~ruther/qmk_firmware

08c556b78b9dc672a2aa2388bbd3fdf408e3ce98 — Nick Brassel 3 years ago af84772
Add keymap wrappers for introspection into the keymap. (#17229)

* Introspection handlers for keymaps.

* Renaming.
M builddefs/build_keyboard.mk => builddefs/build_keyboard.mk +3 -1
@@ 390,10 390,12 @@ ifneq ("$(KEYMAP_H)","")
    CONFIG_H += $(KEYMAP_H)
endif

OPT_DEFS += -DKEYMAP_C=\"$(KEYMAP_C)\"

# project specific files
SRC += \
    $(KEYBOARD_SRC) \
    $(KEYMAP_C) \
    $(QUANTUM_DIR)/keymap_introspection.c \
    $(QUANTUM_SRC) \
    $(QUANTUM_DIR)/main.c \


M quantum/keymap.h => quantum/keymap.h +2 -0
@@ 55,3 55,5 @@ extern const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
// Ensure we have a forward declaration for the encoder map
#    include "encoder.h"
#endif

#include "keymap_introspection.h"

A quantum/keymap_introspection.c => quantum/keymap_introspection.c +25 -0
@@ 0,0 1,25 @@
// Copyright 2022 Nick Brassel (@tzarc)
// SPDX-License-Identifier: GPL-2.0-or-later

// Pull the actual keymap code so that we can inspect stuff from it
#include KEYMAP_C

#include "keymap_introspection.h"

#define NUM_KEYMAP_LAYERS ((uint8_t)(sizeof(keymaps) / ((MATRIX_ROWS) * (MATRIX_COLS) * sizeof(uint16_t))))

uint8_t keymap_layer_count(void) {
    return NUM_KEYMAP_LAYERS;
}

#if defined(ENCODER_ENABLE) && defined(ENCODER_MAP_ENABLE)

#    define NUM_ENCODERMAP_LAYERS ((uint8_t)(sizeof(encoder_map) / ((NUM_ENCODERS) * (2) * sizeof(uint16_t))))

uint8_t encodermap_layer_count(void) {
    return NUM_ENCODERMAP_LAYERS;
}

_Static_assert(NUM_KEYMAP_LAYERS == NUM_ENCODERMAP_LAYERS, "Number of encoder_map layers doesn't match the number of keymap layers");

#endif // defined(ENCODER_ENABLE) && defined(ENCODER_MAP_ENABLE)

A quantum/keymap_introspection.h => quantum/keymap_introspection.h +15 -0
@@ 0,0 1,15 @@
// Copyright 2022 Nick Brassel (@tzarc)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once

#include <stdint.h>

// Get the number of layers defined in the keymap
uint8_t keymap_layer_count(void);

#if defined(ENCODER_ENABLE) && defined(ENCODER_MAP_ENABLE)

// Get the number of layers defined in the encoder map
uint8_t encodermap_layer_count(void);

#endif // defined(ENCODER_ENABLE) && defined(ENCODER_MAP_ENABLE)