~ruther/qmk_firmware

35bff470f73e5041f4e969f5dae5f60d4c1ea3e0 — Seth 4 years ago 5f94191
[Keyboard] Update rocketboard_16 with *most* of its final features (#12537)

M keyboards/rocketboard_16/config.h => keyboards/rocketboard_16/config.h +1 -1
@@ 45,12 45,12 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
#define RGBLIGHT_ANIMATIONS
#define RGB_DI_PIN A4
#define RGBLED_NUM 16
#define RGBLIGHT_LIMIT_VAL 128
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_SLEEP

// OLED stuff
#define OLED_DISPLAY_128X64
#define OLED_FONT_H "custom_font.h"

// Allows for rotary encoder volume control
#define TAP_CODE_DELAY 20

A keyboards/rocketboard_16/custom_font.h => keyboards/rocketboard_16/custom_font.h +244 -0
@@ 0,0 1,244 @@
/*
Copyright 2021 Seth Bonner <fl3tching101@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#pragma once

#include "progmem.h"

static const unsigned char PROGMEM font[] = {
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x3E, 0x5B, 0x4F, 0x5B, 0x3E, 0x00,
    0x3E, 0x6B, 0x4F, 0x6B, 0x3E, 0x00,
    0x1C, 0x3E, 0x7C, 0x3E, 0x1C, 0x00,
    0x18, 0x3C, 0x7E, 0x3C, 0x18, 0x00,
    0x1C, 0x57, 0x7D, 0x57, 0x1C, 0x00,
    0x1C, 0x5E, 0x7F, 0x5E, 0x1C, 0x00,
    0x00, 0x18, 0x3C, 0x18, 0x00, 0x00,
    0xFF, 0xE7, 0xC3, 0xE7, 0xFF, 0x00,
    0x00, 0x18, 0x24, 0x18, 0x00, 0x00,
    0xFF, 0xE7, 0xDB, 0xE7, 0xFF, 0x00,
    0x30, 0x48, 0x3A, 0x06, 0x0E, 0x00,
    0x26, 0x29, 0x79, 0x29, 0x26, 0x00,
    0x40, 0x7F, 0x05, 0x05, 0x07, 0x00,
    0x40, 0x7F, 0x05, 0x25, 0x3F, 0x00,
    0x5A, 0x3C, 0xE7, 0x3C, 0x5A, 0x00,
    0x7F, 0x3E, 0x1C, 0x1C, 0x08, 0x00,
    0x08, 0x1C, 0x1C, 0x3E, 0x7F, 0x00,
    0x14, 0x22, 0x7F, 0x22, 0x14, 0x00,
    0x5F, 0x5F, 0x00, 0x5F, 0x5F, 0x00,
    0x06, 0x09, 0x7F, 0x01, 0x7F, 0x00,
    0x00, 0x66, 0x89, 0x95, 0x6A, 0x00,
    0x60, 0x60, 0x60, 0x60, 0x60, 0x00,
    0x94, 0xA2, 0xFF, 0xA2, 0x94, 0x00,
    0x08, 0x04, 0x7E, 0x04, 0x08, 0x00,
    0x10, 0x20, 0x7E, 0x20, 0x10, 0x00,
    0x08, 0x08, 0x2A, 0x1C, 0x08, 0x00,
    0x08, 0x1C, 0x2A, 0x08, 0x08, 0x00,
    0x1E, 0x10, 0x10, 0x10, 0x10, 0x00,
    0x0C, 0x1E, 0x0C, 0x1E, 0x0C, 0x00,
    0x30, 0x38, 0x3E, 0x38, 0x30, 0x00,
    0x06, 0x0E, 0x3E, 0x0E, 0x06, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x5F, 0x00, 0x00, 0x00,
    0x00, 0x07, 0x00, 0x07, 0x00, 0x00,
    0x14, 0x7F, 0x14, 0x7F, 0x14, 0x00,
    0x24, 0x2A, 0x7F, 0x2A, 0x12, 0x00,
    0x23, 0x13, 0x08, 0x64, 0x62, 0x00,
    0x36, 0x49, 0x56, 0x20, 0x50, 0x00,
    0x00, 0x08, 0x07, 0x03, 0x00, 0x00,
    0x00, 0x1C, 0x22, 0x41, 0x00, 0x00,
    0x00, 0x41, 0x22, 0x1C, 0x00, 0x00,
    0x2A, 0x1C, 0x7F, 0x1C, 0x2A, 0x00,
    0x08, 0x08, 0x3E, 0x08, 0x08, 0x00,
    0x00, 0x80, 0x70, 0x30, 0x00, 0x00,
    0x08, 0x08, 0x08, 0x08, 0x08, 0x00,
    0x00, 0x00, 0x60, 0x60, 0x00, 0x00,
    0x20, 0x10, 0x08, 0x04, 0x02, 0x00,
    0x3E, 0x51, 0x49, 0x45, 0x3E, 0x00,
    0x00, 0x42, 0x7F, 0x40, 0x00, 0x00,
    0x72, 0x49, 0x49, 0x49, 0x46, 0x00,
    0x21, 0x41, 0x49, 0x4D, 0x33, 0x00,
    0x18, 0x14, 0x12, 0x7F, 0x10, 0x00,
    0x27, 0x45, 0x45, 0x45, 0x39, 0x00,
    0x3C, 0x4A, 0x49, 0x49, 0x31, 0x00,
    0x41, 0x21, 0x11, 0x09, 0x07, 0x00,
    0x36, 0x49, 0x49, 0x49, 0x36, 0x00,
    0x46, 0x49, 0x49, 0x29, 0x1E, 0x00,
    0x00, 0x00, 0x14, 0x00, 0x00, 0x00,
    0x00, 0x40, 0x34, 0x00, 0x00, 0x00,
    0x00, 0x08, 0x14, 0x22, 0x41, 0x00,
    0x14, 0x14, 0x14, 0x14, 0x14, 0x00,
    0x00, 0x41, 0x22, 0x14, 0x08, 0x00,
    0x02, 0x01, 0x59, 0x09, 0x06, 0x00,
    0x3E, 0x41, 0x5D, 0x59, 0x4E, 0x00,
    0x7C, 0x12, 0x11, 0x12, 0x7C, 0x00,
    0x7F, 0x49, 0x49, 0x49, 0x36, 0x00,
    0x3E, 0x41, 0x41, 0x41, 0x22, 0x00,
    0x7F, 0x41, 0x41, 0x41, 0x3E, 0x00,
    0x7F, 0x49, 0x49, 0x49, 0x41, 0x00,
    0x7F, 0x09, 0x09, 0x09, 0x01, 0x00,
    0x3E, 0x41, 0x41, 0x51, 0x73, 0x00,
    0x7F, 0x08, 0x08, 0x08, 0x7F, 0x00,
    0x00, 0x41, 0x7F, 0x41, 0x00, 0x00,
    0x20, 0x40, 0x41, 0x3F, 0x01, 0x00,
    0x7F, 0x08, 0x14, 0x22, 0x41, 0x00,
    0x7F, 0x40, 0x40, 0x40, 0x40, 0x00,
    0x7F, 0x02, 0x1C, 0x02, 0x7F, 0x00,
    0x7F, 0x04, 0x08, 0x10, 0x7F, 0x00,
    0x3E, 0x41, 0x41, 0x41, 0x3E, 0x00,
    0x7F, 0x09, 0x09, 0x09, 0x06, 0x00,
    0x3E, 0x41, 0x51, 0x21, 0x5E, 0x00,
    0x7F, 0x09, 0x19, 0x29, 0x46, 0x00,
    0x26, 0x49, 0x49, 0x49, 0x32, 0x00,
    0x03, 0x01, 0x7F, 0x01, 0x03, 0x00,
    0x3F, 0x40, 0x40, 0x40, 0x3F, 0x00,
    0x1F, 0x20, 0x40, 0x20, 0x1F, 0x00,
    0x3F, 0x40, 0x38, 0x40, 0x3F, 0x00,
    0x63, 0x14, 0x08, 0x14, 0x63, 0x00,
    0x03, 0x04, 0x78, 0x04, 0x03, 0x00,
    0x61, 0x59, 0x49, 0x4D, 0x43, 0x00,
    0x00, 0x7F, 0x41, 0x41, 0x41, 0x00,
    0x02, 0x04, 0x08, 0x10, 0x20, 0x00,
    0x00, 0x41, 0x41, 0x41, 0x7F, 0x00,
    0x04, 0x02, 0x01, 0x02, 0x04, 0x00,
    0x40, 0x40, 0x40, 0x40, 0x40, 0x00,
    0x00, 0x03, 0x07, 0x08, 0x00, 0x00,
    0x20, 0x54, 0x54, 0x78, 0x40, 0x00,
    0x7F, 0x28, 0x44, 0x44, 0x38, 0x00,
    0x38, 0x44, 0x44, 0x44, 0x28, 0x00,
    0x38, 0x44, 0x44, 0x28, 0x7F, 0x00,
    0x38, 0x54, 0x54, 0x54, 0x18, 0x00,
    0x00, 0x08, 0x7E, 0x09, 0x02, 0x00,
    0x18, 0x24, 0x24, 0x1C, 0x78, 0x00,
    0x7F, 0x08, 0x04, 0x04, 0x78, 0x00,
    0x00, 0x44, 0x7D, 0x40, 0x00, 0x00,
    0x20, 0x40, 0x40, 0x3D, 0x00, 0x00,
    0x7F, 0x10, 0x28, 0x44, 0x00, 0x00,
    0x00, 0x41, 0x7F, 0x40, 0x00, 0x00,
    0x7C, 0x04, 0x78, 0x04, 0x78, 0x00,
    0x7C, 0x08, 0x04, 0x04, 0x78, 0x00,
    0x38, 0x44, 0x44, 0x44, 0x38, 0x00,
    0xFC, 0x18, 0x24, 0x24, 0x18, 0x00,
    0x18, 0x24, 0x24, 0x18, 0xFC, 0x00,
    0x7C, 0x08, 0x04, 0x04, 0x08, 0x00,
    0x48, 0x54, 0x54, 0x54, 0x24, 0x00,
    0x04, 0x04, 0x3F, 0x44, 0x24, 0x00,
    0x3C, 0x40, 0x40, 0x20, 0x7C, 0x00,
    0x1C, 0x20, 0x40, 0x20, 0x1C, 0x00,
    0x3C, 0x40, 0x30, 0x40, 0x3C, 0x00,
    0x44, 0x28, 0x10, 0x28, 0x44, 0x00,
    0x4C, 0x10, 0x10, 0x10, 0x7C, 0x00,
    0x44, 0x64, 0x54, 0x4C, 0x44, 0x00,
    0x00, 0x08, 0x36, 0x41, 0x00, 0x00,
    0x00, 0x00, 0x77, 0x00, 0x00, 0x00,
    0x00, 0x41, 0x36, 0x08, 0x00, 0x00,
    0x02, 0x01, 0x02, 0x04, 0x02, 0x00,
    0x3C, 0x26, 0x23, 0x26, 0x3C, 0x00,
    0x02, 0x1E, 0xF2, 0x86, 0x84, 0x8C,
    0x98, 0xD0, 0x70, 0x60, 0x40, 0x60,
    0x20, 0x20, 0x20, 0x20, 0x20, 0x20,
    0x20, 0x20, 0x60, 0x40, 0x40, 0x40,
    0x40, 0x40, 0x80, 0x80, 0x00, 0x00,
    0x10, 0x10, 0x10, 0x34, 0x24, 0x24,
    0x00, 0x44, 0x44, 0x48, 0x08, 0x08,
    0x10, 0x14, 0x14, 0x20, 0x24, 0x24,
    0x00, 0x0C, 0x0C, 0x70, 0x70, 0x70,
    0x00, 0x1E, 0x1E, 0x1E, 0x1E, 0x00,
    0x00, 0x60, 0x60, 0x06, 0x06, 0x00,
    0x00, 0x30, 0x30, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x03, 0x03,
    0x00, 0x60, 0x60, 0x60, 0x60, 0x60,
    0x00, 0x83, 0x83, 0x80, 0x18, 0x18,
    0x00, 0x00, 0x0F, 0x0F, 0x0F, 0x0F,
    0xF0, 0xF0, 0xF0, 0xF0, 0x00, 0x00,
    0x38, 0x38, 0x38, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x0E, 0x0E, 0x0E, 0x00,
    0x00, 0x00, 0x00, 0xE0, 0xE0, 0xE0,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x7E, 0x81, 0x81, 0x81, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x18,
    0x24, 0x26, 0x42, 0x42, 0x44, 0x24,
    0x18, 0x00, 0x00, 0x81, 0x81, 0x42,
    0x66, 0x18, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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    0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x40, 0x78, 0x4F, 0x61, 0x21, 0x31,
    0x19, 0x0B, 0x0E, 0x06, 0x02, 0x06,
    0x04, 0x04, 0x04, 0x04, 0x04, 0x04,
    0x04, 0x04, 0x06, 0x02, 0x02, 0x02,
    0x02, 0x02, 0x01, 0x01, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};

