~ruther/qmk_firmware

162dd3fe19a9c3bf15d63013bf51a49877de0bc9 — hvp 5 years ago 9b07098
[Keymap] Corne keyap with tap dance Swedish support (#6857)

* Adding profile for Corne with tap dance Swedish support.

* Remove extern keymap_config_t keymap_config as no longer needed

* Changed to use tap_code over register_code

* Removed persistent_default_layer_set

* Moved macros to hvp user space ink tap dance code

* Removed not used functions

* Moved to an ifbased include statement

* Removed not needed characters
A keyboards/crkbd/keymaps/hvp/config.h => keyboards/crkbd/keymaps/hvp/config.h +50 -0
@@ 0,0 1,50 @@
/*
This is the c configuration file for the keymap

Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#pragma once

//#define USE_MATRIX_I2C

/* Select hand configuration */

#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS

#define SSD1306OLED

#define USE_SERIAL_PD2

//#define TAPPING_FORCE_HOLD
//#define TAPPING_TERM 100

#define TAPPING_TERM 150
#define PERMISSIVE_HOLD
#define IGNORE_MOD_TAP_INTERRUPT

#ifdef RGBLIGHT_ENABLE
#    undef RGBLED_NUM
#    define RGBLIGHT_ANIMATIONS
#    define RGBLED_NUM 27
#    define RGBLIGHT_LIMIT_VAL 120
#    define RGBLIGHT_HUE_STEP 10
#    define RGBLIGHT_SAT_STEP 17
#    define RGBLIGHT_VAL_STEP 17
#endif

A keyboards/crkbd/keymaps/hvp/keymap.c => keyboards/crkbd/keymaps/hvp/keymap.c +183 -0
@@ 0,0 1,183 @@
#include QMK_KEYBOARD_H
#include "hvp.c"

#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
extern rgblight_config_t rgblight_config;
#endif

extern uint8_t is_master;

// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _LOWER 1
#define _RAISE 2
#define _ADJUST 3

enum custom_keycodes {
  QWERTY = SAFE_RANGE,
  LOWER,
  RAISE,
  ADJUST
};

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  [_QWERTY] = LAYOUT( \
  //,-----------------------------------------.                ,-----------------------------------------.
     KC_TAB,  KC_Q,  KC_W,  KC_E,  KC_R,  KC_T,                   KC_Y,  KC_U,  KC_I,  KC_O,  KC_P,KC_BSPC,\
  //|------+------+------+------+------+------|                |------+------+------+------+------+------|
    LT(_ADJUST, KC_ESC),  KC_A,  KC_S,  KC_D,  LT(_RAISE,KC_F),  MT(MOD_LCTL,KC_G), KC_H,  KC_J,  KC_K,  KC_L,TD(TD1),TD(TD2),\
  //|------+------+------+------+------+------|                |------+------+------+------+------+------|
    KC_LCTL,  KC_Z,  KC_X,  KC_C,  KC_V,  KC_B,                   KC_N,  KC_M,KC_COMM,KC_DOT,TD(TD3),KC_SFTENT,\
  //|------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
                                KC_LGUI, LOWER,MT(MOD_LSFT, KC_SPC),   LT(_RAISE,KC_ENT), RAISE,KC_LALT \
                              //`--------------------'  `--------------------'
  ),
  
  [_RAISE] = LAYOUT( \
  //,-----------------------------------------.                ,-----------------------------------------.
     KC_TAB,  KC_1,  KC_2,  KC_3,  KC_4,  KC_5,                   KC_6,  KC_7,  KC_8,  KC_9,  KC_0,KC_BSPC,\
  //|------+------+------+------+------+------|                |------+------+------+------+------+------|
    KC_ESC, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,                KC_LEFT,KC_DOWN,KC_UP, KC_RIGHT,KC_NO, KC_DEL,\
  //|------+------+------+------+------+------|                |------+------+------+------+------+------|
    KC_LCTL, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,                  KC_HOME, KC_PGDN, KC_PGUP, KC_END, KC_NO, KC_NO,\
  //|------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
                                KC_LGUI, LOWER,MT(MOD_LSFT, KC_SPC),   LT(_RAISE,KC_ENT), RAISE,KC_LALT \
                              //`--------------------'  `--------------------'
  ),

