS][MATRIX_COLS] = {
    [_QWERTY] = LAYOUT(
        KC_GESC, KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS,    KC_EQL,  KC_BSPC, KC_DEL,
        KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC,    KC_RBRC, KC_BSLS, KC_HOME,
        MY_CAPS, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT,    KC_ENT,           KC_PGUP,
        KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT,             KC_UP,   KC_PGDN,
        TD(TD_LDCTL), TD(TD_GUI), KC_LALT,                       MY_SPC,                          KC_RALT, MO(_ADJUST),KC_LEFT, KC_DOWN, KC_RGHT
    ),
    [_GAME] = LAYOUT(
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        KC_LCTL, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______,
        _______, KC_NO,   _______,                               KC_SPC,                          _______, _______, _______, _______, _______
    ),
    [_FUNC] = LAYOUT(
        KC_GRV,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,    KC_F6,    KC_F7,   KC_F8,   KC_F9,   KC_F10,   KC_F11,  KC_F12,  KC_DEL,  KC_INS,
        _______, _______, FW_WRD,  KC_END,  _______, _______,  C(KC_INS),KC_PGUP, _______, _______, S(KC_INS),KC_SLCK, KC_PAUS, KC_CALC, KC_END,
        _______, KC_HOME, _______, KC_PGDN, _______, TD(TD_G), KC_LEFT,  KC_DOWN, KC_UP,   KC_RGHT, _______,  _______, _______,          _______,
        _______, _______, KC_DEL,  _______, _______, BK_WRD,   _______,  _______, _______, _______, _______,  _______,          KC_PGUP, _______,
        _______, _______, _______,                             _______,                             _______,  _______, KC_HOME, KC_PGDN, KC_END
    ),
    [_LAYERS] = LAYOUT(
        KC_NO, TO(_QWERTY),TO(_GAME), KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,   KC_NO, KC_NO, KC_NO,
        KC_NO, KC_NO,      KC_NO,     KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,   KC_NO, KC_NO, KC_NO,
        KC_NO, KC_NO,      KC_NO,     KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,   KC_NO,        KC_NO,
        KC_NO, KC_NO,      KC_NO,     KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,          KC_NO, KC_NO,
        KC_NO, KC_NO,      KC_NO,                            KC_NO,                    KC_NO, _______, KC_NO, KC_NO, KC_NO
    ),
    [_KP] = LAYOUT(
        _______,    _______, _______, _______, _______, _______, _______, _______, KC_KP_ASTERISK, _______, _______,       _______, _______, _______, _______,
        KC_NUMLOCK, KC_KP_7, KC_KP_8, KC_KP_9, _______, _______, _______, KC_KP_7, KC_KP_8,        KC_KP_9, KC_KP_MINUS,   _______, _______, _______, _______,
        _______,    KC_KP_4, KC_KP_5, KC_KP_6, _______, _______, _______, KC_KP_4, KC_KP_5,        KC_KP_6, KC_KP_PLUS,    _______, _______,          _______,
        _______,    KC_KP_1, KC_KP_2, KC_KP_3, _______, _______, _______, KC_KP_1, KC_KP_2,        KC_KP_3, KC_KP_SLASH,   _______,          _______, _______,
        _______,    _______, _______,                            KC_KP_0,                                       KC_KP_DOT, TG(_KP), _______, _______, _______
    ),
    [_SECRETS] = LAYOUT(
        KC_NO, KC_SEC1, KC_SEC2, KC_SEC3, KC_SEC4, KC_SEC5, KC_SEC6, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,   KC_NO, KC_NO, KC_NO,
        KC_NO, KC_NO,   KC_NO,   KC_NO,   KC_NO,   KC_NO,   KC_NO,   KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,   KC_NO, KC_NO, KC_NO,
        KC_NO, KC_NO,   KC_NO,   KC_NO,   KC_NO,   KC_NO,   KC_NO,   KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,   KC_NO,        KC_NO,
        KC_NO, KC_NO,   KC_NO,   KC_NO,   KC_NO,   KC_NO,   KC_NO,   KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,          KC_NO, KC_NO,
        KC_NO, KC_NO,   KC_NO,                                KC_NO,                      KC_NO, _______, KC_NO, KC_NO, KC_NO
    ),
    [_ADJUST] = LAYOUT(
        KC_GRV,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,        KC_F10,        KC_F11,  KC_F12,  KC_F13,  KC_INS,
        _______, RGB_SPD, RGB_VAI, RGB_SPI, RGB_HUI, RGB_SAI, _______, U_T_AUTO,U_T_AGCR,_______,      KC_PSCR,       KC_SLCK, KC_PAUS, KC_CALC, KC_END,
        _______, RGB_RMOD,RGB_VAD, RGB_MOD, RGB_HUD, RGB_SAD, _______, _______, TG(_KP), OSL(_LAYERS), OSL(_SECRETS), _______, _______,          KC_MPLY,
        _______, RGB_TOG, KB_MAKE, KB_FLSH, KB_VRSN, KB_BOOT, NK_TOGG, DBG_TOG, _______, _______,      _______,       _______,          KC_VOLU, KC_MUTE,
        _______, _______, _______,                            _______,                                 _______,       _______, KC_MPRV, KC_VOLD, KC_MNXT
    ),
    /*
    [X] = LAYOUT(
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______,
        _______, _______, _______,                            _______,                            _______, _______, _______, _______, _______
    ),
    */
};

#ifdef _______
#undef _______
#endif

#define RGB_NULL 254, 254, 254
#define RGB_IS_NULL(rgb) ((rgb).r == 254 && (rgb).g == 254 && (rgb).b == 254)

#define DEFAULT_HSV 255, 255, 128
#define R(COL) { RGB_ ## COL }
#define _______ R(NULL)
#define xxxxxxx R(BLACK)

