~ruther/qmk_firmware

2a948e77715f0bd11d4b80315cf84c68890014d4 — Cody Bender 6 years ago 983c93f
[Keyboard] Add Crossed Keys/Keyhive Nightmare (#6796)

* initial draft of nightmare files

* fixed pins

* fixed MT keycodes

* updated READMEs

* updated title in main readme

* updated for split space

* added OPT_TAB

* fixed layer 1 keymap

* Add DEL to keymap

* Update Bootmagic pins

* Update Keymap

* Fix missing )

* Update Up arrow on keymap

* Add hosted image for Nightmare render

* Update info.json for Nightmare layout

* Resolve suggestions from drashna

* Add split space layout in nightmare.h and info.json
A keyboards/nightmare/config.h => keyboards/nightmare/config.h +249 -0
@@ 0,0 1,249 @@
/*
Copyright 2019 cfbender

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#pragma once

#include "config_common.h"

/* USB Device descriptor parameter */
#define VENDOR_ID       0xB00B
#define PRODUCT_ID      0x0000
#define DEVICE_VER      0x0001
#define MANUFACTURER    cfbender
#define PRODUCT         nightmare
#define DESCRIPTION     A 50% from The Society of the Crossed Keys

/* key matrix size */
#define MATRIX_ROWS 4
#define MATRIX_COLS 14

/*
 * Keyboard Matrix Assignments
 *
 * Change this to how you wired your keyboard
 * COLS: AVR pins used for columns, left to right
 * ROWS: AVR pins used for rows, top to bottom
 * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
 *                  ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
 *
*/
#define MATRIX_ROW_PINS { D4, C6, D7, E6 }
#define MATRIX_COL_PINS { B4, B5, D3, D2, D1, D0, F4, F5, F6, F7, B1, B3, B2, B6}
#define UNUSED_PINS

/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW

/*
 * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
 */
#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6

// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3

// #define RGB_DI_PIN E2
// #ifdef RGB_DI_PIN
//   #define RGBLED_NUM 16
//   #define RGBLIGHT_HUE_STEP 8
//   #define RGBLIGHT_SAT_STEP 8
//   #define RGBLIGHT_VAL_STEP 8
//   #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
//   #define RGBLIGHT_SLEEP  /* If defined, the RGB lighting will be switched off when the host goes to sleep */
// /*== all animations enable ==*/
//   #define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
//   #define RGBLIGHT_EFFECT_BREATHING
//   #define RGBLIGHT_EFFECT_RAINBOW_MOOD
//   #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
//   #define RGBLIGHT_EFFECT_SNAKE
//   #define RGBLIGHT_EFFECT_KNIGHT
//   #define RGBLIGHT_EFFECT_CHRISTMAS
//   #define RGBLIGHT_EFFECT_STATIC_GRADIENT
//   #define RGBLIGHT_EFFECT_RGB_TEST
//   #define RGBLIGHT_EFFECT_ALTERNATING
// /*== customize breathing effect ==*/
//   /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
//   #define RGBLIGHT_BREATHE_TABLE_SIZE 256      // 256(default) or 128 or 64
//   /*==== use exp() and sin() ====*/
//   #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85  // 1 to 2.7
//   #define RGBLIGHT_EFFECT_BREATHE_MAX    255   // 0 to 255
// #endif

/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5

/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST

/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE

/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
 * This is userful for the Windows task manager shortcut (ctrl+shift+esc).
 */
// #define GRAVE_ESC_CTRL_OVERRIDE

/*
 * Force NKRO
 *
 * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
 * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
 * makefile for this to work.)
 *
 * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
 * until the next keyboard reset.
 *
 * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
 * fully operational during normal computer usage.
 *
 * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
 * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
 * bootmagic, NKRO mode will always be enabled until it is toggled again during a
 * power-up.
 *
 */
//#define FORCE_NKRO

/*
 * Magic Key Options
 *
 * Magic keys are hotkey commands that allow control over firmware functions of
 * the keyboard. They are best used in combination with the HID Listen program,
 * found here: https://www.pjrc.com/teensy/hid_listen.html
 *
 * The options below allow the magic key functionality to be changed. This is
 * useful if your keyboard/keypad is missing keys and you want magic key support.
 *
 */

