M builddefs/build_keyboard.mk => builddefs/build_keyboard.mk +3 -1
@@ 390,10 390,12 @@ ifneq ("$(KEYMAP_H)","")
CONFIG_H += $(KEYMAP_H)
endif
+OPT_DEFS += -DKEYMAP_C=\"$(KEYMAP_C)\"
+
# project specific files
SRC += \
$(KEYBOARD_SRC) \
- $(KEYMAP_C) \
+ $(QUANTUM_DIR)/keymap_introspection.c \
$(QUANTUM_SRC) \
$(QUANTUM_DIR)/main.c \
M quantum/keymap.h => quantum/keymap.h +2 -0
@@ 55,3 55,5 @@ extern const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
// Ensure we have a forward declaration for the encoder map
# include "encoder.h"
#endif
+
+#include "keymap_introspection.h"
A quantum/keymap_introspection.c => quantum/keymap_introspection.c +25 -0
@@ 0,0 1,25 @@
+// Copyright 2022 Nick Brassel (@tzarc)
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+// Pull the actual keymap code so that we can inspect stuff from it
+#include KEYMAP_C
+
+#include "keymap_introspection.h"
+
+#define NUM_KEYMAP_LAYERS ((uint8_t)(sizeof(keymaps) / ((MATRIX_ROWS) * (MATRIX_COLS) * sizeof(uint16_t))))
+
+uint8_t keymap_layer_count(void) {
+ return NUM_KEYMAP_LAYERS;
+}
+
+#if defined(ENCODER_ENABLE) && defined(ENCODER_MAP_ENABLE)
+
+# define NUM_ENCODERMAP_LAYERS ((uint8_t)(sizeof(encoder_map) / ((NUM_ENCODERS) * (2) * sizeof(uint16_t))))
+
+uint8_t encodermap_layer_count(void) {
+ return NUM_ENCODERMAP_LAYERS;
+}
+
+_Static_assert(NUM_KEYMAP_LAYERS == NUM_ENCODERMAP_LAYERS, "Number of encoder_map layers doesn't match the number of keymap layers");
+
+#endif // defined(ENCODER_ENABLE) && defined(ENCODER_MAP_ENABLE)
A quantum/keymap_introspection.h => quantum/keymap_introspection.h +15 -0
@@ 0,0 1,15 @@
+// Copyright 2022 Nick Brassel (@tzarc)
+// SPDX-License-Identifier: GPL-2.0-or-later
+#pragma once
+
+#include <stdint.h>
+
+// Get the number of layers defined in the keymap
+uint8_t keymap_layer_count(void);
+
+#if defined(ENCODER_ENABLE) && defined(ENCODER_MAP_ENABLE)
+
+// Get the number of layers defined in the encoder map
+uint8_t encodermap_layer_count(void);
+
+#endif // defined(ENCODER_ENABLE) && defined(ENCODER_MAP_ENABLE)