~ruther/qmk_firmware

23178d73fc94d28c10029171f205d4815e516270 — Leo Batyuk 5 years ago bb43010
[Keymap] Add soundmonster's keymap for crkbd (#6964)

* Add soundmonster's layout for crkbd

* Incorporate feedback from review

* Remove unneeded base layer-related code
A keyboards/crkbd/keymaps/soundmonster/README.md => keyboards/crkbd/keymaps/soundmonster/README.md +13 -0
@@ 0,0 1,13 @@
# Soundmonster's layout for Corne

Features:

* Modern OLED support (many thanks to @drashna):
  * Proper orientation
  * Graphic layer indicator ↑ ↓
  * Graphic modifier indicator ⌘ ⇧ ⌥  ⌃
* Similar enough to the default keymap so you can easily port your custom keymap to it
* Mac-friendly (Command and Option on the thumbs)
* Vim-friendly (Esc, `:` and Ctrl on the thumbs)
* Full per-key RGB Matrix support out of the box (you still have to go through the nightmare of soldering yourself though 😉)


A keyboards/crkbd/keymaps/soundmonster/config.h => keyboards/crkbd/keymaps/soundmonster/config.h +110 -0
@@ 0,0 1,110 @@
/*
This is the c configuration file for the keymap

Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#pragma once

//#define USE_MATRIX_I2C

/* Select hand configuration */

#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS

// #define SSD1306OLED
#undef USE_I2C
#undef SSD1306OLED

#define USE_SERIAL_PD2

// #define TAPPING_FORCE_HOLD
#define TAPPING_TERM 150
#define RETRO_TAPPING
#define IGNORE_MOD_TAP_INTERRUPT

#ifdef RGBLIGHT_ENABLE
    #undef RGBLED_NUM
    #define RGBLED_NUM 27
    #define RGBLIGHT_ANIMATIONS
    #define RGBLIGHT_SLEEP
    #define RGBLIGHT_SPLIT
    #define RGBLIGHT_LIMIT_VAL 120
    #define RGBLIGHT_HUE_STEP 10
    #define RGBLIGHT_SAT_STEP 17
    #define RGBLIGHT_VAL_STEP 17
#endif

#define OLED_FONT_H "keyboards/crkbd/keymaps/soundmonster/glcdfont.c"
// #define OLED_FONT_WIDTH 5
// #define OLED_FONT_HEIGHT 7

#ifdef RGB_MATRIX_ENABLE
#   define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// #   define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
// #   define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
#   define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
#   define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#   define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
#   define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
#   define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash. 
#   define RGB_MATRIX_HUE_STEP 8
#   define RGB_MATRIX_SAT_STEP 8
#   define RGB_MATRIX_VAL_STEP 8
#   define RGB_MATRIX_SPD_STEP 10

/* Disable the animations you don't want/need.  You will need to disable a good number of these    *
 * because they take up a lot of space.  Disable until you can successfully compile your firmware. */
// #   define DISABLE_RGB_MATRIX_ALPHAS_MODS
#   define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
#   define DISABLE_RGB_MATRIX_BREATHING
// #   define DISABLE_RGB_MATRIX_BAND_SAT
#   define DISABLE_RGB_MATRIX_BAND_VAL
#   define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
#   define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
#   define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT
#   define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL
#   define DISABLE_RGB_MATRIX_CYCLE_ALL
#   define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
#   define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
#   define DISABLE_RGB_MATRIX_CYCLE_OUT_IN
#   define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
// #   define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
#   define DISABLE_RGB_MATRIX_DUAL_BEACON
#   define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL
#   define DISABLE_RGB_MATRIX_CYCLE_SPIRAL
#   define DISABLE_RGB_MATRIX_RAINBOW_BEACON
#   define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
// #   define DISABLE_RGB_MATRIX_RAINDROPS
#   define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
// #   define DISABLE_RGB_MATRIX_TYPING_HEATMAP
// #   define DISABLE_RGB_MATRIX_DIGITAL_RAIN
#   define DISABLE_RGB_MATRIX_SOLID_REACTIVE
#   define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
#   define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
// #   define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
#   define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
#   define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
#   define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
#   define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
#   define DISABLE_RGB_MATRIX_SPLASH
// #   define DISABLE_RGB_MATRIX_MULTISPLASH
#   define DISABLE_RGB_MATRIX_SOLID_SPLASH
#   define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
#endif

A keyboards/crkbd/keymaps/soundmonster/glcdfont.c => keyboards/crkbd/keymaps/soundmonster/glcdfont.c +241 -0
@@ 0,0 1,241 @@
#pragma once

#ifdef __AVR__
 #include <avr/io.h>
 #include <avr/pgmspace.h>
#elif defined(ESP8266)
 #include <pgmspace.h>
#else
 #define PROGMEM
#endif