/* key combination for magic key command */
/* defined by default; to change, uncomment and set to the combination you want */
// #define IS_COMMAND() (get_mods() == MOD_MASK_SHIFT)

/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS  true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS  true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false

/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP           H
//#define MAGIC_KEY_HELP_ALT       SLASH
//#define MAGIC_KEY_DEBUG          D
//#define MAGIC_KEY_DEBUG_MATRIX   X
//#define MAGIC_KEY_DEBUG_KBD      K
//#define MAGIC_KEY_DEBUG_MOUSE    M
//#define MAGIC_KEY_VERSION        V
//#define MAGIC_KEY_STATUS         S
//#define MAGIC_KEY_CONSOLE        C
//#define MAGIC_KEY_LAYER0         0
//#define MAGIC_KEY_LAYER0_ALT     GRAVE
//#define MAGIC_KEY_LAYER1         1
//#define MAGIC_KEY_LAYER2         2
//#define MAGIC_KEY_LAYER3         3
//#define MAGIC_KEY_LAYER4         4
//#define MAGIC_KEY_LAYER5         5
//#define MAGIC_KEY_LAYER6         6
//#define MAGIC_KEY_LAYER7         7
//#define MAGIC_KEY_LAYER8         8
//#define MAGIC_KEY_LAYER9         9
//#define MAGIC_KEY_BOOTLOADER     B
//#define MAGIC_KEY_BOOTLOADER_ALT ESC
//#define MAGIC_KEY_LOCK           CAPS
//#define MAGIC_KEY_EEPROM         E
//#define MAGIC_KEY_EEPROM_CLEAR   BSPACE
//#define MAGIC_KEY_NKRO           N
//#define MAGIC_KEY_SLEEP_LED      Z

/*
 * Feature disable options
 *  These options are also useful to firmware size reduction.
 */

/* disable debug print */
//#define NO_DEBUG

/* disable print */
//#define NO_PRINT

/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION

/*
 * MIDI options
 */

/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1

/* enable basic MIDI features:
   - MIDI notes can be sent when in Music mode is on
*/
//#define MIDI_BASIC

/* enable advanced MIDI features:
   - MIDI notes can be added to the keymap
   - Octave shift and transpose
   - Virtual sustain, portamento, and modulation wheel
   - etc.
*/
//#define MIDI_ADVANCED

/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 1

/*
 * HD44780 LCD Display Configuration
 */
/*
#define LCD_LINES           2     //< number of visible lines of the display
#define LCD_DISP_LENGTH    16     //< visibles characters per line of the display

#define LCD_IO_MODE      1            //< 0: memory mapped mode, 1: IO port mode

#if LCD_IO_MODE
#define LCD_PORT         PORTB        //< port for the LCD lines
#define LCD_DATA0_PORT   LCD_PORT     //< port for 4bit data bit 0
#define LCD_DATA1_PORT   LCD_PORT     //< port for 4bit data bit 1
#define LCD_DATA2_PORT   LCD_PORT     //< port for 4bit data bit 2
#define LCD_DATA3_PORT   LCD_PORT     //< port for 4bit data bit 3
#define LCD_DATA0_PIN    4            //< pin for 4bit data bit 0
#define LCD_DATA1_PIN    5            //< pin for 4bit data bit 1
#define LCD_DATA2_PIN    6            //< pin for 4bit data bit 2
#define LCD_DATA3_PIN    7            //< pin for 4bit data bit 3
#define LCD_RS_PORT      LCD_PORT     //< port for RS line
#define LCD_RS_PIN       3            //< pin  for RS line
#define LCD_RW_PORT      LCD_PORT     //< port for RW line
#define LCD_RW_PIN       2            //< pin  for RW line
#define LCD_E_PORT       LCD_PORT     //< port for Enable line
#define LCD_E_PIN        1            //< pin  for Enable line
#endif
*/

/* Bootmagic Lite key configuration */
#define BOOTMAGIC_LITE_ROW 0
#define BOOTMAGIC_LITE_COLUMN 1

