~ruther/qmk_firmware

261e7668c660620b09916d181ae5ad8c71d5a17d — syntax-magic 2 years ago d30bf44
Added mouse clicks to RBG layer (#19105)

Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: syntax-magic <dkim.8881@gmail.com>
M keyboards/kprepublic/bm40hsrgb/keymaps/dan/config.h => keyboards/kprepublic/bm40hsrgb/keymaps/dan/config.h +1 -1
@@ 3,5 3,5 @@

#pragma once

#define TAPPING_TERM 168
#define TAPPING_TERM 136
#define TAPPING_TERM_PER_KEY

A keyboards/kprepublic/bm40hsrgb/keymaps/dan/features/custom_shift_keys.c => keyboards/kprepublic/bm40hsrgb/keymaps/dan/features/custom_shift_keys.c +76 -0
@@ 0,0 1,76 @@
// Copyright 2021-2022 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

/**
 * @file custom_shift_keys.c
 * @brief Custom Shift Keys implementation
 *
 * For full documentation, see
 * <https://getreuer.info/posts/keyboards/custom-shift-keys>
 */

#include "custom_shift_keys.h"

bool process_custom_shift_keys(uint16_t keycode, keyrecord_t *record) {
    static uint16_t registered_keycode = KC_NO;

    // If a custom shift key is registered, then this event is either releasing
    // it or manipulating another key at the same time. Either way, we release
    // the currently registered key.
    if (registered_keycode != KC_NO)
        {
         unregister_code16(registered_keycode);
         registered_keycode = KC_NO;
        }

    if (record->event.pressed)
    {  // Press event.
        const uint8_t mods = get_mods();

#ifndef NO_ACTION_ONESHOT
    if ((mods | get_weak_mods() | get_oneshot_mods()) & MOD_MASK_SHIFT)
    {
#else
    if ((mods | get_weak_mods()) & MOD_MASK_SHIFT)
        {  // Shift is held.
#endif  // NO_ACTION_ONESHOT
            // Search for a custom key with keycode equal to `keycode`.
            for (int i = 0; i < NUM_CUSTOM_SHIFT_KEYS; ++i)
            {

                if (keycode == custom_shift_keys[i].keycode)
                {
                    // Continue default handling if this is a tap-hold key being held.
                    if (((QK_MOD_TAP <= keycode && keycode <= QK_MOD_TAP_MAX) || (QK_LAYER_TAP <= keycode && keycode <= QK_LAYER_TAP_MAX)) && record->tap.count == 0)
                    {
                        return true;
                    }

#ifndef NO_ACTION_ONESHOT
                del_oneshot_mods(MOD_MASK_SHIFT);
#endif  // NO_ACTION_ONESHOT
                del_mods(MOD_MASK_SHIFT);
                del_weak_mods(MOD_MASK_SHIFT);
                send_keyboard_report();
                registered_keycode = custom_shift_keys[i].shifted_keycode;
                register_code16(registered_keycode);
                set_mods(mods);  // Restore the mods.
                return false;
                }
            }
        }
    }

  return true;  // Continue with default handling.
}

A keyboards/kprepublic/bm40hsrgb/keymaps/dan/features/custom_shift_keys.h => keyboards/kprepublic/bm40hsrgb/keymaps/dan/features/custom_shift_keys.h +99 -0
@@ 0,0 1,99 @@
// Copyright 2021-2022 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

/**
 * @file custom_shift_keys.h
 * @brief Custom shift keys: customize what keycode is produced when shifted.
 *
 * Overview
 * --------
 *
 * This library implements custom shift keys, keys where you can customize
 * what keycode is produced when shifted.
 *
 * Step 1: In your keymap.c, define a table of custom shift keys like
 *
 *     #include "features/custom_shift_keys.h"
 *
 *     const custom_shift_key_t custom_shift_keys[] = {
 *       {KC_DOT , KC_QUES}, // Shift . is ?
 *       {KC_COMM, KC_EXLM}, // Shift , is !
 *       {KC_MINS, KC_EQL }, // Shift - is =
 *       {KC_COLN, KC_SCLN}, // Shift : is ;
 *     };
 *
 * Each row defines one key. The first field is the keycode as it appears in
 * your layout and determines what is typed normally. The second entry is what
 * you want the key to type when shifted.
 *
 * Step 2: Handle custom shift keys from your `process_record_user` function as
 *
 *     bool process_record_user(uint16_t keycode, keyrecord_t* record) {
 *       if (!process_custom_shift_keys(keycode, record)) { return false; }
 *       // Your macros ...
 *
 *       return true;
 *     }
 *
 * Step 3: add `features/custom_shift_keys.c` to your rules.mk as
 *
 *     SRC += features/custom_shift_keys.c
 *
 *
 * For full documentation, see
 * <https://getreuer.info/posts/keyboards/custom-shift-keys>
 */