// Corne 8x6 font with QMK Firmware Logo
// Online editor: https://helixfonteditor.netlify.com/
// See also: https://github.com/soundmonster/glcdfont_converter

const unsigned char font[] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x3E, 0x5B, 0x4F, 0x5B, 0x3E, 0x00,
0x3E, 0x6B, 0x4F, 0x6B, 0x3E, 0x00,
0x1C, 0x3E, 0x7C, 0x3E, 0x1C, 0x00,
0x18, 0x3C, 0x7E, 0x3C, 0x18, 0x00,
0x1C, 0x57, 0x7D, 0x57, 0x1C, 0x00,
0x1C, 0x5E, 0x7F, 0x5E, 0x1C, 0x00,
0x00, 0x18, 0x3C, 0x18, 0x00, 0x00,
0xFF, 0xE7, 0xC3, 0xE7, 0xFF, 0x00,
0x00, 0x18, 0x24, 0x18, 0x00, 0x00,
0xFF, 0xE7, 0xDB, 0xE7, 0xFF, 0x00,
0x30, 0x48, 0x3A, 0x06, 0x0E, 0x00,
0x26, 0x29, 0x79, 0x29, 0x26, 0x00,
0x40, 0x7F, 0x05, 0x05, 0x07, 0x00,
0x40, 0x7F, 0x05, 0x25, 0x3F, 0x00,
0x5A, 0x3C, 0xE7, 0x3C, 0x5A, 0x00,
0x7F, 0x3E, 0x1C, 0x1C, 0x08, 0x00,
0x08, 0x1C, 0x1C, 0x3E, 0x7F, 0x00,
0x14, 0x22, 0x7F, 0x22, 0x14, 0x00,
0x5F, 0x5F, 0x00, 0x5F, 0x5F, 0x00,
0x06, 0x09, 0x7F, 0x01, 0x7F, 0x00,
0x00, 0x66, 0x89, 0x95, 0x6A, 0x00,
0x60, 0x60, 0x60, 0x60, 0x60, 0x00,
0x94, 0xA2, 0xFF, 0xA2, 0x94, 0x00,
0x08, 0x04, 0x7E, 0x04, 0x08, 0x00,
0x10, 0x20, 0x7E, 0x20, 0x10, 0x00,
0x08, 0x08, 0x2A, 0x1C, 0x08, 0x00,
0x08, 0x1C, 0x2A, 0x08, 0x08, 0x00,
0x1E, 0x10, 0x10, 0x10, 0x10, 0x00,
0x0C, 0x1E, 0x0C, 0x1E, 0x0C, 0x00,
0x30, 0x38, 0x3E, 0x38, 0x30, 0x00,
0x06, 0x0E, 0x3E, 0x0E, 0x06, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x5F, 0x00, 0x00, 0x00,
0x00, 0x07, 0x00, 0x07, 0x00, 0x00,
0x14, 0x7F, 0x14, 0x7F, 0x14, 0x00,
0x24, 0x2A, 0x7F, 0x2A, 0x12, 0x00,
0x23, 0x13, 0x08, 0x64, 0x62, 0x00,
0x36, 0x49, 0x56, 0x20, 0x50, 0x00,
0x00, 0x08, 0x07, 0x03, 0x00, 0x00,
0x00, 0x1C, 0x22, 0x41, 0x00, 0x00,
0x00, 0x41, 0x22, 0x1C, 0x00, 0x00,
0x2A, 0x1C, 0x7F, 0x1C, 0x2A, 0x00,
0x08, 0x08, 0x3E, 0x08, 0x08, 0x00,
0x00, 0x80, 0x70, 0x30, 0x00, 0x00,
0x08, 0x08, 0x08, 0x08, 0x08, 0x00,
0x00, 0x00, 0x60, 0x60, 0x00, 0x00,
0x20, 0x10, 0x08, 0x04, 0x02, 0x00,
0x3E, 0x51, 0x49, 0x45, 0x3E, 0x00,
0x00, 0x42, 0x7F, 0x40, 0x00, 0x00,
0x72, 0x49, 0x49, 0x49, 0x46, 0x00,
0x21, 0x41, 0x49, 0x4D, 0x33, 0x00,
0x18, 0x14, 0x12, 0x7F, 0x10, 0x00,
0x27, 0x45, 0x45, 0x45, 0x39, 0x00,
0x3C, 0x4A, 0x49, 0x49, 0x31, 0x00,
0x41, 0x21, 0x11, 0x09, 0x07, 0x00,
0x36, 0x49, 0x49, 0x49, 0x36, 0x00,
0x46, 0x49, 0x49, 0x29, 0x1E, 0x00,
0x00, 0x00, 0x14, 0x00, 0x00, 0x00,
0x00, 0x40, 0x34, 0x00, 0x00, 0x00,
0x00, 0x08, 0x14, 0x22, 0x41, 0x00,
0x14, 0x14, 0x14, 0x14, 0x14, 0x00,
0x00, 0x41, 0x22, 0x14, 0x08, 0x00,
0x02, 0x01, 0x59, 0x09, 0x06, 0x00,
0x3E, 0x41, 0x5D, 0x59, 0x4E, 0x00,
0x7C, 0x12, 0x11, 0x12, 0x7C, 0x00,
0x7F, 0x49, 0x49, 0x49, 0x36, 0x00,
0x3E, 0x41, 0x41, 0x41, 0x22, 0x00,
0x7F, 0x41, 0x41, 0x41, 0x3E, 0x00,
0x7F, 0x49, 0x49, 0x49, 0x41, 0x00,
0x7F, 0x09, 0x09, 0x09, 0x01, 0x00,