A keyboards/nightmare/info.json => keyboards/nightmare/info.json +534 -0
@@ 0,0 1,534 @@
{
    "keyboard_name": "Nightmare",
    "url": "https://keyhive.xyz/shop/nightmare-pcb-and-case",
    "maintainer": "cfbender",
    "width": 15.25,
    "height": 4,
    "layouts": {
        "LAYOUT_default": {
            "layout": [
                {
                    "label": "Home",
                    "x": 0,
                    "y": 0
                },
                {
                    "label": "`",
                    "x": 1.25,
                    "y": 0
                },
                {
                    "label": "Q",
                    "x": 2.25,
                    "y": 0
                },
                {
                    "label": "W",
                    "x": 3.25,
                    "y": 0
                },
                {
                    "label": "E",
                    "x": 4.25,
                    "y": 0
                },
                {
                    "label": "R",
                    "x": 5.25,
                    "y": 0
                },
                {
                    "label": "T",
                    "x": 6.25,
                    "y": 0
                },
                {
                    "label": "Y",
                    "x": 7.25,
                    "y": 0
                },
                {
                    "label": "U",
                    "x": 8.25,
                    "y": 0
                },
                {
                    "label": "I",
                    "x": 9.25,
                    "y": 0
                },
                {
                    "label": "O",
                    "x": 10.25,
                    "y": 0
                },
                {
                    "label": "P",
                    "x": 11.25,
                    "y": 0
                },
                {
                    "label": "{",
                    "x": 12.25,
                    "y": 0
                },
                {
                    "label": "}",
                    "x": 13.25,
                    "y": 0
                },
                {
                    "label": "Bspc",
                    "x": 14.25,
                    "y": 0
                },
                {
                    "label": "End",
                    "x": 0,
                    "y": 1
                },
                {
                    "label": "Tab",
                    "x": 1.25,
                    "y": 1,
                    "w": 1.25
                },
                {
                    "label": "A",
                    "x": 2.5,
                    "y": 1
                },
                {
                    "label": "S",
                    "x": 3.5,
                    "y": 1
                },
                {
                    "label": "D",
                    "x": 4.5,
                    "y": 1
                },
                {
                    "label": "F",
                    "x": 5.5,
                    "y": 1
                },
                {
                    "label": "G",
                    "x": 6.5,
                    "y": 1
                },
                {
                    "label": "H",
                    "x": 7.5,
                    "y": 1
                },
                {
                    "label": "J",
                    "x": 8.5,
                    "y": 1
                },
                {
                    "label": "K",
                    "x": 9.5,
                    "y": 1
                },
                {
                    "label": "L",
                    "x": 10.5,
                    "y": 1
                },
                {
                    "label": ":",
                    "x": 11.5,
                    "y": 1
                },
                {
                    "label": "\"",
                    "x": 12.5,
                    "y": 1
                },
                {
                    "label": "Enter",
                    "x": 13.5,
                    "y": 1,
                    "w": 1.75
                },
                {
                    "label": "PgUp",
                    "x": 0,
                    "y": 2
                },
                {
                    "label": "Shift",
                    "x": 1.25,
                    "y": 2,
                    "w": 1.75
                },
                {
                    "label": "Z",
                    "x": 3,
                    "y": 2
                },
                {
                    "label": "X",
                    "x": 4,
                    "y": 2
                },
                {
                    "label": "C",
                    "x": 5,
                    "y": 2
                },
                {
                    "label": "V",
                    "x": 6,
                    "y": 2
                },
                {
                    "label": "B",
                    "x": 7,
                    "y": 2
                },
                {
                    "label": "N",
                    "x": 8,
                    "y": 2
                },
                {
                    "label": "M",
                    "x": 9,
                    "y": 2
                },
                {
                    "label": "<",
                    "x": 10,
                    "y": 2
                },
                {
                    "label": "<",
                    "x": 11,
                    "y": 2
                },
                {
                    "label": "?",
                    "x": 12,
                    "y": 2
                },
                {
                    "label": "Shift",
                    "x": 13,
                    "y": 2,
                    "w": 1.25
                },
                {
                    "label": "MO(1)",
                    "x": 14.25,
                    "y": 2
                },
                {
                    "label": "PgDn",
                    "x": 0,
                    "y": 3
                },
                {
                    "label": "GUI",
                    "x": 2.5,
                    "y": 3
                },
                {
                    "label": "Ctrl",
                    "x": 3.5,
                    "y": 3,
                    "w": 1.25
                },
                {
                    "x": 4.75,
                    "y": 3,
                    "w": 7
                },
                {
                    "label": "Ctrl",
                    "x": 11.75,
                    "y": 3,
                    "w": 1.25
                },
                {
                    "label": "MO(2)",
                    "x": 13,
                    "y": 3
                }
            ]
        },
        "LAYOUT_split": {
            "layout": [
                {
