~ruther/qmk_firmware

3444e9656d031bf23d78b0a4ab56d84ed0f10757 — Albert Y 2 years ago 55f2261
Refactor the rain lighting decision operator (#21139)

1 files changed, 3 insertions(+), 7 deletions(-)

M quantum/rgb_matrix/animations/pixel_rain_anim.h
M quantum/rgb_matrix/animations/pixel_rain_anim.h => quantum/rgb_matrix/animations/pixel_rain_anim.h +3 -7
@@ 16,13 16,9 @@ static bool PIXEL_RAIN(effect_params_t* params) {
        if (!HAS_ANY_FLAGS(g_led_config.flags[led_index], params->flags)) {
            return;
        }
        if (random8() & 2) {
            rgb_matrix_set_color(led_index, 0, 0, 0);
        } else {
            HSV hsv = {random8(), random8_min_max(127, 255), rgb_matrix_config.hsv.v};
            RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
            rgb_matrix_set_color(led_index, rgb.r, rgb.g, rgb.b);
        }
        HSV hsv = (random8() & 2) ? (HSV){0, 0, 0} : (HSV){random8(), random8_min_max(127, 255), rgb_matrix_config.hsv.v};
        RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
        rgb_matrix_set_color(led_index, rgb.r, rgb.g, rgb.b);
        wait_timer = g_rgb_timer + interval();
    }