~ruther/qmk_firmware

251a69ea3d63ac8783e30b6e03e3866b9579af72 — Maarten Dekkers 5 years ago 31c0fe6
[Keyboard] Add mx5160 keyboard (#7142)

* Add mx5160 keyboard

* Make necessary changes for merging

rules.mk cleanup, QMK's built in alias for KC_TRNS and change readme blurb

* Add info.json as well

* Update readme, info.json

* Change layout name, update led function

* Fix info.json

* Update rules.mk
A keyboards/maartenwut/mx5160/config.h => keyboards/maartenwut/mx5160/config.h +252 -0
@@ 0,0 1,252 @@
/* Copyright 2019 Maarten Dekkers <maartenwut@gmail.com>
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#pragma once

#include "config_common.h"

/* USB Device descriptor parameter */
#define VENDOR_ID       0x4705
#define PRODUCT_ID      0x5160
#define DEVICE_VER      0x0001
#define MANUFACTURER    Maartenwut
#define PRODUCT         MX-5160
#define DESCRIPTION     Replacement PCB for the Chicony 5160c

/* key matrix size */
#define MATRIX_ROWS 10
#define MATRIX_COLS 10

/*
 * Keyboard Matrix Assignments
 *
 * Change this to how you wired your keyboard
 * COLS: AVR pins used for columns, left to right
 * ROWS: AVR pins used for rows, top to bottom
 * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
 *                  ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
 *
*/
#define MATRIX_ROW_PINS {C6,C7,B5,B6,D7,B4,D4,D6,D5,D3}
#define MATRIX_COL_PINS {D0,D1,D2,F7,F6,F5,F4,F1,F0,E6}
#define UNUSED_PINS {B7,B0}

/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION ROW2COL

// For QMK DFU
#define QMK_ESC_OUTPUT C6
#define QMK_ESC_INPUT D1
#define QMK_LED B1
/*
 * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
 */
// #define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6

// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3

// #define RGB_DI_PIN E2
// #ifdef RGB_DI_PIN
//   #define RGBLED_NUM 16
//   #define RGBLIGHT_HUE_STEP 8
//   #define RGBLIGHT_SAT_STEP 8
//   #define RGBLIGHT_VAL_STEP 8
//   #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
//   #define RGBLIGHT_SLEEP  /* If defined, the RGB lighting will be switched off when the host goes to sleep */
// /*== all animations enable ==*/
//   #define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
//   #define RGBLIGHT_EFFECT_BREATHING
//   #define RGBLIGHT_EFFECT_RAINBOW_MOOD
//   #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
//   #define RGBLIGHT_EFFECT_SNAKE
//   #define RGBLIGHT_EFFECT_KNIGHT
//   #define RGBLIGHT_EFFECT_CHRISTMAS
//   #define RGBLIGHT_EFFECT_STATIC_GRADIENT
//   #define RGBLIGHT_EFFECT_RGB_TEST
//   #define RGBLIGHT_EFFECT_ALTERNATING
// /*== customize breathing effect ==*/
//   /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
//   #define RGBLIGHT_BREATHE_TABLE_SIZE 256      // 256(default) or 128 or 64
//   /*==== use exp() and sin() ====*/
//   #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85  // 1 to 2.7
//   #define RGBLIGHT_EFFECT_BREATHE_MAX    255   // 0 to 255
// #endif

/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5

/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST

/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE

/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
 * This is userful for the Windows task manager shortcut (ctrl+shift+esc).
 */
// #define GRAVE_ESC_CTRL_OVERRIDE

/*
 * Force NKRO
 *
 * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
 * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
 * makefile for this to work.)
 *
 * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
 * until the next keyboard reset.
 *
 * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
 * fully operational during normal computer usage.
 *
 * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
 * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
 * bootmagic, NKRO mode will always be enabled until it is toggled again during a
 * power-up.
 *
 */
//#define FORCE_NKRO