#pragma once

#include "quantum.h"

#ifdef __cplusplus
extern "C" {
#endif

/**
 * Custom shift key entry. The `keycode` field is the keycode as it appears in
 * your layout and determines what is typed normally. The `shifted_keycode` is
 * what you want the key to type when shifted.
 */
typedef struct {
  uint16_t keycode;
  uint16_t shifted_keycode;
} custom_shift_key_t;

/** Table of custom shift keys. */
extern const custom_shift_key_t custom_shift_keys[];
/** Number of entries in the `custom_shift_keys` table. */
extern uint8_t NUM_CUSTOM_SHIFT_KEYS;

/**
 * Handler function for custom shift keys.
 *
 * In keymap.c, call this function from your `process_record_user` function as
 *
 *     #include "features/custom_shift_keys.h"
 *
 *     bool process_record_user(uint16_t keycode, keyrecord_t* record) {
 *       if (!process_custom_shift_keys(keycode, record)) { return false; }
 *       // Your macros ...
 *
 *       return true;
 *     }
 */
bool process_custom_shift_keys(uint16_t keycode, keyrecord_t *record);

#ifdef __cplusplus
}
#endif

M keyboards/kprepublic/bm40hsrgb/keymaps/dan/keymap.c => keyboards/kprepublic/bm40hsrgb/keymaps/dan/keymap.c +97 -82
@@ 14,44 14,64 @@
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#include QMK_KEYBOARD_H
#include "features/custom_shift_keys.h"

enum layers {
    _ALPHA,
    _LEFTFN,
    _RIGHTFN,
    _NUMPAD,
    _LEAGUE,
    _PUBG,
    _OVERWATCH,
    _STARCRAFT,
    _TETRIS,
    _RIGHTFN,
    _MOBA,
    _FPS1,
    _FPS2,
    _STRAT,
    _ARROWS,
    _CLEAN,
    _RGB
};

#define ALPHA TO(_ALPHA)
#define LEFTFN MO(_LEFTFN)
#define RIGHTFN MO(_RIGHTFN)
#define NUMPAD MO(_NUMPAD)
#define LEAGUE TG(_LEAGUE)
#define PUBG TG(_PUBG)
#define OVERWATCH TG(_OVERWATCH)
#define STARCRAFT TG(_STARCRAFT)
#define TETRIS TG(_TETRIS)
#define RIGHTFN MO(_RIGHTFN)
#define MOBA TG(_MOBA)
#define FPS1 TG(_FPS1)
#define FPS2 TG(_FPS2)
#define STRAT TG(_STRAT)
#define ARROWS TG(_ARROWS)
#define CLEAN TG(_CLEAN)
#define RGB MO(_RGB)

// Tap dance declarations
enum {
    TD_LNG1_LNG2,
    TD_PAST_PSLS
    TD_PAST_PSLS,
    TD_PASTE_COPY
};

qk_tap_dance_action_t tap_dance_actions[] = {
    [TD_LNG1_LNG2] = ACTION_TAP_DANCE_DOUBLE(KC_LNG1, KC_LNG2),
    [TD_PAST_PSLS] = ACTION_TAP_DANCE_DOUBLE(KC_PAST, KC_PSLS)
    [TD_PAST_PSLS]  = ACTION_TAP_DANCE_DOUBLE(KC_PAST,    KC_PSLS),
    [TD_PASTE_COPY] = ACTION_TAP_DANCE_DOUBLE(LCTL(KC_V), LCTL(KC_C))
};

// Custom shift implementation
const custom_shift_key_t custom_shift_keys[] = {
    {KC_LNG1, KC_LNG2},
    {KC_LT, KC_COMM},
    {KC_GT, KC_DOT},
    {KC_LCBR, KC_LBRC},
    {KC_RCBR, KC_RBRC}
};

uint8_t NUM_CUSTOM_SHIFT_KEYS = sizeof(custom_shift_keys) / sizeof(custom_shift_key_t);

bool process_record_user(uint16_t keycode, keyrecord_t* record)
{
    if ( !process_custom_shift_keys(keycode, record)) { return false; }

