~ruther/qmk_firmware

0b9c0f6012a90eeb8cced9feccf3a65d8b4e5535 — tmk 11 years ago 10b2b1a
Add new keymap file
A converter/ps2_usb/Makefile.pjrc => converter/ps2_usb/Makefile.pjrc +75 -0
@@ 0,0 1,75 @@
# Target file name (without extension).
TARGET = ps2_usb_pjrc

# Directory common source filess exist
TOP_DIR = ../..

# Directory keyboard dependent files exist
TARGET_DIR = .

# keyboard dependent files
SRC =   keymap_common.c \
	matrix.c \
	led.c

ifdef KEYMAP
    SRC := keymap_$(KEYMAP).c $(SRC)
else
    SRC := keymap_plain.c $(SRC)
endif

CONFIG_H = config.h


# MCU name, you MUST set this to match the board you are using
# type "make clean" after changing this, so all files will be rebuilt
#MCU = at90usb162       # Teensy 1.0
MCU = atmega32u4       # Teensy 2.0
#MCU = at90usb646       # Teensy++ 1.0
#MCU = at90usb1286      # Teensy++ 2.0


# Processor frequency.
#   Normally the first thing your program should do is set the clock prescaler,
#   so your program will run at the correct speed.  You should also set this
#   variable to same clock speed.  The _delay_ms() macro uses this, and many
#   examples use this variable to calculate timings.  Do not add a "UL" here.
F_CPU = 16000000


# Boot Section Size in *bytes*
#   Teensy halfKay   512
#   Teensy++ halfKay 1024
#   Atmel DFU loader 4096
#   LUFA bootloader  4096
#   USBaspLoader     2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096


# Build Options
#   *Comment out* to disable the options.
#
#BOOTMAGIC_ENABLE = yes	# Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes	# Mouse keys
EXTRAKEY_ENABLE = yes	# Audio control and System control
CONSOLE_ENABLE = yes	# Console for debug(+400)
COMMAND_ENABLE = yes    # Commands for debug and configuration
NKRO_ENABLE = yes	# USB Nkey Rollover


# PS/2 Options
#
#PS2_USE_USART = yes	# uses hardware USART engine for PS/2 signal receive(recomened)
#PS2_USE_INT = yes	# uses external interrupt for falling edge of PS/2 clock pin
PS2_USE_BUSYWAIT = yes	# uses primitive reference code


# Search Path
VPATH += $(TARGET_DIR)
VPATH += $(TOP_DIR)


include $(TOP_DIR)/protocol.mk
include $(TOP_DIR)/protocol/pjrc.mk
include $(TOP_DIR)/common.mk
include $(TOP_DIR)/rules.mk

A converter/ps2_usb/keymap_common.c => converter/ps2_usb/keymap_common.c +30 -0
@@ 0,0 1,30 @@
/*
Copyright 2011,2012,2013 Jun Wako <wakojun@gmail.com>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/
#include "keymap_common.h"


/* translates key to keycode */
uint8_t keymap_key_to_keycode(uint8_t layer, key_t key)
{
    return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
}

/* translates Fn keycode to action */
action_t keymap_fn_to_action(uint8_t keycode)
{
    return (action_t){ .code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]) };
}

R converter/ps2_usb/keymap.c => converter/ps2_usb/keymap_common.h +11 -216
@@ 1,5 1,5 @@
/*
Copyright 2011 Jun Wako <wakojun@gmail.com>
Copyright 2011,2012,2013 Jun Wako <wakojun@gmail.com>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by


@@ 14,25 14,27 @@ GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef KEYMAP_COMMON_H
#define KEYMAP_COMMON_H

/* 
 * Keymap for PS/2 keyboard
 */
#include <stdint.h>
#include <stdbool.h>
#include <avr/pgmspace.h>
#include "keycode.h"
#include "action.h"
#include "action_macro.h"
#include "report.h"
#include "print.h"
#include "debug.h"
#include "util.h"
#include "keymap.h"


// 32*8(256) byte array which converts PS/2 code into USB code
extern const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
extern const uint16_t fn_actions[];


// Following macros help you to define a keymap with the form of actual keyboard layout.

