~ruther/qmk_firmware

1f0404e3c547613211235b8593a4ee701d644bae — Rafael Azevedo 5 years ago ee88feb7
[Keymap] Added gaming layout and read me (#7996)

* Added gaming layout and read me

* Code format changes and spelling fixes for PR

* Moved keymap to different folder
A keyboards/maartenwut/wonderland/keymaps/rafael-azevedo/keymap.c => keyboards/maartenwut/wonderland/keymaps/rafael-azevedo/keymap.c +42 -0
@@ 0,0 1,42 @@
#include QMK_KEYBOARD_H

#define CAPSTL CTL_T(KC_CAPS)

enum layers {
  _BASE,
  _GAME,
  _FUNC,
  _RGB
};


const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT(
  KC_ESC, KC_GRV,  KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_PGUP,  KC_PGDN,
 KC_HOME, KC_TAB,  KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O,    KC_P,    KC_LBRC, KC_RBRC, KC_BSLS,
 KC_END,  CAPSTL,  KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L,    KC_SCLN, KC_QUOT,          KC_ENT,
          KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_B, KC_N, KC_M, KC_COMM, KC_DOT,  KC_SLSH, KC_DEL,  MO(2),
          TG(1),      KC_LAPO, KC_BSPC, KC_LGUI,     KC_SPC,       KC_RAPC,                   MO(3)
   ),
[_GAME] = LAYOUT(
 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,  _______, _______, KC_BSPC,  _______,
 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,  _______, _______, _______,
 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,  _______,          _______,
          _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,  _______, _______, _______,
          _______,          _______, KC_SPC,  _______,          _______,                   _______,                             _______
   ),
[_FUNC] = LAYOUT(
 KC_PSCR, XXXXXXX,   KC_F1,   KC_F2,   KC_F3,    KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,  KC_F10,  KC_F11,  KC_F12, XXXXXXX, XXXXXXX,
 _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,  XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
 _______, _______, KC_VOLU, KC_VOLD, XXXXXXX,  XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,   KC_UP, XXXXXXX,
          KC_LSFT, KC_BRIU, KC_BRID, _______,  _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN,KC_RIGHT, XXXXXXX,
          KC_MPLY,          KC_LALT, _______,  _______,          _______,                   KC_RALT,                            XXXXXXX
   ),
[_RGB] = LAYOUT(
 RGB_TOG, VLK_TOG,   KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,  KC_F10,  KC_F11,  KC_F12, XXXXXXX, RESET,
 RGB_MOD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
RGB_RMOD, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,   KC_UP, XXXXXXX,
          KC_LSFT, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN,KC_RIGHT, XXXXXXX,
          _______,          KC_LALT, _______, _______,          _______,                   KC_RALT,                            XXXXXXX
   )
};

A keyboards/maartenwut/wonderland/keymaps/rafael-azevedo/readme.md => keyboards/maartenwut/wonderland/keymaps/rafael-azevedo/readme.md +9 -0
@@ 0,0 1,9 @@
## Rafael-Azevedo a layout for everyday use and gaming 

### This layout was designed for everyday work with all necessary keys reachable from the home row, while having a toggle layer moving the space and backspace to a more traditional location. 

* The main layer gives you access to home, end, pgup and pgdn. While keeping control, delete, backspace, and enter reachable when your fingers are in the home row. 
* The main layer also includes capslock key while tapped and it becomes control when pressed. 
* **Toggle(1)[Game]:** Toggles into a gaming layout that gives you space on your left hand thumb and moves the backspace to the traditional location. That way you can game one handed while using a mouse.  
* **MO(2)[_FUNC]:** Is a momentary layer for all special functions including F keys , volume control, and print screen. It also keys character C and V, allowing you to copy and paste while using arrow keys. This is an easy to reach location for all special funtionality that is not normally used. 
* **M(3)[_RGB]:** Is a momentary layer that gives you all the RGB control and keyboard Reset. This moves the funtionality not normally used to a place you won't accidently hit and get annoyed at.