From 160b0558f55f1357e1a48175c949e98d32630e6b Mon Sep 17 00:00:00 2001 From: Drashna Jaelre Date: Mon, 15 Nov 2021 10:41:04 -0800 Subject: [PATCH] Require explicit enabling of RGB Matrix modes (#15018) --- docs/feature_led_matrix.md | 40 ++--- docs/feature_rgb_matrix.md | 107 ++++++------ keyboards/1upkeyboards/super16/config.h | 48 ++++++ keyboards/3keyecosystem/2key2/config.h | 47 +++++- keyboards/basekeys/trifecta/config.h | 77 +++++---- keyboards/bastardkb/scylla/config.h | 48 ++++++ keyboards/bastardkb/skeletyl/config.h | 48 ++++++ keyboards/bastardkb/tbkmini/config.h | 48 ++++++ keyboards/boardsource/beiwagon/config.h | 50 +++++- keyboards/boardsource/technik_o/config.h | 52 +++++- keyboards/boardsource/technik_s/config.h | 52 +++++- .../capsunlocked/cu80/v2_ansi/rgb/config.h | 48 ++++++ .../capsunlocked/cu80/v2_iso/rgb/config.h | 48 ++++++ keyboards/clueboard/66_hotswap/gen1/config.h | 26 +++ keyboards/crkbd/keymaps/davidrambo/config.h | 78 +++++---- keyboards/crkbd/keymaps/devdev/config.h | 78 +++++---- keyboards/crkbd/keymaps/dsanchezseco/config.h | 83 ++++++---- keyboards/crkbd/keymaps/gotham/config.h | 72 ++++----- keyboards/crkbd/keymaps/kidbrazil/config.h | 84 +++++----- keyboards/crkbd/keymaps/mcrown/config.h | 84 +++++----- keyboards/crkbd/keymaps/ninjonas/config.h | 86 +++++----- keyboards/crkbd/keymaps/rpbaptist/config.h | 78 ++++----- keyboards/crkbd/keymaps/rpbaptist/readme.md | 2 +- keyboards/crkbd/keymaps/soundmonster/config.h | 72 ++++----- keyboards/crkbd/readme.md | 76 +++++---- keyboards/dekunukem/duckypad/config.h | 49 +++++- keyboards/doro67/rgb/config.h | 48 ++++++ keyboards/dp60/config.h | 48 ++++++ keyboards/dtisaac/dosa40rgb/config.h | 47 +++++- keyboards/durgod/dgk6x/config.h | 51 +++++- .../dztech/dz60rgb/keymaps/kgreulich/config.h | 74 ++++----- .../dz60rgb/keymaps/matthewrobo/config.h | 74 ++++----- .../dztech/dz60rgb/keymaps/piv3rt/config.h | 72 ++++----- keyboards/dztech/dz60rgb/keymaps/via/config.h | 6 +- .../dztech/dz60rgb/keymaps/xunz/config.h | 75 +++++---- keyboards/dztech/dz60rgb/v1/config.h | 52 +++++- keyboards/dztech/dz60rgb/v2/config.h | 64 ++++++-- keyboards/dztech/dz60rgb/v2_1/config.h | 64 ++++++-- keyboards/dztech/dz60rgb_ansi/v1/config.h | 52 +++++- keyboards/dztech/dz60rgb_ansi/v2/config.h | 64 ++++++-- keyboards/dztech/dz60rgb_ansi/v2_1/config.h | 64 ++++++-- keyboards/dztech/dz60rgb_wkl/v1/config.h | 52 +++++- keyboards/dztech/dz60rgb_wkl/v2/config.h | 64 ++++++-- keyboards/dztech/dz60rgb_wkl/v2_1/config.h | 64 ++++++-- .../dztech/dz65rgb/keymaps/drootz/config.h | 54 +++---- .../dztech/dz65rgb/keymaps/jumper149/config.h | 72 ++++----- .../dz65rgb/keymaps/matthewrobo/config.h | 74 ++++----- keyboards/dztech/dz65rgb/keymaps/via/config.h | 6 +- keyboards/dztech/dz65rgb/v1/config.h | 64 ++++++-- keyboards/dztech/dz65rgb/v2/config.h | 64 ++++++-- keyboards/dztech/dz65rgb/v3/config.h | 49 ++++++ keyboards/ergodox_ez/config.h | 48 ++++++ keyboards/ergodox_infinity/config.h | 26 +++ keyboards/evyd13/atom47/rev5/config.h | 50 +++++- keyboards/ferris/0_2/bling/config.h | 48 ++++++ keyboards/geekboards/macropad_v2/config.h | 73 ++++++--- keyboards/geekboards/tester/config.h | 65 ++++++-- .../pro/ansi/keymaps/stickandgum/config.h | 82 +++++----- keyboards/gmmk/pro/config.h | 49 ++++++ keyboards/handwired/colorlice/config.h | 49 ++++++ keyboards/handwired/hnah108/config.h | 48 ++++++ keyboards/handwired/hnah40rgb/config.h | 48 ++++++ keyboards/handwired/p65rgb/config.h | 48 ++++++ keyboards/hs60/v1/config.h | 49 ++++++ keyboards/hub20/config.h | 91 ++++++----- keyboards/inett_studio/sqx/hotswap/config.h | 51 +++++- keyboards/inett_studio/sqx/universal/config.h | 51 +++++- keyboards/kbdfans/bella/rgb/config.h | 51 +++++- keyboards/kbdfans/bella/rgb_iso/config.h | 51 +++++- keyboards/kbdfans/boop65/rgb/config.h | 46 +++++- keyboards/kbdfans/kbd67/mkiirgb/v1/config.h | 65 ++++++-- keyboards/kbdfans/kbd67/mkiirgb/v2/config.h | 80 ++++++--- keyboards/kbdfans/kbd67/mkiirgb/v3/config.h | 67 +++++--- keyboards/kbdfans/kbdmini/config.h | 64 ++++++-- keyboards/kbdfans/maja/config.h | 65 ++++++-- keyboards/keebio/bdn9/rev2/config.h | 48 ++++++ keyboards/keebio/stick/config.h | 48 ++++++ keyboards/keyboardio/model01/config.h | 49 ++++++ keyboards/keychron/q1/config.h | 63 ++++++-- keyboards/kprepublic/bm40hsrgb/config.h | 48 ++++++ .../bm40hsrgb/keymaps/gabustoledo/config.h | 66 ++++---- .../bm40hsrgb/keymaps/signynt/config.h | 76 ++++----- .../bm40hsrgb/keymaps/signynt_2_loud/config.h | 76 ++++----- .../keymaps/signynt_2_quiet/config.h | 76 ++++----- keyboards/kprepublic/bm60poker/rev1/config.h | 48 ++++++ keyboards/kprepublic/bm60rgb/rev1/config.h | 50 +++++- .../kprepublic/bm60rgb_iso/rev1/config.h | 48 ++++++ keyboards/kprepublic/bm65iso/config.h | 75 +++++++-- keyboards/kprepublic/bm68rgb/config.h | 48 ++++++ .../bm68rgb/keymaps/peepeetee/config.h | 78 ++++----- keyboards/kprepublic/bm80/config.h | 49 +++++- keyboards/latin17rgb/config.h | 89 ++++++---- keyboards/latin60rgb/config.h | 63 ++++++-- keyboards/latin6rgb/config.h | 63 ++++++-- keyboards/latinpad/config.h | 48 ++++++ keyboards/latinpadble/config.h | 74 +++++---- keyboards/le_chiffre/config.h | 49 ++++++ keyboards/marksard/rhymestone/rev1/config.h | 82 +++++----- keyboards/massdrop/alt/config.h | 48 ++++++ .../massdrop/alt/keymaps/pregame/config.h | 74 ++++----- keyboards/massdrop/ctrl/config.h | 48 ++++++ .../massdrop/ctrl/keymaps/endgame/config.h | 74 ++++----- .../ctrl/keymaps/matthewrobo/config.h | 74 ++++----- keyboards/matrix/noah/config.h | 48 ++++++ .../mechlovin/adelais/rgb_led/rev1/config.h | 50 +++++- .../mechlovin/adelais/rgb_led/rev2/config.h | 48 ++++++ .../mechlovin/adelais/rgb_led/rev3/config.h | 47 +++++- keyboards/mechlovin/delphine/rgb_led/config.h | 48 ++++++ keyboards/mechlovin/hannah60rgb/rev1/config.h | 48 ++++++ keyboards/mechlovin/hannah60rgb/rev2/config.h | 48 ++++++ .../mechlovin/infinity87/rgb_rev1/config.h | 54 ++++++- keyboards/melgeek/mach80/config.h | 44 +++++ keyboards/melgeek/mj61/config.h | 51 +++++- keyboards/melgeek/mj63/config.h | 51 +++++- keyboards/melgeek/mj64/config.h | 51 +++++- keyboards/melgeek/mj65/config.h | 51 +++++- keyboards/melgeek/mojo68/config.h | 51 +++++- keyboards/melgeek/mojo75/config.h | 51 +++++- keyboards/melgeek/z70ultra/config.h | 51 +++++- keyboards/miller/gm862/config.h | 64 ++++++-- keyboards/monstargear/xo87/rgb/config.h | 48 ++++++ keyboards/moonlander/config.h | 48 ++++++ keyboards/mt64rgb/config.h | 99 ++++++++---- keyboards/mt84/config.h | 107 +++++++----- keyboards/mwstudio/mw75/config.h | 58 +++++-- keyboards/nack/config.h | 49 ++++++ keyboards/opendeck/32/rev1/config.h | 48 ++++++ keyboards/owlab/voice65/hotswap/config.h | 48 ++++++ keyboards/owlab/voice65/soldered/config.h | 49 ++++++ keyboards/percent/canoe_gen2/config.h | 48 ++++++ keyboards/planck/ez/config.h | 49 +++++- keyboards/planck/keymaps/buffet/config.h | 74 ++++----- keyboards/planck/light/config.h | 66 +++++++- keyboards/rgbkb/mun/config.h | 48 ++++++ keyboards/rgbkb/mun/keymaps/default/config.h | 10 +- keyboards/rgbkb/mun/keymaps/via/config.h | 10 +- keyboards/rgbkb/mun/keymaps/xulkal2/config.h | 10 +- keyboards/rgbkb/pan/config.h | 49 ++++++ keyboards/rgbkb/sol/config.h | 48 ++++++ keyboards/sawnsprojects/satxri6key/config.h | 45 ++++++ keyboards/smallkeyboard/config.h | 87 ++++++---- keyboards/sofle/keymaps/devdev/config.h | 56 +++---- keyboards/sofle/keymaps/rgb_default/config.h | 56 +++---- keyboards/sowbug/68keys/config.h | 48 ++++++ keyboards/sowbug/ansi_tkl/config.h | 49 ++++++ keyboards/terrazzo/config.h | 46 +++--- keyboards/tkc/portico/config.h | 34 ++-- keyboards/ungodly/launch_pad/config.h | 86 +++++----- keyboards/wekey/we27/config.h | 102 ++++++------ keyboards/work_louder/loop/config.h | 49 ++++++ keyboards/work_louder/nano/config.h | 49 ++++++ keyboards/work_louder/work_board/config.h | 49 ++++++ keyboards/xbows/knight/config.h | 49 ++++++ .../xbows/knight/keymaps/default/config.h | 47 +++--- keyboards/xbows/knight/keymaps/via/config.h | 81 +++++----- keyboards/xbows/knight_plus/config.h | 49 ++++++ .../knight_plus/keymaps/default/config.h | 47 +++--- .../xbows/knight_plus/keymaps/via/config.h | 81 +++++----- keyboards/xbows/nature/config.h | 75 +++++---- keyboards/xbows/numpad/config.h | 49 ++++++ .../xbows/numpad/keymaps/default/config.h | 50 +++--- keyboards/xbows/numpad/keymaps/via/config.h | 81 +++++----- keyboards/xbows/ranger/config.h | 50 ++++++ .../xbows/ranger/keymaps/default/config.h | 46 +++--- keyboards/xbows/ranger/keymaps/via/config.h | 81 +++++----- keyboards/xbows/woody/config.h | 77 ++++++--- keyboards/xelus/dawn60/rev1_qmk/config.h | 49 ++++++ keyboards/xelus/pachi/rgb/config.h | 48 ++++++ keyboards/xelus/valor/rev2/config.h | 49 ++++++ keyboards/yncognito/batpad/config.h | 49 ++++++ .../65_ansi_blocker/brandonschlack/config.h | 76 ++++----- .../brandonschlack-split/config.h | 76 ++++----- .../led_matrix/animations/alpha_mods_anim.h | 2 +- quantum/led_matrix/animations/band_anim.h | 2 +- .../animations/band_pinwheel_anim.h | 2 +- .../led_matrix/animations/band_spiral_anim.h | 2 +- .../led_matrix/animations/breathing_anim.h | 2 +- .../animations/cycle_left_right_anim.h | 2 +- .../led_matrix/animations/cycle_out_in_anim.h | 2 +- .../animations/cycle_up_down_anim.h | 2 +- .../led_matrix/animations/dual_beacon_anim.h | 2 +- .../animations/solid_reactive_cross.h | 4 +- .../animations/solid_reactive_nexus.h | 2 +- .../animations/solid_reactive_simple_anim.h | 2 +- .../animations/solid_reactive_wide.h | 4 +- .../led_matrix/animations/solid_splash_anim.h | 4 +- .../animations/wave_left_right_anim.h | 2 +- .../led_matrix/animations/wave_up_down_anim.h | 2 +- quantum/led_matrix/led_matrix.c | 4 +- quantum/led_matrix/led_matrix.h | 1 - .../led_matrix/led_matrix_legacy_enables.h | 82 ---------- .../rgb_matrix/animations/alpha_mods_anim.h | 2 +- .../rgb_matrix/animations/breathing_anim.h | 2 +- .../animations/colorband_pinwheel_sat_anim.h | 2 +- .../animations/colorband_pinwheel_val_anim.h | 2 +- .../animations/colorband_sat_anim.h | 2 +- .../animations/colorband_spiral_sat_anim.h | 2 +- .../animations/colorband_spiral_val_anim.h | 2 +- .../animations/colorband_val_anim.h | 2 +- .../rgb_matrix/animations/cycle_all_anim.h | 2 +- .../animations/cycle_left_right_anim.h | 2 +- .../rgb_matrix/animations/cycle_out_in_anim.h | 2 +- .../animations/cycle_out_in_dual_anim.h | 2 +- .../animations/cycle_pinwheel_anim.h | 2 +- .../rgb_matrix/animations/cycle_spiral_anim.h | 2 +- .../animations/cycle_up_down_anim.h | 2 +- .../rgb_matrix/animations/digital_rain_anim.h | 4 +- .../rgb_matrix/animations/dual_beacon_anim.h | 2 +- .../animations/gradient_left_right_anim.h | 2 +- .../animations/gradient_up_down_anim.h | 2 +- .../animations/jellybean_raindrops_anim.h | 2 +- .../animations/rainbow_beacon_anim.h | 2 +- .../animations/rainbow_moving_chevron_anim.h | 2 +- .../animations/rainbow_pinwheels_anim.h | 2 +- .../rgb_matrix/animations/raindrops_anim.h | 2 +- .../animations/solid_reactive_anim.h | 4 +- .../animations/solid_reactive_cross.h | 12 +- .../animations/solid_reactive_nexus.h | 12 +- .../animations/solid_reactive_simple_anim.h | 4 +- .../animations/solid_reactive_wide.h | 12 +- .../rgb_matrix/animations/solid_splash_anim.h | 12 +- quantum/rgb_matrix/animations/splash_anim.h | 12 +- .../animations/typing_heatmap_anim.h | 2 +- quantum/rgb_matrix/rgb_matrix.h | 1 - .../rgb_matrix/rgb_matrix_legacy_enables.h | 153 ------------------ users/curry/config.h | 72 ++++----- users/drashna/config.h | 143 ++++++++++------ users/dshields/config.h | 82 +++++----- users/tominabox1/config.h | 54 +++---- users/xulkal/config.h | 10 +- 230 files changed, 7843 insertions(+), 2801 deletions(-) delete mode 100644 quantum/led_matrix/led_matrix_legacy_enables.h delete mode 100644 quantum/rgb_matrix/rgb_matrix_legacy_enables.h diff --git a/docs/feature_led_matrix.md b/docs/feature_led_matrix.md index d4b20b9aa26f19359ed632e84e36396c658892a7..d96199a3c70b60616cfbd4a049cef7ec2b99680a 100644 --- a/docs/feature_led_matrix.md +++ b/docs/feature_led_matrix.md @@ -166,26 +166,26 @@ You can disable a single effect by defining `DISABLE_[EFFECT_NAME]` in your `con |Define |Description | |-------------------------------------------------------|-----------------------------------------------| -|`#define DISABLE_LED_MATRIX_ALPHAS_MODS` |Disables `LED_MATRIX_ALPHAS_MODS` | -|`#define DISABLE_LED_MATRIX_BREATHING` |Disables `LED_MATRIX_BREATHING` | -|`#define DISABLE_LED_MATRIX_BAND` |Disables `LED_MATRIX_BAND` | -|`#define DISABLE_LED_MATRIX_BAND_PINWHEEL` |Disables `LED_MATRIX_BAND_PINWHEEL` | -|`#define DISABLE_LED_MATRIX_BAND_SPIRAL` |Disables `LED_MATRIX_BAND_SPIRAL` | -|`#define DISABLE_LED_MATRIX_CYCLE_LEFT_RIGHT` |Disables `LED_MATRIX_CYCLE_LEFT_RIGHT` | -|`#define DISABLE_LED_MATRIX_CYCLE_UP_DOWN` |Disables `LED_MATRIX_CYCLE_UP_DOWN` | -|`#define DISABLE_LED_MATRIX_CYCLE_OUT_IN` |Disables `LED_MATRIX_CYCLE_OUT_IN` | -|`#define DISABLE_LED_MATRIX_DUAL_BEACON` |Disables `LED_MATRIX_DUAL_BEACON` | -|`#define DISABLE_LED_MATRIX_SOLID_REACTIVE_SIMPLE` |Disables `LED_MATRIX_SOLID_REACTIVE_SIMPLE` | -|`#define DISABLE_LED_MATRIX_SOLID_REACTIVE_WIDE` |Disables `LED_MATRIX_SOLID_REACTIVE_WIDE` | -|`#define DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTIWIDE` |Disables `LED_MATRIX_SOLID_REACTIVE_MULTIWIDE` | -|`#define DISABLE_LED_MATRIX_SOLID_REACTIVE_CROSS` |Disables `LED_MATRIX_SOLID_REACTIVE_CROSS` | -|`#define DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTICROSS` |Disables `LED_MATRIX_SOLID_REACTIVE_MULTICROSS`| -|`#define DISABLE_LED_MATRIX_SOLID_REACTIVE_NEXUS` |Disables `LED_MATRIX_SOLID_REACTIVE_NEXUS` | -|`#define DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTINEXUS` |Disables `LED_MATRIX_SOLID_REACTIVE_MULTINEXUS`| -|`#define DISABLE_LED_MATRIX_SOLID_SPLASH` |Disables `LED_MATRIX_SOLID_SPLASH` | -|`#define DISABLE_LED_MATRIX_SOLID_MULTISPLASH` |Disables `LED_MATRIX_SOLID_MULTISPLASH` | -|`#define DISABLE_LED_MATRIX_WAVE_LEFT_RIGHT` |Disables `LED_MATRIX_WAVE_LEFT_RIGHT` | -|`#define DISABLE_LED_MATRIX_WAVE_UP_DOWN` |Disables `LED_MATRIX_WAVE_UP_DOWN` | +|`#define ENABLE_LED_MATRIX_ALPHAS_MODS` |Enables `LED_MATRIX_ALPHAS_MODS` | +|`#define ENABLE_LED_MATRIX_BREATHING` |Enables `LED_MATRIX_BREATHING` | +|`#define ENABLE_LED_MATRIX_BAND` |Enables `LED_MATRIX_BAND` | +|`#define ENABLE_LED_MATRIX_BAND_PINWHEEL` |Enables `LED_MATRIX_BAND_PINWHEEL` | +|`#define ENABLE_LED_MATRIX_BAND_SPIRAL` |Enables `LED_MATRIX_BAND_SPIRAL` | +|`#define ENABLE_LED_MATRIX_CYCLE_LEFT_RIGHT` |Enables `LED_MATRIX_CYCLE_LEFT_RIGHT` | +|`#define ENABLE_LED_MATRIX_CYCLE_UP_DOWN` |Enables `LED_MATRIX_CYCLE_UP_DOWN` | +|`#define ENABLE_LED_MATRIX_CYCLE_OUT_IN` |Enables `LED_MATRIX_CYCLE_OUT_IN` | +|`#define ENABLE_LED_MATRIX_DUAL_BEACON` |Enables `LED_MATRIX_DUAL_BEACON` | +|`#define ENABLE_LED_MATRIX_SOLID_REACTIVE_SIMPLE` |Enables `LED_MATRIX_SOLID_REACTIVE_SIMPLE` | +|`#define ENABLE_LED_MATRIX_SOLID_REACTIVE_WIDE` |Enables `LED_MATRIX_SOLID_REACTIVE_WIDE` | +|`#define ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTIWIDE` |Enables `LED_MATRIX_SOLID_REACTIVE_MULTIWIDE` | +|`#define ENABLE_LED_MATRIX_SOLID_REACTIVE_CROSS` |Enables `LED_MATRIX_SOLID_REACTIVE_CROSS` | +|`#define ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTICROSS` |Enables `LED_MATRIX_SOLID_REACTIVE_MULTICROSS`| +|`#define ENABLE_LED_MATRIX_SOLID_REACTIVE_NEXUS` |Enables `LED_MATRIX_SOLID_REACTIVE_NEXUS` | +|`#define ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTINEXUS` |Enables `LED_MATRIX_SOLID_REACTIVE_MULTINEXUS`| +|`#define ENABLE_LED_MATRIX_SOLID_SPLASH` |Enables `LED_MATRIX_SOLID_SPLASH` | +|`#define ENABLE_LED_MATRIX_SOLID_MULTISPLASH` |Enables `LED_MATRIX_SOLID_MULTISPLASH` | +|`#define ENABLE_LED_MATRIX_WAVE_LEFT_RIGHT` |Enables `LED_MATRIX_WAVE_LEFT_RIGHT` | +|`#define ENABLE_LED_MATRIX_WAVE_UP_DOWN` |Enables `LED_MATRIX_WAVE_UP_DOWN` | ## Custom LED Matrix Effects :id=custom-led-matrix-effects diff --git a/docs/feature_rgb_matrix.md b/docs/feature_rgb_matrix.md index 2b9ee5c520898e0e6ce16003f99554e47d08191d..3e1d73de157bcc1e8d98e137b24aefe7cc585708 100644 --- a/docs/feature_rgb_matrix.md +++ b/docs/feature_rgb_matrix.md @@ -477,53 +477,66 @@ enum rgb_matrix_effects { }; ``` -You can disable a single effect by defining `DISABLE_[EFFECT_NAME]` in your `config.h`: - - -|Define |Description | -|-------------------------------------------------------|-----------------------------------------------| -|`#define DISABLE_RGB_MATRIX_ALPHAS_MODS` |Disables `RGB_MATRIX_ALPHAS_MODS` | -|`#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN` |Disables `RGB_MATRIX_GRADIENT_UP_DOWN` | -|`#define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT` |Disables `MATRIX_GRADIENT_LEFT_RIGHT` | -|`#define DISABLE_RGB_MATRIX_BREATHING` |Disables `RGB_MATRIX_BREATHING` | -|`#define DISABLE_RGB_MATRIX_BAND_SAT` |Disables `RGB_MATRIX_BAND_SAT` | -|`#define DISABLE_RGB_MATRIX_BAND_VAL` |Disables `RGB_MATRIX_BAND_VAL` | -|`#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT` |Disables `RGB_MATRIX_BAND_PINWHEEL_SAT` | -|`#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL` |Disables `RGB_MATRIX_BAND_PINWHEEL_VAL` | -|`#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT` |Disables `RGB_MATRIX_BAND_SPIRAL_SAT` | -|`#define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL` |Disables `RGB_MATRIX_BAND_SPIRAL_VAL` | -|`#define DISABLE_RGB_MATRIX_CYCLE_ALL` |Disables `RGB_MATRIX_CYCLE_ALL` | -|`#define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT` |Disables `RGB_MATRIX_CYCLE_LEFT_RIGHT` | -|`#define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN` |Disables `RGB_MATRIX_CYCLE_UP_DOWN` | -|`#define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON` |Disables `RGB_MATRIX_RAINBOW_MOVING_CHEVRON` | -|`#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN` |Disables `RGB_MATRIX_CYCLE_OUT_IN` | -|`#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL` |Disables `RGB_MATRIX_CYCLE_OUT_IN_DUAL` | -|`#define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL` |Disables `RGB_MATRIX_CYCLE_PINWHEEL` | -|`#define DISABLE_RGB_MATRIX_CYCLE_SPIRAL` |Disables `RGB_MATRIX_CYCLE_SPIRAL` | -|`#define DISABLE_RGB_MATRIX_DUAL_BEACON` |Disables `RGB_MATRIX_DUAL_BEACON` | -|`#define DISABLE_RGB_MATRIX_RAINBOW_BEACON` |Disables `RGB_MATRIX_RAINBOW_BEACON` | -|`#define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS` |Disables `RGB_MATRIX_RAINBOW_PINWHEELS` | -|`#define DISABLE_RGB_MATRIX_RAINDROPS` |Disables `RGB_MATRIX_RAINDROPS` | -|`#define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS` |Disables `RGB_MATRIX_JELLYBEAN_RAINDROPS` | -|`#define DISABLE_RGB_MATRIX_HUE_BREATHING` |Disables `RGB_MATRIX_HUE_BREATHING` | -|`#define DISABLE_RGB_MATRIX_HUE_PENDULUM` |Disables `RGB_MATRIX_HUE_PENDULUM` | -|`#define DISABLE_RGB_MATRIX_HUE_WAVE` |Disables `RGB_MATRIX_HUE_WAVE` | -|`#define DISABLE_RGB_MATRIX_FRACTAL` |Disables `RGB_MATRIX_FRACTAL` | -|`#define DISABLE_RGB_MATRIX_PIXEL_RAIN ` |Disables `RGB_MATRIX_PIXEL_RAIN ` | -|`#define DISABLE_RGB_MATRIX_TYPING_HEATMAP` |Disables `RGB_MATRIX_TYPING_HEATMAP` | -|`#define DISABLE_RGB_MATRIX_DIGITAL_RAIN` |Disables `RGB_MATRIX_DIGITAL_RAIN` | -|`#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE` |Disables `RGB_MATRIX_SOLID_REACTIVE_SIMPLE` | -|`#define DISABLE_RGB_MATRIX_SOLID_REACTIVE` |Disables `RGB_MATRIX_SOLID_REACTIVE` | -|`#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE` |Disables `RGB_MATRIX_SOLID_REACTIVE_WIDE` | -|`#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE` |Disables `RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE` | -|`#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS` |Disables `RGB_MATRIX_SOLID_REACTIVE_CROSS` | -|`#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS` |Disables `RGB_MATRIX_SOLID_REACTIVE_MULTICROSS`| -|`#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS` |Disables `RGB_MATRIX_SOLID_REACTIVE_NEXUS` | -|`#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS` |Disables `RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS`| -|`#define DISABLE_RGB_MATRIX_SPLASH` |Disables `RGB_MATRIX_SPLASH` | -|`#define DISABLE_RGB_MATRIX_MULTISPLASH` |Disables `RGB_MATRIX_MULTISPLASH` | -|`#define DISABLE_RGB_MATRIX_SOLID_SPLASH` |Disables `RGB_MATRIX_SOLID_SPLASH` | -|`#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH` |Disables `RGB_MATRIX_SOLID_MULTISPLASH` | +You can enable a single effect by defining `ENABLE_[EFFECT_NAME]` in your `config.h`: + + +|Define |Description | +|------------------------------------------------------|----------------------------------------------| +|`#define ENABLE_RGB_MATRIX_ALPHAS_MODS` |Enables `RGB_MATRIX_ALPHAS_MODS` | +|`#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN` |Enables `RGB_MATRIX_GRADIENT_UP_DOWN` | +|`#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT` |Enables `RGB_MATRIX_GRADIENT_LEFT_RIGHT` | +|`#define ENABLE_RGB_MATRIX_BREATHING` |Enables `RGB_MATRIX_BREATHING` | +|`#define ENABLE_RGB_MATRIX_BAND_SAT` |Enables `RGB_MATRIX_BAND_SAT` | +|`#define ENABLE_RGB_MATRIX_BAND_VAL` |Enables `RGB_MATRIX_BAND_VAL` | +|`#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT` |Enables `RGB_MATRIX_BAND_PINWHEEL_SAT` | +|`#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL` |Enables `RGB_MATRIX_BAND_PINWHEEL_VAL` | +|`#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT` |Enables `RGB_MATRIX_BAND_SPIRAL_SAT` | +|`#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL` |Enables `RGB_MATRIX_BAND_SPIRAL_VAL` | +|`#define ENABLE_RGB_MATRIX_CYCLE_ALL` |Enables `RGB_MATRIX_CYCLE_ALL` | +|`#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT` |Enables `RGB_MATRIX_CYCLE_LEFT_RIGHT` | +|`#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN` |Enables `RGB_MATRIX_CYCLE_UP_DOWN` | +|`#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON` |Enables `RGB_MATRIX_RAINBOW_MOVING_CHEVRON` | +|`#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN` |Enables `RGB_MATRIX_CYCLE_OUT_IN` | +|`#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL` |Enables `RGB_MATRIX_CYCLE_OUT_IN_DUAL` | +|`#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL` |Enables `RGB_MATRIX_CYCLE_PINWHEEL` | +|`#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL` |Enables `RGB_MATRIX_CYCLE_SPIRAL` | +|`#define ENABLE_RGB_MATRIX_DUAL_BEACON` |Enables `RGB_MATRIX_DUAL_BEACON` | +|`#define ENABLE_RGB_MATRIX_RAINBOW_BEACON` |Enables `RGB_MATRIX_RAINBOW_BEACON` | +|`#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS` |Enables `RGB_MATRIX_RAINBOW_PINWHEELS` | +|`#define ENABLE_RGB_MATRIX_RAINDROPS` |Enables `RGB_MATRIX_RAINDROPS` | +|`#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS` |Enables `RGB_MATRIX_JELLYBEAN_RAINDROPS` | +|`#define ENABLE_RGB_MATRIX_HUE_BREATHING` |Enables `RGB_MATRIX_HUE_BREATHING` | +|`#define ENABLE_RGB_MATRIX_HUE_PENDULUM` |Enables `RGB_MATRIX_HUE_PENDULUM` | +|`#define ENABLE_RGB_MATRIX_HUE_WAVE` |Enables `RGB_MATRIX_HUE_WAVE ` | +|`#define ENABLE_RGB_MATRIX_FRACTAL` |Enables `RGB_MATRIX_FRACTAL` | +|`#define ENABLE_RGB_MATRIX_PIXEL_RAIN` |Enables `RGB_MATRIX_PIXEL_RAIN` | + +?> These modes don't require any additional defines. + +|Framebuffer Defines |Description | +|------------------------------------------------------|----------------------------------------------| +|`#define ENABLE_RGB_MATRIX_TYPING_HEATMAP` |Enables `RGB_MATRIX_TYPING_HEATMAP` | +|`#define ENABLE_RGB_MATRIX_DIGITAL_RAIN` |Enables `RGB_MATRIX_DIGITAL_RAIN` | + +?> These modes also require the `RGB_MATRIX_FRAMEBUFFER_EFFECTS` define to be available. + +|Reactive Defines |Description | +|------------------------------------------------------|----------------------------------------------| +|`#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE` |Enables `RGB_MATRIX_SOLID_REACTIVE_SIMPLE` | +|`#define ENABLE_RGB_MATRIX_SOLID_REACTIVE` |Enables `RGB_MATRIX_SOLID_REACTIVE` | +|`#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE` |Enables `RGB_MATRIX_SOLID_REACTIVE_WIDE` | +|`#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE` |Enables `RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE` | +|`#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS` |Enables `RGB_MATRIX_SOLID_REACTIVE_CROSS` | +|`#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS` |Enables `RGB_MATRIX_SOLID_REACTIVE_MULTICROSS`| +|`#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS` |Enables `RGB_MATRIX_SOLID_REACTIVE_NEXUS` | +|`#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS` |Enables `RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS`| +|`#define ENABLE_RGB_MATRIX_SPLASH` |Enables `RGB_MATRIX_SPLASH` | +|`#define ENABLE_RGB_MATRIX_MULTISPLASH` |Enables `RGB_MATRIX_MULTISPLASH` | +|`#define ENABLE_RGB_MATRIX_SOLID_SPLASH` |Enables `RGB_MATRIX_SOLID_SPLASH` | +|`#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH` |Enables `RGB_MATRIX_SOLID_MULTISPLASH` | + +?> These modes also require the `RGB_MATRIX_KEYPRESSES` or `RGB_MATRIX_KEYRELEASES` define to be available. + ### RGB Matrix Effect Typing Heatmap :id=rgb-matrix-effect-typing-heatmap diff --git a/keyboards/1upkeyboards/super16/config.h b/keyboards/1upkeyboards/super16/config.h index 2e9312e63950fe0f48fd01d9ad56c72e84c680b6..c0c0a7891b7178f7f7d1b2a94c362d2f3a986bd0 100644 --- a/keyboards/1upkeyboards/super16/config.h +++ b/keyboards/1upkeyboards/super16/config.h @@ -83,6 +83,54 @@ along with this program. If not, see . # elif defined RGB_MATRIX_ENABLE # define RGB_MATRIX_KEYPRESSES // reacts to keypresses # define RGB_MATRIX_FRAMEBUFFER_EFFECTS // reacts to keyreleases (instead of keypresses) +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +# define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# define ENABLE_RGB_MATRIX_SPLASH +# define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH # endif #endif diff --git a/keyboards/3keyecosystem/2key2/config.h b/keyboards/3keyecosystem/2key2/config.h index 958a665edc7e7db51335402ca4dabbde6680595e..16cbd00a429df6a86830ea2f44f8ffa5aa4e8810 100644 --- a/keyboards/3keyecosystem/2key2/config.h +++ b/keyboards/3keyecosystem/2key2/config.h @@ -49,7 +49,52 @@ along with this program. If not, see . #define RGB_MATRIX_STARTUP_SPD 20 #define RGB_MATRIX_STARTUP_VAL 128 #define RGB_MATRIX_FRAMEBUFFER_EFFECTS -#define RGB_DISABLE_WHEN_USB_SUSPENDED true +#define RGB_DISABLE_WHEN_USB_SUSPENDED + +#define ENABLE_RGB_MATRIX_ALPHAS_MODS +#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_BREATHING +#define ENABLE_RGB_MATRIX_BAND_SAT +#define ENABLE_RGB_MATRIX_BAND_VAL +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#define ENABLE_RGB_MATRIX_CYCLE_ALL +#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +#define ENABLE_RGB_MATRIX_DUAL_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#define ENABLE_RGB_MATRIX_RAINDROPS +#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +#define ENABLE_RGB_MATRIX_HUE_BREATHING +#define ENABLE_RGB_MATRIX_HUE_PENDULUM +#define ENABLE_RGB_MATRIX_HUE_WAVE +#define ENABLE_RGB_MATRIX_FRACTAL +#define ENABLE_RGB_MATRIX_PIXEL_RAIN + +#define ENABLE_RGB_MATRIX_TYPING_HEATMAP +#define ENABLE_RGB_MATRIX_DIGITAL_RAIN + +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +#define ENABLE_RGB_MATRIX_SPLASH +#define ENABLE_RGB_MATRIX_MULTISPLASH +#define ENABLE_RGB_MATRIX_SOLID_SPLASH +#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ #define DEBOUNCE 5 diff --git a/keyboards/basekeys/trifecta/config.h b/keyboards/basekeys/trifecta/config.h index 28c9c18fb27aa52635d57da21e12dceada6130c6..ffdf6d2d2812b1beb9c363061561f3132a469d55 100644 --- a/keyboards/basekeys/trifecta/config.h +++ b/keyboards/basekeys/trifecta/config.h @@ -92,32 +92,53 @@ /* Disable the animations you don't want/need. You will need to disable a good number of these * * because they take up a lot of space. Disable until you can successfully compile your firmware. */ -// # define DISABLE_RGB_MATRIX_ALPHAS_MODS -// # define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -// # define DISABLE_RGB_MATRIX_BREATHING -// # define DISABLE_RGB_MATRIX_CYCLE_ALL -// # define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -// # define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN -// # define DISABLE_RGB_MATRIX_CYCLE_OUT_IN -// # define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL -// # define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON -// # define DISABLE_RGB_MATRIX_DUAL_BEACON -// # define DISABLE_RGB_MATRIX_RAINBOW_BEACON -// # define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS -// # define DISABLE_RGB_MATRIX_RAINDROPS -// # define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS -// # define DISABLE_RGB_MATRIX_TYPING_HEATMAP -// # define DISABLE_RGB_MATRIX_DIGITAL_RAIN -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -// # define DISABLE_RGB_MATRIX_SPLASH -// # define DISABLE_RGB_MATRIX_MULTISPLASH -// # define DISABLE_RGB_MATRIX_SOLID_SPLASH -// # define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +# define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# define ENABLE_RGB_MATRIX_SPLASH +# define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH + #endif diff --git a/keyboards/bastardkb/scylla/config.h b/keyboards/bastardkb/scylla/config.h index d04dcb97fc2442ab7acef4729678bbe690953985..d876b5d0186fae68ffc7fa2e2962044f8a8d25cb 100644 --- a/keyboards/bastardkb/scylla/config.h +++ b/keyboards/bastardkb/scylla/config.h @@ -54,4 +54,52 @@ # define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS # define RGB_DISABLE_WHEN_USB_SUSPENDED # define RGB_MATRIX_KEYPRESSES +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +# define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# define ENABLE_RGB_MATRIX_SPLASH +# define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH #endif diff --git a/keyboards/bastardkb/skeletyl/config.h b/keyboards/bastardkb/skeletyl/config.h index 33f3a501090ce27594778db30e1afb0dd92f59cf..a7530a5e73ed426238b995bdb5f98281cb09bf9a 100644 --- a/keyboards/bastardkb/skeletyl/config.h +++ b/keyboards/bastardkb/skeletyl/config.h @@ -52,4 +52,52 @@ # define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS # define RGB_DISABLE_WHEN_USB_SUSPENDED # define RGB_MATRIX_KEYPRESSES +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +# define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# define ENABLE_RGB_MATRIX_SPLASH +# define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH #endif diff --git a/keyboards/bastardkb/tbkmini/config.h b/keyboards/bastardkb/tbkmini/config.h index a09dafe4882b9f2af46d6a018c7fc143d2a4ec4a..b2308bc8ed6f6568200946ec809c93a17febb8bd 100644 --- a/keyboards/bastardkb/tbkmini/config.h +++ b/keyboards/bastardkb/tbkmini/config.h @@ -55,4 +55,52 @@ # define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS # define RGB_DISABLE_WHEN_USB_SUSPENDED # define RGB_MATRIX_KEYPRESSES +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +# define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# define ENABLE_RGB_MATRIX_SPLASH +# define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH #endif diff --git a/keyboards/boardsource/beiwagon/config.h b/keyboards/boardsource/beiwagon/config.h index 93856cbb87a77903b13e069a578bbdf2d5c3bad0..eb30e5535c61b2bb64403ba76a32bb9068d9e481 100644 --- a/keyboards/boardsource/beiwagon/config.h +++ b/keyboards/boardsource/beiwagon/config.h @@ -20,7 +20,7 @@ along with this program. If not, see . #include "config_common.h" /* USB Device descriptor parameter */ -#define VENDOR_ID 0x4273 +#define VENDOR_ID 0x4273 #define PRODUCT_ID 0x0066 #define DEVICE_VER 0x0001 #define MANUFACTURER Boardsource @@ -53,6 +53,54 @@ along with this program. If not, see . #define RGBLIGHT_ANIMATIONS #define RGB_DI_PIN C6 #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 120 +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +#define ENABLE_RGB_MATRIX_ALPHAS_MODS +#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_BREATHING +#define ENABLE_RGB_MATRIX_BAND_SAT +#define ENABLE_RGB_MATRIX_BAND_VAL +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#define ENABLE_RGB_MATRIX_CYCLE_ALL +#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +#define ENABLE_RGB_MATRIX_DUAL_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#define ENABLE_RGB_MATRIX_RAINDROPS +#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +#define ENABLE_RGB_MATRIX_HUE_BREATHING +#define ENABLE_RGB_MATRIX_HUE_PENDULUM +#define ENABLE_RGB_MATRIX_HUE_WAVE +#define ENABLE_RGB_MATRIX_PIXEL_RAIN +#define ENABLE_RGB_MATRIX_PIXEL_FLOW +#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +#define ENABLE_RGB_MATRIX_TYPING_HEATMAP +#define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +#define ENABLE_RGB_MATRIX_SPLASH +#define ENABLE_RGB_MATRIX_MULTISPLASH +#define ENABLE_RGB_MATRIX_SOLID_SPLASH +#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH #ifdef RGBLIGHT_ENABLE #define RGBLED_NUM 6 // Number of LEDs #endif diff --git a/keyboards/boardsource/technik_o/config.h b/keyboards/boardsource/technik_o/config.h index 0333ce1801bd72f0420df369a4a5d6d79641cdf5..3b9bf202178465102b41aba0d4575c9402deb505 100644 --- a/keyboards/boardsource/technik_o/config.h +++ b/keyboards/boardsource/technik_o/config.h @@ -20,7 +20,7 @@ along with this program. If not, see . #include "config_common.h" /* USB Device descriptor parameter */ -#define VENDOR_ID 0x4273 +#define VENDOR_ID 0x4273 #define PRODUCT_ID 0x0079 #define DEVICE_VER 0x0001 #define MANUFACTURER Boardsource @@ -53,8 +53,56 @@ along with this program. If not, see . #define RGBLIGHT_ANIMATIONS #define RGB_DI_PIN C6 #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 120 +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +#define ENABLE_RGB_MATRIX_ALPHAS_MODS +#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_BREATHING +#define ENABLE_RGB_MATRIX_BAND_SAT +#define ENABLE_RGB_MATRIX_BAND_VAL +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#define ENABLE_RGB_MATRIX_CYCLE_ALL +#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +#define ENABLE_RGB_MATRIX_DUAL_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#define ENABLE_RGB_MATRIX_RAINDROPS +#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +#define ENABLE_RGB_MATRIX_HUE_BREATHING +#define ENABLE_RGB_MATRIX_HUE_PENDULUM +#define ENABLE_RGB_MATRIX_HUE_WAVE +#define ENABLE_RGB_MATRIX_PIXEL_RAIN +#define ENABLE_RGB_MATRIX_PIXEL_FLOW +#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +#define ENABLE_RGB_MATRIX_TYPING_HEATMAP +#define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +#define ENABLE_RGB_MATRIX_SPLASH +#define ENABLE_RGB_MATRIX_MULTISPLASH +#define ENABLE_RGB_MATRIX_SOLID_SPLASH +#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH #ifdef RGBLIGHT_ENABLE -#define RGBLED_NUM 10 // Number of LEDs +# define RGBLED_NUM 10 // Number of LEDs #endif #define DRIVER_LED_TOTAL 58 diff --git a/keyboards/boardsource/technik_s/config.h b/keyboards/boardsource/technik_s/config.h index 97dec63efb6931f1268afc5fcb4c1921de6a0e6c..4f665330a3c7b9ae86dba7a1a6bee5b4b2274a6f 100644 --- a/keyboards/boardsource/technik_s/config.h +++ b/keyboards/boardsource/technik_s/config.h @@ -20,7 +20,7 @@ along with this program. If not, see . #include "config_common.h" /* USB Device descriptor parameter */ -#define VENDOR_ID 0x4273 +#define VENDOR_ID 0x4273 #define PRODUCT_ID 0x0083 #define DEVICE_VER 0x0001 #define MANUFACTURER Boardsource @@ -53,8 +53,56 @@ along with this program. If not, see . #define RGBLIGHT_ANIMATIONS #define RGB_DI_PIN C6 #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 120 +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +#define ENABLE_RGB_MATRIX_ALPHAS_MODS +#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_BREATHING +#define ENABLE_RGB_MATRIX_BAND_SAT +#define ENABLE_RGB_MATRIX_BAND_VAL +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#define ENABLE_RGB_MATRIX_CYCLE_ALL +#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +#define ENABLE_RGB_MATRIX_DUAL_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#define ENABLE_RGB_MATRIX_RAINDROPS +#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +#define ENABLE_RGB_MATRIX_HUE_BREATHING +#define ENABLE_RGB_MATRIX_HUE_PENDULUM +#define ENABLE_RGB_MATRIX_HUE_WAVE +#define ENABLE_RGB_MATRIX_PIXEL_RAIN +#define ENABLE_RGB_MATRIX_PIXEL_FLOW +#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +#define ENABLE_RGB_MATRIX_TYPING_HEATMAP +#define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +#define ENABLE_RGB_MATRIX_SPLASH +#define ENABLE_RGB_MATRIX_MULTISPLASH +#define ENABLE_RGB_MATRIX_SOLID_SPLASH +#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH #ifdef RGBLIGHT_ENABLE -#define RGBLED_NUM 10 // Number of LEDs +# define RGBLED_NUM 10 // Number of LEDs #endif #define DRIVER_LED_TOTAL 55 diff --git a/keyboards/capsunlocked/cu80/v2_ansi/rgb/config.h b/keyboards/capsunlocked/cu80/v2_ansi/rgb/config.h index 7e0f0bfccdf410de7f7b690fe052c0c629a48b06..00a05ad7da01d82efc8c2dadb63b869aa0e40b19 100644 --- a/keyboards/capsunlocked/cu80/v2_ansi/rgb/config.h +++ b/keyboards/capsunlocked/cu80/v2_ansi/rgb/config.h @@ -26,6 +26,54 @@ along with this program. If not, see . /* moved to RGB specific */ #define RGB_MATRIX_KEYPRESSES #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 50 +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +#define ENABLE_RGB_MATRIX_ALPHAS_MODS +#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_BREATHING +#define ENABLE_RGB_MATRIX_BAND_SAT +#define ENABLE_RGB_MATRIX_BAND_VAL +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#define ENABLE_RGB_MATRIX_CYCLE_ALL +#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +#define ENABLE_RGB_MATRIX_DUAL_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#define ENABLE_RGB_MATRIX_RAINDROPS +#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +#define ENABLE_RGB_MATRIX_HUE_BREATHING +#define ENABLE_RGB_MATRIX_HUE_PENDULUM +#define ENABLE_RGB_MATRIX_HUE_WAVE +#define ENABLE_RGB_MATRIX_PIXEL_RAIN +#define ENABLE_RGB_MATRIX_PIXEL_FLOW +#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +#define ENABLE_RGB_MATRIX_TYPING_HEATMAP +#define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +#define ENABLE_RGB_MATRIX_SPLASH +#define ENABLE_RGB_MATRIX_MULTISPLASH +#define ENABLE_RGB_MATRIX_SOLID_SPLASH +#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH /* RGB firmware override */ #undef RGBLIGHT_ANIMATIONS diff --git a/keyboards/capsunlocked/cu80/v2_iso/rgb/config.h b/keyboards/capsunlocked/cu80/v2_iso/rgb/config.h index 3f784e2e063432e995adf7d88ed756594a847e28..dbe9143b8bcce6e0b5a40bc99d6437b117808936 100644 --- a/keyboards/capsunlocked/cu80/v2_iso/rgb/config.h +++ b/keyboards/capsunlocked/cu80/v2_iso/rgb/config.h @@ -25,6 +25,54 @@ along with this program. If not, see . /* moved to RGB specific */ #define RGB_MATRIX_KEYPRESSES #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 50 +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +#define ENABLE_RGB_MATRIX_ALPHAS_MODS +#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_BREATHING +#define ENABLE_RGB_MATRIX_BAND_SAT +#define ENABLE_RGB_MATRIX_BAND_VAL +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#define ENABLE_RGB_MATRIX_CYCLE_ALL +#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +#define ENABLE_RGB_MATRIX_DUAL_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#define ENABLE_RGB_MATRIX_RAINDROPS +#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +#define ENABLE_RGB_MATRIX_HUE_BREATHING +#define ENABLE_RGB_MATRIX_HUE_PENDULUM +#define ENABLE_RGB_MATRIX_HUE_WAVE +#define ENABLE_RGB_MATRIX_PIXEL_RAIN +#define ENABLE_RGB_MATRIX_PIXEL_FLOW +#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +#define ENABLE_RGB_MATRIX_TYPING_HEATMAP +#define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +#define ENABLE_RGB_MATRIX_SPLASH +#define ENABLE_RGB_MATRIX_MULTISPLASH +#define ENABLE_RGB_MATRIX_SOLID_SPLASH +#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH /* RGB firmware override */ #undef RGBLIGHT_ANIMATIONS diff --git a/keyboards/clueboard/66_hotswap/gen1/config.h b/keyboards/clueboard/66_hotswap/gen1/config.h index a6205b27bb56e6504f56c6ac1a54632d786483bb..1e124745bd9771cf9e9b417b9d92e2934d20eeca 100644 --- a/keyboards/clueboard/66_hotswap/gen1/config.h +++ b/keyboards/clueboard/66_hotswap/gen1/config.h @@ -83,6 +83,32 @@ #define LED_DRIVER_COUNT 1 #define DRIVER_LED_TOTAL 71 +// LED Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_led_matrix?id=led-matrix-effects +#define ENABLE_LED_MATRIX_ALPHAS_MODS +#define ENABLE_LED_MATRIX_BREATHING +#define ENABLE_LED_MATRIX_BAND +#define ENABLE_LED_MATRIX_BAND_PINWHEEL +#define ENABLE_LED_MATRIX_BAND_SPIRAL +#define ENABLE_LED_MATRIX_CYCLE_LEFT_RIGHT +#define ENABLE_LED_MATRIX_CYCLE_UP_DOWN +#define ENABLE_LED_MATRIX_CYCLE_OUT_IN +#define ENABLE_LED_MATRIX_DUAL_BEACON +#if defined(LED_MATRIX_KEYREACTIVE_ENABLED) +# define ENABLE_LED_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_LED_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define ENABLE_LED_MATRIX_SOLID_REACTIVE_CROSS +# define ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTICROSS +# define ENABLE_LED_MATRIX_SOLID_REACTIVE_NEXUS +# define ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTINEXUS +# define ENABLE_LED_MATRIX_SPLASH +# define ENABLE_LED_MATRIX_MULTISPLASH +#endif +#define ENABLE_LED_MATRIX_WAVE_LEFT_RIGHT +#define ENABLE_LED_MATRIX_WAVE_UP_DOWN + #define AUDIO_PIN A5 #define AUDIO_PIN_ALT A4 #define AUDIO_PIN_ALT_AS_NEGATIVE diff --git a/keyboards/crkbd/keymaps/davidrambo/config.h b/keyboards/crkbd/keymaps/davidrambo/config.h index 82057151d3cf8933df82d11529d9427a88bff8b4..bf96f265f44a3fdfded6945806e1ccb58c8caad5 100644 --- a/keyboards/crkbd/keymaps/davidrambo/config.h +++ b/keyboards/crkbd/keymaps/davidrambo/config.h @@ -51,34 +51,52 @@ along with this program. If not, see . #define RGB_MATRIX_VAL_STEP 8 #define RGB_MATRIX_SPD_STEP 10 - /* Disable the animations you don't want/need. You will need to disable a good number of these * - * because they take up a lot of space. Disable until you can successfully compile your firmware. */ - #define DISABLE_RGB_MATRIX_ALPHAS_MODS - #define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN - #define DISABLE_RGB_MATRIX_BREATHING - #define DISABLE_RGB_MATRIX_CYCLE_ALL - #define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT - #define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN - #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN - #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL - #define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON - #define DISABLE_RGB_MATRIX_DUAL_BEACON - #define DISABLE_RGB_MATRIX_RAINBOW_BEACON - #define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS - #define DISABLE_RGB_MATRIX_RAINDROPS - #define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS - // # define DISABLE_RGB_MATRIX_TYPING_HEATMAP - #define DISABLE_RGB_MATRIX_DIGITAL_RAIN - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS - #define DISABLE_RGB_MATRIX_SPLASH - #define DISABLE_RGB_MATRIX_MULTISPLASH - #define DISABLE_RGB_MATRIX_SOLID_SPLASH - #define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +// # define ENABLE_RGB_MATRIX_ALPHAS_MODS +// # define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +// # define ENABLE_RGB_MATRIX_BREATHING +# define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +// # define ENABLE_RGB_MATRIX_CYCLE_ALL +// # define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +// # define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +// # define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +// # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +// # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +// # define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +// # define ENABLE_RGB_MATRIX_DUAL_BEACON +// # define ENABLE_RGB_MATRIX_RAINBOW_BEACON +// # define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +// # define ENABLE_RGB_MATRIX_RAINDROPS +// # define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +// # define ENABLE_RGB_MATRIX_HUE_BREATHING +// # define ENABLE_RGB_MATRIX_HUE_PENDULUM +// # define ENABLE_RGB_MATRIX_HUE_WAVE +// # define ENABLE_RGB_MATRIX_PIXEL_RAIN +// # define ENABLE_RGB_MATRIX_PIXEL_FLOW +// # define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +// # define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +// # define ENABLE_RGB_MATRIX_SPLASH +// # define ENABLE_RGB_MATRIX_MULTISPLASH +// # define ENABLE_RGB_MATRIX_SOLID_SPLASH +// # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH #endif diff --git a/keyboards/crkbd/keymaps/devdev/config.h b/keyboards/crkbd/keymaps/devdev/config.h index c858f8f2d09e3157e6004c3d4ebecaa7b5a003e2..4848af2245fcaa0b0009ebf6d6c6633f6419863a 100644 --- a/keyboards/crkbd/keymaps/devdev/config.h +++ b/keyboards/crkbd/keymaps/devdev/config.h @@ -84,34 +84,52 @@ along with this program. If not, see . # define RGB_MATRIX_VAL_STEP 8 # define RGB_MATRIX_SPD_STEP 10 -/* Disable the animations you don't want/need. You will need to disable a good number of these * - * because they take up a lot of space. Disable until you can successfully compile your firmware. */ - # define DISABLE_RGB_MATRIX_ALPHAS_MODS -// # define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -// # define DISABLE_RGB_MATRIX_BREATHING -// # define DISABLE_RGB_MATRIX_CYCLE_ALL -// # define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -// # define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN -// # define DISABLE_RGB_MATRIX_CYCLE_OUT_IN -// # define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL -// # define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON -// # define DISABLE_RGB_MATRIX_DUAL_BEACON -// # define DISABLE_RGB_MATRIX_RAINBOW_BEACON -// # define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS -// # define DISABLE_RGB_MATRIX_RAINDROPS -// # define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS - # define DISABLE_RGB_MATRIX_TYPING_HEATMAP -// # define DISABLE_RGB_MATRIX_DIGITAL_RAIN -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE - # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS - # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -// # define DISABLE_RGB_MATRIX_SPLASH -// # define DISABLE_RGB_MATRIX_MULTISPLASH -// # define DISABLE_RGB_MATRIX_SOLID_SPLASH -// # define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +// # define ENABLE_RGB_MATRIX_ALPHAS_MODS +# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +# define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +// # define ENABLE_RGB_MATRIX_TYPING_HEATMAP +# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# define ENABLE_RGB_MATRIX_SPLASH +# define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH #endif diff --git a/keyboards/crkbd/keymaps/dsanchezseco/config.h b/keyboards/crkbd/keymaps/dsanchezseco/config.h index f10c474057c7427ebebbd4c6b2356088b734797b..bece69ba67af1930ca98784cd75d46c6b23ddb2a 100644 --- a/keyboards/crkbd/keymaps/dsanchezseco/config.h +++ b/keyboards/crkbd/keymaps/dsanchezseco/config.h @@ -33,38 +33,51 @@ along with this program. If not, see . #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_GRADIENT_LEFT_RIGHT -//disable effects -#define DISABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue speed is hue for secondary hue -#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom speed controls how much gradient changes -#define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Static gradient left to right speed controls how much gradient changes -#define DISABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right -#define DISABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right -#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation -#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness -#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation -#define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness -#define DISABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient -#define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom -#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in -#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in -#define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradent Chevron shapped scrolling left to right -#define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard -#define DISABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard -#define DISABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard -#define DISABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard -#define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard -#define DISABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue -#define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue pulses keys hit to shifted hue then fades to current hue -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out -#define DISABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out -#define DISABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out -#define DISABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out -#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out -#define DISABLE_RGB_MATRIX_EFFECT_MAX +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +// #define ENABLE_RGB_MATRIX_ALPHAS_MODS +// #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_BREATHING +// #define ENABLE_RGB_MATRIX_BAND_SAT +// #define ENABLE_RGB_MATRIX_BAND_VAL +// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +// #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +// #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +// #define ENABLE_RGB_MATRIX_CYCLE_ALL +#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +// #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +// #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +// #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +// #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +// #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +// #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +// #define ENABLE_RGB_MATRIX_DUAL_BEACON +// #define ENABLE_RGB_MATRIX_RAINBOW_BEACON +// #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +// #define ENABLE_RGB_MATRIX_RAINDROPS +// #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +// // #define ENABLE_RGB_MATRIX_HUE_BREATHING +// #define ENABLE_RGB_MATRIX_HUE_PENDULUM +// #define ENABLE_RGB_MATRIX_HUE_WAVE +// #define ENABLE_RGB_MATRIX_PIXEL_RAIN +// #define ENABLE_RGB_MATRIX_PIXEL_FLOW +// #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// // enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +#define ENABLE_RGB_MATRIX_TYPING_HEATMAP +#define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// // enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +// #define ENABLE_RGB_MATRIX_SPLASH +// #define ENABLE_RGB_MATRIX_MULTISPLASH +// #define ENABLE_RGB_MATRIX_SOLID_SPLASH +// #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH diff --git a/keyboards/crkbd/keymaps/gotham/config.h b/keyboards/crkbd/keymaps/gotham/config.h index 05b04e0aa33d93e1fad6f0c70dccf5469533d2e3..1ff008b2ded78f46722648959578bd4e95defa30 100644 --- a/keyboards/crkbd/keymaps/gotham/config.h +++ b/keyboards/crkbd/keymaps/gotham/config.h @@ -49,40 +49,40 @@ /* Disable the animations you don't want/need. You will need to disable a good number of these * * because they take up a lot of space. Disable until you can successfully compile your firmware. */ -# define DISABLE_RGB_MATRIX_ALPHAS_MODS -# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -# define DISABLE_RGB_MATRIX_BREATHING -# define DISABLE_RGB_MATRIX_BAND_SAT -# define DISABLE_RGB_MATRIX_BAND_VAL -# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL -# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT -# define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL -// #define DISABLE_RGB_MATRIX_CYCLE_ALL -# define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -# define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN -# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN -# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL -// #define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON -# define DISABLE_RGB_MATRIX_DUAL_BEACON -# define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL -# define DISABLE_RGB_MATRIX_CYCLE_SPIRAL -# define DISABLE_RGB_MATRIX_RAINBOW_BEACON -# define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS -# define DISABLE_RGB_MATRIX_RAINDROPS -# define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS -# define DISABLE_RGB_MATRIX_TYPING_HEATMAP -# define DISABLE_RGB_MATRIX_DIGITAL_RAIN -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -// #define DISABLE_RGB_MATRIX_SPLASH -# define DISABLE_RGB_MATRIX_MULTISPLASH -# define