    return true;
}

// Keymaps
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

/* ALPHA


@@ 62,32 82,50 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * | Shift|   Z  |   X  |   C  |   V  |   B  |   N  |   M  |   ,  |   .  |   /  |Return|
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * |ESC/NU|KOR/HN|  Win |  Alt |LEFTFN|    Space    |RFN/- |   =  |Delete|   \  | Enter|
 * |  Esc |KOR/HN|  Win |  Alt |LEFTFN|    Space    |RFN/- |   =  |Delete|   \  | Enter|
 * `-----------------------------------------------------------------------------------'
 */
[_ALPHA] = LAYOUT_planck_mit(
    KC_TAB,             KC_Q,             KC_W,    KC_E,    KC_R,   KC_T, KC_Y, KC_U,                 KC_I,    KC_O,    KC_P,    KC_BSPC,
    KC_LCTL,            KC_A,             KC_S,    KC_D,    KC_F,   KC_G, KC_H, KC_J,                 KC_K,    KC_L,    KC_SCLN, KC_QUOT,
    KC_LSFT,            KC_Z,             KC_X,    KC_C,    KC_V,   KC_B, KC_N, KC_M,                 KC_COMM, KC_DOT,  KC_SLSH, KC_ENT,
    LT(NUMPAD, KC_ESC), TD(TD_LNG1_LNG2), KC_LGUI, KC_LALT, LEFTFN,   KC_SPC,   LT(RIGHTFN, KC_MINS), KC_EQL,  KC_DEL,  KC_BSLS, KC_PENT
    KC_TAB,              KC_Q,    KC_W,    KC_E,    KC_R,   KC_T, KC_Y, KC_U,                 KC_I,    KC_O,    KC_P,    KC_BSPC,
    KC_LCTL,             KC_A,    KC_S,    KC_D,    KC_F,   KC_G, KC_H, KC_J,                 KC_K,    KC_L,    KC_SCLN, KC_QUOT,
    KC_LSFT,             KC_Z,    KC_X,    KC_C,    KC_V,   KC_B, KC_N, KC_M,                 KC_COMM, KC_DOT,  KC_SLSH, KC_ENT,
    LT(NUMPAD, KC_ESC),  KC_LNG1, KC_LGUI, KC_LALT, LEFTFN,   KC_SPC,   LT(RIGHTFN, KC_MINS), KC_EQL,  KC_DEL,  KC_BSLS, KC_PENT
),

/* LEFTFN
 * ,-----------------------------------------------------------------------------------.
 * |   `  |   1  |   2  |   3  |   4  |   5  |   6  |   7  |   8  |   9  |   0  | Bksp |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * | Ctrl | Left | Down | Up   |Right |Ctrl+/| PGUP |   [  |   ]  |   )  |   :  |  "   |
 * | Ctrl | Left | Down | Up   |Right |Ctrl+/|PrntSc|   {  |   }  |   )  |   :  |  "   |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * | Shift|CapLck| Ins  | Home | End  | PGDN |PrntSc|   (  |   ,  |   .  |   /  |Return|
 * | Shift|   [  |  ]   | Home | End  | PGUP | PGDN |   (  |   <  |   >  |   /  |Return|
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * | RGB  |   [  |   ]  | Alt  | Trns |    Space    |   _  |   +  |Delete|   |  | Enter|
 * |  RGB | Caps | Ins  | Alt  | Trns |    Space    |   _  |   +  |Delete|   |  | Enter|
 * `-----------------------------------------------------------------------------------'
 */
[_LEFTFN] = LAYOUT_planck_mit(
    KC_GRV,  KC_1,    KC_2,    KC_3,    KC_4,     KC_5,          KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_BSPC,
    KC_LCTL, KC_LEFT, KC_DOWN, KC_UP,   KC_RIGHT, LCTL(KC_SLSH), KC_PGUP, KC_LBRC, KC_RBRC, KC_RPRN, KC_COLN, KC_DQUO,
    KC_LSFT, KC_CAPS, KC_INS,  KC_HOME, KC_END,   KC_PGDN,       KC_PSCR, KC_LPRN, KC_COMM, KC_DOT,  KC_SLSH, KC_ENT,
    RGB,     KC_LBRC, KC_RBRC, KC_LALT, KC_TRNS,        KC_SPC,           KC_UNDS, KC_PLUS, KC_DEL,  KC_PIPE, KC_PENT
    KC_LCTL, KC_LEFT, KC_DOWN, KC_UP,   KC_RIGHT, LCTL(KC_SLSH), KC_PSCR, KC_LCBR, KC_RCBR, KC_RPRN, KC_COLN, KC_DQUO,
    KC_LSFT, KC_LBRC, KC_RBRC, KC_HOME, KC_END,   KC_PGUP,       KC_PGDN, KC_LPRN, KC_LT,   KC_GT,   KC_SLSH, KC_ENT,
    RGB,     KC_CAPS, KC_INS,  KC_LALT, KC_TRNS,        KC_SPC,           KC_UNDS, KC_PLUS, KC_DEL,  KC_PIPE, KC_PENT
),

