~ruther/qmk_firmware

2e90ef05363893f3aa49c99af408e774609aa97a — Drashna Jaelre 4 years ago d684b8c
[Keyboard] Add Loop, Nano and Work boards from Work Louder (#12756)

38 files changed, 1940 insertions(+), 0 deletions(-)

A keyboards/work_louder/encoder_actions.c
A keyboards/work_louder/encoder_actions.h
A keyboards/work_louder/loop/config.h
A keyboards/work_louder/loop/info.json
A keyboards/work_louder/loop/keymaps/default/keymap.c
A keyboards/work_louder/loop/keymaps/default/readme.md
A keyboards/work_louder/loop/keymaps/via/keymap.c
A keyboards/work_louder/loop/keymaps/via/rules.mk
A keyboards/work_louder/loop/loop.c
A keyboards/work_louder/loop/loop.h
A keyboards/work_louder/loop/post_config.h
A keyboards/work_louder/loop/readme.md
A keyboards/work_louder/loop/rules.mk
A keyboards/work_louder/nano/config.h
A keyboards/work_louder/nano/info.json
A keyboards/work_louder/nano/keymaps/default/keymap.c
A keyboards/work_louder/nano/keymaps/default/readme.md
A keyboards/work_louder/nano/keymaps/via/keymap.c
A keyboards/work_louder/nano/keymaps/via/rules.mk
A keyboards/work_louder/nano/nano.c
A keyboards/work_louder/nano/nano.h
A keyboards/work_louder/nano/post_config.h
A keyboards/work_louder/nano/readme.md
A keyboards/work_louder/nano/rules.mk
A keyboards/work_louder/rgb_functions.c
A keyboards/work_louder/rgb_functions.h
A keyboards/work_louder/work_board/config.h
A keyboards/work_louder/work_board/info.json
A keyboards/work_louder/work_board/keymaps/default/keymap.c
A keyboards/work_louder/work_board/keymaps/default/readme.md
A keyboards/work_louder/work_board/keymaps/default/rules.mk
A keyboards/work_louder/work_board/keymaps/via/keymap.c
A keyboards/work_louder/work_board/keymaps/via/rules.mk
A keyboards/work_louder/work_board/post_config.h
A keyboards/work_louder/work_board/readme.md
A keyboards/work_louder/work_board/rules.mk
A keyboards/work_louder/work_board/work_board.c
A keyboards/work_louder/work_board/work_board.h
A keyboards/work_louder/encoder_actions.c => keyboards/work_louder/encoder_actions.c +68 -0
@@ 0,0 1,68 @@
/* Copyright 2020 Neil Brian Ramirez
 * Copyright 2021 drashna jael're (@drashna)
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#include "encoder_actions.h"

#if defined(VIA_ENABLE) && defined(ENCODER_ENABLE)

#    ifdef ENCODERS
static uint8_t  encoder_state[ENCODERS] = {0};
static keypos_t encoder_cw[ENCODERS]    = ENCODERS_CW_KEY;
static keypos_t encoder_ccw[ENCODERS]   = ENCODERS_CCW_KEY;
#    endif

void encoder_action_unregister(void) {
#    ifdef ENCODERS
    for (int index = 0; index < ENCODERS; ++index) {
        if (encoder_state[index]) {
            keyevent_t encoder_event = (keyevent_t) {
                .key = encoder_state[index] >> 1 ? encoder_cw[index] : encoder_ccw[index],
                .pressed = false,
                .time = (timer_read() | 1)
            };
            encoder_state[index] = 0;
            action_exec(encoder_event);
        }
    }
#    endif
}

void encoder_action_register(uint8_t index, bool clockwise) {
#    ifdef ENCODERS
    keyevent_t encoder_event = (keyevent_t) {
        .key = clockwise ? encoder_cw[index] : encoder_ccw[index],
        .pressed = true,
        .time = (timer_read() | 1)
    };
    encoder_state[index] = (clockwise ^ 1) | (clockwise << 1);
    action_exec(encoder_event);
#    endif
}

void matrix_scan_kb(void) {
    encoder_action_unregister();
    matrix_scan_user();
}

bool encoder_update_kb(uint8_t index, bool clockwise) {
    encoder_action_register(index, clockwise);
    // don't return user actions, because they are in the keymap
    // encoder_update_user(index, clockwise);
    return true;
};

#endif

A keyboards/work_louder/encoder_actions.h => keyboards/work_louder/encoder_actions.h +21 -0
@@ 0,0 1,21 @@
/* Copyright 2020 Neil Brian Ramirez
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#include "quantum.h"

void encoder_action_unregister(void);

void encoder_action_register(uint8_t index, bool clockwise);

A keyboards/work_louder/loop/config.h => keyboards/work_louder/loop/config.h +159 -0
@@ 0,0 1,159 @@
/*
Copyright 2021 Work Louder

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#pragma once

#include "config_common.h"

/* USB Device descriptor parameter */
#define VENDOR_ID    0x574C
#define PRODUCT_ID   0x1DF8
#define DEVICE_VER   0x0001
#define MANUFACTURER Work Louder
#define PRODUCT      loop

/* key matrix size */
#define MATRIX_ROWS 2
#define MATRIX_COLS 12

/*
 * Keyboard Matrix Assignments
 *
 * Change this to how you wired your keyboard
 * COLS: AVR pins used for columns, left to right
 * ROWS: AVR pins used for rows, top to bottom
 * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
 *                  ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
 *
 */
#define MATRIX_ROW_PINS { F5 }
#define MATRIX_COL_PINS { B3, B2, B1, D6, D7, B4, B5, B6, C6, C7, F7, F6 }
#define UNUSED_PINS

/* COL2ROW, ROW2COL */
#define DIODE_DIRECTION COL2ROW


//#define LED_NUM_LOCK_PIN B0
//#define LED_CAPS_LOCK_PIN B1
//#define LED_SCROLL_LOCK_PIN B2
//#define LED_COMPOSE_PIN B3
//#define LED_KANA_PIN B4

//#define BACKLIGHT_PIN B7
//#define BACKLIGHT_LEVELS 3
//#define BACKLIGHT_BREATHING

#define RGBLIGHT_DI_PIN E6
#    define RGBLED_NUM 24
//#    define RGBLIGHT_HUE_STEP 8
//#    define RGBLIGHT_SAT_STEP 8
//#    define RGBLIGHT_VAL_STEP 8
//#    define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
#    define RGBLIGHT_SLEEP  /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
#    define RGBLIGHT_ANIMATIONS
/*== or choose animations ==*/
//#    define RGBLIGHT_EFFECT_BREATHING
//#    define RGBLIGHT_EFFECT_RAINBOW_MOOD
//#    define RGBLIGHT_EFFECT_RAINBOW_SWIRL
//#    define RGBLIGHT_EFFECT_SNAKE
//#    define RGBLIGHT_EFFECT_KNIGHT
//#    define RGBLIGHT_EFFECT_CHRISTMAS
//#    define RGBLIGHT_EFFECT_STATIC_GRADIENT
//#    define RGBLIGHT_EFFECT_RGB_TEST
//#    define RGBLIGHT_EFFECT_ALTERNATING
/*== customize breathing effect ==*/
/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
//#    define RGBLIGHT_BREATHE_TABLE_SIZE 256      // 256(default) or 128 or 64
/*==== use exp() and sin() ====*/
//#    define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85  // 1 to 2.7
//#    define RGBLIGHT_EFFECT_BREATHE_MAX    255   // 0 to 255
//#endif

#define RGB_DI_PIN F1
#define DRIVER_LED_TOTAL 9
#define RGB_MATRIX_DISABLE_KEYCODES

/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5

/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST

/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
// #define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
// #define LOCKING_RESYNC_ENABLE

/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
 * This is useful for the Windows task manager shortcut (ctrl+shift+esc).
 */
//#define GRAVE_ESC_CTRL_OVERRIDE