struct layer_rgb PROGMEM rgbs[_LAYER_MAX] = {
    [_QWERTY] = LAYOUT_hsv(LED_FLAG_ALL, RGB_MATRIX_CYCLE_ALL, DEFAULT_HSV),
    [_GAME] = LAYOUT_hsv(LED_FLAG_KEYLIGHT, RGB_MATRIX_SOLID_COLOR, DEFAULT_HSV),
    [_FUNC] = LAYOUT_rgb(LED_FLAG_KEYLIGHT, RGB_LINK_TO_LAYER(_QWERTY),
        R(BLUE),   R(RED),     R(RED),     R(RED),     R(RED),     R(RED),     R(RED),     R(RED),     R(RED),     R(RED),     R(RED),     R(RED),     R(RED),     R(RED),     R(BLUE),
        R(BLUE),   _______,   _______,   _______,   _______,  _______,  _______,  _______,  _______,  _______,  _______,  _______,  _______,   _______,   _______,  _______,   R(BLUE),
        R(BLUE),   _______,   _______,   _______,   _______,  _______,  _______,  _______,  _______,  _______,  _______,  _______,  _______,   _______,   _______,  _______,   R(BLUE),
                   _______,   _______,   _______,   _______,  _______,  _______,  _______,  _______,  _______,  _______,  _______,  _______,         _______,       _______,
        R(BLUE),   _______,   _______,   _______,   _______,  _______,  _______,  _______,  _______,  _______,  _______,  _______,         _______,       _______,  _______,   R(BLUE),
        R(BLUE),   _______,   _______,   _______,                                        _______,                         _______,  _______,   _______,   _______,  _______,   R(BLUE),
        R(BLUE),   R(RED),     R(RED),     R(RED),     R(RED),     R(RED),     R(RED),     R(RED),     R(RED),     R(RED),     R(RED),     R(RED),     R(RED),     R(RED),     R(BLUE)
    ),
    [_LAYERS] = LAYOUT_rgb(LED_FLAG_NONE, RGB_MATRIX_SOLID_COLOR,
        R(CYAN),   R(CYAN),    R(CYAN),    R(CYAN),    R(CYAN),    R(CYAN),    R(CYAN),    R(CYAN),    R(CYAN),    R(CYAN),    R(CYAN),    R(CYAN),    R(CYAN),    R(CYAN),    R(CYAN),
        R(CYAN),   xxxxxxx,   R(RED),    R(GREEN),  xxxxxxx,  xxxxxxx,  xxxxxxx,  xxxxxxx,  xxxxxxx,  xxxxxxx,  xxxxxxx,  xxxxxxx,  xxxxxxx,   xxxxxxx,   xxxxxxx,  xxxxxxx,   R(CYAN),
        R(CYAN),   xxxxxxx,   xxxxxxx,   xxxxxxx,   xxxxxxx,  xxxxxxx,  xxxxxxx,  xxxxxxx,  xxxxxxx,  xxxxxxx,  xxxxxxx,  xxxxxxx,  xxxxxxx,   xxxxxxx,   xxxxxxx,  xxxxxxx,   R(CYAN),
                   xxxxxxx,   xxxxxxx,   xxxxxxx,   xxxxxxx,  xxxxxxx,  xxxxxxx,  xxxxxxx,  xxxxxxx,  xxxxxxx,  xxxxxxx,  xxxxxxx,  xxxxxxx,         xxxxxxx,       xxxxxxx,
        R(CYAN),   xxxxxxx,   xxxxxxx,   xxxxxxx,   xxxxxxx,  xxxxxxx,  xxxxxxx,  xxxxxxx,  xxxxxxx,  xxxxxxx,  xxxxxxx,  xxxxxxx,         xxxxxxx,       xxxxxxx,  xxxxxxx,   R(CYAN),
        R(CYAN),   xxxxxxx,   xxxxxxx,   xxxxxxx,                                        xxxxxxx,                         xxxxxxx,  xxxxxxx,   xxxxxxx,   xxxxxxx,  xxxxxxx,   R(CYAN),
        R(CYAN),   R(CYAN),    R(CYAN),    R(CYAN),    R(CYAN),    R(CYAN),    R(CYAN),    R(CYAN),    R(CYAN),    R(CYAN),    R(CYAN),    R(CYAN),    R(CYAN),    R(CYAN),    R(CYAN)
    ),
    [_KP] = LAYOUT_rgb(LED_FLAG_NONE, RGB_MATRIX_SOLID_COLOR,
        xxxxxxx,   xxxxxxx,    xxxxxxx,    xxxxxxx,    xxxxxxx,    xxxxxxx,    xxxxxxx,    xxxxxxx,    xxxxxxx,    xxxxxxx,    xxxxxxx,    xxxxxxx,    xxxxxxx,    xxxxxxx,    xxxxxxx,
        xxxxxxx,   R(GREEN),  xxxxxxx,   xxxxxxx,   xxxxxxx,  xxxxxxx,  xxxxxxx,  xxxxxxx,  xxxxxxx,  R(YELLOW),xxxxxxx,  xxxxxxx,   xxxxxxx,   xxxxxxx,   xxxxxxx,  xxxxxxx,  xxxxxxx,
        xxxxxxx,   xxxxxxx,   R(WHITE),  R(WHITE),  R(WHITE), xxxxxxx,  xxxxxxx,  xxxxxxx,  R(WHITE), R(WHITE), R(WHITE), R(YELLOW), xxxxxxx,   xxxxxxx,   xxxxxxx,  xxxxxxx,  xxxxxxx,
                   xxxxxxx,   R(WHITE),  R(WHITE),  R(WHITE), xxxxxxx,  xxxxxxx,  xxxxxxx,  R(WHITE), R(WHITE), R(WHITE), R(YELLOW), xxxxxxx,         xxxxxxx,       xxxxxxx,
        xxxxxxx,   xxxxxxx,   R(WHITE),  R(WHITE),  R(WHITE), xxxxxxx,  xxxxxxx,  xxxxxxx,  R(WHITE), R(WHITE), R(WHITE), R(YELLOW),        xxxxxxx,       xxxxxxx,  xxxxxxx,  xxxxxxx,
        xxxxxxx,   xxxxxxx,   xxxxxxx,   xxxxxxx,                                        R(WHITE),                        R(YELLOW), R(GREEN),  xxxxxxx,   xxxxxxx,  xxxxxxx,  xxxxxxx,
        xxxxxxx,   xxxxxxx,    xxxxxxx,    xxxxxxx,    xxxxxxx,    xxxxxxx,    xxxxxxx,    xxxxxxx,    xxxxxxx,    xxxxxxx,    xxxxxxx,    xxxxxxx,    xxxxxxx,    xxxxxxx,    xxxxxxx
    ),
    [_SECRETS] = LAYOUT_rgb(LED_FLAG_NONE, RGB_MATRIX_SOLID_COLOR,
        xxxxxxx,   xxxxxxx,    xxxxxxx,    xxxxxxx,    xxxxxxx,    xxxxxxx,    xxxxxxx,    xxxxxxx,    xxxxxxx,    xxxxxxx,    xxxxxxx,    xxxxxxx,    xxxxxxx,    xxxxxxx,    xxxxxxx,
        xxxxxxx,   xxxxxxx,   R(GREEN),  R(GREEN),  R(GREEN), R(GREEN), R(GREEN), R(GREEN), xxxxxxx,  xxxxxxx,  xxxxxxx,  xxxxxxx,  xxxxxxx,   xxxxxxx,   xxxxxxx,  xxxxxxx,   xxxxxxx,
        xxxxxxx,   xxxxxxx,   xxxxxxx,   xxxxxxx,   xxxxxxx,  xxxxxxx,  xxxxxxx,  xxxxxxx,  xxxxxxx,  xxxxxxx,  xxxxxxx,  xxxxxxx,  xxxxxxx,   xxxxxxx,   xxxxxxx,  xxxxxxx,   xxxxxxx,
                   xxxxxxx,   xxxxxxx,   xxxxxxx,   xxxxxxx,  xxxxxxx,  xxxxxxx,  xxxxxxx,  xxxxxxx,  xxxxxxx,  xxxxxxx,  xxxxxxx,  xxxxxxx,         xxxxxxx,       xxxxxxx,
        xxxxxxx,   xxxxxxx,   xxxxxxx,   xxxxxxx,   xxxxxxx,  xxxxxxx,  xxxxxxx,  xxxxxxx,  xxxxxxx,  xxxxxxx,  xxxxxxx,  xxxxxxx,         xxxxxxx,       xxxxxxx,  xxxxxxx,   xxxxxxx,
        xxxxxxx,   xxxxxxx,   xxxxxxx,   xxxxxxx,                                        xxxxxxx,                         xxxxxxx,  xxxxxxx,   xxxxxxx,   xxxxxxx,  xxxxxxx,   xxxxxxx,
        xxxxxxx,   xxxxxxx,    xxxxxxx,    xxxxxxx,    xxxxxxx,    xxxxxxx,    xxxxxxx,    xxxxxxx,    xxxxxxx,    xxxxxxx,    xxxxxxx,    xxxxxxx,    xxxxxxx,    xxxxxxx,    xxxxxxx
    ),
    [_ADJUST] = LAYOUT_rgb(LED_FLAG_NONE, RGB_MATRIX_SOLID_COLOR,
        R(GREEN),  R(GREEN),   R(GREEN),   R(GREEN),   R(GREEN),   R(GREEN),   R(GREEN),   R(GREEN),   R(GREEN),   R(GREEN),   R(GREEN),   R(GREEN),   R(GREEN),   R(GREEN),   R(GREEN),
        R(GREEN),  xxxxxxx,   xxxxxxx,   xxxxxxx,   xxxxxxx,  xxxxxxx,  xxxxxxx,  xxxxxxx,  xxxxxxx,  xxxxxxx,  xxxxxxx,  xxxxxxx,  xxxxxxx,   xxxxxxx,   xxxxxxx,  xxxxxxx,   R(GREEN),
        R(GREEN),  xxxxxxx,   R(BLUE),   R(YELLOW), R(BLUE),  R(GREEN), R(ORANGE),xxxxxxx,  xxxxxxx,  xxxxxxx,  xxxxxxx,  xxxxxxx,  xxxxxxx,   xxxxxxx,   xxxxxxx,  xxxxxxx,   R(GREEN),
                   xxxxxxx,   R(MAGENTA),R(YELLOW), R(MAGENTA),R(GREEN),R(ORANGE),xxxxxxx,  xxxxxxx,  R(CORAL), R(CORAL), R(CORAL), xxxxxxx,         xxxxxxx,       xxxxxxx,
        R(GREEN),  xxxxxxx,   R(WHITE),  R(CYAN),   R(CYAN),  R(CYAN),  R(CYAN),  xxxxxxx,  xxxxxxx,  xxxxxxx,  xxxxxxx,  xxxxxxx,         xxxxxxx,       xxxxxxx,  xxxxxxx,   R(GREEN),
        R(GREEN),  xxxxxxx,   xxxxxxx,   xxxxxxx,                                        xxxxxxx,                         xxxxxxx,  xxxxxxx,   xxxxxxx,   xxxxxxx,  xxxxxxx,   R(GREEN),
        R(GREEN),  R(GREEN),   R(GREEN),   R(GREEN),   R(GREEN),   R(GREEN),   R(GREEN),   R(GREEN),   R(GREEN),   R(GREEN),   R(GREEN),   R(GREEN),   R(GREEN),   R(GREEN),   R(GREEN)
    ),
    /*
    [X] = LAYOUT_rgb(
        _______,   _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,
        _______,   _______,   _______,   _______,   _______,  _______,  _______,  _______,  _______,  _______,  _______,  _______,  _______,   _______,   _______,  _______,   _______,
        _______,   _______,   _______,   _______,   _______,  _______,  _______,  _______,  _______,  _______,  _______,  _______,  _______,   _______,   _______,  _______,   _______,
                   _______,   _______,   _______,   _______,  _______,  _______,  _______,  _______,  _______,  _______,  _______,  _______,         _______,       _______,
        _______,   _______,   _______,   _______,   _______,  _______,  _______,  _______,  _______,  _______,  _______,  _______,         _______,       _______,  _______,   _______,
        _______,   _______,   _______,   _______,                                        _______,                         _______,  _______,   _______,   _______,  _______,   _______,
        _______,   _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______
    ),
    */
};

#undef _______
#define _______ KC_TRANS

static void set_rgb_layer(int layer) {
    const struct layer_rgb *cur = &rgbs[layer];

    switch (cur->type) {
        case type_hsv:
            for (uint8_t i = 0; i < DRIVER_LED_TOTAL ; i++) {
                if (!(g_led_config.flags[i] & cur->flags))
                    rgb_matrix_set_color(i, 0, 0, 0);
            }
            rgb_matrix_set_flags(cur->flags);
            if (cur->mode >= RGB_MATRIX_EFFECT_MAX)
                rgb_matrix_mode_noeeprom(rgbs[cur->mode - RGB_MATRIX_EFFECT_MAX].mode);
            else
                rgb_matrix_mode_noeeprom(cur->mode);
            rgb_matrix_sethsv_noeeprom(cur->hsv.h, cur->hsv.s, cur->hsv.v);
            break;
        case type_rgb:
            rgb_matrix_set_flags(cur->flags);
            if (cur->mode >= RGB_MATRIX_EFFECT_MAX)
                rgb_matrix_mode_noeeprom(rgbs[cur->mode - RGB_MATRIX_EFFECT_MAX].mode);
            else
                rgb_matrix_mode_noeeprom(cur->mode);
            for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
                const RGB *m = &cur->rgb[i];
                if (!RGB_IS_NULL(*m))
                    rgb_matrix_set_color(i, m->r, m->g, m->b);
            }
            break;
    }
}

// Runs just one time when the keyboard initializes.
void matrix_init_keymap(void) {
    // force numlock on upon startup
    if (!NUMLOCK_ON) {
        tap_code(KC_NUMLOCK);
    }
};

LEADER_EXTERNS();

// Runs constantly in the background, in a loop.
void matrix_scan_keymap(void) {
    if (rgb_matrix_get_flags() != LED_FLAG_NONE && timer_elapsed(rgb_timer) > 1000) {
        rgb_idle_seconds++;
        rgb_timer = timer_read();
    }
    if (rgb_idle_seconds > IDLE_TIMEOUT) {
        rgb_matrix_disable_noeeprom();
        rgb_idle_seconds = 0;
    }
    if (IS_LAYER_ON(_KP)) {
        if (NUMLOCK_ON)
            rgb_matrix_set_color(15, RGB_GOLD);
        else
            rgb_matrix_set_color(15, 0, 0, 0);
    }
    LEADER_DICTIONARY() {
        leading = false;
        leader_end();