0x3E, 0x41, 0x41, 0x51, 0x73, 0x00,
0x7F, 0x08, 0x08, 0x08, 0x7F, 0x00,
0x00, 0x41, 0x7F, 0x41, 0x00, 0x00,
0x20, 0x40, 0x41, 0x3F, 0x01, 0x00,
0x7F, 0x08, 0x14, 0x22, 0x41, 0x00,
0x7F, 0x40, 0x40, 0x40, 0x40, 0x00,
0x7F, 0x02, 0x1C, 0x02, 0x7F, 0x00,
0x7F, 0x04, 0x08, 0x10, 0x7F, 0x00,
0x3E, 0x41, 0x41, 0x41, 0x3E, 0x00,
0x7F, 0x09, 0x09, 0x09, 0x06, 0x00,
0x3E, 0x41, 0x51, 0x21, 0x5E, 0x00,
0x7F, 0x09, 0x19, 0x29, 0x46, 0x00,
0x26, 0x49, 0x49, 0x49, 0x32, 0x00,
0x03, 0x01, 0x7F, 0x01, 0x03, 0x00,
0x3F, 0x40, 0x40, 0x40, 0x3F, 0x00,
0x1F, 0x20, 0x40, 0x20, 0x1F, 0x00,
0x3F, 0x40, 0x38, 0x40, 0x3F, 0x00,
0x63, 0x14, 0x08, 0x14, 0x63, 0x00,
0x03, 0x04, 0x78, 0x04, 0x03, 0x00,
0x61, 0x59, 0x49, 0x4D, 0x43, 0x00,
0x00, 0x7F, 0x41, 0x41, 0x41, 0x00,
0x02, 0x04, 0x08, 0x10, 0x20, 0x00,
0x00, 0x41, 0x41, 0x41, 0x7F, 0x00,
0x04, 0x02, 0x01, 0x02, 0x04, 0x00,
0x40, 0x40, 0x40, 0x40, 0x40, 0x00,
0x00, 0x03, 0x07, 0x08, 0x00, 0x00,
0x20, 0x54, 0x54, 0x78, 0x40, 0x00,
0x7F, 0x28, 0x44, 0x44, 0x38, 0x00,
0x38, 0x44, 0x44, 0x44, 0x28, 0x00,
0x38, 0x44, 0x44, 0x28, 0x7F, 0x00,
0x38, 0x54, 0x54, 0x54, 0x18, 0x00,
0x00, 0x08, 0x7E, 0x09, 0x02, 0x00,
0x18, 0x24, 0x24, 0x1C, 0x78, 0x00,
0x7F, 0x08, 0x04, 0x04, 0x78, 0x00,
0x00, 0x44, 0x7D, 0x40, 0x00, 0x00,
0x20, 0x40, 0x40, 0x3D, 0x00, 0x00,
0x7F, 0x10, 0x28, 0x44, 0x00, 0x00,
0x00, 0x41, 0x7F, 0x40, 0x00, 0x00,
0x7C, 0x04, 0x78, 0x04, 0x78, 0x00,
0x7C, 0x08, 0x04, 0x04, 0x78, 0x00,
0x38, 0x44, 0x44, 0x44, 0x38, 0x00,
0x7C, 0x18, 0x24, 0x24, 0x18, 0x00,
0x18, 0x24, 0x24, 0x18, 0x7C, 0x00,
0x7C, 0x08, 0x04, 0x04, 0x08, 0x00,
0x48, 0x54, 0x54, 0x54, 0x24, 0x00,
0x04, 0x04, 0x3F, 0x44, 0x24, 0x00,
0x3C, 0x40, 0x40, 0x20, 0x7C, 0x00,
0x1C, 0x20, 0x40, 0x20, 0x1C, 0x00,
0x3C, 0x40, 0x30, 0x40, 0x3C, 0x00,
0x44, 0x28, 0x10, 0x28, 0x44, 0x00,
0x4C, 0x90, 0x90, 0x90, 0x7C, 0x00,
0x44, 0x64, 0x54, 0x4C, 0x44, 0x00,
0x00, 0x08, 0x36, 0x41, 0x00, 0x00,
0x00, 0x00, 0x77, 0x00, 0x00, 0x00,
0x00, 0x41, 0x36, 0x08, 0x00, 0x00,
0x02, 0x01, 0x02, 0x04, 0x02, 0x00,
0x3C, 0x26, 0x23, 0x26, 0x3C, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0xC0, 0xE0, 0xF0, 0xF8,
0xF8, 0x18, 0x00, 0xC0, 0xF0, 0xFC,
0xFE, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0x7E, 0x00, 0x00, 0x00,
0x00, 0xF8, 0x04, 0x22, 0x52, 0xE2,
0x42, 0x42, 0x42, 0xE2, 0x52, 0x22,
0x22, 0x22, 0x42, 0x82, 0x02, 0x02,
0x22, 0x22, 0x02, 0x04, 0xF8, 0x00,
0x00, 0xF8, 0x04, 0x02, 0x02, 0x82,
0x42, 0x22, 0x42, 0x82, 0x02, 0x02,
0x02, 0x82, 0x42, 0x22, 0x12, 0x22,
0x42, 0x82, 0x02, 0x04, 0xF8, 0x00,
0x00, 0xF8, 0xFC, 0xDE, 0xAE, 0x1E,
0xBE, 0xBE, 0xBE, 0x1E, 0xAE, 0xDE,
0xDE, 0xDE, 0xBE, 0x7E, 0xFE, 0xFE,
0xDE, 0xDE, 0xFE, 0xFC, 0xF8, 0x00,
0x00, 0xF8, 0xFC, 0xFE, 0xFE, 0x7E,