/*
 * Force NKRO
 *
 * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
 * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
 * makefile for this to work.)
 *
 * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
 * until the next keyboard reset.
 *
 * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
 * fully operational during normal computer usage.
 *
 * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
 * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
 * bootmagic, NKRO mode will always be enabled until it is toggled again during a
 * power-up.
 *
 */
//#define FORCE_NKRO

/*
 * Feature disable options
 *  These options are also useful to firmware size reduction.
 */

/* disable debug print */
//#define NO_DEBUG

/* disable print */
//#define NO_PRINT

/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT

/* disable these deprecated features by default */
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION

/* Bootmagic Lite key configuration */
#define BOOTMAGIC_LITE_ROW 0
#define BOOTMAGIC_LITE_COLUMN 11

#define ENCODERS_PAD_A { D0, D2, D5 }
#define ENCODERS_PAD_B { D1, D3, D4 }

#define ENCODERS 3

#define ENCODERS_CW_KEY  { { 0, 1 }, { 2, 1 }, { 4, 1 } }
#define ENCODERS_CCW_KEY { { 1, 1 }, { 3, 1 }, { 5, 1 } }

A keyboards/work_louder/loop/info.json => keyboards/work_louder/loop/info.json +26 -0
@@ 0,0 1,26 @@
{
    "keyboard_name": "loop",
    "url": "",
    "maintainer": "Work Louder",
    "width": 12,
    "height": 1,
    "layouts": {
        "LAYOUT": {
            "layout": [
                {"label": "k00", "x": 0, "y": 0},
                {"label": "k01", "x": 1, "y": 0},
                {"label": "k02", "x": 2, "y": 0},

                {"label": "k03", "x": 3, "y": 1, "w": 0},
                {"label": "k04", "x": 4, "y": 1, "w": 0},
                {"label": "k05", "x": 5, "y": 1, "w": 0},
                {"label": "k06", "x": 6, "y": 1, "w": 0},
                {"label": "k07", "x": 7, "y": 1, "w": 0},
                {"label": "k08", "x": 8, "y": 1, "w": 0},
                {"label": "k09", "x": 9, "y": 1, "w": 0},
                {"label": "k0a", "x": 10, "y": 1, "w": 0},
                {"label": "k0b", "x": 11, "y": 1, "w": 0},
            ]
        }
    }
}

A keyboards/work_louder/loop/keymaps/default/keymap.c => keyboards/work_louder/loop/keymaps/default/keymap.c +54 -0
@@ 0,0 1,54 @@
/* Copyright 2021 Work Louder
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#include QMK_KEYBOARD_H



const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    /* Base */
    [0] = LAYOUT(
        KC_MUTE, KC_MPLY, R_M_TOG, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,  MO(1)
    ),
    [1] = LAYOUT(
        RESET,   _______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD,  MO(2),  _______
    ),
    [2] = LAYOUT(
        RESET,   _______, R_M_TOG, R_M_MOD, R_M_HUI, R_M_HUD, R_M_SAI, R_M_SAD, R_M_VAI, R_M_VAD, _______, _______
    )
};


// void encoder_update_user(uint8_t index, bool clockwise) {
//     if (index == 0) {
//         if (clockwise) {
//             tap_code(KC_VOLD);
//         } else {
//             tap_code(KC_VOLU);
//         }
//     } else if (index == 2) {
//         if (clockwise) {
//             tap_code(KC_MPRV);
//         } else {
//             tap_code(KC_MNXT);
//         }
//     } else {
//         if (clockwise) {
//             rgb_matrix_step_reverse();
//         } else {
//             rgb_matrix_step();
//         }
//     }
// }

A keyboards/work_louder/loop/keymaps/default/readme.md => keyboards/work_louder/loop/keymaps/default/readme.md +1 -0
@@ 0,0 1,1 @@
# The default keymap for loop

A keyboards/work_louder/loop/keymaps/via/keymap.c => keyboards/work_louder/loop/keymaps/via/keymap.c +36 -0
@@ 0,0 1,36 @@
/* Copyright 2021 Work Louder
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#include QMK_KEYBOARD_H

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    /* Base */
    [0] = LAYOUT_via(
        KC_MUTE, KC_MPLY, R_M_TOG, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   MO(1),
        KC_VOLD, KC_VOLD, KC_MPRV, KC_MNXT, R_M_MOD, R_M_RMOD
    ),
    [1] = LAYOUT_via(
        RESET,   _______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD,  MO(2),  _______,
        _______, _______, _______, _______, RGB_MOD, RGB_RMOD
    ),
    [2] = LAYOUT_via(
        RESET,   _______, R_M_TOG, R_M_MOD, R_M_HUI, R_M_HUD, R_M_SAI, R_M_SAD, R_M_VAI, R_M_VAD, _______, _______,
        _______, _______, _______, _______, R_M_MOD, R_M_RMOD
    ),
    [3] = LAYOUT_via(
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
        _______, _______, _______, _______, _______, _______
    )
};

A keyboards/work_louder/loop/keymaps/via/rules.mk => keyboards/work_louder/loop/keymaps/via/rules.mk +2 -0
@@ 0,0 1,2 @@
VIA_ENABLE = yes
LTO_ENABLE = yes

A keyboards/work_louder/loop/loop.c => keyboards/work_louder/loop/loop.c +56 -0
@@ 0,0 1,56 @@
/* Copyright 2021 Work Louder
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#include "loop.h"

#if !defined(VIA_ENABLE) && defined(ENCODER_ENABLE)
bool encoder_update_kb(uint8_t index, bool clockwise) {
    if (!encoder_update_user(index, clockwise)) { return false; }
    if (index == 0) {
        if (clockwise) {
            tap_code(KC_VOLD);
        } else {
            tap_code(KC_VOLU);
        }
    } else if (index == 1) {
        if (clockwise) {
            tap_code(KC_MPRV);
        } else {
            tap_code(KC_MNXT);
        }
    } else {
        if (clockwise) {
            rgb_matrix_step_reverse();
        } else {
            rgb_matrix_step();
        }
    }
    return true;
}
#endif

#ifdef RGB_MATRIX_ENABLE
led_config_t g_led_config = {
    {
        {   NO_LED, NO_LED, NO_LED, 8, 7, 6, 5, 4, 3, 2, 1, 0 }
    }, {
        { 36,  32 }, { 55,  32 }, { 74,  32 }, { 93,  32 }, {  112,  32 }, {  131,  32 }, {  150,  32 }, {  169,  32 }, {  188,  32 }
    }, {
        4, 4, 4, 4, 4, 4, 4, 4, 4
    }
};

#endif

A keyboards/work_louder/loop/loop.h => keyboards/work_louder/loop/loop.h +43 -0
@@ 0,0 1,43 @@
/* Copyright 2021 Work Louder
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#pragma once

#include "quantum.h"
#include "encoder_actions.h"
#include "rgb_functions.h"

/* This is a shortcut to help you visually see your layout.
 *
 * The first section contains all of the arguments representing the physical
 * layout of the board and position of the keys.
 *
 * The second converts the arguments into a two-dimensional array which
 * represents the switch matrix.
 */
#define LAYOUT( \
    k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b    \
) { \
    { k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b }  \
}

#define LAYOUT_via( \
    k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
    k00_a, k00_b, k01_a, k01_b, k02_a, k02_b    \
) { \
    { k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b }, \
    { k00_a, k00_b, k01_a, k01_b, k02_a, k02_b }  \
}

A keyboards/work_louder/loop/post_config.h => keyboards/work_louder/loop/post_config.h +22 -0
@@ 0,0 1,22 @@
/*
Copyright 2021 Drashna Jael're

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#pragma once

#ifndef TAP_CODE_DELAY
#    define TAP_CODE_DELAY 10
#endif

A keyboards/work_louder/loop/readme.md => keyboards/work_louder/loop/readme.md +24 -0
@@ 0,0 1,24 @@
# Work Louder Loop Pad

![loop](https://worklouder.cc/wp-content/uploads/2021/02/LAST-1536x960.png)

A 9 key macro pad with 3 encoders and RGB. 

