~ruther/qmk_firmware

12e66330c5fad6dccc1e7be34f68f2db200b9f6e — kamisamamizu 7 years ago d91c985
Add COSPAD to QMK and add functions to read HSV (#2156)

* Added functions to read HSV values

I have added three functions to rgb_light.c to be able to read the hue, saturation and value from other places.
They are rgblight_get_hue(), rgblight_get_sat(), adn rgblight_get_val().

* Create keymap.c

* Add COSPAD support to QMK

I have ported the COSPAD numpad to qmk.

* Update readme.md

* Update cospad.c
A keyboards/cospad/config.h => keyboards/cospad/config.h +94 -0
@@ 0,0 1,94 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#ifndef CONFIG_H
#define CONFIG_H

#include "config_common.h"

/* USB Device descriptor parameter */
#define VENDOR_ID       0xFEED
#define PRODUCT_ID      0x6060
#define DEVICE_VER      0x0001
#define MANUFACTURER    KPREPUBLIC
#define PRODUCT         COSPAD
#define DESCRIPTION     QMK keyboard firmware for COSPAD

/* key matrix size */
#define MATRIX_ROWS 6
#define MATRIX_COLS 4

// ROWS: Top to bottom, COLS: Left to right

#define MATRIX_ROW_PINS { D0, D1, D2, D3, D4, D5 }
#define MATRIX_COL_PINS { F0, F1, E6, C7 }
#define UNUSED_PINS

#define BACKLIGHT_PIN F7

/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW

/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST

/* Set 0 if debouncing isn't needed */
#define DEBOUNCING_DELAY 5

/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
//#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE

/* key combination for command */
#define IS_COMMAND() ( \
    keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)

/* Backlight configuration
 */
#define BACKLIGHT_LEVELS 4

/* Underlight configuration
 */

#define RGB_DI_PIN F6
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 4     // Number of LEDs
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17

/*
 * Feature disable options
 *  These options are also useful to firmware size reduction.
 */

/* disable debug print */
//#define NO_DEBUG

/* disable print */
//#define NO_PRINT

/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION

#endif

A keyboards/cospad/cospad.c => keyboards/cospad/cospad.c +37 -0
@@ 0,0 1,37 @@
#include "cospad.h"
#include "led.h"

extern inline void cospad_bl_led_on(void);
extern inline void cospad_bl_led_off(void);
extern inline void cospad_bl_led_togg(void);

void matrix_init_kb(void) {
	// put your keyboard start-up code here
	// runs once when the firmware starts up
	matrix_init_user();
	led_init_ports();
};

void matrix_scan_kb(void) {
	// put your looping keyboard code here
	// runs every cycle (a lot)
	matrix_scan_user();
};

void led_init_ports(void) {
    // * Set our LED pins as output
    DDRB |= (1<<2);
    DDRF |= (1<<7);
    // * Setting BL LEDs to init as off
    PORTF |= (1<<7);
}

void led_set_kb(uint8_t usb_led) {
    if (usb_led & (1<<USB_LED_NUM_LOCK)) {
        // Turn numlock on
        PORTB &= ~(1<<2);
    } else {
        // Turn numlock off
        PORTB |= (1<<2);
    }    
}

A keyboards/cospad/cospad.h => keyboards/cospad/cospad.h +77 -0
@@ 0,0 1,77 @@
#ifndef COSPAD_H
#define COSPAD_H

#include "quantum.h"

// readability
#define XXX KC_NO

/* COSPAD ortho matrix layout
   * ,-------------------.
   * | 00 | 01 | 02 | 03 |
   * |----|----|----|----|
   * | 10 | 11 | 12 | 13 |
   * |----|----|----|----|
   * | 20 | 21 | 22 | 23 |
   * |----|----|----|----|
   * | 30 | 31 | 32 | 33 |
   * |----|----|----|----|
   * | 40 | 41 | 42 | 43 |
   * |----|----|----|----|
   * | 50 | 51 | 52 | 53 |
   * `-------------------'
 */