                    "label": "Home",
                    "x": 0,
                    "y": 0
                },
                {
                    "label": "`",
                    "x": 1.25,
                    "y": 0
                },
                {
                    "label": "Q",
                    "x": 2.25,
                    "y": 0
                },
                {
                    "label": "W",
                    "x": 3.25,
                    "y": 0
                },
                {
                    "label": "E",
                    "x": 4.25,
                    "y": 0
                },
                {
                    "label": "R",
                    "x": 5.25,
                    "y": 0
                },
                {
                    "label": "T",
                    "x": 6.25,
                    "y": 0
                },
                {
                    "label": "Y",
                    "x": 7.25,
                    "y": 0
                },
                {
                    "label": "U",
                    "x": 8.25,
                    "y": 0
                },
                {
                    "label": "I",
                    "x": 9.25,
                    "y": 0
                },
                {
                    "label": "O",
                    "x": 10.25,
                    "y": 0
                },
                {
                    "label": "P",
                    "x": 11.25,
                    "y": 0
                },
                {
                    "label": "{",
                    "x": 12.25,
                    "y": 0
                },
                {
                    "label": "}",
                    "x": 13.25,
                    "y": 0
                },
                {
                    "label": "Bspc",
                    "x": 14.25,
                    "y": 0
                },
                {
                    "label": "End",
                    "x": 0,
                    "y": 1
                },
                {
                    "label": "Tab",
                    "x": 1.25,
                    "y": 1,
                    "w": 1.25
                },
                {
                    "label": "A",
                    "x": 2.5,
                    "y": 1
                },
                {
                    "label": "S",
                    "x": 3.5,
                    "y": 1
                },
                {
                    "label": "D",
                    "x": 4.5,
                    "y": 1
                },
                {
                    "label": "F",
                    "x": 5.5,
                    "y": 1
                },
                {
                    "label": "G",
                    "x": 6.5,
                    "y": 1
                },
                {
                    "label": "H",
                    "x": 7.5,
                    "y": 1
                },
                {
                    "label": "J",
                    "x": 8.5,
                    "y": 1
                },
                {
                    "label": "K",
                    "x": 9.5,
                    "y": 1
                },
                {
                    "label": "L",
                    "x": 10.5,
                    "y": 1
                },
                {
                    "label": ":",
                    "x": 11.5,
                    "y": 1
                },
                {
                    "label": "\"",
                    "x": 12.5,
                    "y": 1
                },
                {
                    "label": "Enter",
                    "x": 13.5,
                    "y": 1,
                    "w": 1.75
                },
                {
                    "label": "PgUp",
                    "x": 0,
                    "y": 2
                },
                {
                    "label": "Shift",
                    "x": 1.25,
                    "y": 2,
                    "w": 1.75
                },
                {
                    "label": "Z",
                    "x": 3,
                    "y": 2
                },
                {
                    "label": "X",
                    "x": 4,
                    "y": 2
                },
                {
                    "label": "C",
                    "x": 5,
                    "y": 2
                },
                {
                    "label": "V",
                    "x": 6,
                    "y": 2
                },
                {
                    "label": "B",
                    "x": 7,
                    "y": 2
                },
                {
                    "label": "N",
                    "x": 8,
                    "y": 2
                },
                {
                    "label": "M",
                    "x": 9,
                    "y": 2
                },
                {
                    "label": "<",
                    "x": 10,
                    "y": 2
                },
                {
                    "label": "<",
                    "x": 11,
                    "y": 2
                },
                {
                    "label": "?",
                    "x": 12,
                    "y": 2
                },
                {
                    "label": "Shift",
                    "x": 13,
                    "y": 2,
                    "w": 1.25
                },
                {
                    "label": "MO(1)",
                    "x": 14.25,
                    "y": 2
                },
                {
                    "label": "PgDn",
                    "x": 0,
                    "y": 3
                },
                {
                    "label": "GUI",
                    "x": 2.5,
                    "y": 3
                },
                {
                    "label": "Ctrl",
                    "x": 3.5,
                    "y": 3,
                    "w": 1.25
                },
                {
                    "label": "Alt",
                    "x": 4.75,
                    "y": 3
                },
                {
                    "x": 5.75,
                    "y": 3,
                    "w": 2.25
                },
                {
                    "x": 8,
                    "y": 3,
                    "w": 2.75
                },
                {
                    "label": "RGUI",
                    "x": 10.75,
                    "y": 3
                },
                {
                    "label": "Ctrl",
                    "x": 11.75,
                    "y": 3,
                    "w": 1.25
                },
                {
                    "label": "MO(2)",
                    "x": 13,
                    "y": 3
                }
            ]
        }
    }
}
\ No newline at end of file