* Keyboard Maintainer: [Work Louder](https://github.com/drashna)
* Hardware Supported: An ATmega32u4 based macro pad with per key and underglow RGB
* Hardware Availability: [Work Louder](https://shop.worklouder.cc/)

Make example for this keyboard (after setting up your build environment):

    make work_louder/loop:default

Flashing example for this keyboard:

    make work_louder/loop:default:flash
    
Enter bootloader to flash the keyboard, you do either:

    * Hold down the right most key while plugging in the keyboard
    * Hold the third encoder down, and hit the first encoder

See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

A keyboards/work_louder/loop/rules.mk => keyboards/work_louder/loop/rules.mk +27 -0
@@ 0,0 1,27 @@
# MCU name
MCU = atmega32u4

# Bootloader selection
BOOTLOADER = atmel-dfu

# Build Options
#   change yes to no to disable
#
BOOTMAGIC_ENABLE = lite     # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes       # Mouse keys
EXTRAKEY_ENABLE = yes       # Audio control and System control
CONSOLE_ENABLE = no         # Console for debug
COMMAND_ENABLE = no         # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no       # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = yes            # USB Nkey Rollover
BACKLIGHT_ENABLE = no       # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = yes       # Enable keyboard RGB underglow
BLUETOOTH_ENABLE = no       # Enable Bluetooth
AUDIO_ENABLE = no           # Audio output
ENCODER_ENABLE = yes
RGB_MATRIX_ENABLE = yes
RGB_MATRIX_DRIVER = WS2812

SRC += encoder_actions.c rgb_functions.c

A keyboards/work_louder/nano/config.h => keyboards/work_louder/nano/config.h +164 -0
@@ 0,0 1,164 @@
/*
Copyright 2021 Drashna Jael're

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#pragma once

#include "config_common.h"

/* USB Device descriptor parameter */
#define VENDOR_ID    0x574C
#define PRODUCT_ID   0xE6EF
#define DEVICE_VER   0x0001
#define MANUFACTURER Work Louder
#define PRODUCT      nano

/* key matrix size */
#define MATRIX_ROWS 1
#ifdef VIA_ENABLE
#    define MATRIX_COLS 5
#else
#    define MATRIX_COLS 3
#endif

/*
 * Keyboard Matrix Assignments
 *
 * Change this to how you wired your keyboard
 * COLS: AVR pins used for columns, left to right
 * ROWS: AVR pins used for rows, top to bottom
 * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
 *                  ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
 *
 */
#define MATRIX_ROW_PINS { F7 }
#define MATRIX_COL_PINS { B5, B6, C6 }
#define UNUSED_PINS

/* COL2ROW, ROW2COL */
#define DIODE_DIRECTION COL2ROW


//#define LED_NUM_LOCK_PIN B0
//#define LED_CAPS_LOCK_PIN B1
//#define LED_SCROLL_LOCK_PIN B2
//#define LED_COMPOSE_PIN B3
//#define LED_KANA_PIN B4

//#define BACKLIGHT_PIN B7
//#define BACKLIGHT_LEVELS 3
//#define BACKLIGHT_BREATHING

#define RGBLIGHT_DI_PIN C7
#    define RGBLED_NUM 6
//#    define RGBLIGHT_HUE_STEP 8
//#    define RGBLIGHT_SAT_STEP 8
//#    define RGBLIGHT_VAL_STEP 8
//#    define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
#    define RGBLIGHT_SLEEP  /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
#    define RGBLIGHT_ANIMATIONS
/*== or choose animations ==*/
//#    define RGBLIGHT_EFFECT_BREATHING
//#    define RGBLIGHT_EFFECT_RAINBOW_MOOD
//#    define RGBLIGHT_EFFECT_RAINBOW_SWIRL
//#    define RGBLIGHT_EFFECT_SNAKE
//#    define RGBLIGHT_EFFECT_KNIGHT
//#    define RGBLIGHT_EFFECT_CHRISTMAS
//#    define RGBLIGHT_EFFECT_STATIC_GRADIENT
//#    define RGBLIGHT_EFFECT_RGB_TEST
//#    define RGBLIGHT_EFFECT_ALTERNATING
/*== customize breathing effect ==*/
/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
//#    define RGBLIGHT_BREATHE_TABLE_SIZE 256      // 256(default) or 128 or 64
/*==== use exp() and sin() ====*/
//#    define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85  // 1 to 2.7
//#    define RGBLIGHT_EFFECT_BREATHE_MAX    255   // 0 to 255
//#endif

#define RGB_DI_PIN F6
#define DRIVER_LED_TOTAL 2
#define RGB_MATRIX_DISABLE_KEYCODES

/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5

/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST

/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
// #define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
// #define LOCKING_RESYNC_ENABLE

/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
 * This is useful for the Windows task manager shortcut (ctrl+shift+esc).
 */
//#define GRAVE_ESC_CTRL_OVERRIDE

/*
 * Force NKRO
 *
 * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
 * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
 * makefile for this to work.)
 *
 * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
 * until the next keyboard reset.
 *
 * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
 * fully operational during normal computer usage.
 *
 * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
 * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
 * bootmagic, NKRO mode will always be enabled until it is toggled again during a
 * power-up.
 *
 */
//#define FORCE_NKRO

/*
 * Feature disable options
 *  These options are also useful to firmware size reduction.
 */

/* disable debug print */
//#define NO_DEBUG

/* disable print */
//#define NO_PRINT

/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT

/* disable these deprecated features by default */
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION

/* Bootmagic Lite key configuration */
#define BOOTMAGIC_LITE_ROW 0
#define BOOTMAGIC_LITE_COLUMN 3


#define ENCODERS_PAD_A { D7 }
#define ENCODERS_PAD_B { B4 }

#define ENCODERS 1

#define ENCODERS_CW_KEY  { { 3, 0 } }
#define ENCODERS_CCW_KEY { { 4, 0 } }

A keyboards/work_louder/nano/info.json => keyboards/work_louder/nano/info.json +16 -0
@@ 0,0 1,16 @@
{
    "keyboard_name": "nano",
    "url": "",
    "maintainer": "Work Louder",
    "width": 3,
    "height": 1,
    "layouts": {
        "LAYOUT": {
            "layout": [
                {"label": "k00", "x": 0, "y": 0},
                {"label": "k01", "x": 1, "y": 0},
                {"label": "k02", "x": 2, "y": 0},
            ]
        }
    }
}

A keyboards/work_louder/nano/keymaps/default/keymap.c => keyboards/work_louder/nano/keymaps/default/keymap.c +37 -0
@@ 0,0 1,37 @@
/* Copyright 2021 Drashna Jael're
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#include QMK_KEYBOARD_H



const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    /* Base */
    [0] = LAYOUT(
        KC_PSCR, KC_LSFT, MO(1)
    ),
    [1] = LAYOUT(
        RESET,   KC_LCTL, _______
    )
};


//  void encoder_update_user(uint8_t index, bool clockwise) {
//     if (clockwise) {
//         tap_code(KC_PGDN);
//     } else {
//         tap_code(KC_PGUP);
//     }
// }

A keyboards/work_louder/nano/keymaps/default/readme.md => keyboards/work_louder/nano/keymaps/default/readme.md +1 -0
@@ 0,0 1,1 @@
# The default keymap for nano

A keyboards/work_louder/nano/keymaps/via/keymap.c => keyboards/work_louder/nano/keymaps/via/keymap.c +38 -0
@@ 0,0 1,38 @@
/* Copyright 2021 Drashna Jael're
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#include QMK_KEYBOARD_H



const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    /* Base */
    [0] = LAYOUT_via(
        KC_PSCR, MACRO00, MO(1),
        KC_PGDN, KC_PGUP
    ),
    [1] = LAYOUT_via(
        RESET,   MACRO01, _______,
        _______, _______
    ),
    [2] = LAYOUT_via(
        _______, _______, _______,
        _______, _______
    ),
    [3] = LAYOUT_via(
        _______, _______, _______,
        _______, _______
    )
};

A keyboards/work_louder/nano/keymaps/via/rules.mk => keyboards/work_louder/nano/keymaps/via/rules.mk +2 -0
@@ 0,0 1,2 @@
VIA_ENABLE = yes
LTO_ENABLE = yes