/* US layout plus all other various keys */
/* All keys */
#define KEYMAP_ALL( \
    K76,K05,K06,K04,K0C,K03,K0B,K83,K0A,K01,K09,K78,K07,     KFC,K7E,KFE,                   \
    K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K66, KF0,KEC,KFD,  K77,KCA,K7C,K7B, \


@@ 169,211 171,4 @@ KEYMAP_ALL( \
    WWW_STOP, WWW_REFRESH, WWW_FAVORITES                                                    \
)


// Assign Fn key(0-7) to a layer to which switch with the Fn key pressed.
static const uint8_t PROGMEM fn_layer[] = {
    5,              // Fn0
    6,              // Fn1
    0,              // Fn2
    0,              // Fn3
    0,              // Fn4
    0,              // Fn5
    0,              // Fn6
    0               // Fn7
};

// Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer.
// See layer.c for details.
static const uint8_t PROGMEM fn_keycode[] = {
    KC_SCLN,        // Fn0
    KC_SLSH,        // Fn1
    KC_NO,          // Fn2
    KC_NO,          // Fn3
    KC_NO,          // Fn4
    KC_NO,          // Fn5
    KC_NO,          // Fn6
    KC_NO           // Fn7
};


// The keymap is a 32*8 byte array which convert a PS/2 scan code into a USB keycode.
// See keycode.h for USB keycodes. You should omit a 'KC_' prefix of USB keycodes in keymap macro.
// Use KEYMAP_ISO() or KEYMAP_JIS() instead of KEYMAP() if your keyboard is ISO or JIS.
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    /* 0: default
     * ,---.   ,---------------. ,---------------. ,---------------. ,-----------.     ,-----------.
     * |Esc|   |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau|     |Pwr|Slp|Wak|
     * `---'   `---------------' `---------------' `---------------' `-----------'     `-----------'
     * ,-----------------------------------------------------------. ,-----------. ,---------------.
     * |  `|  1|  2|  3|  4|  5|  6|  7|  8|  9|  0|  -|  =|Backspa| |Ins|Hom|PgU| |NmL|  /|  *|  -|
     * |-----------------------------------------------------------| |-----------| |---------------|
     * |Tab  |  Q|  W|  E|  R|  T|  Y|  U|  I|  O|  P|  [|  ]|    \| |Del|End|PgD| |  7|  8|  9|   |
     * |-----------------------------------------------------------| `-----------' |-----------|  +|
     * |CapsLo|  A|  S|  D|  F|  G|  H|  J|  K|  L|  ;|  '|Return  |               |  4|  5|  6|   |
     * |-----------------------------------------------------------|     ,---.     |---------------|
     * |Shift   |  Z|  X|  C|  V|  B|  N|  M|  ,|  ,|  /|Shift     |     |Up |     |  1|  2|  3|   |
     * |-----------------------------------------------------------| ,-----------. |-----------|Ent|
     * |Ctrl |Gui |Alt |         Space         |Alt |Gui |Menu|Ctrl| |Lef|Dow|Rig| |      0|  .|   |
     * `-----------------------------------------------------------' `-----------' `---------------'
     * ; = Fn0(to Layer 5)
     * / = Fn1(to Layer 6)
     */
    KEYMAP(
    ESC, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12,           PSCR,SLCK,BRK,
    GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSPC,     INS, HOME,PGUP,    NLCK,PSLS,PAST,PMNS,
    TAB, Q,   W,   E,   R,   T,   Y,   U,   I,   O,   P,   LBRC,RBRC,BSLS,     DEL, END, PGDN,    P7,  P8,  P9,
    CAPS,A,   S,   D,   F,   G,   H,   J,   K,   L,   FN0, QUOT,     ENT,                         P4,  P5,  P6,  PPLS,
    LSFT,Z,   X,   C,   V,   B,   N,   M,   COMM,DOT, FN1,           RSFT,          UP,           P1,  P2,  P3,
    LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,APP, RCTL,     LEFT,DOWN,RGHT,    P0,       PDOT,PENT
    ),

