~ruther/qmk_firmware

188a1e66ff092a1db8adeb5410ba995715ef6594 — Drashna Jaelre 6 years ago 04684a9 + 7e37daab
Update KBD67 readme so that it mentions the KBD65 PCB (#5143)

* The code in this directory supports the KBD65

* Update readme.md

* Update readme.md

* Clear up the confusion between the kbd67/kbd65 naming.

* Update keyboards/kbdfans/kbd67/readme.md

Co-Authored-By: Hackerpilot <briancschott@gmail.com>
2 files changed, 6 insertions(+), 4 deletions(-)

M keyboards/kbdfans/kbd67/readme.md
M keyboards/kbdfans/kbd67/rev1/readme.md
M keyboards/kbdfans/kbd67/readme.md => keyboards/kbdfans/kbd67/readme.md +4 -2
@@ 1,7 1,9 @@
# KBD67

A 65% keyboard sold in two variants. Rev1 was a typical keyboard that had to be soldered together, supporting multiple layouts. 
Months later, a new version with hotswap was sold. **Firmware files from one, will not work on the other.** Please use the `.hex` appropriate for your board. 
A 65% keyboard sold in two variants. Rev1 was a typical keyboard that had to be soldered together, supporting multiple layouts.
Months later, a new version with hotswap was sold. **Firmware files from one, will not work on the other.** Please use the `.hex` appropriate for your board.

The rev1 PCB for the KBD67 is sold under the name "KBD65."

Keyboard Maintainer: [MechMerlin](https://github.com/mechmerlin)  
Hardware Supported: KBD67  

M keyboards/kbdfans/kbd67/rev1/readme.md => keyboards/kbdfans/kbd67/rev1/readme.md +2 -2
@@ 3,8 3,8 @@
65% keyboard with blocker.  

Keyboard Maintainer: [MechMerlin](https://github.com/mechmerlin)  
Hardware Supported: KBD67 PCB  
Hardware Availability: [KBDFans](https://kbdfans.cn/products/coming-soon-kbd67-mechanical-keyboard-diy-kit)
Hardware Supported: KBD67 PCB (Sometimes sold under the name "KBD65")  
Hardware Availability: KBDFans [Keyboard Kit](https://kbdfans.cn/products/coming-soon-kbd67-mechanical-keyboard-diy-kit), [PCB](https://kbdfans.cn/collections/65/products/kbd65-65-custom-mechanical-keyboard-pcb)

Make example for this keyboard (after setting up your build environment):