A keyboards/work_louder/nano/nano.c => keyboards/work_louder/nano/nano.c +42 -0
@@ 0,0 1,42 @@
/* Copyright 2021 Drashna Jael're
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#include "nano.h"

#if !defined(VIA_ENABLE) && defined(ENCODER_ENABLE)
bool encoder_update_kb(uint8_t index, bool clockwise) {
    if (!encoder_update_user(index, clockwise)) { return false; }
    if (clockwise) {
        tap_code(KC_PGDN);
    } else {
        tap_code(KC_PGUP);
    }
    return true;
}
#endif

#ifdef RGB_MATRIX_ENABLE
led_config_t g_led_config = {
    {
        {  NO_LED, 1, 0 }
    }, {
        {  103,  32 }, {  122,  32 }
    }, {
        4, 4
    }
};

#endif

A keyboards/work_louder/nano/nano.h => keyboards/work_louder/nano/nano.h +42 -0
@@ 0,0 1,42 @@
/* Copyright 2021 Drashna Jael're
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#pragma once

#include "quantum.h"
#include "encoder_actions.h"
#include "rgb_functions.h"

/* This is a shortcut to help you visually see your layout.
 *
 * The first section contains all of the arguments representing the physical
 * layout of the board and position of the keys.
 *
 * The second converts the arguments into a two-dimensional array which
 * represents the switch matrix.
 */
#define LAYOUT( \
    k00, k01, k02 \
) { \
    { k00, k01,   k02 } \
}

#define LAYOUT_via( \
    k00, k01, k02, \
    k00_a, k00_b \
) { \
    { k00, k01,   k02, k00_a, k00_b } \
}

A keyboards/work_louder/nano/post_config.h => keyboards/work_louder/nano/post_config.h +22 -0
@@ 0,0 1,22 @@
/*
Copyright 2021 Drashna Jael're

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#pragma once

#ifndef TAP_CODE_DELAY
#    define TAP_CODE_DELAY 10
#endif

A keyboards/work_louder/nano/readme.md => keyboards/work_louder/nano/readme.md +26 -0
@@ 0,0 1,26 @@
# Work Louder Nano pad

![nano](https://worklouder.cc/wp-content/uploads/2021/02/LAST-1536x960.png)

A 2 key macro pad with an encoder and RGB

* Keyboard Maintainer: [Work Louder](https://github.com/drashna)
* Hardware Supported: An ATmega32u4 based macro pad with per key and underglow RGB
* Hardware Availability: [Work Louder](https://shop.worklouder.cc/)


Make example for this keyboard (after setting up your build environment):

    make work_louder/nano:default

Flashing example for this keyboard:

    make work_louder/nano:default:flash
    
Enter bootloader to flash the keyboard, you do either:

    * Hold down the right most key while plugging in the keyboard (furthest from encoder)
    * Hold the third key down, and hit the encoder.


See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

A keyboards/work_louder/nano/rules.mk => keyboards/work_louder/nano/rules.mk +27 -0
@@ 0,0 1,27 @@
# MCU name
MCU = atmega32u4

# Bootloader selection
BOOTLOADER = atmel-dfu

# Build Options
#   change yes to no to disable
#
BOOTMAGIC_ENABLE = lite     # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes       # Mouse keys
EXTRAKEY_ENABLE = yes       # Audio control and System control
CONSOLE_ENABLE = no         # Console for debug
COMMAND_ENABLE = no         # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no       # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = yes           # USB Nkey Rollover
BACKLIGHT_ENABLE = no       # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = yes       # Enable keyboard RGB underglow
BLUETOOTH_ENABLE = no       # Enable Bluetooth
AUDIO_ENABLE = no           # Audio output
ENCODER_ENABLE = yes
RGB_MATRIX_ENABLE = yes
RGB_MATRIX_DRIVER = WS2812

SRC += encoder_actions.c rgb_functions.c

A keyboards/work_louder/rgb_functions.c => keyboards/work_louder/rgb_functions.c +69 -0
@@ 0,0 1,69 @@
/* Copyright 2021 Drashna Jael're
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#include QMK_KEYBOARD_H
#include "rgb_functions.h"

#if defined(RGBLIGHT_ENABLE) && defined(RGB_MATRIX_EANBLE)
#    undef RGB_DI_PIN
#    define RGBLIGHT_DI_PIN
#    include "ws2812.c"

void rgblight_call_driver(LED_TYPE *start_led, uint8_t num_leds) {
    ws2812_setleds(start_led, num_leds);
}
#endif

#ifdef RGB_MATRIX_ENABLE
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
    if (!process_record_user(keycode, record)) { return false; }

    if (record->event.pressed) {
        switch(keycode) {
        case RGB_MATRIX_TOGGLE: // toggle rgb matrix
            rgb_matrix_toggle();
            return false;
        case RGB_MATRIX_MODE_INC:
            rgb_matrix_step();
            return false;
        case RGB_MATRIX_MODE_DEC:
            rgb_matrix_step_reverse();
            return false;
        case RGB_MATRIX_HUE_INC:
            rgb_matrix_increase_hue();
            return false;
        case RGB_MATRIX_HUE_DEC:
            rgb_matrix_decrease_hue();
            return false;
        case RGB_MATRIX_SAT_INC:
            rgb_matrix_increase_sat();
            return false;
        case RGB_MATRIX_SAT_DEC:
            rgb_matrix_decrease_sat();
            return false;
        case RGB_MATRIX_VAL_INC:
            rgb_matrix_increase_val();
            return false;
        case RGB_MATRIX_VAL_DEC:
            rgb_matrix_decrease_val();
            return false;
        default:
            break;
        }
    }
    return true;
}
#endif

A keyboards/work_louder/rgb_functions.h => keyboards/work_louder/rgb_functions.h +85 -0
@@ 0,0 1,85 @@
/* Copyright 2020 Neil Brian Ramirez
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#include "quantum.h"

#ifndef VIA_ENABLE
#    ifndef RGB_MATRIX_TOGGLE
#        define RGB_MATRIX_TOGGLE KC_F15
#    endif
#    ifndef RGB_MATRIX_MODE_INC
#        define RGB_MATRIX_MODE_INC KC_F16
#    endif
#    ifndef RGB_MATRIX_MODE_DEC
#        define RGB_MATRIX_MODE_DEC KC_F17
#    endif
#    ifndef RGB_MATRIX_HUE_INC
#        define RGB_MATRIX_HUE_INC KC_F18
#    endif
#    ifndef RGB_MATRIX_HUE_DEC
#        define RGB_MATRIX_HUE_DEC KC_F19
#    endif
#    ifndef RGB_MATRIX_SAT_INC
#        define RGB_MATRIX_SAT_INC KC_F20
#    endif
#    ifndef RGB_MATRIX_SAT_DEC
#        define RGB_MATRIX_SAT_DEC KC_F21
#    endif
#    ifndef RGB_MATRIX_VAL_INC
#        define RGB_MATRIX_VAL_INC KC_F22
#    endif
#    ifndef RGB_MATRIX_VAL_DEC
#        define RGB_MATRIX_VAL_DEC KC_F23
#    endif
#else
#    ifndef RGB_MATRIX_TOGGLE
#        define RGB_MATRIX_TOGGLE USER00
#    endif
#    ifndef RGB_MATRIX_MODE_INC
#        define RGB_MATRIX_MODE_INC USER01
#    endif
#    ifndef RGB_MATRIX_MODE_DEC
#        define RGB_MATRIX_MODE_DEC USER02
#    endif
#    ifndef RGB_MATRIX_HUE_INC
#        define RGB_MATRIX_HUE_INC USER03
#    endif
#    ifndef RGB_MATRIX_HUE_DEC
#        define RGB_MATRIX_HUE_DEC USER04
#    endif
#    ifndef RGB_MATRIX_SAT_INC
#        define RGB_MATRIX_SAT_INC USER05
#    endif
#    ifndef RGB_MATRIX_SAT_DEC
#        define RGB_MATRIX_SAT_DEC USER06
#    endif
#    ifndef RGB_MATRIX_VAL_INC
#        define RGB_MATRIX_VAL_INC USER07
#    endif
#    ifndef RGB_MATRIX_VAL_DEC
#        define RGB_MATRIX_VAL_DEC USER08
#    endif
#endif