/* NUMPAD
 * ,-----------------------------------------------------------------------------------.
 * | *or/ |   7  |   8  |   9  | NumLk|      |      |      |      |      |      | Bksp |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * |  Alt |   4  |   5  |   6  |Return|      |      |      |      |      | Shift|      |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * |   -  |   1  |   2  |   3  | Bksp |      |      |      |   ,  |   .  | Ctrl |Return|
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * | Trns |   ,  |   +  |   .  |   0  |    Space    | MOBA | FPS1 | FPS2 | STRAT|ARROWS|
 * `-----------------------------------------------------------------------------------'
 */
[_NUMPAD] = LAYOUT_planck_mit(
    TD(TD_PAST_PSLS), KC_P7,   KC_P8,   KC_P9,   KC_NUM,  KC_NO,     KC_NO, KC_NO,  KC_NO,   KC_NO,     KC_NO,     KC_BSPC,
    KC_LALT,          KC_P4,   KC_P5,   KC_P6,   KC_ENT,  KC_NO,     KC_NO, KC_NO,  KC_NO,   KC_NO,     KC_LSFT,   KC_NO,
    KC_PMNS,          KC_P1,   KC_P2,   KC_P3,   KC_BSPC, KC_NO,     KC_NO, KC_NO,  KC_COMM, KC_DOT,    KC_LCTL,   KC_ENT,
    KC_TRNS,          KC_COMM, KC_PPLS, KC_PDOT, KC_P0,       KC_SPC,       MOBA, FPS1,    FPS2, STRAT, ARROWS
),

/* RIGHTFN


@@ 108,25 146,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    KC_NO,   KC_NO, KC_NO, KC_LALT, KC_NO,    KC_SPC,    KC_TRNS, KC_NO,  KC_NO,  KC_NO, KC_NO
),

/* NUMPAD
 * ,-----------------------------------------------------------------------------------.
 * | *or/ |   7  |   8  |   9  | NumLk|      |      |      |      |      |      | Bksp |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * |  Alt |   4  |   5  |   6  |Return|      |      |      |      |      | Shift|      |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * |   -  |   1  |   2  |   3  | Bksp |      |      |      |   ,  |   .  | Ctrl |Return|
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * | Trns |   ,  |   +  |   .  |   0  |    Space    |LEAGUE| PUBG | OVWCh|  SC  |TETRIS|
 * `-----------------------------------------------------------------------------------'
 */
[_NUMPAD] = LAYOUT_planck_mit(
    TD(TD_PAST_PSLS), KC_P7,   KC_P8,   KC_P9,   KC_NUM,  KC_NO,     KC_NO, KC_NO,  KC_NO,   KC_NO,     KC_NO,     KC_BSPC,
    KC_LALT,          KC_P4,   KC_P5,   KC_P6,   KC_ENT,  KC_NO,     KC_NO, KC_NO,  KC_NO,   KC_NO,     KC_LSFT,   KC_NO,
    KC_PMNS,          KC_P1,   KC_P2,   KC_P3,   KC_BSPC, KC_NO,     KC_NO, KC_NO,  KC_COMM, KC_DOT,    KC_LCTL,   KC_ENT,
    KC_TRNS,          KC_COMM, KC_PPLS, KC_PDOT, KC_P0,       KC_SPC,       LEAGUE, PUBG,    OVERWATCH, STARCRAFT, TETRIS
),

/* LEAGUE
/* MOBA
 * ,-----------------------------------------------------------------------------------.
 * | Tab  |   Q  |   W  |   E  |   R  |   5  |   Y  |      |      |   O  |   P  | ESC  |
 * |------+------+------+------+------+------+------+------+------+------+------+------|


@@ 137,14 157,14 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 * |   3  |   X  |   C  |  Alt |   2  |    Space    |      |      |      |      | ALPHA|
 * `-----------------------------------------------------------------------------------'
 */
[_LEAGUE] = LAYOUT_planck_mit(
[_MOBA] = LAYOUT_planck_mit(
    KC_TAB,  KC_Q, KC_W, KC_E,    KC_R, KC_5,  KC_Y,  KC_NO, KC_NO, KC_O,  KC_P,  KC_ESC,
    KC_LCTL, KC_A, KC_S, KC_D,    KC_F, KC_NO, KC_NO, KC_NO, KC_NO, KC_L,  KC_NO, KC_NO,
    KC_LSFT, KC_Z, KC_6, KC_4,    KC_1, KC_B,  KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_ENT,
    KC_3,    KC_X, KC_C, KC_LALT, KC_2,    KC_SPC,    KC_NO, KC_NO, KC_NO, KC_NO, ALPHA
),