/* COSPAD numpad matrix layout
   * ,-------------------.
   * | 00 | 01 | 02 | 03 |
   * |----|----|----|----|
   * | 10 | 11 | 12 | 13 |
   * |----|----|----|----|
   * | 20 | 21 | 22 |    |
   * |----|----|----| 23 |
   * | 30 | 31 | 32 |    |
   * |----|----|----|----|
   * | 40 | 41 | 42 |    |
   * |----|----|----| 43 |
   * |    50   | 52 |    |
   * `-------------------'
 */
// The first section contains all of the arguments
// The second converts the arguments into a two-dimensional array
#define KEYMAP( \
    	k00, k01, k02, k03, \
	k10, k11, k12, k13, \
	k20, k21, k22, k23, \
	k30, k31, k32, k33, \
	k40, k41, k42, k43, \
	k50, k51, k52, k53 \
) \
{ \
	{k00, k01, k02, k03}, \
	{k10, k11, k12, k13}, \
	{k20, k21, k22, k23}, \
	{k30, k31, k32, k33}, \
	{k40, k41, k42, k43}, \
	{k50, k51, k52, k53} \
}
void matrix_init_user(void);
void matrix_scan_user(void);
/*
inline void cospad_bl_led_on(void)	{ DDRF |= (1<<7); PORTF &= ~(1<<7); }
inline void cospad_bl_led_off(void)	{ DDRF &= ~(1<<7); PORTF &= ~(1<<7); }
*/

inline void cospad_bl_led_on(void)	{ PORTF &= ~(1<<7); }
inline void cospad_bl_led_off(void)	{ PORTF |= (1<<7); }

inline void cospad_bl_led_togg(void) {
   uint8_t bl_mask = PORTF&(1<<7);
   if (bl_mask) {
      PORTF &= ~(1<<7);
   } else {
      PORTF |= (1<<7);
   }
}
#endif

A keyboards/cospad/keymaps/default/keymap.c => keyboards/cospad/keymaps/default/keymap.c +91 -0
@@ 0,0 1,91 @@
#include "cospad.h"
#include "led.h"

#ifdef RGBLIGHT_ENABLE
#include "rgblight.h"
#endif

// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1

#define _______ KC_TRNS

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  /* Keymap _BL: (Base Layer) Default Layer
   * ,-------------------.
   * |Esc |TAB | FN | BS |
   * |----|----|----|----|
   * | NL | /  | *  | -  |
   * |----|----|----|----|
   * | 7  | 8  | 9  |    |
   * |----|----|----| +  |
   * | 4  | 5  | 6  |    |
   * |----|----|----|----|
   * | 1  | 2  | 3  |    |
   * |----|----|----| En |
   * |   0     | .  |    |
   * `-------------------'
   */

[_BL] = KEYMAP(
  KC_ESC,   KC_TAB,   MO(_FL),   KC_BSPC, \
  KC_NLCK,  KC_PSLS,  KC_PAST,   KC_PMNS, \
  KC_P7,    KC_P8,    KC_P9,     KC_PPLS,  \
  KC_P4,    KC_P5,    KC_P6,     KC_NO, \
  KC_P1,    KC_P2,    KC_P3,     KC_PENT, \
  KC_P0,    KC_NO,    KC_PDOT,   KC_NO),

  /* Keymap _FL: Function Layer
   * ,-------------------.
   * |RGBT|TAB | FN | BS |
   * |----|----|----|----|
   * |RGBM|RGBP|BTOG| -  |
   * |----|----|----|----|
   * |HUD |HUI |BON |    |
   * |----|----|----| +  |
   * |SAD |SAI |BOFF|    |
   * |----|----|----|----|
   * |VAD |VAS | 3  |    |
   * |----|----|----| En |
   * |   0     |RST |    |
   * `-------------------'
   */
[_FL] = KEYMAP(
  RGB_TOG,  KC_TAB,   KC_TRNS,   KC_BSPC, \
  RGB_MOD,  RGB_M_P,  BL_TOGG,   KC_PMNS, \
  RGB_HUD,  RGB_HUI,  BL_ON,     KC_PPLS, \
  RGB_SAD,  RGB_SAI,  BL_OFF,    KC_NO,   \
  RGB_VAD,  RGB_VAI,  KC_P3,     KC_PENT, \
  KC_P0,    KC_NO,    RESET,     KC_NO),
};


const uint16_t PROGMEM fn_actions[] = {
    [0] = MO(_FL),
};

bool process_record_user(uint16_t keycode, keyrecord_t *record) {
   switch (keycode) {
      case BL_TOGG:
         if (record->event.pressed) {
            cospad_bl_led_togg();
         }
         return false;
      case BL_ON:
         if (record->event.pressed) {
            cospad_bl_led_on();
         }
         return false;
      case BL_OFF:
         if(record->event.pressed) {
            cospad_bl_led_off();
         }
         return false;
      default:
         return true;
   }
}

A keyboards/cospad/readme.md => keyboards/cospad/readme.md +21 -0
@@ 0,0 1,21 @@
COSPAD
===

A DIY Keypad Kit sold by KPRepublic, runs TKG natively.