#define R_M_TOG RGB_MATRIX_TOGGLE
#define R_M_MOD RGB_MATRIX_MODE_INC
#define R_M_RMOD RGB_MATRIX_MODE_DEC
#define R_M_HUI RGB_MATRIX_HUE_INC
#define R_M_HUD RGB_MATRIX_HUE_DEC
#define R_M_SAI RGB_MATRIX_SAT_INC
#define R_M_SAD RGB_MATRIX_SAT_DEC
#define R_M_VAI RGB_MATRIX_VAL_INC
#define R_M_VAD RGB_MATRIX_VAL_DEC

A keyboards/work_louder/work_board/config.h => keyboards/work_louder/work_board/config.h +159 -0
@@ 0,0 1,159 @@
/*
Copyright 2021 Drashna Jael're

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#pragma once

#include "config_common.h"

/* USB Device descriptor parameter */
#define VENDOR_ID    0x574C
#define PRODUCT_ID   0xDCD0
#define DEVICE_VER   0x0001
#define MANUFACTURER Work Louder
#define PRODUCT      Work Board

/* key matrix size */
#define MATRIX_ROWS 4
#define MATRIX_COLS 13

/*
 * Keyboard Matrix Assignments
 *
 * Change this to how you wired your keyboard
 * COLS: AVR pins used for columns, left to right
 * ROWS: AVR pins used for rows, top to bottom
 * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
 *                  ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
 *
 */
#define MATRIX_ROW_PINS { F0, F1, F4, F5 }
#define MATRIX_COL_PINS { D3, D5, D4, D6, D7, B4, B5, B6, C6, C7, F7, F6, E6 }
#define UNUSED_PINS

/* COL2ROW, ROW2COL */
#define DIODE_DIRECTION COL2ROW

#define LED_NUM_LOCK_PIN B2
#define LED_CAPS_LOCK_PIN B3
#define LED_SCROLL_LOCK_PIN B7
//#define LED_COMPOSE_PIN B3
//#define LED_KANA_PIN B4

//#define BACKLIGHT_PIN B7
//#define BACKLIGHT_LEVELS 3
//#define BACKLIGHT_BREATHING

#define RGBLIGHT_DI_PIN D2
#    define RGBLED_NUM 26
//#    define RGBLIGHT_HUE_STEP 8
//#    define RGBLIGHT_SAT_STEP 8
//#    define RGBLIGHT_VAL_STEP 8
#    define RGBLIGHT_LIMIT_VAL 100 /* The maximum brightness level */
#    define RGBLIGHT_SLEEP  /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
#    define RGBLIGHT_ANIMATIONS
/*== or choose animations ==*/
//#    define RGBLIGHT_EFFECT_BREATHING
//#    define RGBLIGHT_EFFECT_RAINBOW_MOOD
//#    define RGBLIGHT_EFFECT_RAINBOW_SWIRL
//#    define RGBLIGHT_EFFECT_SNAKE
//#    define RGBLIGHT_EFFECT_KNIGHT
//#    define RGBLIGHT_EFFECT_CHRISTMAS
//#    define RGBLIGHT_EFFECT_STATIC_GRADIENT
//#    define RGBLIGHT_EFFECT_RGB_TEST
//#    define RGBLIGHT_EFFECT_ALTERNATING
/*== customize breathing effect ==*/
/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
//#    define RGBLIGHT_BREATHE_TABLE_SIZE 256      // 256(default) or 128 or 64
/*==== use exp() and sin() ====*/
//#    define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85  // 1 to 2.7
//#    define RGBLIGHT_EFFECT_BREATHE_MAX    255   // 0 to 255
//#endif

#define RGB_DI_PIN D0
#define DRIVER_LED_TOTAL 50
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 100
#define RGB_MATRIX_DISABLE_KEYCODES

/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5

/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST

/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
// #define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
// #define LOCKING_RESYNC_ENABLE

/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
 * This is useful for the Windows task manager shortcut (ctrl+shift+esc).
 */
//#define GRAVE_ESC_CTRL_OVERRIDE

/*
 * Force NKRO
 *
 * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
 * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
 * makefile for this to work.)
 *
 * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
 * until the next keyboard reset.
 *
 * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
 * fully operational during normal computer usage.
 *
 * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
 * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
 * bootmagic, NKRO mode will always be enabled until it is toggled again during a
 * power-up.
 *
 */
//#define FORCE_NKRO

/*
 * Feature disable options
 *  These options are also useful to firmware size reduction.
 */

/* disable debug print */
//#define NO_DEBUG

/* disable print */
//#define NO_PRINT

/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT

/* disable these deprecated features by default */
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION

#define ENCODERS_PAD_A { B0 }
#define ENCODERS_PAD_B { B1 }

#define ENCODERS 1

#define ENCODERS_CW_KEY  { { 12, 1 } }
#define ENCODERS_CCW_KEY { { 12, 2 } }

/* Bootmagic Lite key configuration */
//#define BOOTMAGIC_LITE_ROW 0
//#define BOOTMAGIC_LITE_COLUMN 0

A keyboards/work_louder/work_board/info.json => keyboards/work_louder/work_board/info.json +114 -0
@@ 0,0 1,114 @@
{
    "keyboard_name": "work board",
    "url": "",
    "maintainer": "Work Louder",
    "width": 13,
    "height": 4,
    "layouts": {
        "LAYOUT_2u_space": {
            "layout": [
              { "x": 0, "y": 0 },
              { "x": 1, "y": 0 },
              { "x": 2, "y": 0 },
              { "x": 3, "y": 0 },
              { "x": 4, "y": 0 },
              { "x": 5, "y": 0 },
              { "x": 6, "y": 0 },
              { "x": 7, "y": 0 },
              { "x": 8, "y": 0 },
              { "x": 9, "y": 0 },
              { "x": 10, "y": 0 },
              { "x": 11, "y": 0 },
              { "x": 12, "y": 0 },
              { "x": 0, "y": 1 },
              { "x": 1, "y": 1 },
              { "x": 2, "y": 1 },
              { "x": 3, "y": 1 },
              { "x": 4, "y": 1 },
              { "x": 5, "y": 1 },
              { "x": 6, "y": 1 },
              { "x": 7, "y": 1 },
              { "x": 8, "y": 1 },
              { "x": 9, "y": 1 },
              { "x": 10, "y": 1 },
              { "x": 11, "y": 1 },
              { "x": 0, "y": 2 },
              { "x": 1, "y": 2 },
              { "x": 2, "y": 2 },
              { "x": 3, "y": 2 },
              { "x": 4, "y": 2 },
              { "x": 5, "y": 2 },
              { "x": 6, "y": 2 },
              { "x": 7, "y": 2 },
              { "x": 8, "y": 2 },
              { "x": 9, "y": 2 },
              { "x": 10, "y": 2 },
              { "x": 11, "y": 2 },
              { "x": 0, "y": 3 },
              { "x": 1, "y": 3 },
              { "x": 2, "y": 3 },
              { "x": 3, "y": 3 },
              { "x": 4, "y": 3 },
              { "x": 5, "y": 3, "w": 2 },
              { "x": 7, "y": 3 },
              { "x": 8, "y": 3 },
              { "x": 9, "y": 3 },
              { "x": 10, "y": 3 },
              { "x": 11, "y": 3 }
            ]
          },
          "LAYOUT": {
            "layout": [
              { "x": 0, "y": 0 },
              { "x": 1, "y": 0 },
              { "x": 2, "y": 0 },
              { "x": 3, "y": 0 },
              { "x": 4, "y": 0 },
              { "x": 5, "y": 0 },
              { "x": 6, "y": 0 },
              { "x": 7, "y": 0 },
              { "x": 8, "y": 0 },
              { "x": 9, "y": 0 },
              { "x": 10, "y": 0 },
              { "x": 11, "y": 0 },
              { "x": 12, "y": 0 },
              { "x": 0, "y": 1 },
              { "x": 1, "y": 1 },
              { "x": 2, "y": 1 },
              { "x": 3, "y": 1 },
              { "x": 4, "y": 1 },
              { "x": 5, "y": 1 },
              { "x": 6, "y": 1 },
              { "x": 7, "y": 1 },
              { "x": 8, "y": 1 },
              { "x": 9, "y": 1 },
              { "x": 10, "y": 1 },
              { "x": 11, "y": 1 },
              { "x": 0, "y": 2 },
              { "x": 1, "y": 2 },
              { "x": 2, "y": 2 },
              { "x": 3, "y": 2 },
              { "x": 4, "y": 2 },
              { "x": 5, "y": 2 },
              { "x": 6, "y": 2 },
              { "x": 7, "y": 2 },
              { "x": 8, "y": 2 },
              { "x": 9, "y": 2 },
              { "x": 10, "y": 2 },
              { "x": 11, "y": 2 },
              { "x": 0, "y": 3 },
              { "x": 1, "y": 3 },
              { "x": 2, "y": 3 },
              { "x": 3, "y": 3 },
              { "x": 4, "y": 3 },
              { "x": 5, "y": 3 },
              { "x": 6, "y": 3 },
              { "x": 7, "y": 3 },
              { "x": 8, "y": 3 },
              { "x": 9, "y": 3 },
              { "x": 10, "y": 3 },
              { "x": 11, "y": 3 }
            ]
        }
    }
}

