~ruther/qmk_firmware

161afe2e54e14b210b30539bd8a100471bcdf2c3 — zvecr 6 years ago ff3369a
Keyboard: Fixes for superseded audio and default layer functionality (#4557)

M keyboards/lets_split/keymaps/default/config.h => keyboards/lets_split/keymaps/default/config.h +6 -7
@@ 18,20 18,19 @@ You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#pragma once

#include "../../config.h"
 // place overrides here
#define DEFAULT_LAYER_SONGS { SONG(QWERTY_SOUND), \
                              SONG(COLEMAK_SOUND), \
                              SONG(DVORAK_SOUND) \
                            }

/* Use I2C or Serial, not both */

#define USE_SERIAL
// #define USE_I2C

/* Select hand configuration */

#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS

#endif

M keyboards/lets_split/keymaps/default/keymap.c => keyboards/lets_split/keymaps/default/keymap.c +9 -61
@@ 1,7 1,5 @@
#include QMK_KEYBOARD_H

extern keymap_config_t keymap_config;

// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them


@@ 16,15 14,12 @@ extern keymap_config_t keymap_config;
enum custom_keycodes {
  QWERTY = SAFE_RANGE,
  COLEMAK,
  DVORAK,
  LOWER,
  RAISE,
  ADJUST,
  DVORAK
};

// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
#define LOWER  MO(_LOWER)
#define RAISE  MO(_RAISE)
#define ADJUST MO(_ADJUST)

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty


@@ 138,74 133,27 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

};

#ifdef AUDIO_ENABLE
float tone_qwerty[][2]     = SONG(QWERTY_SOUND);
float tone_dvorak[][2]     = SONG(DVORAK_SOUND);
float tone_colemak[][2]    = SONG(COLEMAK_SOUND);
#endif

void persistent_default_layer_set(uint16_t default_layer) {
  eeconfig_update_default_layer(default_layer);
  default_layer_set(default_layer);
uint32_t layer_state_set_user(uint32_t state) {
  return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
}

bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  switch (keycode) {
    case QWERTY:
      if (record->event.pressed) {
        #ifdef AUDIO_ENABLE
          PLAY_SONG(tone_qwerty);
        #endif
        persistent_default_layer_set(1UL<<_QWERTY);
        set_single_persistent_default_layer(_QWERTY);
      }
      return false;
      break;
    case COLEMAK:
      if (record->event.pressed) {
        #ifdef AUDIO_ENABLE
          PLAY_SONG(tone_colemak);
        #endif
        persistent_default_layer_set(1UL<<_COLEMAK);
        set_single_persistent_default_layer(_COLEMAK);
      }
      return false;
      break;
    case DVORAK:
      if (record->event.pressed) {
        #ifdef AUDIO_ENABLE
          PLAY_SONG(tone_dvorak);
        #endif
        persistent_default_layer_set(1UL<<_DVORAK);
      }
      return false;
      break;
    case LOWER:
      if (record->event.pressed) {
        layer_on(_LOWER);
        update_tri_layer(_LOWER, _RAISE, _ADJUST);
      } else {
        layer_off(_LOWER);
        update_tri_layer(_LOWER, _RAISE, _ADJUST);
      }
      return false;
      break;
    case RAISE:
      if (record->event.pressed) {
        layer_on(_RAISE);
        update_tri_layer(_LOWER, _RAISE, _ADJUST);
      } else {
        layer_off(_RAISE);
        update_tri_layer(_LOWER, _RAISE, _ADJUST);
      }
      return false;
      break;
    case ADJUST:
      if (record->event.pressed) {
        layer_on(_ADJUST);
      } else {
        layer_off(_ADJUST);
        set_single_persistent_default_layer(_DVORAK);
      }
      return false;
      break;
  }
  return true;
}

M keyboards/lets_split/keymaps/default/rules.mk => keyboards/lets_split/keymaps/default/rules.mk +0 -3
@@ 1,3 0,0 @@
ifndef QUANTUM_DIR
	include ../../../../Makefile
endif