Xton's first keymap! (#2941) * FORK! * WIP - just how i like it * empty * more movement * mouse keys * more vimminess * append/insert shift * WIP - vim macros * blocked out layer below in cmd mode. also, about to restart my cmd approach. * WIP - new vim layer ripoff of the ergodox one, but rewritten as a state machine. * debugged some, got key repeat working * moooar coverage * moooar coverage * regular vis mode * basically done with basics. * some refactoring - common movement sequences into helper function - added some rgb controls * modkey passthru feature * stdized on cmd-left/right instead of ctrl-a/e sadly. as there's no reliable shift-ctrl-e * indicator lights * moved vim layer into userspace * cleaned up some yanking edge cases * docs and some tweaks to layerescapes * updated/added license strings * updated comments * moved config changes to keymap * spurious changes removed
10 files changed, 952 insertions(+), 1 deletions(-) M .vscode/settings.json M keyboards/niu_mini/keymaps/readme.md A keyboards/niu_mini/keymaps/xtonhasvim/config.h A keyboards/niu_mini/keymaps/xtonhasvim/keymap.c A keyboards/niu_mini/keymaps/xtonhasvim/readme.md A keyboards/niu_mini/keymaps/xtonhasvim/rules.mk A users/xtonhasvim/readme.md A users/xtonhasvim/rules.mk A users/xtonhasvim/xtonhasvim.c A users/xtonhasvim/xtonhasvim.h
M .vscode/settings.json => .vscode/settings.json +1 -1
M keyboards/niu_mini/keymaps/readme.md => keyboards/niu_mini/keymaps/readme.md +1 -0
@@ 21,3 21,4 @@ When adding your keymap to this list, keep it organised alphabetically (select l - **default** default layout from KBDFans - **mason** - **planck** Planck default layout - **xtonhasvim** A Planck-like layout with a few tweaks and a vim emulation layer.
A keyboards/niu_mini/keymaps/xtonhasvim/config.h => keyboards/niu_mini/keymaps/xtonhasvim/config.h +49 -0
@@ 0,0 1,49 @@ #ifndef CONFIG_USER_H #define CONFIG_USER_H #include "../../config.h" #define MUSIC_MASK (keycode != KC_NO) /* * MIDI options */ /* Prevent use of disabled MIDI features in the keymap */ //#define MIDI_ENABLE_STRICT 1 /* enable basic MIDI features: - MIDI notes can be sent when in Music mode is on */ #define MIDI_BASIC /* enable advanced MIDI features: - MIDI notes can be added to the keymap - Octave shift and transpose - Virtual sustain, portamento, and modulation wheel - etc. */ //#define MIDI_ADVANCED /* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */ //#define MIDI_TONE_KEYCODE_OCTAVES 2 // help for fast typist+dual function keys? #define PERMISSIVE_HOLD /* disable debug print */ #define NO_DEBUG /* disable print */ #define NO_PRINT /* speed up mousekeys a bit */ #define MOUSEKEY_DELAY 50 #define MOUSEKEY_INTERVAL 20 #define MOUSEKEY_MAX_SPEED 8 #define MOUSEKEY_TIME_TO_MAX 30 #define MOUSEKEY_WHEEL_MAX_SPEED 8 #define MOUSEKEY_WHEEL_TIME_TO_MAX 40 #endif
A keyboards/niu_mini/keymaps/xtonhasvim/keymap.c => keyboards/niu_mini/keymaps/xtonhasvim/keymap.c +210 -0
@@ 0,0 1,210 @@ /* Copyright 2015-2017 Christon DeWan * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include QMK_KEYBOARD_H #include "action_layer.h" #include "xtonhasvim.h" /************************************ * states ************************************/ enum layers { _QWERTY, _LOWER, _RAISE, _ADJUST, _MOVE, _MOUSE }; /************************************ * keymaps! ************************************/ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* Qwerty * ,-----------------------------------------------------------------------------------. * | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp | * |------+------+------+------+------+-------------+------+------+------+------+------| * | Ctrl*| A* | S | D | F | G | H | J | K | L | ;* | " | * |------+------+------+------+------+------|------+------+------+------+------+------| * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter | * |------+------+------+------+------+------+------+------+------+------+------+------| * | Mouse| | Alt | GUI |Lower*| Space |Raise*| GUI | Alt | | Vim | * `-----------------------------------------------------------------------------------' * * - Ctrl acts as Esc when tapped. * - Holding A or ; switches to movement layer. * - Raise and Lower are one-shot layers. */ [_QWERTY] = { {KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC}, {LCTL_T(KC_ESC), LT(_MOVE,KC_A), KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, LT(_MOVE,KC_SCLN), KC_QUOT}, {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, RSFT_T(KC_ENT) }, {TG(_MOUSE), X_____X, KC_LALT, KC_LGUI, OSL(_LOWER), KC_SPC, KC_SPC, OSL(_RAISE), KC_LGUI, KC_LALT, X_____X, VIM_START } }, /* Lower * ,-----------------------------------------------------------------------------------. * | ~ | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | Bksp | * |------+------+------+------+------+-------------+------+------+------+------+------| * | Del | ! | @ | # | $ | % | ^ | & | * | ( | ) | | | * |------+------+------+------+------+------|------+------+------+------+------+------| * | | F7 | F8 | F9 | F10 | F11 | F12 | | | Home | End | | * |------+------+------+------+------+------+------+------+------+------+------+------| * | | | | | | | | Next | Vol- | Vol+ | Play | * `-----------------------------------------------------------------------------------' */ [_LOWER] = { {KC_TILD, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_BSPC}, {KC_DEL, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_PIPE}, {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, KC_HOME, KC_END, _______}, {_______, TO(_QWERTY), _______, _______, _______, _______, _______, OSL(_ADJUST), KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY} }, /* Raise * ,-----------------------------------------------------------------------------------. * | ` | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | Bksp | * |------+------+------+------+------+-------------+------+------+------+------+------| * | Del | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | \ | * |------+------+------+------+------+------|------+------+------+------+------+------| * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / |Pg Up |Pg Dn | | * |------+------+------+------+------+------+------+------+------+------+------+------| * | | | | | | | | Next | Vol- | Vol+ | Play | * `-----------------------------------------------------------------------------------' */ [_RAISE] = { {KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSPC}, {KC_DEL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS}, {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, KC_PGUP, KC_PGDN, _______}, {_______, TO(_QWERTY), _______, _______, OSL(_ADJUST), _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY} }, /* Adjust (Lower + Raise) * ,-------------------------------------------------------------------------------------. * |RGBPlain| Reset| | | | | | | | | | Del | * |--------+------+------+------+------+-------------+------+------+------+------+------| * |RGBMode-| | |Aud on|Audoff|AGnorm|AGswap| | | | |Lite+ | * |--------+------+------+------+------+------|------+------+------+------+------+------| * |RGBMode+|Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | |Lite- | * |--------+------+------+------+------+------+------+------+------+------+------+------| * | RGB | | | | | | | | | | | * `-------------------------------------------------------------------------------------' */ [_ADJUST] = { {RGB_MODE_PLAIN, RESET, DEBUG, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL }, {RGB_MODE_REVERSE, _______, MU_MOD, AU_ON, AU_OFF, AG_NORM, AG_SWAP, _______, _______, _______, _______, RGB_VAI}, {RGB_MODE_FORWARD, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, RGB_VAD}, {RGB_TOG, TO(_QWERTY), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______} }, /* movement layer (hold semicolon) */ [_MOVE] = { {TO(_QWERTY), X_____X, X_____X, X_____X, X_____X, X_____X, KC_HOME, KC_PGDN, KC_PGUP, KC_END, X_____X, X_____X}, {_______, X_____X, LGUI(KC_LBRC), LGUI(LSFT(KC_LBRC)), LGUI(LSFT(KC_RBRC)), LGUI(KC_RBRC), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, X_____X, X_____X}, {_______, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, _______}, {X_____X, TO(_QWERTY), _______, _______, _______, X_____X, X_____X, _______, _______, _______, TO(_QWERTY), _______} }, /* mouse layer */ [_MOUSE] = { {TO(_QWERTY), X_____X, X_____X, KC_MS_UP, X_____X, X_____X, KC_MS_WH_LEFT, KC_MS_WH_DOWN, KC_MS_WH_UP, KC_MS_WH_RIGHT, X_____X, X_____X }, {_______, X_____X, KC_MS_LEFT, KC_MS_DOWN, KC_MS_RIGHT, X_____X, X_____X, KC_MS_BTN1, KC_MS_BTN2, KC_MS_BTN3, X_____X, X_____X}, {_______, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, _______}, {_______, TO(_QWERTY), _______, _______, _______, X_____X, X_____X, _______, _______, _______, TO(_QWERTY), _______} }, /* vim edit mode. just has an escape -> _CMD key */ [_EDIT] = { {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}, {VIM_START, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}, {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}, {_______, TO(_QWERTY), _______, _______, _______, _______, _______, _______, _______, _______, TO(_QWERTY), _______} }, /* vim command layer. */ [_CMD] = { {X_____X, X_____X, VIM_W, VIM_E, X_____X, X_____X, VIM_Y, VIM_U, VIM_I, VIM_O, VIM_P, X_____X}, {VIM_ESC, VIM_A, VIM_S, VIM_D, X_____X, VIM_G, VIM_H, VIM_J, VIM_K, VIM_L, X_____X, X_____X}, {VIM_SHIFT, X_____X, VIM_X, VIM_C, VIM_V, VIM_B, X_____X, X_____X, VIM_COMMA, VIM_PERIOD, X_____X, VIM_SHIFT}, {X_____X, TO(_QWERTY), _______, _______, X_____X, X_____X, X_____X, X_____X, _______, _______, TO(_QWERTY), X_____X} } }; bool process_record_user(uint16_t keycode, keyrecord_t *record) { if(process_record_xtonhasvim(keycode, record)) { // do nothing so far return true; } else { // already handled by vim return false; } } /** Set just 4 LEDs closest to the user. Slightly less annoying to bystanders.*/ void rgbflag(uint8_t r, uint8_t g, uint8_t b) { for(int i = 0; i < RGBLED_NUM; i++){ switch(i) { case 9 ... 12: // rgblight_setrgb_at(r,g,b,i); led[i].r = r; led[i].g = g; led[i].b = b; break; default: // rgblight_setrgb_at(0,0,0,i); led[i].r = 0; led[i].g = 0; led[i].b = 0; break; } } rgblight_set(); } uint32_t layer_state_set_user(uint32_t state) { if(rgblight_get_mode() == 1) { switch (biton32(state)) { case _RAISE: case _LOWER: case _ADJUST: rgbflag(0x00, 0x00, 0xFF); break; case _MOVE: case _MOUSE: rgbflag(0xFF, 0x00, 0x00); break; case _CMD: rgbflag(0x00, 0xFF, 0x00); break; case _EDIT: rgbflag(0x7A, 0x00, 0xFF); break; default: // for any other layers, or the default layer rgbflag(0x00, 0xFF, 0xFF); break; } } return state; }
A keyboards/niu_mini/keymaps/xtonhasvim/readme.md => keyboards/niu_mini/keymaps/xtonhasvim/readme.md +9 -0
@@ 0,0 1,9 @@ # Xton has a tiny keyboard! With Vim! Based on the standard Planck layout with a few changes: * Escape moved to dual-function with control. * Dedicated movement and mouse layers. * Top and middle row swapped in `_RAISE` and `_LOWER` because I never use F-keys. * Vim layers! See `users/xtonhasvim`.
A keyboards/niu_mini/keymaps/xtonhasvim/rules.mk => keyboards/niu_mini/keymaps/xtonhasvim/rules.mk +6 -0
@@ 0,0 1,6 @@ ifndef QUANTUM_DIR include ../../../../Makefile endif MOUSEKEY_ENABLE = yes BACKLIGHT_ENABLE = no
A users/xtonhasvim/readme.md => users/xtonhasvim/readme.md +10 -0
@@ 0,0 1,10 @@ # Xton has Vim! Contains common code for Xton's vim emulation (vimulation?) layer. Inspired/stolen from the `ergodox_ez/vim` keymap. Rewritten to be a more straightforward state machine and support more macros. Vim layers `_CMD` and `_EDIT` are designed to lay on top of an otherwise fully-functional layout. `_CMD` runs the entire vim state machine while `_EDIT` should lay across your base layer and mask off just the escape key. Works via OSX text editing shortcuts, mainly MOD+arrow combinations. This has some limitations and only works on OSX. The `_CMD` layer will temporarily disable itself while *CMD* or *ALT* are held down so that typical OSX shortcuts can be used without switching out of vim mode.
