~ruther/qmk_firmware

25f608c1b437060e8c9b451ed81c7e37a2531284 — Ryan 1 year, 17 days ago 4acdddb
Separate keycode handling for LED Matrix and Backlight (#23426)

M builddefs/common_features.mk => builddefs/common_features.mk +1 -1
@@ 353,7 353,7 @@ ifeq ($(strip $(LED_MATRIX_ENABLE)), yes)
    COMMON_VPATH += $(QUANTUM_DIR)/led_matrix/animations
    COMMON_VPATH += $(QUANTUM_DIR)/led_matrix/animations/runners
    POST_CONFIG_H += $(QUANTUM_DIR)/led_matrix/post_config.h
    SRC += $(QUANTUM_DIR)/process_keycode/process_backlight.c
    SRC += $(QUANTUM_DIR)/process_keycode/process_led_matrix.c
    SRC += $(QUANTUM_DIR)/led_matrix/led_matrix.c
    SRC += $(QUANTUM_DIR)/led_matrix/led_matrix_drivers.c
    LIB8TION_ENABLE := yes

M quantum/process_keycode/process_backlight.c => quantum/process_keycode/process_backlight.c +2 -28
@@ 15,36 15,11 @@
 */

#include "process_backlight.h"

#ifdef LED_MATRIX_ENABLE
#    include "led_matrix.h"
#else
#    include "backlight.h"
#endif
#include "backlight.h"

bool process_backlight(uint16_t keycode, keyrecord_t *record) {
    if (record->event.pressed) {
        switch (keycode) {
#ifdef LED_MATRIX_ENABLE
            case QK_BACKLIGHT_ON:
                led_matrix_enable();
                return false;
            case QK_BACKLIGHT_OFF:
                led_matrix_disable();
                return false;
            case QK_BACKLIGHT_DOWN:
                led_matrix_decrease_val();
                return false;
            case QK_BACKLIGHT_UP:
                led_matrix_increase_val();
                return false;
            case QK_BACKLIGHT_TOGGLE:
                led_matrix_toggle();
                return false;
            case QK_BACKLIGHT_STEP:
                led_matrix_step();
                return false;
#else
            case QK_BACKLIGHT_ON:
                backlight_level(BACKLIGHT_LEVELS);
                return false;


@@ 63,11 38,10 @@ bool process_backlight(uint16_t keycode, keyrecord_t *record) {
            case QK_BACKLIGHT_STEP:
                backlight_step();
                return false;
#    ifdef BACKLIGHT_BREATHING
#ifdef BACKLIGHT_BREATHING
            case QK_BACKLIGHT_TOGGLE_BREATHING:
                backlight_toggle_breathing();
                return false;
#    endif
#endif
        }
    }

A quantum/process_keycode/process_led_matrix.c => quantum/process_keycode/process_led_matrix.c +32 -0
@@ 0,0 1,32 @@
// Copyright 2024 QMK
// SPDX-License-Identifier: GPL-2.0-or-later

#include "process_led_matrix.h"
#include "led_matrix.h"

bool process_led_matrix(uint16_t keycode, keyrecord_t *record) {
    if (record->event.pressed) {
        switch (keycode) {
            case QK_BACKLIGHT_ON:
                led_matrix_enable();
                return false;
            case QK_BACKLIGHT_OFF:
                led_matrix_disable();
                return false;
            case QK_BACKLIGHT_DOWN:
                led_matrix_decrease_val();
                return false;
            case QK_BACKLIGHT_UP:
                led_matrix_increase_val();
                return false;
            case QK_BACKLIGHT_TOGGLE:
                led_matrix_toggle();
                return false;
            case QK_BACKLIGHT_STEP:
                led_matrix_step();
                return false;
        }
    }

    return true;
}

A quantum/process_keycode/process_led_matrix.h => quantum/process_keycode/process_led_matrix.h +10 -0
@@ 0,0 1,10 @@
// Copyright 2024 QMK
// SPDX-License-Identifier: GPL-2.0-or-later

#pragma once

#include <stdint.h>
#include <stdbool.h>
#include "action.h"

bool process_led_matrix(uint16_t keycode, keyrecord_t *record);

M quantum/quantum.c => quantum/quantum.c +9 -2
@@ 16,7 16,7 @@

#include "quantum.h"

#if defined(BACKLIGHT_ENABLE) || defined(LED_MATRIX_ENABLE)
#ifdef BACKLIGHT_ENABLE
#    include "process_backlight.h"
#endif



@@ 40,6 40,10 @@
#    include "process_leader.h"
#endif

#ifdef LED_MATRIX_ENABLE
#    include "process_led_matrix.h"
#endif

#ifdef MAGIC_ENABLE
#    include "process_magic.h"
#endif


@@ 333,9 337,12 @@ bool process_record_quantum(keyrecord_t *record) {
#ifdef AUDIO_ENABLE
            process_audio(keycode, record) &&
#endif
#if defined(BACKLIGHT_ENABLE) || defined(LED_MATRIX_ENABLE)
#if defined(BACKLIGHT_ENABLE)
            process_backlight(keycode, record) &&
#endif
#if defined(LED_MATRIX_ENABLE)
            process_led_matrix(keycode, record) &&
#endif
#ifdef STENO_ENABLE
            process_steno(keycode, record) &&
#endif

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