A keyboards/nightmare/keymaps/default/config.h => keyboards/nightmare/keymaps/default/config.h +19 -0
@@ 0,0 1,19 @@
/* Copyright 2019 cfbender
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#pragma once

// place overrides here

A keyboards/nightmare/keymaps/default/keymap.c => keyboards/nightmare/keymaps/default/keymap.c +38 -0
@@ 0,0 1,38 @@
/* Copyright 2019 cfbender
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#include QMK_KEYBOARD_H

#define OPT_TAB LCTL_T(KC_TAB)

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    [0] = LAYOUT_split(/* Base */
                 KC_HOME, KC_GESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC,
                 KC_END, OPT_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOTE, KC_ENTER,
                 KC_PGUP, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMMA, KC_DOT, KC_SLSH, KC_RSFT, MO(1),
                 KC_PGDN, KC_LGUI, KC_LALT, KC_LALT, KC_SPACE, KC_SPACE, KC_RGUI, KC_RCTL, MO(2)),

    [1] = LAYOUT_split(
        KC_TRNS, KC_TRNS, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS, KC_EQUAL, KC_DEL,
        KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LEFT, KC_RIGHT, KC_TRNS,
        KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
        KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),

    [2] = LAYOUT_split(
        KC_TRNS, KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_UP, KC_TRNS, KC_TRNS,
        KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LEFT, KC_RIGHT, KC_TRNS,
        KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_DOWN, KC_TRNS, KC_TRNS,
        KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS)};


A keyboards/nightmare/keymaps/default/readme.md => keyboards/nightmare/keymaps/default/readme.md +3 -0
@@ 0,0 1,3 @@
# The default keymap for nightmare

![Default Layout](https://imgur.com/G0Hh7F3.png)
\ No newline at end of file

A keyboards/nightmare/nightmare.c => keyboards/nightmare/nightmare.c +51 -0
@@ 0,0 1,51 @@
/* Copyright 2019 cfbender
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#include "nightmare.h"

// Optional override functions below.
// You can leave any or all of these undefined.
// These are only required if you want to perform custom actions.

/*

void matrix_init_kb(void) {
  // put your keyboard start-up code here
  // runs once when the firmware starts up

  matrix_init_user();
}

void matrix_scan_kb(void) {
  // put your looping keyboard code here
  // runs every cycle (a lot)

  matrix_scan_user();
}

bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
  // put your per-action keyboard code here
  // runs for every action, just before processing by the firmware

  return process_record_user(keycode, record);
}

void led_set_kb(uint8_t usb_led) {
  // put your keyboard LED indicator (ex: Caps Lock LED) toggling code here

  led_set_user(usb_led);
}

*/

A keyboards/nightmare/nightmare.h => keyboards/nightmare/nightmare.h +51 -0
@@ 0,0 1,51 @@
/* Copyright 2019 cfbender
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#pragma once

#include "quantum.h"