A keyboards/rocketboard_16/keycode_lookup.c => keyboards/rocketboard_16/keycode_lookup.c +407 -0
@@ 0,0 1,407 @@
/* Copyright 2021 Seth Bonner <fl3tching101@gmail.com>
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#include "keycode_lookup.h"
#include "print.h"
#include "via.h"

#define num_keycodes (sizeof(lookup_table)/sizeof(lookup_table[0]))
static char UNKNOWN_KEYCODE[] = "UNKNOWN";

int cmp(const void *v1, const void *v2)
{
    const lookup_table_t *c1 = v1;
    const lookup_table_t *c2 = v2;

    return (c1->keycode - c2->keycode);
}

/*
    Returns a pointer to a string containing the string describing the keycode, such as those found here:
    https://beta.docs.qmk.fm/using-qmk/simple-keycodes/keycodes

    Will return a string that says "UNKNOWN" if the keycode cannot be found.
*/
char* translate_keycode_to_string(uint16_t code)
{
    lookup_table_t * result = NULL;
    lookup_table_t target = {.key_string = "", .keycode = code};
    char * return_p;

    result = bsearch(&target, lookup_table, num_keycodes, sizeof(lookup_table_t), cmp);

    if(result != NULL)
    {
        return_p = result->key_string;
    }
    else
    {
        return_p = UNKNOWN_KEYCODE;
    }

