~ruther/qmk_firmware

3235c8527dd292d4a5e5e28302e118f3ef1a043e — XScorpion2 6 years ago 22ba36a
Simple fix for selecting which tracked key press to work off of for simple reactive effects (#5745)

M quantum/rgb_matrix_animations/solid_reactive_anim.h => quantum/rgb_matrix_animations/solid_reactive_anim.h +2 -1
@@ 15,7 15,8 @@ bool rgb_matrix_solid_reactive(effect_params_t* params) {
  for (uint8_t i = led_min; i < led_max; i++) {
    RGB_MATRIX_TEST_LED_FLAGS();
    uint16_t tick = max_tick;
    for(uint8_t j = 0; j < g_last_hit_tracker.count; j++) {
    // Reverse search to find most recent key hit
    for (int8_t j = g_last_hit_tracker.count - 1; j >= 0; j--) {
      if (g_last_hit_tracker.index[j] == i && g_last_hit_tracker.tick[j] < tick) {
        tick = g_last_hit_tracker.tick[j];
        break;

M quantum/rgb_matrix_animations/solid_reactive_simple_anim.h => quantum/rgb_matrix_animations/solid_reactive_simple_anim.h +2 -1
@@ 14,7 14,8 @@ bool rgb_matrix_solid_reactive_simple(effect_params_t* params) {
  for (uint8_t i = led_min; i < led_max; i++) {
    RGB_MATRIX_TEST_LED_FLAGS();
    uint16_t tick = max_tick;
    for(uint8_t j = 0; j < g_last_hit_tracker.count; j++) {
    // Reverse search to find most recent key hit
    for (int8_t j = g_last_hit_tracker.count - 1; j >= 0; j--) {
      if (g_last_hit_tracker.index[j] == i && g_last_hit_tracker.tick[j] < tick) {
        tick = g_last_hit_tracker.tick[j];
        break;