DISABLE_RGB_MATRIX_SOLID_SPLASH -# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +# undef ENABLE_RGB_MATRIX_ALPHAS_MODS +# undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# undef ENABLE_RGB_MATRIX_BREATHING +# undef ENABLE_RGB_MATRIX_BAND_SAT +# undef ENABLE_RGB_MATRIX_BAND_VAL +# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +// #undef ENABLE_RGB_MATRIX_CYCLE_ALL +# undef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +// #undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# undef ENABLE_RGB_MATRIX_DUAL_BEACON +# undef ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# undef ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# undef ENABLE_RGB_MATRIX_RAINBOW_BEACON +# undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# undef ENABLE_RGB_MATRIX_RAINDROPS +# undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# undef ENABLE_RGB_MATRIX_TYPING_HEATMAP +# undef ENABLE_RGB_MATRIX_DIGITAL_RAIN +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +// #undef ENABLE_RGB_MATRIX_SPLASH +# undef ENABLE_RGB_MATRIX_MULTISPLASH +# undef ENABLE_RGB_MATRIX_SOLID_SPLASH +# undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH #endif diff --git a/keyboards/crkbd/keymaps/kidbrazil/config.h b/keyboards/crkbd/keymaps/kidbrazil/config.h index 752ea862e01a6cfb0d99f4f09e645f5cbc714abb..e44ae520f4c972dda439916b6edebde16abc0543 100644 --- a/keyboards/crkbd/keymaps/kidbrazil/config.h +++ b/keyboards/crkbd/keymaps/kidbrazil/config.h @@ -68,48 +68,48 @@ along with this program. If not, see . /* Disable the animations you don't want/need. You will need to disable a good number of these * * because they take up a lot of space. Disable until you can successfully compile your firmware. */ - #define DISABLE_RGB_MATRIX_ALPHAS_MODS - #define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN - #define DISABLE_RGB_MATRIX_BREATHING - #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT - #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL - #define DISABLE_RGB_MATRIX_BAND_SAT - #define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT - #define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL - #define DISABLE_RGB_MATRIX_BAND_VAL - #define DISABLE_RGB_MATRIX_CYCLE_ALL - #define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT - #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN - #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL - #define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL - #define DISABLE_RGB_MATRIX_CYCLE_SPIRAL - #define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN - #define DISABLE_RGB_MATRIX_DUAL_BEACON - #define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS - #define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON - #define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE - #define DISABLE_RGB_MATRIX_SOLID_SPLASH - #define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH - #define DISABLE_RGB_MATRIX_SOLID_SPLASH - #define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH - #define DISABLE_RGB_MATRIX_SPLASH - #define DISABLE_RGB_MATRIX_MULTISPLASH - #define DISABLE_RGB_MATRIX_SPLASH - #define DISABLE_RGB_MATRIX_MULTISPLASH +# undef ENABLE_RGB_MATRIX_ALPHAS_MODS +# undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# undef ENABLE_RGB_MATRIX_BREATHING +# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# undef ENABLE_RGB_MATRIX_BAND_SAT +# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# undef ENABLE_RGB_MATRIX_BAND_VAL +# undef ENABLE_RGB_MATRIX_CYCLE_ALL +# undef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# undef ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# undef ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# undef ENABLE_RGB_MATRIX_DUAL_BEACON +# undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# undef ENABLE_RGB_MATRIX_SOLID_SPLASH +# undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH +# undef ENABLE_RGB_MATRIX_SOLID_SPLASH +# undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH +# undef ENABLE_RGB_MATRIX_SPLASH +# undef ENABLE_RGB_MATRIX_MULTISPLASH +# undef ENABLE_RGB_MATRIX_SPLASH +# undef ENABLE_RGB_MATRIX_MULTISPLASH #endif // Custom Font path #define OLED_FONT_H "keyboards/crkbd/keymaps/kidbrazil/glcdfont.c" diff --git a/keyboards/crkbd/keymaps/mcrown/config.h b/keyboards/crkbd/keymaps/mcrown/config.h index e40bd639f38d275650e17953cceb3d3520fc9127..15a1f20954da3ca7bfa4cf2d6b8c43a8957b45dc 100644 --- a/keyboards/crkbd/keymaps/mcrown/config.h +++ b/keyboards/crkbd/keymaps/mcrown/config.h @@ -36,50 +36,50 @@ #define RGB_MATRIX_FRAMEBUFFER_EFFECTS /* BEGIN: Disable RGB Effects */ -// #define DISABLE_RGB_MATRIX_SOLID_COLOR -// #define DISABLE_RGB_MATRIX_ALPHAS_MODS -// #define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -// #define DISABLE_RGB_MATRIX_BREATHING -// #define DISABLE_RGB_MATRIX_BAND_SAT -// #define DISABLE_RGB_MATRIX_BAND_VAL -// #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -// #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL -// #define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT -// #define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL -// #define DISABLE_RGB_MATRIX_CYCLE_ALL -// #define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -// #define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN -// #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN -// #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL - #define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON - #define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL - #define DISABLE_RGB_MATRIX_CYCLE_SPIRAL -// #define DISABLE_RGB_MATRIX_DUAL_BEACON - #define DISABLE_RGB_MATRIX_RAINBOW_BEACON - #define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS - #define DISABLE_RGB_MATRIX_RAINDROPS -// #define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +// #undef ENABLE_RGB_MATRIX_SOLID_COLOR +// #undef ENABLE_RGB_MATRIX_ALPHAS_MODS +// #undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +// #undef ENABLE_RGB_MATRIX_BREATHING +// #undef ENABLE_RGB_MATRIX_BAND_SAT +// #undef ENABLE_RGB_MATRIX_BAND_VAL +// #undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +// #undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +// #undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +// #undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +// #undef ENABLE_RGB_MATRIX_CYCLE_ALL +// #undef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +// #undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +// #undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN +// #undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# undef ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# undef ENABLE_RGB_MATRIX_CYCLE_SPIRAL +// #undef ENABLE_RGB_MATRIX_DUAL_BEACON +# undef ENABLE_RGB_MATRIX_RAINBOW_BEACON +# undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# undef ENABLE_RGB_MATRIX_RAINDROPS +// #undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS - /* BEGIN: RGB_MATRIX_FRAMEBUFFER_EFFECTS */ -// #define DISABLE_RGB_MATRIX_TYPING_HEATMAP -// #define DISABLE_RGB_MATRIX_DIGITAL_RAIN - /* END: RGB_MATRIX_FRAMEBUFFER_EFFECTS */ +/* BEGIN: RGB_MATRIX_FRAMEBUFFER_EFFECTS */ +// #undef ENABLE_RGB_MATRIX_TYPING_HEATMAP +// #undef ENABLE_RGB_MATRIX_DIGITAL_RAIN +/* END: RGB_MATRIX_FRAMEBUFFER_EFFECTS */ - /* BEGIN: RGB_MATRIX_KEYPRESSES */ -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -// #define DISABLE_RGB_MATRIX_SPLASH -// #define DISABLE_RGB_MATRIX_MULTISPLASH -// #define DISABLE_RGB_MATRIX_SOLID_SPLASH -// #define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH - /* END: RGB_MATRIX_KEYPRESSES */ - /* END: Disable RGB Effects */ +/* BEGIN: RGB_MATRIX_KEYPRESSES */ +// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE +// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +// #undef ENABLE_RGB_MATRIX_SPLASH +// #undef ENABLE_RGB_MATRIX_MULTISPLASH +// #undef ENABLE_RGB_MATRIX_SOLID_SPLASH +// #undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH +/* END: RGB_MATRIX_KEYPRESSES */ +/* END: Disable RGB Effects */ #endif /* To tell the compiler to use custom font */ diff --git a/keyboards/crkbd/keymaps/ninjonas/config.h b/keyboards/crkbd/keymaps/ninjonas/config.h index d5b9a86985b694a2ac7becfb06721dd3f6e1b4fc..0c0819130f70986d8ce8b3894428008f8468760b 100644 --- a/keyboards/crkbd/keymaps/ninjonas/config.h +++ b/keyboards/crkbd/keymaps/ninjonas/config.h @@ -37,51 +37,51 @@ along with this program. If not, see . // #define RGB_MATRIX_KEYPRESSES #define RGB_MATRIX_FRAMEBUFFER_EFFECTS - // BEGIN: Disable RGB Effects - //#define DISABLE_RGB_MATRIX_SOLID_COLOR - //#define DISABLE_RGB_MATRIX_ALPHAS_MODS - //#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN - #define DISABLE_RGB_MATRIX_BREATHING - #define DISABLE_RGB_MATRIX_BAND_SAT - #define DISABLE_RGB_MATRIX_BAND_VAL - // #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT - #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL - #define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT - #define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL - #define DISABLE_RGB_MATRIX_CYCLE_ALL - #define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT - #define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN - #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN - #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL - #define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON - #define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL - #define DISABLE_RGB_MATRIX_CYCLE_SPIRAL - #define DISABLE_RGB_MATRIX_DUAL_BEACON - #define DISABLE_RGB_MATRIX_RAINBOW_BEACON - #define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS - #define DISABLE_RGB_MATRIX_RAINDROPS - #define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +// BEGIN: Disable RGB Effects +//#undef ENABLE_RGB_MATRIX_SOLID_COLOR +//#undef ENABLE_RGB_MATRIX_ALPHAS_MODS +//#undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# undef ENABLE_RGB_MATRIX_BREATHING +# undef ENABLE_RGB_MATRIX_BAND_SAT +# undef ENABLE_RGB_MATRIX_BAND_VAL +// #undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# undef ENABLE_RGB_MATRIX_CYCLE_ALL +# undef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# undef ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# undef ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# undef ENABLE_RGB_MATRIX_DUAL_BEACON +# undef ENABLE_RGB_MATRIX_RAINBOW_BEACON +# undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# undef ENABLE_RGB_MATRIX_RAINDROPS +# undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS - // BEGIN: RGB_MATRIX_FRAMEBUFFER_EFFECTS - #define DISABLE_RGB_MATRIX_TYPING_HEATMAP - // #define DISABLE_RGB_MATRIX_DIGITAL_RAIN - // END: RGB_MATRIX_FRAMEBUFFER_EFFECTS +// BEGIN: RGB_MATRIX_FRAMEBUFFER_EFFECTS +# undef ENABLE_RGB_MATRIX_TYPING_HEATMAP +// #undef ENABLE_RGB_MATRIX_DIGITAL_RAIN +// END: RGB_MATRIX_FRAMEBUFFER_EFFECTS - // BEGIN: RGB_MATRIX_KEYPRESSES - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS - #define DISABLE_RGB_MATRIX_SPLASH - #define DISABLE_RGB_MATRIX_MULTISPLASH - #define DISABLE_RGB_MATRIX_SOLID_SPLASH - #define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH - // END: RGB_MATRIX_KEYPRESSES - // END: Disable RGB Effects +// BEGIN: RGB_MATRIX_KEYPRESSES +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# undef ENABLE_RGB_MATRIX_SPLASH +# undef ENABLE_RGB_MATRIX_MULTISPLASH +# undef ENABLE_RGB_MATRIX_SOLID_SPLASH +# undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH +// END: RGB_MATRIX_KEYPRESSES +// END: Disable RGB Effects #endif #define OLED_FONT_H "keyboards/crkbd/lib/glcdfont.c" diff --git a/keyboards/crkbd/keymaps/rpbaptist/config.h b/keyboards/crkbd/keymaps/rpbaptist/config.h index 3c5222eda8507823d438a46e92ff9aa98d4f9a6e..3300684d635ec4206a72db306c5fafa1a9e6e690 100644 --- a/keyboards/crkbd/keymaps/rpbaptist/config.h +++ b/keyboards/crkbd/keymaps/rpbaptist/config.h @@ -50,50 +50,50 @@ along with this program. If not, see . # define RGB_MATRIX_VAL_STEP 10 # define RGB_MATRIX_SPD_STEP 10 -# define DISABLE_RGB_MATRIX_ALPHAS_MODS -# define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT -# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -# define DISABLE_RGB_MATRIX_BREATHING -# define DISABLE_RGB_MATRIX_BAND_SAT -# define DISABLE_RGB_MATRIX_BAND_VAL -# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL -# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT -# define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL - -// #define DISABLE_RGB_MATRIX_CYCLE_ALL -// # define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -# define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN -# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN -# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL -# define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON -# define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL -# define DISABLE_RGB_MATRIX_CYCLE_SPIRAL -# define DISABLE_RGB_MATRIX_DUAL_BEACON -# define DISABLE_RGB_MATRIX_RAINBOW_BEACON -// #define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS -# define DISABLE_RGB_MATRIX_RAINDROPS -# define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# undef ENABLE_RGB_MATRIX_ALPHAS_MODS +# undef ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# undef ENABLE_RGB_MATRIX_BREATHING +# undef ENABLE_RGB_MATRIX_BAND_SAT +# undef ENABLE_RGB_MATRIX_BAND_VAL +# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL + +// #undef ENABLE_RGB_MATRIX_CYCLE_ALL +// # undef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# undef ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# undef ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# undef ENABLE_RGB_MATRIX_DUAL_BEACON +# undef ENABLE_RGB_MATRIX_RAINBOW_BEACON +// #undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# undef ENABLE_RGB_MATRIX_RAINDROPS +# undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS # define RGB_MATRIX_FRAMEBUFFER_EFFECTS -// #define DISABLE_RGB_MATRIX_TYPING_HEATMAP -# define DISABLE_RGB_MATRIX_DIGITAL_RAIN +// #undef ENABLE_RGB_MATRIX_TYPING_HEATMAP +# undef ENABLE_RGB_MATRIX_DIGITAL_RAIN # define RGB_MATRIX_KEYPRESSES // reacts to keypresses -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS - -# define DISABLE_RGB_MATRIX_SPLASH -# define DISABLE_RGB_MATRIX_MULTISPLASH -# define DISABLE_RGB_MATRIX_SOLID_SPLASH -# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +// # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS + +# undef ENABLE_RGB_MATRIX_SPLASH +# undef ENABLE_RGB_MATRIX_MULTISPLASH +# undef ENABLE_RGB_MATRIX_SOLID_SPLASH +# undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH # define RGB_MATRIX_ANIMATION_SPEED_DEFAULT UINT8_MAX / 2 # define RGB_MATRIX_ANIMATION_SPEED_SLOW RGB_MATRIX_ANIMATION_SPEED_DEFAULT / 4 diff --git a/keyboards/crkbd/keymaps/rpbaptist/readme.md b/keyboards/crkbd/keymaps/rpbaptist/readme.md index b9e749b5c67ebf5122fb8d2aa1c515905bde49cb..9525cf7cfe3b130cb9509afd1689cac76c08b1c2 100644 --- a/keyboards/crkbd/keymaps/rpbaptist/readme.md +++ b/keyboards/crkbd/keymaps/rpbaptist/readme.md @@ -51,7 +51,7 @@ This is the gaming extended layer where movement keys remain the same. This mean I took a big inspiration from Drashna's RGB configuration and tweaked it. - `RGB_UND`: Toggles underglow indicators on and off. Each layer has its own color. -- `RGB_IDL`: This will enable/disable idle mode. By default, when typing, the `DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS` will be used. When the idle timeout has exceeded the secondary animation will be activated, which is `RGB_MATRIX_CYCLE_ALL` by default. When switching to `GAMING` layer the timeout will be reduced and the idle animation changed to `RGB_MATRIX_RAINBOW_PINWHEELS`. +- `RGB_IDL`: This will enable/disable idle mode. By default, when typing, the `ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS` will be used. When the idle timeout has exceeded the secondary animation will be activated, which is `RGB_MATRIX_CYCLE_ALL` by default. When switching to `GAMING` layer the timeout will be reduced and the idle animation changed to `RGB_MATRIX_RAINBOW_PINWHEELS`. When idle mode is enabled, `RGB_MATRIX_TYPING_HEATMAP` and `RGB_MATRIX_MULTISPLASH` will be used for active animation. All others for idle animation. When disabling idle mode, the current idle animation will be activated. Additionally, on idling, the underglow layer indication will be deactivated. - There are no RGB mode cycle keys, but instead several keys to use a specific RGB directly. Each has their own default speed, although this can be changed. diff --git a/keyboards/crkbd/keymaps/soundmonster/config.h b/keyboards/crkbd/keymaps/soundmonster/config.h index 8235b486977484f927cc60a422f78b1081cd737d..0687f9c5c8ce1060f78f1df45090ecb7b5f7a710 100644 --- a/keyboards/crkbd/keymaps/soundmonster/config.h +++ b/keyboards/crkbd/keymaps/soundmonster/config.h @@ -71,40 +71,40 @@ along with this program. If not, see . /* Disable the animations you don't want/need. You will need to disable a good number of these * * because they take up a lot of space. Disable until you can successfully compile your firmware. */ -// # define DISABLE_RGB_MATRIX_ALPHAS_MODS -# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -# define DISABLE_RGB_MATRIX_BREATHING -// # define DISABLE_RGB_MATRIX_BAND_SAT -# define DISABLE_RGB_MATRIX_BAND_VAL -# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL -# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT -# define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL -# define DISABLE_RGB_MATRIX_CYCLE_ALL -# define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -# define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN -# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN -# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL -// # define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON -# define DISABLE_RGB_MATRIX_DUAL_BEACON -# define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL -# define DISABLE_RGB_MATRIX_CYCLE_SPIRAL -# define DISABLE_RGB_MATRIX_RAINBOW_BEACON -# define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS -// # define DISABLE_RGB_MATRIX_RAINDROPS -# define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS -// # define DISABLE_RGB_MATRIX_TYPING_HEATMAP -// # define DISABLE_RGB_MATRIX_DIGITAL_RAIN -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -# define DISABLE_RGB_MATRIX_SPLASH -// # define DISABLE_RGB_MATRIX_MULTISPLASH -# define DISABLE_RGB_MATRIX_SOLID_SPLASH -# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +// # undef ENABLE_RGB_MATRIX_ALPHAS_MODS +# undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# undef ENABLE_RGB_MATRIX_BREATHING +// # undef ENABLE_RGB_MATRIX_BAND_SAT +# undef ENABLE_RGB_MATRIX_BAND_VAL +# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# undef ENABLE_RGB_MATRIX_CYCLE_ALL +# undef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +// # undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# undef ENABLE_RGB_MATRIX_DUAL_BEACON +# undef ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# undef ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# undef ENABLE_RGB_MATRIX_RAINBOW_BEACON +# undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +// # undef ENABLE_RGB_MATRIX_RAINDROPS +# undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +// # undef ENABLE_RGB_MATRIX_TYPING_HEATMAP +// # undef ENABLE_RGB_MATRIX_DIGITAL_RAIN +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +// # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# undef ENABLE_RGB_MATRIX_SPLASH +// # undef ENABLE_RGB_MATRIX_MULTISPLASH +# undef ENABLE_RGB_MATRIX_SOLID_SPLASH +# undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH #endif diff --git a/keyboards/crkbd/readme.md b/keyboards/crkbd/readme.md index f3bf152d20ef12301e29aad155aa00fdb50b9bf3..64b51f54f0514b18046b714c73669c7c1acdcc95 100644 --- a/keyboards/crkbd/readme.md +++ b/keyboards/crkbd/readme.md @@ -56,34 +56,54 @@ And in your `config.h` file, add the following: /* Disable the animations you don't want/need. You will need to disable a good number of these * * because they take up a lot of space. Disable until you can successfully compile your firmware. */ -// # define DISABLE_RGB_MATRIX_ALPHAS_MODS -// # define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -// # define DISABLE_RGB_MATRIX_BREATHING -// # define DISABLE_RGB_MATRIX_CYCLE_ALL -// # define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -// # define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN -// # define DISABLE_RGB_MATRIX_CYCLE_OUT_IN -// # define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL -// # define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON -// # define DISABLE_RGB_MATRIX_DUAL_BEACON -// # define DISABLE_RGB_MATRIX_RAINBOW_BEACON -// # define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS -// # define DISABLE_RGB_MATRIX_RAINDROPS -// # define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS -// # define DISABLE_RGB_MATRIX_TYPING_HEATMAP -// # define DISABLE_RGB_MATRIX_DIGITAL_RAIN -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -// # define DISABLE_RGB_MATRIX_SPLASH -// # define DISABLE_RGB_MATRIX_MULTISPLASH -// # define DISABLE_RGB_MATRIX_SOLID_SPLASH -// # define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +# define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# define ENABLE_RGB_MATRIX_SPLASH +# define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH #endif ``` diff --git a/keyboards/dekunukem/duckypad/config.h b/keyboards/dekunukem/duckypad/config.h index 59c6826662731baa8cfc817549d08608def1b3b4..06f2ae807d40e08eaa8db5da4f5eb66caa6db633 100644 --- a/keyboards/dekunukem/duckypad/config.h +++ b/keyboards/dekunukem/duckypad/config.h @@ -42,7 +42,54 @@ along with this program. If not, see . #define RGB_MATRIX_KEYPRESSES #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_REACTIVE_SIMPLE #define RGB_MATRIX_STARTUP_HUE 221 - +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +# define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# define ENABLE_RGB_MATRIX_SPLASH +# define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH #endif diff --git a/keyboards/doro67/rgb/config.h b/keyboards/doro67/rgb/config.h index 709d3cdd3b543afdd7772137a026d98784b7aa92..b2d26b29aebb707b900e0b6056acac6cd481cae9 100644 --- a/keyboards/doro67/rgb/config.h +++ b/keyboards/doro67/rgb/config.h @@ -56,6 +56,54 @@ along with this program. If not, see . #define DRIVER_LED_TOTAL 67 #define RGB_MATRIX_KEYPRESSES +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +#define ENABLE_RGB_MATRIX_ALPHAS_MODS +#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_BREATHING +#define ENABLE_RGB_MATRIX_BAND_SAT +#define ENABLE_RGB_MATRIX_BAND_VAL +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#define ENABLE_RGB_MATRIX_CYCLE_ALL +#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +#define ENABLE_RGB_MATRIX_DUAL_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#define ENABLE_RGB_MATRIX_RAINDROPS +#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +#define ENABLE_RGB_MATRIX_HUE_BREATHING +#define ENABLE_RGB_MATRIX_HUE_PENDULUM +#define ENABLE_RGB_MATRIX_HUE_WAVE +#define ENABLE_RGB_MATRIX_PIXEL_RAIN +#define ENABLE_RGB_MATRIX_PIXEL_FLOW +#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +#define ENABLE_RGB_MATRIX_TYPING_HEATMAP +#define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +#define ENABLE_RGB_MATRIX_SPLASH +#define ENABLE_RGB_MATRIX_MULTISPLASH +#define ENABLE_RGB_MATRIX_SOLID_SPLASH +#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH /* * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN. diff --git a/keyboards/dp60/config.h b/keyboards/dp60/config.h index 2593b7ff71aa8e812011e47c1f2f96d741b3ccb3..f4a44206f437f3feec256b5fa67b913c136f95e3 100644 --- a/keyboards/dp60/config.h +++ b/keyboards/dp60/config.h @@ -59,3 +59,51 @@ #define DRIVER_1_LED_TOTAL 36 #define DRIVER_2_LED_TOTAL 36 #define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL) +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +#define ENABLE_RGB_MATRIX_ALPHAS_MODS +#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_BREATHING +#define ENABLE_RGB_MATRIX_BAND_SAT +#define ENABLE_RGB_MATRIX_BAND_VAL +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#define ENABLE_RGB_MATRIX_CYCLE_ALL +#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +#define ENABLE_RGB_MATRIX_DUAL_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#define ENABLE_RGB_MATRIX_RAINDROPS +#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +#define ENABLE_RGB_MATRIX_HUE_BREATHING +#define ENABLE_RGB_MATRIX_HUE_PENDULUM +#define ENABLE_RGB_MATRIX_HUE_WAVE +#define ENABLE_RGB_MATRIX_PIXEL_RAIN +#define ENABLE_RGB_MATRIX_PIXEL_FLOW +#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +#define ENABLE_RGB_MATRIX_TYPING_HEATMAP +#define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +#define ENABLE_RGB_MATRIX_SPLASH +#define ENABLE_RGB_MATRIX_MULTISPLASH +#define ENABLE_RGB_MATRIX_SOLID_SPLASH +#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH diff --git a/keyboards/dtisaac/dosa40rgb/config.h b/keyboards/dtisaac/dosa40rgb/config.h index 62c8c6e22c8a646e93878261667f3c4fb0ff67b1..c2c0ebd6d440f3ef31505eb6a8b8bb9f556ba7cf 100644 --- a/keyboards/dtisaac/dosa40rgb/config.h +++ b/keyboards/dtisaac/dosa40rgb/config.h @@ -58,6 +58,51 @@ along with this program. If not, see . #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255 #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_PINWHEEL // Sets the default mode, if none has been set + +#define ENABLE_RGB_MATRIX_ALPHAS_MODS +#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_BREATHING +#define ENABLE_RGB_MATRIX_BAND_SAT +#define ENABLE_RGB_MATRIX_BAND_VAL +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#define ENABLE_RGB_MATRIX_CYCLE_ALL +#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +#define ENABLE_RGB_MATRIX_DUAL_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#define ENABLE_RGB_MATRIX_RAINDROPS +#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +#define ENABLE_RGB_MATRIX_HUE_BREATHING +#define ENABLE_RGB_MATRIX_HUE_PENDULUM +#define ENABLE_RGB_MATRIX_HUE_WAVE +#define ENABLE_RGB_MATRIX_FRACTAL +#define ENABLE_RGB_MATRIX_PIXEL_RAIN + +#define ENABLE_RGB_MATRIX_TYPING_HEATMAP +#define ENABLE_RGB_MATRIX_DIGITAL_RAIN + +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +#define ENABLE_RGB_MATRIX_SPLASH +#define ENABLE_RGB_MATRIX_MULTISPLASH +#define ENABLE_RGB_MATRIX_SOLID_SPLASH +#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH #endif /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ @@ -65,4 +110,4 @@ along with this program. If not, see . /* disable these deprecated features by default */ #define NO_ACTION_MACRO -#define NO_ACTION_FUNCTION \ No newline at end of file +#define NO_ACTION_FUNCTION diff --git a/keyboards/durgod/dgk6x/config.h b/keyboards/durgod/dgk6x/config.h index 53f824b98eb6f9d2f99a3eed07abc7a39127c0b9..92673e5c24a520d50914a276fc95a17610f725e2 100644 --- a/keyboards/durgod/dgk6x/config.h +++ b/keyboards/durgod/dgk6x/config.h @@ -83,9 +83,54 @@ # define RGB_MATRIX_LED_PROCESS_LIMIT 4 # define RGB_MATRIX_LED_FLUSH_LIMIT 26 -# define DISABLE_RGB_MATRIX_HUE_BREATHING -# define DISABLE_RGB_MATRIX_HUE_PENDULUM -# define DISABLE_RGB_MATRIX_HUE_WAVE +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +# define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +// # define ENABLE_RGB_MATRIX_HUE_BREATHING +// # define ENABLE_RGB_MATRIX_HUE_PENDULUM +// # define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# define ENABLE_RGB_MATRIX_SPLASH +# define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // This allows VIA to control RGB Matrix settings in the 'Lighting' section. #define VIA_QMK_RGBLIGHT_ENABLE diff --git a/keyboards/dztech/dz60rgb/keymaps/kgreulich/config.h b/keyboards/dztech/dz60rgb/keymaps/kgreulich/config.h index 3c8872177749be8f8f2bbebbb6dc55500383a5ea..fc836b5ebb359c9e3ca81764de8b94bf94c6c49b 100644 --- a/keyboards/dztech/dz60rgb/keymaps/kgreulich/config.h +++ b/keyboards/dztech/dz60rgb/keymaps/kgreulich/config.h @@ -31,40 +31,40 @@ #undef DISABLE_RGB_MATRIX_SOLID_MULTISPLASH #undef RGB_MATRIX_STARTUP_MODE #define RGB_MATRIX_FRAMEBUFFER_EFFECTS -#define DISABLE_RGB_MATRIX_SOLID_COLOR -#define DISABLE_RGB_MATRIX_ALPHAS_MODS -#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -#define DISABLE_RGB_MATRIX_BREATHING -#define DISABLE_RGB_MATRIX_BAND_SAT -#define DISABLE_RGB_MATRIX_BAND_VAL -#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL -#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT -#define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL -#define DISABLE_RGB_MATRIX_CYCLE_ALL -#define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -#define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN -#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN -#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL -#define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON -#define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL -#define DISABLE_RGB_MATRIX_CYCLE_SPIRAL -#define DISABLE_RGB_MATRIX_DUAL_BEACON -#define DISABLE_RGB_MATRIX_RAINBOW_BEACON -#define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS -#define DISABLE_RGB_MATRIX_RAINDROPS -#define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS -#define DISABLE_RGB_MATRIX_TYPING_HEATMAP -#define DISABLE_RGB_MATRIX_DIGITAL_RAIN -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -//#define DISABLE_RGB_MATRIX_SOLID_REACTIVE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -#define DISABLE_RGB_MATRIX_SPLASH -#define DISABLE_RGB_MATRIX_MULTISPLASH -#define DISABLE_RGB_MATRIX_SOLID_SPLASH -#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +#undef ENABLE_RGB_MATRIX_SOLID_COLOR +#undef ENABLE_RGB_MATRIX_ALPHAS_MODS +#undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#undef ENABLE_RGB_MATRIX_BREATHING +#undef ENABLE_RGB_MATRIX_BAND_SAT +#undef ENABLE_RGB_MATRIX_BAND_VAL +#undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +#undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +#undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#undef ENABLE_RGB_MATRIX_CYCLE_ALL +#undef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +#undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN +#undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#undef ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +#undef ENABLE_RGB_MATRIX_CYCLE_SPIRAL +#undef ENABLE_RGB_MATRIX_DUAL_BEACON +#undef ENABLE_RGB_MATRIX_RAINBOW_BEACON +#undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#undef ENABLE_RGB_MATRIX_RAINDROPS +#undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +#undef ENABLE_RGB_MATRIX_TYPING_HEATMAP +#undef ENABLE_RGB_MATRIX_DIGITAL_RAIN +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +//#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +#undef ENABLE_RGB_MATRIX_SPLASH +#undef ENABLE_RGB_MATRIX_MULTISPLASH +#undef ENABLE_RGB_MATRIX_SOLID_SPLASH +#undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH diff --git a/keyboards/dztech/dz60rgb/keymaps/matthewrobo/config.h b/keyboards/dztech/dz60rgb/keymaps/matthewrobo/config.h index 1002f010e1f0cc16c7bcf4f2c71ca0b35bfb8d79..c2b14f52845f657c3e792070a50eb1ef1d47c884 100644 --- a/keyboards/dztech/dz60rgb/keymaps/matthewrobo/config.h +++ b/keyboards/dztech/dz60rgb/keymaps/matthewrobo/config.h @@ -13,43 +13,43 @@ #undef RGB_MATRIX_STARTUP_MODE #define RGB_MATRIX_FRAMEBUFFER_EFFECTS -// #define DISABLE_RGB_MATRIX_SOLID_COLOR -// #define DISABLE_RGB_MATRIX_ALPHAS_MODS -// #define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -// #define DISABLE_RGB_MATRIX_BREATHING -#define DISABLE_RGB_MATRIX_BAND_SAT -// #define DISABLE_RGB_MATRIX_BAND_VAL -#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL -#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT -#define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL -#define DISABLE_RGB_MATRIX_CYCLE_ALL -#define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -#define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN -#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN -#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL -#define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON -#define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL -// #define DISABLE_RGB_MATRIX_CYCLE_SPIRAL -#define DISABLE_RGB_MATRIX_DUAL_BEACON -#define DISABLE_RGB_MATRIX_RAINBOW_BEACON -#define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS -#define DISABLE_RGB_MATRIX_RAINDROPS -#define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS -// #define DISABLE_RGB_MATRIX_TYPING_HEATMAP -#define DISABLE_RGB_MATRIX_DIGITAL_RAIN -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -// #define DISABLE_RGB_MATRIX_SPLASH -// #define DISABLE_RGB_MATRIX_MULTISPLASH -// #define DISABLE_RGB_MATRIX_SOLID_SPLASH -// #define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +// #undef ENABLE_RGB_MATRIX_SOLID_COLOR +// #undef ENABLE_RGB_MATRIX_ALPHAS_MODS +// #undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +// #undef ENABLE_RGB_MATRIX_BREATHING +#undef ENABLE_RGB_MATRIX_BAND_SAT +// #undef ENABLE_RGB_MATRIX_BAND_VAL +#undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +#undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +#undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#undef ENABLE_RGB_MATRIX_CYCLE_ALL +#undef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +#undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN +#undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#undef ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +// #undef ENABLE_RGB_MATRIX_CYCLE_SPIRAL +#undef ENABLE_RGB_MATRIX_DUAL_BEACON +#undef ENABLE_RGB_MATRIX_RAINBOW_BEACON +#undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#undef ENABLE_RGB_MATRIX_RAINDROPS +#undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +// #undef ENABLE_RGB_MATRIX_TYPING_HEATMAP +#undef ENABLE_RGB_MATRIX_DIGITAL_RAIN +// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE +// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +// #undef ENABLE_RGB_MATRIX_SPLASH +// #undef ENABLE_RGB_MATRIX_MULTISPLASH +// #undef ENABLE_RGB_MATRIX_SOLID_SPLASH +// #undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH #define QMK_KEYS_PER_SCAN 4 diff --git a/keyboards/dztech/dz60rgb/keymaps/piv3rt/config.h b/keyboards/dztech/dz60rgb/keymaps/piv3rt/config.h index a2b29c03be5d86a1fa3fb29bed670350469e4fe2..bdc2a1a057a6bbced7d8b0883f87fa9390eefe00 100644 --- a/keyboards/dztech/dz60rgb/keymaps/piv3rt/config.h +++ b/keyboards/dztech/dz60rgb/keymaps/piv3rt/config.h @@ -18,39 +18,39 @@ along with this program. If not, see . #define FORCE_NKRO #define TAPPING_TERM 100 -#define DISABLE_RGB_MATRIX_ALPHAS_MODS -#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -#define DISABLE_RGB_MATRIX_BREATHING -#define DISABLE_RGB_MATRIX_BAND_SAT -#define DISABLE_RGB_MATRIX_BAND_VAL -#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL -#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT -#define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL -#define DISABLE_RGB_MATRIX_CYCLE_ALL -//#define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -#define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN -#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN -#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL -#define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON -#define DISABLE_RGB_MATRIX_DUAL_BEACON -#define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL -#define DISABLE_RGB_MATRIX_CYCLE_SPIRAL -#define DISABLE_RGB_MATRIX_RAINBOW_BEACON -#define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS -#define DISABLE_RGB_MATRIX_RAINDROPS -#define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS -#define DISABLE_RGB_MATRIX_TYPING_HEATMAP -#define DISABLE_RGB_MATRIX_DIGITAL_RAIN -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -#define DISABLE_RGB_MATRIX_SPLASH -#define DISABLE_RGB_MATRIX_MULTISPLASH -#define DISABLE_RGB_MATRIX_SOLID_SPLASH -#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +#undef ENABLE_RGB_MATRIX_ALPHAS_MODS +#undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#undef ENABLE_RGB_MATRIX_BREATHING +#undef ENABLE_RGB_MATRIX_BAND_SAT +#undef ENABLE_RGB_MATRIX_BAND_VAL +#undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +#undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +#undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#undef ENABLE_RGB_MATRIX_CYCLE_ALL +//#undef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +#undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN +#undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#undef ENABLE_RGB_MATRIX_DUAL_BEACON +#undef ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +#undef ENABLE_RGB_MATRIX_CYCLE_SPIRAL +#undef ENABLE_RGB_MATRIX_RAINBOW_BEACON +#undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#undef ENABLE_RGB_MATRIX_RAINDROPS +#undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +#undef ENABLE_RGB_MATRIX_TYPING_HEATMAP +#undef ENABLE_RGB_MATRIX_DIGITAL_RAIN +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +#undef ENABLE_RGB_MATRIX_SPLASH +#undef ENABLE_RGB_MATRIX_MULTISPLASH +#undef ENABLE_RGB_MATRIX_SOLID_SPLASH +#undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH diff --git a/keyboards/dztech/dz60rgb/keymaps/via/config.h b/keyboards/dztech/dz60rgb/keymaps/via/config.h index 1beb7130f75b61b9fcd1bdee1644005cdec22d16..8ef0df8ee87c9b27d1ff3c05bdd6bc5b5b75f87a 100644 --- a/keyboards/dztech/dz60rgb/keymaps/via/config.h +++ b/keyboards/dztech/dz60rgb/keymaps/via/config.h @@ -16,6 +16,6 @@ #pragma once -#define DISABLE_RGB_MATRIX_PIXEL_FLOW -#define DISABLE_RGB_MATRIX_PIXEL_FRACTAL -#define DISABLE_RGB_MATRIX_PIXEL_RAIN +#undef ENABLE_RGB_MATRIX_PIXEL_FLOW +#undef ENABLE_RGB_MATRIX_PIXEL_FRACTAL +#undef ENABLE_RGB_MATRIX_PIXEL_RAIN diff --git a/keyboards/dztech/dz60rgb/keymaps/xunz/config.h b/keyboards/dztech/dz60rgb/keymaps/xunz/config.h index 60220cbbf74640c8cacf3d7441a000fa23da93a1..cfeba003bd4798e5112a79b7a42bd9e6bde85cd7 100644 --- a/keyboards/dztech/dz60rgb/keymaps/xunz/config.h +++ b/keyboards/dztech/dz60rgb/keymaps/xunz/config.h @@ -8,43 +8,43 @@ #define RGB_MATRIX_FRAMEBUFFER_EFFECTS -// #define DISABLE_RGB_MATRIX_SOLID_COLOR -// #define DISABLE_RGB_MATRIX_ALPHAS_MODS -// #define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -// #define DISABLE_RGB_MATRIX_BREATHING -// #define DISABLE_RGB_MATRIX_BAND_SAT -// #define DISABLE_RGB_MATRIX_BAND_VAL -// #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -// #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL -// #define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT -// #define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL -// #define DISABLE_RGB_MATRIX_CYCLE_ALL -// #define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -// #define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN -// #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN -// #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL -// #define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON -// #define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL -// #define DISABLE_RGB_MATRIX_CYCLE_SPIRAL -// #define DISABLE_RGB_MATRIX_DUAL_BEACON -// #define DISABLE_RGB_MATRIX_RAINBOW_BEACON -// #define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS -// #define DISABLE_RGB_MATRIX_RAINDROPS -// #define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS -// #define DISABLE_RGB_MATRIX_TYPING_HEATMAP -// #define DISABLE_RGB_MATRIX_DIGITAL_RAIN -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -// #define DISABLE_RGB_MATRIX_SPLASH -// #define DISABLE_RGB_MATRIX_MULTISPLASH -// #define DISABLE_RGB_MATRIX_SOLID_SPLASH -// #define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +// #undef ENABLE_RGB_MATRIX_SOLID_COLOR +// #undef ENABLE_RGB_MATRIX_ALPHAS_MODS +// #undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +// #undef ENABLE_RGB_MATRIX_BREATHING +// #undef ENABLE_RGB_MATRIX_BAND_SAT +// #undef ENABLE_RGB_MATRIX_BAND_VAL +// #undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +// #undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +// #undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +// #undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +// #undef ENABLE_RGB_MATRIX_CYCLE_ALL +// #undef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +// #undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +// #undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN +// #undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +// #undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +// #undef ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +// #undef ENABLE_RGB_MATRIX_CYCLE_SPIRAL +// #undef ENABLE_RGB_MATRIX_DUAL_BEACON +// #undef ENABLE_RGB_MATRIX_RAINBOW_BEACON +// #undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +// #undef ENABLE_RGB_MATRIX_RAINDROPS +// #undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +// #undef ENABLE_RGB_MATRIX_TYPING_HEATMAP +// #undef ENABLE_RGB_MATRIX_DIGITAL_RAIN +// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE +// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +// #undef ENABLE_RGB_MATRIX_SPLASH +// #undef ENABLE_RGB_MATRIX_MULTISPLASH +// #undef ENABLE_RGB_MATRIX_SOLID_SPLASH +// #undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH #define QMK_KEYS_PER_SCAN 4 @@ -53,4 +53,3 @@ #define NO_ACTION_ONESHOT #define TAPPING_FORCE_HOLD #define IGNORE_MOD_TAP_INTERRUPT - diff --git a/keyboards/dztech/dz60rgb/v1/config.h b/keyboards/dztech/dz60rgb/v1/config.h index b4b23a6213b4c153bc90b0f11e6d5f80a6aca494..0d464b5d6b7b3e897fe6d395219705d5ba43cc7d 100644 --- a/keyboards/dztech/dz60rgb/v1/config.h +++ b/keyboards/dztech/dz60rgb/v1/config.h @@ -41,9 +41,55 @@ # define RGB_MATRIX_KEYPRESSES # define RGB_MATRIX_LED_PROCESS_LIMIT 4 # define RGB_MATRIX_LED_FLUSH_LIMIT 26 -# define DISABLE_RGB_MATRIX_SPLASH -# define DISABLE_RGB_MATRIX_MULTISPLASH -# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +# define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +// # define ENABLE_RGB_MATRIX_SPLASH +// # define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +// # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH + # define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL # define DRIVER_ADDR_1 0b1010000 # define DRIVER_COUNT 1 diff --git a/keyboards/dztech/dz60rgb/v2/config.h b/keyboards/dztech/dz60rgb/v2/config.h index 338575ee9a6854c4ac22a50dc15bba22215ea286..3db8ea40f510644c288cec4d9afcc04fde709993 100644 --- a/keyboards/dztech/dz60rgb/v2/config.h +++ b/keyboards/dztech/dz60rgb/v2/config.h @@ -40,21 +40,55 @@ # define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended # define RGB_MATRIX_KEYPRESSES # define RGB_MATRIX_FRAMEBUFFER_EFFECTS -# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -# define DISABLE_RGB_MATRIX_BAND_SAT -# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -# define DISABLE_RGB_MATRIX_SPLASH -# define DISABLE_RGB_MATRIX_MULTISPLASH -# define DISABLE_RGB_MATRIX_SOLID_SPLASH -# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH -# define DISABLE_RGB_MATRIX_DIGITAL_RAIN +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +// # define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +// # define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +// # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +// # define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +// # define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +// # define ENABLE_RGB_MATRIX_SPLASH +// # define ENABLE_RGB_MATRIX_MULTISPLASH +// # define ENABLE_RGB_MATRIX_SOLID_SPLASH +// # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH + # define DRIVER_ADDR_1 0b1010000 # define DRIVER_COUNT 1 # define DRIVER_LED_TOTAL 63 diff --git a/keyboards/dztech/dz60rgb/v2_1/config.h b/keyboards/dztech/dz60rgb/v2_1/config.h index e6c08eab42efa634a85e744952e4dad73b0b3a86..d785d1e539ab454b53b2ed0678fe29eb4afe6db2 100644 --- a/keyboards/dztech/dz60rgb/v2_1/config.h +++ b/keyboards/dztech/dz60rgb/v2_1/config.h @@ -56,21 +56,55 @@ # define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended # define RGB_MATRIX_KEYPRESSES # define RGB_MATRIX_FRAMEBUFFER_EFFECTS -# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -# define DISABLE_RGB_MATRIX_BAND_SAT -# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -# define DISABLE_RGB_MATRIX_SPLASH -# define DISABLE_RGB_MATRIX_MULTISPLASH -# define DISABLE_RGB_MATRIX_SOLID_SPLASH -# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH -# define DISABLE_RGB_MATRIX_DIGITAL_RAIN +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +// # define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +// # define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +// # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +// # define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +// # define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +// # define ENABLE_RGB_MATRIX_SPLASH +// # define ENABLE_RGB_MATRIX_MULTISPLASH +// # define ENABLE_RGB_MATRIX_SOLID_SPLASH +// # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH + # define DRIVER_ADDR_1 0b1010000 # define DRIVER_COUNT 1 # define DRIVER_LED_TOTAL 63 diff --git a/keyboards/dztech/dz60rgb_ansi/v1/config.h b/keyboards/dztech/dz60rgb_ansi/v1/config.h index 7341c1c02c0085795bafa4dd6a04a4fa6fcff8ed..176bb03a13634db26eb24867a8c9d4a5bdb6e17f 100644 --- a/keyboards/dztech/dz60rgb_ansi/v1/config.h +++ b/keyboards/dztech/dz60rgb_ansi/v1/config.h @@ -41,9 +41,55 @@ # define RGB_MATRIX_KEYPRESSES # define RGB_MATRIX_LED_PROCESS_LIMIT 4 # define RGB_MATRIX_LED_FLUSH_LIMIT 26 -# define DISABLE_RGB_MATRIX_SPLASH -# define DISABLE_RGB_MATRIX_MULTISPLASH -# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +# define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +// # define ENABLE_RGB_MATRIX_SPLASH +// # define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +// # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH + # define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL # define DRIVER_ADDR_1 0b1010000 # define DRIVER_COUNT 1 diff --git a/keyboards/dztech/dz60rgb_ansi/v2/config.h b/keyboards/dztech/dz60rgb_ansi/v2/config.h index 7e6842d8d6684433fe7a8fdb5e07846aea1e7565..5ff2cd6a8c42b5ede36670a3e8dd53e0f536d407 100644 --- a/keyboards/dztech/dz60rgb_ansi/v2/config.h +++ b/keyboards/dztech/dz60rgb_ansi/v2/config.h @@ -40,21 +40,55 @@ # define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended # define RGB_MATRIX_KEYPRESSES # define RGB_MATRIX_FRAMEBUFFER_EFFECTS -# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -# define DISABLE_RGB_MATRIX_BAND_SAT -# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -# define DISABLE_RGB_MATRIX_SPLASH -# define DISABLE_RGB_MATRIX_MULTISPLASH -# define DISABLE_RGB_MATRIX_SOLID_SPLASH -# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH -# define DISABLE_RGB_MATRIX_DIGITAL_RAIN +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +// # define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +// # define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +// # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +// # define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +// # define ENABLE_RGB_MATRIX_SPLASH +// # define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +// # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH + # define DRIVER_ADDR_1 0b1010000 # define DRIVER_COUNT 1 # define DRIVER_LED_TOTAL 61 diff --git a/keyboards/dztech/dz60rgb_ansi/v2_1/config.h b/keyboards/dztech/dz60rgb_ansi/v2_1/config.h index ad310664a850202bfb69bc4cffd9cf91227a1fda..7d943f037f95606e76ca2d606c9aa8915c0fba48 100644 --- a/keyboards/dztech/dz60rgb_ansi/v2_1/config.h +++ b/keyboards/dztech/dz60rgb_ansi/v2_1/config.h @@ -56,21 +56,55 @@ # define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended # define RGB_MATRIX_KEYPRESSES # define RGB_MATRIX_FRAMEBUFFER_EFFECTS -# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -# define DISABLE_RGB_MATRIX_BAND_SAT -# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -# define DISABLE_RGB_MATRIX_SPLASH -# define DISABLE_RGB_MATRIX_MULTISPLASH -# define DISABLE_RGB_MATRIX_SOLID_SPLASH -# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH -# define DISABLE_RGB_MATRIX_DIGITAL_RAIN +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +// # define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +// # define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +// # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +// # define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +// # define ENABLE_RGB_MATRIX_SPLASH +// # define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +// # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH + # define DRIVER_ADDR_1 0b1010000 # define DRIVER_COUNT 1 # define DRIVER_LED_TOTAL 61 diff --git a/keyboards/dztech/dz60rgb_wkl/v1/config.h b/keyboards/dztech/dz60rgb_wkl/v1/config.h index c242401f6bcbcc8bd4774479bc8a09f93d752a14..b8c70ff4fb4af22c2823f0e7e05ca4d193027f03 100644 --- a/keyboards/dztech/dz60rgb_wkl/v1/config.h +++ b/keyboards/dztech/dz60rgb_wkl/v1/config.h @@ -41,9 +41,55 @@ # define RGB_MATRIX_KEYPRESSES # define RGB_MATRIX_LED_PROCESS_LIMIT 4 # define RGB_MATRIX_LED_FLUSH_LIMIT 26 -# define DISABLE_RGB_MATRIX_SPLASH -# define DISABLE_RGB_MATRIX_MULTISPLASH -# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +# define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +// # define ENABLE_RGB_MATRIX_SPLASH +// # define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +// # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH + # define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL # define DRIVER_ADDR_1 0b1010000 # define DRIVER_COUNT 1 diff --git a/keyboards/dztech/dz60rgb_wkl/v2/config.h b/keyboards/dztech/dz60rgb_wkl/v2/config.h index 45ccf6c9f7e50606520c5eb6c94cd063cc303552..5985fccea7143f81708260bd1103a684964a5351 100644 --- a/keyboards/dztech/dz60rgb_wkl/v2/config.h +++ b/keyboards/dztech/dz60rgb_wkl/v2/config.h @@ -40,21 +40,55 @@ # define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended # define RGB_MATRIX_KEYPRESSES # define RGB_MATRIX_FRAMEBUFFER_EFFECTS -# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -# define DISABLE_RGB_MATRIX_BAND_SAT -# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -# define DISABLE_RGB_MATRIX_SPLASH -# define DISABLE_RGB_MATRIX_MULTISPLASH -# define DISABLE_RGB_MATRIX_SOLID_SPLASH -# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH -# define DISABLE_RGB_MATRIX_DIGITAL_RAIN +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +// # define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +// # define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +// # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +// # define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +// # define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +// # define ENABLE_RGB_MATRIX_SPLASH +// # define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +// # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH + # define DRIVER_ADDR_1 0b1010000 # define DRIVER_COUNT 1 # define DRIVER_LED_TOTAL 62 diff --git a/keyboards/dztech/dz60rgb_wkl/v2_1/config.h b/keyboards/dztech/dz60rgb_wkl/v2_1/config.h index 0e5bb8f67bafde783b66bdac9410dc6159ed2919..bfa9d8d9555df354cfad766427193f4cd8697291 100644 --- a/keyboards/dztech/dz60rgb_wkl/v2_1/config.h +++ b/keyboards/dztech/dz60rgb_wkl/v2_1/config.h @@ -56,21 +56,55 @@ # define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended # define RGB_MATRIX_KEYPRESSES # define RGB_MATRIX_FRAMEBUFFER_EFFECTS -# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -# define DISABLE_RGB_MATRIX_BAND_SAT -# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -# define DISABLE_RGB_MATRIX_SPLASH -# define DISABLE_RGB_MATRIX_MULTISPLASH -# define DISABLE_RGB_MATRIX_SOLID_SPLASH -# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH -# define DISABLE_RGB_MATRIX_DIGITAL_RAIN +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +// # define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +// # define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +// # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +// # define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +// # define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +// # define ENABLE_RGB_MATRIX_SPLASH +// # define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +// # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH + # define DRIVER_ADDR_1 0b1010000 # define DRIVER_COUNT 1 # define DRIVER_LED_TOTAL 62 