    /* 1: plain Qwerty without layer switching
     * ,-----------------------------------------------------------.
     * |  `|  1|  2|  3|  4|  5|  6|  7|  8|  9|  0|  -|  =|Backspa|
     * |-----------------------------------------------------------|
     * |Tab  |  Q|  W|  E|  R|  T|  Y|  U|  I|  O|  P|  [|  ]|    \|
     * |-----------------------------------------------------------|
     * |CapsLo|  A|  S|  D|  F|  G|  H|  J|  K|  L|  ;|  '|Return  |
     * |-----------------------------------------------------------|
     * |Shift   |  Z|  X|  C|  V|  B|  N|  M|  ,|  ,|  /|Shift     |
     * |-----------------------------------------------------------|
     * |Ctrl |Gui |Alt |         Space         |Alt |Gui |Menu|Ctrl|
     * `-----------------------------------------------------------'
     */
    KEYMAP(
    ESC, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12,           PSCR,SLCK,BRK,
    GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSPC,     INS, HOME,PGUP,    NLCK,PSLS,PAST,PMNS,
    TAB, Q,   W,   E,   R,   T,   Y,   U,   I,   O,   P,   LBRC,RBRC,BSLS,     DEL, END, PGDN,    P7,  P8,  P9,
    CAPS,A,   S,   D,   F,   G,   H,   J,   K,   L,   SCLN,QUOT,     ENT,                         P4,  P5,  P6,  PPLS,
    LSFT,Z,   X,   C,   V,   B,   N,   M,   COMM,DOT, SLSH,          RSFT,          UP,           P1,  P2,  P3,
    LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,APP, RCTL,     LEFT,DOWN,RGHT,    P0,       PDOT,PENT
    ),

    /* 2: Colemak http://colemak.com
     * ,-----------------------------------------------------------.
     * |  `|  1|  2|  3|  4|  5|  6|  7|  8|  9|  0|  -|  =|Backspa|
     * |-----------------------------------------------------------|
     * |Tab  |  Q|  W|  F|  P|  G|  J|  L|  U|  Y|  ;|  [|  ]|    \|
     * |-----------------------------------------------------------|
     * |BackSp|  A|  R|  S|  T|  D|  H|  N|  E|  I|  O|  '|Return  |
     * |-----------------------------------------------------------|
     * |Shift   |  Z|  X|  C|  V|  B|  K|  M|  ,|  ,|  /|Shift     |
     * |-----------------------------------------------------------|
     * |Ctrl |Gui |Alt |         Space         |Alt |Gui |Menu|Ctrl|
     * `----------------------------------------------------------'
     */
    KEYMAP(
    ESC, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12,           PSCR,SLCK,BRK,
    GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSPC,     INS, HOME,PGUP,    NLCK,PSLS,PAST,PMNS,
    TAB, Q,   W,   F,   P,   G,   J,   L,   U,   Y,   SCLN,LBRC,RBRC,BSLS,     DEL, END, PGDN,    P7,  P8,  P9,
    BSPC,A,   R,   S,   T,   D,   H,   N,   E,   I,   O,   QUOT,     ENT,                         P4,  P5,  P6,  PPLS,
    LSFT,Z,   X,   C,   V,   B,   K,   M,   COMM,DOT, SLSH,          RSFT,          UP,           P1,  P2,  P3,
    LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,APP, RCTL,     LEFT,DOWN,RGHT,    P0,       PDOT,PENT
    ),

    /* 3: Dvorak http://en.wikipedia.org/wiki/Dvorak_Simplified_Keyboard
     * ,-----------------------------------------------------------.
     * |  `|  1|  2|  3|  4|  5|  6|  7|  8|  9|  0|  [|  ]|Backspa|
     * |-----------------------------------------------------------|
     * |Tab  |  '|  ,|  .|  P|  Y|  F|  G|  C|  R|  L|  /|  =|    \|
     * |-----------------------------------------------------------|
     * |BackSp|  A|  O|  E|  U|  I|  D|  H|  T|  N|  S|  -|Return  |
     * |-----------------------------------------------------------|
     * |Shift   |  ;|  Q|  J|  K|  X|  B|  M|  Wl  V|  Z|Shift     |
     * |-----------------------------------------------------------|
     * |Ctrl |Gui |Alt |         Space         |Alt |Gui |Menu|Ctrl|
     * `-----------------------------------------------------------'
     */
    KEYMAP(
    ESC, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12,           PSCR,SLCK,BRK,
    GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   LBRC,RBRC,BSPC,     INS, HOME,PGUP,    NLCK,PSLS,PAST,PMNS,
    TAB, QUOT,COMM,DOT, P,   Y,   F,   G,   C,   R,   L,   SLSH,EQL, BSLS,     DEL, END, PGDN,    P7,  P8,  P9,
    CAPS,A,   O,   E,   U,   I,   D,   H,   T,   N,   S,   MINS,     ENT,                         P4,  P5,  P6,  PPLS,
    LSFT,SCLN,Q,   J,   K,   X,   B,   M,   W,   V,   Z,             RSFT,          UP,           P1,  P2,  P3,
    LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,APP, RCTL,     LEFT,DOWN,RGHT,    P0,       PDOT,PENT
    ),