0xBE, 0xDE, 0xBE, 0x7E, 0xFE, 0xFE,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x80, 0x80, 0x40, 0x40, 0x20, 0x20,
0x10, 0x10, 0x08, 0x08, 0x10, 0x10,
0x20, 0x20, 0x40, 0x40, 0x80, 0x80,
0x80, 0x80, 0xC0, 0xC0, 0xE0, 0xE0,
0xF0, 0xF0, 0xF8, 0xF8, 0xF0, 0xF0,
0xE0, 0xE0, 0xC0, 0xC0, 0x80, 0x80,
0x80, 0x80, 0x40, 0x40, 0x20, 0x20,
0x10, 0x10, 0x08, 0x08, 0x10, 0x10,
0x20, 0x20, 0x40, 0x40, 0x80, 0x80,
0x80, 0x80, 0x40, 0xC0, 0x60, 0xA0,
0x50, 0xB0, 0x58, 0xA8, 0x50, 0xB0,
0x60, 0xA0, 0x40, 0xC0, 0x80, 0x80,
0x00, 0xF8, 0xFC, 0xFE, 0xFF, 0xE0,
0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0x80, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x1F,
0x07, 0x01, 0x00, 0x00, 0x00, 0x00,
0x00, 0x1F, 0x20, 0x44, 0x4A, 0x47,
0x42, 0x42, 0x42, 0x47, 0x4A, 0x44,
0x40, 0x40, 0x40, 0x40, 0x41, 0x42,
0x44, 0x44, 0x40, 0x20, 0x1F, 0x00,
0x00, 0x1F, 0x20, 0x40, 0x41, 0x40,
0x40, 0x40, 0x40, 0x40, 0x41, 0x40,
0x41, 0x41, 0x4F, 0x48, 0x48, 0x48,
0x4F, 0x41, 0x41, 0x20, 0x1F, 0x00,
0x00, 0x1F, 0x3F, 0x7B, 0x75, 0x78,
0x7D, 0x7D, 0x7D, 0x78, 0x75, 0x7B,
0x7F, 0x7F, 0x7F, 0x7F, 0x7E, 0x7D,
0x7B, 0x7B, 0x7F, 0x3F, 0x1F, 0x00,
0x00, 0x1F, 0x3F, 0x7F, 0x7E, 0x7F,
0x7F, 0x7F, 0x7F, 0x7F, 0x7E, 0x7F,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x88, 0x88, 0x5D, 0x5D, 0x3E, 0x3E,
0x7C, 0x7C, 0xF8, 0xF8, 0x7C, 0x7C,
0x3E, 0x3E, 0x5D, 0x5D, 0x88, 0x88,
0x88, 0x88, 0x55, 0x55, 0x23, 0x23,
0x47, 0x47, 0x8F, 0x8F, 0x47, 0x47,
0x23, 0x23, 0x55, 0x55, 0x88, 0x88,
0x88, 0x88, 0xD5, 0xD5, 0xE2, 0xE2,
0xC4, 0xC4, 0x88, 0x88, 0xC4, 0xC4,
0xE2, 0xE2, 0xD5, 0xD5, 0x88, 0x88,
0x88, 0x88, 0x5D, 0xD5, 0x6B, 0xB6,
0x6D, 0xD6, 0xAD, 0xDA, 0x6D, 0xD6,
0x6B, 0xB6, 0x5D, 0xD5, 0x88, 0x88,
0x00, 0x03, 0x0F, 0x1F, 0x3F, 0x3F,
0x3F, 0x3F, 0x1F, 0x1F, 0x3F, 0x3F,
0x7F, 0x7F, 0x7F, 0x3F, 0x3F, 0x1F,
0x3F, 0x7F, 0x7F, 0x7F, 0x7F, 0x7C,
0x78, 0x78, 0x38, 0x1C, 0x0F, 0x00,
0x04, 0xF8, 0x00, 0x00, 0xF8, 0x04,
0x20, 0x1F, 0x00, 0x00, 0x1F, 0x20,
0xFC, 0xF8, 0x00, 0x00, 0xF8, 0x04,
0x3F, 0x1F, 0x00, 0x00, 0x1F, 0x20,
0x04, 0xF8, 0x00, 0x00, 0xF8, 0xFC,
0x20, 0x1F, 0x00, 0x00, 0x1F, 0x3F,
0xFC, 0xF8, 0x00, 0x00, 0xF8, 0xFC,
0x3F, 0x1F, 0x00, 0x00, 0x1F, 0x3F,
0xFE, 0x7E, 0xBE, 0xDE, 0xEE, 0xDE,
0xBE, 0x7E, 0xFE, 0xFC, 0xF8, 0x00,
0x7E, 0x7E, 0x70, 0x77, 0x77, 0x77,
0x70, 0x7E, 0x7E, 0x3F, 0x1F, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x01, 0x01, 0x02, 0x02,
0x04, 0x04, 0x08, 0x08, 0x04, 0x04,
0x02, 0x02, 0x01, 0x01, 0x00, 0x00,
0x00, 0x00, 0x01, 0x01, 0x02, 0x02,
0x04, 0x04, 0x08, 0x08, 0x04, 0x04,
0x02, 0x02, 0x01, 0x01, 0x00, 0x00,
0x00, 0x00, 0x01, 0x01, 0x03, 0x03,
0x07, 0x07, 0x0F, 0x0F, 0x07, 0x07,
0x03, 0x03, 0x01, 0x01, 0x00, 0x00,
0x00, 0x00, 0x01, 0x01, 0x03, 0x02,
0x05, 0x06, 0x0D, 0x0A, 0x05, 0x06,
0x03, 0x02, 0x01, 0x01, 0x00, 0x00
};