/* PUBG
/* FPS1
 * ,-----------------------------------------------------------------------------------.
 * | Tab  |   Q  |   W  |   E  |   R  |   T  |   Y  |   U  |   I  |   O  |   P  | ESC  |
 * |------+------+------+------+------+------+------+------+------+------+------+------|


@@ 155,14 175,14 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 * | Ctrl |   5  |   4  |  Alt |   2  |    Space    |   6  |   8  |  7   |  9   | ALPHA|
 * `-----------------------------------------------------------------------------------'
 */
[_PUBG] = LAYOUT_planck_mit(
[_FPS1] = LAYOUT_planck_mit(
    KC_TAB,  KC_Q, KC_W, KC_E,    KC_R, KC_T, KC_Y, KC_U, KC_I,    KC_O,   KC_P,  KC_ESC,
    KC_1,    KC_A, KC_S, KC_D,    KC_F, KC_G, KC_H, KC_J, KC_K,    KC_L,   KC_NO, KC_F7,
    KC_LSFT, KC_Z, KC_3, KC_X,    KC_C, KC_V, KC_B, KC_M, KC_COMM, KC_DOT, KC_NO, KC_F9,
    KC_LCTL, KC_5, KC_4, KC_LALT, KC_2,   KC_SPC,   KC_6, KC_8,    KC_7,   KC_9,  ALPHA
),

/* OVERWATCH
/* FPS2
 * ,-----------------------------------------------------------------------------------.
 * | Tab  |   Q  |   W  |   E  |   R  |   T  |   Y  |   U  |   I  |   O  |   P  | ESC  |
 * |------+------+------+------+------+------+------+------+------+------+------+------|


@@ 173,14 193,14 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 * | Ctrl |      |      | Alt  |   2  |    Space    | Bksp |      |      |      | ALPHA|
 * `-----------------------------------------------------------------------------------'
 */
[_OVERWATCH] = LAYOUT_planck_mit(
[_FPS2] = LAYOUT_planck_mit(
    KC_TAB,  KC_Q,  KC_W,  KC_E,    KC_R, KC_T, KC_Y, KC_U,    KC_I,    KC_O,   KC_P,    KC_ESC,
    KC_1,    KC_A,  KC_S,  KC_D,    KC_F, KC_G, KC_H, KC_J,    KC_K,    KC_L,   KC_SCLN, KC_QUOT,
    KC_LSFT, KC_Z,  KC_X,  KC_C,    KC_V, KC_B, KC_N, KC_M,    KC_COMM, KC_DOT, KC_SLSH, KC_ENT,
    KC_LCTL, KC_NO, KC_NO, KC_LALT, KC_2,   KC_SPC,   KC_BSPC, KC_NO,   KC_NO,  KC_NO,   ALPHA
),

/* STARCRAFT
/* STRAT
 * ,-----------------------------------------------------------------------------------.
 * | Tab  |   Q  |   W  |   E  |   R  |   T  |   Y  |   U  |   I  |   O  |   P  | Bksp |
 * |------+------+------+------+------+------+------+------+------+------+------+------|


@@ 191,15 211,14 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 * | Esc  |      |      | Alt  |   F1 |    Space    |  F10 | Pause|Delete|      | ALPHA|
 * `-----------------------------------------------------------------------------------'
 */
[_STARCRAFT] = LAYOUT_planck_mit(

[_STRAT] = LAYOUT_planck_mit(
    KC_TAB,  KC_Q,   KC_W,  KC_E,    KC_R,  KC_T, KC_Y, KC_U,   KC_I,    KC_O,   KC_P,    KC_BSPC,
    KC_LCTL, KC_A,   KC_S,  KC_D,    KC_F,  KC_G, KC_H, KC_J,   KC_K,    KC_L,   KC_SCLN, KC_QUOT,
    KC_LSFT, KC_Z,   KC_X,  KC_C,    KC_V,  KC_B, KC_N, KC_M,   KC_COMM, KC_DOT, KC_SLSH, KC_ENT,
    KC_ESC,  KC_NO,  KC_NO, KC_LALT, KC_F1,   KC_SPC,   KC_F10, KC_PAUS, KC_DEL, KC_NO,   ALPHA
),

/* TETRIS
/* ARROWS
 * ,-----------------------------------------------------------------------------------.
 * | Tab  |   Q  |  Up  |   E  |   R  |      |      |      |      |      |      |      |
 * |------+------+------+------+------+------+------+------+------+------+------+------|


@@ 210,8 229,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 * | Ctrl |      |      |  Alt |   S  |    Space    |      |      |      |      | ALPHA|
 * `-----------------------------------------------------------------------------------'
 */
[_TETRIS] = LAYOUT_planck_mit(