A keyboards/work_louder/work_board/keymaps/default/keymap.c => keyboards/work_louder/work_board/keymaps/default/keymap.c +207 -0
@@ 0,0 1,207 @@
/* Copyright 2015-2017 Jack Humbert
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#include QMK_KEYBOARD_H

enum planck_layers {
  _QWERTY,
  _COLEMAK,
  _DVORAK,
  _LOWER,
  _RAISE,
  _ADJUST
};

enum planck_keycodes {
  QWERTY = SAFE_RANGE,
  COLEMAK,
  DVORAK,
};

enum tap_dances {
    ENC_TAP,
};

#define LOWER MO(_LOWER)
#define RAISE MO(_RAISE)

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

/* Qwerty
 * ,-----------------------------------------------------------------------------------.
 * | Tab  |   Q  |   W  |   E  |   R  |   T  |   Y  |   U  |   I  |   O  |   P  | Bksp |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * | Esc  |   A  |   S  |   D  |   F  |   G  |   H  |   J  |   K  |   L  |   ;  |  "   |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * | Shift|   Z  |   X  |   C  |   V  |   B  |   N  |   M  |   ,  |   .  |   /  |Enter |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * | Brite| Ctrl | Alt  | GUI  |Lower |    Space    |Raise | Left | Down |  Up  |Right |
 * `-----------------------------------------------------------------------------------'
 */
[_QWERTY] = LAYOUT(
    KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_BSPC, TD(ENC_TAP),
    KC_ESC,  KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT,
    KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_ENT ,
    KC_LSFT, KC_LCTL, KC_LALT, KC_LGUI, LOWER,   KC_SPC,  KC_SPC,  RAISE,   KC_LEFT, KC_DOWN, KC_UP,   KC_RGHT
),

/* Colemak
 * ,-----------------------------------------------------------------------------------.
 * | Tab  |   Q  |   W  |   F  |   P  |   G  |   J  |   L  |   U  |   Y  |   ;  | Bksp |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * | Esc  |   A  |   R  |   S  |   T  |   D  |   H  |   N  |   E  |   I  |   O  |  "   |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * | Shift|   Z  |   X  |   C  |   V  |   B  |   K  |   M  |   ,  |   .  |   /  |Enter |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * | Brite| Ctrl | Alt  | GUI  |Lower |    Space    |Raise | Left | Down |  Up  |Right |
 * `-----------------------------------------------------------------------------------'
 */
[_COLEMAK] = LAYOUT(
    KC_TAB,  KC_Q,    KC_W,    KC_F,    KC_P,    KC_G,    KC_J,    KC_L,    KC_U,    KC_Y,    KC_SCLN, KC_BSPC, _______,
    KC_ESC,  KC_A,    KC_R,    KC_S,    KC_T,    KC_D,    KC_H,    KC_N,    KC_E,    KC_I,    KC_O,    KC_QUOT,
    KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_K,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_ENT ,
    KC_LSFT, KC_LCTL, KC_LALT, KC_LGUI, LOWER,   KC_SPC,  KC_SPC,  RAISE,   KC_LEFT, KC_DOWN, KC_UP,   KC_RGHT
),

/* Dvorak
 * ,-----------------------------------------------------------------------------------.
 * | Tab  |   "  |   ,  |   .  |   P  |   Y  |   F  |   G  |   C  |   R  |   L  | Bksp |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * | Esc  |   A  |   O  |   E  |   U  |   I  |   D  |   H  |   T  |   N  |   S  |  /   |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * | Shift|   ;  |   Q  |   J  |   K  |   X  |   B  |   M  |   W  |   V  |   Z  |Enter |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * | Brite| Ctrl | Alt  | GUI  |Lower |    Space    |Raise | Left | Down |  Up  |Right |
 * `-----------------------------------------------------------------------------------'
 */
[_DVORAK] = LAYOUT(
    KC_TAB,  KC_QUOT, KC_COMM, KC_DOT,  KC_P,    KC_Y,    KC_F,    KC_G,    KC_C,    KC_R,    KC_L,    KC_BSPC, _______,
    KC_ESC,  KC_A,    KC_O,    KC_E,    KC_U,    KC_I,    KC_D,    KC_H,    KC_T,    KC_N,    KC_S,    KC_SLSH,
    KC_LSFT, KC_SCLN, KC_Q,    KC_J,    KC_K,    KC_X,    KC_B,    KC_M,    KC_W,    KC_V,    KC_Z,    KC_ENT ,
    KC_LSFT, KC_LCTL, KC_LALT, KC_LGUI, LOWER,   KC_SPC,  KC_SPC,  RAISE,   KC_LEFT, KC_DOWN, KC_UP,   KC_RGHT
),

/* Lower
 * ,-----------------------------------------------------------------------------------.
 * |   ~  |   !  |   @  |   #  |   $  |   %  |   ^  |   &  |   *  |   (  |   )  | Bksp |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * | Del  |  F1  |  F2  |  F3  |  F4  |  F5  |  F6  |   _  |   +  |   {  |   }  |  |   |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * |      |  F7  |  F8  |  F9  |  F10 |  F11 |  F12 |ISO ~ |ISO | | Home | End  |      |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * |      |      |      |      |      |             |      | Next | Vol- | Vol+ | Play |
 * `-----------------------------------------------------------------------------------'
 */
[_LOWER] = LAYOUT(
    KC_TILD, KC_EXLM, KC_AT,   KC_HASH, KC_DLR,  KC_PERC, KC_CIRC, KC_AMPR,    KC_ASTR,    KC_LPRN, KC_RPRN, KC_BSPC, _______,
    KC_DEL,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_UNDS,    KC_PLUS,    KC_LCBR, KC_RCBR, KC_PIPE,
    _______, KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  S(KC_NUHS), S(KC_NUBS), KC_HOME, KC_END,  _______,
    _______, _______, _______, _______, _______, _______, _______, _______,    KC_MNXT,    KC_VOLD, KC_VOLU, KC_MPLY
),

/* Raise
 * ,-----------------------------------------------------------------------------------.
 * |   `  |   1  |   2  |   3  |   4  |   5  |   6  |   7  |   8  |   9  |   0  | Bksp |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * | Del  |  F1  |  F2  |  F3  |  F4  |  F5  |  F6  |   -  |   =  |   [  |   ]  |  \   |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * |      |  F7  |  F8  |  F9  |  F10 |  F11 |  F12 |ISO # |ISO / |Pg Up |Pg Dn |      |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * |      |      |      |      |      |             |      | Next | Vol- | Vol+ | Play |
 * `-----------------------------------------------------------------------------------'
 */
[_RAISE] = LAYOUT(
    KC_GRV,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_BSPC, _______,
    KC_DEL,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_MINS, KC_EQL,  KC_LBRC, KC_RBRC, KC_BSLS,
    _______, KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  KC_NUHS, KC_NUBS, KC_PGUP, KC_PGDN, _______,
    _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
),


