~ruther/qmk_firmware

1ddc2cbeb9b397e9eee68555d2bc587d2b984221 — jack 1 year, 5 months ago 76dc52c
Fixup snes_macropad on develop (#22444)

1 files changed, 3 insertions(+), 11 deletions(-)

M keyboards/snes_macropad/snes_macropad.c
M keyboards/snes_macropad/snes_macropad.c => keyboards/snes_macropad/snes_macropad.c +3 -11
@@ 84,22 84,14 @@ static void setupForFlashing(void) {
    oled_write("                     ", false);
    oled_write("                     ", false);

    // QMK is clever about only rendering a certain number of chunks per frame,
    // but since the device will go into flash mode right after this call,
    // we want to override this behavior and force all the chunks to be sent to
    // the display immediately.
    const size_t numIterations = OLED_DISPLAY_WIDTH * OLED_DISPLAY_HEIGHT / OLED_UPDATE_PROCESS_LIMIT;
    for (size_t num = 0; num < numIterations; ++num) {
        oled_render();
    }
    // todo: Replace the above hack with this, once develop branch is merged at the end of November 2023
    // oled_render_dirty(true);
    // Force data to be rendered
    oled_render_dirty(true);

    // Set alternating backlight colors
    const uint8_t max = 20;
    rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT);
    for (size_t i = 0; i < RGBLED_NUM; ++i) {
        LED_TYPE *led_ = (LED_TYPE *)&led[i];
        rgb_led_t *led_ = (rgb_led_t *)&led[i];
        switch (i % 2) {
            case 0:
                setrgb(max, 0, max, led_);

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