diff --git a/keyboards/dztech/dz65rgb/keymaps/drootz/config.h b/keyboards/dztech/dz65rgb/keymaps/drootz/config.h index 5810507975a5125ae665315e2c97bc647e633434..109aa3d07efb444557da85c55541cc04c2fce810 100644 --- a/keyboards/dztech/dz65rgb/keymaps/drootz/config.h +++ b/keyboards/dztech/dz65rgb/keymaps/drootz/config.h @@ -6,13 +6,13 @@ #ifdef RGB_MATRIX_ENABLE /* Reset default from dz65rgb/v2 config.h */ -# undef DISABLE_RGB_MATRIX_SPLASH -# undef DISABLE_RGB_MATRIX_SOLID_SPLASH +# undef DISABLE_RGB_MATRIX_SPLASH +# undef DISABLE_RGB_MATRIX_SOLID_SPLASH # undef RGB_MATRIX_LED_FLUSH_LIMIT # undef RGB_MATRIX_STARTUP_MODE # undef RGB_MATRIX_MAXIMUM_BRIGHTNESS # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255 -# define RGB_MATRIX_LED_FLUSH_LIMIT 16 // default: 26 +# define RGB_MATRIX_LED_FLUSH_LIMIT 16 // default: 26 # define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_TYPING_HEATMAP # define RGB_MATRIX_FRAMEBUFFER_EFFECTS # define RGB_MATRIX_STARTUP_HUE 10 @@ -20,33 +20,33 @@ # define RGB_MATRIX_STARTUP_VAL 200 # define RGB_MATRIX_STARTUP_SPD 75 /* Active RBG Modes */ -/* # define DISABLE_RGB_MATRIX_TYPING_HEATMAP // How hot is your WPM! */ -/* # define DISABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out */ -/* # define DISABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out */ +/* # undef ENABLE_RGB_MATRIX_TYPING_HEATMAP // How hot is your WPM! */ +/* # undef ENABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out */ +/* # undef ENABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out */ /* Disabling to optimize firmware size */ -# define DISABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue -# define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT // Static gradient left to right, speed controls how much gradient changes -# define DISABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation -# define DISABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right -# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness -# define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness -# define DISABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient -# define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right -# define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom -# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in -# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in -# define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradent Chevron shapped scrolling left to right -# define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard -# define DISABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard -# define DISABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard -# define DISABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard -# define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard -# define DISABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue -# define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue +# undef ENABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue +# undef ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT // Static gradient left to right, speed controls how much gradient changes +# undef ENABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation +# undef ENABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right +# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness +# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness +# undef ENABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient +# undef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right +# undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom +# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in +# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in +# undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradent Chevron shapped scrolling left to right +# undef ENABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard +# undef ENABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard +# undef ENABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard +# undef ENABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard +# undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard +# undef ENABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue +# undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue #endif /* RBG MATRIX */ /* Firmware size Optimizations */ #define NO_ACTION_MACRO #define NO_ACTION_FUNCTION -#define NO_ACTION_ONESHOT +#define NO_ACTION_ONESHOT diff --git a/keyboards/dztech/dz65rgb/keymaps/jumper149/config.h b/keyboards/dztech/dz65rgb/keymaps/jumper149/config.h index d9d295dfa88244f6db46a3a4eea94b1a4985c5c6..504fc7f4f30ab0cc0e49d7782c71f6a0d121a718 100644 --- a/keyboards/dztech/dz65rgb/keymaps/jumper149/config.h +++ b/keyboards/dztech/dz65rgb/keymaps/jumper149/config.h @@ -19,42 +19,42 @@ #ifdef RGB_MATRIX_ENABLE -#define DISABLE_RGB_MATRIX_ALPHAS_MODS -#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -#define DISABLE_RGB_MATRIX_BREATHING -#define DISABLE_RGB_MATRIX_BAND_SAT -#define DISABLE_RGB_MATRIX_BAND_VAL -#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL -#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT -#define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL -#define DISABLE_RGB_MATRIX_CYCLE_ALL -#define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -#define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN -#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN -#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL -#define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON -#define DISABLE_RGB_MATRIX_DUAL_BEACON -#define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL -#define DISABLE_RGB_MATRIX_CYCLE_SPIRAL -#define DISABLE_RGB_MATRIX_RAINBOW_BEACON -#define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS -#define DISABLE_RGB_MATRIX_RAINDROPS -#define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS -#define DISABLE_RGB_MATRIX_TYPING_HEATMAP -#define DISABLE_RGB_MATRIX_DIGITAL_RAIN -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -#define DISABLE_RGB_MATRIX_SPLASH -#define DISABLE_RGB_MATRIX_MULTISPLASH -#define DISABLE_RGB_MATRIX_SOLID_SPLASH -#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +# undef ENABLE_RGB_MATRIX_ALPHAS_MODS +# undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# undef ENABLE_RGB_MATRIX_BREATHING +# undef ENABLE_RGB_MATRIX_BAND_SAT +# undef ENABLE_RGB_MATRIX_BAND_VAL +# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# undef ENABLE_RGB_MATRIX_CYCLE_ALL +# undef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# undef ENABLE_RGB_MATRIX_DUAL_BEACON +# undef ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# undef ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# undef ENABLE_RGB_MATRIX_RAINBOW_BEACON +# undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# undef ENABLE_RGB_MATRIX_RAINDROPS +# undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# undef ENABLE_RGB_MATRIX_TYPING_HEATMAP +# undef ENABLE_RGB_MATRIX_DIGITAL_RAIN +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# undef ENABLE_RGB_MATRIX_SPLASH +# undef ENABLE_RGB_MATRIX_MULTISPLASH +# undef ENABLE_RGB_MATRIX_SOLID_SPLASH +# undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // Fix RGB_MATRIX_STARTUP, because RGB_MATRIX_CYCLE_ALL is disabled. // The actual handling of RGB_EFFECTs is done in keymap.c diff --git a/keyboards/dztech/dz65rgb/keymaps/matthewrobo/config.h b/keyboards/dztech/dz65rgb/keymaps/matthewrobo/config.h index a56af01656cc212799b9ff1ec7df8780c1fb868e..586e5765aa77edfabc84c170acf264a2b7d7e260 100644 --- a/keyboards/dztech/dz65rgb/keymaps/matthewrobo/config.h +++ b/keyboards/dztech/dz65rgb/keymaps/matthewrobo/config.h @@ -9,43 +9,43 @@ #undef RGB_MATRIX_STARTUP_MODE #define RGB_MATRIX_FRAMEBUFFER_EFFECTS -// #define DISABLE_RGB_MATRIX_SOLID_COLOR -// #define DISABLE_RGB_MATRIX_ALPHAS_MODS -// #define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -// #define DISABLE_RGB_MATRIX_BREATHING -#define DISABLE_RGB_MATRIX_BAND_SAT -// #define DISABLE_RGB_MATRIX_BAND_VAL -#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL -#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT -#define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL -#define DISABLE_RGB_MATRIX_CYCLE_ALL -#define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -#define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN -#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN -#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL -#define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON -#define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL -// #define DISABLE_RGB_MATRIX_CYCLE_SPIRAL -#define DISABLE_RGB_MATRIX_DUAL_BEACON -#define DISABLE_RGB_MATRIX_RAINBOW_BEACON -#define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS -#define DISABLE_RGB_MATRIX_RAINDROPS -#define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS -// #define DISABLE_RGB_MATRIX_TYPING_HEATMAP -#define DISABLE_RGB_MATRIX_DIGITAL_RAIN -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -// #define DISABLE_RGB_MATRIX_SPLASH -// #define DISABLE_RGB_MATRIX_MULTISPLASH -// #define DISABLE_RGB_MATRIX_SOLID_SPLASH -// #define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +// #undef ENABLE_RGB_MATRIX_SOLID_COLOR +// #undef ENABLE_RGB_MATRIX_ALPHAS_MODS +// #undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +// #undef ENABLE_RGB_MATRIX_BREATHING +#undef ENABLE_RGB_MATRIX_BAND_SAT +// #undef ENABLE_RGB_MATRIX_BAND_VAL +#undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +#undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +#undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#undef ENABLE_RGB_MATRIX_CYCLE_ALL +#undef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +#undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN +#undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#undef ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +// #undef ENABLE_RGB_MATRIX_CYCLE_SPIRAL +#undef ENABLE_RGB_MATRIX_DUAL_BEACON +#undef ENABLE_RGB_MATRIX_RAINBOW_BEACON +#undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#undef ENABLE_RGB_MATRIX_RAINDROPS +#undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +// #undef ENABLE_RGB_MATRIX_TYPING_HEATMAP +#undef ENABLE_RGB_MATRIX_DIGITAL_RAIN +// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE +// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +// #undef ENABLE_RGB_MATRIX_SPLASH +// #undef ENABLE_RGB_MATRIX_MULTISPLASH +// #undef ENABLE_RGB_MATRIX_SOLID_SPLASH +// #undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH #define QMK_KEYS_PER_SCAN 4 diff --git a/keyboards/dztech/dz65rgb/keymaps/via/config.h b/keyboards/dztech/dz65rgb/keymaps/via/config.h index 1beb7130f75b61b9fcd1bdee1644005cdec22d16..8ef0df8ee87c9b27d1ff3c05bdd6bc5b5b75f87a 100644 --- a/keyboards/dztech/dz65rgb/keymaps/via/config.h +++ b/keyboards/dztech/dz65rgb/keymaps/via/config.h @@ -16,6 +16,6 @@ #pragma once -#define DISABLE_RGB_MATRIX_PIXEL_FLOW -#define DISABLE_RGB_MATRIX_PIXEL_FRACTAL -#define DISABLE_RGB_MATRIX_PIXEL_RAIN +#undef ENABLE_RGB_MATRIX_PIXEL_FLOW +#undef ENABLE_RGB_MATRIX_PIXEL_FRACTAL +#undef ENABLE_RGB_MATRIX_PIXEL_RAIN diff --git a/keyboards/dztech/dz65rgb/v1/config.h b/keyboards/dztech/dz65rgb/v1/config.h index 1ecd9002cbad4e694f43145d8bb248e41cf0176d..5fe0ba3eba482c4f7f136dc42b0c8cfb4fddae0b 100644 --- a/keyboards/dztech/dz65rgb/v1/config.h +++ b/keyboards/dztech/dz65rgb/v1/config.h @@ -53,22 +53,54 @@ # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects # define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended # define RGB_MATRIX_KEYPRESSES -# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -# define DISABLE_RGB_MATRIX_BAND_SAT -# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -# define DISABLE_RGB_MATRIX_SPLASH -# define DISABLE_RGB_MATRIX_MULTISPLASH -# define DISABLE_RGB_MATRIX_SOLID_SPLASH -# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH -# define DISABLE_RGB_MATRIX_DIGITAL_RAIN +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +// # define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +// # define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +// # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +// # define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +// # define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +// # define ENABLE_RGB_MATRIX_SPLASH +// # define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +// # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 # define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL # define DRIVER_ADDR_1 0b1110100 diff --git a/keyboards/dztech/dz65rgb/v2/config.h b/keyboards/dztech/dz65rgb/v2/config.h index 1e1e21f5e987daa150213960a612ee9cf851628c..b8677e44364af4fb9e3105ccefa7cfb28a476dfb 100644 --- a/keyboards/dztech/dz65rgb/v2/config.h +++ b/keyboards/dztech/dz65rgb/v2/config.h @@ -53,22 +53,54 @@ # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects # define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended # define RGB_MATRIX_KEYPRESSES -# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -# define DISABLE_RGB_MATRIX_BAND_SAT -# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -# define DISABLE_RGB_MATRIX_SPLASH -# define DISABLE_RGB_MATRIX_MULTISPLASH -# define DISABLE_RGB_MATRIX_SOLID_SPLASH -# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH -# define DISABLE_RGB_MATRIX_DIGITAL_RAIN +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +// # define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +// # define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +// # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +// # define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +// # define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +// # define ENABLE_RGB_MATRIX_SPLASH +// # define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +// # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 # define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL # define DRIVER_ADDR_1 0b1110100 diff --git a/keyboards/dztech/dz65rgb/v3/config.h b/keyboards/dztech/dz65rgb/v3/config.h index 053b06fae112a7810081af7139e53e14f37f27ef..ba7863f42a816bd4cc3faacab240c97cee0ef78d 100755 --- a/keyboards/dztech/dz65rgb/v3/config.h +++ b/keyboards/dztech/dz65rgb/v3/config.h @@ -47,6 +47,55 @@ # define RGB_MATRIX_KEYPRESSES # define RGB_MATRIX_LED_PROCESS_LIMIT 4 # define RGB_MATRIX_LED_FLUSH_LIMIT 26 +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +# define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# define ENABLE_RGB_MATRIX_SPLASH +# define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH + # define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL # define DRIVER_ADDR_1 0b0110000 # define DRIVER_COUNT 1 diff --git a/keyboards/ergodox_ez/config.h b/keyboards/ergodox_ez/config.h index 9dcfc341e1d0f9b23767b33c5df61bf8bf356876..c3b794f10875825bc9707d048c5de6908c7758cc 100644 --- a/keyboards/ergodox_ez/config.h +++ b/keyboards/ergodox_ez/config.h @@ -130,6 +130,54 @@ along with this program. If not, see . #define RGB_MATRIX_LED_FLUSH_LIMIT 26 #define RGB_DISABLE_WHEN_USB_SUSPENDED +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +#define ENABLE_RGB_MATRIX_ALPHAS_MODS +#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_BREATHING +#define ENABLE_RGB_MATRIX_BAND_SAT +#define ENABLE_RGB_MATRIX_BAND_VAL +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#define ENABLE_RGB_MATRIX_CYCLE_ALL +#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +#define ENABLE_RGB_MATRIX_DUAL_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#define ENABLE_RGB_MATRIX_RAINDROPS +#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +#define ENABLE_RGB_MATRIX_HUE_BREATHING +#define ENABLE_RGB_MATRIX_HUE_PENDULUM +#define ENABLE_RGB_MATRIX_HUE_WAVE +#define ENABLE_RGB_MATRIX_PIXEL_RAIN +#define ENABLE_RGB_MATRIX_PIXEL_FLOW +#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +#define ENABLE_RGB_MATRIX_TYPING_HEATMAP +#define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +#define ENABLE_RGB_MATRIX_SPLASH +#define ENABLE_RGB_MATRIX_MULTISPLASH +#define ENABLE_RGB_MATRIX_SOLID_SPLASH +#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // #define RGBLIGHT_COLOR_LAYER_0 0x00, 0x00, 0xFF /* #define RGBLIGHT_COLOR_LAYER_1 0x00, 0x00, 0xFF */ diff --git a/keyboards/ergodox_infinity/config.h b/keyboards/ergodox_infinity/config.h index 5dcc707a5dd3bd1dcb5f1ae87dd925f9126874e6..e6f1b81f54760f215eed6e7cd6708713b1928b3e 100644 --- a/keyboards/ergodox_infinity/config.h +++ b/keyboards/ergodox_infinity/config.h @@ -79,6 +79,32 @@ along with this program. If not, see . #define LED_MATRIX_SPLIT { 38, 38 } #define LED_DISABLE_WHEN_USB_SUSPENDED +// LED Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_led_matrix?id=led-matrix-effects +#define ENABLE_LED_MATRIX_ALPHAS_MODS +#define ENABLE_LED_MATRIX_BREATHING +#define ENABLE_LED_MATRIX_BAND +#define ENABLE_LED_MATRIX_BAND_PINWHEEL +#define ENABLE_LED_MATRIX_BAND_SPIRAL +#define ENABLE_LED_MATRIX_CYCLE_LEFT_RIGHT +#define ENABLE_LED_MATRIX_CYCLE_UP_DOWN +#define ENABLE_LED_MATRIX_CYCLE_OUT_IN +#define ENABLE_LED_MATRIX_DUAL_BEACON +#if defined(LED_MATRIX_KEYREACTIVE_ENABLED) +# define ENABLE_LED_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_LED_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define ENABLE_LED_MATRIX_SOLID_REACTIVE_CROSS +# define ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTICROSS +# define ENABLE_LED_MATRIX_SOLID_REACTIVE_NEXUS +# define ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTINEXUS +# define ENABLE_LED_MATRIX_SPLASH +# define ENABLE_LED_MATRIX_MULTISPLASH +#endif +#define ENABLE_LED_MATRIX_WAVE_LEFT_RIGHT +#define ENABLE_LED_MATRIX_WAVE_UP_DOWN + /* i2c (for LED matrix) */ #define I2C1_CLOCK_SPEED 400000 #define I2C1_SCL_PAL_MODE PAL_MODE_ALTERNATIVE_2 diff --git a/keyboards/evyd13/atom47/rev5/config.h b/keyboards/evyd13/atom47/rev5/config.h index 07252537ac22c85e673c442c58010b2c41691926..383aa23789fb07b35bf27fefec0e6ccdb1b8a137 100644 --- a/keyboards/evyd13/atom47/rev5/config.h +++ b/keyboards/evyd13/atom47/rev5/config.h @@ -157,6 +157,54 @@ along with this program. If not, see . // ADDR2 represents A3:A2 of the 7-bit address. // The result is: 0b101(ADDR2)(ADDR1) #define DRIVER_ADDR_1 0b1010000 - #define DRIVER_COUNT 1 #define DRIVER_LED_TOTAL 64 + +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +#define ENABLE_RGB_MATRIX_ALPHAS_MODS +#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_BREATHING +#define ENABLE_RGB_MATRIX_BAND_SAT +#define ENABLE_RGB_MATRIX_BAND_VAL +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#define ENABLE_RGB_MATRIX_CYCLE_ALL +#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +#define ENABLE_RGB_MATRIX_DUAL_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#define ENABLE_RGB_MATRIX_RAINDROPS +#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +#define ENABLE_RGB_MATRIX_HUE_BREATHING +#define ENABLE_RGB_MATRIX_HUE_PENDULUM +#define ENABLE_RGB_MATRIX_HUE_WAVE +#define ENABLE_RGB_MATRIX_PIXEL_RAIN +#define ENABLE_RGB_MATRIX_PIXEL_FLOW +#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +#define ENABLE_RGB_MATRIX_TYPING_HEATMAP +#define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +#define ENABLE_RGB_MATRIX_SPLASH +#define ENABLE_RGB_MATRIX_MULTISPLASH +#define ENABLE_RGB_MATRIX_SOLID_SPLASH +#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH diff --git a/keyboards/ferris/0_2/bling/config.h b/keyboards/ferris/0_2/bling/config.h index bed489ca08f1c08cd6320121b0594d7bdbe1fa7b..4b2efd378d76fa726fb29ba4429e4d4e73867b13 100644 --- a/keyboards/ferris/0_2/bling/config.h +++ b/keyboards/ferris/0_2/bling/config.h @@ -32,3 +32,51 @@ along with this program. If not, see . #define DRIVER_2_LED_TOTAL 7 #define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL) +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +#define ENABLE_RGB_MATRIX_ALPHAS_MODS +#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_BREATHING +#define ENABLE_RGB_MATRIX_BAND_SAT +#define ENABLE_RGB_MATRIX_BAND_VAL +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#define ENABLE_RGB_MATRIX_CYCLE_ALL +#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +#define ENABLE_RGB_MATRIX_DUAL_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#define ENABLE_RGB_MATRIX_RAINDROPS +#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +#define ENABLE_RGB_MATRIX_HUE_BREATHING +#define ENABLE_RGB_MATRIX_HUE_PENDULUM +#define ENABLE_RGB_MATRIX_HUE_WAVE +#define ENABLE_RGB_MATRIX_PIXEL_RAIN +#define ENABLE_RGB_MATRIX_PIXEL_FLOW +#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +#define ENABLE_RGB_MATRIX_TYPING_HEATMAP +#define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +#define ENABLE_RGB_MATRIX_SPLASH +#define ENABLE_RGB_MATRIX_MULTISPLASH +#define ENABLE_RGB_MATRIX_SOLID_SPLASH +#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH diff --git a/keyboards/geekboards/macropad_v2/config.h b/keyboards/geekboards/macropad_v2/config.h index 4b0949ff954b4f7ae8033524d96c92589e6907e2..cdb3a7dbe82ae2782433cbef3c7a453edf779a8a 100644 --- a/keyboards/geekboards/macropad_v2/config.h +++ b/keyboards/geekboards/macropad_v2/config.h @@ -43,28 +43,59 @@ #ifdef RGB_MATRIX_ENABLE #define RGB_MATRIX_KEYPRESSES #define RGB_MATRIX_FRAMEBUFFER_EFFECTS -#define DISABLE_RGB_MATRIX_ALPHAS_MODS -#define DISABLE_RGB_MATRIX_BAND_SAT -#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL -#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT -#define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL -#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN -#define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON -#define DISABLE_RGB_MATRIX_CYCLE_SPIRAL -#define DISABLE_RGB_MATRIX_RAINBOW_BEACON -#define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS -#define DISABLE_RGB_MATRIX_RAINDROPS -#define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS -#define DISABLE_RGB_MATRIX_DIGITAL_RAIN -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +// # define ENABLE_RGB_MATRIX_ALPHAS_MODS +# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +// # define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +// # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +// # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +// # define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +// # define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +// # define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +// # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +// # define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +// # define ENABLE_RGB_MATRIX_RAINBOW_BEACON +// # define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +// # define ENABLE_RGB_MATRIX_RAINDROPS +// # define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +// # define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# define ENABLE_RGB_MATRIX_SPLASH +# define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH -#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_UP_DOWN -#define RGB_MATRIX_STARTUP_SAT 255 -#define RGB_MATRIX_STARTUP_VAL 192 -#define RGB_MATRIX_STARTUP_SPD 30 +# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_UP_DOWN +# define RGB_MATRIX_STARTUP_SAT 255 +# define RGB_MATRIX_STARTUP_VAL 192 +# define RGB_MATRIX_STARTUP_SPD 30 #endif //RGB_MATRIX_ENABLE #define RGB_DISABLE_WHEN_USB_SUSPENDED diff --git a/keyboards/geekboards/tester/config.h b/keyboards/geekboards/tester/config.h index 3e3daccd5777a0488a1c0c52fb184239327e758f..ac3b95c7e76ab22030bbd0c838da4c2baac11654 100644 --- a/keyboards/geekboards/tester/config.h +++ b/keyboards/geekboards/tester/config.h @@ -26,14 +26,59 @@ #define RGB_DISABLE_AFTER_TIMEOUT 0 #define RGB_DISABLE_WHEN_USB_SUSPENDED #define RGB_MATRIX_KEYPRESSES -#define DISABLE_RGB_MATRIX_SPLASH -#define DISABLE_RGB_MATRIX_MULTISPLASH -#define DISABLE_RGB_MATRIX_SOLID_SPLASH -#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH -#define DRIVER_ADDR_1 0b1110100 -#define DRIVER_ADDR_2 0b1110101 -#define DRIVER_COUNT 2 -#define DRIVER_1_LED_TOTAL 8 -#define DRIVER_2_LED_TOTAL 0 -#define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL) +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +# define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +// # define ENABLE_RGB_MATRIX_SPLASH +// # define ENABLE_RGB_MATRIX_MULTISPLASH +// # define ENABLE_RGB_MATRIX_SOLID_SPLASH +// # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH + +# define DRIVER_ADDR_1 0b1110100 +# define DRIVER_ADDR_2 0b1110101 +# define DRIVER_COUNT 2 +# define DRIVER_1_LED_TOTAL 8 +# define DRIVER_2_LED_TOTAL 0 +# define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL) #endif diff --git a/keyboards/gmmk/pro/ansi/keymaps/stickandgum/config.h b/keyboards/gmmk/pro/ansi/keymaps/stickandgum/config.h index 2566fc6f9cb01e69a9fde2b3392bec16de1c82a1..78ff96f8b70e1c6e8d81d9692a1b09a4e08533b5 100644 --- a/keyboards/gmmk/pro/ansi/keymaps/stickandgum/config.h +++ b/keyboards/gmmk/pro/ansi/keymaps/stickandgum/config.h @@ -31,45 +31,45 @@ #define RGB_MATRIX_KEYPRESSES // REACTIVE, SPLASH modes // Soon we need to ENABLE modes by DEFAULT soon as per: https://github.com/qmk/qmk_firmware/pull/13758 Thanks @noroadsleft - // #define DISABLE_RGB_MATRIX_SOLID_COLOR // BUILT IN (MAPPED!) Static single color. - // #define DISABLE_RGB_MATRIX_ALPHAS_MODS // Accenting various keys on the keyboard. - // #define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Top down rainbow! - #define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT // Left Right Rainbow (the top-down is better imho). - // #define DISABLE_RGB_MATRIX_BREATHING // Built in (MAPPED!) - // #define DISABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right (with white) - // #define DISABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right (with black) - #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades sat (RGB_MATRIX_CYCLE_PINWHEEL) - #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // See above - #define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT // See above - // #define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness (with black) - #define DISABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard cycling through rainbow - // #define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // BUILT IN (MAPPED!) Full Rainbow Left to Right - #define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom - #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN // Rainbow circles coming to center. - #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Two Rainbow circles coming to 1/3 and 2/3 points. - #define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradent Chevron shapped scrolling left to right - // #define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL // BUILT IN (MAPPED!) - Consider disabling this - my poor eyes. - #define DISABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard - #define DISABLE_RGB_MATRIX_DUAL_BEACON // Two rainbows spinning around keyboards - #define DISABLE_RGB_MATRIX_RAINBOW_BEACON // Similar to above. - #define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Enough of the spinning rainbows - we get it! :-) - #define DISABLE_RGB_MATRIX_RAINDROPS // Jellybeans are better. - // #define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation - better than above. - #define DISABLE_RGB_MATRIX_HUE_BREATHING // Hue shifts up a slight ammount at the same time, then shifts back - #define DISABLE_RGB_MATRIX_HUE_PENDULUM // Hue shifts up a slight ammount in a wave to the right, then back to the left - #define DISABLE_RGB_MATRIX_HUE_WAVE // Hue shifts up a slight ammount and then back down in a wave to the right - // #define DISABLE_RGB_MATRIX_TYPING_HEATMAP // Hot keys! - // #define DISABLE_RGB_MATRIX_DIGITAL_RAIN // The Matrix! - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Key hits shown in current hue - all other keys black: wide slightly better imo - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE // Key hits shown in current hue - all other keys shifted hue - // #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse around a single key hit then fades value out (black otherwise) - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // same as above but a bit too intense imo. - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Column and Row single color fade. - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Column and Row single color fade. (Multi-keys) - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of key hit then fades - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multi-key hit then fades - #define DISABLE_RGB_MATRIX_SPLASH // Full rainbow pulses from key hit. All else black. - #define DISABLE_RGB_MATRIX_MULTISPLASH // Full rainbow pulses from multi-keys. All else black. - #define DISABLE_RGB_MATRIX_SOLID_SPLASH // Single color pulses from key hit. All else black. (Using solid_reactive_wide instead). - #define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH // Single color pulses from muli-keys. All else black. (Using solid_reactive_wide instead). +// #undef ENABLE_RGB_MATRIX_SOLID_COLOR // BUILT IN (MAPPED!) Static single color. +// #undef ENABLE_RGB_MATRIX_ALPHAS_MODS // Accenting various keys on the keyboard. +// #undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Top down rainbow! +# undef ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT // Left Right Rainbow (the top-down is better imho). + // #undef ENABLE_RGB_MATRIX_BREATHING // Built in (MAPPED!) + // #undef ENABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right (with white) + // #undef ENABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right (with black) +# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades sat (RGB_MATRIX_CYCLE_PINWHEEL) +# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // See above +# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT // See above + // #undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness (with black) +# undef ENABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard cycling through rainbow + // #undef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // BUILT IN (MAPPED!) Full Rainbow Left to Right +# undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom +# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN // Rainbow circles coming to center. +# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Two Rainbow circles coming to 1/3 and 2/3 points. +# undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradent Chevron shapped scrolling left to right + // #undef ENABLE_RGB_MATRIX_CYCLE_PINWHEEL // BUILT IN (MAPPED!) - Consider disabling this - my poor eyes. +# undef ENABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard +# undef ENABLE_RGB_MATRIX_DUAL_BEACON // Two rainbows spinning around keyboards +# undef ENABLE_RGB_MATRIX_RAINBOW_BEACON // Similar to above. +# undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Enough of the spinning rainbows - we get it! :-) +# undef ENABLE_RGB_MATRIX_RAINDROPS // Jellybeans are better. + // #undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation - better than above. +# undef ENABLE_RGB_MATRIX_HUE_BREATHING // Hue shifts up a slight ammount at the same time, then shifts back +# undef ENABLE_RGB_MATRIX_HUE_PENDULUM // Hue shifts up a slight ammount in a wave to the right, then back to the left +# undef ENABLE_RGB_MATRIX_HUE_WAVE // Hue shifts up a slight ammount and then back down in a wave to the right + // #undef ENABLE_RGB_MATRIX_TYPING_HEATMAP // Hot keys! + // #undef ENABLE_RGB_MATRIX_DIGITAL_RAIN // The Matrix! +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Key hits shown in current hue - all other keys black: wide slightly better imo +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE // Key hits shown in current hue - all other keys shifted hue + // #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse around a single key hit then fades value out (black otherwise) +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // same as above but a bit too intense imo. +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Column and Row single color fade. +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Column and Row single color fade. (Multi-keys) +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of key hit then fades +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multi-key hit then fades +# undef ENABLE_RGB_MATRIX_SPLASH // Full rainbow pulses from key hit. All else black. +# undef ENABLE_RGB_MATRIX_MULTISPLASH // Full rainbow pulses from multi-keys. All else black. +# undef ENABLE_RGB_MATRIX_SOLID_SPLASH // Single color pulses from key hit. All else black. (Using solid_reactive_wide instead). +# undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // Single color pulses from muli-keys. All else black. (Using solid_reactive_wide instead). #endif diff --git a/keyboards/gmmk/pro/config.h b/keyboards/gmmk/pro/config.h index 693b86539be099fd21e1e5c00a1a05370eaa40eb..bb2cca192167155131a551cbbc75420e8a5517e5 100644 --- a/keyboards/gmmk/pro/config.h +++ b/keyboards/gmmk/pro/config.h @@ -65,6 +65,55 @@ #define DRIVER_COUNT 2 +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +#define ENABLE_RGB_MATRIX_ALPHAS_MODS +#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_BREATHING +#define ENABLE_RGB_MATRIX_BAND_SAT +#define ENABLE_RGB_MATRIX_BAND_VAL +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#define ENABLE_RGB_MATRIX_CYCLE_ALL +#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +#define ENABLE_RGB_MATRIX_DUAL_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#define ENABLE_RGB_MATRIX_RAINDROPS +#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +#define ENABLE_RGB_MATRIX_HUE_BREATHING +#define ENABLE_RGB_MATRIX_HUE_PENDULUM +#define ENABLE_RGB_MATRIX_HUE_WAVE +#define ENABLE_RGB_MATRIX_PIXEL_RAIN +#define ENABLE_RGB_MATRIX_PIXEL_FLOW +#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +#define ENABLE_RGB_MATRIX_TYPING_HEATMAP +#define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +#define ENABLE_RGB_MATRIX_SPLASH +#define ENABLE_RGB_MATRIX_MULTISPLASH +#define ENABLE_RGB_MATRIX_SOLID_SPLASH +#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH + /* 1000Hz USB polling - it's the default on stock firmware */ #define USB_POLLING_INTERVAL_MS 1 diff --git a/keyboards/handwired/colorlice/config.h b/keyboards/handwired/colorlice/config.h index 0148817f3facbc1504e417e6a6a6100148486ea6..6fdd87ccf5a16caa8c96918fa7f6d2b337632cd1 100644 --- a/keyboards/handwired/colorlice/config.h +++ b/keyboards/handwired/colorlice/config.h @@ -55,3 +55,52 @@ along with this program. If not, see . #define RGB_MATRIX_LED_PROCESS_LIMIT 4 #define RGB_MATRIX_LED_FLUSH_LIMIT 26 #define DRIVER_LED_TOTAL 70 + +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +#define ENABLE_RGB_MATRIX_ALPHAS_MODS +#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_BREATHING +#define ENABLE_RGB_MATRIX_BAND_SAT +#define ENABLE_RGB_MATRIX_BAND_VAL +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#define ENABLE_RGB_MATRIX_CYCLE_ALL +#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +#define ENABLE_RGB_MATRIX_DUAL_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#define ENABLE_RGB_MATRIX_RAINDROPS +#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +#define ENABLE_RGB_MATRIX_HUE_BREATHING +#define ENABLE_RGB_MATRIX_HUE_PENDULUM +#define ENABLE_RGB_MATRIX_HUE_WAVE +#define ENABLE_RGB_MATRIX_PIXEL_RAIN +#define ENABLE_RGB_MATRIX_PIXEL_FLOW +#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +#define ENABLE_RGB_MATRIX_TYPING_HEATMAP +#define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +#define ENABLE_RGB_MATRIX_SPLASH +#define ENABLE_RGB_MATRIX_MULTISPLASH +#define ENABLE_RGB_MATRIX_SOLID_SPLASH +#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH diff --git a/keyboards/handwired/hnah108/config.h b/keyboards/handwired/hnah108/config.h index b21ba1093483dbb6f0aaecd8f8d3af734833afc8..b08f24ed868387f41f22d8947f377338e935a9de 100644 --- a/keyboards/handwired/hnah108/config.h +++ b/keyboards/handwired/hnah108/config.h @@ -56,6 +56,54 @@ along with this program. If not, see . #define RGB_DI_PIN E2 #define DRIVER_LED_TOTAL 31 +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +#define ENABLE_RGB_MATRIX_ALPHAS_MODS +#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_BREATHING +#define ENABLE_RGB_MATRIX_BAND_SAT +#define ENABLE_RGB_MATRIX_BAND_VAL +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#define ENABLE_RGB_MATRIX_CYCLE_ALL +#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +#define ENABLE_RGB_MATRIX_DUAL_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#define ENABLE_RGB_MATRIX_RAINDROPS +#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +#define ENABLE_RGB_MATRIX_HUE_BREATHING +#define ENABLE_RGB_MATRIX_HUE_PENDULUM +#define ENABLE_RGB_MATRIX_HUE_WAVE +#define ENABLE_RGB_MATRIX_PIXEL_RAIN +#define ENABLE_RGB_MATRIX_PIXEL_FLOW +#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +#define ENABLE_RGB_MATRIX_TYPING_HEATMAP +#define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +#define ENABLE_RGB_MATRIX_SPLASH +#define ENABLE_RGB_MATRIX_MULTISPLASH +#define ENABLE_RGB_MATRIX_SOLID_SPLASH +#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ #define DEBOUNCE 5 diff --git a/keyboards/handwired/hnah40rgb/config.h b/keyboards/handwired/hnah40rgb/config.h index 3d558f97fcad95cfb8fd2657155eb463ac263feb..8204550d0009e3dd835ecb371206a8c113753462 100644 --- a/keyboards/handwired/hnah40rgb/config.h +++ b/keyboards/handwired/hnah40rgb/config.h @@ -64,4 +64,52 @@ along with this program. If not, see . #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255 #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_PINWHEEL // Sets the default mode, if none has been set +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +# define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# define ENABLE_RGB_MATRIX_SPLASH +# define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH #endif diff --git a/keyboards/handwired/p65rgb/config.h b/keyboards/handwired/p65rgb/config.h index 142d3c03ea388fc3859600dd59a719ad9a2712ac..2ff3da81190118cb77c293015aae16303afd7c24 100644 --- a/keyboards/handwired/p65rgb/config.h +++ b/keyboards/handwired/p65rgb/config.h @@ -47,6 +47,54 @@ along with this program. If not, see . #define RGB_MATRIX_LED_FLUSH_LIMIT 26 #define DRIVER_LED_TOTAL 83 #define RGBLIGHT_LIMIT_VAL 180 +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +#define ENABLE_RGB_MATRIX_ALPHAS_MODS +#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_BREATHING +#define ENABLE_RGB_MATRIX_BAND_SAT +#define ENABLE_RGB_MATRIX_BAND_VAL +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#define ENABLE_RGB_MATRIX_CYCLE_ALL +#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +#define ENABLE_RGB_MATRIX_DUAL_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#define ENABLE_RGB_MATRIX_RAINDROPS +#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +#define ENABLE_RGB_MATRIX_HUE_BREATHING +#define ENABLE_RGB_MATRIX_HUE_PENDULUM +#define ENABLE_RGB_MATRIX_HUE_WAVE +#define ENABLE_RGB_MATRIX_PIXEL_RAIN +#define ENABLE_RGB_MATRIX_PIXEL_FLOW +#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +#define ENABLE_RGB_MATRIX_TYPING_HEATMAP +#define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +#define ENABLE_RGB_MATRIX_SPLASH +#define ENABLE_RGB_MATRIX_MULTISPLASH +#define ENABLE_RGB_MATRIX_SOLID_SPLASH +#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ #define DEBOUNCE 5 diff --git a/keyboards/hs60/v1/config.h b/keyboards/hs60/v1/config.h index 41246b6ee8dadf1b2d693f14298961dc786cdb86..b3444db38de0a7ce2f9e74ead7630068e1116daf 100644 --- a/keyboards/hs60/v1/config.h +++ b/keyboards/hs60/v1/config.h @@ -134,3 +134,52 @@ along with this program. If not, see . #endif #define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL) + +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +#define ENABLE_RGB_MATRIX_ALPHAS_MODS +#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_BREATHING +#define ENABLE_RGB_MATRIX_BAND_SAT +#define ENABLE_RGB_MATRIX_BAND_VAL +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#define ENABLE_RGB_MATRIX_CYCLE_ALL +#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +#define ENABLE_RGB_MATRIX_DUAL_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#define ENABLE_RGB_MATRIX_RAINDROPS +#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +#define ENABLE_RGB_MATRIX_HUE_BREATHING +#define ENABLE_RGB_MATRIX_HUE_PENDULUM +#define ENABLE_RGB_MATRIX_HUE_WAVE +#define ENABLE_RGB_MATRIX_PIXEL_RAIN +#define ENABLE_RGB_MATRIX_PIXEL_FLOW +#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +#define ENABLE_RGB_MATRIX_TYPING_HEATMAP +#define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +#define ENABLE_RGB_MATRIX_SPLASH +#define ENABLE_RGB_MATRIX_MULTISPLASH +#define ENABLE_RGB_MATRIX_SOLID_SPLASH +#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH diff --git a/keyboards/hub20/config.h b/keyboards/hub20/config.h index fa78db3d970139fa21e1181e5483d4543b112ff0..de2526522c1ea155ea677f0c5621852e6bd8aa48 100644 --- a/keyboards/hub20/config.h +++ b/keyboards/hub20/config.h @@ -1,5 +1,5 @@ /* -Copyright 2020 joshajohnson +Copyright 2020 joshajohnson Copyright 2021 peepeetee This program is free software: you can redistribute it and/or modify @@ -51,47 +51,54 @@ along with this program. If not, see . #define RGB_MATRIX_FRAMEBUFFER_EFFECTS #define RGB_MATRIX_KEYPRESSES -// This list in in the correct mode order. Next mode is the following line, previous mode is previous line. Loops around. -// #define DISABLE_RGB_MATRIX_SOLID_COLOR // Static single hue, no speed support -#define DISABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue -//#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes -//#define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT // Static gradient top to bottom, speed controls how much gradient changes -//#define DISABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation -#define DISABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right -#define DISABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right -#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation -#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness -#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation -#define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness -#define DISABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient -//#define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right -//#define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom -#define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradent Chevron shapped scrolling left to right -#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in -#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in -#define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard -#define DISABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard -#define DISABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard -#define DISABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard -#define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard -//#define DISABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue -//#define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation -// =================================================== Requires RGB_MATRIX_FRAMEBUFFER_EFFECTS ============================================================= -// #define DISABLE_RGB_MATRIX_TYPING_HEATMAP // How hot is your WPM! -//#define DISABLE_RGB_MATRIX_DIGITAL_RAIN // That famous computer simulation -// =================================================== RGB_MATRIX_KEYPRESSES OR RGB_MATRIX_KEYRELEASES ===================================================== -//#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out -//#define DISABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out -#define DISABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out -#define DISABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out -#define DISABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out -#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +// #define ENABLE_RGB_MATRIX_ALPHAS_MODS +#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_BREATHING +// #define ENABLE_RGB_MATRIX_BAND_SAT +// #define ENABLE_RGB_MATRIX_BAND_VAL +// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +// #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +// #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +// #define ENABLE_RGB_MATRIX_CYCLE_ALL +#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +// #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +// #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +// #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +// #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +// #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +// #define ENABLE_RGB_MATRIX_DUAL_BEACON +// #define ENABLE_RGB_MATRIX_RAINBOW_BEACON +// #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#define ENABLE_RGB_MATRIX_RAINDROPS +#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +#define ENABLE_RGB_MATRIX_HUE_BREATHING +#define ENABLE_RGB_MATRIX_HUE_PENDULUM +#define ENABLE_RGB_MATRIX_HUE_WAVE +#define ENABLE_RGB_MATRIX_PIXEL_RAIN +#define ENABLE_RGB_MATRIX_PIXEL_FLOW +#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +#define ENABLE_RGB_MATRIX_TYPING_HEATMAP +#define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +// #define ENABLE_RGB_MATRIX_SPLASH +// #define ENABLE_RGB_MATRIX_MULTISPLASH +// #define ENABLE_RGB_MATRIX_SOLID_SPLASH +// #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ #define DEBOUNCE 5 diff --git a/keyboards/inett_studio/sqx/hotswap/config.h b/keyboards/inett_studio/sqx/hotswap/config.h index 174b948c1daf8fc54b26fd70aecaf139615cefee..f516473cfacfe3a34507c3eb176d1bde8593fa82 100644 --- a/keyboards/inett_studio/sqx/hotswap/config.h +++ b/keyboards/inett_studio/sqx/hotswap/config.h @@ -72,6 +72,51 @@ #endif #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 170 -#define DISABLE_RGB_MATRIX_BAND_VAL -#define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL -#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +#define ENABLE_RGB_MATRIX_ALPHAS_MODS +#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_BREATHING +#define ENABLE_RGB_MATRIX_BAND_SAT +// #define ENABLE_RGB_MATRIX_BAND_VAL +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +// #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#define ENABLE_RGB_MATRIX_CYCLE_ALL +#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +#define ENABLE_RGB_MATRIX_DUAL_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#define ENABLE_RGB_MATRIX_RAINDROPS +#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +#define ENABLE_RGB_MATRIX_HUE_BREATHING +#define ENABLE_RGB_MATRIX_HUE_PENDULUM +#define ENABLE_RGB_MATRIX_HUE_WAVE +#define ENABLE_RGB_MATRIX_PIXEL_RAIN +#define ENABLE_RGB_MATRIX_PIXEL_FLOW +#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +#define ENABLE_RGB_MATRIX_TYPING_HEATMAP +#define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +#define ENABLE_RGB_MATRIX_SPLASH +#define ENABLE_RGB_MATRIX_MULTISPLASH +#define ENABLE_RGB_MATRIX_SOLID_SPLASH +#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH diff --git a/keyboards/inett_studio/sqx/universal/config.h b/keyboards/inett_studio/sqx/universal/config.h index 7fa41fae24a482959d947c57d839cd65e7f513c0..d1fbf8f7a191c69f9eb7d217f2865277fd8ec776 100644 --- a/keyboards/inett_studio/sqx/universal/config.h +++ b/keyboards/inett_studio/sqx/universal/config.h @@ -72,6 +72,51 @@ #endif #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 170 -#define DISABLE_RGB_MATRIX_BAND_VAL -#define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL -#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +#define ENABLE_RGB_MATRIX_ALPHAS_MODS +#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_BREATHING +#define ENABLE_RGB_MATRIX_BAND_SAT +// #define ENABLE_RGB_MATRIX_BAND_VAL +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +// #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#define ENABLE_RGB_MATRIX_CYCLE_ALL +#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +#define ENABLE_RGB_MATRIX_DUAL_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#define ENABLE_RGB_MATRIX_RAINDROPS +#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +#define ENABLE_RGB_MATRIX_HUE_BREATHING +#define ENABLE_RGB_MATRIX_HUE_PENDULUM +#define ENABLE_RGB_MATRIX_HUE_WAVE +#define ENABLE_RGB_MATRIX_PIXEL_RAIN +#define ENABLE_RGB_MATRIX_PIXEL_FLOW +#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +#define ENABLE_RGB_MATRIX_TYPING_HEATMAP +#define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +#define ENABLE_RGB_MATRIX_SPLASH +#define ENABLE_RGB_MATRIX_MULTISPLASH +#define ENABLE_RGB_MATRIX_SOLID_SPLASH +#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH diff --git a/keyboards/kbdfans/bella/rgb/config.h b/keyboards/kbdfans/bella/rgb/config.h index 7d93ecb8d74476c050567112096722f466d3ef22..c4124111335c8372bd87547ad06013913682f1bc 100644 --- a/keyboards/kbdfans/bella/rgb/config.h +++ b/keyboards/kbdfans/bella/rgb/config.h @@ -42,9 +42,54 @@ #define RGB_MATRIX_FRAMEBUFFER_EFFECTS #define RGB_MATRIX_LED_PROCESS_LIMIT 4 #define RGB_MATRIX_LED_FLUSH_LIMIT 26 -#define DISABLE_RGB_MATRIX_SPLASH -#define DISABLE_RGB_MATRIX_MULTISPLASH -#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +# define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +// # define ENABLE_RGB_MATRIX_SPLASH +// # define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +// # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH //#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL #define DRIVER_ADDR_1 0b0110000 diff --git a/keyboards/kbdfans/bella/rgb_iso/config.h b/keyboards/kbdfans/bella/rgb_iso/config.h index 9d931cbe85a99b4b38fb740013f3b767a3d3ffb9..ca43d80708b2cde4f2a8842172f67871e832d67e 100644 --- a/keyboards/kbdfans/bella/rgb_iso/config.h +++ b/keyboards/kbdfans/bella/rgb_iso/config.h @@ -42,9 +42,54 @@ #define RGB_MATRIX_FRAMEBUFFER_EFFECTS #define RGB_MATRIX_LED_PROCESS_LIMIT 4 #define RGB_MATRIX_LED_FLUSH_LIMIT 26 -#define DISABLE_RGB_MATRIX_SPLASH -#define DISABLE_RGB_MATRIX_MULTISPLASH -#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +# define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +// # define ENABLE_RGB_MATRIX_SPLASH +// # define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +// # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH //#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL #define DRIVER_ADDR_1 0b0110000 diff --git a/keyboards/kbdfans/boop65/rgb/config.h b/keyboards/kbdfans/boop65/rgb/config.h index ba9c627c1511f4144bf1d37ca1da37fd1bbdf06a..0d67db21101ccea875b275b7c7b9424bf6393ae8 100644 --- a/keyboards/kbdfans/boop65/rgb/config.h +++ b/keyboards/kbdfans/boop65/rgb/config.h @@ -56,6 +56,50 @@ # define DRIVER_COUNT 1 # define DRIVER_LED_TOTAL 83 # define DRIVER_INDICATOR_LED_TOTAL 0 +#define ENABLE_RGB_MATRIX_ALPHAS_MODS +#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_BREATHING +#define ENABLE_RGB_MATRIX_BAND_SAT +#define ENABLE_RGB_MATRIX_BAND_VAL +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#define ENABLE_RGB_MATRIX_CYCLE_ALL +#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +#define ENABLE_RGB_MATRIX_DUAL_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#define ENABLE_RGB_MATRIX_RAINDROPS +#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +#define ENABLE_RGB_MATRIX_HUE_BREATHING +#define ENABLE_RGB_MATRIX_HUE_PENDULUM +#define ENABLE_RGB_MATRIX_HUE_WAVE +#define ENABLE_RGB_MATRIX_FRACTAL +#define ENABLE_RGB_MATRIX_PIXEL_RAIN + +#define ENABLE_RGB_MATRIX_TYPING_HEATMAP +#define ENABLE_RGB_MATRIX_DIGITAL_RAIN + +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +#define ENABLE_RGB_MATRIX_SPLASH +#define ENABLE_RGB_MATRIX_MULTISPLASH +#define ENABLE_RGB_MATRIX_SOLID_SPLASH +#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH #endif -#define VIA_EEPROM_LAYOUT_OPTIONS_SIZE 2 \ No newline at end of file +#define VIA_EEPROM_LAYOUT_OPTIONS_SIZE 2 diff --git a/keyboards/kbdfans/kbd67/mkiirgb/v1/config.h b/keyboards/kbdfans/kbd67/mkiirgb/v1/config.h index b0b7e1dad25d7cf926aca3126c3d43b9da50664c..d88d384f988388c74217cca73a10edda3fc756be 100644 --- a/keyboards/kbdfans/kbd67/mkiirgb/v1/config.h +++ b/keyboards/kbdfans/kbd67/mkiirgb/v1/config.h @@ -18,22 +18,55 @@ #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended #define RGB_MATRIX_KEYPRESSES -#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -#define