  [_LOWER] = LAYOUT( \
  //,-----------------------------------------.                ,-----------------------------------------.
     KC_TAB,KC_EXLM,KC_AT,KC_HASH,KC_DLR,KC_PERC,              KC_CIRC,KC_AMPR,KC_ASTR,KC_LPRN,KC_RPRN,KC_BSPC,\
  //|------+------+------+------+------+------|                |------+------+------+------+------+------|
    KC_ESC, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,                KC_MINS,KC_EQL,KC_LCBR,KC_RCBR,KC_PIPE,KC_GRV,\
  //|------+------+------+------+------+------|                |------+------+------+------+------+------|
    KC_LCTL, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,                KC_UNDS,KC_PLUS,KC_LBRC,KC_RBRC,KC_BSLS,KC_TILD,\
  //|------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
                                KC_LGUI, LOWER,MT(MOD_LSFT, KC_SPC),   LT(_RAISE,KC_ENT), RAISE,KC_LALT \
                              //`--------------------'  `--------------------'
  ),

  [_ADJUST] = LAYOUT( \
  //,-----------------------------------------.                ,-----------------------------------------.
      KC_F1,KC_F2, KC_F3, KC_F4, KC_F5, KC_F6,                  KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,\
  //|------+------+------+------+------+------|                |------+------+------+------+------+------|
    KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,                 KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,\
  //|------+------+------+------+------+------|                |------+------+------+------+------+------|
    RESET,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,                 KC_MPLY, KC_MNXT, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT,\
  //|------+------+------+------+------+------+------|  |------+------+------+------+------+------+------|
                                KC_LGUI, LOWER,MT(MOD_LSFT, KC_SPC),   LT(_RAISE,KC_ENT), RAISE,KC_LALT \
                              //`--------------------'  `--------------------'
  )
};

int RGB_current_mode;

// Setting ADJUST layer RGB back to default
void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
  if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
    layer_on(layer3);
  } else {
    layer_off(layer3);
  }
}

void matrix_init_user(void) {
    #ifdef RGBLIGHT_ENABLE
      RGB_current_mode = rgblight_config.mode;
    #endif
    //SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
    #ifdef SSD1306OLED
        iota_gfx_init(!has_usb());   // turns on the display
    #endif
}

//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
#ifdef SSD1306OLED

// When add source files to SRC in rules.mk, you can use functions.
const char *read_layer_state(void);
const char *read_logo(void);
void set_keylog(uint16_t keycode, keyrecord_t *record);
const char *read_keylog(void);
const char *read_keylogs(void);

// const char *read_mode_icon(bool swap);
// const char *read_host_led_state(void);
// void set_timelog(void);
// const char *read_timelog(void);

void matrix_scan_user(void) {
   iota_gfx_task();
}

void matrix_render_user(struct CharacterMatrix *matrix) {
  if (is_master) {
    // If you want to change the display of OLED, you need to change here
    matrix_write_ln(matrix, read_layer_state());
    matrix_write_ln(matrix, read_keylog());
    //matrix_write_ln(matrix, read_keylogs());
    //matrix_write_ln(matrix, read_mode_icon(keymap_config.swap_lalt_lgui));
    //matrix_write_ln(matrix, read_host_led_state());
    //matrix_write_ln(matrix, read_timelog());
  } else {
    matrix_write(matrix, read_logo());
  }
}

void matrix_update(struct CharacterMatrix *dest, const struct CharacterMatrix *source) {
  if (memcmp(dest->display, source->display, sizeof(dest->display))) {
    memcpy(dest->display, source->display, sizeof(dest->display));
    dest->dirty = true;
  }
}

void iota_gfx_task_user(void) {
  struct CharacterMatrix matrix;
  matrix_clear(&matrix);
  matrix_render_user(&matrix);
  matrix_update(&display, &matrix);
}
#endif//SSD1306OLED

bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  if (record->event.pressed) {
#ifdef SSD1306OLED
    set_keylog(keycode, record);
#endif
    // set_timelog();
  }

  switch (keycode) {
    case LOWER:
      if (record->event.pressed) {
        layer_on(_LOWER);
        update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
      } else {
        layer_off(_LOWER);
        update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
      }
      return false;
    case RAISE:
      if (record->event.pressed) {
        layer_on(_RAISE);
        update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
      } else {
        layer_off(_RAISE);
        update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
      }
      return false;
    case ADJUST:
        if (record->event.pressed) {
          layer_on(_ADJUST);
        } else {
          layer_off(_ADJUST);
        }
        return false;
      break;
  }
  return true;
}
\ No newline at end of file

A keyboards/crkbd/keymaps/hvp/readme.md => keyboards/crkbd/keymaps/hvp/readme.md +5 -0
@@ 0,0 1,5 @@
Keymap to be used with Eurkey for easy access to swedish characters on first layer.