    return (return_p);
}

lookup_table_t lookup_table[366] =
{
 {"KC_NO", KC_NO},
 {"KC_TRNS", KC_TRNS},
 {"KC_A", KC_A},
 {"KC_B", KC_B},
 {"KC_C", KC_C},
 {"KC_D", KC_D},
 {"KC_E", KC_E},
 {"KC_F", KC_F},
 {"KC_G", KC_G},
 {"KC_H", KC_H},
 {"KC_I", KC_I},
 {"KC_J", KC_J},
 {"KC_K", KC_K},
 {"KC_L", KC_L},
 {"KC_M", KC_M},
 {"KC_N", KC_N},
 {"KC_O", KC_O},
 {"KC_P", KC_P},
 {"KC_Q", KC_Q},
 {"KC_R", KC_R},
 {"KC_S", KC_S},
 {"KC_T", KC_T},
 {"KC_U", KC_U},
 {"KC_V", KC_V},
 {"KC_W", KC_W},
 {"KC_X", KC_X},
 {"KC_Y", KC_Y},
 {"KC_Z", KC_Z},
 {"KC_1", KC_1},
 {"KC_2", KC_2},
 {"KC_3", KC_3},
 {"KC_4", KC_4},
 {"KC_5", KC_5},
 {"KC_6", KC_6},
 {"KC_7", KC_7},
 {"KC_8", KC_8},
 {"KC_9", KC_9},
 {"KC_0", KC_0},
 {"KC_ENT", KC_ENT},
 {"KC_ESC", KC_ESC},
 {"KC_BSPC", KC_BSPC},
 {"KC_TAB", KC_TAB},
 {"KC_SPC", KC_SPC},
 {"KC_MINS", KC_MINS},
 {"KC_EQL", KC_EQL},
 {"KC_LBRC", KC_LBRC},
 {"KC_RBRC", KC_RBRC},
 {"KC_BSLS", KC_BSLS},
 {"KC_NUHS", KC_NUHS},
 {"KC_SCLN", KC_SCLN},
 {"KC_QUOT", KC_QUOT},
 {"KC_GRV", KC_GRV},
 {"KC_ZKHK", KC_ZKHK},
 {"KC_COMM", KC_COMM},
 {"KC_DOT", KC_DOT},
 {"KC_SLSH", KC_SLSH},
 {"KC_CAPS", KC_CAPS},
 {"KC_F1", KC_F1},
 {"KC_F2", KC_F2},
 {"KC_F3", KC_F3},
 {"KC_F4", KC_F4},
 {"KC_F5", KC_F5},
 {"KC_F6", KC_F6},
 {"KC_F7", KC_F7},
 {"KC_F8", KC_F8},
 {"KC_F9", KC_F9},
 {"KC_F10", KC_F10},
 {"KC_F11", KC_F11},
 {"KC_F12", KC_F12},
 {"KC_PSCR", KC_PSCR},
 {"KC_SLCK", KC_SLCK},
 {"KC_PAUS", KC_PAUS},
 {"KC_INS", KC_INS},
 {"KC_HOME", KC_HOME},
 {"KC_PGUP", KC_PGUP},
 {"KC_DEL", KC_DEL},
 {"KC_END", KC_END},
 {"KC_PGDN", KC_PGDN},
 {"KC_RGHT", KC_RGHT},
 {"KC_LEFT", KC_LEFT},
 {"KC_DOWN", KC_DOWN},
 {"KC_UP", KC_UP},
 {"KC_NLCK", KC_NLCK},
 {"KC_PSLS", KC_PSLS},
 {"KC_PAST", KC_PAST},
 {"KC_PMNS", KC_PMNS},
 {"KC_PPLS", KC_PPLS},
 {"KC_PENT", KC_PENT},
 {"KC_P1", KC_P1},
 {"KC_P2", KC_P2},
 {"KC_P3", KC_P3},
 {"KC_P4", KC_P4},
 {"KC_P5", KC_P5},
 {"KC_P6", KC_P6},
 {"KC_P7", KC_P7},
 {"KC_P8", KC_P8},
 {"KC_P9", KC_P9},
 {"KC_P0", KC_P0},
 {"KC_PDOT", KC_PDOT},
 {"KC_NUBS", KC_NUBS},
 {"KC_APP", KC_APP},
 {"KC_POWER", KC_POWER},
 {"KC_PEQL", KC_PEQL},
 {"KC_F13", KC_F13},
 {"KC_F14", KC_F14},
 {"KC_F15", KC_F15},
 {"KC_F16", KC_F16},
 {"KC_F17", KC_F17},
 {"KC_F18", KC_F18},
 {"KC_F19", KC_F19},
 {"KC_F20", KC_F20},
 {"KC_F21", KC_F21},
 {"KC_F22", KC_F22},
 {"KC_F23", KC_F23},
 {"KC_F24", KC_F24},
 {"KC_EXECUTE", KC_EXECUTE},
 {"KC_HELP", KC_HELP},
 {"KC_MENU", KC_MENU},
 {"KC_SELECT", KC_SELECT},
 {"KC_STOP", KC_STOP},
 {"KC_AGAIN", KC_AGAIN},
 {"KC_UNDO", KC_UNDO},
 {"KC_CUT", KC_CUT},
 {"KC_COPY", KC_COPY},
 {"KC_PASTE", KC_PASTE},
 {"KC_FIND", KC_FIND},
 {"KC_LCAP", KC_LCAP},
 {"KC_LNUM", KC_LNUM},
 {"KC_LSCR", KC_LSCR},
 {"KC_PCMM", KC_PCMM},
 {"KC_KP_EQUAL_AS400", KC_KP_EQUAL_AS400},
 {"KC_RO", KC_RO},
 {"KC_KANA", KC_KANA},
 {"KC_JYEN", KC_JYEN},
 {"KC_HENK", KC_HENK},
 {"KC_MHEN", KC_MHEN},
 {"KC_INT6", KC_INT6},
 {"KC_INT7", KC_INT7},
 {"KC_INT8", KC_INT8},
 {"KC_INT9", KC_INT9},
 {"KC_HAEN", KC_HAEN},
 {"KC_HANJ", KC_HANJ},
 {"KC_LANG3", KC_LANG3},
 {"KC_LANG4", KC_LANG4},
 {"KC_LANG5", KC_LANG5},
 {"KC_LANG6", KC_LANG6},
 {"KC_LANG7", KC_LANG7},
 {"KC_LANG8", KC_LANG8},
 {"KC_LANG9", KC_LANG9},
 {"KC_ERAS", KC_ERAS},
 {"KC_SYSREQ", KC_SYSREQ},
 {"KC_CANCEL", KC_CANCEL},
 {"KC_CLR", KC_CLR},
 {"KC_CLEAR", KC_CLEAR},
 {"KC_PRIOR", KC_PRIOR},
 {"KC_OUT", KC_OUT},
 {"KC_OPER", KC_OPER},
 {"KC_CLEAR_AGAIN", KC_CLEAR_AGAIN},
 {"KC_CRSEL", KC_CRSEL},
 {"KC_EXSEL", KC_EXSEL},
 {"KC_PWR", KC_PWR},
 {"KC_SLEP", KC_SLEP},
 {"KC_WAKE", KC_WAKE},
 {"KC_MUTE", KC_MUTE},
 {"KC_VOLU", KC_VOLU},
 {"KC_VOLD", KC_VOLD},
 {"KC_MNXT", KC_MNXT},
 {"KC_MPRV", KC_MPRV},
 {"KC_MSTP", KC_MSTP},
 {"KC_MPLY", KC_MPLY},
 {"KC_MSEL", KC_MSEL},
 {"KC_EJCT", KC_EJCT},
 {"KC_MAIL", KC_MAIL},
 {"KC_CALC", KC_CALC},
 {"KC_MYCM", KC_MYCM},
 {"KC_WWW_SEARCH", KC_WWW_SEARCH},
 {"KC_WWW_HOME", KC_WWW_HOME},
 {"KC_WWW_BACK", KC_WWW_BACK},
 {"KC_WWW_FORWARD", KC_WWW_FORWARD},
 {"KC_WWW_STOP", KC_WWW_STOP},