DISABLE_RGB_MATRIX_BAND_SAT -#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -#define DISABLE_RGB_MATRIX_SPLASH -#define DISABLE_RGB_MATRIX_MULTISPLASH -#define DISABLE_RGB_MATRIX_SOLID_SPLASH -#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH -#define DISABLE_RGB_MATRIX_DIGITAL_RAIN +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +#define ENABLE_RGB_MATRIX_ALPHAS_MODS +// #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_BREATHING +// #define ENABLE_RGB_MATRIX_BAND_SAT +#define ENABLE_RGB_MATRIX_BAND_VAL +// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +// #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#define ENABLE_RGB_MATRIX_CYCLE_ALL +#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +#define ENABLE_RGB_MATRIX_DUAL_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#define ENABLE_RGB_MATRIX_RAINDROPS +#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +#define ENABLE_RGB_MATRIX_HUE_BREATHING +#define ENABLE_RGB_MATRIX_HUE_PENDULUM +#define ENABLE_RGB_MATRIX_HUE_WAVE +#define ENABLE_RGB_MATRIX_PIXEL_RAIN +#define ENABLE_RGB_MATRIX_PIXEL_FLOW +#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +#define ENABLE_RGB_MATRIX_TYPING_HEATMAP +// #define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +// #define ENABLE_RGB_MATRIX_SPLASH +// #define ENABLE_RGB_MATRIX_MULTISPLASH +// #define ENABLE_RGB_MATRIX_SOLID_SPLASH +// #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH + #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL #define DRIVER_ADDR_1 0b1110100 diff --git a/keyboards/kbdfans/kbd67/mkiirgb/v2/config.h b/keyboards/kbdfans/kbd67/mkiirgb/v2/config.h index 51e732f1013b38e532ee5db4272842ca15e3ca7e..ffdace7a5ff7c4df6f4d4a407e199a0b52bd5c19 100644 --- a/keyboards/kbdfans/kbd67/mkiirgb/v2/config.h +++ b/keyboards/kbdfans/kbd67/mkiirgb/v2/config.h @@ -19,29 +19,59 @@ #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended #define RGB_MATRIX_KEYPRESSES #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL -#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -#define DISABLE_RGB_MATRIX_BAND_SAT -#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -#define DISABLE_RGB_MATRIX_SPLASH -#define DISABLE_RGB_MATRIX_MULTISPLASH -#define DISABLE_RGB_MATRIX_SOLID_SPLASH -#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH -#define DISABLE_RGB_MATRIX_DIGITAL_RAIN -#define DISABLE_RGB_MATRIX_RAINDROPS -#define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS -#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255 -#define DRIVER_ADDR_1 0b1110100 -#define DRIVER_ADDR_2 0b1110111 -#define DRIVER_COUNT 2 -#define DRIVER_1_LED_TOTAL 35 -#define DRIVER_2_LED_TOTAL 32 -#define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL) +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +// #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +// #define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +// #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +// #define ENABLE_RGB_MATRIX_RAINDROPS +// #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +// #define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +// #define ENABLE_RGB_MATRIX_SPLASH +// #define ENABLE_RGB_MATRIX_MULTISPLASH +// #define ENABLE_RGB_MATRIX_SOLID_SPLASH +// #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH +# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255 +# define DRIVER_ADDR_1 0b1110100 +# define DRIVER_ADDR_2 0b1110111 +# define DRIVER_COUNT 2 +# define DRIVER_1_LED_TOTAL 35 +# define DRIVER_2_LED_TOTAL 32 +# define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL) #endif diff --git a/keyboards/kbdfans/kbd67/mkiirgb/v3/config.h b/keyboards/kbdfans/kbd67/mkiirgb/v3/config.h index 7111bd5faf824be9ea757de711259a5359ed647b..5b50c415aedff21d24da0d8fc70e69755b9a770d 100755 --- a/keyboards/kbdfans/kbd67/mkiirgb/v3/config.h +++ b/keyboards/kbdfans/kbd67/mkiirgb/v3/config.h @@ -45,24 +45,55 @@ #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended #define USB_SUSPEND_WAKEUP_DELAY 5000 #define RGB_MATRIX_KEYPRESSES -#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -#define DISABLE_RGB_MATRIX_BAND_SAT -#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -#define DISABLE_RGB_MATRIX_SPLASH -#define DISABLE_RGB_MATRIX_MULTISPLASH -#define DISABLE_RGB_MATRIX_SOLID_SPLASH -#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH -#define DISABLE_RGB_MATRIX_DIGITAL_RAIN -#define DISABLE_RGB_MATRIX_RAINDROPS -#define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +// #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +// #define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +// #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +// #define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +// #define ENABLE_RGB_MATRIX_SPLASH +// #define ENABLE_RGB_MATRIX_MULTISPLASH +// #define ENABLE_RGB_MATRIX_SOLID_SPLASH +// #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH + #define RGB_MATRIX_LED_PROCESS_LIMIT 4 #define RGB_MATRIX_LED_FLUSH_LIMIT 26 #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL diff --git a/keyboards/kbdfans/kbdmini/config.h b/keyboards/kbdfans/kbdmini/config.h index beb0637adcd47fee18bdde5627719043739dcf58..f2137fcd1f68eaace307038808e417107933df51 100644 --- a/keyboards/kbdfans/kbdmini/config.h +++ b/keyboards/kbdfans/kbdmini/config.h @@ -38,21 +38,55 @@ #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended #define RGB_MATRIX_KEYPRESSES #define RGB_MATRIX_FRAMEBUFFER_EFFECTS -#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -#define DISABLE_RGB_MATRIX_BAND_SAT -#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -#define DISABLE_RGB_MATRIX_SPLASH -#define DISABLE_RGB_MATRIX_MULTISPLASH -#define DISABLE_RGB_MATRIX_SOLID_SPLASH -#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH -#define DISABLE_RGB_MATRIX_DIGITAL_RAIN +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +// #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +// #define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +// #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +// #define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +// #define ENABLE_RGB_MATRIX_SPLASH +// #define ENABLE_RGB_MATRIX_MULTISPLASH +// #define ENABLE_RGB_MATRIX_SOLID_SPLASH +// #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH + #define DRIVER_ADDR_1 0b1010000 #define DRIVER_COUNT 1 #define DRIVER_LED_TOTAL 52 diff --git a/keyboards/kbdfans/maja/config.h b/keyboards/kbdfans/maja/config.h index 3722c8381d8c4a553bd9a56b0475be4e049115f1..19a5e1dfa4a4fff3f2f27859de7a674bcfe4f230 100755 --- a/keyboards/kbdfans/maja/config.h +++ b/keyboards/kbdfans/maja/config.h @@ -20,22 +20,55 @@ #define RGB_DISABLE_AFTER_TIMEOUT 0 #define RGB_DISABLE_WHEN_USB_SUSPENDED #define RGB_MATRIX_KEYPRESSES -#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -#define DISABLE_RGB_MATRIX_BAND_SAT -#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -#define DISABLE_RGB_MATRIX_SPLASH -#define DISABLE_RGB_MATRIX_MULTISPLASH -#define DISABLE_RGB_MATRIX_SOLID_SPLASH -#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH -#define DISABLE_RGB_MATRIX_DIGITAL_RAIN +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +#define ENABLE_RGB_MATRIX_ALPHAS_MODS +// #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_BREATHING +// #define ENABLE_RGB_MATRIX_BAND_SAT +#define ENABLE_RGB_MATRIX_BAND_VAL +// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +// #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#define ENABLE_RGB_MATRIX_CYCLE_ALL +#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +#define ENABLE_RGB_MATRIX_DUAL_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#define ENABLE_RGB_MATRIX_RAINDROPS +#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +#define ENABLE_RGB_MATRIX_HUE_BREATHING +#define ENABLE_RGB_MATRIX_HUE_PENDULUM +#define ENABLE_RGB_MATRIX_HUE_WAVE +#define ENABLE_RGB_MATRIX_PIXEL_RAIN +#define ENABLE_RGB_MATRIX_PIXEL_FLOW +#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +#define ENABLE_RGB_MATRIX_TYPING_HEATMAP +// #define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +// #define ENABLE_RGB_MATRIX_SPLASH +// #define ENABLE_RGB_MATRIX_MULTISPLASH +// #define ENABLE_RGB_MATRIX_SOLID_SPLASH +// #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH + #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL #define DRIVER_ADDR_1 0b1110100 #define DRIVER_ADDR_2 0b1110110 diff --git a/keyboards/keebio/bdn9/rev2/config.h b/keyboards/keebio/bdn9/rev2/config.h index d4a252a3016fde222be7ef421d21c1cd4dd4000f..f9eb3babca70b56745a1ba5a0fd4e85ad0636a7b 100644 --- a/keyboards/keebio/bdn9/rev2/config.h +++ b/keyboards/keebio/bdn9/rev2/config.h @@ -55,6 +55,54 @@ along with this program. If not, see . // RGB Matrix # ifdef RGB_MATRIX_ENABLE # define DRIVER_LED_TOTAL RGBLED_NUM +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +# define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# define ENABLE_RGB_MATRIX_SPLASH +# define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH # endif #endif diff --git a/keyboards/keebio/stick/config.h b/keyboards/keebio/stick/config.h index 0a43bb86114bbd0d9555b1d1a83fe23a269dd5da..cd641ea28bd2352ee141d90e4ff062075cd89fd0 100644 --- a/keyboards/keebio/stick/config.h +++ b/keyboards/keebio/stick/config.h @@ -52,6 +52,54 @@ along with this program. If not, see . // RGB Matrix # ifdef RGB_MATRIX_ENABLE # define DRIVER_LED_TOTAL RGBLED_NUM +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +# define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# define ENABLE_RGB_MATRIX_SPLASH +# define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH # endif #endif diff --git a/keyboards/keyboardio/model01/config.h b/keyboards/keyboardio/model01/config.h index a08b989467ba11d89ded9d9f4f02a3e0627fa04f..30538c56f1754ecff49abab185ebc9001ed1d76c 100644 --- a/keyboards/keyboardio/model01/config.h +++ b/keyboards/keyboardio/model01/config.h @@ -35,3 +35,52 @@ along with this program. If not, see . /* RGB matrix constants */ #define DRIVER_LED_TOTAL 64 + +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +#define ENABLE_RGB_MATRIX_ALPHAS_MODS +#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_BREATHING +#define ENABLE_RGB_MATRIX_BAND_SAT +#define ENABLE_RGB_MATRIX_BAND_VAL +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#define ENABLE_RGB_MATRIX_CYCLE_ALL +#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +#define ENABLE_RGB_MATRIX_DUAL_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#define ENABLE_RGB_MATRIX_RAINDROPS +#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +#define ENABLE_RGB_MATRIX_HUE_BREATHING +#define ENABLE_RGB_MATRIX_HUE_PENDULUM +#define ENABLE_RGB_MATRIX_HUE_WAVE +#define ENABLE_RGB_MATRIX_PIXEL_RAIN +#define ENABLE_RGB_MATRIX_PIXEL_FLOW +#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +#define ENABLE_RGB_MATRIX_TYPING_HEATMAP +#define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +#define ENABLE_RGB_MATRIX_SPLASH +#define ENABLE_RGB_MATRIX_MULTISPLASH +#define ENABLE_RGB_MATRIX_SOLID_SPLASH +#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH diff --git a/keyboards/keychron/q1/config.h b/keyboards/keychron/q1/config.h index 2a8665c1b45b2d47020b5b3f0682b83a32bf9464..149280161f2bad485154a62200561b43016e18d4 100644 --- a/keyboards/keychron/q1/config.h +++ b/keyboards/keychron/q1/config.h @@ -46,18 +46,51 @@ /* NKRO */ #define FORCE_NKRO -/* Disable a single effect */ -#define DISABLE_RGB_MATRIX_ALPHAS_MODS -#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -#define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT -#define DISABLE_RGB_MATRIX_BAND_SAT -#define DISABLE_RGB_MATRIX_BAND_VAL -#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL -#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT -#define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL -#define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS -#define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS -#define DISABLE_RGB_MATRIX_HUE_BREATHING -#define DISABLE_RGB_MATRIX_HUE_PENDULUM -#define DISABLE_RGB_MATRIX_HUE_WAVE \ No newline at end of file +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +// #define ENABLE_RGB_MATRIX_ALPHAS_MODS +// #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +// #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_BREATHING +// #define ENABLE_RGB_MATRIX_BAND_SAT +// #define ENABLE_RGB_MATRIX_BAND_VAL +// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +// #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +// #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#define ENABLE_RGB_MATRIX_CYCLE_ALL +#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +#define ENABLE_RGB_MATRIX_DUAL_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_BEACON +// #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#define ENABLE_RGB_MATRIX_RAINDROPS +// #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +// #define ENABLE_RGB_MATRIX_HUE_BREATHING +// #define ENABLE_RGB_MATRIX_HUE_PENDULUM +// #define ENABLE_RGB_MATRIX_HUE_WAVE +// #define ENABLE_RGB_MATRIX_PIXEL_RAIN +// #define ENABLE_RGB_MATRIX_PIXEL_FLOW +// #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +#define ENABLE_RGB_MATRIX_TYPING_HEATMAP +#define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +#define ENABLE_RGB_MATRIX_SPLASH +#define ENABLE_RGB_MATRIX_MULTISPLASH +#define ENABLE_RGB_MATRIX_SOLID_SPLASH +#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH diff --git a/keyboards/kprepublic/bm40hsrgb/config.h b/keyboards/kprepublic/bm40hsrgb/config.h index 554927a49650927d1e363ad4b64d0111229486bb..8790de8a7b60479bebeb80ddebb5310fc0eab5ff 100755 --- a/keyboards/kprepublic/bm40hsrgb/config.h +++ b/keyboards/kprepublic/bm40hsrgb/config.h @@ -54,4 +54,52 @@ #ifdef RGB_MATRIX_ENABLE # define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 180 // Limit to vendor-recommended value +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +# define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# define ENABLE_RGB_MATRIX_SPLASH +# define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH #endif diff --git a/keyboards/kprepublic/bm40hsrgb/keymaps/gabustoledo/config.h b/keyboards/kprepublic/bm40hsrgb/keymaps/gabustoledo/config.h index 9047c260d158106d3d2950503944bd9492c797ac..b38e4b8fc6711d5d90ec0fddc5d7c3b78b5f6572 100644 --- a/keyboards/kprepublic/bm40hsrgb/keymaps/gabustoledo/config.h +++ b/keyboards/kprepublic/bm40hsrgb/keymaps/gabustoledo/config.h @@ -1,18 +1,18 @@ #pragma once /* Copyright 2021 Gabriel Bustamante Toledo - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see . + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . */ // default but used in macros @@ -66,26 +66,26 @@ #ifdef RGB_MATRIX_ENABLE -#define DISABLE_RGB_MATRIX_ALPHAS_MODS -#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -#define DISABLE_RGB_MATRIX_BREATHING -#define DISABLE_RGB_MATRIX_BAND_SAT -#define DISABLE_RGB_MATRIX_BAND_VAL -#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL -#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT -#define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL -#define DISABLE_RGB_MATRIX_CYCLE_ALL -#define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -#define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN -#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN -#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL -#define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL -#define DISABLE_RGB_MATRIX_CYCLE_SPIRAL -#define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# undef ENABLE_RGB_MATRIX_ALPHAS_MODS +# undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# undef ENABLE_RGB_MATRIX_BREATHING +# undef ENABLE_RGB_MATRIX_BAND_SAT +# undef ENABLE_RGB_MATRIX_BAND_VAL +# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# undef ENABLE_RGB_MATRIX_CYCLE_ALL +# undef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# undef ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# undef ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS -#undef RGB_MATRIX_STARTUP_MODE +# undef RGB_MATRIX_STARTUP_MODE -#define RGBLIGHT_HUE_STEP 20 +# define RGBLIGHT_HUE_STEP 20 -#endif \ No newline at end of file +#endif diff --git a/keyboards/kprepublic/bm40hsrgb/keymaps/signynt/config.h b/keyboards/kprepublic/bm40hsrgb/keymaps/signynt/config.h index 9fcddca2cb969e99acccea051a5b6c7dc1c19f30..2b0d0961c42e480171440c9c946199a2c557f719 100644 --- a/keyboards/kprepublic/bm40hsrgb/keymaps/signynt/config.h +++ b/keyboards/kprepublic/bm40hsrgb/keymaps/signynt/config.h @@ -36,45 +36,45 @@ //-------------------------------------------------------------------------------------------------------- //disable broken animations -#define DISABLE_RGB_MATRIX_ALPHAS_MODS -#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -#define DISABLE_RGB_MATRIX_BREATHING -#define DISABLE_RGB_MATRIX_BAND_SAT -#define DISABLE_RGB_MATRIX_BAND_VAL -#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL -#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT -#define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL -#define DISABLE_RGB_MATRIX_CYCLE_ALL -#define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -#define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN -#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN -#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL -//#define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON -//#define DISABLE_RGB_MATRIX_DUAL_BEACON -#define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL -#define DISABLE_RGB_MATRIX_CYCLE_SPIRAL -//#define DISABLE_RGB_MATRIX_RAINBOW_BEACON -//#define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS -//#define DISABLE_RGB_MATRIX_RAINDROPS -#define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // DO NOT ENABLE -//#define DISABLE_RGB_MATRIX_TYPING_HEATMAP -//#define DISABLE_RGB_MATRIX_DIGITAL_RAIN -//#define DISABLE_RGB_MATRIX_SOLID_REACTIVE -//#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -//#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -//#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -//#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -//#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -//#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -//#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -//#define DISABLE_RGB_MATRIX_SPLASH -//#define DISABLE_RGB_MATRIX_MULTISPLASH -//#define DISABLE_RGB_MATRIX_SOLID_SPLASH -//#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +# undef ENABLE_RGB_MATRIX_ALPHAS_MODS +# undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# undef ENABLE_RGB_MATRIX_BREATHING +# undef ENABLE_RGB_MATRIX_BAND_SAT +# undef ENABLE_RGB_MATRIX_BAND_VAL +# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# undef ENABLE_RGB_MATRIX_CYCLE_ALL +# undef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +//#undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +//#undef ENABLE_RGB_MATRIX_DUAL_BEACON +# undef ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# undef ENABLE_RGB_MATRIX_CYCLE_SPIRAL +//#undef ENABLE_RGB_MATRIX_RAINBOW_BEACON +//#undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +//#undef ENABLE_RGB_MATRIX_RAINDROPS +# undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // DO NOT ENABLE +//#undef ENABLE_RGB_MATRIX_TYPING_HEATMAP +//#undef ENABLE_RGB_MATRIX_DIGITAL_RAIN +//#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE +//#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +//#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +//#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +//#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +//#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +//#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +//#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +//#undef ENABLE_RGB_MATRIX_SPLASH +//#undef ENABLE_RGB_MATRIX_MULTISPLASH +//#undef ENABLE_RGB_MATRIX_SOLID_SPLASH +//#undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH -#undef RGB_MATRIX_STARTUP_MODE +# undef RGB_MATRIX_STARTUP_MODE -#define RGBLIGHT_HUE_STEP 20 +# define RGBLIGHT_HUE_STEP 20 #endif diff --git a/keyboards/kprepublic/bm40hsrgb/keymaps/signynt_2_loud/config.h b/keyboards/kprepublic/bm40hsrgb/keymaps/signynt_2_loud/config.h index 7cfbf0fde48c86f328aadd62b300ac1347b78549..d39f6b95c80f981451649875d812e63b7c1d04ee 100644 --- a/keyboards/kprepublic/bm40hsrgb/keymaps/signynt_2_loud/config.h +++ b/keyboards/kprepublic/bm40hsrgb/keymaps/signynt_2_loud/config.h @@ -36,45 +36,45 @@ //-------------------------------------------------------------------------------------------------------- //disable broken animations -#define DISABLE_RGB_MATRIX_ALPHAS_MODS -#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -#define DISABLE_RGB_MATRIX_BREATHING -#define DISABLE_RGB_MATRIX_BAND_SAT -#define DISABLE_RGB_MATRIX_BAND_VAL -#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL -#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT -#define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL -#define DISABLE_RGB_MATRIX_CYCLE_ALL -#define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -#define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN -#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN -#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL -//#define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON -//#define DISABLE_RGB_MATRIX_DUAL_BEACON -#define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL -#define DISABLE_RGB_MATRIX_CYCLE_SPIRAL -//#define DISABLE_RGB_MATRIX_RAINBOW_BEACON -//#define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS -//#define DISABLE_RGB_MATRIX_RAINDROPS -#define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // DO NOT ENABLE -//#define DISABLE_RGB_MATRIX_TYPING_HEATMAP -//#define DISABLE_RGB_MATRIX_DIGITAL_RAIN -//#define DISABLE_RGB_MATRIX_SOLID_REACTIVE -//#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -//#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -//#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -//#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -//#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -//#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -//#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -//#define DISABLE_RGB_MATRIX_SPLASH -//#define DISABLE_RGB_MATRIX_MULTISPLASH -//#define DISABLE_RGB_MATRIX_SOLID_SPLASH -//#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +# undef ENABLE_RGB_MATRIX_ALPHAS_MODS +# undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# undef ENABLE_RGB_MATRIX_BREATHING +# undef ENABLE_RGB_MATRIX_BAND_SAT +# undef ENABLE_RGB_MATRIX_BAND_VAL +# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# undef ENABLE_RGB_MATRIX_CYCLE_ALL +# undef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +//#undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +//#undef ENABLE_RGB_MATRIX_DUAL_BEACON +# undef ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# undef ENABLE_RGB_MATRIX_CYCLE_SPIRAL +//#undef ENABLE_RGB_MATRIX_RAINBOW_BEACON +//#undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +//#undef ENABLE_RGB_MATRIX_RAINDROPS +# undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // DO NOT ENABLE +//#undef ENABLE_RGB_MATRIX_TYPING_HEATMAP +//#undef ENABLE_RGB_MATRIX_DIGITAL_RAIN +//#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE +//#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +//#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +//#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +//#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +//#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +//#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +//#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +//#undef ENABLE_RGB_MATRIX_SPLASH +//#undef ENABLE_RGB_MATRIX_MULTISPLASH +//#undef ENABLE_RGB_MATRIX_SOLID_SPLASH +//#undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH -#undef RGB_MATRIX_STARTUP_MODE +# undef RGB_MATRIX_STARTUP_MODE -#define RGBLIGHT_HUE_STEP 20 +# define RGBLIGHT_HUE_STEP 20 #endif diff --git a/keyboards/kprepublic/bm40hsrgb/keymaps/signynt_2_quiet/config.h b/keyboards/kprepublic/bm40hsrgb/keymaps/signynt_2_quiet/config.h index 4dd37189a92c1ad2c0dcfffb79dfc11bb1c62f36..a4634c581ee5ca80e69261be49c33b41eafed93f 100644 --- a/keyboards/kprepublic/bm40hsrgb/keymaps/signynt_2_quiet/config.h +++ b/keyboards/kprepublic/bm40hsrgb/keymaps/signynt_2_quiet/config.h @@ -36,45 +36,45 @@ //-------------------------------------------------------------------------------------------------------- //disable broken animations -#define DISABLE_RGB_MATRIX_ALPHAS_MODS -#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -#define DISABLE_RGB_MATRIX_BREATHING -#define DISABLE_RGB_MATRIX_BAND_SAT -#define DISABLE_RGB_MATRIX_BAND_VAL -#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL -#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT -#define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL -#define DISABLE_RGB_MATRIX_CYCLE_ALL -#define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -#define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN -#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN -#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL -//#define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON -//#define DISABLE_RGB_MATRIX_DUAL_BEACON -#define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL -#define DISABLE_RGB_MATRIX_CYCLE_SPIRAL -//#define DISABLE_RGB_MATRIX_RAINBOW_BEACON -//#define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS -//#define DISABLE_RGB_MATRIX_RAINDROPS -#define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // DO NOT ENABLE -//#define DISABLE_RGB_MATRIX_TYPING_HEATMAP -//#define DISABLE_RGB_MATRIX_DIGITAL_RAIN -//#define DISABLE_RGB_MATRIX_SOLID_REACTIVE -//#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -//#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -//#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -//#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -//#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -//#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -//#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -//#define DISABLE_RGB_MATRIX_SPLASH -//#define DISABLE_RGB_MATRIX_MULTISPLASH -//#define DISABLE_RGB_MATRIX_SOLID_SPLASH -//#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +# undef ENABLE_RGB_MATRIX_ALPHAS_MODS +# undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# undef ENABLE_RGB_MATRIX_BREATHING +# undef ENABLE_RGB_MATRIX_BAND_SAT +# undef ENABLE_RGB_MATRIX_BAND_VAL +# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# undef ENABLE_RGB_MATRIX_CYCLE_ALL +# undef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +//#undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +//#undef ENABLE_RGB_MATRIX_DUAL_BEACON +# undef ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# undef ENABLE_RGB_MATRIX_CYCLE_SPIRAL +//#undef ENABLE_RGB_MATRIX_RAINBOW_BEACON +//#undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +//#undef ENABLE_RGB_MATRIX_RAINDROPS +# undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // DO NOT ENABLE +//#undef ENABLE_RGB_MATRIX_TYPING_HEATMAP +//#undef ENABLE_RGB_MATRIX_DIGITAL_RAIN +//#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE +//#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +//#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +//#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +//#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +//#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +//#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +//#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +//#undef ENABLE_RGB_MATRIX_SPLASH +//#undef ENABLE_RGB_MATRIX_MULTISPLASH +//#undef ENABLE_RGB_MATRIX_SOLID_SPLASH +//#undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH -#undef RGB_MATRIX_STARTUP_MODE +# undef RGB_MATRIX_STARTUP_MODE -#define RGBLIGHT_HUE_STEP 20 +# define RGBLIGHT_HUE_STEP 20 #endif diff --git a/keyboards/kprepublic/bm60poker/rev1/config.h b/keyboards/kprepublic/bm60poker/rev1/config.h index 831a1a1b8c627da3a369724ebe546058f7fb7adb..06bd88905311cdeb80e9d1d8fa23c59b82c4704e 100644 --- a/keyboards/kprepublic/bm60poker/rev1/config.h +++ b/keyboards/kprepublic/bm60poker/rev1/config.h @@ -70,4 +70,52 @@ along with this program. If not, see . #endif #ifdef RGB_MATRIX_ENABLE # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 180 // Limit to vendor-recommended value +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +# define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# define ENABLE_RGB_MATRIX_SPLASH +# define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH #endif diff --git a/keyboards/kprepublic/bm60rgb/rev1/config.h b/keyboards/kprepublic/bm60rgb/rev1/config.h index e445efd00cae0e5abb2ab6c091fe666efd8c9e8a..fd1001e514d685791388cb45d269dea1b3d1c3d7 100644 --- a/keyboards/kprepublic/bm60rgb/rev1/config.h +++ b/keyboards/kprepublic/bm60rgb/rev1/config.h @@ -28,7 +28,7 @@ along with this program. If not, see . /* key matrix size */ #define MATRIX_ROWS 5 -#define MATRIX_COLS 14 +#define MATRIX_COLS 14 /* * Keyboard Matrix Assignments @@ -56,4 +56,52 @@ along with this program. If not, see . #endif #ifdef RGB_MATRIX_ENABLE # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 180 // Limit to vendor-recommended value +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +# define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# define ENABLE_RGB_MATRIX_SPLASH +# define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH #endif diff --git a/keyboards/kprepublic/bm60rgb_iso/rev1/config.h b/keyboards/kprepublic/bm60rgb_iso/rev1/config.h index 17cf1436d48074b7d481d7d4b008e4ed79b7d694..a9545cab9042e016be30810927c731ce31ca6a13 100644 --- a/keyboards/kprepublic/bm60rgb_iso/rev1/config.h +++ b/keyboards/kprepublic/bm60rgb_iso/rev1/config.h @@ -72,4 +72,52 @@ along with this program. If not, see . #endif #ifdef RGB_MATRIX_ENABLE # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 180 // Limit to vendor-recommended value +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +# define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# define ENABLE_RGB_MATRIX_SPLASH +# define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH #endif diff --git a/keyboards/kprepublic/bm65iso/config.h b/keyboards/kprepublic/bm65iso/config.h index 2bec40f1498761a38413856f31de3623a7b5a35b..c6508b0817455f9a81d2c4db9a6c4cbd1c413c4b 100644 --- a/keyboards/kprepublic/bm65iso/config.h +++ b/keyboards/kprepublic/bm65iso/config.h @@ -55,18 +55,65 @@ along with this program. If not, see . #define RGBLIGHT_SAT_STEP 8 #define RGBLIGHT_VAL_STEP 8 #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 140 -#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_BAND_SAT - #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ -/*== all animations enable ==*/ - #define RGBLIGHT_ANIMATIONS -// /*== or choose animations ==*/ -// #define RGBLIGHT_EFFECT_BREATHING -// #define RGBLIGHT_EFFECT_RAINBOW_MOOD -// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL -// #define RGBLIGHT_EFFECT_SNAKE -// #define RGBLIGHT_EFFECT_KNIGHT -// #define RGBLIGHT_EFFECT_CHRISTMAS -// #define RGBLIGHT_EFFECT_STATIC_GRADIENT -// #define RGBLIGHT_EFFECT_RGB_TEST -// #define RGBLIGHT_EFFECT_ALTERNATING +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +# define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# define ENABLE_RGB_MATRIX_SPLASH +# define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH + +# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_BAND_SAT +# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ + /*== all animations enable ==*/ +# define RGBLIGHT_EFFECT_BREATHING +# define RGBLIGHT_EFFECT_RAINBOW_MOOD +# define RGBLIGHT_EFFECT_RAINBOW_SWIRL +# define RGBLIGHT_EFFECT_SNAKE +# define RGBLIGHT_EFFECT_KNIGHT +# define RGBLIGHT_EFFECT_CHRISTMAS +# define RGBLIGHT_EFFECT_STATIC_GRADIENT +# define RGBLIGHT_EFFECT_RGB_TEST +# define RGBLIGHT_EFFECT_ALTERNATING #endif diff --git a/keyboards/kprepublic/bm68rgb/config.h b/keyboards/kprepublic/bm68rgb/config.h index 48844c295f450d0ffd438f5c690cec23d1fe87df..580af57cf5a77f5ea313e7da8464f3b91eb70621 100644 --- a/keyboards/kprepublic/bm68rgb/config.h +++ b/keyboards/kprepublic/bm68rgb/config.h @@ -62,6 +62,54 @@ along with this program. If not, see . #endif #ifdef RGB_MATRIX_ENABLE # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 180 // Limit to vendor-recommended value +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +# define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# define ENABLE_RGB_MATRIX_SPLASH +# define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH #endif /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ diff --git a/keyboards/kprepublic/bm68rgb/keymaps/peepeetee/config.h b/keyboards/kprepublic/bm68rgb/keymaps/peepeetee/config.h index aada255cd719a985b12511de0b81b00d34ec9b4e..0748f83cdcb64348f1a6cfc06e64a11b9d66bf85 100644 --- a/keyboards/kprepublic/bm68rgb/keymaps/peepeetee/config.h +++ b/keyboards/kprepublic/bm68rgb/keymaps/peepeetee/config.h @@ -90,43 +90,43 @@ // #define RGBLIGHT_EFFECT_SNAKE_LENGTH 4 // The number of LEDs to light up for the "Snake" animation // This list in in the correct mode order. Next mode is the following line, previous mode is previous line. Loops around. -// #define DISABLE_RGB_MATRIX_SOLID_COLOR // Static single hue, no speed support -// #define DISABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue -#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes -#define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT // Static gradient top to bottom, speed controls how much gradient changes -#define DISABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation -#define DISABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right -#define DISABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right -#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation -#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness -#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation -#define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness -#define DISABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient -//#define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right -#define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom -#define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradent Chevron shapped scrolling left to right -#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in -#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in -#define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard -#define DISABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard -#define DISABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard -#define DISABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard -#define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard - #define DISABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue - #define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation +// #undef ENABLE_RGB_MATRIX_SOLID_COLOR // Static single hue, no speed support +// #undef ENABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue +#undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes +#undef ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT // Static gradient top to bottom, speed controls how much gradient changes +#undef ENABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation +#undef ENABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right +#undef ENABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right +#undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation +#undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness +#undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation +#undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness +#undef ENABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient +//#undef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right +#undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom +#undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradent Chevron shapped scrolling left to right +#undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in +#undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in +#undef ENABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard +#undef ENABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard +#undef ENABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard +#undef ENABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard +#undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard +#undef ENABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue +#undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation // =================================================== Requires RGB_MATRIX_FRAMEBUFFER_EFFECTS ============================================================= -// #define DISABLE_RGB_MATRIX_TYPING_HEATMAP // How hot is your WPM! -#define DISABLE_RGB_MATRIX_DIGITAL_RAIN // That famous computer simulation -// =================================================== RGB_MATRIX_KEYPRESSES OR RGB_MATRIX_KEYRELEASES ===================================================== - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out -#define DISABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out -#define DISABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out -#define DISABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out -#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out +// #undef ENABLE_RGB_MATRIX_TYPING_HEATMAP // How hot is your WPM! +#undef ENABLE_RGB_MATRIX_DIGITAL_RAIN // That famous computer simulation + // =================================================== RGB_MATRIX_KEYPRESSES OR RGB_MATRIX_KEYRELEASES ===================================================== +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out +#undef ENABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out +#undef ENABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out +#undef ENABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out +#undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out diff --git a/keyboards/kprepublic/bm80/config.h b/keyboards/kprepublic/bm80/config.h index 584fdec98966eb0ea991c635972c574248056971..b1a2ad23a1d4aef6f060bd24bd65c85c5437f842 100644 --- a/keyboards/kprepublic/bm80/config.h +++ b/keyboards/kprepublic/bm80/config.h @@ -74,9 +74,52 @@ along with this program. If not, see . #define RGB_MATRIX_STARTUP_SPD 127 // Sets the default animation speed, if none has been set // #define RGB_MATRIX_DISABLE_KEYCODES // disables control of rgb matrix by keycodes (must use code functions to control the feature) - - -// # define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended +#define ENABLE_RGB_MATRIX_ALPHAS_MODS +#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_BREATHING +#define ENABLE_RGB_MATRIX_BAND_SAT +#define ENABLE_RGB_MATRIX_BAND_VAL +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#define ENABLE_RGB_MATRIX_CYCLE_ALL +#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +#define ENABLE_RGB_MATRIX_DUAL_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#define ENABLE_RGB_MATRIX_RAINDROPS +#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +#define ENABLE_RGB_MATRIX_HUE_BREATHING +#define ENABLE_RGB_MATRIX_HUE_PENDULUM +#define ENABLE_RGB_MATRIX_HUE_WAVE +#define ENABLE_RGB_MATRIX_FRACTAL +#define ENABLE_RGB_MATRIX_PIXEL_RAIN + +#define ENABLE_RGB_MATRIX_TYPING_HEATMAP +#define ENABLE_RGB_MATRIX_DIGITAL_RAIN + +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +#define ENABLE_RGB_MATRIX_SPLASH +#define ENABLE_RGB_MATRIX_MULTISPLASH +#define ENABLE_RGB_MATRIX_SOLID_SPLASH +#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH + +// # define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended // does not work for some reason, might revisit diff --git a/keyboards/latin17rgb/config.h b/keyboards/latin17rgb/config.h index 1f52f9a651ad3cdb0a68292cab70c81bc9c9a09e..6b929f249dae3da0701b46e9ec6d8fd6dfa1387f 100644 --- a/keyboards/latin17rgb/config.h +++ b/keyboards/latin17rgb/config.h @@ -57,36 +57,69 @@ # define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended # define RGB_MATRIX_KEYPRESSES # define RGB_MATRIX_FRAMEBUFFER_EFFECTS -# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -# define DISABLE_RGB_MATRIX_BAND_SAT -# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -# define DISABLE_RGB_MATRIX_SPLASH -# define DISABLE_RGB_MATRIX_MULTISPLASH -# define DISABLE_RGB_MATRIX_SOLID_SPLASH -# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH -# define DISABLE_RGB_MATRIX_DIGITAL_RAIN + // RGB Matrix Animation modes. Explicitly enabled + // For full list of effects, see: + // https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +// # define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +// # define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +// # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +// # define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL + // enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +// # define ENABLE_RGB_MATRIX_DIGITAL_RAIN + // enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +// # define ENABLE_RGB_MATRIX_SPLASH +// # define ENABLE_RGB_MATRIX_MULTISPLASH +// # define ENABLE_RGB_MATRIX_SOLID_SPLASH +// # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH -// This is a 7-bit address, that gets left-shifted and bit 0 -// set to 0 for write, 1 for read (as per I2C protocol) -// The address will vary depending on your wiring: -// 0b1110100 AD <-> GND -// 0b1110111 AD <-> VCC -// 0b1110101 AD <-> SCL -// 0b1110110 AD <-> SDA -#define DRIVER_ADDR_1 0b1110100 -#define DRIVER_ADDR_2 0b1110110 + // This is a 7-bit address, that gets left-shifted and bit 0 + // set to 0 for write, 1 for read (as per I2C protocol) + // The address will vary depending on your wiring: + // 0b1110100 AD <-> GND + // 0b1110111 AD <-> VCC + // 0b1110101 AD <-> SCL + // 0b1110110 AD <-> SDA +# define DRIVER_ADDR_1 0b1110100 +# define DRIVER_ADDR_2 0b1110110 -#define DRIVER_COUNT 2 -#define DRIVER_1_LED_TOTAL 25 -#define DRIVER_2_LED_TOTAL 24 -#define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL) +# define DRIVER_COUNT 2 +# define DRIVER_1_LED_TOTAL 25 +# define DRIVER_2_LED_TOTAL 24 +# define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL) #endif #define RGB_DI_PIN B7 diff --git a/keyboards/latin60rgb/config.h b/keyboards/latin60rgb/config.h index 5a4b639ab24cfb7394544472c198566f029d8093..cc7b83b9b886939d197a5fa5e6b6e9f4c0746a2c 100644 --- a/keyboards/latin60rgb/config.h +++ b/keyboards/latin60rgb/config.h @@ -56,21 +56,54 @@ # define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended # define RGB_MATRIX_KEYPRESSES # define RGB_MATRIX_FRAMEBUFFER_EFFECTS -# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -# define DISABLE_RGB_MATRIX_BAND_SAT -# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -# define DISABLE_RGB_MATRIX_SPLASH -# define DISABLE_RGB_MATRIX_MULTISPLASH -# define DISABLE_RGB_MATRIX_SOLID_SPLASH -# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH -# define DISABLE_RGB_MATRIX_DIGITAL_RAIN + // RGB Matrix Animation modes. Explicitly enabled + // For full list of effects, see: + // https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +// # define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +// # define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +// # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +// # define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL + // enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +// # define ENABLE_RGB_MATRIX_DIGITAL_RAIN + // enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +// # define ENABLE_RGB_MATRIX_SPLASH +// # define ENABLE_RGB_MATRIX_MULTISPLASH +// # define ENABLE_RGB_MATRIX_SOLID_SPLASH +// # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH # define DRIVER_ADDR_1 0b1010000 # define DRIVER_COUNT 1 # define DRIVER_LED_TOTAL 60 diff --git a/keyboards/latin6rgb/config.h b/keyboards/latin6rgb/config.h index b356ded8161d11fe60811df542f03954b8a90464..718d8aa26f6345f781a314d6be124f48a0035154 100644 --- a/keyboards/latin6rgb/config.h +++ b/keyboards/latin6rgb/config.h @@ -58,21 +58,54 @@ # define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended # define RGB_MATRIX_KEYPRESSES # define RGB_MATRIX_FRAMEBUFFER_EFFECTS -# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -# define DISABLE_RGB_MATRIX_BAND_SAT -# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -# define DISABLE_RGB_MATRIX_SPLASH -# define DISABLE_RGB_MATRIX_MULTISPLASH -# define DISABLE_RGB_MATRIX_SOLID_SPLASH -# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH -# define DISABLE_RGB_MATRIX_DIGITAL_RAIN + // RGB Matrix Animation modes. Explicitly enabled + // For full list of effects, see: + // https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +// # define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +// # define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +// # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +// # define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL + // enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +// # define ENABLE_RGB_MATRIX_DIGITAL_RAIN + // enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +// # define ENABLE_RGB_MATRIX_SPLASH +// # define ENABLE_RGB_MATRIX_MULTISPLASH +// # define ENABLE_RGB_MATRIX_SOLID_SPLASH +// # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // This is a 7-bit address, that gets left-shifted and bit 0 // set to 0 for write, 1 for read (as per I2C protocol) diff --git a/keyboards/latinpad/config.h b/keyboards/latinpad/config.h index 6c887ab07c4bfbe5bac7a0a760a5ce5ddf5925d5..5cff076d9d370c4801a82cfe08ec08996c65a75f 100644 --- a/keyboards/latinpad/config.h +++ b/keyboards/latinpad/config.h @@ -37,6 +37,54 @@ along with this program. If not, see .*/ #define RGBLED_NUM 18 #define DRIVER_LED_TOTAL RGBLED_NUM +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +#define ENABLE_RGB_MATRIX_ALPHAS_MODS +#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_BREATHING +#define ENABLE_RGB_MATRIX_BAND_SAT +#define ENABLE_RGB_MATRIX_BAND_VAL +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#define ENABLE_RGB_MATRIX_CYCLE_ALL +#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +#define ENABLE_RGB_MATRIX_DUAL_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#define ENABLE_RGB_MATRIX_RAINDROPS +#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +#define ENABLE_RGB_MATRIX_HUE_BREATHING +#define ENABLE_RGB_MATRIX_HUE_PENDULUM +#define ENABLE_RGB_MATRIX_HUE_WAVE +#define ENABLE_RGB_MATRIX_PIXEL_RAIN +#define ENABLE_RGB_MATRIX_PIXEL_FLOW +#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +#define ENABLE_RGB_MATRIX_TYPING_HEATMAP +#define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +#define ENABLE_RGB_MATRIX_SPLASH +#define ENABLE_RGB_MATRIX_MULTISPLASH +#define ENABLE_RGB_MATRIX_SOLID_SPLASH +#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ #define DEBOUNCE 5 diff --git a/keyboards/latinpadble/config.h b/keyboards/latinpadble/config.h index 5381bf91ccec7555372cff005b97eee68496725f..da89046176d1eabe8fc764943b3eb0d9da917047 100644 --- a/keyboards/latinpadble/config.h +++ b/keyboards/latinpadble/config.h @@ -54,44 +54,42 @@ along with this program. If not, see .