    /* 4: Workman http://viralintrospection.wordpress.com/2010/09/06/a-different-philosophy-in-designing-keyboard-layouts/
     * ,-----------------------------------------------------------.
     * |  `|  1|  2|  3|  4|  5|  6|  7|  8|  9|  0|  -|  =|Backspa|
     * |-----------------------------------------------------------|
     * |Tab  |  Q|  D|  R|  W|  B|  J|  F|  U|  P|  ;|  [|  ]|    \|
     * |-----------------------------------------------------------|
     * |CapsLo|  A|  S|  H|  T|  G|  Y|  N|  E|  O|  I|  '|Return  |
     * |-----------------------------------------------------------|
     * |Shift   |  Z|  X|  M|  C|  V|  K|  L|  ,|  ,|  /|Shift     |
     * |-----------------------------------------------------------|
     * |Ctrl |Gui |Alt |         Space         |Alt |Gui |Menu|Ctrl|
     * `-----------------------------------------------------------'
     */
    KEYMAP(
    ESC, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12,           PSCR,SLCK,BRK,
    GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSPC,     INS, HOME,PGUP,    NLCK,PSLS,PAST,PMNS,
    TAB, Q,   D,   R,   W,   B,   J,   F,   U,   P,   SCLN,LBRC,RBRC,BSLS,     DEL, END, PGDN,    P7,  P8,  P9,
    BSPC,A,   S,   H,   T,   G,   Y,   N,   E,   O,   I,   QUOT,     ENT,                         P4,  P5,  P6,  PPLS,
    LSFT,Z,   X,   M,   C,   V,   K,   L,   COMM,DOT, SLSH,          RSFT,          UP,           P1,  P2,  P3,
    LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,APP, RCTL,     LEFT,DOWN,RGHT,    P0,       PDOT,PENT
    ),

    /* 5: Mouse keys
     * ,-----------------------------------------------------------.
     * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backspa|
     * |-----------------------------------------------------------|
     * |Tab  |MwL|MwU|McU|WwU|WwR|MwL|MwD|MwU|MwR|   |   |   |    \|
     * |-----------------------------------------------------------|
     * |CapsLo|   |McL|McD|McR|   |McL|McD|McU|McR|Fn0|   |Return  |
     * |-----------------------------------------------------------|
     * |Shift   |VoD|VoU|Mut|Mb2|Mb3|Mb2|Mb1|VoD|VoU|Mut|Shift     |
     * |-----------------------------------------------------------|
     * |Ctrl |Gui |Alt |         Mb1           |Alt |Gui |Menu|Ctrl|
     * `-----------------------------------------------------------'
     * Mc = mouse cursor, Mw = mouse wheel, Mb = mouse button
     * Vo = Volume, Mut = Mute
     */
    KEYMAP(
    ESC, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12,           PSCR,SLCK,BRK,
    ESC, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F8,  F10, F11, F12, BSPC,     INS, HOME,PGUP,    NLCK,PSLS,PAST,PMNS,
    TAB, WH_L,WH_D,MS_U,WH_U,WH_R,WH_L,WH_D,WH_U,WH_R,NO,  NO,  NO,  BSLS,     DEL, END, PGDN,    P7,  P8,  P9,
    CAPS,NO,  MS_L,MS_D,MS_R,NO,  MS_L,MS_D,MS_U,MS_R,FN0, NO,       ENT,                         P4,  P5,  P6,  PPLS,
    LSFT,VOLD,VOLU,MUTE,BTN2,BTN3,BTN2,BTN1,VOLD,VOLU,MUTE,          RSFT,          UP,           P1,  P2,  P3,
    LCTL,LGUI,LALT,          BTN1,                    RALT,RGUI,APP, RCTL,     LEFT,DOWN,RGHT,    P0,       PDOT,PENT
    ),