 {"KC_WWW_REFRESH", KC_WWW_REFRESH},
 {"KC_WWW_FAVORITES", KC_WWW_FAVORITES},
 {"KC_MFFD", KC_MFFD},
 {"KC_MRWD", KC_MRWD},
 {"KC_BRIU", KC_BRIU},
 {"KC_BRID", KC_BRID},
 {"KC_FN0", KC_FN0},
 {"KC_FN1", KC_FN1},
 {"KC_FN2", KC_FN2},
 {"KC_FN3", KC_FN3},
 {"KC_FN4", KC_FN4},
 {"KC_FN5", KC_FN5},
 {"KC_FN6", KC_FN6},
 {"KC_FN7", KC_FN7},
 {"KC_FN8", KC_FN8},
 {"KC_FN9", KC_FN9},
 {"KC_FN10", KC_FN10},
 {"KC_FN11", KC_FN11},
 {"KC_FN12", KC_FN12},
 {"KC_FN13", KC_FN13},
 {"KC_FN14", KC_FN14},
 {"KC_FN15", KC_FN15},
 {"KC_FN16", KC_FN16},
 {"KC_FN17", KC_FN17},
 {"KC_FN18", KC_FN18},
 {"KC_FN19", KC_FN19},
 {"KC_FN20", KC_FN20},
 {"KC_FN21", KC_FN21},
 {"KC_FN22", KC_FN22},
 {"KC_FN23", KC_FN23},
 {"KC_FN24", KC_FN24},
 {"KC_FN25", KC_FN25},
 {"KC_FN26", KC_FN26},
 {"KC_FN27", KC_FN27},
 {"KC_FN28", KC_FN28},
 {"KC_FN29", KC_FN29},
 {"KC_FN30", KC_FN30},
 {"KC_FN31", KC_FN31},
 {"KC_LCTL", KC_LCTL},
 {"KC_LSFT", KC_LSFT},
 {"KC_LALT", KC_LALT},
 {"KC_LGUI", KC_LGUI},
 {"KC_RCTL", KC_RCTL},
 {"KC_RSFT", KC_RSFT},
 {"KC_RALT", KC_RALT},
 {"KC_RGUI", KC_RGUI},
 {"KC_MS_UP", KC_MS_UP},
 {"KC_MS_DOWN", KC_MS_DOWN},
 {"KC_MS_LEFT", KC_MS_LEFT},
 {"KC_MS_RIGHT", KC_MS_RIGHT},
 {"KC_MS_BTN1", KC_MS_BTN1},
 {"KC_MS_BTN2", KC_MS_BTN2},
 {"KC_MS_BTN3", KC_MS_BTN3},
 {"KC_MS_BTN4", KC_MS_BTN4},
 {"KC_MS_BTN5", KC_MS_BTN5},
 {"KC_MS_WH_UP", KC_MS_WH_UP},
 {"KC_MS_WH_DOWN", KC_MS_WH_DOWN},
 {"KC_MS_WH_LEFT", KC_MS_WH_LEFT},
 {"KC_MS_WH_RIGHT", KC_MS_WH_RIGHT},
 {"KC_MS_ACCEL0", KC_MS_ACCEL0},
 {"KC_MS_ACCEL1", KC_MS_ACCEL1},
 {"KC_MS_ACCEL2", KC_MS_ACCEL2},
 {"KC_EXLM", KC_EXLM},
 {"KC_AT", KC_AT},
 {"KC_HASH", KC_HASH},
 {"KC_DLR", KC_DLR},
 {"KC_PERC", KC_PERC},
 {"KC_CIRC", KC_CIRC},
 {"KC_AMPR", KC_AMPR},
 {"KC_ASTR", KC_ASTR},
 {"KC_LPRN", KC_LPRN},
 {"KC_RPRN", KC_RPRN},
 {"KC_UNDS", KC_UNDS},
 {"KC_PLUS", KC_PLUS},
 {"KC_LCBR", KC_LCBR},
 {"KC_RCBR", KC_RCBR},
 {"KC_PIPE", KC_PIPE},
 {"KC_COLN", KC_COLN},
 {"KC_DQUO", KC_DQUO},
 {"KC_TILD", KC_TILD},
 {"KC_LT", KC_LT},
 {"KC_GT", KC_GT},
 {"KC_QUES", KC_QUES},
 {"RESET", RESET},
 {"DEBUG", DEBUG},
 {"MAGIC_TOGGLE_NKRO", MAGIC_TOGGLE_NKRO},
 {"KC_GESC", KC_GESC},
 {"AU_ON", AU_ON},
 {"AU_OFF", AU_OFF},
 {"AU_TOG", AU_TOG},
 {"CLICKY_TOGGLE", CLICKY_TOGGLE},
 {"CLICKY_ENABLE", CLICKY_ENABLE},
 {"CLICKY_DISABLE", CLICKY_DISABLE},
 {"CLICKY_UP", CLICKY_UP},
 {"CLICKY_DOWN", CLICKY_DOWN},
 {"CLICKY_RESET", CLICKY_RESET},
 {"MU_ON", MU_ON},
 {"MU_OFF", MU_OFF},
 {"MU_TOG", MU_TOG},
 {"MU_MOD", MU_MOD},
 {"BL_ON", BL_ON},
 {"BL_OFF", BL_OFF},
 {"BL_DEC", BL_DEC},
 {"BL_INC", BL_INC},
 {"BL_TOGG", BL_TOGG},
 {"BL_STEP", BL_STEP},
 {"BL_BRTG", BL_BRTG},
 {"RGB_TOG", RGB_TOG},
 {"RGB_MOD", RGB_MOD},
 {"RGB_RMOD", RGB_RMOD},
 {"RGB_HUI", RGB_HUI},
 {"RGB_HUD", RGB_HUD},
 {"RGB_SAI", RGB_SAI},
 {"RGB_SAD", RGB_SAD},
 {"RGB_VAI", RGB_VAI},
 {"RGB_VAD", RGB_VAD},
 {"RGB_SPI", RGB_SPI},
 {"RGB_SPD", RGB_SPD},
 {"RGB_M_P", RGB_M_P},
 {"RGB_M_B", RGB_M_B},
 {"RGB_M_R", RGB_M_R},
 {"RGB_M_SW", RGB_M_SW},
 {"RGB_M_SN", RGB_M_SN},
 {"RGB_M_K", RGB_M_K},
 {"RGB_M_X", RGB_M_X},
 {"RGB_M_G", RGB_M_G},
 {"KC_LSPO", KC_LSPO},
 {"KC_RSPC", KC_RSPC},
 {"KC_SFTENT", KC_SFTENT},
 {"KC_LCPO", KC_LCPO},
 {"KC_RCPC", KC_RCPC},
 {"KC_LAPO", KC_LAPO},
 {"KC_RAPC", KC_RAPC},
 {"FN_MO13", FN_MO13},
 {"FN_MO23", FN_MO23},
 {"MACRO00", MACRO00},
 {"MACRO01", MACRO01},
 {"MACRO02", MACRO02},
 {"MACRO03", MACRO03},
 {"MACRO04", MACRO04},
 {"MACRO05", MACRO05},
 {"MACRO06", MACRO06},
 {"MACRO07", MACRO07},
 {"MACRO08", MACRO08},
 {"MACRO09", MACRO09},
 {"MACRO10", MACRO10},
 {"MACRO11", MACRO11},
 {"MACRO12", MACRO12},
 {"MACRO13", MACRO13},
 {"MACRO14", MACRO14},
 {"MACRO15", MACRO15},
 {"USER00", USER00},
 {"USER01", USER01},
 {"USER02", USER02},
 {"USER03", USER03},
 {"USER04", USER04},
 {"USER05", USER05},
 {"USER06", USER06},
 {"USER07", USER07},
 {"USER08", USER08},
 {"USER09", USER09},
 {"USER10", USER10},
 {"USER11", USER11},
 {"USER12", USER12},
 {"USER13", USER13},
 {"USER14", USER14},
 {"USER15", USER15}
};