/*
 * Magic Key Options
 *
 * Magic keys are hotkey commands that allow control over firmware functions of
 * the keyboard. They are best used in combination with the HID Listen program,
 * found here: https://www.pjrc.com/teensy/hid_listen.html
 *
 * The options below allow the magic key functionality to be changed. This is
 * useful if your keyboard/keypad is missing keys and you want magic key support.
 *
 */

/* key combination for magic key command */
/* defined by default; to change, uncomment and set to the combination you want */
// #define IS_COMMAND() (get_mods() == MOD_MASK_SHIFT)

/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS  true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS  true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false

/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP           H
//#define MAGIC_KEY_HELP_ALT       SLASH
//#define MAGIC_KEY_DEBUG          D
//#define MAGIC_KEY_DEBUG_MATRIX   X
//#define MAGIC_KEY_DEBUG_KBD      K
//#define MAGIC_KEY_DEBUG_MOUSE    M
//#define MAGIC_KEY_VERSION        V
//#define MAGIC_KEY_STATUS         S
//#define MAGIC_KEY_CONSOLE        C
//#define MAGIC_KEY_LAYER0         0
//#define MAGIC_KEY_LAYER0_ALT     GRAVE
//#define MAGIC_KEY_LAYER1         1
//#define MAGIC_KEY_LAYER2         2
//#define MAGIC_KEY_LAYER3         3
//#define MAGIC_KEY_LAYER4         4
//#define MAGIC_KEY_LAYER5         5
//#define MAGIC_KEY_LAYER6         6
//#define MAGIC_KEY_LAYER7         7
//#define MAGIC_KEY_LAYER8         8
//#define MAGIC_KEY_LAYER9         9
//#define MAGIC_KEY_BOOTLOADER     B
//#define MAGIC_KEY_BOOTLOADER_ALT ESC
//#define MAGIC_KEY_LOCK           CAPS
//#define MAGIC_KEY_EEPROM         E
//#define MAGIC_KEY_EEPROM_CLEAR   BSPACE
//#define MAGIC_KEY_NKRO           N
//#define MAGIC_KEY_SLEEP_LED      Z

/*
 * Feature disable options
 *  These options are also useful to firmware size reduction.
 */

/* disable debug print */
//#define NO_DEBUG

/* disable print */
//#define NO_PRINT

/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION

/*
 * MIDI options
 */

/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1

/* enable basic MIDI features:
   - MIDI notes can be sent when in Music mode is on
*/
//#define MIDI_BASIC

/* enable advanced MIDI features:
   - MIDI notes can be added to the keymap
   - Octave shift and transpose
   - Virtual sustain, portamento, and modulation wheel
   - etc.
*/
//#define MIDI_ADVANCED

/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 1

/*
 * HD44780 LCD Display Configuration
 */
/*
#define LCD_LINES           2     //< number of visible lines of the display
#define LCD_DISP_LENGTH    16     //< visibles characters per line of the display

#define LCD_IO_MODE      1            //< 0: memory mapped mode, 1: IO port mode

#if LCD_IO_MODE
#define LCD_PORT         PORTB        //< port for the LCD lines
#define LCD_DATA0_PORT   LCD_PORT     //< port for 4bit data bit 0
#define LCD_DATA1_PORT   LCD_PORT     //< port for 4bit data bit 1
#define LCD_DATA2_PORT   LCD_PORT     //< port for 4bit data bit 2
#define LCD_DATA3_PORT   LCD_PORT     //< port for 4bit data bit 3
#define LCD_DATA0_PIN    4            //< pin for 4bit data bit 0
#define LCD_DATA1_PIN    5            //< pin for 4bit data bit 1
#define LCD_DATA2_PIN    6            //< pin for 4bit data bit 2
#define LCD_DATA3_PIN    7            //< pin for 4bit data bit 3
#define LCD_RS_PORT      LCD_PORT     //< port for RS line
#define LCD_RS_PIN       3            //< pin  for RS line
#define LCD_RW_PORT      LCD_PORT     //< port for RW line
#define LCD_RW_PIN       2            //< pin  for RW line
#define LCD_E_PORT       LCD_PORT     //< port for Enable line
#define LCD_E_PIN        1            //< pin  for Enable line
#endif
*/

/* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0

A keyboards/maartenwut/mx5160/info.json => keyboards/maartenwut/mx5160/info.json +12 -0
@@ 0,0 1,12 @@
{
    "keyboard_name": "mx5160", 
    "url": "https://github.com/Maartenwut/mx-5160", 
    "maintainer": "qmk", 
    "width": 22, 
    "height": 5, 
    "layouts": {
        "LAYOUT_all": {
            "layout": [{"x":0, "y":0}, {"x":1, "y":0}, {"x":2.5, "y":0}, {"x":3.5, "y":0}, {"x":4.5, "y":0}, {"x":5.5, "y":0}, {"x":6.5, "y":0}, {"x":7.5, "y":0}, {"x":8.5, "y":0}, {"x":9.5, "y":0}, {"x":10.5, "y":0}, {"x":11.5, "y":0}, {"x":12.5, "y":0}, {"x":13.5, "y":0}, {"x":14.5, "y":0}, {"x":15.5, "y":0}, {"x":16.5, "y":0}, {"x":18, "y":0}, {"x":19, "y":0}, {"x":20, "y":0}, {"x":21, "y":0}, {"x":0, "y":1}, {"x":1, "y":1}, {"x":2.5, "y":1, "w":1.5}, {"x":4, "y":1}, {"x":5, "y":1}, {"x":6, "y":1}, {"x":7, "y":1}, {"x":8, "y":1}, {"x":9, "y":1}, {"x":10, "y":1}, {"x":11, "y":1}, {"x":12, "y":1}, {"x":13, "y":1}, {"x":14, "y":1}, {"x":15, "y":1}, {"x":16, "y":1, "w":1.5}, {"x":18, "y":1}, {"x":19, "y":1}, {"x":20, "y":1}, {"x":21, "y":1}, {"x":0, "y":2}, {"x":1, "y":2}, {"x":2.5, "y":2, "w":1.75}, {"x":4.25, "y":2}, {"x":5.25, "y":2}, {"x":6.25, "y":2}, {"x":7.25, "y":2}, {"x":8.25, "y":2}, {"x":9.25, "y":2}, {"x":10.25, "y":2}, {"x":11.25, "y":2}, {"x":12.25, "y":2}, {"x":13.25, "y":2}, {"x":14.25, "y":2}, {"x":15.25, "y":2}, {"x":16.25, "y":2, "w":1.25}, {"x":18, "y":2}, {"x":19, "y":2}, {"x":20, "y":2}, {"x":21, "y":2}, {"x":0, "y":3}, {"x":1, "y":3}, {"x":2.5, "y":3, "w":1.25}, {"x":3.75, "y":3}, {"x":4.75, "y":3}, {"x":5.75, "y":3}, {"x":6.75, "y":3}, {"x":7.75, "y":3}, {"x":8.75, "y":3}, {"x":9.75, "y":3}, {"x":10.75, "y":3}, {"x":11.75, "y":3}, {"x":12.75, "y":3}, {"x":13.75, "y":3}, {"x":14.75, "y":3, "w":1.75}, {"x":16.5, "y":3}, {"x":18, "y":3}, {"x":19, "y":3}, {"x":20, "y":3}, {"x":0, "y":4}, {"x":1, "y":4}, {"x":2.5, "y":4, "w":1.5}, {"x":5, "y":4, "w":1.5}, {"x":6.5, "y":4, "w":7}, {"x":13.5, "y":4, "w":1.5}, {"x":16, "y":4, "w":1.5}, {"x":18, "y":4}, {"x":19, "y":4}, {"x":20, "y":4}, {"x":21, "y":3, "h":2}]
        }
    }
}
\ No newline at end of file

A keyboards/maartenwut/mx5160/keymaps/default/keymap.c => keyboards/maartenwut/mx5160/keymaps/default/keymap.c +41 -0
@@ 0,0 1,41 @@
/* Copyright 2019 Maarten Dekkers <maartenwut@gmail.com>
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#include QMK_KEYBOARD_H

// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.