*/ #define RGBLIGHT_LIMIT_VAL 255 #define RGBLIGHT_EFFECT_KNIGHT_OFFSET 20 //#define RGBLIGHT_ANIMATIONS // Run RGB animations -#define DISABLE_RGB_MATRIX_ALPHAS_MODS -#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -#define DISABLE_RGB_MATRIX_BREATHING -#define DISABLE_RGB_MATRIX_BAND_SAT -#define DISABLE_RGB_MATRIX_BAND_VAL -#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL -#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT -#define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL -#define DISABLE_RGB_MATRIX_CYCLE_ALL -#define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -#define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN -#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN -#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL -#define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON -#define DISABLE_RGB_MATRIX_DUAL_BEACON -#define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL -#define DISABLE_RGB_MATRIX_CYCLE_SPIRAL -#define DISABLE_RGB_MATRIX_RAINBOW_BEACON -#define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS -#define DISABLE_RGB_MATRIX_RAINDROPS -#define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS -#define DISABLE_RGB_MATRIX_TYPING_HEATMAP -#define DISABLE_RGB_MATRIX_DIGITAL_RAIN -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -#define DISABLE_RGB_MATRIX_SPLASH -#define DISABLE_RGB_MATRIX_MULTISPLASH -#define DISABLE_RGB_MATRIX_SOLID_SPLASH -#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH - - +#undef ENABLE_RGB_MATRIX_ALPHAS_MODS +#undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#undef ENABLE_RGB_MATRIX_BREATHING +#undef ENABLE_RGB_MATRIX_BAND_SAT +#undef ENABLE_RGB_MATRIX_BAND_VAL +#undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +#undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +#undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#undef ENABLE_RGB_MATRIX_CYCLE_ALL +#undef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +#undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN +#undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#undef ENABLE_RGB_MATRIX_DUAL_BEACON +#undef ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +#undef ENABLE_RGB_MATRIX_CYCLE_SPIRAL +#undef ENABLE_RGB_MATRIX_RAINBOW_BEACON +#undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#undef ENABLE_RGB_MATRIX_RAINDROPS +#undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +#undef ENABLE_RGB_MATRIX_TYPING_HEATMAP +#undef ENABLE_RGB_MATRIX_DIGITAL_RAIN +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +#undef ENABLE_RGB_MATRIX_SPLASH +#undef ENABLE_RGB_MATRIX_MULTISPLASH +#undef ENABLE_RGB_MATRIX_SOLID_SPLASH +#undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH #define OLED_FONT_H "./lib/glcdfont.c" diff --git a/keyboards/le_chiffre/config.h b/keyboards/le_chiffre/config.h index af4d1e49cfda8f3c03897a3cab617ecd820abae7..b2e4c673a4a07d16ba39ee5ff4f3cdddbbf5f2c8 100644 --- a/keyboards/le_chiffre/config.h +++ b/keyboards/le_chiffre/config.h @@ -76,4 +76,53 @@ #define RGB_MATRIX_SAT_STEP 8 #define RGB_MATRIX_VAL_STEP 8 #define RGB_MATRIX_SPD_STEP 10 + +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +# define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# define ENABLE_RGB_MATRIX_SPLASH +# define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH #endif diff --git a/keyboards/marksard/rhymestone/rev1/config.h b/keyboards/marksard/rhymestone/rev1/config.h index 9833925110b0420eedba98e3923294b0e868efb0..4448e512683264f8c26f2df3ead8b4b437f6e405 100644 --- a/keyboards/marksard/rhymestone/rev1/config.h +++ b/keyboards/marksard/rhymestone/rev1/config.h @@ -102,50 +102,50 @@ along with this program. If not, see . #define RGB_MATRIX_VAL_STEP 8 #define RGB_MATRIX_SPD_STEP 10 -// #define DISABLE_RGB_MATRIX_ALPHAS_MODS -// #define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -// #define DISABLE_RGB_MATRIX_BREATHING -// #define DISABLE_RGB_MATRIX_BAND_SAT -// #define DISABLE_RGB_MATRIX_BAND_VAL -// #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -// #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL -// #define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT -// #define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL -// #define DISABLE_RGB_MATRIX_CYCLE_ALL -// #define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -// #define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN -// #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN -// #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL -// #define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON -// #define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL -// #define DISABLE_RGB_MATRIX_CYCLE_SPIRAL -// #define DISABLE_RGB_MATRIX_DUAL_BEACON -// #define DISABLE_RGB_MATRIX_RAINBOW_BEACON -// #define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS -// #define DISABLE_RGB_MATRIX_RAINDROPS -// #define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS - - #define RGB_MATRIX_FRAMEBUFFER_EFFECTS -// #define DISABLE_RGB_MATRIX_TYPING_HEATMAP -// #define DISABLE_RGB_MATRIX_DIGITAL_RAIN +// #undef ENABLE_RGB_MATRIX_ALPHAS_MODS +// #undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +// #undef ENABLE_RGB_MATRIX_BREATHING +// #undef ENABLE_RGB_MATRIX_BAND_SAT +// #undef ENABLE_RGB_MATRIX_BAND_VAL +// #undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +// #undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +// #undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +// #undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +// #undef ENABLE_RGB_MATRIX_CYCLE_ALL +// #undef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +// #undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +// #undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN +// #undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +// #undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +// #undef ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +// #undef ENABLE_RGB_MATRIX_CYCLE_SPIRAL +// #undef ENABLE_RGB_MATRIX_DUAL_BEACON +// #undef ENABLE_RGB_MATRIX_RAINBOW_BEACON +// #undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +// #undef ENABLE_RGB_MATRIX_RAINDROPS +// #undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS + +# define RGB_MATRIX_FRAMEBUFFER_EFFECTS +// #undef ENABLE_RGB_MATRIX_TYPING_HEATMAP +// #undef ENABLE_RGB_MATRIX_DIGITAL_RAIN // #define RGB_MATRIX_KEYPRESSES // reacts to keypresses -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS - -// #define DISABLE_RGB_MATRIX_SPLASH -// #define DISABLE_RGB_MATRIX_MULTISPLASH -// #define DISABLE_RGB_MATRIX_SOLID_SPLASH -// #define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH - - #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_TYPING_HEATMAP +// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE +// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS + +// #undef ENABLE_RGB_MATRIX_SPLASH +// #undef ENABLE_RGB_MATRIX_MULTISPLASH +// #undef ENABLE_RGB_MATRIX_SOLID_SPLASH +// #undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH + +# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_TYPING_HEATMAP #endif /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ diff --git a/keyboards/massdrop/alt/config.h b/keyboards/massdrop/alt/config.h index 1a0a7c976805fb5f5623458be228df25044f97d9..df3cd891b64265d5d91fee44673d42b582dbb702 100644 --- a/keyboards/massdrop/alt/config.h +++ b/keyboards/massdrop/alt/config.h @@ -134,5 +134,53 @@ along with this program. If not, see . #define RGB_MATRIX_KEYPRESSES #define RGB_MATRIX_LED_PROCESS_LIMIT 15 #define RGB_MATRIX_LED_FLUSH_LIMIT 10 +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +# define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# define ENABLE_RGB_MATRIX_SPLASH +# define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH #include "config_led.h" diff --git a/keyboards/massdrop/alt/keymaps/pregame/config.h b/keyboards/massdrop/alt/keymaps/pregame/config.h index 32dee56d30219135b9988ab79bb69a1f0c0097b0..19fc4fed34dc6be75e57ef2dc55d6194c7164bb2 100644 --- a/keyboards/massdrop/alt/keymaps/pregame/config.h +++ b/keyboards/massdrop/alt/keymaps/pregame/config.h @@ -115,42 +115,42 @@ // #define RGBLIGHT_EFFECT_SNAKE_LENGTH 4 // The number of LEDs to light up for the "Snake" animation // This list in in the correct mode order. Next mode is the following line, previous mode is previous line. Loops around. -// #define DISABLE_RGB_MATRIX_SOLID_COLOR // Static single hue, no speed support -// #define DISABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue -// #define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes -// #define DISABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation -// #define DISABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right -// #define DISABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right -// #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation -// #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness -// #define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation -// #define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness -// #define DISABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient -// #define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right -// #define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom -// #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in -// #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in -// #define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradent Chevron shapped scrolling left to right -// #define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard -// #define DISABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard -// #define DISABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard -// #define DISABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard -// #define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard -// #define DISABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue -// #define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation +// #undef ENABLE_RGB_MATRIX_SOLID_COLOR // Static single hue, no speed support +// #undef ENABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue +// #undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes +// #undef ENABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation +// #undef ENABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right +// #undef ENABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right +// #undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation +// #undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness +// #undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation +// #undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness +// #undef ENABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient +// #undef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right +// #undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom +// #undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in +// #undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in +// #undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradent Chevron shapped scrolling left to right +// #undef ENABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard +// #undef ENABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard +// #undef ENABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard +// #undef ENABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard +// #undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard +// #undef ENABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue +// #undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation // =================================================== Requires RGB_MATRIX_FRAMEBUFFER_EFFECTS ============================================================= -// #define DISABLE_RGB_MATRIX_TYPING_HEATMAP // How hot is your WPM! -#define DISABLE_RGB_MATRIX_DIGITAL_RAIN // That famous computer simulation +// #undef ENABLE_RGB_MATRIX_TYPING_HEATMAP // How hot is your WPM! +#undef ENABLE_RGB_MATRIX_DIGITAL_RAIN // That famous computer simulation // =================================================== RGB_MATRIX_KEYPRESSES OR RGB_MATRIX_KEYRELEASES ===================================================== -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out -// #define DISABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out -// #define DISABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out -// #define DISABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out -// #define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out +// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue +// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out +// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out +// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out +// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out +// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out +// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out +// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out +// #undef ENABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out +// #undef ENABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out +// #undef ENABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out +// #undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out diff --git a/keyboards/massdrop/ctrl/config.h b/keyboards/massdrop/ctrl/config.h index b1df4452cc63f2ead49df5f63f990cae35e28954..6c0678c5ed8d975358e81bd51bf9bb5b63fb928f 100644 --- a/keyboards/massdrop/ctrl/config.h +++ b/keyboards/massdrop/ctrl/config.h @@ -133,5 +133,53 @@ along with this program. If not, see . #define RGB_MATRIX_KEYPRESSES #define RGB_MATRIX_LED_PROCESS_LIMIT 15 #define RGB_MATRIX_LED_FLUSH_LIMIT 10 +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +# define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# define ENABLE_RGB_MATRIX_SPLASH +# define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH #include "config_led.h" diff --git a/keyboards/massdrop/ctrl/keymaps/endgame/config.h b/keyboards/massdrop/ctrl/keymaps/endgame/config.h index ad738347abdbf10c58575eae986a75cc169caf1c..4850d7eed2f560eee5413235a2dfcdc1355d6e3a 100644 --- a/keyboards/massdrop/ctrl/keymaps/endgame/config.h +++ b/keyboards/massdrop/ctrl/keymaps/endgame/config.h @@ -75,42 +75,42 @@ // #define RGBLIGHT_EFFECT_SNAKE_LENGTH 4 // The number of LEDs to light up for the "Snake" animation // This list in in the correct mode order. Next mode is the following line, previous mode is previous line. Loops around. -// #define DISABLE_RGB_MATRIX_SOLID_COLOR // Static single hue, no speed support -// #define DISABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue -// #define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes -#define DISABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation -#define DISABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right -#define DISABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right -#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation -#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness -#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation -#define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness -#define DISABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient -#define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right -#define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom -#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in -#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in -#define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradent Chevron shapped scrolling left to right -#define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard -#define DISABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard -#define DISABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard -#define DISABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard -#define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard -// #define DISABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue -// #define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation +// #undef ENABLE_RGB_MATRIX_SOLID_COLOR // Static single hue, no speed support +// #undef ENABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue +// #undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes +#undef ENABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation +#undef ENABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right +#undef ENABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right +#undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation +#undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness +#undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation +#undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness +#undef ENABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient +#undef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right +#undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom +#undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in +#undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in +#undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradent Chevron shapped scrolling left to right +#undef ENABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard +#undef ENABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard +#undef ENABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard +#undef ENABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard +#undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard +// #undef ENABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue +// #undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation // =================================================== Requires RGB_MATRIX_FRAMEBUFFER_EFFECTS ============================================================= -// #define DISABLE_RGB_MATRIX_TYPING_HEATMAP // How hot is your WPM! -#define DISABLE_RGB_MATRIX_DIGITAL_RAIN // That famous computer simulation +// #undef ENABLE_RGB_MATRIX_TYPING_HEATMAP // How hot is your WPM! +#undef ENABLE_RGB_MATRIX_DIGITAL_RAIN // That famous computer simulation // =================================================== RGB_MATRIX_KEYPRESSES OR RGB_MATRIX_KEYRELEASES ===================================================== -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out -#define DISABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out -#define DISABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out -#define DISABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out -#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out +// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out +#undef ENABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out +#undef ENABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out +#undef ENABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out +#undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out diff --git a/keyboards/massdrop/ctrl/keymaps/matthewrobo/config.h b/keyboards/massdrop/ctrl/keymaps/matthewrobo/config.h index 89c129c58e9fc2538d4c03a344ab2d45d7f823c8..81e7764a9ee349a76c6fe4cf7ff48e054a3176fe 100644 --- a/keyboards/massdrop/ctrl/keymaps/matthewrobo/config.h +++ b/keyboards/massdrop/ctrl/keymaps/matthewrobo/config.h @@ -93,42 +93,42 @@ along with this program. If not, see . // #define RGBLIGHT_EFFECT_SNAKE_LENGTH 4 // The number of LEDs to light up for the "Snake" animation // This list in in the correct mode order. Next mode is the following line, previous mode is previous line. Loops around. -// #define DISABLE_RGB_MATRIX_SOLID_COLOR // Static single hue, no speed support -// #define DISABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue -// #define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes -#define DISABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation -#define DISABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right -#define DISABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right -#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation -#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness -#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation -#define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness -#define DISABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient -#define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right -#define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom -#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in -#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in -#define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradent Chevron shapped scrolling left to right -#define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard -// #define DISABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard -#define DISABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard -#define DISABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard -#define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard -#define DISABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue -#define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation +// #undef ENABLE_RGB_MATRIX_SOLID_COLOR // Static single hue, no speed support +// #undef ENABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue +// #undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes +#undef ENABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation +#undef ENABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right +#undef ENABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right +#undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation +#undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness +#undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation +#undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness +#undef ENABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient +#undef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right +#undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom +#undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in +#undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in +#undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradent Chevron shapped scrolling left to right +#undef ENABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard +// #undef ENABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard +#undef ENABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard +#undef ENABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard +#undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard +#undef ENABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue +#undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation // =================================================== Requires RGB_MATRIX_FRAMEBUFFER_EFFECTS ============================================================= -// #define DISABLE_RGB_MATRIX_TYPING_HEATMAP // How hot is your WPM! -#define DISABLE_RGB_MATRIX_DIGITAL_RAIN // That famous computer simulation +// #undef ENABLE_RGB_MATRIX_TYPING_HEATMAP // How hot is your WPM! +#undef ENABLE_RGB_MATRIX_DIGITAL_RAIN // That famous computer simulation // =================================================== RGB_MATRIX_KEYPRESSES OR RGB_MATRIX_KEYRELEASES ===================================================== -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out -// #define DISABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out -// #define DISABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out -// #define DISABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out -// #define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue +// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out +// #undef ENABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out +// #undef ENABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out +// #undef ENABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out +// #undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out diff --git a/keyboards/matrix/noah/config.h b/keyboards/matrix/noah/config.h index e5fa4959c85df6afcfa3b2f878fd16820c40d196..84877f6a5c408fb16de6e745d1e675859a66ce16 100644 --- a/keyboards/matrix/noah/config.h +++ b/keyboards/matrix/noah/config.h @@ -39,6 +39,54 @@ #define DRIVER_1_LED_TOTAL 36 #define DRIVER_2_LED_TOTAL 36 #define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL) +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +# define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# define ENABLE_RGB_MATRIX_SPLASH +# define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH /* indicator rgb */ #define RGBLED_NUM 7 diff --git a/keyboards/mechlovin/adelais/rgb_led/rev1/config.h b/keyboards/mechlovin/adelais/rgb_led/rev1/config.h index 97092e25e035dc68c44489ecf03c43aff1ad6e67..c0cae1600bcae43f06a88dc97b0a1b65a4567f23 100644 --- a/keyboards/mechlovin/adelais/rgb_led/rev1/config.h +++ b/keyboards/mechlovin/adelais/rgb_led/rev1/config.h @@ -18,7 +18,55 @@ #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 220 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255 #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_PINWHEEL // Sets the default mode, if none has been set +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +# define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# define ENABLE_RGB_MATRIX_SPLASH +# define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH #define LED_NUM_LOCK_PIN C15 #define LED_CAPS_LOCK_PIN B2 -#define LED_SCROLL_LOCK_PIN B9 \ No newline at end of file +#define LED_SCROLL_LOCK_PIN B9 diff --git a/keyboards/mechlovin/adelais/rgb_led/rev2/config.h b/keyboards/mechlovin/adelais/rgb_led/rev2/config.h index 9c71c537b7b53ddeb8bf6c0997910f6011b67524..cd290cdcd10fbab468cd759e974ad93c105448f6 100644 --- a/keyboards/mechlovin/adelais/rgb_led/rev2/config.h +++ b/keyboards/mechlovin/adelais/rgb_led/rev2/config.h @@ -35,6 +35,54 @@ #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255 #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_PINWHEEL // Sets the default mode, if none has been set +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +# define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# define ENABLE_RGB_MATRIX_SPLASH +# define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH #define RGB_MATRIX_DISABLE_KEYCODES diff --git a/keyboards/mechlovin/adelais/rgb_led/rev3/config.h b/keyboards/mechlovin/adelais/rgb_led/rev3/config.h index 5b3a8e8250ebb80709ed6bbac75a8bc2d147659c..b0f082cc886f3f73158456e37f0590da7a0b84e2 100644 --- a/keyboards/mechlovin/adelais/rgb_led/rev3/config.h +++ b/keyboards/mechlovin/adelais/rgb_led/rev3/config.h @@ -61,6 +61,51 @@ along with this program. If not, see . #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255 #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_PINWHEEL // Sets the default mode, if none has been set +#define ENABLE_RGB_MATRIX_ALPHAS_MODS +#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_BREATHING +#define ENABLE_RGB_MATRIX_BAND_SAT +#define ENABLE_RGB_MATRIX_BAND_VAL +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#define ENABLE_RGB_MATRIX_CYCLE_ALL +#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +#define ENABLE_RGB_MATRIX_DUAL_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#define ENABLE_RGB_MATRIX_RAINDROPS +#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +#define ENABLE_RGB_MATRIX_HUE_BREATHING +#define ENABLE_RGB_MATRIX_HUE_PENDULUM +#define ENABLE_RGB_MATRIX_HUE_WAVE +#define ENABLE_RGB_MATRIX_FRACTAL +#define ENABLE_RGB_MATRIX_PIXEL_RAIN + +#define ENABLE_RGB_MATRIX_TYPING_HEATMAP +#define ENABLE_RGB_MATRIX_DIGITAL_RAIN + +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +#define ENABLE_RGB_MATRIX_SPLASH +#define ENABLE_RGB_MATRIX_MULTISPLASH +#define ENABLE_RGB_MATRIX_SOLID_SPLASH +#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH + #define RGB_MATRIX_DISABLE_KEYCODES #define ENCODERS_PAD_A { B12 } @@ -72,4 +117,4 @@ along with this program. If not, see . #define LED_NUM_LOCK_PIN A0 #define LED_CAPS_LOCK_PIN C14 -#define LED_SCROLL_LOCK_PIN C15 \ No newline at end of file +#define LED_SCROLL_LOCK_PIN C15 diff --git a/keyboards/mechlovin/delphine/rgb_led/config.h b/keyboards/mechlovin/delphine/rgb_led/config.h index edb476ecb758d87145fa22484e3c76b1c4f76939..0ed8721d23eb96a7e86c068b004753845011d0ee 100644 --- a/keyboards/mechlovin/delphine/rgb_led/config.h +++ b/keyboards/mechlovin/delphine/rgb_led/config.h @@ -42,3 +42,51 @@ #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255 #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_PINWHEEL // Sets the default mode, if none has been set +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +# define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# define ENABLE_RGB_MATRIX_SPLASH +# define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH diff --git a/keyboards/mechlovin/hannah60rgb/rev1/config.h b/keyboards/mechlovin/hannah60rgb/rev1/config.h index fd45ecca6c2bbcbe20e0fbf4541dd5327a288afa..0f0c923fd09fc46549bc923bbd00cebedc90d9a3 100644 --- a/keyboards/mechlovin/hannah60rgb/rev1/config.h +++ b/keyboards/mechlovin/hannah60rgb/rev1/config.h @@ -15,4 +15,52 @@ # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255 # define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_PINWHEEL // Sets the default mode, if none has been set +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +# define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# define ENABLE_RGB_MATRIX_SPLASH +# define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH #endif diff --git a/keyboards/mechlovin/hannah60rgb/rev2/config.h b/keyboards/mechlovin/hannah60rgb/rev2/config.h index 5e57f985d330b9c04094d86eed4ecff8c039f01e..e96ca0002a11094e40598a04546f8ad2224f8da6 100644 --- a/keyboards/mechlovin/hannah60rgb/rev2/config.h +++ b/keyboards/mechlovin/hannah60rgb/rev2/config.h @@ -34,6 +34,54 @@ #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255 #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_PINWHEEL // Sets the default mode, if none has been set +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +# define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# define ENABLE_RGB_MATRIX_SPLASH +# define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH #if defined(RGBLIGHT_ENABLE) && defined(RGB_MATRIX_ENABLE) # define RGB_MATRIX_DISABLE_KEYCODES diff --git a/keyboards/mechlovin/infinity87/rgb_rev1/config.h b/keyboards/mechlovin/infinity87/rgb_rev1/config.h index 8cef83f8972916a375bbe0d9adde42c36c6ed980..5b1a68308ba6aeec94a26f773e2257aa90d4ae30 100644 --- a/keyboards/mechlovin/infinity87/rgb_rev1/config.h +++ b/keyboards/mechlovin/infinity87/rgb_rev1/config.h @@ -37,9 +37,57 @@ #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended #define RGB_MATRIX_KEYPRESSES -#define DISABLE_RGB_MATRIX_SPLASH -#define DISABLE_RGB_MATRIX_MULTISPLASH -#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +#undef ENABLE_RGB_MATRIX_SPLASH +#undef ENABLE_RGB_MATRIX_MULTISPLASH +#undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +# define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# define ENABLE_RGB_MATRIX_SPLASH +# define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH //#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL //#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_REACTIVE_SIMPLE diff --git a/keyboards/melgeek/mach80/config.h b/keyboards/melgeek/mach80/config.h index 99fced675840a241d13467b4f043649799a3c1a4..f5987514184bb0c36969ce01b1ff9d4594d89170 100755 --- a/keyboards/melgeek/mach80/config.h +++ b/keyboards/melgeek/mach80/config.h @@ -49,3 +49,47 @@ #define DRIVER_ADDR_1 0b0110000 #define DRIVER_COUNT 1 +#define ENABLE_RGB_MATRIX_ALPHAS_MODS +#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_BREATHING +#define ENABLE_RGB_MATRIX_BAND_SAT +#define ENABLE_RGB_MATRIX_BAND_VAL +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#define ENABLE_RGB_MATRIX_CYCLE_ALL +#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +#define ENABLE_RGB_MATRIX_DUAL_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#define ENABLE_RGB_MATRIX_RAINDROPS +#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +#define ENABLE_RGB_MATRIX_HUE_BREATHING +#define ENABLE_RGB_MATRIX_HUE_PENDULUM +#define ENABLE_RGB_MATRIX_HUE_WAVE +#define ENABLE_RGB_MATRIX_FRACTAL +#define ENABLE_RGB_MATRIX_PIXEL_RAIN + +#define ENABLE_RGB_MATRIX_TYPING_HEATMAP +#define ENABLE_RGB_MATRIX_DIGITAL_RAIN + +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +#define ENABLE_RGB_MATRIX_SPLASH +#define ENABLE_RGB_MATRIX_MULTISPLASH +#define ENABLE_RGB_MATRIX_SOLID_SPLASH +#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH diff --git a/keyboards/melgeek/mj61/config.h b/keyboards/melgeek/mj61/config.h index 313c4473bca29986704d7b2c1d77b0e666bd8c4d..e3097b9cf7fa8b22c5e42670df041261c6796e42 100644 --- a/keyboards/melgeek/mj61/config.h +++ b/keyboards/melgeek/mj61/config.h @@ -41,9 +41,54 @@ #define RGB_MATRIX_KEYPRESSES #define RGB_MATRIX_LED_PROCESS_LIMIT 4 #define RGB_MATRIX_LED_FLUSH_LIMIT 26 -#define DISABLE_RGB_MATRIX_SPLASH -#define DISABLE_RGB_MATRIX_MULTISPLASH -#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +# define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +// # define ENABLE_RGB_MATRIX_SPLASH +// # define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +// # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH //#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL #define DRIVER_ADDR_1 0b0110000 diff --git a/keyboards/melgeek/mj63/config.h b/keyboards/melgeek/mj63/config.h index 0292fa6461375052638eb839848730ef385c6d02..db80371a2b2adf477bba29c0d5279bb146c5553f 100644 --- a/keyboards/melgeek/mj63/config.h +++ b/keyboards/melgeek/mj63/config.h @@ -41,9 +41,54 @@ #define RGB_MATRIX_KEYPRESSES #define RGB_MATRIX_LED_PROCESS_LIMIT 4 #define RGB_MATRIX_LED_FLUSH_LIMIT 26 -#define DISABLE_RGB_MATRIX_SPLASH -#define DISABLE_RGB_MATRIX_MULTISPLASH -#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +# define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +// # define ENABLE_RGB_MATRIX_SPLASH +// # define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +// # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH //#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL #define DRIVER_ADDR_1 0b0110000 diff --git a/keyboards/melgeek/mj64/config.h b/keyboards/melgeek/mj64/config.h index c3741bc062d463b3f8c3622b344b568cbbe1ee9a..a249be3feaa9d2b3acea8ad9688d407a6c75c79b 100644 --- a/keyboards/melgeek/mj64/config.h +++ b/keyboards/melgeek/mj64/config.h @@ -41,9 +41,54 @@ #define RGB_MATRIX_KEYPRESSES #define RGB_MATRIX_LED_PROCESS_LIMIT 4 #define RGB_MATRIX_LED_FLUSH_LIMIT 26 -#define DISABLE_RGB_MATRIX_SPLASH -#define DISABLE_RGB_MATRIX_MULTISPLASH -#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +# define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +// # define ENABLE_RGB_MATRIX_SPLASH +// # define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +// # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH //#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL #define DRIVER_ADDR_1 0b0110000 diff --git a/keyboards/melgeek/mj65/config.h b/keyboards/melgeek/mj65/config.h index bf8ca7c2c364b4bd7d8b8a05a3569534ebc3146b..70a12d925574692404742ad2fc8591f5efd1bcd2 100644 --- a/keyboards/melgeek/mj65/config.h +++ b/keyboards/melgeek/mj65/config.h @@ -41,9 +41,54 @@ #define RGB_MATRIX_KEYPRESSES #define RGB_MATRIX_LED_PROCESS_LIMIT 4 #define RGB_MATRIX_LED_FLUSH_LIMIT 26 -#define DISABLE_RGB_MATRIX_SPLASH -#define DISABLE_RGB_MATRIX_MULTISPLASH -#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +# define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +// # define ENABLE_RGB_MATRIX_SPLASH +// # define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +// # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH //#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL #define DRIVER_ADDR_1 0b0110000 diff --git a/keyboards/melgeek/mojo68/config.h b/keyboards/melgeek/mojo68/config.h index 923c15b06a75b743199d52b4fb2c2931b9df4dc1..29f25874de99a71c3cdc20660868a1d4961306fc 100755 --- a/keyboards/melgeek/mojo68/config.h +++ b/keyboards/melgeek/mojo68/config.h @@ -41,9 +41,54 @@ #define RGB_MATRIX_KEYPRESSES #define RGB_MATRIX_LED_PROCESS_LIMIT 4 #define RGB_MATRIX_LED_FLUSH_LIMIT 26 -#define DISABLE_RGB_MATRIX_SPLASH -#define DISABLE_RGB_MATRIX_MULTISPLASH -#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +# define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +// # define ENABLE_RGB_MATRIX_SPLASH +// # define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +// # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH //#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL #define DRIVER_ADDR_1 0b0110000 diff --git a/keyboards/melgeek/mojo75/config.h b/keyboards/melgeek/mojo75/config.h index 34f64e844e4f4604f09b2db70c3de81e06b2870a..9e2d1080d1fc5cdc9e9312e10a12f97f31a8b46d 100644 --- a/keyboards/melgeek/mojo75/config.h +++ b/keyboards/melgeek/mojo75/config.h @@ -41,9 +41,54 @@ #define RGB_MATRIX_KEYPRESSES #define RGB_MATRIX_LED_PROCESS_LIMIT 4 #define RGB_MATRIX_LED_FLUSH_LIMIT 26 -#define DISABLE_RGB_MATRIX_SPLASH -#define DISABLE_RGB_MATRIX_MULTISPLASH -#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +# define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +// # define ENABLE_RGB_MATRIX_SPLASH +// # define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +// # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH //#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL //#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_REACTIVE_SIMPLE diff --git a/keyboards/melgeek/z70ultra/config.h b/keyboards/melgeek/z70ultra/config.h index d01d0222ce1abb2360e07588aa3f971cd2c94707..2df25bf501892fdfb264cb32e68571397a9d114b 100644 --- a/keyboards/melgeek/z70ultra/config.h +++ b/keyboards/melgeek/z70ultra/config.h @@ -40,9 +40,54 @@ #define RGB_MATRIX_KEYPRESSES #define RGB_MATRIX_LED_PROCESS_LIMIT 4 #define RGB_MATRIX_LED_FLUSH_LIMIT 26 -#define DISABLE_RGB_MATRIX_SPLASH -#define DISABLE_RGB_MATRIX_MULTISPLASH -#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +# define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +// # define ENABLE_RGB_MATRIX_SPLASH +// # define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +// # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH //#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL #define DRIVER_ADDR_1 0b0110000 diff --git a/keyboards/miller/gm862/config.h b/keyboards/miller/gm862/config.h index 7c4bfacd43c1e8ec5c7310d744da167c3dce7a2f..09429b4d198a99c0f83d8eadd6ffe32242cb0356 100644 --- a/keyboards/miller/gm862/config.h +++ b/keyboards/miller/gm862/config.h @@ -39,21 +39,55 @@ # define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended # define RGB_MATRIX_KEYPRESSES # define RGB_MATRIX_FRAMEBUFFER_EFFECTS -# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -# define DISABLE_RGB_MATRIX_BAND_SAT -# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -# define DISABLE_RGB_MATRIX_SPLASH -# define DISABLE_RGB_MATRIX_MULTISPLASH -# define DISABLE_RGB_MATRIX_SOLID_SPLASH -# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH -# define DISABLE_RGB_MATRIX_DIGITAL_RAIN +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +// # define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +// # define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +// # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +// # define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +// # define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +// # define ENABLE_RGB_MATRIX_SPLASH +// # define ENABLE_RGB_MATRIX_MULTISPLASH +// # define ENABLE_RGB_MATRIX_SOLID_SPLASH +// # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH + # define DRIVER_ADDR_1 0b1010000 # define DRIVER_COUNT 1 # define DRIVER_LED_TOTAL 62 diff --git a/keyboards/monstargear/xo87/rgb/config.h b/keyboards/monstargear/xo87/rgb/config.h index 5ed0ed445da3a6abeac1dc1ff607b544a4d7bf9e..dabca04514d76367b22dd7746bb847e0597de185 100644 --- a/keyboards/monstargear/xo87/rgb/config.h +++ b/keyboards/monstargear/xo87/rgb/config.h @@ -43,6 +43,54 @@ #define RGB_MATRIX_KEYPRESSES #define RGB_MATRIX_FRAMEBUFFER_EFFECTS #define RGBLED_NUM 110 +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +#define ENABLE_RGB_MATRIX_ALPHAS_MODS +#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_BREATHING +#define ENABLE_RGB_MATRIX_BAND_SAT +#define ENABLE_RGB_MATRIX_BAND_VAL +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#define ENABLE_RGB_MATRIX_CYCLE_ALL +#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +#define ENABLE_RGB_MATRIX_DUAL_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#define ENABLE_RGB_MATRIX_RAINDROPS +#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +#define ENABLE_RGB_MATRIX_HUE_BREATHING +#define ENABLE_RGB_MATRIX_HUE_PENDULUM +#define ENABLE_RGB_MATRIX_HUE_WAVE +#define ENABLE_RGB_MATRIX_PIXEL_RAIN +#define ENABLE_RGB_MATRIX_PIXEL_FLOW +#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +#define ENABLE_RGB_MATRIX_TYPING_HEATMAP +#define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +#define ENABLE_RGB_MATRIX_SPLASH +#define ENABLE_RGB_MATRIX_MULTISPLASH +#define ENABLE_RGB_MATRIX_SOLID_SPLASH +#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH #define DEBOUNCE 5 #define LOCKING_SUPPORT_ENABLE diff --git a/keyboards/moonlander/config.h b/keyboards/moonlander/config.h index f2e5088a34a2aa16fde93a29ffb6e082eab3d6f5..1c6cbb5c63c17a9dd10621922301344067d3e3f1 100644 --- a/keyboards/moonlander/config.h +++ b/keyboards/moonlander/config.h @@ -92,6 +92,54 @@ #define RGB_MATRIX_FRAMEBUFFER_EFFECTS #define RGB_MATRIX_KEYPRESSES #define RGB_DISABLE_WHEN_USB_SUSPENDED +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +# define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# define ENABLE_RGB_MATRIX_SPLASH +# define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH #define MUSIC_MAP diff --git a/keyboards/mt64rgb/config.h b/keyboards/mt64rgb/config.h index 810285d1e077f51414e89b0c79dc9b817b1d6644..ea7659b47198f1dc3f73846a75cae230ff7d5c66 100644 --- a/keyboards/mt64rgb/config.h +++ b/keyboards/mt64rgb/config.h @@ -1,18 +1,18 @@ -/* Copyright 2020 MT - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see . - */ +/* Copyright 2020 MT + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ #pragma once #include "config_common.h" @@ -57,24 +57,57 @@ #define DRIVER_COUNT 1 #define DRIVER_LED_TOTAL 64 - - -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -#define DISABLE_RGB_MATRIX_BAND_SAT -#define DISABLE_RGB_MATRIX_BAND_VAL -#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL -#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT -#define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL -#define DISABLE_RGB_MATRIX_DIGITAL_RAIN -#define DISABLE_RGB_MATRIX_TYPING_HEATMAP -#define DISABLE_RGB_MATRIX_RAINBOW_BEACON -#define DISABLE_RGB_MATRIX_ALPHAS_MODS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL + + +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +// # define ENABLE_RGB_MATRIX_ALPHAS_MODS +# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +// # define ENABLE_RGB_MATRIX_BAND_SAT +// # define ENABLE_RGB_MATRIX_BAND_VAL +// # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +// # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +// # define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +// # define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +// # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +// # define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +// # define ENABLE_RGB_MATRIX_TYPING_HEATMAP +// # define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# define ENABLE_RGB_MATRIX_SPLASH +# define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH + #endif diff --git a/keyboards/mt84/config.h b/keyboards/mt84/config.h index 66460a9fda6a49625b263ec0d8e573547caa7f27..bde8919ba7ebba0f59a66a8e98d8ae36339192c9 100644 --- a/keyboards/mt84/config.h +++ b/keyboards/mt84/config.h @@ -1,17 +1,17 @@ /* Copyright 2020 MT <704340378@qq.com> - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see . + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . */ #pragma once @@ -56,40 +56,70 @@ #define DRIVER_ADDR_1 0b1010000 #define DRIVER_ADDR_2 0b1011111 - + #define DRIVER_COUNT 2 #define DRIVER_1_LED_TOTAL 44 #define DRIVER_2_LED_TOTAL 40 #define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL) - - - #define DISABLE_RGB_MATRIX_ALPHAS_MODS - #define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN - #define DISABLE_RGB_MATRIX_BREATHING - #define DISABLE_RGB_MATRIX_BAND_SAT - #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT - #define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT - #define DISABLE_RGB_MATRIX_RAINDROPS - #define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS - #define DISABLE_RGB_MATRIX_TYPING_HEATMAP - #define DISABLE_RGB_MATRIX_DIGITAL_RAIN - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS - #define DISABLE_RGB_MATRIX_SPLASH - #define DISABLE_RGB_MATRIX_SOLID_SPLASH - #define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH + + // RGB Matrix Animation modes. Explicitly enabled + // For full list of effects, see: + // https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects + // # define ENABLE_RGB_MATRIX_ALPHAS_MODS +# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING + // # define ENABLE_RGB_MATRIX_BAND_SAT + // # define ENABLE_RGB_MATRIX_BAND_VAL + // # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT + // # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL + // # define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT + // # define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN + // # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON + // # define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL + // enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined + // # define ENABLE_RGB_MATRIX_TYPING_HEATMAP + // # define ENABLE_RGB_MATRIX_DIGITAL_RAIN + // enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE + // # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE + // # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS + // # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS + // # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# define ENABLE_RGB_MATRIX_SPLASH +# define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH + #endif #define RGB_DI_PIN B0 #ifdef RGB_DI_PIN -// define RGBLIGHT_ANIMATIONS -#define RGBLIGHT_EFFECT_STATIC_GRADIENT -#define RGBLIGHT_EFFECT_RAINBOW_SWIRL -#define RGBLIGHT_EFFECT_BREATHING + // define RGBLIGHT_ANIMATIONS +# define RGBLIGHT_EFFECT_STATIC_GRADIENT +# define RGBLIGHT_EFFECT_RAINBOW_SWIRL +# define RGBLIGHT_EFFECT_BREATHING # define RGBLED_NUM 18 # define RGBLIGHT_HUE_STEP 8 # define RGBLIGHT_SAT_STEP 8 @@ -104,4 +134,3 @@ #define LOCKING_SUPPORT_ENABLE /* Locking resynchronize hack */ #define LOCKING_RESYNC_ENABLE - diff --git a/keyboards/mwstudio/mw75/config.h b/keyboards/mwstudio/mw75/config.h index 58fcdf2c7c001ce53257a5c4f45e76eed6f73fbe..2853276653728fb6de5576679773391a750b15c4 100644 --- a/keyboards/mwstudio/mw75/config.h +++ b/keyboards/mwstudio/mw75/config.h @@ -52,20 +52,50 @@ #define RGBLED_NUM 97 #define RGB_MATRIX_KEYPRESSES -// #define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -// #define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -// #define DISABLE_RGB_MATRIX_TYPING_HEATMAP -// #define DISABLE_RGB_MATRIX_DIGITAL_RAIN -// #define DISABLE_RGB_MATRIX_BAND_SAT -// #define DISABLE_RGB_MATRIX_BAND_VAL -// #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -// #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL -// #define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT -// #define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#define ENABLE_RGB_MATRIX_ALPHAS_MODS +#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_BREATHING +#define ENABLE_RGB_MATRIX_BAND_SAT +#define ENABLE_RGB_MATRIX_BAND_VAL +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#define ENABLE_RGB_MATRIX_CYCLE_ALL +#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +#define ENABLE_RGB_MATRIX_DUAL_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#define ENABLE_RGB_MATRIX_RAINDROPS +#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +#define ENABLE_RGB_MATRIX_HUE_BREATHING +#define ENABLE_RGB_MATRIX_HUE_PENDULUM +#define ENABLE_RGB_MATRIX_HUE_WAVE +#define ENABLE_RGB_MATRIX_FRACTAL +#define ENABLE_RGB_MATRIX_PIXEL_RAIN + +#define ENABLE_RGB_MATRIX_TYPING_HEATMAP +#define ENABLE_RGB_MATRIX_DIGITAL_RAIN + +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +#define ENABLE_RGB_MATRIX_SPLASH +#define ENABLE_RGB_MATRIX_MULTISPLASH +#define ENABLE_RGB_MATRIX_SOLID_SPLASH +#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH #define RGBLIGHT_HUE_STEP 8 #define RGBLIGHT_SAT_STEP 8 diff --git a/keyboards/nack/config.h b/keyboards/nack/config.h index 26fe7edf2c025cf9f5681c60c6d6953cc3b38403..82daf71037e5ac7218a4dd95fabe4aae52f132dc 100644 --- a/keyboards/nack/config.h +++ b/keyboards/nack/config.h @@ -45,6 +45,55 @@ along with this program. If not, see . #define RGB_MATRIX_HUE_STEP 10 #define RGB_MATRIX_SAT_STEP 10 #define RGB_MATRIX_VAL_STEP 10 +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +# define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# define ENABLE_RGB_MATRIX_SPLASH +# define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH + #endif #ifdef AUDIO_ENABLE diff --git a/keyboards/opendeck/32/rev1/config.h b/keyboards/opendeck/32/rev1/config.h index 9c7d4ddd9f8a689addbc21bc3e432e45dd5467a5..73967671d0e8c63246cd6d95b154389527336ef9 100644 --- a/keyboards/opendeck/32/rev1/config.h +++ b/keyboards/opendeck/32/rev1/config.h @@ -40,6 +40,54 @@ #define RGB_DISABLE_WHEN_USB_SUSPENDED #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_SPIRAL #define RGB_MATRIX_DISABLE_KEYCODES +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +#define ENABLE_RGB_MATRIX_ALPHAS_MODS +#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_BREATHING +#define ENABLE_RGB_MATRIX_BAND_SAT +#define ENABLE_RGB_MATRIX_BAND_VAL +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#define ENABLE_RGB_MATRIX_CYCLE_ALL +#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +#define ENABLE_RGB_MATRIX_DUAL_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#define ENABLE_RGB_MATRIX_RAINDROPS +#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +#define ENABLE_RGB_MATRIX_HUE_BREATHING +#define ENABLE_RGB_MATRIX_HUE_PENDULUM +#define ENABLE_RGB_MATRIX_HUE_WAVE +#define ENABLE_RGB_MATRIX_PIXEL_RAIN +#define ENABLE_RGB_MATRIX_PIXEL_FLOW +#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +#define ENABLE_RGB_MATRIX_TYPING_HEATMAP +#define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +#define ENABLE_RGB_MATRIX_SPLASH +#define ENABLE_RGB_MATRIX_MULTISPLASH +#define ENABLE_RGB_MATRIX_SOLID_SPLASH +#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // Set 0 if debouncing isn't needed #define DEBOUNCE 5 diff --git a/keyboards/owlab/voice65/hotswap/config.h b/keyboards/owlab/voice65/hotswap/config.h index 7a389264db9e933a8a86498de464a069fa1867f7..42f97036b35f93af8a8d0fefde1d4fedd276bdc4 100644 --- a/keyboards/owlab/voice65/hotswap/config.h +++ b/keyboards/owlab/voice65/hotswap/config.h @@ -79,6 +79,54 @@ along with this program. If not, see . # define DRIVER_ADDR_1 0b0110000 # define DRIVER_COUNT 1 # define DRIVER_LED_TOTAL 67 +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +# define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# define ENABLE_RGB_MATRIX_SPLASH +# define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH #endif /* Encoder */ diff --git a/keyboards/owlab/voice65/soldered/config.h b/keyboards/owlab/voice65/soldered/config.h index 9e5dc7bb18f5e5c672cf8fc4e3dded6427e4e691..f0c68dc25b892a12cd99430582b5a096fee00722 100644 --- a/keyboards/owlab/voice65/soldered/config.h +++ b/keyboards/owlab/voice65/soldered/config.h @@ -78,6 +78,55 @@ along with this program. If not, see . # define DRIVER_ADDR_1 0b0110000 # define DRIVER_COUNT 1 # define DRIVER_LED_TOTAL 71 + +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +# define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# define ENABLE_RGB_MATRIX_SPLASH +# define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH #endif /* Encoder */ diff --git a/keyboards/percent/canoe_gen2/config.h b/keyboards/percent/canoe_gen2/config.h index 6409371d406fb9da84ad99f72f994e4c6dee6b18..2188d9b41cde61ae3b615661d72702a6467ba039 100644 --- a/keyboards/percent/canoe_gen2/config.h +++ b/keyboards/percent/canoe_gen2/config.h @@ -65,3 +65,51 @@ along with this program. If not, see . #define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS #define RGB_MATRIX_STARTUP_SPD 127 #define RGB_DISABLE_WHEN_USB_SUSPENDED +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +#define ENABLE_RGB_MATRIX_ALPHAS_MODS +#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_BREATHING +#define ENABLE_RGB_MATRIX_BAND_SAT +#define ENABLE_RGB_MATRIX_BAND_VAL +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#define ENABLE_RGB_MATRIX_CYCLE_ALL +#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +#define ENABLE_RGB_MATRIX_DUAL_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#define ENABLE_RGB_MATRIX_RAINDROPS +#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +#define ENABLE_RGB_MATRIX_HUE_BREATHING +#define ENABLE_RGB_MATRIX_HUE_PENDULUM +#define ENABLE_RGB_MATRIX_HUE_WAVE +#define ENABLE_RGB_MATRIX_PIXEL_RAIN +#define ENABLE_RGB_MATRIX_PIXEL_FLOW +#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +#define ENABLE_RGB_MATRIX_TYPING_HEATMAP +#define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +#define ENABLE_RGB_MATRIX_SPLASH +#define ENABLE_RGB_MATRIX_MULTISPLASH +#define ENABLE_RGB_MATRIX_SOLID_SPLASH +#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH diff --git a/keyboards/planck/ez/config.h b/keyboards/planck/ez/config.h index 504ab812e16f2f69bed3e9ad981cedd0dc8bdb72..50855147295c833eceee9b52fdd56898ee189ecc 100644 --- a/keyboards/planck/ez/config.h +++ b/keyboards/planck/ez/config.h @@ -130,7 +130,54 @@ #define RGB_MATRIX_LED_PROCESS_LIMIT 5 #define RGB_MATRIX_LED_FLUSH_LIMIT 26 - +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +#define ENABLE_RGB_MATRIX_ALPHAS_MODS +#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_BREATHING +#define ENABLE_RGB_MATRIX_BAND_SAT +#define ENABLE_RGB_MATRIX_BAND_VAL +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#define ENABLE_RGB_MATRIX_CYCLE_ALL +#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +#define ENABLE_RGB_MATRIX_DUAL_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#define ENABLE_RGB_MATRIX_RAINDROPS +#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +#define ENABLE_RGB_MATRIX_HUE_BREATHING +#define ENABLE_RGB_MATRIX_HUE_PENDULUM +#define ENABLE_RGB_MATRIX_HUE_WAVE +#define ENABLE_RGB_MATRIX_PIXEL_RAIN +#define ENABLE_RGB_MATRIX_PIXEL_FLOW +#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +#define ENABLE_RGB_MATRIX_TYPING_HEATMAP +#define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +#define ENABLE_RGB_MATRIX_SPLASH +#define ENABLE_RGB_MATRIX_MULTISPLASH +#define ENABLE_RGB_MATRIX_SOLID_SPLASH +#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH #define IGNORE_MOD_TAP_INTERRUPT diff --git a/keyboards/planck/keymaps/buffet/config.h b/keyboards/planck/keymaps/buffet/config.h index 478b282b311361a0a5bdfefe6a23c81364bc1122..a6567d8e565c208b9b02a766546ef1c94925623e 100644 --- a/keyboards/planck/keymaps/buffet/config.h +++ b/keyboards/planck/keymaps/buffet/config.h @@ -4,43 +4,43 @@ #define PERMISSIVE_HOLD // Disable all RGB effects -#define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT -#define DISABLE_RGB_MATRIX_ALPHAS_MODS -#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -#define DISABLE_RGB_MATRIX_BREATHING -#define DISABLE_RGB_MATRIX_BAND_SAT -#define DISABLE_RGB_MATRIX_BAND_VAL -#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL -#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT -#define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL -#define DISABLE_RGB_MATRIX_CYCLE_ALL -#define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -#define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN -#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN -#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL -#define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON -#define DISABLE_RGB_MATRIX_DUAL_BEACON -#define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL -#define DISABLE_RGB_MATRIX_CYCLE_SPIRAL -#define DISABLE_RGB_MATRIX_RAINBOW_BEACON -#define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS -#define DISABLE_RGB_MATRIX_RAINDROPS -#define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS -#define DISABLE_RGB_MATRIX_TYPING_HEATMAP -#define DISABLE_RGB_MATRIX_DIGITAL_RAIN -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -#define DISABLE_RGB_MATRIX_SPLASH -#define DISABLE_RGB_MATRIX_MULTISPLASH -#define DISABLE_RGB_MATRIX_SOLID_SPLASH -#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +#undef ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +#undef ENABLE_RGB_MATRIX_ALPHAS_MODS +#undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#undef ENABLE_RGB_MATRIX_BREATHING +#undef ENABLE_RGB_MATRIX_BAND_SAT +#undef ENABLE_RGB_MATRIX_BAND_VAL +#undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +#undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +#undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#undef ENABLE_RGB_MATRIX_CYCLE_ALL +#undef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +#undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN +#undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#undef ENABLE_RGB_MATRIX_DUAL_BEACON +#undef ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +#undef