A keyboards/rocketboard_16/keycode_lookup.h => keyboards/rocketboard_16/keycode_lookup.h +29 -0
@@ 0,0 1,29 @@
/* Copyright 2021 Seth Bonner <fl3tching101@gmail.com>
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#pragma once

#include "quantum.h"

typedef struct
{
    char key_string[17];
    uint16_t keycode;
} lookup_table_t;

char* translate_keycode_to_string(uint16_t code);

extern lookup_table_t lookup_table[366];

M keyboards/rocketboard_16/keymaps/default/keymap.c => keyboards/rocketboard_16/keymaps/default/keymap.c +333 -35
@@ 12,29 12,41 @@ You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "keycode_lookup.h"
#include <string.h>

#ifdef CONSOLE_ENABLE
#include "print.h"
#endif

// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BASE 0
#define _SPEC 1 // Special layer

// Use the following format to create custom key codes to make macros out of and such
/*
enum custom_keycodes {
 FOO = SAFE_RANGE,
    KC_EXAM = SAFE_RANGE // "Examine" key code to show the keycode of a key pressed afterwards on the OLED
};
*/


const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 [_BASE] = LAYOUT_default(
   RGB_MODE_FORWARD,                KC_NUMLOCK,
   KC_KP_7, KC_KP_8, KC_KP_9,       KC_DELETE,
   KC_KP_4, KC_KP_5, KC_KP_6,       KC_END,
   KC_KP_1, KC_KP_2, KC_KP_3,       KC_AUDIO_VOL_UP,
   KC_KP_0, RGB_TOG, KC_AUDIO_MUTE, KC_AUDIO_VOL_DOWN
 )
    [_BASE] = LAYOUT_default(
        RGB_MODE_FORWARD,                KC_NUMLOCK,
        KC_KP_7, KC_KP_8, KC_KP_9,       KC_DELETE,
        KC_KP_4, KC_KP_5, KC_KP_6,       KC_END,
        KC_KP_1, KC_KP_2, KC_KP_3,       KC_F13,
        KC_KP_0, MO(1),   KC_KP_DOT,     KC_KP_ENTER
    ),
    [_SPEC] = LAYOUT_default(
        RGB_MODE_REVERSE,               KC_AUDIO_MUTE,
        KC_NO,   KC_NO,   KC_NO,         KC_EXAM,
        KC_NO,   KC_NO,   KC_NO,         KC_NO,
        RESET,   RGB_TOG, RGB_SPI,       RGB_SPD,
        KC_NO,   _______, KC_NO,         KC_NO
    )
};

bool encoder_update_user(uint8_t index, bool clockwise){


@@ 56,35 68,321 @@ bool encoder_update_user(uint8_t index, bool clockwise){

#ifdef OLED_ENABLE

static void render_logo(void) {
    static const char PROGMEM qmk_logo[] = {
        0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8A, 0x8B, 0x8C, 0x8D, 0x8E, 0x8F, 0x90, 0x91, 0x92, 0x93, 0x94,
        0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xA8, 0xA9, 0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0xAF, 0xB0, 0xB1, 0xB2, 0xB3, 0xB4,
        0xC0, 0xC1, 0xC2, 0xC3, 0xC4, 0xC5, 0xC6, 0xC7, 0xC8, 0xC9, 0xCA, 0xCB, 0xCC, 0xCD, 0xCE, 0xCF, 0xD0, 0xD1, 0xD2, 0xD3, 0xD4, 0x00
    };
#define ANIM_FRAMES 3
#define ANIM_FRAME_DURATION 110 // Number of milliseconds per frame (no faster than 110ms, last line struggles)
#define BACKGROUND_FRAMES 21
#define ROCKET_CENTER_POS 3
#define SPLASH_DUR 100 // Measured in frames, see above for frame length (note, 231 is used as a key value later on, CTRL+F for uses of this to make sure everything is good)

uint32_t anim_timer = 0;
uint8_t current_frame = 0;
uint8_t rocket_y_position = 3;
uint8_t rocket_pos_change = 0;
uint8_t background_frame = 0;
uint8_t splash_dur_counter = 0;
bool examine_engaged = false;
uint16_t examined_keycode = KC_NO;
char lastKeycodeString[32] = { 0 };

const char star_background [8] [21] =
{
    {0x88, 0x00, 0x00, 0x00, 0x90, 0x00, 0x00, 0x8C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x89, 0x00, 0x00, 0x00, 0x00, 0x93},
    {0x00, 0x00, 0x89, 0x00, 0x00, 0x00, 0x8D, 0x00, 0x00, 0x00, 0x00, 0x91, 0x00, 0x00, 0x00, 0x00, 0x00, 0x8E, 0x00, 0x00},
    {0x00, 0x8F, 0x00, 0x00, 0x8A, 0x00, 0x00, 0x00, 0x00, 0x92, 0x00, 0x00, 0x00, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},
    {0x00, 0x00, 0x00, 0x8B, 0x00, 0x00, 0x00, 0x8D, 0x00, 0x00, 0x00, 0x00, 0x8C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x90, 0x00},
    {0x8D, 0x00, 0x89, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x8B, 0x00, 0x00, 0x00, 0x00, 0x8F, 0x8B, 0x00, 0x00, 0x00, 0x00},
    {0x00, 0x8A, 0x00, 0x00, 0x8E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x91, 0x00, 0x00, 0x8D, 0x00, 0x00, 0x00, 0x8F, 0x00, 0x00},
    {0x00, 0x00, 0x00, 0x8C, 0x00, 0x00, 0x8F, 0x00, 0x89, 0x00, 0x00, 0x88, 0x00, 0x00, 0x00, 0x8D, 0x00, 0x00, 0x00, 0x8F},
    {0x00, 0x8B, 0x00, 0x00, 0x91, 0x00, 0x00, 0x92, 0x00, 0x00, 0x00, 0x8E, 0x00, 0x00, 0x90, 0x00, 0x00, 0x8C, 0x00, 0x00},
};

static void oled_write_ln_centered(const char * data, bool inverted)
{
    if(strlen(data) >= 21) // If more than 1 line of text is passed in, return without doing anything
    {
        return;
    }

    // Character buffer to build up the string in
    char line_buf[21];

    // Amount to offset string from left side
    uint8_t offset = (21 - strlen(data))/2;

    // Formatted string centering... look, it works, don't ask how...
    snprintf(line_buf, 21, "%*s%s%*s\0", offset, "", data, offset, ""); // Centers data within 21 character buffer with null termination

    oled_write_ln(line_buf, inverted);
}

    oled_write(qmk_logo, false);
// Prints the exhaust characters in an order determined by the phase for animation purposes
// startX - The x axis starting point in characters for the exhaust (3 behind the rocket)
// startY - The y axis starting point in characters for the exhaust (middle of the rocket)
// phase - The "phase" of the animation, no real rhyme or reason to the exact number, but each frame move +1 to make the animation work
static void render_exhaust(uint8_t startX, uint8_t startY, uint8_t phase)
{
    oled_set_cursor(startX, startY);
    oled_write_char(0x85 + (phase % 3), false);
    phase++;
    oled_write_char(0x85 + (phase % 3), false);
    phase++;
    oled_write_char(0x85 + (phase % 3), false);
}

// Renders the "stars" behind the rocket
// startY - The starting Y location (in characters) of the rocket so that stars aren't rendered on top of the rocket
static void render_stars(uint8_t startY, uint8_t phase)
{
    // Line 0
    oled_set_cursor(0, 0);
    for(int i = 0; i < 21; i++)
    {
        oled_write_char(star_background[0][(i + phase) % 21], false);
    }
    // Line 1
    oled_set_cursor(0, 1);
    for(int i = 0; i < 21; i++)
    {
        oled_write_char(star_background[1][(i + phase) % 21], false);
    }
    // Line 2
    oled_set_cursor(0, 2);
    for(int i = 0; i < 21; i++)
    {
        oled_write_char(star_background[2][(i + phase) % 21], false);
    }
    // Line 3
    oled_set_cursor(0, 3);
    for(int i = 0; i < 21; i++)
    {
        oled_write_char(star_background[3][(i + phase) % 21], false);
    }
    // Line 4
    oled_set_cursor(0, 4);
    for(int i = 0; i < 21; i++)
    {
        oled_write_char(star_background[4][(i + phase) % 21], false);
    }
    // Line 5
    oled_set_cursor(0, 5);
    for(int i = 0; i < 21; i++)
    {
        oled_write_char(star_background[5][(i + phase) % 21], false);
    }
    // Line 6
    oled_set_cursor(0, 6);
    for(int i = 0; i < 21; i++)
    {
        oled_write_char(star_background[6][(i + phase) % 21], false);
    }
    // Line 7
    oled_set_cursor(0, 7);
    for(int i = 0; i < 21; i++)
    {
        oled_write_char(star_background[7][(i + phase) % 21], false);
    }