    /* 6: Cursor keys
     * ,-----------------------------------------------------------.
     * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backspa|
     * |-----------------------------------------------------------|
     * |Tab  |Hom|PgU| Up|PgU|End|Hom|PgD|PgU|End|   |   |   |    \|
     * |-----------------------------------------------------------|
     * |CapsLo|   |Lef|Dow|Rig|   |Lef|Dow| Up|Rig|   |   |Return  |
     * |-----------------------------------------------------------|
     * |Shift   |   |   |   |   |   |Hom|PgD|PgU|End|Fn1|Shift     |
     * |-----------------------------------------------------------|
     * |Ctrl |Gui |Alt |         Space         |Alt |Gui |Menu|Ctrl|
     * `-----------------------------------------------------------'
     */
    KEYMAP(
    ESC, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12,           PSCR,SLCK,BRK,
    ESC, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F8,  F10, F11, F12, BSPC,     INS, HOME,PGUP,    NLCK,PSLS,PAST,PMNS,
    TAB, NO,  NO,  NO,  NO,  NO,  HOME,PGDN,PGUP,END, NO,  NO,  NO,  BSLS,     DEL, END, PGDN,    P7,  P8,  P9,
    CAPS,NO,  NO,  NO,  NO,  NO,  LEFT,DOWN,UP,  RGHT,NO,  NO,       ENT,                         P4,  P5,  P6,  PPLS,
    LSFT,VOLD,VOLU,MUTE,NO,  NO,  HOME,PGDN,PGUP,END, FN1,           RSFT,          UP,           P1,  P2,  P3,
    LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,APP, RCTL,     LEFT,DOWN,RGHT,    P0,       PDOT,PENT
    ),
};


uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col)
{
    return pgm_read_byte(&keymaps[(layer)][(row)][(col)]);
}

uint8_t keymap_fn_layer(uint8_t index)
{
    return pgm_read_byte(&fn_layer[index]);
}

uint8_t keymap_fn_keycode(uint8_t index)
{
    return pgm_read_byte(&fn_keycode[index]);
}
#endif

A converter/ps2_usb/keymap_plain.c => converter/ps2_usb/keymap_plain.c +50 -0
@@ 0,0 1,50 @@
/*
Copyright 2011,2012,2013 Jun Wako <wakojun@gmail.com>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/
#include "keymap_common.h"


const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    /* 0: default
     * ,---.   ,---------------. ,---------------. ,---------------. ,-----------.     ,-----------.
     * |Esc|   |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau|     |Pwr|Slp|Wak|
     * `---'   `---------------' `---------------' `---------------' `-----------'     `-----------'
     * ,-----------------------------------------------------------. ,-----------. ,---------------.
     * |  `|  1|  2|  3|  4|  5|  6|  7|  8|  9|  0|  -|  =|Backspa| |Ins|Hom|PgU| |NmL|  /|  *|  -|
     * |-----------------------------------------------------------| |-----------| |---------------|
     * |Tab  |  Q|  W|  E|  R|  T|  Y|  U|  I|  O|  P|  [|  ]|    \| |Del|End|PgD| |  7|  8|  9|   |
     * |-----------------------------------------------------------| `-----------' |-----------|  +|
     * |CapsLo|  A|  S|  D|  F|  G|  H|  J|  K|  L|  ;|  '|Return  |               |  4|  5|  6|   |
     * |-----------------------------------------------------------|     ,---.     |---------------|
     * |Shift   |  Z|  X|  C|  V|  B|  N|  M|  ,|  ,|  /|Shift     |     |Up |     |  1|  2|  3|   |
     * |-----------------------------------------------------------| ,-----------. |-----------|Ent|
     * |Ctrl |Gui |Alt |         Space         |Alt |Gui |Menu|Ctrl| |Lef|Dow|Rig| |      0|  .|   |
     * `-----------------------------------------------------------' `-----------' `---------------'
     * ; = Fn0(to Layer 5)
     * / = Fn1(to Layer 6)
     */
    KEYMAP(
    ESC, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12,           PSCR,SLCK,BRK,
    GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSPC,     INS, HOME,PGUP,    NLCK,PSLS,PAST,PMNS,
    TAB, Q,   W,   E,   R,   T,   Y,   U,   I,   O,   P,   LBRC,RBRC,BSLS,     DEL, END, PGDN,    P7,  P8,  P9,
    CAPS,A,   S,   D,   F,   G,   H,   J,   K,   L,   SCLN,QUOT,     ENT,                         P4,  P5,  P6,  PPLS,
    LSFT,Z,   X,   C,   V,   B,   N,   M,   COMM,DOT, SLSH,          RSFT,          UP,           P1,  P2,  P3,
    LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,APP, RCTL,     LEFT,DOWN,RGHT,    P0,       PDOT,PENT
    ),
};

const uint16_t PROGMEM fn_actions[] = {
};