        SEQ_ONE_KEY(KC_K) {
            layer_invert(_KP);
        }
        SEQ_ONE_KEY(KC_G) {
            layer_invert(_GAME);
        }
        SEQ_ONE_KEY(KC_KP_5) {
            layer_invert(_KP);
        }
        SEQ_TWO_KEYS(KC_SCLN, KC_1) {
            send_secret_string(0);
        }
        SEQ_TWO_KEYS(KC_SCLN, KC_2) {
            send_secret_string(1);
        }
        SEQ_TWO_KEYS(KC_SCLN, KC_3) {
            send_secret_string(2);
        }
        SEQ_TWO_KEYS(KC_SCLN, KC_4) {
            send_secret_string(3);
        }
        SEQ_TWO_KEYS(KC_SCLN, KC_5) {
            send_secret_string(4);
        }
        SEQ_TWO_KEYS(KC_SCLN, KC_6) {
            send_secret_string(5);
        }
        SEQ_TWO_KEYS(KC_SCLN, KC_M) {
            send_secret_string(0);
        }
        SEQ_TWO_KEYS(KC_SCLN, KC_COMM) {
            send_secret_string(1);
        }
        SEQ_TWO_KEYS(KC_SCLN, KC_DOT) {
            send_secret_string(2);
        }
        SEQ_TWO_KEYS(KC_SCLN, KC_J) {
            send_secret_string(3);
        }
        SEQ_TWO_KEYS(KC_SCLN, KC_K) {
            send_secret_string(4);
        }
        SEQ_TWO_KEYS(KC_SCLN, KC_L) {
            send_secret_string(5);
        }
    }
};

layer_state_t layer_state_set_keymap(layer_state_t state) {
    dprintf("layer: %d\n", get_highest_layer(state));
    set_rgb_layer(get_highest_layer(state));
#ifdef AUTO_SHIFT_ENABLE
    autoshift_enable();
#endif
    if (layer_state_cmp(state, _GAME)) {
        save_layer = _GAME;
#ifdef AUTO_SHIFT_ENABLE
        autoshift_disable();
#endif
    }
    else if (layer_state_cmp(state, _QWERTY))
        save_layer = _QWERTY;
    return state;
}

bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
    struct layer_rgb *rgb_base_layer = &rgbs[save_layer];

    rgb_idle_seconds = 0;
    rgb_matrix_enable_noeeprom();

    switch (keycode) {
        // custom handle KC_GESC to emulate auto shift on it
        case KC_GESC:
#ifdef AUTO_SHIFT_ENABLE
            if (get_autoshift_state()) {
                static uint16_t gesc_timer;
                if (record->event.pressed)
                    gesc_timer = timer_read();
                else {
                    if (timer_elapsed(gesc_timer) > AUTO_SHIFT_TIMEOUT || MODS_SHIFT) {
                        tap_code16(S(KC_GRV));
                    } else if (MODS_GUI)
                        tap_code(KC_GRV);
                    else
                        tap_code(KC_ESC);
                }
                return false;
            }
#else // AUTO_SHIFT_ENABLE
            return true;
#endif // AUTO_SHIFT_ENABLE
            break;

        case U_T_AUTO:
            if (record->event.pressed && MODS_SHIFT && MODS_CTRL) {
                TOGGLE_FLAG_AND_PRINT(usb_extra_manual, "USB extra port manual mode");
            }
            return false;
        case U_T_AGCR:
            if (record->event.pressed && MODS_SHIFT && MODS_CTRL) {
                TOGGLE_FLAG_AND_PRINT(usb_gcr_auto, "USB GCR auto mode");
            }
            return false;
        case DBG_TOG:
            if (record->event.pressed) {
                TOGGLE_FLAG_AND_PRINT(debug_enable, "Debug mode");
            }
            return false;
        case DBG_MTRX:
            if (record->event.pressed) {
                TOGGLE_FLAG_AND_PRINT(debug_matrix, "Debug matrix");
            }
            return false;
        case DBG_KBD:
            if (record->event.pressed) {
                TOGGLE_FLAG_AND_PRINT(debug_keyboard, "Debug keyboard");
            }
            return false;
        case DBG_MOU:
            if (record->event.pressed) {
                TOGGLE_FLAG_AND_PRINT(debug_mouse, "Debug mouse");
            }
            return false;
        case RGB_MOD:
            if (record->event.pressed) {
                if (++rgb_base_layer->mode >= RGB_MATRIX_EFFECT_MAX)
                    rgb_base_layer->mode = RGB_MATRIX_NONE;
                set_rgb_layer(save_layer);
            }
            return false;
        case RGB_RMOD:
            if (record->event.pressed) {
                if (--rgb_base_layer->mode <= RGB_MATRIX_NONE)
                    rgb_base_layer->mode = RGB_MATRIX_EFFECT_MAX - 1;
                set_rgb_layer(save_layer);
            }
            return false;
        case RGB_HUI:
            if (rgb_base_layer->type == type_hsv && record->event.pressed) {
                if (rgb_base_layer->hsv.h > 235)
                    rgb_base_layer->hsv.h = 255;
                else
                    rgb_base_layer->hsv.h += 20;
            }
            set_rgb_layer(save_layer);
            return false;
        case RGB_HUD:
            if (rgb_base_layer->type == type_hsv && record->event.pressed) {
                if (rgb_base_layer->hsv.h < 20)
                    rgb_base_layer->hsv.h = 0;
                else
                    rgb_base_layer->hsv.h -= 20;
            }
            set_rgb_layer(save_layer);
            return false;
        case RGB_SAI:
            if (rgb_base_layer->type == type_hsv && record->event.pressed) {
                if (rgb_base_layer->hsv.s > 235)
                    rgb_base_layer->hsv.s = 255;
                else
                    rgb_base_layer->hsv.s += 20;
            }
            set_rgb_layer(save_layer);
            return false;
        case RGB_SAD:
            if (rgb_base_layer->type == type_hsv && record->event.pressed) {
                if (rgb_base_layer->hsv.s < 20)
                    rgb_base_layer->hsv.s = 0;
                else
                    rgb_base_layer->hsv.s -= 20;
            }
            set_rgb_layer(save_layer);
            return false;
        case RGB_VAI:
            if (rgb_base_layer->type == type_hsv && record->event.pressed) {
                if (rgb_base_layer->hsv.v > 235)
                    rgb_base_layer->hsv.v = 255;
                else
                    rgb_base_layer->hsv.v += 20;
            }
            set_rgb_layer(save_layer);
            return false;
        case RGB_VAD:
            if (rgb_base_layer->type == type_hsv && record->event.pressed) {
                if (rgb_base_layer->hsv.v < 20)
                    rgb_base_layer->hsv.v = 0;
                else
                    rgb_base_layer->hsv.v -= 20;
            }
            set_rgb_layer(save_layer);
            return false;
        case RGB_TOG:
            if (record->event.pressed) {
                switch (rgb_base_layer->flags) {
                    case LED_FLAG_ALL:
                        rgb_base_layer->flags = LED_FLAG_KEYLIGHT;
                        break;
                    case LED_FLAG_KEYLIGHT:
                        rgb_base_layer->flags = LED_FLAG_UNDERGLOW;
                        break;
                    case LED_FLAG_UNDERGLOW:
                        rgb_base_layer->flags = LED_FLAG_NONE;
                        break;
                    default:
                        rgb_base_layer->flags = LED_FLAG_ALL;
                        break;
                }
            }
            set_rgb_layer(save_layer);
            return false;
        default:
            return true; //Process all other keycodes normally
    }
    return true;
}

A keyboards/massdrop/alt/keymaps/jdelkins/rgb_matrix.h => keyboards/massdrop/alt/keymaps/jdelkins/rgb_matrix.h +94 -0
@@ 0,0 1,94 @@
/*
  Copyright 2020 Joel Elkins <joel@elkins.com>

  This program is free software: you can redistribute it and/or modify
  it under the terms of the GNU General Public License as published by
  the Free Software Foundation, either version 2 of the License, or
  (at your option) any later version.

  This program is distributed in the hope that it will be useful,
  but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  GNU General Public License for more details.

  You should have received a copy of the GNU General Public License
  along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#pragma once

/* RGB LED Layout on the Massdrop ALT
 *
 *  ┌────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┐
 *  │                                                                                                                                                │
 *  │              100        99       98       97       96       95       94       93       92       91        90        89        88               │
 *  │    101                                                                                                                                  87     |
 *  │         ┌───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬────────────┬───────┐         │
 *  │         │       │       │       │       │       │       │       │       │       │       │       │       │       │            │       │         │
 *  │         │   `   │   1   │   2   │   3   │   4   │   5   │   6   │   7   │   8   │   9   │   0   │   -   │   =   │ BackSpace  │ Home  │         │
 *  │         │   1   │   2   │   3   │   4   │   5   │   6   │   7   │   8   │   9   │  10   │  11   │  12   │  13   │    14      │  15   │         │
 *  │  102    ├───────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬─────────┼───────┤    86   │
 *  │         │          │       │       │       │       │       │       │       │       │       │       │       │       │         │       │         │
 *  │         │    Tab   │   Q   │   W   │   E   │   R   │   T   │   Y   │   U   │   I   │   O   │   P   │   [   │   ]   │    \    │  Del  │         │
 *  │         │    16    │  17   │  18   │  19   │  20   │  21   │  22   │  23   │  24   │  25   │  26   │  27   │  28   │   29    │  30   │         │
 *  │  103    ├──────────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─────────┼───────┤    85   │
 *  │         │            │       │       │       │       │       │       │       │       │       │       │       │               │       │         │
 *  │         │  Ctrl/Esc  │   A   │   S   │   D   │   F   │   G   │   H   │   J   │   K   │   L   │   ;   │   '   │    Return     │ PgUp  │         │
 *  │         │     31     │  32   │  33   │  34   │  35   │  36   │  37   │  38   │  39   │  40   │  41   │  42   │      43       │  44   │         │
 *  │  104    ├────────────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴───────┬───────┼───────┤    84   │
 *  │         │               │       │       │       │       │       │       │       │       │       │       │            │       │       │         │
 *  │         │     Shift     │   Z   │   X   │   C   │   V   │   B   │   N   │   M   │   ,   │   .   │   /   │   Shift    │  Up   │ PgDn  │         │
 *  │         │      45       │  46   │  47   │  48   │  49   │  50   │  51   │  52   │  53   │  54   │  55   │    56      │  57   │  58   │         │
 *  │  105    ├─────────┬─────┴───┬───┴─────┬─┴───────┴───────┴───────┴───────┴───────┴─────┬─┴───────┼───────┴─┬──┬───────┼───────┼───────┤    83   │
 *  │         │         │         │         │                                               │         │         │▒▒│       │       │       │         │
 *  │         │  Ctrl   │   GUI   │   Alt   │                     Space                     │   Alt   │  Func   │▒▒│ Left  │ Down  │ Right │         │
 *  │         │   59    │   60    │   61    │                      62                       │   63    │   64    │▒▒│  65   │  66   │  67   │         │
 *  │         └─────────┴─────────┴─────────┴───────────────────────────────────────────────┴─────────┴─────────┴──┴───────┴───────┴───────┘         │
 *  │    68                                                                                                                                   82     │
 *  │               69        70       71       72       73       74       75       76       77       78        79        80        81               │
 *  │                                                                                                                                                │
 *  └────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┘
 */

enum layer_rgb_type {
    type_hsv,
    type_rgb,
};