A keyboards/crkbd/keymaps/soundmonster/keymap.c => keyboards/crkbd/keymaps/soundmonster/keymap.c +393 -0
@@ 0,0 1,393 @@
#include QMK_KEYBOARD_H

extern keymap_config_t keymap_config;

#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
extern rgblight_config_t rgblight_config;
#endif

#ifdef OLED_DRIVER_ENABLE
static uint32_t oled_timer = 0;
#endif

extern uint8_t is_master;

// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layers {
  _QWERTY,
  _LOWER,
  _RAISE,
  _ADJUST
};

// Custom keycodes for layer keys
// Dual function escape with left command
#define KC_LGESC LGUI_T(KC_ESC)

enum custom_keycodes {
  QWERTY = SAFE_RANGE,
  LOWER,
  RAISE,
  ADJUST,
  RGBRST,
  KC_RACL // right alt / colon
};

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  [_QWERTY] = LAYOUT(
  //,-----------------------------------------.                ,---------------------------------------------.
     KC_TAB,  KC_Q,  KC_W,  KC_E,  KC_R,  KC_T,                   KC_Y,  KC_U,  KC_I,  KC_O,  KC_P,  KC_BSPC,
  //|------+------+------+------+------+------|                |------+------+-------+------+-------+--------|
    KC_LCTL,  KC_A,  KC_S,  KC_D,  KC_F,  KC_G,                   KC_H,  KC_J,  KC_K,  KC_L, KC_SCLN,KC_QUOT,
  //|------+------+------+------+------+------|                |------+------+-------+------+-------+--------|
    KC_LSPO,  KC_Z,  KC_X,  KC_C,  KC_V,  KC_B,                   KC_N,  KC_M,KC_COMM,KC_DOT,KC_SLSH,KC_RSPC,
  //|------+------+------+------+------+------+------|  |------+------+------+-------+------+-------+--------|
                               KC_LGESC,LOWER, KC_SPC,   RCTL_T(KC_ENT), RAISE, KC_RACL
                              //`--------------------'  `--------------------'
  ),