[_ARROWS] = LAYOUT_planck_mit(
    KC_TAB,  KC_Q,    KC_UP,   KC_E,     KC_R, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
    KC_A,    KC_LEFT, KC_DOWN, KC_RIGHT, KC_F, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
    KC_LSFT, KC_Z,    KC_X,    KC_C,     KC_V, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,


@@ 239,20 257,20 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* RGB (LEFTFN + RGB)
 *                      v------------------------RGB CONTROL--------------------v
 * ,-----------------------------------------------------------------------------------.
 * |      | Reset|      |      |      |      |      |      |      |      |      | CLEAN|
 * | Mute | Reset| MS_U | BR B | BR F |      |      | MOD R| MOD B| FX+  |      |CLEAN |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * |      |      |      |      |      |      |      |      |      |      |      |      |
 * | Ctrl | MS_L | MS_D | MS_R |Return|PST/CO|      | MOD P| MOD S| FX-  |      |      |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * |RGBTGL| MOD+ | BRT+ | SAT+ |      |      |      | FX+  | HUE+ |      | MOD R| MODES|
 * | Shift| MCK  | RCK  | LCK  | Bksp |      |      | BRT+ | MOD+ | SAT+ | HUE+ | MS 0 |
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 * |      | MOD- | BRT- | SAT- | Trns |             | FX-  | HUE- |      | MOD B| MOD P|
 * | Trns | VOL- | VOL+ | WL U | WL D |    Space    | BRT- | MOD- | SAT- | HUE- |RGBTGL|
 * `-----------------------------------------------------------------------------------'
 */
[_RGB] = LAYOUT_planck_mit(
    KC_NO,   QK_BOOT,  KC_NO,   KC_NO,   KC_NO, KC_NO, KC_NO, KC_NO,   KC_NO,   KC_NO, KC_NO,   CLEAN,
    KC_NO,   KC_NO,    KC_NO,   KC_NO,   KC_NO, KC_NO, KC_NO, KC_NO,   KC_NO,   KC_NO, KC_NO,   KC_NO,
    RGB_TOG, RGB_MOD,  RGB_VAI, RGB_SAI, KC_NO, KC_NO, KC_NO, RGB_SPI, RGB_HUI, KC_NO, RGB_M_R, RGB_M_SW,
    KC_NO,   RGB_RMOD, RGB_VAD, RGB_SAD, KC_TRNS,   KC_NO,    RGB_SPD, RGB_HUD, KC_NO, RGB_M_B, RGB_M_P
    KC_MUTE, QK_BOOT, KC_MS_U, KC_WBAK, KC_WFWD, KC_NO,             KC_NO, RGB_M_R, RGB_M_B,  RGB_SPI, KC_NO,   CLEAN,
    KC_LCTL, KC_MS_L, KC_MS_D, KC_MS_R, KC_ENT,  TD(TD_PASTE_COPY), KC_NO, RGB_M_P, RGB_M_SW, RGB_SPD, KC_NO,   KC_NO,
    KC_LSFT, KC_BTN3, KC_BTN2, KC_BTN1, KC_BSPC, KC_NO,             KC_NO, RGB_VAI, RGB_MOD,  RGB_SAI, RGB_HUI, KC_ACL0,
    KC_TRNS, KC_VOLD, KC_VOLU, KC_WH_U, KC_WH_D,           KC_SPC,         RGB_VAD, RGB_RMOD, RGB_SAD, RGB_HUD, RGB_TOG
)

};


@@ 270,9 288,7 @@ bool rgb_matrix_indicators_user(void) {
    uint8_t blue[3] = {0, 6, 20};
    uint8_t green[3] = {14, 22, 0};
    uint8_t purple[3] = {6, 0, 22};
    uint8_t pink[3] = {17, 0, 22};
    uint8_t white[3] = {255, 255, 255};
    uint8_t wasd[4] = {2, 13, 14, 15};

    switch (get_highest_layer(layer_state)) {
        case _ALPHA:


@@ 283,37 299,36 @@ bool rgb_matrix_indicators_user(void) {
            break;
        case _NUMPAD:
            break;
        case _LEAGUE:
            rgb_matrix_set_color(16, red[0], red[1], red[2]);
        case _MOBA:
            rgb_matrix_set_color(16, red[0],    red[1],    red[2]);
            rgb_matrix_set_color(15, yellow[0], yellow[1], yellow[2]);
            rgb_matrix_set_color(29, blue[0], blue[1], blue[2]);
            rgb_matrix_set_color(29, blue[0],   blue[1],   blue[2]);
            rgb_matrix_set_color(10, purple[0], purple[1], purple[2]);
            break;
        case _PUBG:
            rgb_matrix_set_color(43, green[0], green[1], green[2]);
        case _FPS1:
            rgb_matrix_set_color(43, green[0],  green[1],  green[2]);
            break;
        case _OVERWATCH:
            rgb_matrix_set_color(44, green[0], green[1], green[2]);
        case _FPS2:
            rgb_matrix_set_color(44, green[0],  green[1],  green[2]);
            break;
        case _STARCRAFT:
            rgb_matrix_set_color(45, green[0], green[1], green[2]);
        case _STRAT:
            rgb_matrix_set_color(45, green[0],  green[1],  green[2]);
            break;
        case _TETRIS:
            for (int i = 0; i < sizeof wasd; i++) {
                rgb_matrix_set_color(wasd[i], pink[0], pink[1], pink[2]);
            }
        case _ARROWS:
            rgb_matrix_set_color(46, green[0],  green[1],  green[2]);
            break;
        case _CLEAN:
            rgb_matrix_set_color_all(white[0], white[1], white[2]);
            rgb_matrix_set_color_all(white[0],  white[1],  white[2]);
            break;
        case _RGB:
            rgb_matrix_set_color(1, blue[0], blue[1], blue[2]);
            break;
    }

    led_t led_state = host_keyboard_led_state();
    //Capslock led
    if (led_state.caps_lock) {
        rgb_matrix_set_color(12, green[0], green[1], green[2]);
        rgb_matrix_set_color(0,  green[0], green[1], green[2]);
    }
    //Numlock led
    if (led_state.num_lock) {

M keyboards/kprepublic/bm40hsrgb/keymaps/dan/readme.md => keyboards/kprepublic/bm40hsrgb/keymaps/dan/readme.md +36 -20
@@ 1,22 1,17 @@
# Dan's KPrepublic BM40 Keymap

> ** There isn't a qmk firmware for the new bm40 v2 pcb yet. Check with your vendor before purchasing.  
>  
>This is my personal keymap with an LED indicator support for num lock, caps lock and scroll lock.

![](https://i.imgur.com/2yclc1B.jpg)
> * Case: Poseidon PSD40 Case
> * Plate: Brass
> * Keycaps: WOB ABS Cherry Profile
> * Switches: Gazzew Boba u4t (62g 2 stage long spring)
> * Switches: Gazzew Boba U4t (62g 2 stage long spring)

![](https://i.imgur.com/imqhjZW.jpg)
> * Case: JJ40 Aluminium Acclive Case with Acrylic Diffuser
> * Keycaps: YMDK DSA Keycaps
> * Artisan: Rodríguez Cap by Polykeys
<br />

### BM40 LED INDEX
**_Numlock (11) Capslock (12) Scroll lock (23)_**
**_Numlock ( 11 ) Capslock ( 0 or 12 ) Scroll lock ( 23 )_**

|         |  _A_ |  _B_ |  _C_ |  _D_ |  _E_ |  _F_ |  _G_ |  _H_ |  _I_ |  _J_ |  _K_ |  _L_ |
|---------|---:|---:|---:|---:|---:|---:|---:|---:|---:|---:|---:|---:|


@@ 25,16 20,17 @@
| **_3_** | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 |
| **_4_** | &nbsp;&nbsp;&nbsp;36 | &nbsp;&nbsp;&nbsp;37 | &nbsp;&nbsp;&nbsp;38 | &nbsp;&nbsp;&nbsp;&nbsp;39 | &nbsp;&nbsp;&nbsp;&nbsp;40 | &nbsp;&nbsp;&nbsp;41 | &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;| &nbsp;&nbsp;&nbsp;42 | &nbsp;&nbsp;&nbsp;43 | &nbsp;&nbsp;&nbsp;44 | &nbsp;&nbsp;&nbsp;45 | &nbsp;&nbsp;&nbsp;46 |

<br />

## LED INDICATOR EXAMPLES
![](https://i.imgur.com/qpkRNio.jpg)
![](https://i.imgur.com/GfG252J.jpg)
> * Case: SM Keyboards Planck/Niu Mini Acrylic Case
> * Plate: Acrylic
> * Keycaps: Drop + biip MT3 Extended 2048 Katakana
> * Switches: Everglide Aqua King V3 (62g 2 stage long spring)
> * Switches: Everglide Aqua King (62g 2 stage long spring)