#define RGB_LINK_TO_LAYER(layer) (layer + RGB_MATRIX_EFFECT_MAX)

struct layer_rgb {
    uint8_t type;
    led_flags_t flags;
    uint8_t mode;
    union {
        HSV hsv;
        RGB rgb[DRIVER_LED_TOTAL];
    };
};

#define LAYOUT_rgb(_flags, _mode, \
        R101,  R100, R99,  R98,  R97,  R96,  R95,  R94,  R93,  R92,  R91,  R90,  R89,  R88,  R87, \
        R102,   R1,  R2,  R3,  R4,  R5,  R6,  R7,  R8,  R9,  R10, R11, R12, R13, R14, R15,   R86, \
        R103,   R16, R17, R18, R19, R20, R21, R22, R23, R24, R25, R26, R27, R28, R29, R30,   R85, \
                R31, R32, R33, R34, R35, R36, R37, R38, R39, R40, R41, R42,    R43,   R44,        \
        R104,   R45, R46, R47, R48, R49, R50, R51, R52, R53, R54, R55,    R56,   R57, R58,   R84, \
        R105,   R59, R60, R61,                R62,                R63, R64, R65, R66, R67,   R83, \
        R68,   R69,  R70,  R71,  R72,  R73,  R74,  R75,  R76,  R77,  R78,  R79,  R80,  R81,  R82 \
    ) (struct layer_rgb) { .type = type_rgb, .flags = _flags, .mode = _mode, .rgb = { \
        R1, R2, R3, R4, R5, R6, R7, R8, R9, R10, R11, R12, R13, R14, R15, R16, R17, R18, R19, R20, R21, \
        R22, R23, R24, R25, R26, R27, R28, R29, R30, R31, R32, R33, R34, R35, R36, R37, R38, R39, R40,  \
        R41, R42, R43, R44, R45, R46, R47, R48, R49, R50, R51, R52, R53, R54, R55, R56, R57, R58, R59,  \
        R60, R61, R62, R63, R64, R65, R66, R67, R68, R69, R70, R71, R72, R73, R74, R75, R76, R77, R78,  \
        R79, R80, R81, R82, R83, R84, R85, R86, R87, R88, R89, R90, R91, R92, R93, R94, R95, R96, R97,  \
        R98, R99, R100, R101, R102, R103, R104, R105 \
    }}

#define LAYOUT_hsv(_flags, _mode, _hsv) \
    (struct layer_rgb) { \
        .type = type_hsv, \
        .flags = _flags, \
        .mode = _mode, \
        .hsv = {_hsv} \
    }


A keyboards/massdrop/alt/keymaps/jdelkins/rules.mk => keyboards/massdrop/alt/keymaps/jdelkins/rules.mk +17 -0
@@ 0,0 1,17 @@
ifeq ($(OS),Windows_NT)
	PROGRAM_CMD = bin/mdloader_windows --first --download $(TARGET).hex --restart
else
	UNAME_S := $(shell uname -s)
	ifeq ($(UNAME_S),Darwin)
		PROGRAM_CMD = bin/mdloader_mac --first --download $(TARGET).hex --restart
	else
		PROGRAM_CMD = sudo bin/mdloader_linux --first --download $(TARGET).hex --restart
	endif
endif

LEADER_ENABLE = yes
MOUSEKEY_ENABLE = no
CONSOLE_ENABLE = no
NKRO_ENABLE = no
TAP_DANCE_ENABLE = yes
AUTO_SHIFT_ENABLE = no

A keyboards/massdrop/alt/keymaps/jdelkins_ss/config.h => keyboards/massdrop/alt/keymaps/jdelkins_ss/config.h +20 -0
@@ 0,0 1,20 @@
/*
  Copyright 2020 Joel Elkins <joel@elkins.com>

  This program is free software: you can redistribute it and/or modify
  it under the terms of the GNU General Public License as published by
  the Free Software Foundation, either version 2 of the License, or
  (at your option) any later version.

  This program is distributed in the hope that it will be useful,
  but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  GNU General Public License for more details.

  You should have received a copy of the GNU General Public License
  along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#pragma once

#define RGB_MATRIX_STARTUP_SPD 20

A keyboards/massdrop/alt/keymaps/jdelkins_ss/keymap.c => keyboards/massdrop/alt/keymaps/jdelkins_ss/keymap.c +280 -0
@@ 0,0 1,280 @@
/*
  Copyright 2020 Joel Elkins <joel@elkins.com>

  This program is free software: you can redistribute it and/or modify
  it under the terms of the GNU General Public License as published by
  the Free Software Foundation, either version 2 of the License, or
  (at your option) any later version.

  This program is distributed in the hope that it will be useful,
  but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  GNU General Public License for more details.

  You should have received a copy of the GNU General Public License
  along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#include QMK_KEYBOARD_H

#include "print.h"

// Idle handling

#define IDLE_TIMEOUT 360
uint16_t rgb_idle_seconds = 0;
uint16_t rgb_timer;
uint8_t save_layer;

#define NUMLOCK_ON (host_keyboard_leds() & (1<<USB_LED_NUM_LOCK))
#define MODS_SHIFT (get_mods() & MOD_MASK_SHIFT)
#define MODS_CTRL (get_mods() & MOD_MASK_CTRL)

// Macro keycodes

enum alt_keycodes {
    KB_BOOT = SAFE_RANGE,
};

enum layers {
        _QWERTY,
        _ADJUST,
};

// Layers

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    [_QWERTY] = LAYOUT(
        KC_GESC, KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS,    KC_EQL,  KC_BSPC, KC_DEL,
        KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC,    KC_RBRC, KC_BSLS, KC_HOME,
        KC_CAPS, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT,    KC_ENT,           KC_PGUP,
        KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT,             KC_UP,   KC_PGDN,
        KC_LCTL, KC_LALT, KC_LGUI,                       KC_SPC,                                  KC_RALT, MO(_ADJUST),KC_LEFT, KC_DOWN, KC_RGHT
    ),
    [_ADJUST] = LAYOUT(
        KC_GRV,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  KC_F13,  KC_INS,
        _______, RGB_SPD, RGB_VAI, RGB_SPI, RGB_HUI, RGB_SAI, _______, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, KC_CALC, KC_END,
        _______, RGB_RMOD,RGB_VAD, RGB_MOD, RGB_HUD, RGB_SAD, _______, _______, _______, _______, _______, _______, _______,          KC_MPLY,
        _______, RGB_TOG, _______, _______, _______, KB_BOOT, _______, _______, _______, _______, _______, _______,          KC_VOLU, KC_MUTE,
        _______, _______, _______,                            _______,                            _______, _______, KC_MPRV, KC_VOLD, KC_MNXT
    ),
    /*
    [X] = LAYOUT(
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______,
        _______, _______, _______,                            _______,                            _______, _______, _______, _______, _______
    ),
    */
};

#ifdef _______
#undef _______
#endif

#define RGB_NULL 254, 254, 254
#define RGB_IS_NULL(rgb) ((rgb).r == 254 && (rgb).g == 254 && (rgb).b == 254)

#define DEFAULT_HSV 255, 255, 128
#define R(COL) { RGB_ ## COL }
#define _______ R(NULL)
#define xxxxxxx R(BLACK)

struct layer_rgb PROGMEM rgbs[] = {
    [_QWERTY] = LAYOUT_hsv(LED_FLAG_ALL, RGB_MATRIX_CYCLE_ALL, DEFAULT_HSV),
    [_ADJUST] = LAYOUT_rgb(LED_FLAG_NONE, RGB_MATRIX_SOLID_COLOR,
        R(GREEN),  R(GREEN),   R(GREEN),   R(GREEN),   R(GREEN),   R(GREEN),   R(GREEN),   R(GREEN),   R(GREEN),   R(GREEN),   R(GREEN),   R(GREEN),   R(GREEN),   R(GREEN),   R(GREEN),
        R(GREEN),  R(WHITE),  R(WHITE),  R(WHITE),  R(WHITE), R(WHITE), R(WHITE), R(WHITE), R(WHITE), R(WHITE), R(WHITE), R(WHITE), R(WHITE),  R(WHITE),  R(WHITE), R(WHITE),  R(GREEN),
        R(GREEN),  xxxxxxx,   R(BLUE),   R(YELLOW), R(BLUE),  R(GREEN), R(ORANGE),xxxxxxx,  xxxxxxx,  xxxxxxx,  xxxxxxx,  xxxxxxx,  xxxxxxx,   xxxxxxx,   xxxxxxx,  xxxxxxx,   R(GREEN),
                   xxxxxxx,   R(MAGENTA),R(YELLOW), R(MAGENTA),R(GREEN),R(ORANGE),xxxxxxx,  xxxxxxx,  xxxxxxx,  xxxxxxx,  xxxxxxx,  xxxxxxx,         xxxxxxx,       R(BLUE),
        R(GREEN),  xxxxxxx,   R(WHITE),  xxxxxxx,   xxxxxxx,  xxxxxxx,  xxxxxxx,  xxxxxxx,  xxxxxxx,  xxxxxxx,  xxxxxxx,  xxxxxxx,         xxxxxxx,       R(YELLOW),R(ORANGE), R(GREEN),
        R(GREEN),  xxxxxxx,   xxxxxxx,   xxxxxxx,                                        xxxxxxx,                         xxxxxxx,  xxxxxxx,   R(RED),    R(YELLOW),R(RED),    R(GREEN),
        R(GREEN),  R(GREEN),   R(GREEN),   R(GREEN),   R(GREEN),   R(GREEN),   R(GREEN),   R(GREEN),   R(GREEN),   R(GREEN),   R(GREEN),   R(GREEN),   R(GREEN),   R(GREEN),   R(GREEN)
    ),
    /*
    [X] = LAYOUT_rgb(
        _______,   _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,
        _______,   _______,   _______,   _______,   _______,  _______,  _______,  _______,  _______,  _______,  _______,  _______,  _______,   _______,   _______,  _______,   _______,
        _______,   _______,   _______,   _______,   _______,  _______,  _______,  _______,  _______,  _______,  _______,  _______,  _______,   _______,   _______,  _______,   _______,
                   _______,   _______,   _______,   _______,  _______,  _______,  _______,  _______,  _______,  _______,  _______,  _______,         _______,       _______,
        _______,   _______,   _______,   _______,   _______,  _______,  _______,  _______,  _______,  _______,  _______,  _______,         _______,       _______,  _______,   _______,
        _______,   _______,   _______,   _______,                                        _______,                         _______,  _______,   _______,   _______,  _______,   _______,
        _______,   _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______
    ),
    */
};

