M docs/feature_ps2_mouse.md => docs/feature_ps2_mouse.md +19 -0
@@ 266,6 266,25 @@ To reverse the scroll axes you can put:
into config.h.
+### Rotate Mouse Axes :id=rotate-mouse-axes
+
+Transform the output of the device with a clockwise rotation of 90, 180, or 270
+degrees.
+
+When compensating for device orientation, rotate the output the same amount in
+the opposite direction. E.g. if the normal device orientation is considered to
+be North-facing, compensate as follows:
+
+```c
+#define PS2_MOUSE_ROTATE 270 /* Compensate for East-facing device orientation. */
+```
+```c
+#define PS2_MOUSE_ROTATE 180 /* Compensate for South-facing device orientation. */
+```
+```c
+#define PS2_MOUSE_ROTATE 90 /* Compensate for West-facing device orientation. */
+```
+
### Debug Settings :id=debug-settings
To debug the mouse, add `debug_mouse = true` or enable via bootmagic.
M tmk_core/protocol/ps2_mouse.c => tmk_core/protocol/ps2_mouse.c +15 -0
@@ 157,6 157,21 @@ static inline void ps2_mouse_convert_report_to_hid(report_mouse_t *mouse_report)
// invert coordinate of y to conform to USB HID mouse
mouse_report->y = -mouse_report->y;
#endif
+
+#ifdef PS2_MOUSE_ROTATE
+ int8_t x = mouse_report->x;
+ int8_t y = mouse_report->y;
+# if PS2_MOUSE_ROTATE == 90
+ mouse_report->x = y;
+ mouse_report->y = -x;
+# elif PS2_MOUSE_ROTATE == 180
+ mouse_report->x = -x;
+ mouse_report->y = -y;
+# elif PS2_MOUSE_ROTATE == 270
+ mouse_report->x = -y;
+ mouse_report->y = x;
+# endif
+#endif
}
static inline void ps2_mouse_clear_report(report_mouse_t *mouse_report) {