ENABLE_RGB_MATRIX_CYCLE_SPIRAL +#undef ENABLE_RGB_MATRIX_RAINBOW_BEACON +#undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#undef ENABLE_RGB_MATRIX_RAINDROPS +#undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +#undef ENABLE_RGB_MATRIX_TYPING_HEATMAP +#undef ENABLE_RGB_MATRIX_DIGITAL_RAIN +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +#undef ENABLE_RGB_MATRIX_SPLASH +#undef ENABLE_RGB_MATRIX_MULTISPLASH +#undef ENABLE_RGB_MATRIX_SOLID_SPLASH +#undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // Most tactile encoders have detents every 4 stages #define ENCODER_RESOLUTION 4 diff --git a/keyboards/planck/light/config.h b/keyboards/planck/light/config.h index 8c55c3432f56413527863a06a7eba3f4b4a73ebe..cc7f1fe940a9930998af1bbf9fe6d043765c3781 100644 --- a/keyboards/planck/light/config.h +++ b/keyboards/planck/light/config.h @@ -3,17 +3,19 @@ #include "config_common.h" #undef PRODUCT -#define PRODUCT Planck Light +#define PRODUCT Planck Light #define PRODUCT_ID 0xBEA2 #define DEVICE_VER 0x0001 #undef MATRIX_ROW_PINS #undef MATRIX_COL_PINS -#define MATRIX_ROW_PINS { B0, E7, F0, F1 } -#define MATRIX_COL_PINS { E6, E3, E4, D3, D4, D5, C0, A7, A6, E1, E0, D7 } +#define MATRIX_ROW_PINS \ + { B0, E7, F0, F1 } +#define MATRIX_COL_PINS \ + { E6, E3, E4, D3, D4, D5, C0, A7, A6, E1, E0, D7 } -#define AUDIO_PIN C6 +#define AUDIO_PIN C6 #define AUDIO_PIN_ALT B5 #undef BACKLIGHT_PIN @@ -31,10 +33,58 @@ // 0b1110111 AD <-> VCC // 0b1110101 AD <-> SCL // 0b1110110 AD <-> SDA -#define DRIVER_ADDR_1 0b1110100 -#define DRIVER_ADDR_2 0b1110110 +#define DRIVER_ADDR_1 0b1110100 +#define DRIVER_ADDR_2 0b1110110 -#define DRIVER_COUNT 2 +#define DRIVER_COUNT 2 #define DRIVER_1_LED_TOTAL 25 #define DRIVER_2_LED_TOTAL 24 -#define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL) +#define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL) +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +#define ENABLE_RGB_MATRIX_ALPHAS_MODS +#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_BREATHING +#define ENABLE_RGB_MATRIX_BAND_SAT +#define ENABLE_RGB_MATRIX_BAND_VAL +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#define ENABLE_RGB_MATRIX_CYCLE_ALL +#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +#define ENABLE_RGB_MATRIX_DUAL_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#define ENABLE_RGB_MATRIX_RAINDROPS +#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +#define ENABLE_RGB_MATRIX_HUE_BREATHING +#define ENABLE_RGB_MATRIX_HUE_PENDULUM +#define ENABLE_RGB_MATRIX_HUE_WAVE +#define ENABLE_RGB_MATRIX_PIXEL_RAIN +#define ENABLE_RGB_MATRIX_PIXEL_FLOW +#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +#define ENABLE_RGB_MATRIX_TYPING_HEATMAP +#define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +#define ENABLE_RGB_MATRIX_SPLASH +#define ENABLE_RGB_MATRIX_MULTISPLASH +#define ENABLE_RGB_MATRIX_SOLID_SPLASH +#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH diff --git a/keyboards/rgbkb/mun/config.h b/keyboards/rgbkb/mun/config.h index 5d1a2ce20246ab77a538169d05fdde0d5b2eb5fc..af0876861e04d348da1ccf4f53ebaccba4cb479c 100644 --- a/keyboards/rgbkb/mun/config.h +++ b/keyboards/rgbkb/mun/config.h @@ -87,6 +87,54 @@ #define RGB_MATRIX_KEYPRESSES #define RGB_MATRIX_FRAMEBUFFER_EFFECTS #define RGB_DISABLE_WHEN_USB_SUSPENDED +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +#define ENABLE_RGB_MATRIX_ALPHAS_MODS +#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_BREATHING +#define ENABLE_RGB_MATRIX_BAND_SAT +#define ENABLE_RGB_MATRIX_BAND_VAL +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#define ENABLE_RGB_MATRIX_CYCLE_ALL +#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +#define ENABLE_RGB_MATRIX_DUAL_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#define ENABLE_RGB_MATRIX_RAINDROPS +#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +#define ENABLE_RGB_MATRIX_HUE_BREATHING +#define ENABLE_RGB_MATRIX_HUE_PENDULUM +#define ENABLE_RGB_MATRIX_HUE_WAVE +#define ENABLE_RGB_MATRIX_PIXEL_RAIN +#define ENABLE_RGB_MATRIX_PIXEL_FLOW +#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +#define ENABLE_RGB_MATRIX_TYPING_HEATMAP +#define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +#define ENABLE_RGB_MATRIX_SPLASH +#define ENABLE_RGB_MATRIX_MULTISPLASH +#define ENABLE_RGB_MATRIX_SOLID_SPLASH +#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH #if RGB_UNLIMITED_POWER #define RGBLIGHT_LIMIT_VAL 255 diff --git a/keyboards/rgbkb/mun/keymaps/default/config.h b/keyboards/rgbkb/mun/keymaps/default/config.h index 9719d17437a261282f4efe426057a72bb88ebeb3..debd16163b69d7ead5d97001e11175c0dfd076f3 100644 --- a/keyboards/rgbkb/mun/keymaps/default/config.h +++ b/keyboards/rgbkb/mun/keymaps/default/config.h @@ -10,11 +10,11 @@ #pragma once // No need for the single versions when multi performance isn't a problem =D -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -#define DISABLE_RGB_MATRIX_SPLASH -#define DISABLE_RGB_MATRIX_SOLID_SPLASH +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#undef ENABLE_RGB_MATRIX_SPLASH +#undef ENABLE_RGB_MATRIX_SOLID_SPLASH // 20m timeout (20m * 60s * 1000mil) // #define RGB_DISABLE_TIMEOUT 1200000 diff --git a/keyboards/rgbkb/mun/keymaps/via/config.h b/keyboards/rgbkb/mun/keymaps/via/config.h index 967b309f63d5de9db6ee590e5d3ba44099f21bc7..cfcaa9a1ed68cdbfbe49920781150b1e8448285b 100644 --- a/keyboards/rgbkb/mun/keymaps/via/config.h +++ b/keyboards/rgbkb/mun/keymaps/via/config.h @@ -10,11 +10,11 @@ #pragma once // No need for the single versions when multi performance isn't a problem =D -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -#define DISABLE_RGB_MATRIX_SPLASH -#define DISABLE_RGB_MATRIX_SOLID_SPLASH +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#undef ENABLE_RGB_MATRIX_SPLASH +#undef ENABLE_RGB_MATRIX_SOLID_SPLASH // 20m timeout (20m * 60s * 1000mil) // #define RGB_DISABLE_TIMEOUT 1200000 diff --git a/keyboards/rgbkb/mun/keymaps/xulkal2/config.h b/keyboards/rgbkb/mun/keymaps/xulkal2/config.h index f36e5760fc90338b45a3a3c93e19072d4582549d..42e60191fcc2d5fd1f88d39178bae1758be90d5c 100644 --- a/keyboards/rgbkb/mun/keymaps/xulkal2/config.h +++ b/keyboards/rgbkb/mun/keymaps/xulkal2/config.h @@ -22,11 +22,11 @@ #define RCPC_KEYS KC_RCTL, KC_TRNS, KC_EQL // No need for the single versions when multi performance isn't a problem =D -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -#define DISABLE_RGB_MATRIX_SPLASH -#define DISABLE_RGB_MATRIX_SOLID_SPLASH +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#undef ENABLE_RGB_MATRIX_SPLASH +#undef ENABLE_RGB_MATRIX_SOLID_SPLASH // 20m timeout (20m * 60s * 1000mil) // #define RGB_DISABLE_TIMEOUT 1200000 diff --git a/keyboards/rgbkb/pan/config.h b/keyboards/rgbkb/pan/config.h index a1a2aae9fc8b61be1771526c5731ed5641e85046..43c534ca929f3a162669629a382b2128e409be8f 100644 --- a/keyboards/rgbkb/pan/config.h +++ b/keyboards/rgbkb/pan/config.h @@ -39,5 +39,54 @@ along with this program. If not, see . #define RGBLIGHT_LIMIT_VAL 120 #define USB_MAX_POWER_CONSUMPTION 500 +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +#define ENABLE_RGB_MATRIX_ALPHAS_MODS +#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_BREATHING +#define ENABLE_RGB_MATRIX_BAND_SAT +#define ENABLE_RGB_MATRIX_BAND_VAL +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#define ENABLE_RGB_MATRIX_CYCLE_ALL +#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +#define ENABLE_RGB_MATRIX_DUAL_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#define ENABLE_RGB_MATRIX_RAINDROPS +#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +#define ENABLE_RGB_MATRIX_HUE_BREATHING +#define ENABLE_RGB_MATRIX_HUE_PENDULUM +#define ENABLE_RGB_MATRIX_HUE_WAVE +#define ENABLE_RGB_MATRIX_PIXEL_RAIN +#define ENABLE_RGB_MATRIX_PIXEL_FLOW +#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +#define ENABLE_RGB_MATRIX_TYPING_HEATMAP +#define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +#define ENABLE_RGB_MATRIX_SPLASH +#define ENABLE_RGB_MATRIX_MULTISPLASH +#define ENABLE_RGB_MATRIX_SOLID_SPLASH +#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH + /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ #define DEBOUNCE 5 diff --git a/keyboards/rgbkb/sol/config.h b/keyboards/rgbkb/sol/config.h index f42783f719d984d302bb2de2d208d63ca45379f4..e813894549207887549135e83e083e39cd79b0d3 100644 --- a/keyboards/rgbkb/sol/config.h +++ b/keyboards/rgbkb/sol/config.h @@ -48,6 +48,54 @@ along with this program. If not, see . #define RGBLIGHT_LIMIT_VAL 120 #endif #define RGB_MATRIX_MAXIMUM_BRIGHTNESS RGBLIGHT_LIMIT_VAL +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +#define ENABLE_RGB_MATRIX_ALPHAS_MODS +#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_BREATHING +#define ENABLE_RGB_MATRIX_BAND_SAT +#define ENABLE_RGB_MATRIX_BAND_VAL +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#define ENABLE_RGB_MATRIX_CYCLE_ALL +#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +#define ENABLE_RGB_MATRIX_DUAL_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#define ENABLE_RGB_MATRIX_RAINDROPS +#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +#define ENABLE_RGB_MATRIX_HUE_BREATHING +#define ENABLE_RGB_MATRIX_HUE_PENDULUM +#define ENABLE_RGB_MATRIX_HUE_WAVE +#define ENABLE_RGB_MATRIX_PIXEL_RAIN +#define ENABLE_RGB_MATRIX_PIXEL_FLOW +#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +#define ENABLE_RGB_MATRIX_TYPING_HEATMAP +#define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +#define ENABLE_RGB_MATRIX_SPLASH +#define ENABLE_RGB_MATRIX_MULTISPLASH +#define ENABLE_RGB_MATRIX_SOLID_SPLASH +#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH #define LED_HITS_TO_REMEMBER 5 diff --git a/keyboards/sawnsprojects/satxri6key/config.h b/keyboards/sawnsprojects/satxri6key/config.h index 129f2536b9dc9e0952b7806a42f3654a4edc9ee0..bb334c7221e77707c66a1ba3bb6a5ab2bac8b3fb 100644 --- a/keyboards/sawnsprojects/satxri6key/config.h +++ b/keyboards/sawnsprojects/satxri6key/config.h @@ -75,3 +75,48 @@ #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255 #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Sets the default mode, if none has been set + +#define ENABLE_RGB_MATRIX_ALPHAS_MODS +#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_BREATHING +#define ENABLE_RGB_MATRIX_BAND_SAT +#define ENABLE_RGB_MATRIX_BAND_VAL +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#define ENABLE_RGB_MATRIX_CYCLE_ALL +#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +#define ENABLE_RGB_MATRIX_DUAL_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#define ENABLE_RGB_MATRIX_RAINDROPS +#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +#define ENABLE_RGB_MATRIX_HUE_BREATHING +#define ENABLE_RGB_MATRIX_HUE_PENDULUM +#define ENABLE_RGB_MATRIX_HUE_WAVE +#define ENABLE_RGB_MATRIX_FRACTAL +#define ENABLE_RGB_MATRIX_PIXEL_RAIN + +#define ENABLE_RGB_MATRIX_TYPING_HEATMAP +#define ENABLE_RGB_MATRIX_DIGITAL_RAIN + +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +#define ENABLE_RGB_MATRIX_SPLASH +#define ENABLE_RGB_MATRIX_MULTISPLASH +#define ENABLE_RGB_MATRIX_SOLID_SPLASH +#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH diff --git a/keyboards/smallkeyboard/config.h b/keyboards/smallkeyboard/config.h index a343d767ff548c4f123d1f95c73a541a58c5dd4f..2b8050422c72e603ec26fa7a4ddf03f754d4e3aa 100644 --- a/keyboards/smallkeyboard/config.h +++ b/keyboards/smallkeyboard/config.h @@ -1,18 +1,18 @@ /* Copyright 2021 zhouqiong19840119 - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see . - */ + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ #pragma once @@ -58,21 +58,50 @@ # define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended # define RGB_MATRIX_KEYPRESSES # define RGB_MATRIX_FRAMEBUFFER_EFFECTS -# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -# define DISABLE_RGB_MATRIX_BAND_SAT -# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -# define DISABLE_RGB_MATRIX_SPLASH -# define DISABLE_RGB_MATRIX_MULTISPLASH -# define DISABLE_RGB_MATRIX_SOLID_SPLASH -# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH -# define DISABLE_RGB_MATRIX_DIGITAL_RAIN +#define ENABLE_RGB_MATRIX_ALPHAS_MODS +// #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_BREATHING +// #define ENABLE_RGB_MATRIX_BAND_SAT +#define ENABLE_RGB_MATRIX_BAND_VAL +// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +// #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#define ENABLE_RGB_MATRIX_CYCLE_ALL +#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +#define ENABLE_RGB_MATRIX_DUAL_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#define ENABLE_RGB_MATRIX_RAINDROPS +#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +#define ENABLE_RGB_MATRIX_HUE_BREATHING +#define ENABLE_RGB_MATRIX_HUE_PENDULUM +#define ENABLE_RGB_MATRIX_HUE_WAVE +#define ENABLE_RGB_MATRIX_FRACTAL +#define ENABLE_RGB_MATRIX_PIXEL_RAIN + +#define ENABLE_RGB_MATRIX_TYPING_HEATMAP +// #define ENABLE_RGB_MATRIX_DIGITAL_RAIN + +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +// #define ENABLE_RGB_MATRIX_SPLASH +// #define ENABLE_RGB_MATRIX_MULTISPLASH +// #define ENABLE_RGB_MATRIX_SOLID_SPLASH +// #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // This is a 7-bit address, that gets left-shifted and bit 0 // set to 0 for write, 1 for read (as per I2C protocol) diff --git a/keyboards/sofle/keymaps/devdev/config.h b/keyboards/sofle/keymaps/devdev/config.h index 32d07173521250879623bb229594d8ad262f1bb7..c34da8382b9ea30648ace0b893c651b5c5e09215 100644 --- a/keyboards/sofle/keymaps/devdev/config.h +++ b/keyboards/sofle/keymaps/devdev/config.h @@ -99,32 +99,32 @@ /* Disable the animations you don't want/need. You will need to disable a good number of these * * because they take up a lot of space. Disable until you can successfully compile your firmware. */ -// # define DISABLE_RGB_MATRIX_ALPHAS_MODS -// # define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -// # define DISABLE_RGB_MATRIX_BREATHING -// # define DISABLE_RGB_MATRIX_CYCLE_ALL -// # define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -// # define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN -// # define DISABLE_RGB_MATRIX_CYCLE_OUT_IN -// # define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL -// # define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON -// # define DISABLE_RGB_MATRIX_DUAL_BEACON -// # define DISABLE_RGB_MATRIX_RAINBOW_BEACON -// # define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS -// # define DISABLE_RGB_MATRIX_RAINDROPS -// # define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS -// # define DISABLE_RGB_MATRIX_TYPING_HEATMAP -// # define DISABLE_RGB_MATRIX_DIGITAL_RAIN -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -// # define DISABLE_RGB_MATRIX_SPLASH -// # define DISABLE_RGB_MATRIX_MULTISPLASH -// # define DISABLE_RGB_MATRIX_SOLID_SPLASH -// # define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH + // # undef ENABLE_RGB_MATRIX_ALPHAS_MODS + // # undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN + // # undef ENABLE_RGB_MATRIX_BREATHING + // # undef ENABLE_RGB_MATRIX_CYCLE_ALL + // # undef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT + // # undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN + // # undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN + // # undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL + // # undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON + // # undef ENABLE_RGB_MATRIX_DUAL_BEACON + // # undef ENABLE_RGB_MATRIX_RAINBOW_BEACON + // # undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS + // # undef ENABLE_RGB_MATRIX_RAINDROPS + // # undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS + // # undef ENABLE_RGB_MATRIX_TYPING_HEATMAP + // # undef ENABLE_RGB_MATRIX_DIGITAL_RAIN + // # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE + // # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE + // # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE + // # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE + // # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS + // # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS + // # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS + // # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS + // # undef ENABLE_RGB_MATRIX_SPLASH + // # undef ENABLE_RGB_MATRIX_MULTISPLASH + // # undef ENABLE_RGB_MATRIX_SOLID_SPLASH + // # undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH #endif diff --git a/keyboards/sofle/keymaps/rgb_default/config.h b/keyboards/sofle/keymaps/rgb_default/config.h index 32d07173521250879623bb229594d8ad262f1bb7..c34da8382b9ea30648ace0b893c651b5c5e09215 100644 --- a/keyboards/sofle/keymaps/rgb_default/config.h +++ b/keyboards/sofle/keymaps/rgb_default/config.h @@ -99,32 +99,32 @@ /* Disable the animations you don't want/need. You will need to disable a good number of these * * because they take up a lot of space. Disable until you can successfully compile your firmware. */ -// # define DISABLE_RGB_MATRIX_ALPHAS_MODS -// # define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -// # define DISABLE_RGB_MATRIX_BREATHING -// # define DISABLE_RGB_MATRIX_CYCLE_ALL -// # define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -// # define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN -// # define DISABLE_RGB_MATRIX_CYCLE_OUT_IN -// # define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL -// # define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON -// # define DISABLE_RGB_MATRIX_DUAL_BEACON -// # define DISABLE_RGB_MATRIX_RAINBOW_BEACON -// # define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS -// # define DISABLE_RGB_MATRIX_RAINDROPS -// # define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS -// # define DISABLE_RGB_MATRIX_TYPING_HEATMAP -// # define DISABLE_RGB_MATRIX_DIGITAL_RAIN -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -// # define DISABLE_RGB_MATRIX_SPLASH -// # define DISABLE_RGB_MATRIX_MULTISPLASH -// # define DISABLE_RGB_MATRIX_SOLID_SPLASH -// # define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH + // # undef ENABLE_RGB_MATRIX_ALPHAS_MODS + // # undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN + // # undef ENABLE_RGB_MATRIX_BREATHING + // # undef ENABLE_RGB_MATRIX_CYCLE_ALL + // # undef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT + // # undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN + // # undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN + // # undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL + // # undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON + // # undef ENABLE_RGB_MATRIX_DUAL_BEACON + // # undef ENABLE_RGB_MATRIX_RAINBOW_BEACON + // # undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS + // # undef ENABLE_RGB_MATRIX_RAINDROPS + // # undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS + // # undef ENABLE_RGB_MATRIX_TYPING_HEATMAP + // # undef ENABLE_RGB_MATRIX_DIGITAL_RAIN + // # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE + // # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE + // # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE + // # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE + // # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS + // # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS + // # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS + // # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS + // # undef ENABLE_RGB_MATRIX_SPLASH + // # undef ENABLE_RGB_MATRIX_MULTISPLASH + // # undef ENABLE_RGB_MATRIX_SOLID_SPLASH + // # undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH #endif diff --git a/keyboards/sowbug/68keys/config.h b/keyboards/sowbug/68keys/config.h index 21e304335430269a9f4392933f65bd02d3e42990..0aad9a457470c201a5619476ed3c3f72af170217 100644 --- a/keyboards/sowbug/68keys/config.h +++ b/keyboards/sowbug/68keys/config.h @@ -52,3 +52,51 @@ #define DRIVER_LED_TOTAL RGBLED_NUM #define RGB_MATRIX_FRAMEBUFFER_EFFECTS #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 128 +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +#define ENABLE_RGB_MATRIX_ALPHAS_MODS +#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_BREATHING +#define ENABLE_RGB_MATRIX_BAND_SAT +#define ENABLE_RGB_MATRIX_BAND_VAL +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#define ENABLE_RGB_MATRIX_CYCLE_ALL +#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +#define ENABLE_RGB_MATRIX_DUAL_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#define ENABLE_RGB_MATRIX_RAINDROPS +#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +#define ENABLE_RGB_MATRIX_HUE_BREATHING +#define ENABLE_RGB_MATRIX_HUE_PENDULUM +#define ENABLE_RGB_MATRIX_HUE_WAVE +#define ENABLE_RGB_MATRIX_PIXEL_RAIN +#define ENABLE_RGB_MATRIX_PIXEL_FLOW +#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +#define ENABLE_RGB_MATRIX_TYPING_HEATMAP +#define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +#define ENABLE_RGB_MATRIX_SPLASH +#define ENABLE_RGB_MATRIX_MULTISPLASH +#define ENABLE_RGB_MATRIX_SOLID_SPLASH +#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH diff --git a/keyboards/sowbug/ansi_tkl/config.h b/keyboards/sowbug/ansi_tkl/config.h index 8e77245400001831a66cad296a8a96da6f5eb194..505453b72b5590324e868d555cc80a0b5260e0af 100644 --- a/keyboards/sowbug/ansi_tkl/config.h +++ b/keyboards/sowbug/ansi_tkl/config.h @@ -49,6 +49,55 @@ #define RGB_MATRIX_FRAMEBUFFER_EFFECTS #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 128 +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +#define ENABLE_RGB_MATRIX_ALPHAS_MODS +#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_BREATHING +#define ENABLE_RGB_MATRIX_BAND_SAT +#define ENABLE_RGB_MATRIX_BAND_VAL +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#define ENABLE_RGB_MATRIX_CYCLE_ALL +#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +#define ENABLE_RGB_MATRIX_DUAL_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#define ENABLE_RGB_MATRIX_RAINDROPS +#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +#define ENABLE_RGB_MATRIX_HUE_BREATHING +#define ENABLE_RGB_MATRIX_HUE_PENDULUM +#define ENABLE_RGB_MATRIX_HUE_WAVE +#define ENABLE_RGB_MATRIX_PIXEL_RAIN +#define ENABLE_RGB_MATRIX_PIXEL_FLOW +#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +#define ENABLE_RGB_MATRIX_TYPING_HEATMAP +#define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +#define ENABLE_RGB_MATRIX_SPLASH +#define ENABLE_RGB_MATRIX_MULTISPLASH +#define ENABLE_RGB_MATRIX_SOLID_SPLASH +#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH + // Want backlighting and RGB Matrix patterns? See the note in the readme, // apply the patches, and then uncomment the line below as well as the ones // in rules.mk. diff --git a/keyboards/terrazzo/config.h b/keyboards/terrazzo/config.h index 907c94ff5256e6503ec5e708177cd6830786266b..43720fa78f9ae3c6fbe016cd6f139ac7ce857871 100644 --- a/keyboards/terrazzo/config.h +++ b/keyboards/terrazzo/config.h @@ -91,27 +91,31 @@ so there is only one configuration. */ #define LED_MATRIX_MAXIMUM_BRIGHTNESS 20 #define LED_DISABLE_WHEN_USB_SUSPENDED -#define DISABLE_LED_MATRIX_ALPHAS_MODS -#define DISABLE_LED_MATRIX_BREATHING -#define DISABLE_LED_MATRIX_BAND -#define DISABLE_LED_MATRIX_BAND_PINWHEEL -#define DISABLE_LED_MATRIX_BAND_SPIRAL -#define DISABLE_LED_MATRIX_CYCLE_LEFT_RIGHT -#define DISABLE_LED_MATRIX_CYCLE_UP_DOWN -#define DISABLE_LED_MATRIX_CYCLE_OUT_IN -#define DISABLE_LED_MATRIX_DUAL_BEACON -#define DISABLE_LED_MATRIX_SOLID_REACTIVE_SIMPLE -#define DISABLE_LED_MATRIX_SOLID_REACTIVE_WIDE -#define DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTIWIDE -#define DISABLE_LED_MATRIX_SOLID_REACTIVE_CROSS -#define DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTICROSS -#define DISABLE_LED_MATRIX_SOLID_REACTIVE_NEXUS -#define DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTINEXUS -#define DISABLE_LED_MATRIX_SOLID_SPLASH -#define DISABLE_LED_MATRIX_SOLID_MULTISPLASH -#define DISABLE_LED_MATRIX_WAVE_LEFT_RIGHT -#define DISABLE_LED_MATRIX_WAVE_UP_DOWN - +// LED Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_led_matrix?id=led-matrix-effects +// # define ENABLE_LED_MATRIX_ALPHAS_MODS +// # define ENABLE_LED_MATRIX_BREATHING +// # define ENABLE_LED_MATRIX_BAND +// # define ENABLE_LED_MATRIX_BAND_PINWHEEL +// # define ENABLE_LED_MATRIX_BAND_SPIRAL +// # define ENABLE_LED_MATRIX_CYCLE_LEFT_RIGHT +// # define ENABLE_LED_MATRIX_CYCLE_UP_DOWN +// # define ENABLE_LED_MATRIX_CYCLE_OUT_IN +// # define ENABLE_LED_MATRIX_DUAL_BEACON +// # if defined(LED_MATRIX_KEYREACTIVE_ENABLED) +// # define ENABLE_LED_MATRIX_SOLID_REACTIVE_SIMPLE +// # define ENABLE_LED_MATRIX_SOLID_REACTIVE_WIDE +// # define ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTIWIDE +// # define ENABLE_LED_MATRIX_SOLID_REACTIVE_CROSS +// # define ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTICROSS +// # define ENABLE_LED_MATRIX_SOLID_REACTIVE_NEXUS +// # define ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTINEXUS +// # define ENABLE_LED_MATRIX_SPLASH +// # define ENABLE_LED_MATRIX_MULTISPLASH +// # endif +// # define ENABLE_LED_MATRIX_WAVE_LEFT_RIGHT +// # define ENABLE_LED_MATRIX_WAVE_UP_DOWN #endif /* Terrazzo animations */ diff --git a/keyboards/tkc/portico/config.h b/keyboards/tkc/portico/config.h index ba4f11a41ef0f366d1be986d8051dd27bc41eb2a..35d615a023a4ccd352c024033efd0d3e7b43f565 100644 --- a/keyboards/tkc/portico/config.h +++ b/keyboards/tkc/portico/config.h @@ -47,22 +47,22 @@ along with this program. If not, see . # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects # define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended # define RGB_MATRIX_KEYPRESSES -# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -# define DISABLE_RGB_MATRIX_BAND_SAT -# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -# define DISABLE_RGB_MATRIX_SPLASH -# define DISABLE_RGB_MATRIX_MULTISPLASH -# define DISABLE_RGB_MATRIX_SOLID_SPLASH -# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH -# define DISABLE_RGB_MATRIX_DIGITAL_RAIN +# undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# undef ENABLE_RGB_MATRIX_BAND_SAT +# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# undef ENABLE_RGB_MATRIX_SPLASH +# undef ENABLE_RGB_MATRIX_MULTISPLASH +# undef ENABLE_RGB_MATRIX_SOLID_SPLASH +# undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH +# undef ENABLE_RGB_MATRIX_DIGITAL_RAIN # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 # define DRIVER_ADDR_1 0x74 # define DRIVER_ADDR_2 0x77 @@ -128,4 +128,4 @@ along with this program. If not, see . // VIA lighting is handled by the keyboard-level code #define VIA_CUSTOM_LIGHTING_ENABLE -#endif \ No newline at end of file +#endif diff --git a/keyboards/ungodly/launch_pad/config.h b/keyboards/ungodly/launch_pad/config.h index 66d940c1b7ea581e27ac1ecad3ef1f8d70018dce..cf639a4f28ecaa24591f7498f1358c27db95c90c 100644 --- a/keyboards/ungodly/launch_pad/config.h +++ b/keyboards/ungodly/launch_pad/config.h @@ -67,43 +67,55 @@ # define RGB_MATRIX_SPD_STEP 10 # define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_PINWHEEL // default mode -/* Reduce the firmware size by only enabling the rgb animations you desire. */ -# define DISABLE_RGB_MATRIX_ALPHAS_MODS -# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -# define DISABLE_RGB_MATRIX_BREATHING -# define DISABLE_RGB_MATRIX_BAND_SAT -# define DISABLE_RGB_MATRIX_BAND_VAL -# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL -# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT -# define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL -# define DISABLE_RGB_MATRIX_CYCLE_ALL -# define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -# define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN -# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN -# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL -# define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON -# define DISABLE_RGB_MATRIX_DUAL_BEACON -// # define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL -# define DISABLE_RGB_MATRIX_CYCLE_SPIRAL -# define DISABLE_RGB_MATRIX_RAINBOW_BEACON -# define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS -# define DISABLE_RGB_MATRIX_RAINDROPS -# define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS -# define DISABLE_RGB_MATRIX_TYPING_HEATMAP -# define DISABLE_RGB_MATRIX_DIGITAL_RAIN -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -# define DISABLE_RGB_MATRIX_SPLASH -# define DISABLE_RGB_MATRIX_MULTISPLASH -# define DISABLE_RGB_MATRIX_SOLID_SPLASH -# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +// # define ENABLE_RGB_MATRIX_ALPHAS_MODS +// # define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +// # define ENABLE_RGB_MATRIX_BREATHING +// # define ENABLE_RGB_MATRIX_BAND_SAT +// # define ENABLE_RGB_MATRIX_BAND_VAL +// # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +// # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +// # define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +// # define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +// # define ENABLE_RGB_MATRIX_CYCLE_ALL +// # define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +// # define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +// # define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +// # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +// # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +// # define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +// # define ENABLE_RGB_MATRIX_DUAL_BEACON +// # define ENABLE_RGB_MATRIX_RAINBOW_BEACON +// # define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +// # define ENABLE_RGB_MATRIX_RAINDROPS +// # define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +// # define ENABLE_RGB_MATRIX_HUE_BREATHING +// # define ENABLE_RGB_MATRIX_HUE_PENDULUM +// # define ENABLE_RGB_MATRIX_HUE_WAVE +// # define ENABLE_RGB_MATRIX_PIXEL_RAIN +// # define ENABLE_RGB_MATRIX_PIXEL_FLOW +// # define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +// # define ENABLE_RGB_MATRIX_TYPING_HEATMAP +// # define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +// # define ENABLE_RGB_MATRIX_SPLASH +// # define ENABLE_RGB_MATRIX_MULTISPLASH +// # define ENABLE_RGB_MATRIX_SOLID_SPLASH +// # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH + #endif /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ diff --git a/keyboards/wekey/we27/config.h b/keyboards/wekey/we27/config.h index 332b476a4df6b3890c6714c7db695bb686805019..851e85aabbb5d1e367e87eb75173be82f6dee6d9 100644 --- a/keyboards/wekey/we27/config.h +++ b/keyboards/wekey/we27/config.h @@ -66,56 +66,68 @@ along with this program. If not, see . #define RGB_MATRIX_STARTUP_SPD 127 // Sets the default animation speed, if none has been set #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR // Sets the default mode, if none has been set -#define DISABLE_RGB_MATRIX_ALPHAS_MODS -#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -#define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT -#define DISABLE_RGB_MATRIX_BREATHING -#define DISABLE_RGB_MATRIX_BAND_SAT // * -#define DISABLE_RGB_MATRIX_BAND_VAL -#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL -#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT -#define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL -#define DISABLE_RGB_MATRIX_CYCLE_ALL -#define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -#define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN -#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN -#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL -// #define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // * -#define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL -#define DISABLE_RGB_MATRIX_CYCLE_SPIRAL -#define DISABLE_RGB_MATRIX_DUAL_BEACON -#define DISABLE_RGB_MATRIX_RAINBOW_BEACON -#define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS -#define DISABLE_RGB_MATRIX_RAINDROPS -#define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS -#define DISABLE_RGB_MATRIX_HUE_BREATHING -#define DISABLE_RGB_MATRIX_HUE_PENDULUM -#define DISABLE_RGB_MATRIX_HUE_WAVE -#define DISABLE_RGB_MATRIX_TYPING_HEATMAP -#define DISABLE_RGB_MATRIX_DIGITAL_RAIN -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -#define DISABLE_RGB_MATRIX_SPLASH -#define DISABLE_RGB_MATRIX_MULTISPLASH -#define DISABLE_RGB_MATRIX_SOLID_SPLASH -#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +// # define ENABLE_RGB_MATRIX_ALPHAS_MODS +// # define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +// # define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +// # define ENABLE_RGB_MATRIX_BREATHING +// # define ENABLE_RGB_MATRIX_BAND_SAT +// # define ENABLE_RGB_MATRIX_BAND_VAL +// # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +// # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +// # define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +// # define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +// # define ENABLE_RGB_MATRIX_CYCLE_ALL +// # define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +// # define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +// # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +// # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +// # define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +// # define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +// # define ENABLE_RGB_MATRIX_DUAL_BEACON +// # define ENABLE_RGB_MATRIX_RAINBOW_BEACON +// # define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +// # define ENABLE_RGB_MATRIX_RAINDROPS +// # define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +// # define ENABLE_RGB_MATRIX_HUE_BREATHING +// # define ENABLE_RGB_MATRIX_HUE_PENDULUM +// # define ENABLE_RGB_MATRIX_HUE_WAVE +// # define ENABLE_RGB_MATRIX_PIXEL_RAIN +// # define ENABLE_RGB_MATRIX_PIXEL_FLOW +// # define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +// # define ENABLE_RGB_MATRIX_TYPING_HEATMAP +// # define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +// # define ENABLE_RGB_MATRIX_SPLASH +// # define ENABLE_RGB_MATRIX_MULTISPLASH +// # define ENABLE_RGB_MATRIX_SOLID_SPLASH +// # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH #endif #ifdef ENCODER_ENABLE #define ENCODERS_PAD_A { D3 } -#define ENCODERS_PAD_B { D2 } -#define ENCODER_RESOLUTION 2 - -#define ENCODERS 1 -#define ENCODERS_CW_KEY { { 4, 5 } } +# define ENCODERS_PAD_B \ + { D2 } +# define ENCODER_RESOLUTION 2 + +# define ENCODERS 1 +# define ENCODERS_CW_KEY \ + { \ + { 4, 5 } \ + } #define ENCODERS_CCW_KEY { { 4, 3 } } #endif diff --git a/keyboards/work_louder/loop/config.h b/keyboards/work_louder/loop/config.h index bd8e3d075cc32bc766423425844ae4ff0fc1876f..b40c1207fef58640499b2fda35175fab250f2a98 100644 --- a/keyboards/work_louder/loop/config.h +++ b/keyboards/work_louder/loop/config.h @@ -94,6 +94,55 @@ along with this program. If not, see . #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT // Sets the default mode, if none has been set #define RGB_DISABLE_WHEN_USB_SUSPENDED +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +#define ENABLE_RGB_MATRIX_ALPHAS_MODS +#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_BREATHING +#define ENABLE_RGB_MATRIX_BAND_SAT +#define ENABLE_RGB_MATRIX_BAND_VAL +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#define ENABLE_RGB_MATRIX_CYCLE_ALL +#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +#define ENABLE_RGB_MATRIX_DUAL_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#define ENABLE_RGB_MATRIX_RAINDROPS +#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +#define ENABLE_RGB_MATRIX_HUE_BREATHING +#define ENABLE_RGB_MATRIX_HUE_PENDULUM +#define ENABLE_RGB_MATRIX_HUE_WAVE +#define ENABLE_RGB_MATRIX_PIXEL_RAIN +#define ENABLE_RGB_MATRIX_PIXEL_FLOW +#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +#define ENABLE_RGB_MATRIX_TYPING_HEATMAP +#define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +#define ENABLE_RGB_MATRIX_SPLASH +#define ENABLE_RGB_MATRIX_MULTISPLASH +#define ENABLE_RGB_MATRIX_SOLID_SPLASH +#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH + /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ #define DEBOUNCE 5 diff --git a/keyboards/work_louder/nano/config.h b/keyboards/work_louder/nano/config.h index 1a47e725bb823c6f24db76cd0edb7943f1229b59..ac12c871998533f3e3ebe3c5ad2c030e41924414 100644 --- a/keyboards/work_louder/nano/config.h +++ b/keyboards/work_louder/nano/config.h @@ -92,6 +92,55 @@ along with this program. If not, see . #define RGB_MATRIX_DISABLE_KEYCODES #define RGB_DISABLE_WHEN_USB_SUSPENDED +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +#define ENABLE_RGB_MATRIX_ALPHAS_MODS +#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_BREATHING +#define ENABLE_RGB_MATRIX_BAND_SAT +#define ENABLE_RGB_MATRIX_BAND_VAL +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#define ENABLE_RGB_MATRIX_CYCLE_ALL +#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +#define ENABLE_RGB_MATRIX_DUAL_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#define ENABLE_RGB_MATRIX_RAINDROPS +#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +#define ENABLE_RGB_MATRIX_HUE_BREATHING +#define ENABLE_RGB_MATRIX_HUE_PENDULUM +#define ENABLE_RGB_MATRIX_HUE_WAVE +#define ENABLE_RGB_MATRIX_PIXEL_RAIN +#define ENABLE_RGB_MATRIX_PIXEL_FLOW +#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +#define ENABLE_RGB_MATRIX_TYPING_HEATMAP +#define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +#define ENABLE_RGB_MATRIX_SPLASH +#define ENABLE_RGB_MATRIX_MULTISPLASH +#define ENABLE_RGB_MATRIX_SOLID_SPLASH +#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH + /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ #define DEBOUNCE 5 diff --git a/keyboards/work_louder/work_board/config.h b/keyboards/work_louder/work_board/config.h index fb9723db0b67fcff147df65fe264fd28627dc30f..78444e744f80c3d5d2b1c4a670b3d8731e90374f 100644 --- a/keyboards/work_louder/work_board/config.h +++ b/keyboards/work_louder/work_board/config.h @@ -83,6 +83,55 @@ along with this program. If not, see . #define RGB_MATRIX_DISABLE_KEYCODES #define RGB_DISABLE_WHEN_USB_SUSPENDED +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +#define ENABLE_RGB_MATRIX_ALPHAS_MODS +#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_BREATHING +#define ENABLE_RGB_MATRIX_BAND_SAT +#define ENABLE_RGB_MATRIX_BAND_VAL +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#define ENABLE_RGB_MATRIX_CYCLE_ALL +#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +#define ENABLE_RGB_MATRIX_DUAL_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#define ENABLE_RGB_MATRIX_RAINDROPS +#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +#define ENABLE_RGB_MATRIX_HUE_BREATHING +#define ENABLE_RGB_MATRIX_HUE_PENDULUM +#define ENABLE_RGB_MATRIX_HUE_WAVE +#define ENABLE_RGB_MATRIX_PIXEL_RAIN +#define ENABLE_RGB_MATRIX_PIXEL_FLOW +#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +#define ENABLE_RGB_MATRIX_TYPING_HEATMAP +#define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +#define ENABLE_RGB_MATRIX_SPLASH +#define ENABLE_RGB_MATRIX_MULTISPLASH +#define ENABLE_RGB_MATRIX_SOLID_SPLASH +#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH + /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ #define DEBOUNCE 5 diff --git a/keyboards/xbows/knight/config.h b/keyboards/xbows/knight/config.h index 1c89b83ecfc7685647116cb813baa65a27c00cdd..dfd477cbc92dfe2b1e56fe8b5b0a7789fe752212 100644 --- a/keyboards/xbows/knight/config.h +++ b/keyboards/xbows/knight/config.h @@ -44,6 +44,55 @@ # define RGB_MATRIX_CENTER \ { 92, 33 } +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +# define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# define ENABLE_RGB_MATRIX_SPLASH +# define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH + # define DRIVER_ADDR_1 0b1110100 # define DRIVER_ADDR_2 0b1110110 # define DRIVER_ADDR_3 0b1110101 diff --git a/keyboards/xbows/knight/keymaps/default/config.h b/keyboards/xbows/knight/keymaps/default/config.h index 22a7112f8cc0d68fa707ea190dabc140a88a5dd1..fcd14ee048e60db4e5238a6d92fbbfe8bbfd7ab5 100644 --- a/keyboards/xbows/knight/keymaps/default/config.h +++ b/keyboards/xbows/knight/keymaps/default/config.h @@ -17,34 +17,27 @@ #ifdef RGB_MATRIX_ENABLE # define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT // Sets the default mode, if none has been set +# undef ENABLE_RGB_MATRIX_SOLID_COLOR // Static single hue, no speed support +# undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes +# undef ENABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right +# undef ENABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right +# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation +# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAT // Single hue spinning spiral fades saturation +# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in +# undef ENABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard -# define DISABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue -# define DISABLE_RGB_MATRIX_SOLID_COLOR // Static single hue, no speed support -# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes -# define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT // Static gradient left to right, speed controls how much gradient changes -# define DISABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right -# define DISABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right -# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation -# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness -# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation -# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in -# define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradent Chevron shapped scrolling left to right -# define DISABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard -# define DISABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard -# define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard -# define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation -# define DISABLE_RGB_MATRIX_HUE_BREATHING // Hue shifts up a slight ammount at the same time, then shifts back -# define DISABLE_RGB_MATRIX_HUE_PENDULUM // Hue shifts up a slight ammount in a wave to the right, then back to the left -# define DISABLE_RGB_MATRIX_HUE_WAVE // Hue shifts up a slight ammount and then back down in a wave to the right +# undef ENABLE_RGB_MATRIX_DIGITAL_RAIN // That famous computer simulation +# undef ENABLE_RGB_MATRIX_TYPING_HEATMAP // How hot is your WPM! -# define DISABLE_RGB_MATRIX_DIGITAL_RAIN // That famous computer simulation -# define DISABLE_RGB_MATRIX_TYPING_HEATMAP // How hot is your WPM! - -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out -# define DISABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out -# define DISABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out +// # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out +// # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out +// # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out +// # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out +//# undef ENABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out +// # undef ENABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out +// # undef ENABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out +//# undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out #endif diff --git a/keyboards/xbows/knight/keymaps/via/config.h b/keyboards/xbows/knight/keymaps/via/config.h index aa5e4c1cd206961cf14dc4c18c483032ef990ad3..cf06e7d07db182a9dace7d05ce16f8430bef4600 100644 --- a/keyboards/xbows/knight/keymaps/via/config.h +++ b/keyboards/xbows/knight/keymaps/via/config.h @@ -17,48 +17,47 @@ #ifdef RGB_MATRIX_ENABLE # define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT // Sets the default mode, if none has been set -# define DISABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue -# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes -# define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT // Static gradient left to right, speed controls how much gradient changes -//# define DISABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation -# define DISABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right -# define DISABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right -# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation -# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness -# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation -# define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness -//# define DISABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient -//# define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right -# define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom -//# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in -# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in -# define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradent Chevron shapped scrolling left to right -# define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard -# define DISABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard -# define DISABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard -//# define DISABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard -# define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard -# define DISABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue -# define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation -//# define DISABLE_RGB_MATRIX_HUE_BREATHING // Hue shifts up a slight ammount at the same time, then shifts back -# define DISABLE_RGB_MATRIX_HUE_PENDULUM // Hue shifts up a slight ammount in a wave to the right, then back to the left -//# define DISABLE_RGB_MATRIX_HUE_WAVE // Hue shifts up a slight ammount and then back down in a wave to the right +# undef ENABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue +# undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes +# undef ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT // Static gradient left to right, speed controls how much gradient changes +//# undef ENABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation +# undef ENABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right +# undef ENABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right +# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation +# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness +# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation +# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness +//# undef ENABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient +//# undef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right +# undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom +//# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in +# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in +# undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradent Chevron shapped scrolling left to right +# undef ENABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard +# undef ENABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard +# undef ENABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard +//# undef ENABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard +# undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard +# undef ENABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue +# undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation +//# undef ENABLE_RGB_MATRIX_HUE_BREATHING // Hue shifts up a slight ammount at the same time, then shifts back +# undef ENABLE_RGB_MATRIX_HUE_PENDULUM // Hue shifts up a slight ammount in a wave to the right, then back to the left +//# undef ENABLE_RGB_MATRIX_HUE_WAVE // Hue shifts up a slight ammount and then back down in a wave to the right -# define DISABLE_RGB_MATRIX_DIGITAL_RAIN // That famous computer simulation -# define DISABLE_RGB_MATRIX_TYPING_HEATMAP // How hot is your WPM! - -//# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out -//# define DISABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out -//# define DISABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out -# define DISABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out -# define DISABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out -//# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out +# undef ENABLE_RGB_MATRIX_DIGITAL_RAIN // That famous computer simulation +# undef ENABLE_RGB_MATRIX_TYPING_HEATMAP // How hot is your WPM! +//# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out +//# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out +//# undef ENABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out +# undef ENABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out +# undef ENABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out +//# undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out #endif diff --git a/keyboards/xbows/knight_plus/config.h b/keyboards/xbows/knight_plus/config.h index 5282476b4f1d6842cc2fdb3702a47a99d534a032..ee71bb6baff46bfebbb3b889a09c3b5bcc883ccd 100644 --- a/keyboards/xbows/knight_plus/config.h +++ b/keyboards/xbows/knight_plus/config.h @@ -44,6 +44,55 @@ # define RGB_MATRIX_CENTER \ { 92, 43 } +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +# define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# define ENABLE_RGB_MATRIX_SPLASH +# define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH + # define DRIVER_ADDR_1 0b1110100 # define DRIVER_ADDR_2 0b1110110 # define DRIVER_ADDR_3 0b1110101 diff --git a/keyboards/xbows/knight_plus/keymaps/default/config.h b/keyboards/xbows/knight_plus/keymaps/default/config.h index 22a7112f8cc0d68fa707ea190dabc140a88a5dd1..fcd14ee048e60db4e5238a6d92fbbfe8bbfd7ab5 100644 --- a/keyboards/xbows/knight_plus/keymaps/default/config.h +++ b/keyboards/xbows/knight_plus/keymaps/default/config.h @@ -17,34 +17,27 @@ #ifdef RGB_MATRIX_ENABLE # define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT // Sets the default mode, if none has been set +# undef ENABLE_RGB_MATRIX_SOLID_COLOR // Static single hue, no speed support +# undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes +# undef ENABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right +# undef ENABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right +# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation +# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAT // Single hue spinning spiral fades saturation +# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in +# undef ENABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard -# define DISABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue -# define DISABLE_RGB_MATRIX_SOLID_COLOR // Static single hue, no speed support -# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes -# define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT // Static gradient left to right, speed controls how much gradient changes -# define DISABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right -# define DISABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right -# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation -# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness -# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation -# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in -# define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradent Chevron shapped scrolling left to right -# define DISABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard -# define DISABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard -# define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard -# define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation -# define DISABLE_RGB_MATRIX_HUE_BREATHING // Hue shifts up a slight ammount at the same time, then shifts back -# define DISABLE_RGB_MATRIX_HUE_PENDULUM // Hue shifts up a slight ammount in a wave to the right, then back to the left -# define DISABLE_RGB_MATRIX_HUE_WAVE // Hue shifts up a slight ammount and then back down in a wave to the right +# undef ENABLE_RGB_MATRIX_DIGITAL_RAIN // That famous computer simulation +# undef ENABLE_RGB_MATRIX_TYPING_HEATMAP // How hot is your WPM! -# define DISABLE_RGB_MATRIX_DIGITAL_RAIN // That famous computer simulation -# define DISABLE_RGB_MATRIX_TYPING_HEATMAP // How hot is your WPM! - -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out -# define DISABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out -# define DISABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out +// # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out +// # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out +// # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out +// # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out +//# undef ENABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out +// # undef ENABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out +// # undef ENABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out +//# undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out #endif diff --git a/keyboards/xbows/knight_plus/keymaps/via/config.h b/keyboards/xbows/knight_plus/keymaps/via/config.h index aa5e4c1cd206961cf14dc4c18c483032ef990ad3..cf06e7d07db182a9dace7d05ce16f8430bef4600 100644 --- a/keyboards/xbows/knight_plus/keymaps/via/config.h +++ b/keyboards/xbows/knight_plus/keymaps/via/config.h @@ -17,48 +17,47 @@ #ifdef RGB_MATRIX_ENABLE # define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT // Sets the default mode, if none has been set -# define DISABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue -# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes -# define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT // Static gradient left to right, speed controls how much gradient changes -//# define DISABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation -# define DISABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right -# define DISABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right -# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation -# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness -# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation -# define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness -//# define DISABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient -//# define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right -# define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom -//# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in -# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in -# define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradent Chevron shapped scrolling left to right -# define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard -# define DISABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard -# define DISABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard -//# define DISABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard -# define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard -# define DISABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue -# define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation -//# define DISABLE_RGB_MATRIX_HUE_BREATHING // Hue shifts up a slight ammount at the same time, then shifts back -# define DISABLE_RGB_MATRIX_HUE_PENDULUM // Hue shifts up a slight ammount in a wave to the right, then back to the left -//# define DISABLE_RGB_MATRIX_HUE_WAVE // Hue shifts up a slight ammount and then back down in a wave to the right +# undef ENABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue +# undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes +# undef ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT // Static gradient left to right, speed controls how much gradient changes +//# undef ENABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation +# undef ENABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right +# undef ENABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right +# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation +# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness +# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation +# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness +//# undef ENABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient +//# undef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right +# undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom +//# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in +# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in +# undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradent Chevron shapped scrolling left to right +# undef ENABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard +# undef ENABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard +# undef ENABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard +//# undef ENABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard +# undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard +# undef ENABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue +# undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation +//# undef ENABLE_RGB_MATRIX_HUE_BREATHING // Hue shifts up a slight ammount at the same time, then shifts back +# undef ENABLE_RGB_MATRIX_HUE_PENDULUM // Hue shifts up a slight ammount in a wave to the right, then back to the left +//# undef ENABLE_RGB_MATRIX_HUE_WAVE // Hue shifts up a slight ammount and then back down in a wave to the right -# define DISABLE_RGB_MATRIX_DIGITAL_RAIN // That famous computer simulation -# define DISABLE_RGB_MATRIX_TYPING_HEATMAP // How hot is your WPM! - -//# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out -//# define DISABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out -//# define DISABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out -# define DISABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out -# define DISABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out -//# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out +# undef ENABLE_RGB_MATRIX_DIGITAL_RAIN // That famous computer simulation +# undef ENABLE_RGB_MATRIX_TYPING_HEATMAP // How hot is your WPM! +//# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out +//# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out +//# undef ENABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out +# undef ENABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out +# undef ENABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out +//# undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out #endif diff --git a/keyboards/xbows/nature/config.h b/keyboards/xbows/nature/config.h index 2c886533bbc08e10eb53be7109a18da4f1ecf3da..6bf33d89a155c236fa1306eea7ad0e5a42650373 100644 --- a/keyboards/xbows/nature/config.h +++ b/keyboards/xbows/nature/config.h @@ -45,34 +45,55 @@ { 92, 33 } # define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT // Sets the default mode, if none has been set -# define DISABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue -# define DISABLE_RGB_MATRIX_SOLID_COLOR // Static single hue, no speed support -# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes -# define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT // Static gradient left to right, speed controls how much gradient changes -# define DISABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right -# define DISABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right -# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation -# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness -# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation -# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in -# define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradent Chevron shapped scrolling left to right -# define DISABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard -# define DISABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard -# define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard -# define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation -# define DISABLE_RGB_MATRIX_HUE_BREATHING // Hue shifts up a slight ammount at the same time, then shifts back -# define DISABLE_RGB_MATRIX_HUE_PENDULUM // Hue shifts up a slight ammount in a wave to the right, then back to the left -# define DISABLE_RGB_MATRIX_HUE_WAVE // Hue shifts up a slight ammount and then back down in a wave to the right -# define DISABLE_RGB_MATRIX_DIGITAL_RAIN // That famous computer simulation -# define DISABLE_RGB_MATRIX_TYPING_HEATMAP // How hot is your WPM! - -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out -# define DISABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out -# define DISABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +// # define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +// # define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +// # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +// # define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +// # define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +// # define ENABLE_RGB_MATRIX_SPLASH +// # define ENABLE_RGB_MATRIX_MULTISPLASH +// # define ENABLE_RGB_MATRIX_SOLID_SPLASH +// # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH # define DRIVER_ADDR_1 0b1110100 # define DRIVER_ADDR_2 0b1110110 diff --git a/keyboards/xbows/numpad/config.h b/keyboards/xbows/numpad/config.h index 4617ce36afa0a05defcc855985ee6c5e304c9a3b..59616eba3b87c10bd29aa114d2c20ba25d1289b8 100644 --- a/keyboards/xbows/numpad/config.h +++ b/keyboards/xbows/numpad/config.h @@ -44,6 +44,55 @@ # define RGB_MATRIX_CENTER \ { 30, 32 } +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +# define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# define ENABLE_RGB_MATRIX_SPLASH +# define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH + # define DRIVER_ADDR_1 0b1110111 # define DRIVER_COUNT 1 # define DRIVER_LED_TOTAL 22 diff --git a/keyboards/xbows/numpad/keymaps/default/config.h b/keyboards/xbows/numpad/keymaps/default/config.h index 22a7112f8cc0d68fa707ea190dabc140a88a5dd1..3e3358e344d68b8fd4b04b55f2118ae5376d4265 100644 --- a/keyboards/xbows/numpad/keymaps/default/config.h +++ b/keyboards/xbows/numpad/keymaps/default/config.h @@ -15,36 +15,30 @@ */ #pragma once -#ifdef RGB_MATRIX_ENABLE -# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT // Sets the default mode, if none has been set + #ifdef RGB_MATRIX_ENABLE + # define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT // Sets the default mode, if none has been set -# define DISABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue -# define DISABLE_RGB_MATRIX_SOLID_COLOR // Static single hue, no speed support -# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes -# define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT // Static gradient left to right, speed controls how much gradient changes -# define DISABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right -# define DISABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right -# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation -# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness -# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation -# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in -# define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradent Chevron shapped scrolling left to right -# define DISABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard -# define DISABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard -# define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard -# define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation -# define DISABLE_RGB_MATRIX_HUE_BREATHING // Hue shifts up a slight ammount at the same time, then shifts back -# define DISABLE_RGB_MATRIX_HUE_PENDULUM // Hue shifts up a slight ammount in a wave to the right, then back to the left -# define DISABLE_RGB_MATRIX_HUE_WAVE // Hue shifts up a slight ammount and then back down in a wave to the right +# undef ENABLE_RGB_MATRIX_SOLID_COLOR // Static single hue, no speed support +# undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes +# undef ENABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right +# undef ENABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right +# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation +# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAT // Single hue spinning spiral fades saturation +# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in +# undef ENABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard -# define DISABLE_RGB_MATRIX_DIGITAL_RAIN // That famous computer simulation -# define DISABLE_RGB_MATRIX_TYPING_HEATMAP // How hot is your WPM! +# undef ENABLE_RGB_MATRIX_DIGITAL_RAIN // That famous computer simulation +# undef ENABLE_RGB_MATRIX_TYPING_HEATMAP // How hot is your WPM! -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out -# define DISABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out -# define DISABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out +// # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out +// # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out +// # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out +// # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out +//# undef ENABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out +// # undef ENABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out +// # undef ENABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out +//# undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out #endif diff --git a/keyboards/xbows/numpad/keymaps/via/config.h b/keyboards/xbows/numpad/keymaps/via/config.h index aa5e4c1cd206961cf14dc4c18c483032ef990ad3..cf06e7d07db182a9dace7d05ce16f8430bef4600 100644 --- a/keyboards/xbows/numpad/keymaps/via/config.h +++ b/keyboards/xbows/numpad/keymaps/via/config.h @@ -17,48 +17,47 @@ #ifdef RGB_MATRIX_ENABLE # define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT // Sets the default mode, if none has been set -# define DISABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue -# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes -# define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT // Static gradient left to right, speed controls how much gradient changes -//# define DISABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation -# define DISABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right -# define DISABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right -# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation -# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness -# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation -# define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness -//# define DISABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient -//# define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right -# define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom -//# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in -# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in -# define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradent Chevron shapped scrolling left to right -# define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard -# define DISABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard -# define DISABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard -//# define DISABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard -# define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard -# define DISABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue -# define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation -//# define DISABLE_RGB_MATRIX_HUE_BREATHING // Hue shifts up a slight ammount at the same time, then shifts back -# define DISABLE_RGB_MATRIX_HUE_PENDULUM // Hue shifts up a slight ammount in a wave to the right, then back to the left -//# define DISABLE_RGB_MATRIX_HUE_WAVE // Hue shifts up a slight ammount and then back down in a wave to the right +# undef ENABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue +# undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes +# undef ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT // Static gradient left to right, speed controls how much gradient changes +//# undef ENABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation +# undef ENABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right +# undef ENABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right +# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation +# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness +# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation +# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness +//# undef ENABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient +//# undef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right +# undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom +//# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in +# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in +# undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradent Chevron shapped scrolling left to right +# undef ENABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard +# undef ENABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard +# undef ENABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard +//# undef ENABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard +# undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard +# undef ENABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue +# undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation +//# undef ENABLE_RGB_MATRIX_HUE_BREATHING // Hue shifts up a slight ammount at the same time, then shifts back +# undef ENABLE_RGB_MATRIX_HUE_PENDULUM // Hue shifts up a slight ammount in a wave to the right, then back to the left +//# undef ENABLE_RGB_MATRIX_HUE_WAVE // Hue shifts up a slight ammount and then back down in a wave to the right -# define DISABLE_RGB_MATRIX_DIGITAL_RAIN // That famous computer simulation -# define DISABLE_RGB_MATRIX_TYPING_HEATMAP // How hot is your WPM! - -//# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out -//# define DISABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out -//# define DISABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out -# define DISABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out -# define DISABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out -//# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out +# undef ENABLE_RGB_MATRIX_DIGITAL_RAIN // That famous computer simulation +# undef ENABLE_RGB_MATRIX_TYPING_HEATMAP // How hot is your WPM! +//# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out +//# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out +//# undef ENABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out +# undef ENABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out +# undef ENABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out +//# undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out #endif diff --git a/keyboards/xbows/ranger/config.h b/keyboards/xbows/ranger/config.h index 7a67afd7dad1a546cf01155af0774e78c489e52d..1447a26d032df67c56fb7cfa7bf6f75758d3331b 100644 --- a/keyboards/xbows/ranger/config.h +++ b/keyboards/xbows/ranger/config.h @@ -42,6 +42,56 @@ # define RGB_MATRIX_KEYPRESSES # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 # define RGB_MATRIX_CENTER { 103, 32 } + +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +# define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# define ENABLE_RGB_MATRIX_SPLASH +# define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH + # define DRIVER_ADDR_1 0b1110100 # define DRIVER_ADDR_2 0b1110101 # define DRIVER_ADDR_3 0b1110110 diff --git a/keyboards/xbows/ranger/keymaps/default/config.h b/keyboards/xbows/ranger/keymaps/default/config.h index 22a7112f8cc0d68fa707ea190dabc140a88a5dd1..2e662068f639c785409faec5f358b9f1f0b452d0 100644 --- a/keyboards/xbows/ranger/keymaps/default/config.h +++ b/keyboards/xbows/ranger/keymaps/default/config.h @@ -18,33 +18,27 @@ #ifdef RGB_MATRIX_ENABLE # define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT // Sets the default mode, if none has been set -# define DISABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue -# define DISABLE_RGB_MATRIX_SOLID_COLOR // Static single hue, no speed support -# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes -# define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT // Static gradient left to right, speed controls how much gradient changes -# define DISABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right -# define DISABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right -# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation -# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness -# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation -# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in -# define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradent Chevron shapped scrolling left to right -# define DISABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard -# define DISABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard -# define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard -# define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation -# define DISABLE_RGB_MATRIX_HUE_BREATHING // Hue shifts up a slight ammount at the same time, then shifts back -# define DISABLE_RGB_MATRIX_HUE_PENDULUM // Hue shifts up a slight ammount in a wave to the right, then back to the left -# define DISABLE_RGB_MATRIX_HUE_WAVE // Hue shifts up a slight ammount and then back down in a wave to the right +# undef ENABLE_RGB_MATRIX_SOLID_COLOR // Static single hue, no speed support +# undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes +# undef ENABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right +# undef ENABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right +# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation +# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAT // Single hue spinning spiral fades saturation +# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in +# undef ENABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard -# define DISABLE_RGB_MATRIX_DIGITAL_RAIN // That famous computer simulation -# define DISABLE_RGB_MATRIX_TYPING_HEATMAP // How hot is your WPM! +# undef ENABLE_RGB_MATRIX_DIGITAL_RAIN // That famous computer simulation +# undef ENABLE_RGB_MATRIX_TYPING_HEATMAP // How hot is your WPM! -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out -# define DISABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out -# define DISABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out +// # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out +// # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out +// # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out +// # undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out +//# undef ENABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out +// # undef ENABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out +// # undef ENABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out +//# undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out #endif diff --git a/keyboards/xbows/ranger/keymaps/via/config.h b/keyboards/xbows/ranger/keymaps/via/config.h index aa5e4c1cd206961cf14dc4c18c483032ef990ad3..cf06e7d07db182a9dace7d05ce16f8430bef4600 100644 --- a/keyboards/xbows/ranger/keymaps/via/config.h +++ b/keyboards/xbows/ranger/keymaps/via/config.h @@ -17,48 +17,47 @@ #ifdef RGB_MATRIX_ENABLE # define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT // Sets the default mode, if none has been set -# define DISABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue -# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes -# define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT // Static gradient left to right, speed controls how much gradient changes -//# define DISABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation -# define DISABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right -# define DISABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right -# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation -# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness -# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation -# define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness -//# define DISABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient -//# define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right -# define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom -//# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in -# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in -# define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradent Chevron shapped scrolling left to right -# define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard -# define DISABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard -# define DISABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard -//# define DISABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard -# define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard -# define DISABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue -# define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation -//# define DISABLE_RGB_MATRIX_HUE_BREATHING // Hue shifts up a slight ammount at the same time, then shifts back -# define DISABLE_RGB_MATRIX_HUE_PENDULUM // Hue shifts up a slight ammount in a wave to the right, then back to the left -//# define DISABLE_RGB_MATRIX_HUE_WAVE // Hue shifts up a slight ammount and then back down in a wave to the right +# undef ENABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue +# undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes +# undef ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT // Static gradient left to right, speed controls how much gradient changes +//# undef ENABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation +# undef ENABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right +# undef ENABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right +# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation +# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness +# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation +# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness +//# undef ENABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient +//# undef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right +# undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom +//# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in +# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in +# undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradent Chevron shapped scrolling left to right +# undef ENABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard +# undef ENABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard +# undef ENABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard +//# undef ENABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard +# undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard +# undef ENABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue +# undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation +//# undef ENABLE_RGB_MATRIX_HUE_BREATHING // Hue shifts up a slight ammount at the same time, then shifts back +# undef ENABLE_RGB_MATRIX_HUE_PENDULUM // Hue shifts up a slight ammount in a wave to the right, then back to the left +//# undef ENABLE_RGB_MATRIX_HUE_WAVE // Hue shifts up a slight ammount and then back down in a wave to the right -# define DISABLE_RGB_MATRIX_DIGITAL_RAIN // That famous computer simulation -# define DISABLE_RGB_MATRIX_TYPING_HEATMAP // How hot is your WPM! - -//# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out -//# define DISABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out -//# define DISABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out -# define DISABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out -# define DISABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out -//# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out +# undef ENABLE_RGB_MATRIX_DIGITAL_RAIN // That famous computer simulation +# undef ENABLE_RGB_MATRIX_TYPING_HEATMAP // How hot is your WPM! +//# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out +//# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out +//# undef ENABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out +# undef ENABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out +# undef ENABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out +//# undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out #endif diff --git a/keyboards/xbows/woody/config.h b/keyboards/xbows/woody/config.h index ea27508da83e079544f5fe0133a8545e162a97ae..9d04eb84c477bce7c0bbe6c654c959689411b9d7 100644 --- a/keyboards/xbows/woody/config.h +++ b/keyboards/xbows/woody/config.h @@ -19,25 +19,60 @@ #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended #define RGB_MATRIX_KEYPRESSES #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 -#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -#define DISABLE_RGB_MATRIX_BAND_SAT -#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -#define DISABLE_RGB_MATRIX_SPLASH -#define DISABLE_RGB_MATRIX_MULTISPLASH -#define DISABLE_RGB_MATRIX_SOLID_SPLASH -#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH -#define DISABLE_RGB_MATRIX_DIGITAL_RAIN -#define DRIVER_ADDR_1 0b1110100 -#define DRIVER_ADDR_2 0b1110110 -#define DRIVER_COUNT 2 -#define DRIVER_1_LED_TOTAL 35 -#define DRIVER_2_LED_TOTAL 32 -#define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL) + +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_ALPHAS_MODS +// # define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +// # define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +// # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +// # define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +// # define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +// # define ENABLE_RGB_MATRIX_SPLASH +// # define ENABLE_RGB_MATRIX_MULTISPLASH +// # define ENABLE_RGB_MATRIX_SOLID_SPLASH +// # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH + +# define DRIVER_ADDR_1 0b1110100 +# define DRIVER_ADDR_2 0b1110110 +# define DRIVER_COUNT 2 +# define DRIVER_1_LED_TOTAL 35 +# define DRIVER_2_LED_TOTAL 32 +# define DRIVER_LED_TOTAL (DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL) #endif diff --git a/keyboards/xelus/dawn60/rev1_qmk/config.h b/keyboards/xelus/dawn60/rev1_qmk/config.h index 07de129c0b52cc324dd9cbce05ba97d3328c992c..67c88efb4ca865d91a6a34e37cf96e60db88fe0c 100644 --- a/keyboards/xelus/dawn60/rev1_qmk/config.h +++ b/keyboards/xelus/dawn60/rev1_qmk/config.h @@ -71,3 +71,52 @@ // | ? | Shift | Fn | vs | Shift | Up | Fn | // `------------------' `-------------------' #define RGB_BACKLIGHT_USE_SPLIT_RIGHT_SHIFT 1 + +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +#define ENABLE_RGB_MATRIX_ALPHAS_MODS +#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_BREATHING +#define ENABLE_RGB_MATRIX_BAND_SAT +#define ENABLE_RGB_MATRIX_BAND_VAL +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#define ENABLE_RGB_MATRIX_CYCLE_ALL +#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +#define ENABLE_RGB_MATRIX_DUAL_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#define ENABLE_RGB_MATRIX_RAINDROPS +#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +#define ENABLE_RGB_MATRIX_HUE_BREATHING +#define ENABLE_RGB_MATRIX_HUE_PENDULUM +#define ENABLE_RGB_MATRIX_HUE_WAVE +#define ENABLE_RGB_MATRIX_PIXEL_RAIN +#define ENABLE_RGB_MATRIX_PIXEL_FLOW +#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +#define ENABLE_RGB_MATRIX_TYPING_HEATMAP +#define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +#define ENABLE_RGB_MATRIX_SPLASH +#define ENABLE_RGB_MATRIX_MULTISPLASH +#define ENABLE_RGB_MATRIX_SOLID_SPLASH +#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH diff --git a/keyboards/xelus/pachi/rgb/config.h b/keyboards/xelus/pachi/rgb/config.h index f144db47a251e41c52f843a01f3c2b0105502596..ee937119ba70a01a418a69c2d8a8f6527ad5d9d9 100644 --- a/keyboards/xelus/pachi/rgb/config.h +++ b/keyboards/xelus/pachi/rgb/config.h @@ -71,5 +71,53 @@ #define RGB_MATRIX_KEYPRESSES #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +#define ENABLE_RGB_MATRIX_ALPHAS_MODS +#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_BREATHING +#define ENABLE_RGB_MATRIX_BAND_SAT +#define ENABLE_RGB_MATRIX_BAND_VAL +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#define ENABLE_RGB_MATRIX_CYCLE_ALL +#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +#define ENABLE_RGB_MATRIX_DUAL_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#define ENABLE_RGB_MATRIX_RAINDROPS +#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +#define ENABLE_RGB_MATRIX_HUE_BREATHING +#define ENABLE_RGB_MATRIX_HUE_PENDULUM +#define ENABLE_RGB_MATRIX_HUE_WAVE +#define ENABLE_RGB_MATRIX_PIXEL_RAIN +#define ENABLE_RGB_MATRIX_PIXEL_FLOW +#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +#define ENABLE_RGB_MATRIX_TYPING_HEATMAP +#define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +#define ENABLE_RGB_MATRIX_SPLASH +#define ENABLE_RGB_MATRIX_MULTISPLASH +#define ENABLE_RGB_MATRIX_SOLID_SPLASH +#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH #define FORCE_NKRO diff --git a/keyboards/xelus/valor/rev2/config.h b/keyboards/xelus/valor/rev2/config.h index 502cc482ecd49b420906fdf28af8707b3b144230..5956914c8a69fa2fb0bdb5779cc274b1c7cb4b9a 100644 --- a/keyboards/xelus/valor/rev2/config.h +++ b/keyboards/xelus/valor/rev2/config.h @@ -86,3 +86,52 @@ #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 #define RGB_DISABLE_WHEN_USB_SUSPENDED #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CUSTOM_test_mode + +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +#define ENABLE_RGB_MATRIX_ALPHAS_MODS +#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_BREATHING +#define ENABLE_RGB_MATRIX_BAND_SAT +#define ENABLE_RGB_MATRIX_BAND_VAL +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#define ENABLE_RGB_MATRIX_CYCLE_ALL +#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +#define ENABLE_RGB_MATRIX_DUAL_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#define ENABLE_RGB_MATRIX_RAINDROPS +#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +#define ENABLE_RGB_MATRIX_HUE_BREATHING +#define ENABLE_RGB_MATRIX_HUE_PENDULUM +#define ENABLE_RGB_MATRIX_HUE_WAVE +#define ENABLE_RGB_MATRIX_PIXEL_RAIN +#define ENABLE_RGB_MATRIX_PIXEL_FLOW +#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +#define ENABLE_RGB_MATRIX_TYPING_HEATMAP +#define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +#define ENABLE_RGB_MATRIX_SPLASH +#define ENABLE_RGB_MATRIX_MULTISPLASH +#define ENABLE_RGB_MATRIX_SOLID_SPLASH +#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH diff --git a/keyboards/yncognito/batpad/config.h b/keyboards/yncognito/batpad/config.h index 7ca4072e0712abf9b1afcb748ff293ee2d5b2d3b..50fec3d69a2f338b0245d3bc71316ca5e6c5f70e 100644 --- a/keyboards/yncognito/batpad/config.h +++ b/keyboards/yncognito/batpad/config.h @@ -55,3 +55,52 @@ along with this program. If not, see . #define RGB_MATRIX_LED_FLUSH_LIMIT 16 #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255 #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL + +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +#define ENABLE_RGB_MATRIX_ALPHAS_MODS +#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_BREATHING +#define ENABLE_RGB_MATRIX_BAND_SAT +#define ENABLE_RGB_MATRIX_BAND_VAL +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#define ENABLE_RGB_MATRIX_CYCLE_ALL +#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +#define ENABLE_RGB_MATRIX_DUAL_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#define ENABLE_RGB_MATRIX_RAINDROPS +#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +#define ENABLE_RGB_MATRIX_HUE_BREATHING +#define ENABLE_RGB_MATRIX_HUE_PENDULUM +#define ENABLE_RGB_MATRIX_HUE_WAVE +#define ENABLE_RGB_MATRIX_PIXEL_RAIN +#define ENABLE_RGB_MATRIX_PIXEL_FLOW +#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +#define ENABLE_RGB_MATRIX_TYPING_HEATMAP +#define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +#define ENABLE_RGB_MATRIX_SPLASH +#define ENABLE_RGB_MATRIX_MULTISPLASH +#define ENABLE_RGB_MATRIX_SOLID_SPLASH +#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH diff --git a/layouts/community/65_ansi_blocker/brandonschlack/config.h b/layouts/community/65_ansi_blocker/brandonschlack/config.h index e7b09f422c732bc5f453b1800993ed3b6ae7fcae..ea8ca6190110fc22cb82c72a4103a647a9df2fee 100644 --- a/layouts/community/65_ansi_blocker/brandonschlack/config.h +++ b/layouts/community/65_ansi_blocker/brandonschlack/config.h @@ -17,46 +17,46 @@ #ifdef RGB_MATRIX_ENABLE // Disable RGB Effects -#define DISABLE_RGB_MATRIX_ALPHAS_MODS -// #define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -// #define DISABLE_RGB_MATRIX_BREATHING -#define DISABLE_RGB_MATRIX_BAND_SAT -#define DISABLE_RGB_MATRIX_BAND_VAL -#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL -#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT -#define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL -#define DISABLE_RGB_MATRIX_CYCLE_ALL -#define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -#define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN -#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN -#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL -#define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON -#define DISABLE_RGB_MATRIX_DUAL_BEACON -#define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL -#define DISABLE_RGB_MATRIX_CYCLE_SPIRAL -#define DISABLE_RGB_MATRIX_RAINBOW_BEACON -#define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS -#define DISABLE_RGB_MATRIX_RAINDROPS -#define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS -#define DISABLE_RGB_MATRIX_TYPING_HEATMAP -#define DISABLE_RGB_MATRIX_DIGITAL_RAIN -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -#define DISABLE_RGB_MATRIX_SPLASH -#define DISABLE_RGB_MATRIX_MULTISPLASH -#define DISABLE_RGB_MATRIX_SOLID_SPLASH -#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +# undef ENABLE_RGB_MATRIX_ALPHAS_MODS +// #undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +// #undef ENABLE_RGB_MATRIX_BREATHING +# undef ENABLE_RGB_MATRIX_BAND_SAT +# undef ENABLE_RGB_MATRIX_BAND_VAL +# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# undef ENABLE_RGB_MATRIX_CYCLE_ALL +# undef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# undef ENABLE_RGB_MATRIX_DUAL_BEACON +# undef ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# undef ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# undef ENABLE_RGB_MATRIX_RAINBOW_BEACON +# undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# undef ENABLE_RGB_MATRIX_RAINDROPS +# undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# undef ENABLE_RGB_MATRIX_TYPING_HEATMAP +# undef ENABLE_RGB_MATRIX_DIGITAL_RAIN +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE +// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# undef ENABLE_RGB_MATRIX_SPLASH +# undef ENABLE_RGB_MATRIX_MULTISPLASH +# undef ENABLE_RGB_MATRIX_SOLID_SPLASH +# undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH -#define QMK_KEYS_PER_SCAN 4 +# define QMK_KEYS_PER_SCAN 4 -#define USB_LED_CAPS_LOCK_SCANCODE 30 +# define USB_LED_CAPS_LOCK_SCANCODE 30 #endif #ifdef KEYBOARD_massdrop_alt diff --git a/layouts/community/65_ansi_blocker_split_bs/brandonschlack-split/config.h b/layouts/community/65_ansi_blocker_split_bs/brandonschlack-split/config.h index 9506c7fe9103f5cb462e69ba0083cf48935a11c8..fe3dcd41c2b1185febad4a99f1b2e69b863835c8 100644 --- a/layouts/community/65_ansi_blocker_split_bs/brandonschlack-split/config.h +++ b/layouts/community/65_ansi_blocker_split_bs/brandonschlack-split/config.h @@ -17,46 +17,46 @@ #ifdef RGB_MATRIX_ENABLE // Disable RGB Effects -#define DISABLE_RGB_MATRIX_ALPHAS_MODS -// #define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -// #define DISABLE_RGB_MATRIX_BREATHING -#define DISABLE_RGB_MATRIX_BAND_SAT -#define DISABLE_RGB_MATRIX_BAND_VAL -#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL -#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT -#define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL -#define DISABLE_RGB_MATRIX_CYCLE_ALL -#define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -#define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN -#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN -#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL -#define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON -#define DISABLE_RGB_MATRIX_DUAL_BEACON -#define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL -#define DISABLE_RGB_MATRIX_CYCLE_SPIRAL -#define DISABLE_RGB_MATRIX_RAINBOW_BEACON -#define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS -#define DISABLE_RGB_MATRIX_RAINDROPS -#define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS -#define DISABLE_RGB_MATRIX_TYPING_HEATMAP -#define DISABLE_RGB_MATRIX_DIGITAL_RAIN -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE -// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -#define DISABLE_RGB_MATRIX_SPLASH -#define DISABLE_RGB_MATRIX_MULTISPLASH -#define DISABLE_RGB_MATRIX_SOLID_SPLASH -#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +# undef ENABLE_RGB_MATRIX_ALPHAS_MODS +// #undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +// #undef ENABLE_RGB_MATRIX_BREATHING +# undef ENABLE_RGB_MATRIX_BAND_SAT +# undef ENABLE_RGB_MATRIX_BAND_VAL +# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# undef ENABLE_RGB_MATRIX_CYCLE_ALL +# undef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# undef ENABLE_RGB_MATRIX_DUAL_BEACON +# undef ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# undef ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# undef ENABLE_RGB_MATRIX_RAINBOW_BEACON +# undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# undef ENABLE_RGB_MATRIX_RAINDROPS +# undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# undef ENABLE_RGB_MATRIX_TYPING_HEATMAP +# undef ENABLE_RGB_MATRIX_DIGITAL_RAIN +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE +// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# undef ENABLE_RGB_MATRIX_SPLASH +# undef ENABLE_RGB_MATRIX_MULTISPLASH +# undef ENABLE_RGB_MATRIX_SOLID_SPLASH +# undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH -#define QMK_KEYS_PER_SCAN 4 +# define QMK_KEYS_PER_SCAN 4 -#define USB_LED_CAPS_LOCK_SCANCODE 30 +# define USB_LED_CAPS_LOCK_SCANCODE 30 #endif #ifdef KEYBOARD_massdrop_alt diff --git a/quantum/led_matrix/animations/alpha_mods_anim.h b/quantum/led_matrix/animations/alpha_mods_anim.h index c82b2aa388046dede8ac88bdb861e21b12a19540..4d017894a11bdc347faa8cadd4164727e7941a44 100644 --- a/quantum/led_matrix/animations/alpha_mods_anim.h +++ b/quantum/led_matrix/animations/alpha_mods_anim.h @@ -21,4 +21,4 @@ bool ALPHAS_MODS(effect_params_t* params) { } # endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS -#endif // DISABLE_LED_MATRIX_ALPHAS_MODS +#endif // ENABLE_LED_MATRIX_ALPHAS_MODS diff --git a/quantum/led_matrix/animations/band_anim.h b/quantum/led_matrix/animations/band_anim.h index 5548787b8817220806eb11f687c938994b84f75f..293be4f67adc11acd51e34e001930bf55de236ec 100644 --- a/quantum/led_matrix/animations/band_anim.h +++ b/quantum/led_matrix/animations/band_anim.h @@ -10,4 +10,4 @@ static uint8_t BAND_math(uint8_t val, uint8_t i, uint8_t time) { bool BAND(effect_params_t* params) { return effect_runner_i(params, &BAND_math); } # endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS -#endif // DISABLE_LED_MATRIX_BAND +#endif // ENABLE_LED_MATRIX_BAND diff --git a/quantum/led_matrix/animations/band_pinwheel_anim.h b/quantum/led_matrix/animations/band_pinwheel_anim.h index 89651582d5153caa4f79d5806bf7c1210c20453b..f47a3869ce5a4ef0c069f64a92bcdc3e5b22301f 100644 --- a/quantum/led_matrix/animations/band_pinwheel_anim.h +++ b/quantum/led_matrix/animations/band_pinwheel_anim.h @@ -7,4 +7,4 @@ static uint8_t BAND_PINWHEEL_math(uint8_t val, int16_t dx, int16_t dy, uint8_t t bool BAND_PINWHEEL(effect_params_t* params) { return effect_runner_dx_dy(params, &BAND_PINWHEEL_math); } # endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS -#endif // DISABLE_LED_MATRIX_BAND_PINWHEEL +#endif // ENABLE_LED_MATRIX_BAND_PINWHEEL diff --git a/quantum/led_matrix/animations/band_spiral_anim.h b/quantum/led_matrix/animations/band_spiral_anim.h index 70b0ffaea935b6330a684e9894272a52d278e728..a4bd3821817327b960b6a47b31e1f27f823934d9 100644 --- a/quantum/led_matrix/animations/band_spiral_anim.h +++ b/quantum/led_matrix/animations/band_spiral_anim.h @@ -7,4 +7,4 @@ static uint8_t BAND_SPIRAL_math(uint8_t val, int16_t dx, int16_t dy, uint8_t dis bool BAND_SPIRAL(effect_params_t* params) { return effect_runner_dx_dy_dist(params, &BAND_SPIRAL_math); } # endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS -#endif // DISABLE_LED_MATRIX_BAND_SPIRAL +#endif // ENABLE_LED_MATRIX_BAND_SPIRAL diff --git a/quantum/led_matrix/animations/breathing_anim.h b/quantum/led_matrix/animations/breathing_anim.h index d9cc2de23b93eec113dad07972e7d73aa374bce8..899925f516d1356e1d8893b85c4d6bb427d45f25 100644 --- a/quantum/led_matrix/animations/breathing_anim.h +++ b/quantum/led_matrix/animations/breathing_anim.h @@ -16,4 +16,4 @@ bool BREATHING(effect_params_t* params) { } # endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS -#endif // DISABLE_LED_MATRIX_BREATHING +#endif // ENABLE_LED_MATRIX_BREATHING diff --git a/quantum/led_matrix/animations/cycle_left_right_anim.h b/quantum/led_matrix/animations/cycle_left_right_anim.h index 769e6d79424c2eec1a9f2b247d45667b7fbe2337..1a8999b8313c7eb24f5a1ffa211fb1e0106762f2 100644 --- a/quantum/led_matrix/animations/cycle_left_right_anim.h +++ b/quantum/led_matrix/animations/cycle_left_right_anim.h @@ -7,4 +7,4 @@ static uint8_t CYCLE_LEFT_RIGHT_math(uint8_t val, uint8_t i, uint8_t time) { ret bool CYCLE_LEFT_RIGHT(effect_params_t* params) { return effect_runner_i(params, &CYCLE_LEFT_RIGHT_math); } # endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS -#endif // DISABLE_LED_MATRIX_CYCLE_LEFT_RIGHT +#endif // ENABLE_LED_MATRIX_CYCLE_LEFT_RIGHT diff --git a/quantum/led_matrix/animations/cycle_out_in_anim.h b/quantum/led_matrix/animations/cycle_out_in_anim.h index 6adf9c25ff58c0cce72e8f2fa2a313c84cc6982a..77d3a14b6ff774166acc8eb7f2b11e63a8f9e25e 100644 --- a/quantum/led_matrix/animations/cycle_out_in_anim.h +++ b/quantum/led_matrix/animations/cycle_out_in_anim.h @@ -7,4 +7,4 @@ static uint8_t CYCLE_OUT_IN_math(uint8_t val, int16_t dx, int16_t dy, uint8_t di bool CYCLE_OUT_IN(effect_params_t* params) { return effect_runner_dx_dy_dist(params, &CYCLE_OUT_IN_math); } # endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS -#endif // DISABLE_LED_MATRIX_CYCLE_OUT_IN +#endif // ENABLE_LED_MATRIX_CYCLE_OUT_IN diff --git a/quantum/led_matrix/animations/cycle_up_down_anim.h b/quantum/led_matrix/animations/cycle_up_down_anim.h index 7a5868ac26b1946fcf5c8bef5f8fb11d5edc87b5..b25947199c133123dc52c0e0510d7a5971ac6eac 100644 --- a/quantum/led_matrix/animations/cycle_up_down_anim.h +++ b/quantum/led_matrix/animations/cycle_up_down_anim.h @@ -7,4 +7,4 @@ static uint8_t CYCLE_UP_DOWN_math(uint8_t val, uint8_t i, uint8_t time) { return bool CYCLE_UP_DOWN(effect_params_t* params) { return effect_runner_i(params, &CYCLE_UP_DOWN_math); } # endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS -#endif // DISABLE_LED_MATRIX_CYCLE_UP_DOWN +#endif // ENABLE_LED_MATRIX_CYCLE_UP_DOWN diff --git a/quantum/led_matrix/animations/dual_beacon_anim.h b/quantum/led_matrix/animations/dual_beacon_anim.h index 3552c9fc39d624816a56e183816e9c0b300c1538..81735e323cb01241c4355cce577698e62498cdd2 100644 --- a/quantum/led_matrix/animations/dual_beacon_anim.h +++ b/quantum/led_matrix/animations/dual_beacon_anim.h @@ -7,4 +7,4 @@ static uint8_t DUAL_BEACON_math(uint8_t val, int8_t sin, int8_t cos, uint8_t i, bool DUAL_BEACON(effect_params_t* params) { return effect_runner_sin_cos_i(params, &DUAL_BEACON_math); } # endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS -#endif // DISABLE_LED_MATRIX_DUAL_BEACON +#endif // ENABLE_LED_MATRIX_DUAL_BEACON diff --git a/quantum/led_matrix/animations/solid_reactive_cross.h b/quantum/led_matrix/animations/solid_reactive_cross.h index 3a3c46be13b4efa439dccef97a07900226d87c9a..a149e9a9290fcf234683dc8555d0dd94326643fa 100644 --- a/quantum/led_matrix/animations/solid_reactive_cross.h +++ b/quantum/led_matrix/animations/solid_reactive_cross.h @@ -1,5 +1,5 @@ #ifdef LED_MATRIX_KEYREACTIVE_ENABLED -# if !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_CROSS) || !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTICROSS) +# if defined(ENABLE_LED_MATRIX_SOLID_REACTIVE_CROSS) || defined(ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTICROSS) # ifdef ENABLE_LED_MATRIX_SOLID_REACTIVE_CROSS LED_MATRIX_EFFECT(SOLID_REACTIVE_CROSS) @@ -31,5 +31,5 @@ bool SOLID_REACTIVE_MULTICROSS(effect_params_t* params) { return effect_runner_r # endif # endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS -# endif // !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_CROSS) || !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTICROSS) +# endif // defined(ENABLE_LED_MATRIX_SOLID_REACTIVE_CROSS) || defined(ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTICROSS) #endif // LED_MATRIX_KEYREACTIVE_ENABLED diff --git a/quantum/led_matrix/animations/solid_reactive_nexus.h b/quantum/led_matrix/animations/solid_reactive_nexus.h index 2520b8e1dfb611fd4b25a34abcce32753afe27d1..5a86e48c6c31232aa0d0a64996b58267192e8fdd 100644 --- a/quantum/led_matrix/animations/solid_reactive_nexus.h +++ b/quantum/led_matrix/animations/solid_reactive_nexus.h @@ -28,5 +28,5 @@ bool SOLID_REACTIVE_MULTINEXUS(effect_params_t* params) { return effect_runner_r # endif # endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS -# endif // !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_NEXUS) || !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTINEXUS) +# endif // defined(ENABLE_LED_MATRIX_SOLID_REACTIVE_NEXUS) || defined(ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTINEXUS) #endif // LED_MATRIX_KEYREACTIVE_ENABLED diff --git a/quantum/led_matrix/animations/solid_reactive_simple_anim.h b/quantum/led_matrix/animations/solid_reactive_simple_anim.h index 43f6ad9ab4a9cc7d6da50be5495823dba09c392d..14f5e90730f12b7653cff1daff7b28754292412c 100644 --- a/quantum/led_matrix/animations/solid_reactive_simple_anim.h +++ b/quantum/led_matrix/animations/solid_reactive_simple_anim.h @@ -8,5 +8,5 @@ static uint8_t SOLID_REACTIVE_SIMPLE_math(uint8_t val, uint16_t offset) { return bool SOLID_REACTIVE_SIMPLE(effect_params_t* params) { return effect_runner_reactive(params, &SOLID_REACTIVE_SIMPLE_math); } # endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS -# endif // DISABLE_LED_MATRIX_SOLID_REACTIVE_SIMPLE +# endif // ENABLE_LED_MATRIX_SOLID_REACTIVE_SIMPLE #endif // LED_MATRIX_KEYREACTIVE_ENABLED diff --git a/quantum/led_matrix/animations/solid_reactive_wide.h b/quantum/led_matrix/animations/solid_reactive_wide.h index d683b02510e1044bbabdd49742c13273e2bc6a35..3aa88063a71318b09c43a25f5055e6c90200d83b 100644 --- a/quantum/led_matrix/animations/solid_reactive_wide.h +++ b/quantum/led_matrix/animations/solid_reactive_wide.h @@ -1,5 +1,5 @@ #ifdef LED_MATRIX_KEYREACTIVE_ENABLED -# if !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_WIDE) || !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTIWIDE) +# if !defined(ENABLE_LED_MATRIX_SOLID_REACTIVE_WIDE) || defined(ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTIWIDE) # ifdef ENABLE_LED_MATRIX_SOLID_REACTIVE_WIDE LED_MATRIX_EFFECT(SOLID_REACTIVE_WIDE) @@ -26,5 +26,5 @@ bool SOLID_REACTIVE_MULTIWIDE(effect_params_t* params) { return effect_runner_re # endif # endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS -# endif // !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_WIDE) || !