}

static void render_logo(uint8_t startX, uint8_t startY)
{
    oled_set_cursor(startX, startY);
    oled_write_char(0x80, false);
    oled_write_char(0x81, false);
    oled_write_char(0x82, false);
    oled_write_char(0x83, false);
    oled_write_char(0x84, false);
    oled_set_cursor(startX, startY + 1);
    oled_write_char(0xA0, false);
    oled_write_char(0xA1, false);
    oled_write_char(0xA2, false);
    oled_write_char(0xA3, false);
    oled_write_char(0xA4, false);
    oled_write_char(0xA5, false);
    oled_set_cursor(startX, startY + 2);
    oled_write_char(0xC0, false);
    oled_write_char(0xC1, false);
    oled_write_char(0xC2, false);
    oled_write_char(0xC3, false);
    oled_write_char(0xC4, false);
}

oled_rotation_t oled_init_user(oled_rotation_t rotation) { return OLED_ROTATION_180; }

void oled_task_user(void) {
    uint8_t light_level = rgblight_get_val();
    light_level = (uint8_t)(100.0 * ((float)light_level/(float)RGBLIGHT_LIMIT_VAL)); // Convert to %
    char c_light_level[3];
    itoa(light_level, c_light_level, 10);

    render_logo(); // Render the QMK logo
    oled_write_ln(PSTR(""), false); // Add a newline
    // Host Keyboard LED Status
    led_t led_state = host_keyboard_led_state();
    oled_write(led_state.num_lock ? PSTR("   |NUM|") : PSTR("   |   |"), false);
    oled_write(led_state.caps_lock ? PSTR("|CAP|") : PSTR("|   |"), false);
    oled_write(led_state.scroll_lock ? PSTR("|SCR|   ") : PSTR("|   |   "), false);

    oled_write_ln(PSTR(""), false); // Add a newline
    oled_write(PSTR("    BKLT: "), false);
    oled_write(c_light_level, false);
    oled_write_ln(PSTR("%    "), false);
void oled_task_user(void)
{
    // Playing the animation
    if((timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) && (splash_dur_counter < SPLASH_DUR))
    {
        anim_timer = timer_read32(); // read the current timer value
        current_frame = (current_frame + 1) % ANIM_FRAMES; // Frame in the exhaust animation
        background_frame = (background_frame + 1) % BACKGROUND_FRAMES; // Frame in the star animation

        // Move the rocket up and down
        if((rocket_pos_change / 9) == 0)
        {
            rocket_y_position = ROCKET_CENTER_POS;
        }
        else if((rocket_pos_change / 9) == 1)
        {
            rocket_y_position = ROCKET_CENTER_POS + 1;
        }
        else if((rocket_pos_change / 9) == 2)
        {
            rocket_y_position = ROCKET_CENTER_POS;
        }
        if((rocket_pos_change / 9) == 3)
        {
            rocket_y_position = ROCKET_CENTER_POS - 1;
        }

        // Renders the scene piece by piece
        render_stars(8, background_frame); // Render star background
        render_exhaust(6, rocket_y_position + 1, current_frame); // Render exhaust
        render_logo(9, rocket_y_position); // Render the rocket

        // Timing for rocket position change
        if(rocket_pos_change < 36)
        {
            rocket_pos_change++;
        }
        else
        {
            rocket_pos_change = 0;
        }

        splash_dur_counter++;
    }
    else if((splash_dur_counter >= SPLASH_DUR) && (splash_dur_counter != 231)) // Should only run once at end of splash screen duration
    {
        splash_dur_counter = 231; // Nice known value
        oled_clear(); // Clear the screen
    }


    // After the splash screen
    if(splash_dur_counter == 231)
    {
        uint8_t light_level = rgblight_get_val();
        light_level = (uint8_t)(100.0 * ((float)light_level/(float)RGBLIGHT_LIMIT_VAL)); // Convert to %
        char c_light_level[3];
        itoa(light_level, c_light_level, 10);

        // Display lock LED statuses
        led_t led_state = host_keyboard_led_state();
        if(led_state.num_lock)
        {
            oled_write(PSTR("   |"), false);
            oled_write(PSTR("NUM"), true);
            oled_write(PSTR("|"), false);
        }
        else
        {
            oled_write(PSTR("   |NUM|"), false);
        }

        if(led_state.caps_lock)
        {
            oled_write(PSTR("|"), false);
            oled_write(PSTR("CAP"), true);
            oled_write(PSTR("|"), false);
        }
        else
        {
            oled_write(PSTR("|CAP|"), false);
        }

        if(led_state.scroll_lock)
        {
            oled_write(PSTR("|"), false);
            oled_write(PSTR("SCR"), true);
            oled_write(PSTR("|   "), false);
        }
        else
        {
            oled_write(PSTR("|SCR|   "), false);
        }

        // Print the examine info
        if(examine_engaged == true)
        {
            oled_set_cursor(0, 2);
            oled_write_ln(PSTR("      Keycode:      "), false);
            oled_write_ln_centered(lastKeycodeString, false);
        }
        else
        {
            oled_set_cursor(0, 2);
            oled_write_ln(PSTR("                    "), false);
            oled_write_ln(PSTR("                    "), false);
        }

        // Print the backlight % bottom right
        oled_set_cursor(11, 7);
        oled_write(PSTR("BKLT: "), false);
        oled_write(c_light_level, false);
        oled_write(PSTR("%"), false);

        // Print the layer number in bottom left
        oled_set_cursor(0, 7);
        oled_write(PSTR("L: "), false);
        switch (get_highest_layer(layer_state))
        {
        case 0:
            oled_write(PSTR("0"), false);
            break;
        case 1:
            oled_write(PSTR("1"), false);
            break;
        case 2:
            oled_write(PSTR("2"), false);
            break;
        case 3:
            oled_write(PSTR("3"), false);
            break;
        default:
            oled_write(PSTR("Und"), false);
            break;
        }


    }

}

// Process the extra/extended keycode functionality
bool process_record_user(uint16_t keycode, keyrecord_t *record)
{
    bool ret = true; // True will allow QMK to process the key as usual after the function runs, false skips QMK processing after this function runs

    switch (keycode)
    {
    case KC_EXAM:
        if(record->event.pressed) // On pressed, flip bool examine_engaged
        {
            if(examine_engaged == false)
            {
                examine_engaged = true;
            }
            else
            {
                examine_engaged = false;
            }
            ret = false;
        }
        else // On release do nothing
        {
            ret = false;
        }
        break;

    default: // For any key other than EX, simply let QMK process after saving away what it was
        memset(lastKeycodeString, 0, sizeof(lastKeycodeString));
        memcpy(lastKeycodeString, translate_keycode_to_string(keycode), sizeof(((lookup_table_t *)0)->key_string));
        ret = true;
        break;
    }

    return ret;
}
#endif

M keyboards/rocketboard_16/keymaps/via/keymap.c => keyboards/rocketboard_16/keymaps/via/keymap.c +333 -35
@@ 12,29 12,41 @@ You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "keycode_lookup.h"
#include <string.h>

#ifdef CONSOLE_ENABLE
#include "print.h"
#endif

// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BASE 0
#define _SPEC 1 // Special layer