<br /><br />
<br />

## KEYMAP LAYOUT EXAMPLES
### ALPHA


@@ 44,19 40,19 @@
| **_1_** | TAB |  Q  |  W  |  E  |  R  |  T  |  Y  |  U  |  I  |  O  |  P  | BSP |
| **_2_** | CTL |  A  |  S  |  D  |  F  |  G  |  H  |  J  |  K  |  L  |  ;  |  '  |
| **_3_** | SFT |  Z  |  X  |  C  |  V  |  B  |  N  |  M  |  ,  |  .  |  /  | RET |
| **_4_** | &nbsp;ESC | KOR | WIN | &nbsp;&nbsp;ALT | &nbsp;&nbsp;&nbsp;FN | &nbsp;SPC | &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; | &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- | &nbsp;&nbsp;&nbsp;&nbsp;= | DEL | &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;\\ | ENT |
| **_4_** | &nbsp;Esc | KOR | WIN | &nbsp;&nbsp;ALT | &nbsp;&nbsp;&nbsp;FN | &nbsp;SPC | &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; | &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- | &nbsp;&nbsp;&nbsp;&nbsp;= | DEL | &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;\\ | ENT |
>This is a base layer for typing.

<br />
,

### LEFTFN MO(FN)

|         | _A_ | _B_ | _C_ | _D_ | _E_ | _F_ | _G_ | _H_ | _I_ | _J_ | _K_ | _L_ |
|---------|----:|----:|----:|----:|----:|----:|----:|----:|----:|----:|----:|----:|
| **_1_** |  \` |  1  |  2  |  3  |  4  |  5  |  6  |  7  |  8  |  9  |  0  | BSP |
| **_2_** | CTL | LFT | DN  | UP  | RHT | C+/ | PGU |  [  |  ]  |  )  |  :  |  "  |
| **_3_** | SFT | CAPS| INS | HOM | END | PGD | PRN |  (  |  ,  |  .  |  /  | RET |
| **_4_** | RGB |  [  |  ]&nbsp;  | ALT | TRN | &nbsp;SPC || &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;_ | &nbsp;&nbsp;&nbsp;&nbsp;+ | &nbsp;DEL | &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;\| | ENT |
| **_2_** | CTL | LFT | DN  | UP  | RHT | C+/ | PRN |  [  |  ]  |  )  |  :  |  "  |
| **_3_** | SFT |  [  | ]&nbsp; | HOM | END | PGU | PGD |  (  |  ,  |  .  |  /  | RET |
| **_4_** | RGB | CAP | INS | ALT | TRN | &nbsp;SPC || &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;_ | &nbsp;&nbsp;&nbsp;&nbsp;+ | &nbsp;DEL | &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;\| | ENT |
>This is the layer dedicated to number, symbol and navigation keys. ie) arrow keys

<br />


@@ 73,17 69,37 @@

<br />

### NUMPAD MO(ESC)
### NUMPAD MO(Esc)

|         | _A_ | _B_ | _C_ | _D_ | _E_ | _F_ | _G_ | _H_ | _I_ | _J_ | _K_ | _L_ |
|---------|----:|----:|----:|----:|----:|----:|----:|----:|----:|----:|----:|----:|
| **_1_** | *or/|  7  |  8  |  9  | NUM |     |     |     |     |     |     | BSP |
| **_2_** | ALT |  4  |  5  |  6  | RET |     |     |     |     |     | SFT |     |
| **_3_** |  -  |  1  |  2  |  3  | BSP |     |     |     |  ,  |  .  | CTL | RET |
| **_2_** | ALT |  4  |  5  |  6  | RET |     |     |     |     |     |     |     |
| **_3_** |  -  |  1  |  2  |  3  | BSP |     |     |     |     |     |     | RET |
| **_4_** | TRN | &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;, | &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;+ | &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;. | &nbsp;&nbsp;&nbsp;0 | SPC | &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; | &nbsp;&nbsp;LY1 | &nbsp;LY2 | &nbsp;LY3 | &nbsp;LY4 | &nbsp;LY5 |
>This layer is the numpad.

<br />

There are other dedicated layers for gaming that are not included here.  
If you are interested, check out keymap.c!  

<br />

## PHOTOS

![](https://imgur.com/ABblRwp.jpg)
> * Case: SM Keyboards Planck/Niu Mini Acrylic Case
> * Plate: Acrylic
> * Keycaps: Rama Works GRID Set A Keycaps ( Kuros )
> * Switches: Thic Thock Marshmallow Linear Switch ( 55g )

<br />

![](https://i.imgur.com/imqhjZW.jpg)
> * Case: JJ40 Aluminium Acclive Case with Acrylic Diffuser
> * Keycaps: YMDK DSA Keycaps
> * Artisan: Rodríguez Cap by Polykeys

<br />

<div style="text-align: right">- END -</div>

M keyboards/kprepublic/bm40hsrgb/keymaps/dan/rules.mk => keyboards/kprepublic/bm40hsrgb/keymaps/dan/rules.mk +1 -0
@@ 1,1 1,2 @@
TAP_DANCE_ENABLE = yes
SRC += features/custom_shift_keys.c