  [_LOWER] = LAYOUT(
  //,---------------------------------------------.                ,-----------------------------------------.
     KC_ESC,  KC_1, KC_2,   KC_3,   KC_4,   KC_5,                    KC_6,  KC_7,  KC_8,  KC_9,  KC_0, KC_DEL,
  //|------+------+-------+-------+-------+-------|                |------+------+------+------+------+------|
    KC_LCTL, KC_NO,KC_MS_L,KC_MS_D,KC_MS_U,KC_MS_R,                KC_LEFT,KC_DOWN,KC_UP,KC_RIGHT,KC_NO,KC_NO,
  //|------+------+-------+-------+-------+-------|                |------+------+------+------+------+------|
    KC_LSFT, KC_NO,KC_BTN2,KC_WH_D,KC_WH_U,KC_BTN1,                KC_HOME,KC_PGDN,KC_PGUP,KC_END,KC_NO,KC_NO,
  //|------+------+-------+-------+-------+-------+------|  |------+------+------+------+------+------+------|
                                    KC_LGUI, LOWER,KC_SPC,   KC_ENT, RAISE,KC_RALT
                                  //`--------------------'  `--------------------'
  ),

  [_RAISE] = LAYOUT(
  //,-----------------------------------------.                ,-----------------------------------------.
     KC_ESC,KC_EXLM,KC_AT,KC_HASH,KC_DLR,KC_PERC,              KC_CIRC,KC_AMPR,KC_ASTR,KC_LPRN,KC_RPRN,KC_BSPC,
  //|------+------+------+------+------+------|                |------+------+------+------+------+------|
    KC_LCTL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5,                KC_MINS,KC_EQL,KC_LCBR,KC_RCBR,KC_PIPE,KC_GRV,
  //|------+------+------+------+------+------|                |------+------+------+------+------+------|
    KC_LSFT, KC_F6, KC_F7, KC_F8, KC_F9,KC_F10,                KC_UNDS,KC_PLUS,KC_LBRC,KC_RBRC,KC_BSLS,KC_TILD,
  //|------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
                                KC_LGUI, LOWER,KC_SPC,   KC_ENT, RAISE,KC_RALT
                              //`--------------------'  `--------------------'
  ),

  [_ADJUST] = LAYOUT(
  //,-----------------------------------------.                ,-----------------------------------------.
      RESET,RGBRST, KC_NO, KC_NO, KC_NO, KC_NO,                  KC_NO,KC__MUTE, KC_NO, KC_NO, KC_NO, KC_NO,
  //|------+------+------+------+------+------|                |------+------+------+------+------+------|
    RGB_TOG,RGB_HUI,RGB_SAI,RGB_VAI,RGB_SPI,KC_NO,               KC_PAUSE,KC__VOLUP, KC_NO, KC_NO, KC_NO, KC_NO,
  //|------+------+------+------+------+------|                |------+------+------+------+------+------|
    RGB_MOD,RGB_HUD,RGB_SAD,RGB_VAD,RGB_SPD,KC_NO,               KC_SCROLLLOCK,KC__VOLDOWN, KC_NO, KC_NO, KC_NO, RGB_RMOD,
  //|------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
                                KC_LGUI, LOWER,KC_SPC,   KC_ENT, RAISE,KC_RALT
                              //`--------------------'  `--------------------'
  )
};

int RGB_current_mode;

// Setting ADJUST layer RGB back to default
void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
  if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
    layer_on(layer3);
  } else {
    layer_off(layer3);
  }
}

void matrix_init_user(void) {
    #ifdef RGBLIGHT_ENABLE
      RGB_current_mode = rgblight_config.mode;
    #endif
}

#ifdef OLED_DRIVER_ENABLE
oled_rotation_t oled_init_user(oled_rotation_t rotation) { return OLED_ROTATION_270; }

void render_space(void) {
    oled_write_P(PSTR("     "), false);
}

void render_mod_status_gui_alt(uint8_t modifiers) {
    static const char PROGMEM gui_off_1[] = {0x85, 0x86, 0};
    static const char PROGMEM gui_off_2[] = {0xa5, 0xa6, 0};
    static const char PROGMEM gui_on_1[] = {0x8d, 0x8e, 0};
    static const char PROGMEM gui_on_2[] = {0xad, 0xae, 0};

    static const char PROGMEM alt_off_1[] = {0x87, 0x88, 0};
    static const char PROGMEM alt_off_2[] = {0xa7, 0xa8, 0};
    static const char PROGMEM alt_on_1[] = {0x8f, 0x90, 0};
    static const char PROGMEM alt_on_2[] = {0xaf, 0xb0, 0};