/* Adjust (Lower + Raise)
 *                      v------------------------RGB CONTROL--------------------v
 * ,-----------------------------------------------------------------------------------.
 * |      | Reset|Debug | RGB  |RGBMOD| HUE+ | HUE- | SAT+ | SAT- |BRGTH+|BRGTH-|  Del |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * |      |      |MUSmod|Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak|Plover|      |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * |      |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof|TermOn|TermOf|      |      |      |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * |      |      |      |      |      |             |      |      |      |      |      |
 * `-----------------------------------------------------------------------------------'
 */
[_ADJUST] = LAYOUT(
    _______, RESET,   DEBUG,   RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD,  RGB_VAI, RGB_VAD, KC_DEL , _______,
    _______, _______, MU_MOD,  AU_ON,   AU_OFF,  AG_NORM, AG_SWAP, QWERTY,  COLEMAK,  DVORAK,  _______, _______,
    _______, MUV_DE,  MUV_IN,  MU_ON,   MU_OFF,  MI_ON,   MI_OFF,  TERM_ON, TERM_OFF, _______, _______, _______,
    _______, _______, _______, _______, _______, _______, _______, _______, _______,  _______, _______, _______
)

};


void dance_enc_finished(qk_tap_dance_state_t *state, void *user_data) {
    if (state->count == 1) {
        register_code(KC_MPLY);
    } else if (state->count == 2) {
        register_code(KC_MNXT);
    } else {
        register_code(KC_MPRV);
    }
}

void dance_enc_reset(qk_tap_dance_state_t *state, void *user_data) {
    if (state->count == 1) {
        unregister_code(KC_MPLY);
    } else if (state->count == 2) {
        unregister_code(KC_MNXT);
    } else {
        unregister_code(KC_MPRV);
    }
}

// Tap Dance definitions
qk_tap_dance_action_t tap_dance_actions[] = {
    [ENC_TAP] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_enc_finished, dance_enc_reset),
};

layer_state_t layer_state_set_user(layer_state_t state) {
  return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
}

bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  switch (keycode) {
    case QWERTY:
      if (record->event.pressed) {
        set_single_persistent_default_layer(_QWERTY);
      }
      return false;
      break;
    case COLEMAK:
      if (record->event.pressed) {
        set_single_persistent_default_layer(_COLEMAK);
      }
      return false;
      break;
    case DVORAK:
      if (record->event.pressed) {
        set_single_persistent_default_layer(_DVORAK);
      }
      return false;
      break;
  }
  return true;
}

A keyboards/work_louder/work_board/keymaps/default/readme.md => keyboards/work_louder/work_board/keymaps/default/readme.md +1 -0
@@ 0,0 1,1 @@
# The default keymap for work

A keyboards/work_louder/work_board/keymaps/default/rules.mk => keyboards/work_louder/work_board/keymaps/default/rules.mk +1 -0
@@ 0,0 1,1 @@
TAP_DANCE_ENABLE = yes

A keyboards/work_louder/work_board/keymaps/via/keymap.c => keyboards/work_louder/work_board/keymaps/via/keymap.c +95 -0
@@ 0,0 1,95 @@
/* Copyright 2015-2017 Jack Humbert
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#include QMK_KEYBOARD_H

enum planck_layers {
  _QWERTY,
  _LOWER,
  _RAISE,
  _ADJUST
};

enum tap_dances {
    ENC_TAP,
};

#define LOWER KC_FN13
#define RAISE KC_FN23

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    [_QWERTY] = LAYOUT_via(
        KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_BSPC, USER09,
        KC_ESC,  KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT, KC_VOLD,
        KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_ENT , KC_VOLU,
        KC_LSFT, KC_LCTL, KC_LALT, KC_LGUI, LOWER,   KC_SPC,  KC_SPC,  RAISE,   KC_LEFT, KC_DOWN, KC_UP,   KC_RGHT
    ),

    [_LOWER] = LAYOUT_via(
        KC_TILD, KC_EXLM, KC_AT,   KC_HASH, KC_DLR,  KC_PERC, KC_CIRC, KC_AMPR,    KC_ASTR,    KC_LPRN, KC_RPRN, KC_BSPC, _______,
        KC_DEL,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_UNDS,    KC_PLUS,    KC_LCBR, KC_RCBR, KC_PIPE, KC_PGDN,
        _______, KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  S(KC_NUHS), S(KC_NUBS), KC_HOME, KC_END,  _______, KC_PGUP,
        _______, _______, _______, _______, _______, _______, _______, _______,    KC_MNXT,    KC_VOLD, KC_VOLU, KC_MPLY
    ),

    [_RAISE] = LAYOUT_via(
        KC_GRV,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_BSPC, _______,
        KC_DEL,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_MINS, KC_EQL,  KC_LBRC, KC_RBRC, KC_BSLS, KC_DOWN,
        _______, KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  KC_NUHS, KC_NUBS, KC_PGUP, KC_PGDN, _______, KC_UP,
        _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
    ),

    [_ADJUST] = LAYOUT_via(
        _______, RESET,   _______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_DEL , R_M_TOG,
        _______, _______, MU_MOD,  R_M_TOG, R_M_MOD, R_M_HUI, R_M_HUD, R_M_SAI, R_M_SAD, R_M_VAI, R_M_VAD, _______, R_M_HUI,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, R_M_HUD,
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
    )
};


void dance_enc_finished(qk_tap_dance_state_t *state, void *user_data) {
    if (state->count == 1) {
        register_code(KC_MPLY);
    } else if (state->count == 2) {
        register_code(KC_MNXT);
    } else {
        register_code(KC_MPRV);
    }
}

void dance_enc_reset(qk_tap_dance_state_t *state, void *user_data) {
    if (state->count == 1) {
        unregister_code(KC_MPLY);
    } else if (state->count == 2) {
        unregister_code(KC_MNXT);
    } else {
        unregister_code(KC_MPRV);
    }
}

// Tap Dance definitions
qk_tap_dance_action_t tap_dance_actions[] = {
    [ENC_TAP] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_enc_finished, dance_enc_reset),
};

bool process_record_user(uint16_t keycode, keyrecord_t *record) {
    if (keycode == USER09) {
        preprocess_tap_dance(TD(ENC_TAP), record);
        return process_tap_dance(TD(ENC_TAP), record);
    }
    return true;
}

A keyboards/work_louder/work_board/keymaps/via/rules.mk => keyboards/work_louder/work_board/keymaps/via/rules.mk +2 -0
@@ 0,0 1,2 @@
VIA_ENABLE = yes
TAP_DANCE_ENABLE = yes

A keyboards/work_louder/work_board/post_config.h => keyboards/work_louder/work_board/post_config.h +22 -0
@@ 0,0 1,22 @@
/*
Copyright 2021 Drashna Jael're

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#pragma once

#ifndef TAP_CODE_DELAY
#    define TAP_CODE_DELAY 10
#endif

A keyboards/work_louder/work_board/readme.md => keyboards/work_louder/work_board/readme.md +24 -0
@@ 0,0 1,24 @@
# Work Louder Work Board

![work](https://worklouder.cc/wp-content/uploads/2021/02/LAST-1536x960.png)

A 40% ortho keyboard with an encoder and per key and underglow RGB

* Keyboard Maintainer: [Work Louder](https://github.com/drashna)
* Hardware Supported: An ATmega32u4 based 40% with per key and underglow RGB
* Hardware Availability: [Work Louder](https://shop.worklouder.cc/)

Make example for this keyboard (after setting up your build environment):

    make work_louder/work:default

Flashing example for this keyboard:

    make work_louder/work:default:flash

Enter bootloader to flash the keyboard, you do either:

    * Hold down the key in the left and top most position while plugging in the keyboard
    * Hold the RAISE and LOWER keys and hit Q

See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

A keyboards/work_louder/work_board/rules.mk => keyboards/work_louder/work_board/rules.mk +29 -0
@@ 0,0 1,29 @@
# MCU name
MCU = atmega32u4

# Bootloader selection
BOOTLOADER = atmel-dfu

# Build Options
#   change yes to no to disable
#
BOOTMAGIC_ENABLE = lite     # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes       # Mouse keys
EXTRAKEY_ENABLE = yes       # Audio control and System control
CONSOLE_ENABLE = no         # Console for debug
COMMAND_ENABLE = no         # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no       # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = yes           # USB Nkey Rollover
BACKLIGHT_ENABLE = no       # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = yes       # Enable keyboard RGB underglow
BLUETOOTH_ENABLE = no       # Enable Bluetooth
AUDIO_ENABLE = no           # Audio output
ENCODER_ENABLE = yes
LTO_ENABLE = yes

RGB_MATRIX_ENABLE = yes
RGB_MATRIX_DRIVER = WS2812

SRC += encoder_actions.c rgb_functions.c

A keyboards/work_louder/work_board/work_board.c => keyboards/work_louder/work_board/work_board.c +93 -0
@@ 0,0 1,93 @@
/* Copyright 2021 Drashna Jael're
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#include "work_board.h"

#if !defined(VIA_ENABLE) && defined(ENCODER_ENABLE)
bool encoder_update_kb(uint8_t index, bool clockwise) {
    if (!encoder_update_user(index, clockwise)) { return false; }
    if (clockwise) {
        tap_code(KC_VOLD);
    } else {
        tap_code(KC_VOLU);
    }
    return true;
}
#endif

#ifdef OLED_DRIVER_ENABLE
#    ifdef RGB_MATRIX_ENABLE
#        error Cannot run OLED and Per Key RGB at the same time due to pin conflicts
#    endif
__attribute__((weak)) oled_rotation_t oled_init_user(oled_rotation_t rotation) { return OLED_ROTATION_90; }

__attribute__((weak)) void oled_task_user(void) {
    oled_write_P(PSTR("LAYER"), false);
    oled_write_P(PSTR("Lower"), layer_state_is(3));
    oled_write_P(PSTR("Raise"), layer_state_is(4));
    oled_write_P(PSTR("Adjst"), layer_state_is(5));

    led_t led_usb_state = host_keyboard_led_state();
    oled_write_P(PSTR("Lock:"), false);
    oled_write_P(PSTR(" "), false);
    oled_write_P(PSTR("N"), led_usb_state.num_lock);
    oled_write_P(PSTR("C"), led_usb_state.caps_lock);
    oled_write_ln_P(PSTR("S"), led_usb_state.scroll_lock);

    uint8_t modifiers = get_mods() | get_oneshot_mods();
    oled_write_P(PSTR("Mods:"), false);
    oled_write_P(PSTR(" "), false);
    oled_write_P(PSTR("S"), (modifiers & MOD_MASK_SHIFT));
    oled_write_P(PSTR("C"), (modifiers & MOD_MASK_CTRL));
    oled_write_P(PSTR("A"), (modifiers & MOD_MASK_ALT));
    oled_write_P(PSTR("G"), (modifiers & MOD_MASK_GUI));

    /* Show Ctrl-Gui Swap options */
    static const char PROGMEM logo[][2][3] = {
        {{0x97, 0x98, 0}, {0xb7, 0xb8, 0}},
        {{0x95, 0x96, 0}, {0xb5, 0xb6, 0}},
    };
    oled_write_P(PSTR("BTMGK"), false);
    oled_write_P(PSTR(" "), false);
    oled_write_P(logo[0][0], !keymap_config.swap_lctl_lgui);
    oled_write_P(logo[1][0], keymap_config.swap_lctl_lgui);
    oled_write_P(PSTR(" "), false);
    oled_write_P(logo[0][1], !keymap_config.swap_lctl_lgui);
    oled_write_P(logo[1][1], keymap_config.swap_lctl_lgui);
    oled_write_P(PSTR(" NKRO"), keymap_config.nkro);
}
#endif


#ifdef RGB_MATRIX_ENABLE
led_config_t g_led_config = { {
    {  49,  48,  47,  46,  45,  43,  42,  41,  40,  39,  38,  37},
    {  25,  26,  27,  28,  29,  30,  31,  32,  33,  34,  35,  36 },
    {  24,  23,  22,  21,  20,  19,  18,  17,  16,  15,  14,  13 },
    {   0,   1,   2,   3,   4,   5,   7,   8,   9,  10,  11,  12 },
}, {
    { 223,  63 }, { 203,  63 }, { 183,  63 }, { 162,  63 }, { 142,  63 }, { 122,  63 }, { 101,  63 }, {  81,  63 }, {  61,  63 }, {  40,  63 }, {  20,  63 }, {   0,  63 },
    {   0,  42 }, {  20,  42 }, {  40,  42 }, {  61,  42 }, {  81,  42 }, { 101,  42 }, { 122,  42 }, { 142,  42 }, { 162,  42 }, { 183,  42 }, { 203,  42 }, { 223,  42 },
    { 223,  21 }, { 203,  21 }, { 183,  21 }, { 162,  21 }, { 142,  21 }, { 122,  21 }, { 101,  21 }, {  81,  21 }, {  61,  21 }, {  40,  21 }, {  20,  21 }, {   0,  21 },
    {   0,   0 }, {  20,   0 }, {  40,   0 }, {  61,   0 }, {  81,   0 }, { 101,   0 }, { 122,   0 }, { 132,   0 }, { 142,   0 }, { 162,   0 }, { 183,   0 }, { 203,   0 }, { 223,   0 },
}, {
    1, 4, 4, 4, 4, 4,  4, 4, 4, 4, 4, 1,
    1, 4, 4, 4, 4, 4,  4, 4, 4, 4, 4, 1,
    1, 4, 4, 4, 4, 4,  4, 4, 4, 4, 4, 1,
    1, 1, 1, 1, 1, 4,4,4, 1, 1, 1, 1, 1
} };

#endif

A keyboards/work_louder/work_board/work_board.h => keyboards/work_louder/work_board/work_board.h +83 -0
@@ 0,0 1,83 @@
/* Copyright 2021 Drashna Jael're
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#pragma once

#include "quantum.h"
#include "encoder_actions.h"
#include "rgb_functions.h"

#define ___ KC_NO

/* This is a shortcut to help you visually see your layout.
 *
 * The first section contains all of the arguments representing the physical
 * layout of the board and position of the keys.
 *
 * The second converts the arguments into a two-dimensional array which
 * represents the switch matrix.
 */
#define LAYOUT_2u_space( \
    k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, \
    k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
    k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
    k30, k31, k32, k33, k34,    k35,   k37, k38, k39, k3a, k3b  \
) \
{ \
    { k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c }, \
    { k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, ___ }, \
    { k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, ___ }, \
    { k30, k31, k32, k33, k34, k35, ___, k37, k38, k39, k3a, k3b, ___ } \
}

#define LAYOUT( \
    k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, \
    k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
    k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
    k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b  \
) \
{ \
    { k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c }, \
    { k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, ___ }, \
    { k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, ___ }, \
    { k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, ___ } \
}

#define LAYOUT_2u_space_via( \
    k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, \
    k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k0c_a, \
    k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k0c_b, \
    k30, k31, k32, k33, k34,    k35,   k37, k38, k39, k3a, k3b  \
) \
{ \
    { k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c }, \
    { k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k0c_a }, \
    { k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k0c_b }, \
    { k30, k31, k32, k33, k34, k35, ___, k37, k38, k39, k3a, k3b, ___ } \
}

#define LAYOUT_via( \
    k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, \
    k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k0c_a, \
    k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k0c_b, \
    k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b  \
) \
{ \
    { k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c }, \
    { k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k0c_a }, \
    { k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k0c_b }, \
    { k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, ___ } \
}