Fix overflows in WPM calculations (#13128) * Fix overflow in WPM calculations. First, the "fresh" WPM calculation could end up being up to 12000 (with default `WPM_ESTIMATED_WORD_SIZE`) if keys were pressed more or less simultaneously. This value has now been clamped down to 255, in effect clamping WPM to its max value of 255. Second, with `WPM_ALLOW_COUNT_REGRESSION` enabled, it was possible to regress the WPM below 0 (i.e. to 255) by just repeatedly pressing backspace. * Fix WPM being limited to 235 due to float/int logic.
1 files changed, 12 insertions(+), 2 deletions(-) M quantum/wpm.c
M quantum/wpm.c => quantum/wpm.c +12 -2
@@ 17,6 17,8 @@ #include "wpm.h" #include <math.h> // WPM Stuff static uint8_t current_wpm = 0; @@ static uint16_t wpm_timer = 0; 69,14 71,22 @@ __attribute__((weak)) uint8_t wpm_regress_count(uint16_t keycode) { void update_wpm(uint16_t keycode) { if (wpm_keycode(keycode)) { if (wpm_timer > 0) { current_wpm += ((60000 / timer_elapsed(wpm_timer) / WPM_ESTIMATED_WORD_SIZE) - current_wpm) * wpm_smoothing; uint16_t latest_wpm = 60000 / timer_elapsed(wpm_timer) / WPM_ESTIMATED_WORD_SIZE; if (latest_wpm > UINT8_MAX) { latest_wpm = UINT8_MAX; } current_wpm += ceilf((latest_wpm - current_wpm) * wpm_smoothing); } wpm_timer = timer_read(); } #ifdef WPM_ALLOW_COUNT_REGRESSION uint8_t regress = wpm_regress_count(keycode); if (regress) { current_wpm -= regress; if (current_wpm < regress) { current_wpm = 0; } else { current_wpm -= regress; } wpm_timer = timer_read(); } #endif