    // fillers between the modifier icons bleed into the icon frames
    static const char PROGMEM off_off_1[] = {0xc5, 0};
    static const char PROGMEM off_off_2[] = {0xc6, 0};
    static const char PROGMEM on_off_1[] = {0xc7, 0};
    static const char PROGMEM on_off_2[] = {0xc8, 0};
    static const char PROGMEM off_on_1[] = {0xc9, 0};
    static const char PROGMEM off_on_2[] = {0xca, 0};
    static const char PROGMEM on_on_1[] = {0xcb, 0};
    static const char PROGMEM on_on_2[] = {0xcc, 0};

    if(modifiers & MOD_MASK_GUI) {
        oled_write_P(gui_on_1, false);
    } else {
        oled_write_P(gui_off_1, false);
    }

    if ((modifiers & MOD_MASK_GUI) && (modifiers & MOD_MASK_ALT)) {
        oled_write_P(on_on_1, false);
    } else if(modifiers & MOD_MASK_GUI) {
        oled_write_P(on_off_1, false);
    } else if(modifiers & MOD_MASK_ALT) {
        oled_write_P(off_on_1, false);
    } else {
        oled_write_P(off_off_1, false);
    }

    if(modifiers & MOD_MASK_ALT) {
        oled_write_P(alt_on_1, false);
    } else {
        oled_write_P(alt_off_1, false);
    }

    if(modifiers & MOD_MASK_GUI) {
        oled_write_P(gui_on_2, false);
    } else {
        oled_write_P(gui_off_2, false);
    }

    if (modifiers & MOD_MASK_GUI & MOD_MASK_ALT) {
        oled_write_P(on_on_2, false);
    } else if(modifiers & MOD_MASK_GUI) {
        oled_write_P(on_off_2, false);
    } else if(modifiers & MOD_MASK_ALT) {
        oled_write_P(off_on_2, false);
    } else {
        oled_write_P(off_off_2, false);
    }

    if(modifiers & MOD_MASK_ALT) {
        oled_write_P(alt_on_2, false);
    } else {
        oled_write_P(alt_off_2, false);
    }
}

void render_mod_status_ctrl_shift(uint8_t modifiers) {
    static const char PROGMEM ctrl_off_1[] = {0x89, 0x8a, 0};
    static const char PROGMEM ctrl_off_2[] = {0xa9, 0xaa, 0};
    static const char PROGMEM ctrl_on_1[] = {0x91, 0x92, 0};
    static const char PROGMEM ctrl_on_2[] = {0xb1, 0xb2, 0};

    static const char PROGMEM shift_off_1[] = {0x8b, 0x8c, 0};
    static const char PROGMEM shift_off_2[] = {0xab, 0xac, 0};
    static const char PROGMEM shift_on_1[] = {0xcd, 0xce, 0};
    static const char PROGMEM shift_on_2[] = {0xcf, 0xd0, 0};

    // fillers between the modifier icons bleed into the icon frames
    static const char PROGMEM off_off_1[] = {0xc5, 0};
    static const char PROGMEM off_off_2[] = {0xc6, 0};
    static const char PROGMEM on_off_1[] = {0xc7, 0};
    static const char PROGMEM on_off_2[] = {0xc8, 0};
    static const char PROGMEM off_on_1[] = {0xc9, 0};
    static const char PROGMEM off_on_2[] = {0xca, 0};
    static const char PROGMEM on_on_1[] = {0xcb, 0};
    static const char PROGMEM on_on_2[] = {0xcc, 0};

    if(modifiers & MOD_MASK_CTRL) {
        oled_write_P(ctrl_on_1, false);
    } else {
        oled_write_P(ctrl_off_1, false);
    }

    if ((modifiers & MOD_MASK_CTRL) && (modifiers & MOD_MASK_SHIFT)) {
        oled_write_P(on_on_1, false);
    } else if(modifiers & MOD_MASK_CTRL) {
        oled_write_P(on_off_1, false);
    } else if(modifiers & MOD_MASK_SHIFT) {
        oled_write_P(off_on_1, false);
    } else {
        oled_write_P(off_off_1, false);
    }

    if(modifiers & MOD_MASK_SHIFT) {
        oled_write_P(shift_on_1, false);
    } else {
        oled_write_P(shift_off_1, false);
    }

    if(modifiers & MOD_MASK_CTRL) {
        oled_write_P(ctrl_on_2, false);
    } else {
        oled_write_P(ctrl_off_2, false);
    }

    if (modifiers & MOD_MASK_CTRL & MOD_MASK_SHIFT) {
        oled_write_P(on_on_2, false);
    } else if(modifiers & MOD_MASK_CTRL) {
        oled_write_P(on_off_2, false);
    } else if(modifiers & MOD_MASK_SHIFT) {
        oled_write_P(off_on_2, false);
    } else {
        oled_write_P(off_off_2, false);
    }

    if(modifiers & MOD_MASK_SHIFT) {
        oled_write_P(shift_on_2, false);
    } else {
        oled_write_P(shift_off_2, false);
    }
}