A users/xtonhasvim/rules.mk => users/xtonhasvim/rules.mk +1 -0
A users/xtonhasvim/xtonhasvim.c => users/xtonhasvim/xtonhasvim.c +599 -0
@@ 0,0 1,599 @@ /* Copyright 2015-2017 Christon DeWan * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include "xtonhasvim.h" /************************************ * helper foo ************************************/ #define PRESS(kc) register_code(kc) #define RELEASE(kc) unregister_code(kc) static void TAP(uint16_t keycode) { PRESS(keycode); RELEASE(keycode); } static void CMD(uint16_t keycode) { PRESS(KC_LGUI); TAP(keycode); RELEASE(KC_LGUI); } static void CTRL(uint16_t keycode) { PRESS(KC_LCTRL); TAP(keycode); RELEASE(KC_LCTRL); } static void SHIFT(uint16_t keycode) { PRESS(KC_LSHIFT); TAP(keycode); RELEASE(KC_LSHIFT); } static void ALT(uint16_t keycode) { PRESS(KC_LALT); TAP(keycode); RELEASE(KC_LALT); } uint16_t vstate = VIM_START; bool yank_was_lines = false; bool SHIFTED = false; uint32_t mod_override_layer_state = 0; uint16_t mod_override_triggering_key = 0; bool do_check_kb_clear = false; void vim_reset(void) { vstate = VIM_START; SHIFTED = false; yank_was_lines = false; } void edit(void) { vstate = VIM_START; layer_on(_EDIT); layer_off(_CMD); } #define EDIT edit() void simple_movement(uint16_t keycode) { switch(keycode) { case VIM_B: PRESS(KC_LALT); SHIFT(KC_LEFT); // select to start of this word RELEASE(KC_LALT); break; case VIM_E: PRESS(KC_LALT); SHIFT(KC_RIGHT); // select to end of this word RELEASE(KC_LALT); break; case VIM_H: SHIFT(KC_LEFT); break; case VIM_J: CMD(KC_LEFT); SHIFT(KC_DOWN); SHIFT(KC_DOWN); break; case VIM_K: CMD(KC_LEFT); TAP(KC_DOWN); SHIFT(KC_UP); SHIFT(KC_UP); break; case VIM_L: SHIFT(KC_RIGHT); break; case VIM_W: PRESS(KC_LALT); SHIFT(KC_RIGHT); // select to end of this word SHIFT(KC_RIGHT); // select to end of next word SHIFT(KC_LEFT); // select to start of next word RELEASE(KC_LALT); break; } } bool process_record_xtonhasvim(uint16_t keycode, keyrecord_t *record) { if(record->event.pressed && layer_state_is(_CMD) && IS_MOD(keycode)) { mod_override_layer_state = layer_state; mod_override_triggering_key = keycode; layer_clear(); return true; // let the event fall through... } if(mod_override_layer_state && !record->event.pressed && keycode == mod_override_triggering_key) { layer_state_set(mod_override_layer_state); mod_override_layer_state = 0; mod_override_triggering_key = 0; return true; } if (VIM_START <= keycode && keycode <= VIM_ESC) { if(keycode == VIM_SHIFT) { SHIFTED = record->event.pressed; return false; } if (record->event.pressed) { if(keycode == VIM_START) { // entry from anywhere layer_on(_CMD); vstate = VIM_START; return false; } switch(vstate) { case VIM_START: switch(keycode){ /***************************** * ground state *****************************/ case VIM_A: if(SHIFTED) { // CMD(KC_RIGHT); CTRL(KC_E); } else { TAP(KC_RIGHT); } EDIT; break; case VIM_B: PRESS(KC_LALT); PRESS(KC_LEFT); break; case VIM_C: if(SHIFTED) { PRESS(KC_LSHIFT); CMD(KC_RIGHT); RELEASE(KC_LSHIFT); CMD(KC_X); yank_was_lines = false; EDIT; } else { vstate = VIM_C; } break; case VIM_D: if(SHIFTED) { TAP(KC_K); } else { vstate = VIM_D; } break; case VIM_E: PRESS(KC_LALT); PRESS(KC_RIGHT); break; case VIM_G: if(SHIFTED) { TAP(KC_END); } else { vstate = VIM_G; } break; case VIM_H: PRESS(KC_LEFT); break; case VIM_I: if(SHIFTED){ CTRL(KC_A); } EDIT; break; case VIM_J: if(SHIFTED) { CMD(KC_RIGHT); TAP(KC_DEL); } else { PRESS(KC_DOWN); } break; case VIM_K: PRESS(KC_UP); break; case VIM_L: PRESS(KC_RIGHT); break; case VIM_O: if(SHIFTED) { CMD(KC_LEFT); TAP(KC_ENTER); TAP(KC_UP); EDIT; } else { CMD(KC_RIGHT); TAP(KC_ENTER); EDIT; } break; case VIM_P: if(SHIFTED) { CMD(KC_LEFT); CMD(KC_V); } else { if(yank_was_lines) { CMD(KC_RIGHT); TAP(KC_RIGHT); CMD(KC_V); } else { CMD(KC_V); } } break; case VIM_S: // s for substitute? if(SHIFTED) { CMD(KC_LEFT); PRESS(KC_LSHIFT); CMD(KC_RIGHT); RELEASE(KC_LSHIFT); CMD(KC_X); yank_was_lines = false; EDIT; } else { SHIFT(KC_RIGHT); CMD(KC_X); yank_was_lines = false; EDIT; } break; case VIM_U: if(SHIFTED) { PRESS(KC_LSFT); CMD(KC_Z); RELEASE(KC_LSHIFT); } else { CMD(KC_Z); } break; case VIM_V: if(SHIFTED) { CMD(KC_LEFT); SHIFT(KC_DOWN); vstate = VIM_VS; } else { vstate = VIM_V; } break; case VIM_W: PRESS(KC_LALT); TAP(KC_RIGHT); TAP(KC_RIGHT); TAP(KC_LEFT); RELEASE(KC_LALT); break; case VIM_X: // SHIFT(KC_RIGHT); // CMD(KC_X); PRESS(KC_DEL); break; case VIM_Y: if(SHIFTED) { CMD(KC_LEFT); SHIFT(KC_DOWN); CMD(KC_C); TAP(KC_RIGHT); yank_was_lines = true; } else { vstate = VIM_Y; } break; case VIM_COMMA: if(SHIFTED) { // indent CMD(KC_LBRACKET); } else { // toggle comment CMD(KC_SLASH); } break; case VIM_PERIOD: if(SHIFTED) { // outdent CMD(KC_RBRACKET); } break; } break; case VIM_C: /***************************** * c- ...for change. I never use this... *****************************/ switch(keycode) { case VIM_B: case VIM_E: case VIM_H: case VIM_J: case VIM_K: case VIM_L: case VIM_W: simple_movement(keycode); CMD(KC_X); yank_was_lines = false; EDIT; break; case VIM_C: CMD(KC_LEFT); PRESS(KC_LSHIFT); CMD(KC_RIGHT); RELEASE(KC_LSHIFT); CMD(KC_X); yank_was_lines = false; EDIT; break; case VIM_I: vstate = VIM_CI; break; default: vstate = VIM_START; break; } break; case VIM_CI: /***************************** * ci- ...change inner word *****************************/ switch(keycode) { case VIM_W: ALT(KC_LEFT); PRESS(KC_LSHIFT); ALT(KC_RIGHT); RELEASE(KC_LSHIFT); CMD(KC_X); yank_was_lines = false; EDIT; default: vstate = VIM_START; break; } break; case VIM_D: /***************************** * d- ...delete stuff *****************************/ switch(keycode) { case VIM_B: case VIM_E: case VIM_H: case VIM_J: case VIM_K: case VIM_L: case VIM_W: simple_movement(keycode); CMD(KC_X); yank_was_lines = false; break; case VIM_D: CMD(KC_LEFT); SHIFT(KC_DOWN); CMD(KC_X); yank_was_lines = true; vstate = VIM_START; break; case VIM_I: vstate = VIM_DI; break; default: vstate = VIM_START; break; } break; case VIM_DI: /***************************** * ci- ...delete a word... FROM THE INSIDE! *****************************/ switch(keycode) { case VIM_W: ALT(KC_LEFT); PRESS(KC_LSHIFT); ALT(KC_RIGHT); RELEASE(KC_LSHIFT); CMD(KC_X); yank_was_lines = false; vstate = VIM_START; default: vstate = VIM_START; break; } break; case VIM_V: /***************************** * visual! *****************************/ switch(keycode) { case VIM_D: case VIM_X: CMD(KC_X); yank_was_lines = false; vstate = VIM_START; break; case VIM_B: PRESS(KC_LALT); PRESS(KC_LSHIFT); PRESS(KC_LEFT); // leave open for key repeat break; case VIM_E: PRESS(KC_LALT); PRESS(KC_LSHIFT); PRESS(KC_RIGHT); // leave open for key repeat break; case VIM_H: PRESS(KC_LSHIFT); PRESS(KC_LEFT); break; case VIM_I: vstate = VIM_VI; break; case VIM_J: PRESS(KC_LSHIFT); PRESS(KC_DOWN); break; case VIM_K: PRESS(KC_LSHIFT); PRESS(KC_UP); break; case VIM_L: PRESS(KC_LSHIFT); PRESS(KC_RIGHT); break; case VIM_W: PRESS(KC_LALT); SHIFT(KC_RIGHT); // select to end of this word SHIFT(KC_RIGHT); // select to end of next word SHIFT(KC_LEFT); // select to start of next word RELEASE(KC_LALT); break; case VIM_Y: CMD(KC_C); TAP(KC_RIGHT); yank_was_lines = false; vstate = VIM_START; break; case VIM_V: case VIM_ESC: TAP(KC_RIGHT); vstate = VIM_START; break; default: // do nothing break; } break; case VIM_VI: /***************************** * vi- ...select a word... FROM THE INSIDE! *****************************/ switch(keycode) { case VIM_W: ALT(KC_LEFT); PRESS(KC_LSHIFT); ALT(KC_RIGHT); RELEASE(KC_LSHIFT); vstate = VIM_V; default: // ignore vstate = VIM_V; break; } break; case VIM_VS: /***************************** * visual line *****************************/ switch(keycode) { case VIM_D: case VIM_X: CMD(KC_X); yank_was_lines = true; vstate = VIM_START; break; case VIM_J: PRESS(KC_LSHIFT); PRESS(KC_DOWN); break; case VIM_K: PRESS(KC_LSHIFT); PRESS(KC_UP); break; case VIM_Y: CMD(KC_C); yank_was_lines = true; TAP(KC_RIGHT); vstate = VIM_START; break; case VIM_V: case VIM_ESC: TAP(KC_RIGHT); vstate = VIM_START; break; default: // do nothing break; } break; case VIM_G: /***************************** * gg, and a grab-bag of other macros i find useful *****************************/ switch(keycode) { case VIM_G: TAP(KC_HOME); break; // codes b case VIM_H: CTRL(KC_A); break; case VIM_J: PRESS(KC_PGDN); break; case VIM_K: PRESS(KC_PGUP); break; case VIM_L: CTRL(KC_E); break; default: // do nothing break; } vstate = VIM_START; break; case VIM_Y: /***************************** * yoink! *****************************/ switch(keycode) { case VIM_B: case VIM_E: case VIM_H: case VIM_J: case VIM_K: case VIM_L: case VIM_W: simple_movement(keycode); CMD(KC_C); TAP(KC_RIGHT); yank_was_lines = false; break; case VIM_Y: CMD(KC_LEFT); SHIFT(KC_DOWN); CMD(KC_C); TAP(KC_RIGHT); yank_was_lines = true; break; default: // NOTHING break; } vstate = VIM_START; break; } } else { /************************ * key release events ************************/ clear_keyboard(); } return false; } else { return true; } }
A users/xtonhasvim/xtonhasvim.h => users/xtonhasvim/xtonhasvim.h +66 -0
@@ 0,0 1,66 @@ /* Copyright 2015-2017 Christon DeWan * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #ifndef USERSPACE #define USERSPACE #include QMK_KEYBOARD_H #include "action_layer.h" #define X_____X KC_NO bool process_record_xtonhasvim(uint16_t keycode, keyrecord_t *record); enum xtonhasvim_keycodes { DUMMY = SAFE_RANGE, VIM_START, // bookend for vim states VIM_A, VIM_B, VIM_C, VIM_CI, VIM_D, VIM_DI, VIM_E, VIM_H, VIM_G, VIM_I, VIM_J, VIM_K, VIM_L, VIM_O, VIM_P, VIM_S, VIM_U, VIM_V, VIM_VS, // visual-line VIM_VI, VIM_W, VIM_X, VIM_Y, VIM_PERIOD, // to support indent/outdent VIM_COMMA, // and toggle comments VIM_SHIFT, // avoid side-effect of supporting real shift. VIM_ESC, // bookend VIM_SAFE_RANGE // start other keycodes here. }; enum xtonhasvim_layers { _EDIT = 12, _CMD }; #endif