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTIWIDE) +# endif // !defined(ENABLE_LED_MATRIX_SOLID_REACTIVE_WIDE) || !defined(ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTIWIDE) #endif // LED_MATRIX_KEYREACTIVE_ENABLED diff --git a/quantum/led_matrix/animations/solid_splash_anim.h b/quantum/led_matrix/animations/solid_splash_anim.h index cf599c8fe6c001f7194de3fca13fe2badafd6150..17b692a09a21f06a3136a61b4a280559a532fbea 100644 --- a/quantum/led_matrix/animations/solid_splash_anim.h +++ b/quantum/led_matrix/animations/solid_splash_anim.h @@ -1,5 +1,5 @@ #ifdef LED_MATRIX_KEYREACTIVE_ENABLED -# if !defined(DISABLE_LED_MATRIX_SOLID_SPLASH) || !defined(DISABLE_LED_MATRIX_SOLID_MULTISPLASH) +# if defined(ENABLE_LED_MATRIX_SOLID_SPLASH) || defined(ENABLE_LED_MATRIX_SOLID_MULTISPLASH) # ifdef ENABLE_LED_MATRIX_SOLID_SPLASH LED_MATRIX_EFFECT(SOLID_SPLASH) @@ -26,5 +26,5 @@ bool SOLID_MULTISPLASH(effect_params_t* params) { return effect_runner_reactive_ # endif # endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS -# endif // !defined(DISABLE_LED_MATRIX_SPLASH) && !defined(DISABLE_LED_MATRIX_MULTISPLASH) +# endif // defined(ENABLE_LED_MATRIX_SPLASH) || defined(ENABLE_LED_MATRIX_MULTISPLASH) #endif // LED_MATRIX_KEYREACTIVE_ENABLED diff --git a/quantum/led_matrix/animations/wave_left_right_anim.h b/quantum/led_matrix/animations/wave_left_right_anim.h index c062cf968e8c29062dbe7e4780a135844a7f98e5..76487f85155b5fd1ddbc2922b006350cf6206b6f 100644 --- a/quantum/led_matrix/animations/wave_left_right_anim.h +++ b/quantum/led_matrix/animations/wave_left_right_anim.h @@ -7,4 +7,4 @@ static uint8_t WAVE_LEFT_RIGHT_math(uint8_t val, uint8_t i, uint8_t time) { retu bool WAVE_LEFT_RIGHT(effect_params_t* params) { return effect_runner_i(params, &WAVE_LEFT_RIGHT_math); } # endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS -#endif // DISABLE_LED_MATRIX_WAVE_LEFT_RIGHT +#endif // ENABLE_LED_MATRIX_WAVE_LEFT_RIGHT diff --git a/quantum/led_matrix/animations/wave_up_down_anim.h b/quantum/led_matrix/animations/wave_up_down_anim.h index 5e612f6b6d24579051efa0a1ea9cdde5e262c84b..94710f5c6e907b88374e33422ae5aba22b240d18 100644 --- a/quantum/led_matrix/animations/wave_up_down_anim.h +++ b/quantum/led_matrix/animations/wave_up_down_anim.h @@ -7,4 +7,4 @@ static uint8_t WAVE_UP_DOWN_math(uint8_t val, uint8_t i, uint8_t time) { return bool WAVE_UP_DOWN(effect_params_t* params) { return effect_runner_i(params, &WAVE_UP_DOWN_math); } # endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS -#endif // DISABLE_LED_MATRIX_WAVE_UP_DOWN +#endif // ENABLE_LED_MATRIX_WAVE_UP_DOWN diff --git a/quantum/led_matrix/led_matrix.c b/quantum/led_matrix/led_matrix.c index 8d6a56f27fd30ec9b743c6a9590a5c1acbe3eddf..be1494e88461a63fcae6387c97ee7b9875b963a5 100644 --- a/quantum/led_matrix/led_matrix.c +++ b/quantum/led_matrix/led_matrix.c @@ -213,11 +213,11 @@ void process_led_matrix(uint8_t row, uint8_t col, bool pressed) { } #endif // LED_MATRIX_KEYREACTIVE_ENABLED -#if defined(LED_MATRIX_FRAMEBUFFER_EFFECTS) && !defined(DISABLE_LED_MATRIX_TYPING_HEATMAP) +#if defined(LED_MATRIX_FRAMEBUFFER_EFFECTS) && defined(ENABLE_LED_MATRIX_TYPING_HEATMAP) if (led_matrix_eeconfig.mode == LED_MATRIX_TYPING_HEATMAP) { process_led_matrix_typing_heatmap(row, col); } -#endif // defined(LED_MATRIX_FRAMEBUFFER_EFFECTS) && !defined(DISABLE_LED_MATRIX_TYPING_HEATMAP) +#endif // defined(LED_MATRIX_FRAMEBUFFER_EFFECTS) && defined(ENABLE_LED_MATRIX_TYPING_HEATMAP) } static bool led_matrix_none(effect_params_t *params) { diff --git a/quantum/led_matrix/led_matrix.h b/quantum/led_matrix/led_matrix.h index 5386744430a6cbeb929541df805e721579e7125c..e42be6466187861091491a0acf4fa75f4b55f08f 100644 --- a/quantum/led_matrix/led_matrix.h +++ b/quantum/led_matrix/led_matrix.h @@ -23,7 +23,6 @@ #include #include "led_matrix_types.h" #include "quantum.h" -#include "led_matrix_legacy_enables.h" #ifdef IS31FL3731 # include "is31fl3731-simple.h" diff --git a/quantum/led_matrix/led_matrix_legacy_enables.h b/quantum/led_matrix/led_matrix_legacy_enables.h deleted file mode 100644 index 7738d2f34ecc17bd83c376ca5110209f83244821..0000000000000000000000000000000000000000 --- a/quantum/led_matrix/led_matrix_legacy_enables.h +++ /dev/null @@ -1,82 +0,0 @@ -/* Copyright 2021 QMK - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see . - */ - -// to-do: remove this - -#pragma once - -#ifndef DISABLE_LED_MATRIX_ALPHAS_MODS -# define ENABLE_LED_MATRIX_ALPHAS_MODS -#endif -#ifndef DISABLE_LED_MATRIX_BREATHING -# define ENABLE_LED_MATRIX_BREATHING -#endif -#ifndef DISABLE_LED_MATRIX_BAND -# define ENABLE_LED_MATRIX_BAND -#endif -#ifndef DISABLE_LED_MATRIX_BAND_PINWHEEL -# define ENABLE_LED_MATRIX_BAND_PINWHEEL -#endif -#ifndef DISABLE_LED_MATRIX_BAND_SPIRAL -# define ENABLE_LED_MATRIX_BAND_SPIRAL -#endif -#ifndef DISABLE_LED_MATRIX_CYCLE_LEFT_RIGHT -# define ENABLE_LED_MATRIX_CYCLE_LEFT_RIGHT -#endif -#ifndef DISABLE_LED_MATRIX_CYCLE_UP_DOWN -# define ENABLE_LED_MATRIX_CYCLE_UP_DOWN -#endif -#ifndef DISABLE_LED_MATRIX_CYCLE_OUT_IN -# define ENABLE_LED_MATRIX_CYCLE_OUT_IN -#endif -#ifndef DISABLE_LED_MATRIX_DUAL_BEACON -# define ENABLE_LED_MATRIX_DUAL_BEACON -#endif -#if defined(LED_MATRIX_KEYREACTIVE_ENABLED) -# ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_SIMPLE -# define ENABLE_LED_MATRIX_SOLID_REACTIVE_SIMPLE -# endif -# ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_WIDE -# define ENABLE_LED_MATRIX_SOLID_REACTIVE_WIDE -# endif -# ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTIWIDE -# define ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTIWIDE -# endif -# ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_CROSS -# define ENABLE_LED_MATRIX_SOLID_REACTIVE_CROSS -# endif -# ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTICROSS -# define ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTICROSS -# endif -# ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_NEXUS -# define ENABLE_LED_MATRIX_SOLID_REACTIVE_NEXUS -# endif -# ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTINEXUS -# define ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTINEXUS -# endif -# ifndef DISABLE_LED_MATRIX_SPLASH -# define ENABLE_LED_MATRIX_SPLASH -# endif -# ifndef DISABLE_LED_MATRIX_MULTISPLASH -# define ENABLE_LED_MATRIX_MULTISPLASH -# endif -#endif -#ifndef DISABLE_LED_MATRIX_WAVE_LEFT_RIGHT -# define ENABLE_LED_MATRIX_WAVE_LEFT_RIGHT -#endif -#ifndef DISABLE_LED_MATRIX_WAVE_UP_DOWN -# define ENABLE_LED_MATRIX_WAVE_UP_DOWN -#endif diff --git a/quantum/rgb_matrix/animations/alpha_mods_anim.h b/quantum/rgb_matrix/animations/alpha_mods_anim.h index b8f5072681b410fe41cff4b7b22a2c7d00ac5195..d6136f1ba4705311b785e0cde50a5566c6e8de0b 100644 --- a/quantum/rgb_matrix/animations/alpha_mods_anim.h +++ b/quantum/rgb_matrix/animations/alpha_mods_anim.h @@ -23,4 +23,4 @@ bool ALPHAS_MODS(effect_params_t* params) { } # endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS -#endif // DISABLE_RGB_MATRIX_ALPHAS_MODS +#endif // ENABLE_RGB_MATRIX_ALPHAS_MODS diff --git a/quantum/rgb_matrix/animations/breathing_anim.h b/quantum/rgb_matrix/animations/breathing_anim.h index baac51ed150831a0a4c71c64bd7496729fe6b080..29187e1543e7148df25299e637c00a50f04ce70d 100644 --- a/quantum/rgb_matrix/animations/breathing_anim.h +++ b/quantum/rgb_matrix/animations/breathing_anim.h @@ -17,4 +17,4 @@ bool BREATHING(effect_params_t* params) { } # endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS -#endif // DISABLE_RGB_MATRIX_BREATHING +#endif // ENABLE_RGB_MATRIX_BREATHING diff --git a/quantum/rgb_matrix/animations/colorband_pinwheel_sat_anim.h b/quantum/rgb_matrix/animations/colorband_pinwheel_sat_anim.h index ac95789228f83df3097350810e51f991d064e6fa..0375d4937de021064c25b8030d21b7832d90c2c0 100644 --- a/quantum/rgb_matrix/animations/colorband_pinwheel_sat_anim.h +++ b/quantum/rgb_matrix/animations/colorband_pinwheel_sat_anim.h @@ -10,4 +10,4 @@ static HSV BAND_PINWHEEL_SAT_math(HSV hsv, int16_t dx, int16_t dy, uint8_t time) bool BAND_PINWHEEL_SAT(effect_params_t* params) { return effect_runner_dx_dy(params, &BAND_PINWHEEL_SAT_math); } # endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS -#endif // DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +#endif // ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT diff --git a/quantum/rgb_matrix/animations/colorband_pinwheel_val_anim.h b/quantum/rgb_matrix/animations/colorband_pinwheel_val_anim.h index f7fe4b76e930b3136231f6a57c93d206c5322477..e40bf4cd1f2f8bc2cde1df2fedc746d43b7aeeec 100644 --- a/quantum/rgb_matrix/animations/colorband_pinwheel_val_anim.h +++ b/quantum/rgb_matrix/animations/colorband_pinwheel_val_anim.h @@ -10,4 +10,4 @@ static HSV BAND_PINWHEEL_VAL_math(HSV hsv, int16_t dx, int16_t dy, uint8_t time) bool BAND_PINWHEEL_VAL(effect_params_t* params) { return effect_runner_dx_dy(params, &BAND_PINWHEEL_VAL_math); } # endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS -#endif // DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +#endif // ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL diff --git a/quantum/rgb_matrix/animations/colorband_sat_anim.h b/quantum/rgb_matrix/animations/colorband_sat_anim.h index 96a6cbf5cd2a93c2874da732bc6927625d78fe75..1c4f7de575a6e6ba1895066ce2af940f80b8035d 100644 --- a/quantum/rgb_matrix/animations/colorband_sat_anim.h +++ b/quantum/rgb_matrix/animations/colorband_sat_anim.h @@ -11,4 +11,4 @@ static HSV BAND_SAT_math(HSV hsv, uint8_t i, uint8_t time) { bool BAND_SAT(effect_params_t* params) { return effect_runner_i(params, &BAND_SAT_math); } # endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS -#endif // DISABLE_RGB_MATRIX_BAND_SAT +#endif // ENABLE_RGB_MATRIX_BAND_SAT diff --git a/quantum/rgb_matrix/animations/colorband_spiral_sat_anim.h b/quantum/rgb_matrix/animations/colorband_spiral_sat_anim.h index 52f6040d8114b2fdd1f01a30e9f7fcf2ec74432f..cdd02b37974b3a0ac10ec051844a8c401a034549 100644 --- a/quantum/rgb_matrix/animations/colorband_spiral_sat_anim.h +++ b/quantum/rgb_matrix/animations/colorband_spiral_sat_anim.h @@ -10,4 +10,4 @@ static HSV BAND_SPIRAL_SAT_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, u bool BAND_SPIRAL_SAT(effect_params_t* params) { return effect_runner_dx_dy_dist(params, &BAND_SPIRAL_SAT_math); } # endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS -#endif // DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#endif // ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT diff --git a/quantum/rgb_matrix/animations/colorband_spiral_val_anim.h b/quantum/rgb_matrix/animations/colorband_spiral_val_anim.h index d5752e27fbb0f92dfae260d16b63429ed959c692..e1331eaebe86b110402032486db74a0699501a33 100644 --- a/quantum/rgb_matrix/animations/colorband_spiral_val_anim.h +++ b/quantum/rgb_matrix/animations/colorband_spiral_val_anim.h @@ -10,4 +10,4 @@ static HSV BAND_SPIRAL_VAL_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, u bool BAND_SPIRAL_VAL(effect_params_t* params) { return effect_runner_dx_dy_dist(params, &BAND_SPIRAL_VAL_math); } # endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS -#endif // DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#endif // ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL diff --git a/quantum/rgb_matrix/animations/colorband_val_anim.h b/quantum/rgb_matrix/animations/colorband_val_anim.h index 32bc6f52a5fae19e54196a6f705090e4fbfa7c40..02ee4add6724b4cbadad8fd2b3ec188238cb7d74 100644 --- a/quantum/rgb_matrix/animations/colorband_val_anim.h +++ b/quantum/rgb_matrix/animations/colorband_val_anim.h @@ -11,4 +11,4 @@ static HSV BAND_VAL_math(HSV hsv, uint8_t i, uint8_t time) { bool BAND_VAL(effect_params_t* params) { return effect_runner_i(params, &BAND_VAL_math); } # endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS -#endif // DISABLE_RGB_MATRIX_BAND_VAL +#endif // ENABLE_RGB_MATRIX_BAND_VAL diff --git a/quantum/rgb_matrix/animations/cycle_all_anim.h b/quantum/rgb_matrix/animations/cycle_all_anim.h index 20af94b6ba36ba0f5e711bfb5993764015298221..3b73b9d385aa86904b8dcd52d3e90d1a16ec1692 100644 --- a/quantum/rgb_matrix/animations/cycle_all_anim.h +++ b/quantum/rgb_matrix/animations/cycle_all_anim.h @@ -10,4 +10,4 @@ static HSV CYCLE_ALL_math(HSV hsv, uint8_t i, uint8_t time) { bool CYCLE_ALL(effect_params_t* params) { return effect_runner_i(params, &CYCLE_ALL_math); } # endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS -#endif // DISABLE_RGB_MATRIX_CYCLE_ALL +#endif // ENABLE_RGB_MATRIX_CYCLE_ALL diff --git a/quantum/rgb_matrix/animations/cycle_left_right_anim.h b/quantum/rgb_matrix/animations/cycle_left_right_anim.h index 7f84f4bd59a1fb8f87dcfcdf8d428b5699a1de3d..bf6a57406969a9fa677b7251301928ff24aebae4 100644 --- a/quantum/rgb_matrix/animations/cycle_left_right_anim.h +++ b/quantum/rgb_matrix/animations/cycle_left_right_anim.h @@ -10,4 +10,4 @@ static HSV CYCLE_LEFT_RIGHT_math(HSV hsv, uint8_t i, uint8_t time) { bool CYCLE_LEFT_RIGHT(effect_params_t* params) { return effect_runner_i(params, &CYCLE_LEFT_RIGHT_math); } # endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS -#endif // DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#endif // ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT diff --git a/quantum/rgb_matrix/animations/cycle_out_in_anim.h b/quantum/rgb_matrix/animations/cycle_out_in_anim.h index 2277f16a2fd6621b92dfc974658e49a461908bfb..2bdb9d9375a5188397721905a5c32175a53d8549 100644 --- a/quantum/rgb_matrix/animations/cycle_out_in_anim.h +++ b/quantum/rgb_matrix/animations/cycle_out_in_anim.h @@ -10,4 +10,4 @@ static HSV CYCLE_OUT_IN_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint bool CYCLE_OUT_IN(effect_params_t* params) { return effect_runner_dx_dy_dist(params, &CYCLE_OUT_IN_math); } # endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS -#endif // DISABLE_RGB_MATRIX_CYCLE_OUT_IN +#endif // ENABLE_RGB_MATRIX_CYCLE_OUT_IN diff --git a/quantum/rgb_matrix/animations/cycle_out_in_dual_anim.h b/quantum/rgb_matrix/animations/cycle_out_in_dual_anim.h index 981c0afd056ddcc621d5e053288b76ad39032744..51979c44feed221ddcc0dd679a40aaf193c84784 100644 --- a/quantum/rgb_matrix/animations/cycle_out_in_dual_anim.h +++ b/quantum/rgb_matrix/animations/cycle_out_in_dual_anim.h @@ -12,4 +12,4 @@ static HSV CYCLE_OUT_IN_DUAL_math(HSV hsv, int16_t dx, int16_t dy, uint8_t time) bool CYCLE_OUT_IN_DUAL(effect_params_t* params) { return effect_runner_dx_dy(params, &CYCLE_OUT_IN_DUAL_math); } # endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS -#endif // DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#endif // ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL diff --git a/quantum/rgb_matrix/animations/cycle_pinwheel_anim.h b/quantum/rgb_matrix/animations/cycle_pinwheel_anim.h index 1a7db4a4c7cf026a1c2d8260d08b63566b2dfc66..10ba2b7c2c78db872569ab5dc3a00f87ee7254ed 100644 --- a/quantum/rgb_matrix/animations/cycle_pinwheel_anim.h +++ b/quantum/rgb_matrix/animations/cycle_pinwheel_anim.h @@ -10,4 +10,4 @@ static HSV CYCLE_PINWHEEL_math(HSV hsv, int16_t dx, int16_t dy, uint8_t time) { bool CYCLE_PINWHEEL(effect_params_t* params) { return effect_runner_dx_dy(params, &CYCLE_PINWHEEL_math); } # endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS -#endif // DISABLE_RGB_MATRIX_CYCLE_PINWHEEL +#endif // ENABLE_RGB_MATRIX_CYCLE_PINWHEEL diff --git a/quantum/rgb_matrix/animations/cycle_spiral_anim.h b/quantum/rgb_matrix/animations/cycle_spiral_anim.h index 245cdc237ff865bd4212715b1affca853ea5a6c0..482c7e7da63c99389f7d62b93079d6c7c4ef56f9 100644 --- a/quantum/rgb_matrix/animations/cycle_spiral_anim.h +++ b/quantum/rgb_matrix/animations/cycle_spiral_anim.h @@ -10,4 +10,4 @@ static HSV CYCLE_SPIRAL_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint bool CYCLE_SPIRAL(effect_params_t* params) { return effect_runner_dx_dy_dist(params, &CYCLE_SPIRAL_math); } # endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS -#endif // DISABLE_RGB_MATRIX_CYCLE_SPIRAL +#endif // ENABLE_RGB_MATRIX_CYCLE_SPIRAL diff --git a/quantum/rgb_matrix/animations/cycle_up_down_anim.h b/quantum/rgb_matrix/animations/cycle_up_down_anim.h index c9b5a54133bf59277d260bb1b1807ddd0efd3aaa..277edccb2f120bc6441983bac402301b26a65e48 100644 --- a/quantum/rgb_matrix/animations/cycle_up_down_anim.h +++ b/quantum/rgb_matrix/animations/cycle_up_down_anim.h @@ -10,4 +10,4 @@ static HSV CYCLE_UP_DOWN_math(HSV hsv, uint8_t i, uint8_t time) { bool CYCLE_UP_DOWN(effect_params_t* params) { return effect_runner_i(params, &CYCLE_UP_DOWN_math); } # endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS -#endif // DISABLE_RGB_MATRIX_CYCLE_UP_DOWN +#endif // ENABLE_RGB_MATRIX_CYCLE_UP_DOWN diff --git a/quantum/rgb_matrix/animations/digital_rain_anim.h b/quantum/rgb_matrix/animations/digital_rain_anim.h index 1de45f8e8db352fe84d67db15baf4f0142f582e4..8ce8fd7039bb50016b500f962b50e9e836d0784d 100644 --- a/quantum/rgb_matrix/animations/digital_rain_anim.h +++ b/quantum/rgb_matrix/animations/digital_rain_anim.h @@ -1,4 +1,4 @@ -#if defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS) && !defined(DISABLE_RGB_MATRIX_DIGITAL_RAIN) +#if defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS) && defined(ENABLE_RGB_MATRIX_DIGITAL_RAIN) RGB_MATRIX_EFFECT(DIGITAL_RAIN) # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS @@ -72,4 +72,4 @@ bool DIGITAL_RAIN(effect_params_t* params) { } # endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS -#endif // defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS) && !defined(DISABLE_RGB_MATRIX_DIGITAL_RAIN) +#endif // defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS) && !defined(ENABLE_RGB_MATRIX_DIGITAL_RAIN) diff --git a/quantum/rgb_matrix/animations/dual_beacon_anim.h b/quantum/rgb_matrix/animations/dual_beacon_anim.h index 5c06080a26a9727a3667764621c046ea61837329..dbe9b3ecf1663a8ea61d12f8ba9878772cc5ab3e 100644 --- a/quantum/rgb_matrix/animations/dual_beacon_anim.h +++ b/quantum/rgb_matrix/animations/dual_beacon_anim.h @@ -10,4 +10,4 @@ static HSV DUAL_BEACON_math(HSV hsv, int8_t sin, int8_t cos, uint8_t i, uint8_t bool DUAL_BEACON(effect_params_t* params) { return effect_runner_sin_cos_i(params, &DUAL_BEACON_math); } # endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS -#endif // DISABLE_RGB_MATRIX_DUAL_BEACON +#endif // ENABLE_RGB_MATRIX_DUAL_BEACON diff --git a/quantum/rgb_matrix/animations/gradient_left_right_anim.h b/quantum/rgb_matrix/animations/gradient_left_right_anim.h index 8b13d4e4887aea5b527f442a66e62e4d08191a26..8bb5e570bd0f69b1703019099bd721651f193cf0 100644 --- a/quantum/rgb_matrix/animations/gradient_left_right_anim.h +++ b/quantum/rgb_matrix/animations/gradient_left_right_anim.h @@ -19,4 +19,4 @@ bool GRADIENT_LEFT_RIGHT(effect_params_t* params) { } # endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS -#endif // DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +#endif // ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT diff --git a/quantum/rgb_matrix/animations/gradient_up_down_anim.h b/quantum/rgb_matrix/animations/gradient_up_down_anim.h index 7431ddcd9998709ea9090702ac5b5f5d78c1b9ee..a5674583e39de131c7f8dd9d13f2f4231d1b57f5 100644 --- a/quantum/rgb_matrix/animations/gradient_up_down_anim.h +++ b/quantum/rgb_matrix/animations/gradient_up_down_anim.h @@ -19,4 +19,4 @@ bool GRADIENT_UP_DOWN(effect_params_t* params) { } # endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS -#endif // DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#endif // ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN diff --git a/quantum/rgb_matrix/animations/jellybean_raindrops_anim.h b/quantum/rgb_matrix/animations/jellybean_raindrops_anim.h index d639ba9b6cdf3d88da5e2e5949f9cba2617d2893..3ffb57eb3592430bb162227cabb56709f51044cb 100644 --- a/quantum/rgb_matrix/animations/jellybean_raindrops_anim.h +++ b/quantum/rgb_matrix/animations/jellybean_raindrops_anim.h @@ -26,4 +26,4 @@ bool JELLYBEAN_RAINDROPS(effect_params_t* params) { } # endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS -#endif // DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +#endif // ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS diff --git a/quantum/rgb_matrix/animations/rainbow_beacon_anim.h b/quantum/rgb_matrix/animations/rainbow_beacon_anim.h index b54d997f63d9211617d80d902b16b402e2f50901..cd529958dbfda9b66048318c679a53e4e6ec36a9 100644 --- a/quantum/rgb_matrix/animations/rainbow_beacon_anim.h +++ b/quantum/rgb_matrix/animations/rainbow_beacon_anim.h @@ -10,4 +10,4 @@ static HSV RAINBOW_BEACON_math(HSV hsv, int8_t sin, int8_t cos, uint8_t i, uint8 bool RAINBOW_BEACON(effect_params_t* params) { return effect_runner_sin_cos_i(params, &RAINBOW_BEACON_math); } # endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS -#endif // DISABLE_RGB_MATRIX_RAINBOW_BEACON +#endif // ENABLE_RGB_MATRIX_RAINBOW_BEACON diff --git a/quantum/rgb_matrix/animations/rainbow_moving_chevron_anim.h b/quantum/rgb_matrix/animations/rainbow_moving_chevron_anim.h index 50db922014a657bde5cd5be6aa01f4812ebacf89..2f3de64e9dcae9b325540fe62c0f0dcab58918b2 100644 --- a/quantum/rgb_matrix/animations/rainbow_moving_chevron_anim.h +++ b/quantum/rgb_matrix/animations/rainbow_moving_chevron_anim.h @@ -10,4 +10,4 @@ static HSV RAINBOW_MOVING_CHEVRON_math(HSV hsv, uint8_t i, uint8_t time) { bool RAINBOW_MOVING_CHEVRON(effect_params_t* params) { return effect_runner_i(params, &RAINBOW_MOVING_CHEVRON_math); } # endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS -#endif // DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#endif // ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON diff --git a/quantum/rgb_matrix/animations/rainbow_pinwheels_anim.h b/quantum/rgb_matrix/animations/rainbow_pinwheels_anim.h index 3299f15df15471e16307c534084bf9d1930f9ba5..dae2b5d190441dcda5359f0e462139842093c8d9 100644 --- a/quantum/rgb_matrix/animations/rainbow_pinwheels_anim.h +++ b/quantum/rgb_matrix/animations/rainbow_pinwheels_anim.h @@ -10,4 +10,4 @@ static HSV RAINBOW_PINWHEELS_math(HSV hsv, int8_t sin, int8_t cos, uint8_t i, ui bool RAINBOW_PINWHEELS(effect_params_t* params) { return effect_runner_sin_cos_i(params, &RAINBOW_PINWHEELS_math); } # endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS -#endif // DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#endif // ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS diff --git a/quantum/rgb_matrix/animations/raindrops_anim.h b/quantum/rgb_matrix/animations/raindrops_anim.h index fa61f9e0b985c2bdcb04a2adcb13ea7a488b33f1..4b1b9dd9ec4dc24251f4902ddd681530f925c488 100644 --- a/quantum/rgb_matrix/animations/raindrops_anim.h +++ b/quantum/rgb_matrix/animations/raindrops_anim.h @@ -36,4 +36,4 @@ bool RAINDROPS(effect_params_t* params) { } # endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS -#endif // DISABLE_RGB_MATRIX_RAINDROPS +#endif // ENABLE_RGB_MATRIX_RAINDROPS diff --git a/quantum/rgb_matrix/animations/solid_reactive_anim.h b/quantum/rgb_matrix/animations/solid_reactive_anim.h index d45bb961bc5a8234853f83e4bff20b67dd1afdd0..360d05a67af3d686f3d630f7b6a968ed442f4269 100644 --- a/quantum/rgb_matrix/animations/solid_reactive_anim.h +++ b/quantum/rgb_matrix/animations/solid_reactive_anim.h @@ -1,5 +1,5 @@ #ifdef RGB_MATRIX_KEYREACTIVE_ENABLED -# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE +# ifdef ENABLE_RGB_MATRIX_SOLID_REACTIVE RGB_MATRIX_EFFECT(SOLID_REACTIVE) # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS @@ -11,5 +11,5 @@ static HSV SOLID_REACTIVE_math(HSV hsv, uint16_t offset) { bool SOLID_REACTIVE(effect_params_t* params) { return effect_runner_reactive(params, &SOLID_REACTIVE_math); } # endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS -# endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE +# endif // ENABLE_RGB_MATRIX_SOLID_REACTIVE #endif // RGB_MATRIX_KEYREACTIVE_ENABLED diff --git a/quantum/rgb_matrix/animations/solid_reactive_cross.h b/quantum/rgb_matrix/animations/solid_reactive_cross.h index f76c68e8c747da0ddd9d0f81f73194d77cb911c0..496651f8a5fc59d1ec0a8c44c8079461f23d6f85 100644 --- a/quantum/rgb_matrix/animations/solid_reactive_cross.h +++ b/quantum/rgb_matrix/animations/solid_reactive_cross.h @@ -1,11 +1,11 @@ #ifdef RGB_MATRIX_KEYREACTIVE_ENABLED -# if !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS) || !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS) +# if defined(ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS) || defined(ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS) -# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# ifdef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS RGB_MATRIX_EFFECT(SOLID_REACTIVE_CROSS) # endif -# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# ifdef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS RGB_MATRIX_EFFECT(SOLID_REACTIVE_MULTICROSS) # endif @@ -23,14 +23,14 @@ static HSV SOLID_REACTIVE_CROSS_math(HSV hsv, int16_t dx, int16_t dy, uint8_t di return hsv; } -# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# ifdef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS bool SOLID_REACTIVE_CROSS(effect_params_t* params) { return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_REACTIVE_CROSS_math); } # endif -# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# ifdef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS bool SOLID_REACTIVE_MULTICROSS(effect_params_t* params) { return effect_runner_reactive_splash(0, params, &SOLID_REACTIVE_CROSS_math); } # endif # endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS -# endif // !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS) || !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS) +# endif // !defined(ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS) || defined(ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS) #endif // RGB_MATRIX_KEYREACTIVE_ENABLED diff --git a/quantum/rgb_matrix/animations/solid_reactive_nexus.h b/quantum/rgb_matrix/animations/solid_reactive_nexus.h index 17f94e3c1800785cfe892699e83745bae325205e..3562e74a72796384dcd547c75e38adddb950bccc 100644 --- a/quantum/rgb_matrix/animations/solid_reactive_nexus.h +++ b/quantum/rgb_matrix/animations/solid_reactive_nexus.h @@ -1,11 +1,11 @@ #ifdef RGB_MATRIX_KEYREACTIVE_ENABLED -# if !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS) || !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS) +# if defined(ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS) || defined(ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS) -# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# ifdef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS RGB_MATRIX_EFFECT(SOLID_REACTIVE_NEXUS) # endif -# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# ifdef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS RGB_MATRIX_EFFECT(SOLID_REACTIVE_MULTINEXUS) # endif @@ -21,14 +21,14 @@ static HSV SOLID_REACTIVE_NEXUS_math(HSV hsv, int16_t dx, int16_t dy, uint8_t di return hsv; } -# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# ifdef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS bool SOLID_REACTIVE_NEXUS(effect_params_t* params) { return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_REACTIVE_NEXUS_math); } # endif -# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# ifdef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS bool SOLID_REACTIVE_MULTINEXUS(effect_params_t* params) { return effect_runner_reactive_splash(0, params, &SOLID_REACTIVE_NEXUS_math); } # endif # endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS -# endif // !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS) || !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS) +# endif // !defined(ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS) || !defined(ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS) #endif // RGB_MATRIX_KEYREACTIVE_ENABLED diff --git a/quantum/rgb_matrix/animations/solid_reactive_simple_anim.h b/quantum/rgb_matrix/animations/solid_reactive_simple_anim.h index 12eb248cc0b2728e1e537d5d7c5e7c4e6067ad72..69189f636b201c0568c99f2c9844d9dcb9f76f9f 100644 --- a/quantum/rgb_matrix/animations/solid_reactive_simple_anim.h +++ b/quantum/rgb_matrix/animations/solid_reactive_simple_anim.h @@ -1,5 +1,5 @@ #ifdef RGB_MATRIX_KEYREACTIVE_ENABLED -# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# ifdef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE RGB_MATRIX_EFFECT(SOLID_REACTIVE_SIMPLE) # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS @@ -11,5 +11,5 @@ static HSV SOLID_REACTIVE_SIMPLE_math(HSV hsv, uint16_t offset) { bool SOLID_REACTIVE_SIMPLE(effect_params_t* params) { return effect_runner_reactive(params, &SOLID_REACTIVE_SIMPLE_math); } # endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS -# endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# endif // ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE #endif // RGB_MATRIX_KEYREACTIVE_ENABLED diff --git a/quantum/rgb_matrix/animations/solid_reactive_wide.h b/quantum/rgb_matrix/animations/solid_reactive_wide.h index 1cc4dca728e723f07290980410a7be36c5f13786..a613c7ff5f7c169b31b00bd7c1cb1fc71c27acac 100644 --- a/quantum/rgb_matrix/animations/solid_reactive_wide.h +++ b/quantum/rgb_matrix/animations/solid_reactive_wide.h @@ -1,11 +1,11 @@ #ifdef RGB_MATRIX_KEYREACTIVE_ENABLED -# if !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE) || !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE) +# if defined(ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE) || defined(ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE) -# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# ifdef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE RGB_MATRIX_EFFECT(SOLID_REACTIVE_WIDE) # endif -# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# ifdef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE RGB_MATRIX_EFFECT(SOLID_REACTIVE_MULTIWIDE) # endif @@ -18,14 +18,14 @@ static HSV SOLID_REACTIVE_WIDE_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dis return hsv; } -# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# ifdef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE bool SOLID_REACTIVE_WIDE(effect_params_t* params) { return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_REACTIVE_WIDE_math); } # endif -# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# ifdef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE bool SOLID_REACTIVE_MULTIWIDE(effect_params_t* params) { return effect_runner_reactive_splash(0, params, &SOLID_REACTIVE_WIDE_math); } # endif # endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS -# endif // !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE) || !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE) +# endif // !defined(ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE) || !defined(ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE) #endif // RGB_MATRIX_KEYREACTIVE_ENABLED diff --git a/quantum/rgb_matrix/animations/solid_splash_anim.h b/quantum/rgb_matrix/animations/solid_splash_anim.h index 99efb4996aa8d559bf3e06ff248f926ba730c0da..bd9c1cfe2b9841e50b026397857f697233705c42 100644 --- a/quantum/rgb_matrix/animations/solid_splash_anim.h +++ b/quantum/rgb_matrix/animations/solid_splash_anim.h @@ -1,11 +1,11 @@ #ifdef RGB_MATRIX_KEYREACTIVE_ENABLED -# if !defined(DISABLE_RGB_MATRIX_SOLID_SPLASH) || !defined(DISABLE_RGB_MATRIX_SOLID_MULTISPLASH) +# if defined(ENABLE_RGB_MATRIX_SOLID_SPLASH) || defined(ENABLE_RGB_MATRIX_SOLID_MULTISPLASH) -# ifndef DISABLE_RGB_MATRIX_SOLID_SPLASH +# ifdef ENABLE_RGB_MATRIX_SOLID_SPLASH RGB_MATRIX_EFFECT(SOLID_SPLASH) # endif -# ifndef DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +# ifdef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH RGB_MATRIX_EFFECT(SOLID_MULTISPLASH) # endif @@ -18,14 +18,14 @@ HSV SOLID_SPLASH_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t ti return hsv; } -# ifndef DISABLE_RGB_MATRIX_SOLID_SPLASH +# ifdef ENABLE_RGB_MATRIX_SOLID_SPLASH bool SOLID_SPLASH(effect_params_t* params) { return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_SPLASH_math); } # endif -# ifndef DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +# ifdef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH bool SOLID_MULTISPLASH(effect_params_t* params) { return effect_runner_reactive_splash(0, params, &SOLID_SPLASH_math); } # endif # endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS -# endif // !defined(DISABLE_RGB_MATRIX_SPLASH) && !defined(DISABLE_RGB_MATRIX_MULTISPLASH) +# endif // !defined(ENABLE_RGB_MATRIX_SPLASH) && !defined(ENABLE_RGB_MATRIX_MULTISPLASH) #endif // RGB_MATRIX_KEYREACTIVE_ENABLED diff --git a/quantum/rgb_matrix/animations/splash_anim.h b/quantum/rgb_matrix/animations/splash_anim.h index 1415bcc0fa41e1bb48df157a2e3a6d660f897a91..382355e9ed637f8de5ea2a99b204aa0ad402e809 100644 --- a/quantum/rgb_matrix/animations/splash_anim.h +++ b/quantum/rgb_matrix/animations/splash_anim.h @@ -1,11 +1,11 @@ #ifdef RGB_MATRIX_KEYREACTIVE_ENABLED -# if !defined(DISABLE_RGB_MATRIX_SPLASH) || !defined(DISABLE_RGB_MATRIX_MULTISPLASH) +# if defined(ENABLE_RGB_MATRIX_SPLASH) || defined(ENABLE_RGB_MATRIX_MULTISPLASH) -# ifndef DISABLE_RGB_MATRIX_SPLASH +# ifdef ENABLE_RGB_MATRIX_SPLASH RGB_MATRIX_EFFECT(SPLASH) # endif -# ifndef DISABLE_RGB_MATRIX_MULTISPLASH +# ifdef ENABLE_RGB_MATRIX_MULTISPLASH RGB_MATRIX_EFFECT(MULTISPLASH) # endif @@ -19,14 +19,14 @@ HSV SPLASH_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) { return hsv; } -# ifndef DISABLE_RGB_MATRIX_SPLASH +# ifdef ENABLE_RGB_MATRIX_SPLASH bool SPLASH(effect_params_t* params) { return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SPLASH_math); } # endif -# ifndef DISABLE_RGB_MATRIX_MULTISPLASH +# ifdef ENABLE_RGB_MATRIX_MULTISPLASH bool MULTISPLASH(effect_params_t* params) { return effect_runner_reactive_splash(0, params, &SPLASH_math); } # endif # endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS -# endif // !defined(DISABLE_RGB_MATRIX_SPLASH) || !defined(DISABLE_RGB_MATRIX_MULTISPLASH) +# endif // !defined(ENABLE_RGB_MATRIX_SPLASH) || !defined(ENABLE_RGB_MATRIX_MULTISPLASH) #endif // RGB_MATRIX_KEYREACTIVE_ENABLED diff --git a/quantum/rgb_matrix/animations/typing_heatmap_anim.h b/quantum/rgb_matrix/animations/typing_heatmap_anim.h index 28f040109d8416c63f67cbc38bd3e60a9e5e0d45..b66667b9b8c02eed9b458212d3392dc4e0b07939 100644 --- a/quantum/rgb_matrix/animations/typing_heatmap_anim.h +++ b/quantum/rgb_matrix/animations/typing_heatmap_anim.h @@ -83,4 +83,4 @@ bool TYPING_HEATMAP(effect_params_t* params) { } # endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS -#endif // defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS) && !defined(DISABLE_RGB_MATRIX_TYPING_HEATMAP) +#endif // defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS) && defined(ENABLE_RGB_MATRIX_TYPING_HEATMAP) diff --git a/quantum/rgb_matrix/rgb_matrix.h b/quantum/rgb_matrix/rgb_matrix.h index af5ca9e791640e3fbe7032b765974015e368e472..a804d99abcc225aead89d3925c8263ad5404a947 100644 --- a/quantum/rgb_matrix/rgb_matrix.h +++ b/quantum/rgb_matrix/rgb_matrix.h @@ -23,7 +23,6 @@ #include "rgb_matrix_types.h" #include "color.h" #include "quantum.h" -#include "rgb_matrix_legacy_enables.h" #ifdef IS31FL3731 # include "is31fl3731.h" diff --git a/quantum/rgb_matrix/rgb_matrix_legacy_enables.h b/quantum/rgb_matrix/rgb_matrix_legacy_enables.h deleted file mode 100644 index 398858ebc8c4cb3c7ed636ee70b0414d6ccf14b7..0000000000000000000000000000000000000000 --- a/quantum/rgb_matrix/rgb_matrix_legacy_enables.h +++ /dev/null @@ -1,153 +0,0 @@ -/* Copyright 2021 QMK - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see . - */ - -// to-do: remove this - -#pragma once - -#ifndef DISABLE_RGB_MATRIX_ALPHAS_MODS -# define ENABLE_RGB_MATRIX_ALPHAS_MODS -#endif -#ifndef DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN -#endif -#ifndef DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT -# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT -#endif -#ifndef DISABLE_RGB_MATRIX_BREATHING -# define ENABLE_RGB_MATRIX_BREATHING -#endif -#ifndef DISABLE_RGB_MATRIX_BAND_SAT -# define ENABLE_RGB_MATRIX_BAND_SAT -#endif -#ifndef DISABLE_RGB_MATRIX_BAND_VAL -# define ENABLE_RGB_MATRIX_BAND_VAL -#endif -#ifndef DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -#endif -#ifndef DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL -# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL -#endif -#ifndef DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT -# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT -#endif -#ifndef DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL -# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL -#endif -#ifndef DISABLE_RGB_MATRIX_CYCLE_ALL -# define ENABLE_RGB_MATRIX_CYCLE_ALL -#endif -#ifndef DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -#endif -#ifndef DISABLE_RGB_MATRIX_CYCLE_UP_DOWN -# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN -#endif -#ifndef DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON -# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON -#endif -#ifndef DISABLE_RGB_MATRIX_CYCLE_OUT_IN -# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN -#endif -#ifndef DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL -# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL -#endif -#ifndef DISABLE_RGB_MATRIX_CYCLE_PINWHEEL -# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL -#endif -#ifndef DISABLE_RGB_MATRIX_CYCLE_SPIRAL -# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL -#endif -#ifndef DISABLE_RGB_MATRIX_DUAL_BEACON -# define ENABLE_RGB_MATRIX_DUAL_BEACON -#endif -#ifndef DISABLE_RGB_MATRIX_RAINBOW_BEACON -# define ENABLE_RGB_MATRIX_RAINBOW_BEACON -#endif -#ifndef DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS -# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS -#endif -#ifndef DISABLE_RGB_MATRIX_RAINDROPS -# define ENABLE_RGB_MATRIX_RAINDROPS -#endif -#ifndef DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS -# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS -#endif -#ifndef DISABLE_RGB_MATRIX_HUE_BREATHING -# define ENABLE_RGB_MATRIX_HUE_BREATHING -#endif -#ifndef DISABLE_RGB_MATRIX_HUE_PENDULUM -# define ENABLE_RGB_MATRIX_HUE_PENDULUM -#endif -#ifndef DISABLE_RGB_MATRIX_HUE_WAVE -# define ENABLE_RGB_MATRIX_HUE_WAVE -#endif -#ifndef DISABLE_RGB_MATRIX_PIXEL_RAIN -# define ENABLE_RGB_MATRIX_PIXEL_RAIN -#endif -#ifndef DISABLE_RGB_MATRIX_PIXEL_FLOW -# define ENABLE_RGB_MATRIX_PIXEL_FLOW -#endif -#ifndef DISABLE_RGB_MATRIX_PIXEL_FRACTAL -# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL -#endif -#if defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS) -# ifndef DISABLE_RGB_MATRIX_TYPING_HEATMAP -# define ENABLE_RGB_MATRIX_TYPING_HEATMAP -# endif -# ifndef DISABLE_RGB_MATRIX_DIGITAL_RAIN -# define ENABLE_RGB_MATRIX_DIGITAL_RAIN -# endif -#endif -#if defined(RGB_MATRIX_KEYREACTIVE_ENABLED) -# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -# endif -# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE -# endif -# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -# endif -# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -# endif -# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -# endif -# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -# endif -# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -# endif -# ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -# endif -# ifndef DISABLE_RGB_MATRIX_SPLASH -# define ENABLE_RGB_MATRIX_SPLASH -# endif -# ifndef DISABLE_RGB_MATRIX_MULTISPLASH -# define ENABLE_RGB_MATRIX_MULTISPLASH -# endif -# ifndef DISABLE_RGB_MATRIX_SOLID_SPLASH -# define ENABLE_RGB_MATRIX_SOLID_SPLASH -# endif -# ifndef DISABLE_RGB_MATRIX_SOLID_MULTISPLASH -# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH -# endif -#endif diff --git a/users/curry/config.h b/users/curry/config.h index e3c0a103ef81dc856ffc0f649f2896a205bca621..31baea62570d63e7373efc6288383f93fc90918b 100644 --- a/users/curry/config.h +++ b/users/curry/config.h @@ -19,42 +19,42 @@ # define RGB_MATRIX_FRAMEBUFFER_EFFECTS # define RGB_DISABLE_WHEN_USB_SUSPENDED -# define DISABLE_RGB_MATRIX_ALPHAS_MODS -# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -# define DISABLE_RGB_MATRIX_BREATHING -# define DISABLE_RGB_MATRIX_BAND_SAT -# define DISABLE_RGB_MATRIX_BAND_VAL -# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL -# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT -# define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL -# define DISABLE_RGB_MATRIX_CYCLE_ALL -# define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -# define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN -# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN -// # define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL -# define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON -# define DISABLE_RGB_MATRIX_DUAL_BEACON -# define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL -# define DISABLE_RGB_MATRIX_CYCLE_SPIRAL -# define DISABLE_RGB_MATRIX_RAINBOW_BEACON -# define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS -# define DISABLE_RGB_MATRIX_RAINDROPS -# define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS -// # define DISABLE_RGB_MATRIX_TYPING_HEATMAP -# define DISABLE_RGB_MATRIX_DIGITAL_RAIN -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -# define DISABLE_RGB_MATRIX_SPLASH -# define DISABLE_RGB_MATRIX_MULTISPLASH -# define DISABLE_RGB_MATRIX_SOLID_SPLASH -# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +# undef ENABLE_RGB_MATRIX_ALPHAS_MODS +# undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# undef ENABLE_RGB_MATRIX_BREATHING +# undef ENABLE_RGB_MATRIX_BAND_SAT +# undef ENABLE_RGB_MATRIX_BAND_VAL +# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# undef ENABLE_RGB_MATRIX_CYCLE_ALL +# undef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN +// # undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# undef ENABLE_RGB_MATRIX_DUAL_BEACON +# undef ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# undef ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# undef ENABLE_RGB_MATRIX_RAINBOW_BEACON +# undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# undef ENABLE_RGB_MATRIX_RAINDROPS +# undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +// # undef ENABLE_RGB_MATRIX_TYPING_HEATMAP +# undef ENABLE_RGB_MATRIX_DIGITAL_RAIN +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# undef ENABLE_RGB_MATRIX_SPLASH +# undef ENABLE_RGB_MATRIX_MULTISPLASH +# undef ENABLE_RGB_MATRIX_SOLID_SPLASH +# undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH #endif // RGB_MATRIX_ENABLE #if !defined(ONESHOT_TAP_TOGGLE) diff --git a/users/drashna/config.h b/users/drashna/config.h index f54da9e32812be1f09d3f8b81821ed3736608af6..32667d49a166c4fd1d4690aece41c2b08312bcaf 100644 --- a/users/drashna/config.h +++ b/users/drashna/config.h @@ -83,54 +83,103 @@ // # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects // # define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended -# if defined(__AVR__) && !defined(__AVR_AT90USB1286__) && !defined(KEYBOARD_launchpad) -# define DISABLE_RGB_MATRIX_ALPHAS_MODS -# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -# define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT -# define DISABLE_RGB_MATRIX_BREATHING -# define DISABLE_RGB_MATRIX_BAND_SAT -# define DISABLE_RGB_MATRIX_BAND_VAL -# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL -# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT -# define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL -# define DISABLE_RGB_MATRIX_CYCLE_ALL -# define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -# define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN -# if defined(SPLIT_KEYBOARD) || defined(KEYBOARD_ergodox_ez) || defined(KEYBOARD_moonlander) -# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN -// # define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL -# endif -# define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON -# define DISABLE_RGB_MATRIX_DUAL_BEACON -# define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL -# define DISABLE_RGB_MATRIX_CYCLE_SPIRAL -# define DISABLE_RGB_MATRIX_RAINBOW_BEACON -# define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS -# define DISABLE_RGB_MATRIX_RAINDROPS -# define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS -# define DISABLE_RGB_MATRIX_HUE_BREATHING -# define DISABLE_RGB_MATRIX_HUE_PENDULUM -# define DISABLE_RGB_MATRIX_HUE_WAVE -# define DISABLE_RGB_MATRIX_PIXEL_RAIN -# define DISABLE_RGB_MATRIX_PIXEL_FLOW -# define DISABLE_RGB_MATRIX_PIXEL_FRACTAL -// # define DISABLE_RGB_MATRIX_TYPING_HEATMAP -# define DISABLE_RGB_MATRIX_DIGITAL_RAIN -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -# define DISABLE_RGB_MATRIX_SPLASH -# define DISABLE_RGB_MATRIX_MULTISPLASH -# define DISABLE_RGB_MATRIX_SOLID_SPLASH -# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +# undef ENABLE_RGB_MATRIX_ALPHAS_MODS +# undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# undef ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# undef ENABLE_RGB_MATRIX_BREATHING +# undef ENABLE_RGB_MATRIX_BAND_SAT +# undef ENABLE_RGB_MATRIX_BAND_VAL +# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# undef ENABLE_RGB_MATRIX_CYCLE_ALL +# undef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# undef ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# undef ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# undef ENABLE_RGB_MATRIX_DUAL_BEACON +# undef ENABLE_RGB_MATRIX_RAINBOW_BEACON +# undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# undef ENABLE_RGB_MATRIX_RAINDROPS +# undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# undef ENABLE_RGB_MATRIX_HUE_BREATHING +# undef ENABLE_RGB_MATRIX_HUE_PENDULUM +# undef ENABLE_RGB_MATRIX_HUE_WAVE +# undef ENABLE_RGB_MATRIX_PIXEL_RAIN +# undef ENABLE_RGB_MATRIX_PIXEL_FLOW +# undef ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +# undef ENABLE_RGB_MATRIX_TYPING_HEATMAP +# undef ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# undef ENABLE_RGB_MATRIX_SPLASH +# undef ENABLE_RGB_MATRIX_MULTISPLASH +# undef ENABLE_RGB_MATRIX_SOLID_SPLASH +# undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH + +# define ENABLE_RGB_MATRIX_TYPING_HEATMAP +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# if !defined(SPLIT_KEYBOARD) && !defined(KEYBOARD_ergodox_ez) && !defined(KEYBOARD_moonlander) +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# endif +# if defined(__arm__) || defined(__AVR_AT90USB1286__) || defined(KEYBOARD_launchpad) +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_BREATHING +# define ENABLE_RGB_MATRIX_BAND_SAT +# define ENABLE_RGB_MATRIX_BAND_VAL +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define ENABLE_RGB_MATRIX_CYCLE_ALL +# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +# define ENABLE_RGB_MATRIX_DUAL_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_BEACON +# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +# define ENABLE_RGB_MATRIX_RAINDROPS +# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +# define ENABLE_RGB_MATRIX_HUE_BREATHING +# define ENABLE_RGB_MATRIX_HUE_PENDULUM +# define ENABLE_RGB_MATRIX_HUE_WAVE +# define ENABLE_RGB_MATRIX_PIXEL_RAIN +# define ENABLE_RGB_MATRIX_PIXEL_FLOW +# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +# define ENABLE_RGB_MATRIX_DIGITAL_RAIN +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# define ENABLE_RGB_MATRIX_SPLASH +# define ENABLE_RGB_MATRIX_MULTISPLASH +# define ENABLE_RGB_MATRIX_SOLID_SPLASH +# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH # endif // AVR -#endif // RGB_MATRIX_ENABLE +#endif // RGB_MATRIX_ENABLE #ifdef OLED_ENABLE # ifdef SPLIT_KEYBOARD diff --git a/users/dshields/config.h b/users/dshields/config.h index aa108147631ad54d1162180d9308104fe121dbad..9a722b89e66dd919e7909af0ff2ac165f8ff182b 100644 --- a/users/dshields/config.h +++ b/users/dshields/config.h @@ -14,44 +14,44 @@ #define MOUSEKEY_MAX_SPEED 7 #define MOUSEKEY_WHEEL_DELAY 0 -#define DISABLE_RGB_MATRIX_ALPHAS_MODS -#define DISABLE_RGB_MATRIX_BREATHING -#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL -#define DISABLE_RGB_MATRIX_BAND_SAT -#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT -#define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL -#define DISABLE_RGB_MATRIX_BAND_VAL -#define DISABLE_RGB_MATRIX_CYCLE_ALL -#define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN -#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL -#define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL -#define DISABLE_RGB_MATRIX_CYCLE_SPIRAL -#define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN -#define DISABLE_RGB_MATRIX_DUAL_BEACON -#define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS -#define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON -#define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -#define DISABLE_RGB_MATRIX_SOLID_SPLASH -#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH -#define DISABLE_RGB_MATRIX_SOLID_SPLASH -#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH -#define DISABLE_RGB_MATRIX_SPLASH -#define DISABLE_RGB_MATRIX_MULTISPLASH -#define DISABLE_RGB_MATRIX_SPLASH -#define DISABLE_RGB_MATRIX_MULTISPLASH +#undef ENABLE_RGB_MATRIX_ALPHAS_MODS +#undef ENABLE_RGB_MATRIX_BREATHING +#undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +#undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +#undef ENABLE_RGB_MATRIX_BAND_SAT +#undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#undef ENABLE_RGB_MATRIX_BAND_VAL +#undef ENABLE_RGB_MATRIX_CYCLE_ALL +#undef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN +#undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#undef ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +#undef ENABLE_RGB_MATRIX_CYCLE_SPIRAL +#undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +#undef ENABLE_RGB_MATRIX_DUAL_BEACON +#undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +#undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +#undef ENABLE_RGB_MATRIX_SOLID_SPLASH +#undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH +#undef ENABLE_RGB_MATRIX_SOLID_SPLASH +#undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH +#undef ENABLE_RGB_MATRIX_SPLASH +#undef ENABLE_RGB_MATRIX_MULTISPLASH +#undef ENABLE_RGB_MATRIX_SPLASH +#undef ENABLE_RGB_MATRIX_MULTISPLASH diff --git a/users/tominabox1/config.h b/users/tominabox1/config.h index 004f58ab532f92d4be4459ca675ac209dae900a1..4a2433eb0bd530157a0c04e62bc037406cdc8d75 100644 --- a/users/tominabox1/config.h +++ b/users/tominabox1/config.h @@ -41,33 +41,33 @@ #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT /* Disable the animations you don't want/need. You will need to disable a good number of these because they take up a lot of space. Disable until you can successfully compile your firmware. */ - // #define DISABLE_RGB_MATRIX_ALPHAS_MODS - // #define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN - #define DISABLE_RGB_MATRIX_BREATHING - // #define DISABLE_RGB_MATRIX_CYCLE_ALL - // #define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT - // #define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN - // #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN - // #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL - #define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON - #define DISABLE_RGB_MATRIX_DUAL_BEACON - #define DISABLE_RGB_MATRIX_RAINBOW_BEACON - #define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS - // #define DISABLE_RGB_MATRIX_RAINDROPS - #define DISABLE_RGB_MATRIX_JELLYBEN_RAINDROPS - // # define DISABLE_RGB_MATRIX_TYPING_HEATMAP - #define DISABLE_RGB_MATRIX_DIGITAL_RAIN - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE - // #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE - // #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS - // #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS - #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS - #define DISABLE_RGB_MATRIX_SPLASH - #define DISABLE_RGB_MATRIX_MULTISPLASH - #define DISABLE_RGB_MATRIX_SOLID_SPLASH - #define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +// #undef ENABLE_RGB_MATRIX_ALPHAS_MODS +// #undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# undef ENABLE_RGB_MATRIX_BREATHING +// #undef ENABLE_RGB_MATRIX_CYCLE_ALL +// #undef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +// #undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +// #undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN +// #undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +# undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# undef ENABLE_RGB_MATRIX_DUAL_BEACON +# undef ENABLE_RGB_MATRIX_RAINBOW_BEACON +# undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +// #undef ENABLE_RGB_MATRIX_RAINDROPS +# undef ENABLE_RGB_MATRIX_JELLYBEN_RAINDROPS +// # undef ENABLE_RGB_MATRIX_TYPING_HEATMAP +# undef ENABLE_RGB_MATRIX_DIGITAL_RAIN +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# undef ENABLE_RGB_MATRIX_SPLASH +# undef ENABLE_RGB_MATRIX_MULTISPLASH +# undef ENABLE_RGB_MATRIX_SOLID_SPLASH +# undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH #endif //RGB_MATRIX_ENABLE // Hex size reduction options diff --git a/users/xulkal/config.h b/users/xulkal/config.h index e000b97acdbd9a1d89d37f98ae771e6944dc0c0b..88e3efbe72d458b96438b447371abc6735387b88 100644 --- a/users/xulkal/config.h +++ b/users/xulkal/config.h @@ -24,11 +24,11 @@ #endif // No need for the single versions when multi performance isn't a problem =D -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -#define DISABLE_RGB_MATRIX_SPLASH -#define DISABLE_RGB_MATRIX_SOLID_SPLASH +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#undef ENABLE_RGB_MATRIX_SPLASH +#undef ENABLE_RGB_MATRIX_SOLID_SPLASH // 20m timeout (20m * 60s * 1000mil) #define RGB_DISABLE_TIMEOUT 1200000