#define _MA 0 //Main layer
#define _FN 1 //Main layer

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_MA] = LAYOUT_all(
    KC_F1,   KC_F2,   KC_ESC,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,     KC_8,     KC_9,      KC_0,      KC_MINS, KC_EQL,  _______, KC_BSPC,    KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,    \
    KC_F3,   KC_F4,   KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,     KC_I,     KC_O,      KC_P,      KC_LBRC, KC_RBRC,          KC_BSLS,    KC_P7,   KC_P8,   KC_P9,   _______,    \
    KC_F5,   KC_F6,   KC_CAPS, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,     KC_K,     KC_L,      KC_SCLN,   KC_QUOT, _______,          KC_ENT,     KC_P4,   KC_P5,   KC_P6,   KC_PPLS,    \
    KC_F7,   KC_F8,   KC_LSFT, _______, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,     KC_M,     KC_COMM,   KC_DOT,    KC_SLSH, KC_RSFT,          _______,    KC_P1,   KC_P2,   KC_P3,               \
    KC_F9,   KC_F10,  KC_LCTL,          KC_LALT,                            KC_SPC,                                            KC_RALT,                    MO(_FN),   KC_P0,   _______, KC_PDOT, KC_PENT),   \
	
[_FN] = LAYOUT_all(
    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,  _______,  _______,   _______,   _______, _______, _______, RESET,      KC_PSCR, _______, _______, _______,    \
    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,  _______,  _______,   _______,   _______, _______,          _______,    _______, KC_UP,   _______, _______,    \
    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,  _______,  _______,   _______,   _______, _______,          _______,    KC_LEFT, KC_DOWN, KC_RGHT, _______,    \
    _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,  _______,  KC_VOLD,   KC_VOLU,   KC_MPLY, _______,          _______,    _______, _______, _______,             \
    _______, _______, _______,          _______,                            _______,                                           _______,                   _______,    _______, _______, _______, _______),   \

};

A keyboards/maartenwut/mx5160/keymaps/default/readme.md => keyboards/maartenwut/mx5160/keymaps/default/readme.md +1 -0
@@ 0,0 1,1 @@
This is the default keymap for the mx-5160 PCB.
\ No newline at end of file

A keyboards/maartenwut/mx5160/mx5160.c => keyboards/maartenwut/mx5160/mx5160.c +58 -0
@@ 0,0 1,58 @@
/* Copyright 2019 Maarten Dekkers <maartenwut@gmail.com>
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#include "mx5160.h"


void matrix_init_kb(void) {
  // put your keyboard start-up code here
  // runs once when the firmware starts up

  matrix_init_user();
  led_init_ports();
}

void matrix_scan_kb(void) {
  // put your looping keyboard code here
  // runs every cycle (a lot)

  matrix_scan_user();
}

void led_init_ports(void) {
	//Set led pin as output, then high (off)
	
	//Caps lock
    setPinOutput(B1);
    writePinHigh(B1);
	
	//Num lock
    setPinOutput(B2);
    writePinHigh(B2);
	
	//Scroll lock
    setPinOutput(B3);
    writePinHigh(B3);
}

bool led_update_kb(led_t led_state) {
    bool res = led_update_user(led_state);
    if (res) {
        writePin(B2, !led_state.num_lock);
        writePin(B1, !led_state.caps_lock);
        writePin(B3, !led_state.scroll_lock);
    }
    return res;
}

A keyboards/maartenwut/mx5160/mx5160.h => keyboards/maartenwut/mx5160/mx5160.h +47 -0
@@ 0,0 1,47 @@
/* Copyright 2019 Maarten Dekkers <maartenwut@gmail.com>
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#pragma once