#undef _______
#define _______ KC_TRANS

static void set_rgb_layer(int layer) {
    const struct layer_rgb *cur = &rgbs[layer];

    switch (cur->type) {
        case type_hsv:
            for (uint8_t i = 0; i < DRIVER_LED_TOTAL ; i++) {
                if (!(g_led_config.flags[i] & cur->flags))
                    rgb_matrix_set_color(i, 0, 0, 0);
            }
            rgb_matrix_set_flags(cur->flags);
            if (cur->mode >= RGB_MATRIX_EFFECT_MAX)
                rgb_matrix_mode_noeeprom(rgbs[cur->mode - RGB_MATRIX_EFFECT_MAX].mode);
            else
                rgb_matrix_mode_noeeprom(cur->mode);
            rgb_matrix_sethsv_noeeprom(cur->hsv.h, cur->hsv.s, cur->hsv.v);
            break;
        case type_rgb:
            rgb_matrix_set_flags(cur->flags);
            if (cur->mode >= RGB_MATRIX_EFFECT_MAX)
                rgb_matrix_mode_noeeprom(rgbs[cur->mode - RGB_MATRIX_EFFECT_MAX].mode);
            else
                rgb_matrix_mode_noeeprom(cur->mode);
            for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
                const RGB *m = &cur->rgb[i];
                if (!RGB_IS_NULL(*m))
                    rgb_matrix_set_color(i, m->r, m->g, m->b);
            }
            break;
    }
}

// Runs just one time when the keyboard initializes.
void matrix_init_keymap(void) {
    set_rgb_layer(_QWERTY);
    // force numlock on upon startup
    if (!NUMLOCK_ON) {
        tap_code(KC_NUMLOCK);
    }
};

// Runs constantly in the background, in a loop.
void matrix_scan_keymap(void) {
    if (rgb_matrix_get_flags() != LED_FLAG_NONE && timer_elapsed(rgb_timer) > 1000) {
        rgb_idle_seconds++;
        rgb_timer = timer_read();
    }
    if (rgb_idle_seconds > IDLE_TIMEOUT) {
        rgb_matrix_disable_noeeprom();
        rgb_idle_seconds = 0;
    }
};

layer_state_t layer_state_set_keymap(layer_state_t state) {
    set_rgb_layer(get_highest_layer(state));
    if (layer_state_cmp(state, _QWERTY))
        save_layer = _QWERTY;
    return state;
}

bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
    static uint32_t boot_timer;
    struct layer_rgb *rgb_base_layer = &rgbs[save_layer];
    rgb_idle_seconds = 0;
    rgb_matrix_enable_noeeprom();

    switch (keycode) {
        case KB_BOOT:
            if (!get_mods()) {
                if (record->event.pressed) {
                    boot_timer = timer_read32();
                } else {
                    if (timer_elapsed32(boot_timer) >= 750) {
                        reset_keyboard();
                    }
                }
                return false;
            }
            break;
        case RGB_MOD:
            if (record->event.pressed) {
                if (++rgb_base_layer->mode >= RGB_MATRIX_EFFECT_MAX)
                    rgb_base_layer->mode = RGB_MATRIX_NONE;
                set_rgb_layer(save_layer);
            }
            return false;
        case RGB_RMOD:
            if (record->event.pressed) {
                if (--rgb_base_layer->mode <= RGB_MATRIX_NONE)
                    rgb_base_layer->mode = RGB_MATRIX_EFFECT_MAX - 1;
                set_rgb_layer(save_layer);
            }
            return false;
        case RGB_HUI:
            if (rgb_base_layer->type == type_hsv && record->event.pressed) {
                if (rgb_base_layer->hsv.h > 235)
                    rgb_base_layer->hsv.h = 255;
                else
                    rgb_base_layer->hsv.h += 20;
            }
            set_rgb_layer(save_layer);
            return false;
        case RGB_HUD:
            if (rgb_base_layer->type == type_hsv && record->event.pressed) {
                if (rgb_base_layer->hsv.h < 20)
                    rgb_base_layer->hsv.h = 0;
                else
                    rgb_base_layer->hsv.h -= 20;
            }
            set_rgb_layer(save_layer);
            return false;
        case RGB_SAI:
            if (rgb_base_layer->type == type_hsv && record->event.pressed) {
                if (rgb_base_layer->hsv.s > 235)
                    rgb_base_layer->hsv.s = 255;
                else
                    rgb_base_layer->hsv.s += 20;
            }
            set_rgb_layer(save_layer);
            return false;
        case RGB_SAD:
            if (rgb_base_layer->type == type_hsv && record->event.pressed) {
                if (rgb_base_layer->hsv.s < 20)
                    rgb_base_layer->hsv.s = 0;
                else
                    rgb_base_layer->hsv.s -= 20;
            }
            set_rgb_layer(save_layer);
            return false;
        case RGB_VAI:
            if (rgb_base_layer->type == type_hsv && record->event.pressed) {
                if (rgb_base_layer->hsv.v > 235)
                    rgb_base_layer->hsv.v = 255;
                else
                    rgb_base_layer->hsv.v += 20;
            }
            set_rgb_layer(save_layer);
            return false;
        case RGB_VAD:
            if (rgb_base_layer->type == type_hsv && record->event.pressed) {
                if (rgb_base_layer->hsv.v < 20)
                    rgb_base_layer->hsv.v = 0;
                else
                    rgb_base_layer->hsv.v -= 20;
            }
            set_rgb_layer(save_layer);
            return false;
        case RGB_TOG:
            if (record->event.pressed) {
                switch (rgb_base_layer->flags) {
                    case LED_FLAG_ALL:
                        rgb_base_layer->flags = LED_FLAG_KEYLIGHT;
                        break;
                    case LED_FLAG_KEYLIGHT:
                        rgb_base_layer->flags = LED_FLAG_UNDERGLOW;
                        break;
                    case LED_FLAG_UNDERGLOW:
                        rgb_base_layer->flags = LED_FLAG_NONE;
                        break;
                    default:
                        rgb_base_layer->flags = LED_FLAG_ALL;
                        break;
                }
            }
            set_rgb_layer(save_layer);
            return false;
        default:
            return true; //Process all other keycodes normally
    }
    return true;
}

A keyboards/massdrop/alt/keymaps/jdelkins_ss/rgb_matrix.h => keyboards/massdrop/alt/keymaps/jdelkins_ss/rgb_matrix.h +94 -0
@@ 0,0 1,94 @@
/*
  Copyright 2020 Joel Elkins <joel@elkins.com>

  This program is free software: you can redistribute it and/or modify
  it under the terms of the GNU General Public License as published by
  the Free Software Foundation, either version 2 of the License, or
  (at your option) any later version.

  This program is distributed in the hope that it will be useful,
  but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  GNU General Public License for more details.

  You should have received a copy of the GNU General Public License
  along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#pragma once

/* RGB LED Layout on the Massdrop ALT
 *
 *  ┌────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┐
 *  │                                                                                                                                                │
 *  │              100        99       98       97       96       95       94       93       92       91        90        89        88               │
 *  │    101                                                                                                                                  87     |
 *  │         ┌───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬────────────┬───────┐         │
 *  │         │       │       │       │       │       │       │       │       │       │       │       │       │       │            │       │         │
 *  │         │   `   │   1   │   2   │   3   │   4   │   5   │   6   │   7   │   8   │   9   │   0   │   -   │   =   │ BackSpace  │ Home  │         │
 *  │         │   1   │   2   │   3   │   4   │   5   │   6   │   7   │   8   │   9   │  10   │  11   │  12   │  13   │    14      │  15   │         │
 *  │  102    ├───────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬─────────┼───────┤    86   │
 *  │         │          │       │       │       │       │       │       │       │       │       │       │       │       │         │       │         │
 *  │         │    Tab   │   Q   │   W   │   E   │   R   │   T   │   Y   │   U   │   I   │   O   │   P   │   [   │   ]   │    \    │  Del  │         │
 *  │         │    16    │  17   │  18   │  19   │  20   │  21   │  22   │  23   │  24   │  25   │  26   │  27   │  28   │   29    │  30   │         │
 *  │  103    ├──────────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─────────┼───────┤    85   │
 *  │         │            │       │       │       │       │       │       │       │       │       │       │       │               │       │         │
 *  │         │  Ctrl/Esc  │   A   │   S   │   D   │   F   │   G   │   H   │   J   │   K   │   L   │   ;   │   '   │    Return     │ PgUp  │         │
 *  │         │     31     │  32   │  33   │  34   │  35   │  36   │  37   │  38   │  39   │  40   │  41   │  42   │      43       │  44   │         │
 *  │  104    ├────────────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴───────┬───────┼───────┤    84   │
 *  │         │               │       │       │       │       │       │       │       │       │       │       │            │       │       │         │
 *  │         │     Shift     │   Z   │   X   │   C   │   V   │   B   │   N   │   M   │   ,   │   .   │   /   │   Shift    │  Up   │ PgDn  │         │
 *  │         │      45       │  46   │  47   │  48   │  49   │  50   │  51   │  52   │  53   │  54   │  55   │    56      │  57   │  58   │         │
 *  │  105    ├─────────┬─────┴───┬───┴─────┬─┴───────┴───────┴───────┴───────┴───────┴─────┬─┴───────┼───────┴─┬──┬───────┼───────┼───────┤    83   │
 *  │         │         │         │         │                                               │         │         │▒▒│       │       │       │         │
 *  │         │  Ctrl   │   GUI   │   Alt   │                     Space                     │   Alt   │  Func   │▒▒│ Left  │ Down  │ Right │         │
 *  │         │   59    │   60    │   61    │                      62                       │   63    │   64    │▒▒│  65   │  66   │  67   │         │
 *  │         └─────────┴─────────┴─────────┴───────────────────────────────────────────────┴─────────┴─────────┴──┴───────┴───────┴───────┘         │
 *  │    68                                                                                                                                   82     │
 *  │               69        70       71       72       73       74       75       76       77       78        79        80        81               │
 *  │                                                                                                                                                │
 *  └────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┘
 */

enum layer_rgb_type {
    type_hsv,
    type_rgb,
};

#define RGB_LINK_TO_LAYER(layer) (layer + RGB_MATRIX_EFFECT_MAX)

struct layer_rgb {
    uint8_t type;
    led_flags_t flags;
    uint8_t mode;
    union {
        HSV hsv;
        RGB rgb[DRIVER_LED_TOTAL];
    };
};