// Use the following format to create custom key codes to make macros out of and such
/*
enum custom_keycodes {
 FOO = SAFE_RANGE,
    KC_EXAM = SAFE_RANGE // "Examine" key code to show the keycode of a key pressed afterwards on the OLED
};
*/


const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 [_BASE] = LAYOUT_default(
   RGB_MODE_FORWARD,                KC_NUMLOCK,
   KC_KP_7, KC_KP_8, KC_KP_9,       KC_DELETE,
   KC_KP_4, KC_KP_5, KC_KP_6,       KC_END,
   KC_KP_1, KC_KP_2, KC_KP_3,       KC_AUDIO_VOL_UP,
   KC_KP_0, RGB_TOG, KC_AUDIO_MUTE, KC_AUDIO_VOL_DOWN
 )
    [_BASE] = LAYOUT_default(
        RGB_MODE_FORWARD,                KC_NUMLOCK,
        KC_KP_7, KC_KP_8, KC_KP_9,       KC_DELETE,
        KC_KP_4, KC_KP_5, KC_KP_6,       KC_END,
        KC_KP_1, KC_KP_2, KC_KP_3,       KC_F13,
        KC_KP_0, MO(1),   KC_KP_DOT,     KC_KP_ENTER
    ),
    [_SPEC] = LAYOUT_default(
        RGB_MODE_REVERSE,               KC_AUDIO_MUTE,
        KC_NO,   KC_NO,   KC_NO,         KC_EXAM,
        KC_NO,   KC_NO,   KC_NO,         KC_NO,
        RESET,   RGB_TOG, RGB_SPI,       RGB_SPD,
        KC_NO,   _______, KC_NO,         KC_NO
    )
};

bool encoder_update_user(uint8_t index, bool clockwise){


@@ 56,35 68,321 @@ bool encoder_update_user(uint8_t index, bool clockwise){

#ifdef OLED_ENABLE

static void render_logo(void) {
    static const char PROGMEM qmk_logo[] = {
        0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8A, 0x8B, 0x8C, 0x8D, 0x8E, 0x8F, 0x90, 0x91, 0x92, 0x93, 0x94,
        0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xA8, 0xA9, 0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0xAF, 0xB0, 0xB1, 0xB2, 0xB3, 0xB4,
        0xC0, 0xC1, 0xC2, 0xC3, 0xC4, 0xC5, 0xC6, 0xC7, 0xC8, 0xC9, 0xCA, 0xCB, 0xCC, 0xCD, 0xCE, 0xCF, 0xD0, 0xD1, 0xD2, 0xD3, 0xD4, 0x00
    };
#define ANIM_FRAMES 3
#define ANIM_FRAME_DURATION 110 // Number of milliseconds per frame (no faster than 110ms, last line struggles)
#define BACKGROUND_FRAMES 21
#define ROCKET_CENTER_POS 3
#define SPLASH_DUR 100 // Measured in frames, see above for frame length (note, 231 is used as a key value later on, CTRL+F for uses of this to make sure everything is good)

uint32_t anim_timer = 0;
uint8_t current_frame = 0;
uint8_t rocket_y_position = 3;
uint8_t rocket_pos_change = 0;
uint8_t background_frame = 0;
uint8_t splash_dur_counter = 0;
bool examine_engaged = false;
uint16_t examined_keycode = KC_NO;
char lastKeycodeString[32] = { 0 };

const char star_background [8] [21] =
{
    {0x88, 0x00, 0x00, 0x00, 0x90, 0x00, 0x00, 0x8C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x89, 0x00, 0x00, 0x00, 0x00, 0x93},
    {0x00, 0x00, 0x89, 0x00, 0x00, 0x00, 0x8D, 0x00, 0x00, 0x00, 0x00, 0x91, 0x00, 0x00, 0x00, 0x00, 0x00, 0x8E, 0x00, 0x00},
    {0x00, 0x8F, 0x00, 0x00, 0x8A, 0x00, 0x00, 0x00, 0x00, 0x92, 0x00, 0x00, 0x00, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},
    {0x00, 0x00, 0x00, 0x8B, 0x00, 0x00, 0x00, 0x8D, 0x00, 0x00, 0x00, 0x00, 0x8C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x90, 0x00},
    {0x8D, 0x00, 0x89, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x8B, 0x00, 0x00, 0x00, 0x00, 0x8F, 0x8B, 0x00, 0x00, 0x00, 0x00},
    {0x00, 0x8A, 0x00, 0x00, 0x8E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x91, 0x00, 0x00, 0x8D, 0x00, 0x00, 0x00, 0x8F, 0x00, 0x00},
    {0x00, 0x00, 0x00, 0x8C, 0x00, 0x00, 0x8F, 0x00, 0x89, 0x00, 0x00, 0x88, 0x00, 0x00, 0x00, 0x8D, 0x00, 0x00, 0x00, 0x8F},
    {0x00, 0x8B, 0x00, 0x00, 0x91, 0x00, 0x00, 0x92, 0x00, 0x00, 0x00, 0x8E, 0x00, 0x00, 0x90, 0x00, 0x00, 0x8C, 0x00, 0x00},
};

static void oled_write_ln_centered(const char * data, bool inverted)
{
    if(strlen(data) >= 21) // If more than 1 line of text is passed in, return without doing anything
    {
        return;
    }

    // Character buffer to build up the string in
    char line_buf[21];

    // Amount to offset string from left side
    uint8_t offset = (21 - strlen(data))/2;

    // Formatted string centering... look, it works, don't ask how...
    snprintf(line_buf, 21, "%*s%s%*s\0", offset, "", data, offset, ""); // Centers data within 21 character buffer with null termination

    oled_write_ln(line_buf, inverted);
}

    oled_write(qmk_logo, false);
// Prints the exhaust characters in an order determined by the phase for animation purposes
// startX - The x axis starting point in characters for the exhaust (3 behind the rocket)
// startY - The y axis starting point in characters for the exhaust (middle of the rocket)
// phase - The "phase" of the animation, no real rhyme or reason to the exact number, but each frame move +1 to make the animation work
static void render_exhaust(uint8_t startX, uint8_t startY, uint8_t phase)
{
    oled_set_cursor(startX, startY);
    oled_write_char(0x85 + (phase % 3), false);
    phase++;
    oled_write_char(0x85 + (phase % 3), false);
    phase++;
    oled_write_char(0x85 + (phase % 3), false);
}

// Renders the "stars" behind the rocket
// startY - The starting Y location (in characters) of the rocket so that stars aren't rendered on top of the rocket
static void render_stars(uint8_t startY, uint8_t phase)
{
    // Line 0
    oled_set_cursor(0, 0);
    for(int i = 0; i < 21; i++)
    {
        oled_write_char(star_background[0][(i + phase) % 21], false);
    }
    // Line 1
    oled_set_cursor(0, 1);
    for(int i = 0; i < 21; i++)
    {
        oled_write_char(star_background[1][(i + phase) % 21], false);
    }
    // Line 2
    oled_set_cursor(0, 2);
    for(int i = 0; i < 21; i++)
    {
        oled_write_char(star_background[2][(i + phase) % 21], false);
    }
    // Line 3
    oled_set_cursor(0, 3);
    for(int i = 0; i < 21; i++)
    {
        oled_write_char(star_background[3][(i + phase) % 21], false);
    }
    // Line 4
    oled_set_cursor(0, 4);
    for(int i = 0; i < 21; i++)
    {
        oled_write_char(star_background[4][(i + phase) % 21], false);
    }
    // Line 5
    oled_set_cursor(0, 5);
    for(int i = 0; i < 21; i++)
    {
        oled_write_char(star_background[5][(i + phase) % 21], false);
    }
    // Line 6
    oled_set_cursor(0, 6);
    for(int i = 0; i < 21; i++)
    {
        oled_write_char(star_background[6][(i + phase) % 21], false);
    }
    // Line 7
    oled_set_cursor(0, 7);
    for(int i = 0; i < 21; i++)
    {
        oled_write_char(star_background[7][(i + phase) % 21], false);
    }