Links:

- https://eurkey.steffen.bruentjen.eu/
\ No newline at end of file

A keyboards/crkbd/keymaps/hvp/rules.mk => keyboards/crkbd/keymaps/hvp/rules.mk +14 -0
@@ 0,0 1,14 @@

# If you want to change the display of OLED, you need to change here
SRC +=  ./lib/glcdfont.c \
        ./lib/rgb_state_reader.c \
        ./lib/layer_state_reader.c \
        ./lib/logo_reader.c \
        ./lib/keylogger.c \
        # ./lib/mode_icon_reader.c \
        # ./lib/host_led_state_reader.c \
        # ./lib/timelogger.c \

TAP_DANCE_ENABLE = yes
EXTRAKEY_ENABLE = yes        # Audio control and System control(+450)
# LOCAL_GLCDFONT = yes
\ No newline at end of file

A users/hvp/hvp.c => users/hvp/hvp.c +2 -0
@@ 0,0 1,2 @@

#include "hvp.h"

A users/hvp/hvp.h => users/hvp/hvp.h +6 -0
@@ 0,0 1,6 @@
#pragma once

#ifdef TAP_DANCE_ENABLE
#    include "tap_dances.h"
#endif
#include "quantum.h"

A users/hvp/readme.md => users/hvp/readme.md +1 -0
@@ 0,0 1,1 @@
Personal user space for hvpcode / cablegore at discord

A users/hvp/rules.mk => users/hvp/rules.mk +4 -0
@@ 0,0 1,4 @@
SRC += hvp.c
ifeq ($(strip $(TAP_DANCE_ENABLE)), yes)
    SRC += tap_dances.c
endif
\ No newline at end of file

A users/hvp/tap_dances.c => users/hvp/tap_dances.c +75 -0
@@ 0,0 1,75 @@
#include "tap_dances.h"

// Tap dance function for enable swedish characters on first layer. Unregister to not let tap bleed over to next keypress.
// Tap dance 1
void dance_1_finished(qk_tap_dance_state_t *state, void *user_data) {
    if (state->count == 2) {
        tap_code(KC_SCLN);
    } else {
        register_code(KC_RALT);
        register_code(KC_O);
        unregister_code(KC_RALT);
        unregister_code(KC_O);
    }
}

void dance_1_reset(qk_tap_dance_state_t *state, void *user_data) {
    if (state->count == 2) {
        unregister_code(KC_SCLN);
    } else {
        unregister_code(KC_RALT);
        unregister_code(KC_O);
    }
}

// Tap dance 2
void dance_2_finished(qk_tap_dance_state_t *state, void *user_data) {
    if (state->count == 2) {
        tap_code(KC_QUOT);
    } else {
        register_code(KC_RALT);
        register_code(KC_A);
        unregister_code(KC_RALT);
        unregister_code(KC_A);
    }
}

void dance_2_reset(qk_tap_dance_state_t *state, void *user_data) {
    if (state->count == 2) {
        unregister_code(KC_QUOT);
    } else {
        unregister_code(KC_RALT);
        unregister_code(KC_A);
    }
}

// Tap dance 3
void dance_3_finished(qk_tap_dance_state_t *state, void *user_data) {
    // if (state->count == 2)
    if (state->count == 2) {
        tap_code(KC_SLSH);
    } else {
        register_code(KC_RALT);
        register_code(KC_W);
        unregister_code(KC_RALT);
        unregister_code(KC_W);
    }
}

void dance_3_reset(qk_tap_dance_state_t *state, void *user_data) {
    if (state->count == 2) {
        unregister_code(KC_SLSH);
    } else {
        unregister_code(KC_RALT);
        unregister_code(KC_W);
    }
}

// Tap Dance Definitions
qk_tap_dance_action_t tap_dance_actions[] = {
    // simple tap dance
    [TD1] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_1_finished, dance_1_reset),

    [TD2] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_2_finished, dance_2_reset),

    [TD3] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_3_finished, dance_3_reset)};
\ No newline at end of file

A users/hvp/tap_dances.h => users/hvp/tap_dances.h +10 -0
@@ 0,0 1,10 @@
#pragma once
#include "hvp.h"

// Tap Dance Declarations
enum tapdance_id
{
  TD1 = 0,
  TD2,
  TD3
};