#include "quantum.h"
#define XXX KC_NO

/* This a shortcut to help you visually see your layout.
 *
 * The first section contains all of the arguments representing the physical
 * layout of the board and position of the keys.
 *
 * The second converts the arguments into a two-dimensional array which
 * represents the switch matrix.
 */
#define LAYOUT_all( \
    k00, k10,      k01, k11, k02, k12, k03, k13, k04, k14, k05, k15, k06, k16, k07, k87, k17,      k08, k18, k09, k19,    \
    k20, k30,      k21, k31, k22, k32, k23, k33, k24, k34, k25, k35, k26, k36, k27, k37,           k28, k38, k29, k39,    \
    k40, k50,      k41, k51, k42, k52, k43, k53, k44, k54, k45, k55, k46, k56, k47, k57,           k48, k58, k49, k59,    \
    k60, k70,      k61, k71, k62, k72, k63, k73, k64, k74, k65, k75, k66, k76, k67, k77,           k68, k78, k69,         \
    k80, k90,      k81,      k82,                     k94,                k96,      k97,           k88, k98, k89, k99     \
) \
{ \
    { k00, k01, k02, k03, k04, k05, k06, k07, k08, k09 }, \
    { k10, k11, k12, k13, k14, k15, k16, k17, k18, k19 }, \
    { k20, k21, k22, k23, k24, k25, k26, k27, k28, k29 }, \
    { k30, k31, k32, k33, k34, k35, k36, k37, k38, k39 }, \
    { k40, k41, k42, k43, k44, k45, k46, k47, k48, k49 }, \
    { k50, k51, k52, k53, k54, k55, k56, k57, k58, k59 }, \
    { k60, k61, k62, k63, k64, k65, k66, k67, k68, k69 }, \
    { k70, k71, k72, k73, k74, k75, k76, k77, k78, XXX }, \
    { k80, k81, k82, XXX, XXX, XXX, XXX, k87, k88, k89 }, \
    { k90, XXX, XXX, XXX, k94, XXX, k96, k97, k98, k99 }  \
}

A keyboards/maartenwut/mx5160/readme.md => keyboards/maartenwut/mx5160/readme.md +15 -0
@@ 0,0 1,15 @@
# mx5160

![mx5160](https://i.imgur.com/XZ9xUeq.jpg)

## Support
* Keyboard Maintainer: [Maarten Dekkers](https://github.com/maartenwut)
* Hardware Supported: mx-5160 (Chicony 5160c case)
* Hardware Availability: [Github](https://github.com/Maartenwut/mx-5160)

## Build
Make example for this keyboard (after setting up your build environment):

    make maartenwut/mx5160:default

See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
\ No newline at end of file

A keyboards/maartenwut/mx5160/rules.mk => keyboards/maartenwut/mx5160/rules.mk +33 -0
@@ 0,0 1,33 @@
# MCU name
MCU = atmega32u4

# Bootloader selection
#   Teensy       halfkay
#   Pro Micro    caterina
#   Atmel DFU    atmel-dfu
#   LUFA DFU     lufa-dfu
#   QMK DFU      qmk-dfu
#   ATmega32A    bootloadHID
#   ATmega328P   USBasp
BOOTLOADER = qmk-dfu

# Build Options
#   change yes to no to disable
#
BOOTMAGIC_ENABLE = no       # Virtual DIP switch configuration
MOUSEKEY_ENABLE = no        # Mouse keys
EXTRAKEY_ENABLE = yes       # Audio control and System control
CONSOLE_ENABLE = no         # Console for debug
COMMAND_ENABLE = no         # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no       # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no            # USB Nkey Rollover
BACKLIGHT_ENABLE = no       # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no        # Enable keyboard RGB underglow
MIDI_ENABLE = no            # MIDI support
UNICODE_ENABLE = no         # Unicode
BLUETOOTH_ENABLE = no       # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no           # Audio output on port C6
FAUXCLICKY_ENABLE = no      # Use buzzer to emulate clicky switches
HD44780_ENABLE = no         # Enable support for HD44780 based LCDs