}

static void render_logo(uint8_t startX, uint8_t startY)
{
    oled_set_cursor(startX, startY);
    oled_write_char(0x80, false);
    oled_write_char(0x81, false);
    oled_write_char(0x82, false);
    oled_write_char(0x83, false);
    oled_write_char(0x84, false);
    oled_set_cursor(startX, startY + 1);
    oled_write_char(0xA0, false);
    oled_write_char(0xA1, false);
    oled_write_char(0xA2, false);
    oled_write_char(0xA3, false);
    oled_write_char(0xA4, false);
    oled_write_char(0xA5, false);
    oled_set_cursor(startX, startY + 2);
    oled_write_char(0xC0, false);
    oled_write_char(0xC1, false);
    oled_write_char(0xC2, false);
    oled_write_char(0xC3, false);
    oled_write_char(0xC4, false);
}

oled_rotation_t oled_init_user(oled_rotation_t rotation) { return OLED_ROTATION_180; }

void oled_task_user(void) {
    uint8_t light_level = rgblight_get_val();
    light_level = (uint8_t)(100.0 * ((float)light_level/(float)RGBLIGHT_LIMIT_VAL)); // Convert to %
    char c_light_level[3];
    itoa(light_level, c_light_level, 10);

    render_logo(); // Render the QMK logo
    oled_write_ln(PSTR(""), false); // Add a newline
    // Host Keyboard LED Status
    led_t led_state = host_keyboard_led_state();
    oled_write(led_state.num_lock ? PSTR("   |NUM|") : PSTR("   |   |"), false);
    oled_write(led_state.caps_lock ? PSTR("|CAP|") : PSTR("|   |"), false);
    oled_write(led_state.scroll_lock ? PSTR("|SCR|   ") : PSTR("|   |   "), false);

    oled_write_ln(PSTR(""), false); // Add a newline
    oled_write(PSTR("    BKLT: "), false);
    oled_write(c_light_level, false);
    oled_write_ln(PSTR("%    "), false);
void oled_task_user(void)
{
    // Playing the animation
    if((timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) && (splash_dur_counter < SPLASH_DUR))
    {
        anim_timer = timer_read32(); // read the current timer value
        current_frame = (current_frame + 1) % ANIM_FRAMES; // Frame in the exhaust animation
        background_frame = (background_frame + 1) % BACKGROUND_FRAMES; // Frame in the star animation

        // Move the rocket up and down
        if((rocket_pos_change / 9) == 0)
        {
            rocket_y_position = ROCKET_CENTER_POS;
        }
        else if((rocket_pos_change / 9) == 1)
        {
            rocket_y_position = ROCKET_CENTER_POS + 1;
        }
        else if((rocket_pos_change / 9) == 2)
        {
            rocket_y_position = ROCKET_CENTER_POS;
        }
        if((rocket_pos_change / 9) == 3)
        {
            rocket_y_position = ROCKET_CENTER_POS - 1;
        }

        // Renders the scene piece by piece
        render_stars(8, background_frame); // Render star background
        render_exhaust(6, rocket_y_position + 1, current_frame); // Render exhaust
        render_logo(9, rocket_y_position); // Render the rocket

        // Timing for rocket position change
        if(rocket_pos_change < 36)
        {
            rocket_pos_change++;
        }
        else
        {
            rocket_pos_change = 0;
        }

        splash_dur_counter++;
    }
    else if((splash_dur_counter >= SPLASH_DUR) && (splash_dur_counter != 231)) // Should only run once at end of splash screen duration
    {
        splash_dur_counter = 231; // Nice known value
        oled_clear(); // Clear the screen
    }


    // After the splash screen
    if(splash_dur_counter == 231)
    {
        uint8_t light_level = rgblight_get_val();
        light_level = (uint8_t)(100.0 * ((float)light_level/(float)RGBLIGHT_LIMIT_VAL)); // Convert to %
        char c_light_level[3];
        itoa(light_level, c_light_level, 10);

        // Display lock LED statuses
        led_t led_state = host_keyboard_led_state();
        if(led_state.num_lock)
        {
            oled_write(PSTR("   |"), false);
            oled_write(PSTR("NUM"), true);
            oled_write(PSTR("|"), false);
        }
        else
        {
            oled_write(PSTR("   |NUM|"), false);
        }

        if(led_state.caps_lock)
        {
            oled_write(PSTR("|"), false);
            oled_write(PSTR("CAP"), true);
            oled_write(PSTR("|"), false);
        }
        else
        {
            oled_write(PSTR("|CAP|"), false);
        }

        if(led_state.scroll_lock)
        {
            oled_write(PSTR("|"), false);
            oled_write(PSTR("SCR"), true);
            oled_write(PSTR("|   "), false);
        }
        else
        {
            oled_write(PSTR("|SCR|   "), false);
        }

        // Print the examine info
        if(examine_engaged == true)
        {
            oled_set_cursor(0, 2);
            oled_write_ln(PSTR("      Keycode:      "), false);
            oled_write_ln_centered(lastKeycodeString, false);
        }
        else
        {
            oled_set_cursor(0, 2);
            oled_write_ln(PSTR("                    "), false);
            oled_write_ln(PSTR("                    "), false);
        }

        // Print the backlight % bottom right
        oled_set_cursor(11, 7);
        oled_write(PSTR("BKLT: "), false);
        oled_write(c_light_level, false);
        oled_write(PSTR("%"), false);

        // Print the layer number in bottom left
        oled_set_cursor(0, 7);
        oled_write(PSTR("L: "), false);
        switch (get_highest_layer(layer_state))
        {
        case 0:
            oled_write(PSTR("0"), false);
            break;
        case 1:
            oled_write(PSTR("1"), false);
            break;
        case 2:
            oled_write(PSTR("2"), false);
            break;
        case 3:
            oled_write(PSTR("3"), false);
            break;
        default:
            oled_write(PSTR("Und"), false);
            break;
        }


    }

}

// Process the extra/extended keycode functionality
bool process_record_user(uint16_t keycode, keyrecord_t *record)
{
    bool ret = true; // True will allow QMK to process the key as usual after the function runs, false skips QMK processing after this function runs

    switch (keycode)
    {
    case KC_EXAM:
        if(record->event.pressed) // On pressed, flip bool examine_engaged
        {
            if(examine_engaged == false)
            {
                examine_engaged = true;
            }
            else
            {
                examine_engaged = false;
            }
            ret = false;
        }
        else // On release do nothing
        {
            ret = false;
        }
        break;

    default: // For any key other than EX, simply let QMK process after saving away what it was
        memset(lastKeycodeString, 0, sizeof(lastKeycodeString));
        memcpy(lastKeycodeString, translate_keycode_to_string(keycode), sizeof(((lookup_table_t *)0)->key_string));
        ret = true;
        break;
    }

    return ret;
}
#endif

M keyboards/rocketboard_16/rules.mk => keyboards/rocketboard_16/rules.mk +16 -1
@@ 2,7 2,18 @@
MCU = STM32F103

# Bootloader selection
BOOTLOADER = stm32duino
# BOOTLOADER = stm32duino

# Custom loader configuration
MCU_LDSCRIPT = STM32F103xB_stm32duino_bootloader
OPT_DEFS += -DBOOTLOADER_STM32DUINO
BOARD = STM32_F103_STM32DUINO
STM32_BOOTLOADER_ADDRESS = 0x80000000
DFU_ARGS = -d 1EAF:0003 -a 2 -R
DFU_SUFFIX_ARGS = -v 1EAF -p 0003

# Extra include
SRC += keycode_lookup.c

# Build Options
#   change yes to no to disable


@@ 24,5 35,9 @@ OLED_ENABLE = yes
OLED_DRIVER = SSD1306
ENCODER_ENABLE = yes

RAW_ENABLE = yes            # Enables HID RAW communication between the board and the PC

# Enter lower-power sleep mode when on the ChibiOS idle thread
OPT_DEFS += -DCORTEX_ENABLE_WFI_IDLE=TRUE

LTO_ENABLE = yes