#define LAYOUT_rgb(_flags, _mode, \
        R101,  R100, R99,  R98,  R97,  R96,  R95,  R94,  R93,  R92,  R91,  R90,  R89,  R88,  R87, \
        R102,   R1,  R2,  R3,  R4,  R5,  R6,  R7,  R8,  R9,  R10, R11, R12, R13, R14, R15,   R86, \
        R103,   R16, R17, R18, R19, R20, R21, R22, R23, R24, R25, R26, R27, R28, R29, R30,   R85, \
                R31, R32, R33, R34, R35, R36, R37, R38, R39, R40, R41, R42,    R43,   R44,        \
        R104,   R45, R46, R47, R48, R49, R50, R51, R52, R53, R54, R55,    R56,   R57, R58,   R84, \
        R105,   R59, R60, R61,                R62,                R63, R64, R65, R66, R67,   R83, \
        R68,   R69,  R70,  R71,  R72,  R73,  R74,  R75,  R76,  R77,  R78,  R79,  R80,  R81,  R82 \
    ) (struct layer_rgb) { .type = type_rgb, .flags = _flags, .mode = _mode, .rgb = { \
        R1, R2, R3, R4, R5, R6, R7, R8, R9, R10, R11, R12, R13, R14, R15, R16, R17, R18, R19, R20, R21, \
        R22, R23, R24, R25, R26, R27, R28, R29, R30, R31, R32, R33, R34, R35, R36, R37, R38, R39, R40,  \
        R41, R42, R43, R44, R45, R46, R47, R48, R49, R50, R51, R52, R53, R54, R55, R56, R57, R58, R59,  \
        R60, R61, R62, R63, R64, R65, R66, R67, R68, R69, R70, R71, R72, R73, R74, R75, R76, R77, R78,  \
        R79, R80, R81, R82, R83, R84, R85, R86, R87, R88, R89, R90, R91, R92, R93, R94, R95, R96, R97,  \
        R98, R99, R100, R101, R102, R103, R104, R105 \
    }}

#define LAYOUT_hsv(_flags, _mode, _hsv) \
    (struct layer_rgb) { \
        .type = type_hsv, \
        .flags = _flags, \
        .mode = _mode, \
        .hsv = {_hsv} \
    }


A keyboards/massdrop/alt/keymaps/jdelkins_ss/rules.mk => keyboards/massdrop/alt/keymaps/jdelkins_ss/rules.mk +12 -0
@@ 0,0 1,12 @@
ifeq ($(OS),Windows_NT)
	PROGRAM_CMD = bin/mdloader_windows --first --download $(TARGET).hex --restart
else
	UNAME_S := $(shell uname -s)
	ifeq ($(UNAME_S),Darwin)
		PROGRAM_CMD = bin/mdloader_mac --first --download $(TARGET).hex --restart
	else
		PROGRAM_CMD = sudo bin/mdloader_linux --first --download $(TARGET).hex --restart
	endif
endif

USER_NAME := jdelkins

A keyboards/planck/keymaps/jdelkins/config.h => keyboards/planck/keymaps/jdelkins/config.h +58 -0
@@ 0,0 1,58 @@
 /* Copyright 2020 Joel Elkins
  * 
  * This program is free software: you can redistribute it and/or modify 
  * it under the terms of the GNU General Public License as published by 
  * the Free Software Foundation, either version 2 of the License, or 
  * (at your option) any later version. 
  * 
  * This program is distributed in the hope that it will be useful, 
  * but WITHOUT ANY WARRANTY; without even the implied warranty of 
  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the 
  * GNU General Public License for more details. 
  * 
  * You should have received a copy of the GNU General Public License 
  * along with this program.  If not, see <http://www.gnu.org/licenses/>. 
  */ 

#pragma once

#ifdef AUDIO_ENABLE
    #define STARTUP_SONG SONG(PLANCK_SOUND)
    // #define STARTUP_SONG SONG(NO_SOUND)

    #define DEFAULT_LAYER_SONGS { SONG(QWERTY_SOUND), \
                                  SONG(COLEMAK_SOUND), \
                                  SONG(DVORAK_SOUND) \
                                }
#endif

/*
 * MIDI options
 */

/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1

/* enable basic MIDI features:
   - MIDI notes can be sent when in Music mode is on
*/

#define MIDI_BASIC

/* enable advanced MIDI features:
   - MIDI notes can be added to the keymap
   - Octave shift and transpose
   - Virtual sustain, portamento, and modulation wheel
   - etc.
*/
//#define MIDI_ADVANCED

/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2

// Most tactile encoders have detents every 4 stages
#define ENCODER_RESOLUTION 4

#define AUTO_SHIFT_TIMEOUT 165
#define LEADER_TIMEOUT 400
#define LEADER_PER_KEY_TIMING

A keyboards/planck/keymaps/jdelkins/keymap.c => keyboards/planck/keymaps/jdelkins/keymap.c +423 -0
@@ 0,0 1,423 @@
/* Copyright 2015-2017 Jack Humbert
 * Portions Copyright 2020 Joel Elkins
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#include "jdelkins.h"
#include "muse.h"

#ifdef LAYOUT
#undef LAYOUT
#endif
#define LAYOUT LAYOUT_planck_2x2u

uint16_t bspc_timer;

enum {
    MY_BSPC = USER_SAFE_RANGE,
    BACKLIT,
};

// recycle unused layers defined in my userspace
#define _RAISE _FUNC
#define _LOWER _SECRETS

#define KP MO(_KP)
#define LOWER MO(_LOWER)
#define RAISE MO(_RAISE)

int ctl_state = 0;

void ctl_finished(qk_tap_dance_state_t *state, void *user_data) {
    ctl_state = cur_dance(state);
    switch (ctl_state) {
        case SINGLE_TAP:    qk_leader_start(); break;
        case SINGLE_HOLD:   register_code(KC_LCTL); break;
        case DOUBLE_TAP:    tap_code(KC_RCTL); break;
        case DOUBLE_HOLD:   register_code(KC_RCTL); break;
        case TRIPLE_TAP:    tap_code(KC_RCTL); tap_code(KC_RCTL); break;
        case TRIPLE_HOLD:   tap_code(KC_RCTL); register_code(KC_RCTL); break;
    }
}

void ctl_reset(qk_tap_dance_state_t *state, void *user_data) {
    switch (ctl_state) {
        case SINGLE_HOLD:   unregister_code(KC_LCTL); break;
        case DOUBLE_HOLD:
        case TRIPLE_HOLD:   unregister_code(KC_RCTL); break;
    }
    ctl_state = 0;
}

void g_finished(qk_tap_dance_state_t *state, void *user_data) {
    switch (cur_dance(state)) {
        case SINGLE_TAP:
            tap_code16(C(KC_END));
            break;
        case DOUBLE_TAP:
            tap_code16(C(KC_HOME));
            break;
    }
}

int kp_state = 0;

void kp_finished(qk_tap_dance_state_t *state, void *user_data) {
    kp_state = hold_cur_dance(state);
    switch (kp_state) {
        case SINGLE_HOLD: layer_on(_KP);  break;
        case DOUBLE_HOLD: layer_on(_RPT); break;
    }
}

void kp_reset(qk_tap_dance_state_t *state, void *user_data) {
    switch (kp_state) {
        case SINGLE_HOLD: layer_off(_KP);  break;
        case DOUBLE_HOLD: layer_off(_RPT); break;
    }
    kp_state = 0;
}

enum {
    TD_LDCTL,
    TD_G,
    TD_KP
};

qk_tap_dance_action_t tap_dance_actions[] = {
    [TD_LDCTL] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, ctl_finished, ctl_reset),
    [TD_G]     = ACTION_TAP_DANCE_FN_ADVANCED(NULL, g_finished, NULL),
    [TD_KP]    = ACTION_TAP_DANCE_FN_ADVANCED(NULL, kp_finished, kp_reset),
};

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

/* Qwerty
 * ,-----------------------------------------------------------------------------------.
 * | Tab  |   Q  |   W  |   E  |   R  |   T  |   Y  |   U  |   I  |   O  |   P  |  `   |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * | Ctrl |   A  |   S  |   D  |   F  |   G  |   H  |   J  |   K  |   L  |   ;  |  "   |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * | Shift|   Z  |   X  |   C  |   V  |   B  |   N  |   M  |   ,  |   .  |   /  |Enter |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * | Ctrl | Gui  | Alt  |Keypad|    Bksp     |    Space    | Left | Down |  Up  |Right |
 * `-----------------------------------------------------------------------------------'
 */
[_QWERTY] = LAYOUT(
    KC_TAB,       KC_Q,        KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_GRV,
    KC_LCTL,      KC_A,        KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT,
    KC_LSFT,      KC_Z,        KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_ENT,
    TD(TD_LDCTL), MO(_ADJUST), MY_GUI,  MY_ALT,      MY_BSPC,          MY_SPC,       KC_LEFT, KC_DOWN, KC_UP,   KC_RGHT
),

[_GAME] = LAYOUT(
    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
    _______, KC_NO,   KC_LALT, RAISE,         KC_SPC,          KC_SPC,      _______, _______, _______, _______
),

[_RAISE] = LAYOUT(
    KC_ESC,  _______, FW_WRD,  KB_EOL,  _______,  _______,  KB_COPY, KC_PGUP, _______, KC_LPRN,  KC_RPRN,  KC_MINS,
    _______, KB_BOL,  _______, KC_PGDN, _______,  TD(TD_G), KC_LEFT, KC_DOWN, KC_UP,   KC_RGHT,  _______,  KC_BSLS,
    _______, _______, KC_DEL,  _______, KB_PASTE, BK_WRD,   _______, _______, _______, _______,  _______,  KC_CALC,
    _______, _______, _______, _______,        _______,              _______,     KC_HOME, KC_PGDN,  KC_PGUP,  KC_END
),

/* Same as _QWERTY but disable autoshift */
[_RPT] = LAYOUT(
    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
    _______, _______, _______, _______,      KC_BSPC,          KC_SPC,      _______, _______, _______, _______
),

[_KP] = LAYOUT(
    KC_NUMLOCK, KC_F9,   KC_F10,  KC_F11,  KC_F12,  KC_F13,  KC_F14,   KC_7,    KC_8,    KC_9,    KC_MINS, KC_EQL,
    _______,    KC_F5,   KC_F6,   KC_F7,   KC_F8,   XXXXXXX, XXXXXXX,  KC_4,    KC_5,    KC_6,    KC_ASTR, _______,
    _______,    KC_F1,   KC_F2,   KC_F3,   KC_F4,   XXXXXXX, XXXXXXX,  KC_1,    KC_2,    KC_3,    KC_SLSH, _______,
    _______,    _______, _______, _______,     _______,          _______,       KC_0,    KC_DOT,  KC_PLUS, KC_END
),

