adds random base64 character generator
5 files changed, 53 insertions(+), 4 deletions(-) M keyboards/planck/keymaps/experimental/keymap.c M keyboards/planck/rev3/Makefile M keyboards/planck/rev4/Makefile M quantum/quantum.c M quantum/quantum.h
M keyboards/planck/keymaps/experimental/keymap.c => keyboards/planck/keymaps/experimental/keymap.c +13 -2
@@ 54,7 54,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { {KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC}, {KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT}, {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT }, {M(M_BL), KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT} {KC_LEAD, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT} }, @@ /* Colemak 90,7 90,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { {KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC}, {KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH}, {KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT }, {M(M_BL), KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT} {KC_LEAD, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT} }, @@ /* Lower 326,6 326,17 @@ void matrix_scan_user(void) { leading = false; leader_end(); SEQ_ONE_KEY (KC_R) { tap_random_base64(); tap_random_base64(); tap_random_base64(); tap_random_base64(); tap_random_base64(); tap_random_base64(); tap_random_base64(); tap_random_base64(); tap_random_base64(); } SEQ_ONE_KEY (KC_V) { SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION); }
M keyboards/planck/rev3/Makefile => keyboards/planck/rev3/Makefile +1 -1
@@ 1,4 1,4 @@ AUDIO_ENABLE = no # Audio output on port C6 AUDIO_ENABLE ?= no # Audio output on port C6 ifndef QUANTUM_DIR include ../../../Makefile
M keyboards/planck/rev4/Makefile => keyboards/planck/rev4/Makefile +1 -1
@@ 1,4 1,4 @@ AUDIO_ENABLE = yes # Audio output on port C6 AUDIO_ENABLE ?= yes # Audio output on port C6 ifndef QUANTUM_DIR include ../../../Makefile
M quantum/quantum.c => quantum/quantum.c +35 -0
@@ 307,6 307,41 @@ void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3) { } } void tap_random_base64(void) { uint8_t key = (TCNT0 + TCNT1 + TCNT3 + TCNT4) % 64; // uint8_t key = rand() % 64; switch (key) { case 0 ... 25: register_code(KC_LSFT); register_code(key + KC_A); unregister_code(key + KC_A); unregister_code(KC_LSFT); break; case 26 ... 51: register_code(key - 26 + KC_A); unregister_code(key - 26 + KC_A); break; case 52: register_code(KC_0); unregister_code(KC_0); break; case 53 ... 61: register_code(key - 53 + KC_1); unregister_code(key - 53 + KC_1); break; case 62: register_code(KC_LSFT); register_code(KC_EQL); unregister_code(KC_EQL); unregister_code(KC_LSFT); break; case 63: register_code(KC_SLSH); unregister_code(KC_SLSH); break; } } void matrix_init_quantum() { #ifdef BACKLIGHT_ENABLE backlight_init_ports();
M quantum/quantum.h => quantum/quantum.h +3 -0