~ruther/qmk_firmware

1cdef7cd2f4c2b6ad90c80215bf42fb3e66f0cee — skullydazed 7 years ago acd2767
Keymap: Add fauxclicky support to my keymap (#3625)

A layouts/community/66_ansi/skully/config.h => layouts/community/66_ansi/skully/config.h +12 -0
@@ 0,0 1,12 @@
#pragma once

#ifdef AUDIO_CLICKY
    #define AUDIO_CLICKY_ON
    #define AUDIO_CLICKY_FREQ_DEFAULT 261.63f
    #define AUDIO_CLICKY_FREQ_MIN 65.41f
    #define AUDIO_CLICKY_FREQ_MAX 1046.5f
    //#define AUDIO_CLICKY_FREQ_FACTOR 1.18921f
    //#define AUDIO_CLICKY_FREQ_FACTOR 2.71828f  // e
    #define AUDIO_CLICKY_FREQ_FACTOR 1.61803f // golden ratio
    #define AUDIO_CLICKY_FREQ_RANDOMNESS 17.0f
#endif

M layouts/community/66_ansi/skully/keymap.c => layouts/community/66_ansi/skully/keymap.c +1 -1
@@ 28,7 28,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
   */
[_CL] = LAYOUT_66_ansi(
  _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,RGB_TOG,            RGB_VAI,
  _______,    _______,_______,_______,RESET,  _______,_______,_______,_______,_______,_______,_______,_______,_______,        RGB_VAD,
  CK_TOGG,    _______,_______,_______,RESET,  _______,_______,_______,_______,_______,_______,_______,_______,_______,        RGB_VAD,
  _______,      _______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,
  MO(_FL),           _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,         RGB_SAI,
  _______,  _______,  _______,  RGB_MOD,                                          _______,  _______,_______,  RGB_HUD,RGB_SAD,RGB_HUI),

M layouts/community/66_ansi/skully/readme.md => layouts/community/66_ansi/skully/readme.md +2 -0
@@ 1,3 1,5 @@
# skullY's Clueboard Layout

This layout is what I (@skullydazed) use on my personal Clueboards. I mostly use it for programming, CAD, and general typing.

On boards with audio I have faux-clicky enabled. I've tuned it to values I find pleasing, they kinda remind me of the "talking" in Mike Tyson's Punch Out.