[_LOWER] = LAYOUT(
    KC_TILD, KC_EXLM, KC_AT,   KC_HASH, KC_DLR,  KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LBRC, KC_RBRC, KC_EQL,
    _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LCBR, KC_RCBR, KC_PIPE,
    _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_END,  KC_MPLY,
    _______, _______, _______, _______,       _______,         _______,     KC_MPRV, KC_VOLD, KC_VOLU, KC_MNXT
),

[_ADJUST] = LAYOUT(
    _______, RESET,   DEBUG,   RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_DEL,
    _______, _______, MU_MOD,  AU_ON,   AU_OFF,  AG_NORM, AG_SWAP, _______, _______, _______, _______, _______,
    _______, RGB_TOG, KB_MAKE, KB_FLSH, KB_VRSN, KB_BOOT, _______, TG_SYS,  _______, _______, _______, _______,
    _______, _______, _______, _______,      _______,          _______,     _______, _______, _______, _______
)

/* [_ADJUST] = LAYOUT( */
/*     _______, RESET,   DEBUG,   RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD,  RGB_VAI, RGB_VAD, KC_DEL , */
/*     _______, _______, MU_MOD,  AU_ON,   AU_OFF,  AG_NORM, AG_SWAP, QWERTY,  COLEMAK,  DVORAK,  PLOVER,  _______, */
/*     _______, MUV_DE,  MUV_IN,  MU_ON,   MU_OFF,  MI_ON,   MI_OFF,  TERM_ON, TERM_OFF, _______, _______, _______, */
/*     _______, _______, _______, _______,      _______,          _______,     _______, _______, _______,  _______ */
/* ) */

};

#ifdef AUDIO_ENABLE
  float plover_song[][2]     = SONG(PLOVER_SOUND);
  float plover_gb_song[][2]  = SONG(PLOVER_GOODBYE_SOUND);
#endif

layer_state_t layer_state_set_keymap(layer_state_t state) {
    if (layer_state_cmp(state, _GAME) || layer_state_cmp(state, _RPT))
        autoshift_disable();
    else
        autoshift_enable();
    return update_tri_layer_state(state, _KP, _RAISE, _LOWER);
}

bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
    bool rc = true;
    static bool bspc_del = false;
    static bool bspc_initiated_func = false;

    switch (keycode) {
        case MY_BSPC:
            if (record->event.pressed) {
                if (IS_LAYER_ON(_KP)) {
                    // special case: if _KP was turned on by another key,
                    // treat this as KC_DEL and don't do anything else
                    bspc_del = true;
                    register_code(KC_DEL);
                    return false;
                } else {
                    bspc_timer = timer_read();
                    bspc_initiated_func = true;
                    layer_on(_KP);
                }
            } else {
                if (bspc_del) {
                    // special case: if _KP was turned on by another key,
                    // treat this as KC_DEL and don't do anything else
                    unregister_code(KC_DEL);
                    bspc_del = false;
                    return false;
                }

                if (bspc_initiated_func) {
                    layer_off(_KP);
                    bspc_initiated_func = false;
                }

                if (bspc_timer > 0) {
                    // here the key was pressed and released before the timer
                    // expired, so treat as a backspace tap and pretend we
                    // never activated _KP
                    bspc_timer = 0;
                    tap_code(KC_BSPC);
                } else {
                    // the timer went off, so KC_BSPC was registered in
                    // matrix_scan_keymap. unregister it now
                    unregister_code(KC_BSPC);
                }
            }
            return false; // special case, return now without resetting timer
                          // other paths should set rc and break
            break;

        case BACKLIT:
            if (record->event.pressed) {
                register_code(KC_RSFT);
#ifdef BACKLIGHT_ENABLE
                backlight_step();
#endif
            } else {
                unregister_code(KC_RSFT);
            }
            rc = false;
            break;
    }

    bspc_timer = 0;
    return rc;
}

bool muse_mode = false;
uint8_t last_muse_note = 0;
uint16_t muse_counter = 0;
uint8_t muse_offset = 70;
uint16_t muse_tempo = 50;

void encoder_update(bool clockwise) {
  if (muse_mode) {
    if (IS_LAYER_ON(_RAISE)) {
      if (clockwise) {
        muse_offset++;
      } else {
        muse_offset--;
      }
    } else {
      if (clockwise) {
        muse_tempo+=1;
      } else {
        muse_tempo-=1;
      }
    }
  } else {
    if (clockwise) {
      #ifdef MOUSEKEY_ENABLE
        tap_code(KC_MS_WH_DOWN);
      #else
        tap_code(KC_PGDN);
      #endif
    } else {
      #ifdef MOUSEKEY_ENABLE
        tap_code(KC_MS_WH_UP);
      #else
        tap_code(KC_PGUP);
      #endif
    }
  }
}

void dip_switch_update_user(uint8_t index, bool active) {
    switch (index) {
        case 0: {
#ifdef AUDIO_ENABLE
            static bool play_sound = false;
#endif
            if (active) {
#ifdef AUDIO_ENABLE
                if (play_sound) { PLAY_SONG(plover_song); }
#endif
                layer_on(_ADJUST);
            } else {
#ifdef AUDIO_ENABLE
                if (play_sound) { PLAY_SONG(plover_gb_song); }
#endif
                layer_off(_ADJUST);
            }
#ifdef AUDIO_ENABLE
            play_sound = true;
#endif
            break;
        }
        case 1:
            if (active) {
                muse_mode = true;
            } else {
                muse_mode = false;
            }
    }
}

void keyboard_post_init_keymap(void) {
    bspc_timer = 0;
}

LEADER_EXTERNS();

void matrix_scan_keymap(void) {
#ifdef AUDIO_ENABLE
    if (muse_mode) {
        if (muse_counter == 0) {
            uint8_t muse_note = muse_offset + SCALE[muse_clock_pulse()];
            if (muse_note != last_muse_note) {
                stop_note(compute_freq_for_midi_note(last_muse_note));
                play_note(compute_freq_for_midi_note(muse_note), 0xF);
                last_muse_note = muse_note;
            }
        }
        muse_counter = (muse_counter + 1) % muse_tempo;
    } else {
        if (muse_counter) {
            stop_all_notes();
            muse_counter = 0;
        }
    }
#endif
    // if MY_BSPC is held down too long, pretend like it wasn't and start
    // pressing backspace
    if (bspc_timer > 0 && timer_elapsed(bspc_timer) > LEADER_TIMEOUT) {
        layer_off(_KP);
        bspc_timer = 0;
        register_code(KC_BSPC);
    }
    LEADER_DICTIONARY() {
        leading = false;
        leader_end();

        SEQ_ONE_KEY(KC_K) {
            layer_invert(_KP);
        }
        SEQ_ONE_KEY(KC_G) {
            layer_invert(_GAME);
        }
        SEQ_ONE_KEY(KC_KP_5) {
            layer_invert(_KP);
        }
        SEQ_ONE_KEY(KC_5) {
            layer_invert(_KP);
        }
        SEQ_TWO_KEYS(KC_SCLN, KC_1) {
            send_secret_string(0);
        }
        SEQ_TWO_KEYS(KC_SCLN, KC_2) {
            send_secret_string(1);
        }
        SEQ_TWO_KEYS(KC_SCLN, KC_3) {
            send_secret_string(2);
        }
        SEQ_TWO_KEYS(KC_SCLN, KC_4) {
            send_secret_string(3);
        }
        SEQ_TWO_KEYS(KC_SCLN, KC_5) {
            send_secret_string(4);
        }
        SEQ_TWO_KEYS(KC_SCLN, KC_6) {
            send_secret_string(5);
        }
        SEQ_TWO_KEYS(KC_SCLN, KC_M) {
            send_secret_string(0);
        }
        SEQ_TWO_KEYS(KC_SCLN, KC_COMM) {
            send_secret_string(1);
        }
        SEQ_TWO_KEYS(KC_SCLN, KC_DOT) {
            send_secret_string(2);
        }
        SEQ_TWO_KEYS(KC_SCLN, KC_J) {
            send_secret_string(3);
        }
        SEQ_TWO_KEYS(KC_SCLN, KC_K) {
            send_secret_string(4);
        }
        SEQ_TWO_KEYS(KC_SCLN, KC_L) {
            send_secret_string(5);
        }
        SEQ_ONE_KEY(KC_C) {
            tap_code16(C(KC_C));
        }
    }
}

bool music_mask_user(uint16_t keycode) {
  switch (keycode) {
    case RAISE:
    case LOWER:
      return false;
    default:
      return true;
  }
}

A keyboards/planck/keymaps/jdelkins/readme.md => keyboards/planck/keymaps/jdelkins/readme.md +13 -0
@@ 0,0 1,13 @@
# jdelkins layout

Features:

- 2x2u layout with the split spaces both operating as layer keys
- No top row numbers; rely on a keypad layer
- My typical leader setup for toggling modes, accessing secrets, etc.


# TODO

- Add/improve audio features
- Fix \_ADJUST layer - there's a bunch of junk on there that needs cleanng up.

A keyboards/planck/keymaps/jdelkins/rules.mk => keyboards/planck/keymaps/jdelkins/rules.mk +4 -0
@@ 0,0 1,4 @@
SRC += muse.c
LEADER_ENABLE = yes
TAP_DANCE_ENABLE = yes
AUTO_SHIFT_ENABLE = yes

A users/jdelkins/.gitignore => users/jdelkins/.gitignore +1 -0
@@ 0,0 1,1 @@
secrets.h

A users/jdelkins/jdelkins.c => users/jdelkins/jdelkins.c +274 -0
@@ 0,0 1,274 @@
/*
  Copyright 2020 Joel Elkins <joel@elkins.com>

  This program is free software: you can redistribute it and/or modify
  it under the terms of the GNU General Public License as published by
  the Free Software Foundation, either version 2 of the License, or
  (at your option) any later version.

  This program is distributed in the hope that it will be useful,
  but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  GNU General Public License for more details.