void render_logo(void) {
    static const char PROGMEM corne_logo[] = {
        0x80, 0x81, 0x82, 0x83, 0x84,
        0xa0, 0xa1, 0xa2, 0xa3, 0xa4,
        0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0};
    oled_write_P(corne_logo, false);
    oled_write_P(PSTR("corne"), false);
}

void render_layer_state(void) {
    static const char PROGMEM default_layer[] = {
        0x20, 0x94, 0x95, 0x96, 0x20,
        0x20, 0xb4, 0xb5, 0xb6, 0x20,
        0x20, 0xd4, 0xd5, 0xd6, 0x20, 0};
    static const char PROGMEM raise_layer[] = {
        0x20, 0x97, 0x98, 0x99, 0x20,
        0x20, 0xb7, 0xb8, 0xb9, 0x20,
        0x20, 0xd7, 0xd8, 0xd9, 0x20, 0};
    static const char PROGMEM lower_layer[] = {
        0x20, 0x9a, 0x9b, 0x9c, 0x20,
        0x20, 0xba, 0xbb, 0xbc, 0x20,
        0x20, 0xda, 0xdb, 0xdc, 0x20, 0};
    static const char PROGMEM adjust_layer[] = {
        0x20, 0x9d, 0x9e, 0x9f, 0x20,
        0x20, 0xbd, 0xbe, 0xbf, 0x20,
        0x20, 0xdd, 0xde, 0xdf, 0x20, 0};
    if(layer_state_is(_ADJUST)) {
        oled_write_P(adjust_layer, false);
    } else if(layer_state_is(_LOWER)) {
        oled_write_P(lower_layer, false);
    } else if(layer_state_is(_RAISE)) {
        oled_write_P(raise_layer, false);
    } else {
        oled_write_P(default_layer, false);
    }
}

void render_status_main(void) {
    render_logo();
    render_space();
    render_layer_state();
    render_space();
    render_mod_status_gui_alt(get_mods()|get_oneshot_mods());
    render_mod_status_ctrl_shift(get_mods()|get_oneshot_mods());
}

void render_status_secondary(void) {
    render_logo();
    render_space();
    render_layer_state();
    render_space();
    render_mod_status_gui_alt(get_mods()|get_oneshot_mods());
    render_mod_status_ctrl_shift(get_mods()|get_oneshot_mods());
}

void oled_task_user(void) {
    if (timer_elapsed32(oled_timer) > 30000) {
        oled_off();
        return;
    }
#ifndef SPLIT_KEYBOARD
    else { oled_on(); }
#endif

    if (is_master) {
        render_status_main();  // Renders the current keyboard state (layer, lock, caps, scroll, etc)
    } else {
        render_status_secondary();
    }
}

#endif
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  if (record->event.pressed) {
#ifdef OLED_DRIVER_ENABLE
        oled_timer = timer_read32();
#endif
    // set_timelog();
  }
  static uint16_t my_colon_timer;

  switch (keycode) {
    case LOWER:
      if (record->event.pressed) {
        layer_on(_LOWER);
        update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
      } else {
        layer_off(_LOWER);
        update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
      }
      return false;
    case RAISE:
      if (record->event.pressed) {
        layer_on(_RAISE);
        update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
      } else {
        layer_off(_RAISE);
        update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
      }
      return false;
    case ADJUST:
        if (record->event.pressed) {
          layer_on(_ADJUST);
        } else {
          layer_off(_ADJUST);
        }
        return false;
    case KC_RACL:
        if (record->event.pressed) {
          my_colon_timer = timer_read();
          register_code(KC_RALT);
        } else {
          unregister_code(KC_RALT);
          if (timer_elapsed(my_colon_timer) < TAPPING_TERM) {
            SEND_STRING(":"); // Change the character(s) to be sent on tap here
          }
        }
        return false;
    case RGBRST:
      #ifdef RGBLIGHT_ENABLE
        if (record->event.pressed) {
          eeconfig_update_rgblight_default();
          rgblight_enable();
          RGB_current_mode = rgblight_config.mode;
        }
      #endif
      #ifdef RGB_MATRIX_ENABLE
        if (record->event.pressed) {
          eeconfig_update_rgb_matrix_default();
          rgb_matrix_enable();
        }
      #endif
      break;
  }
  return true;
}

#ifdef RGB_MATRIX_ENABLE

void suspend_power_down_keymap(void) {
    rgb_matrix_set_suspend_state(true);
}

void suspend_wakeup_init_keymap(void) {
    rgb_matrix_set_suspend_state(false);
}

#endif

A keyboards/crkbd/keymaps/soundmonster/rules.mk => keyboards/crkbd/keymaps/soundmonster/rules.mk +6 -0
@@ 0,0 1,6 @@
RGBLIGHT_ENABLE    = no
RGB_MATRIX_ENABLE  = WS2812
MOUSEKEY_ENABLE    = no
NKRO_ENABLE        = yes
OLED_DRIVER_ENABLE = yes