/* This a shortcut to help you visually see your layout.
 *
 * The first section contains all of the arguments representing the physical
 * layout of the board and position of the keys.
 *
 * The second converts the arguments into a two-dimensional array which
 * represents the switch matrix.
 */
#define LAYOUT_default( \
    k000, k001, k002, k003, k004, k005, k006, k007, k008, k009, k010, k011, k012, k113, k013, \
    k100,  k101, k102, k103, k104, k105, k106, k107, k108, k109, k110, k111, k112,   k213,    \
    k200, k201,   k202, k203, k204, k205, k206, k207, k208, k209, k210, k211, k212,  k313,    \
    k300,      k301, k302,                         k307,               k311, k312             \
) { \
    { k000,  k001,  k002,  k003,  k004,  k005,  k006,  k007,  k008, k009, k010, k011, k012, k013   }, \
	{ k100,  k101,  k102,  k103,  k104,  k105,  k106,  k107,  k108, k109, k110, k111, k112, k113   }, \
	{ k200,  k201,  k202,  k203,  k204,  k205,  k206,  k207,  k208, k209, k210, k211, k212, k213   }, \
	{ k300,  k301,  k302,  KC_NO, KC_NO, KC_NO, KC_NO, k307, KC_NO, KC_NO, KC_NO, k311, k312, k313 } \
}


#define LAYOUT_split( \
    k000, k001, k002, k003, k004, k005, k006, k007, k008, k009, k010, k011, k012, k113, k013, \
    k100,  k101, k102, k103, k104, k105, k106, k107, k108, k109, k110, k111, k112,   k213,    \
    k200, k201,   k202, k203, k204, k205, k206, k207, k208, k209, k210, k211, k212,  k313,    \
    k300,      k301, k302, k304,      k305,         k307,  k309,  k311, k312             \
) { \
    { k000,  k001,  k002,  k003,  k004,  k005,  k006,  k007,  k008, k009, k010, k011, k012, k013   }, \
	{ k100,  k101,  k102,  k103,  k104,  k105,  k106,  k107,  k108, k109, k110, k111, k112, k113   }, \
	{ k200,  k201,  k202,  k203,  k204,  k205,  k206,  k207,  k208, k209, k210, k211, k212, k213   }, \
	{ k300,  k301,  k302,  KC_NO, k304,  k305, KC_NO,  k307, KC_NO, k309, KC_NO, k311, k312, k313 } \
}

A keyboards/nightmare/readme.md => keyboards/nightmare/readme.md +15 -0
@@ 0,0 1,15 @@
# Crossed Keys Nightmare

![Crossed Keys Nightmare](https://i.imgur.com/JiKtPzL.png)

A 50% pseudo-TMO50 clone with an adjusted bottom row, designed on the cheap with a Pro Micro and 3D Printed case.

Keyboard Maintainer: [cfbender](https://github.com/cfbender)  
Hardware Supported: Nightmare case and PCB  
Hardware Availability: [Github](https://github.com/cfbender/keyboards/tree/master/nightmare)

Make example for this keyboard (after setting up your build environment):

    make nightmare:default

See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

A keyboards/nightmare/rules.mk => keyboards/nightmare/rules.mk +44 -0
@@ 0,0 1,44 @@
# MCU name
MCU = atmega32u4


# Bootloader selection
#   Teensy       halfkay
#   Pro Micro    caterina
#   Atmel DFU    atmel-dfu
#   LUFA DFU     lufa-dfu
#   QMK DFU      qmk-dfu
#   atmega32a    bootloadHID
BOOTLOADER = atmel-dfu


# If you don't know the bootloader type, then you can specify the
# Boot Section Size in *bytes* by uncommenting out the OPT_DEFS line
#   Teensy halfKay      512
#   Teensy++ halfKay    1024
#   Atmel DFU loader    4096
#   LUFA bootloader     4096
#   USBaspLoader        2048
# OPT_DEFS += -DBOOTLOADER_SIZE=4096


# Build Options
#   change yes to no to disable
#
BOOTMAGIC_ENABLE = lite      # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes       # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes       # Audio control and System control(+450)
CONSOLE_ENABLE = yes        # Console for debug(+400)
COMMAND_ENABLE = yes        # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no       # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no            # USB Nkey Rollover
BACKLIGHT_ENABLE = no       # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no        # Enable keyboard RGB underglow
MIDI_ENABLE = no            # MIDI support (+2400 to 4200, depending on config)
UNICODE_ENABLE = no         # Unicode
BLUETOOTH_ENABLE = no       # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no           # Audio output on port C6
FAUXCLICKY_ENABLE = no      # Use buzzer to emulate clicky switches
HD44780_ENABLE = no 		# Enable support for HD44780 based LCDs (+400)