  You should have received a copy of the GNU General Public License
  along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#include "jdelkins.h"
#include "version.h"

#ifdef DO_SECRETS
#  include "secrets.h"
#else
#  ifndef NO_SECRETS
#    pragma message("Warning: secrets.h not found")
#  endif
#endif

user_config_t user_config;

__attribute__ ((weak))
bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
    return true;
}

void send_secret_string(uint8_t n) {
#ifdef DO_SECRETS
    send_string(secret[n]);
#else
    SEND_STRING("");
#endif
}

#ifdef TAP_DANCE_ENABLE

// To activate SINGLE_HOLD, you will need to hold for 200ms first.
// This tap dance favors keys that are used frequently in typing like 'f'
int cur_dance(qk_tap_dance_state_t *state) {
    if (state->count == 1) {
        // If count = 1, and it has been interrupted - it doesn't matter if it
        // is pressed or not: Send SINGLE_TAP
        if (state->interrupted) {
            //     if (!state->pressed) return SINGLE_TAP;
            // need "permissive hold" here.
            //     else return SINsGLE_HOLD;
            // If the interrupting key is released before the tap-dance key,
            // then it is a single HOLD However, if the tap-dance key is
            // released first, then it is a single TAP But how to get access to
            // the state of the interrupting key????
            return SINGLE_TAP;
        } else {
            if (!state->pressed)
                return SINGLE_TAP;
            else
                return SINGLE_HOLD;
        }
    }
    // If count = 2, and it has been interrupted - assume that user is trying to
    // type the letter associated with single tap.
    else if (state->count == 2) {
        if (state->interrupted)
            return DOUBLE_SINGLE_TAP;
        else if (state->pressed)
            return DOUBLE_HOLD;
        else
            return DOUBLE_TAP;
    } else if ((state->count == 3) && ((state->interrupted) || (!state->pressed)))
        return TRIPLE_TAP;
    else if (state->count == 3)
        return TRIPLE_HOLD;
    else
        return 8;  // magic number. At some point this method will expand to work for more presses
}

// This works well if you want this key to work as a "fast modifier". It favors
// being held over being tapped.
int hold_cur_dance(qk_tap_dance_state_t *state) {
    if (state->count == 1) {
        if (state->interrupted) {
            if (!state->pressed)
                return SINGLE_TAP;
            else
                return SINGLE_HOLD;
        } else {
            if (!state->pressed)
                return SINGLE_TAP;
            else
                return SINGLE_HOLD;
        }
    }
    // If count = 2, and it has been interrupted - assume that user is trying to
    // type the letter associated with single tap.
    else if (state->count == 2) {
        if (state->pressed)
            return DOUBLE_HOLD;
        else
            return DOUBLE_TAP;
    } else if (state->count == 3) {
        if (!state->pressed)
            return TRIPLE_TAP;
        else
            return TRIPLE_HOLD;
    } else
        return 8;  // magic number. At some point this method will expand to work for more presses
}

#endif // TAP_DANCE_ENABLE

__attribute__ ((weak))
void keyboard_post_init_keymap(void) {
}

void keyboard_post_init_user(void) {
    user_config.raw = eeconfig_read_user();
    keyboard_post_init_keymap();
}

void eeconfig_init_user(void) {
    user_config.raw = 0;
    user_config.system_mac = false;
    eeconfig_update_user(user_config.raw);
}

bool process_record_user(uint16_t keycode, keyrecord_t *record) {
    static uint32_t boot_timer;

    if (!process_record_keymap(keycode, record)) {
        return false;
    }

    switch (keycode) {
        case FW_WRD:
            do_mac_key(LCTL(KC_RIGHT), ROPT(KC_RIGHT), record);
            break;

        case BK_WRD:
            do_mac_key(LCTL(KC_LEFT), ROPT(KC_LEFT), record);
            break;

        case KB_BOL:
            do_mac_key(KC_HOME, RCMD(KC_LEFT), record);
            break;

        case KB_EOL:
            do_mac_key(KC_END, RCMD(KC_RIGHT), record);
            break;

        case TG_SYS:
            if (record->event.pressed) {
                user_config.system_mac ^= 1;
                eeconfig_update_user(user_config.raw);
            }
            break;

        case KB_COPY:
            do_mac_key(LCTL(KC_INS), RCMD(KC_C), record);
            break;

        case KB_PASTE:
            do_mac_key(LSFT(KC_INS), RCMD(KC_V), record);
            break;

        case MY_GUI:
            do_mac_key(KC_LGUI, KC_LOPT, record);
            break;

        case MY_ALT:
            do_mac_key(KC_LALT, KC_LCMD, record);
            break;

        case MY_RGUI:
            do_mac_key(KC_RGUI, KC_ROPT, record);
            break;

        case MY_RALT:
            do_mac_key(KC_RALT, KC_RCMD, record);
            break;

        case MY_CALC:
            do_mac_key(KC_CALC, KC_F14, record);
            break;

        case KB_MAKE:
            if (!get_mods()) {
                if (!record->event.pressed)
                    SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP SS_TAP(X_ENTER));
                return false;
            }
            break;

        case KB_VRSN:
            if (!get_mods()) {
                if (!record->event.pressed) {
                    if (user_config.system_mac) {
                        SEND_STRING(QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION " (mac mode)");
                    } else {
                        SEND_STRING(QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION " (non-mac mode)");
                    }
                }
                return false;
            }
            break;

        case KB_BOOT:
            if (!get_mods()) {
                if (record->event.pressed) {
                    boot_timer = timer_read32();
                } else {
                    if (timer_elapsed32(boot_timer) >= 500) {
                        reset_keyboard();
                    }
                }
                return false;
            }
            break;

        case KB_FLSH:
            if (!get_mods()) {
                if (!record->event.pressed) {
                    SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP ":flash\n");
                    reset_keyboard();
                }
                return false;
            }
            break;

#ifdef DO_SECRETS
        case KC_SECRET_1 ... KC_SECRET_5: // Secrets!  Externally defined strings, not stored in repo
            if (!record->event.pressed) {
                clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
                send_secret_string(keycode - KC_SECRET_1);
            }
            return false;
            break;
#endif
    }

    return true;
}

__attribute__ ((weak))
void matrix_init_keymap(void) {
}

void matrix_init_user(void) {
    matrix_init_keymap();
}

__attribute__ ((weak))
void matrix_scan_keymap(void) {
}

void matrix_scan_user(void) {
    matrix_scan_keymap();
}

__attribute__ ((weak))
layer_state_t layer_state_set_keymap(layer_state_t state) {
    return state;
}

layer_state_t layer_state_set_user(layer_state_t state) {
    return layer_state_set_keymap(state);
}

A users/jdelkins/jdelkins.h => users/jdelkins/jdelkins.h +134 -0
@@ 0,0 1,134 @@
/*
  Copyright 2020 Joel Elkins <joel@elkins.com>

  This program is free software: you can redistribute it and/or modify
  it under the terms of the GNU General Public License as published by
  the Free Software Foundation, either version 2 of the License, or
  (at your option) any later version.

  This program is distributed in the hope that it will be useful,
  but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  GNU General Public License for more details.

  You should have received a copy of the GNU General Public License
  along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#pragma once

#include QMK_KEYBOARD_H

// Secrets

#if !defined(NO_SECRETS) && __has_include("secrets.h")
#  define DO_SECRETS
#endif

void send_secret_string(uint8_t n);

// standard layers

enum jdelkins_layers {
    _QWERTY = 0,
    _RPT,
    _GAME,
    _FUNC,
    _KP,
    _SECRETS,
    _ADJUST,
    _LAYER_MAX
};

// key definitions

typedef union {
        uint32_t raw;
        struct {
                bool system_mac :1;
        };
} user_config_t;

extern user_config_t user_config;

static inline void do_mac_key(uint16_t norm_key, uint16_t mac_key, keyrecord_t *record) {
    uint16_t key = user_config.system_mac ? mac_key : norm_key;
    if (record->event.pressed)
        register_code16(key);
    else
        unregister_code16(key);
}

enum jdelkins_keycodes {
    KB_MAKE = SAFE_RANGE,
    KB_FLSH,
    KB_VRSN,
    KB_BOOT,
    FW_WRD,
    BK_WRD,
    KB_BOL,
    KB_EOL,
    TG_SYS,
    KB_COPY,
    KB_PASTE,
    MY_GUI,
    MY_ALT,
    MY_RGUI,
    MY_RALT,
    MY_CALC,

#ifdef DO_SECRETS
    KC_SECRET_1,
    KC_SECRET_2,
    KC_SECRET_3,
    KC_SECRET_4,
    KC_SECRET_5,
    KC_SECRET_6,
#endif

    USER_SAFE_RANGE,
};

#ifdef DO_SECRETS
#  define KC_SEC1 KC_SECRET_1
#  define KC_SEC2 KC_SECRET_2
#  define KC_SEC3 KC_SECRET_3
#  define KC_SEC4 KC_SECRET_4
#  define KC_SEC5 KC_SECRET_5
#  define KC_SEC6 KC_SECRET_6
#else
#  define KC_SEC1 KC_NO
#  define KC_SEC2 KC_NO
#  define KC_SEC3 KC_NO
#  define KC_SEC4 KC_NO
#  define KC_SEC5 KC_NO
#  define KC_SEC6 KC_NO
#endif

#define MODS_SHIFT (get_mods() & MOD_MASK_SHIFT)
#define MODS_CTRL  (get_mods() & MOD_MASK_CTRL)
#define MODS_ALT   (get_mods() & MOD_MASK_ALT)
#define MODS_GUI   (get_mods() & MOD_MASK_GUI)

#define MY_CAPS LCTL_T(KC_CAPS)
#define MY_SPC  LT(_FUNC, KC_SPC)

#define NUMLOCK_ON host_keyboard_led_state().num_lock
#define CAPSLOCK_ON host_keyboard_led_state().caps_lock

#ifdef TAP_DANCE_ENABLE

enum {
    SINGLE_TAP = 1,
    SINGLE_HOLD = 2,
    DOUBLE_TAP = 3,
    DOUBLE_HOLD = 4,
    DOUBLE_SINGLE_TAP = 5, //send two single taps
    TRIPLE_TAP = 6,
    TRIPLE_HOLD = 7
};

int cur_dance(qk_tap_dance_state_t *state);      // prefer tap
int hold_cur_dance(qk_tap_dance_state_t *state); // prefer hold

#endif // TAP_DANCE_ENABLE

A users/jdelkins/rules.mk => users/jdelkins/rules.mk +10 -0
@@ 0,0 1,10 @@
SRC += jdelkins.c

ifeq ($(strip $(NO_SECRETS)), yes)
    OPT_DEFS += -DNO_SECRETS
endif

users/jdelkins/secrets.h: users/jdelkins/secrets.h.gpg
	gpg -d $< >$@

BOOTMAGIC_ENABLE = no