Keyboard Maintainer: QMK Community  
Hardware Supported: COSPAD
Hardware Availability: https://aliexpress.com/item/cospad-Custom-Mechanical-Keyboard-Kit-up-tp-24-keys-Supports-TKG-TOOLS-Underglow-RGB-PCB-20/32818383873.html

Only supports on and off for the backlight leds, as they are not connected to a PWM pin.

Supported Layouts:

![Numpad Layout of COSPAD](https://i.imgur.com/t03lXJ4.png)
![Ortholinear Layout of COSPAD](https://i.imgur.com/mliUcCc.png)

Make example for this keyboard (after setting up your build environment):

    make cospad:default

See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.

A keyboards/cospad/rules.mk => keyboards/cospad/rules.mk +66 -0
@@ 0,0 1,66 @@

# MCU name
#MCU = at90usb1287
MCU = atmega32u4

# Processor frequency.
#     This will define a symbol, F_CPU, in all source code files equal to the
#     processor frequency in Hz. You can then use this symbol in your source code to
#     calculate timings. Do NOT tack on a 'UL' at the end, this will be done
#     automatically to create a 32-bit value in your source code.
#
#     This will be an integer division of F_USB below, as it is sourced by
#     F_USB after it has run through any CPU prescalers. Note that this value
#     does not *change* the processor frequency - it should merely be updated to
#     reflect the processor speed set externally so that the code can use accurate
#     software delays.
F_CPU = 16000000


#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8

# Input clock frequency.
#     This will define a symbol, F_USB, in all source code files equal to the
#     input clock frequency (before any prescaling is performed) in Hz. This value may
#     differ from F_CPU if prescaling is used on the latter, and is required as the
#     raw input clock is fed directly to the PLL sections of the AVR for high speed
#     clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
#     at the end, this will be done automatically to create a 32-bit value in your
#     source code.
#
#     If no clock division is performed on the input clock inside the AVR (via the
#     CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)

# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT


# Boot Section Size in *bytes*
#   Teensy halfKay   512
#   Teensy++ halfKay 1024
#   Atmel DFU loader 4096
#   LUFA bootloader  4096
#   USBaspLoader     2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096


# Build Options
#   comment out to disable the options.
#
BOOTMAGIC_ENABLE = no	# Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no	# Mouse keys(+4700)
EXTRAKEY_ENABLE = yes	# Audio control and System control(+450)
CONSOLE_ENABLE = no	# Console for debug(+400)
COMMAND_ENABLE = no    # Commands for debug and configuration
NKRO_ENABLE = yes		# USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
RGBLIGHT_ENABLE = yes   # Enable keyboard underlight functionality (+4870)
BACKLIGHT_ENABLE = no  # Enable keyboard backlight functionality (+1150)
MIDI_ENABLE = no 		# MIDI controls
AUDIO_ENABLE = no
UNICODE_ENABLE = no 		# Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID

M quantum/rgblight.c => quantum/rgblight.c +12 -0
@@ 370,6 370,18 @@ void rgblight_sethsv(uint16_t hue, uint8_t sat, uint8_t val) {
  }
}

uint16_t rgblight_get_hue(void) {
  return rgblight_config.hue;
}

uint8_t rgblight_get_sat(void) {
  return rgblight_config.sat;
}

uint8_t rgblight_get_val(void) {
  return rgblight_config.val;
}

void rgblight_setrgb(uint8_t r, uint8_t g, uint8_t b) {
  if (!rgblight_config.enable) { return; }


M quantum/rgblight.h => quantum/rgblight.h +3 -0
@@ 113,6 113,9 @@ void rgblight_decrease_sat(void);
void rgblight_increase_val(void);
void rgblight_decrease_val(void);
void rgblight_sethsv(uint16_t hue, uint8_t sat, uint8_t val);
uint16_t rgblight_get_hue(void);
uint8_t rgblight_get_sat(void);
uint8_t rgblight_get_val(void);
void rgblight_setrgb(uint8_t r, uint8_t g, uint8_t b);
void rgblight_setrgb_at(uint8_t r, uint8_t g, uint8_t b, uint8_t index);
void rgblight_sethsv_at(uint16_t hue, uint8_t sat, uint8_t val, uint8_t index);