[Keymap] Adding Fancy and Bongocat Keymap to Mercutio Keyboard (#11520) * Initial commit on new clean branch. Testing out functionality of oled and encoder for default features. * Cleaned up the initial push and removed the fancy keymap until the extra features and functionality can be tested and made more user friendly. * Cleaned up the readme some more, compiled and tested both default and via keymaps, and did another round of checks to prepare for starting the PR. * Cleaning up the keymap to meet expected formatting in a couple places and also adding in the TAP_CODE_DELAY after newly encoutnered encoder issues and inconsistencies. * Initial commit of branch specifically for implementing the more complicated fancy keymap as I expect the main PR to be approved first. * testing bongo cat out * Progress with intended OLED behavior. Needs to be cleaned up still. * Cleaned up bongocat and added WPM display on it. * Almost there. Need to rethink the layer checking in encoder. * Fixing all the merge issues I didn't check before doing the last commit. Learn from my mistakes, check your commits. * Fixed and updated fancy firmware and bongocat firmware. * Updating license year since I will be doing a PR anyway. * Update keyboards/mechwild/mercutio/keymaps/fancy/keymap.c Co-authored-by: Ryan <fauxpark@gmail.com> Co-authored-by: Ryan <fauxpark@gmail.com>
15 files changed, 400 insertions(+), 12 deletions(-) M keyboards/mechwild/mercutio/config.h M keyboards/mechwild/mercutio/info.json A keyboards/mechwild/mercutio/keymaps/bongocat/keymap.c A keyboards/mechwild/mercutio/keymaps/bongocat/rules.mk M keyboards/mechwild/mercutio/keymaps/default/config.h M keyboards/mechwild/mercutio/keymaps/default/keymap.c A keyboards/mechwild/mercutio/keymaps/fancy/config.h A keyboards/mechwild/mercutio/keymaps/fancy/keymap.c A keyboards/mechwild/mercutio/keymaps/fancy/rules.mk M keyboards/mechwild/mercutio/keymaps/via/config.h M keyboards/mechwild/mercutio/keymaps/via/keymap.c M keyboards/mechwild/mercutio/mercutio.c M keyboards/mechwild/mercutio/mercutio.h M keyboards/mechwild/mercutio/readme.md M keyboards/mechwild/mercutio/rules.mk -rwxr-xr-x => -rw-r--r--
M keyboards/mechwild/mercutio/config.h => keyboards/mechwild/mercutio/config.h +3 -3
@@ 1,4 1,4 @@ /* Copyright 2020 Kyle McCreery /* Copyright 2021 Kyle McCreery * * This program is free software: you can redistribute it and/or modify @@ * it under the terms of the GNU General Public License as published by 40,7 40,7 @@ #define ENCODERS_PAD_B { B5 } /* encoder resolution */ #define ENCODER_RESOLUTION 2 #define ENCODER_RESOLUTION 4 #define TAP_CODE_DELAY 10 @@ /* COL2ROW or ROW2COL */ 53,4 53,4 @@ #define LOCKING_SUPPORT_ENABLE /* Locking resynchronize hack */ #define LOCKING_RESYNC_ENABLE #define LOCKING_RESYNC_ENABLE \ No newline at end of file
M keyboards/mechwild/mercutio/info.json => keyboards/mechwild/mercutio/info.json +1 -1
@@ 9,4 9,4 @@ "layout": [{"label":"encoder", "x":12, "y":0}, {"label":"1.5u", "x":0, "y":1, "w":1.5}, {"x":1.5, "y":1}, {"x":2.5, "y":1}, {"x":3.5, "y":1}, {"x":4.5, "y":1}, {"x":5.5, "y":1}, {"x":6.5, "y":1}, {"x":7.5, "y":1}, {"x":8.5, "y":1}, {"x":9.5, "y":1}, {"x":10.5, "y":1}, {"label":"1.5u", "x":11.5, "y":1, "w":1.5}, {"label":"1.75u", "x":0, "y":2, "w":1.75}, {"x":1.75, "y":2}, {"x":2.75, "y":2}, {"x":3.75, "y":2}, {"x":4.75, "y":2}, {"x":5.75, "y":2}, {"x":6.75, "y":2}, {"x":7.75, "y":2}, {"x":8.75, "y":2}, {"x":9.75, "y":2}, {"x":10.75, "y":2}, {"label":"1.25u", "x":11.75, "y":2, "w":1.25}, {"label":"1.25u", "x":0, "y":3, "w":1.25}, {"x":1.25, "y":3}, {"x":2.25, "y":3}, {"x":3.25, "y":3}, {"x":4.25, "y":3}, {"x":5.25, "y":3}, {"x":6.25, "y":3}, {"x":7.25, "y":3}, {"x":8.25, "y":3}, {"x":9.25, "y":3}, {"x":10.25, "y":3}, {"label":"1.75u", "x":11.25, "y":3, "w":1.75},{"label":"1.25u", "x":0, "y":4, "w":1.25}, {"label":"1u", "x":1.25, "y":4}, {"label":"1.25u", "x":2.25, "y":4, "w":1.25}, {"label":"2.25u", "x":3.5, "y":4, "w":2.25}, {"label":"1u", "x":5.75, "y":4}, {"label":"2.75u", "x":6.75, "y":4, "w":2.75}, {"label":"1.25u", "x":9.5, "y":4, "w":1.25}, {"label":"1u", "x":10.75, "y":4}, {"label":"1.25u", "x":11.75, "y":4, "w":1.25}] } } } } \ No newline at end of file
A keyboards/mechwild/mercutio/keymaps/bongocat/keymap.c => keyboards/mechwild/mercutio/keymaps/bongocat/keymap.c +197 -0
@@ 0,0 1,197 @@ /* Copyright 2021 Kyle McCreery * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include QMK_KEYBOARD_H #include <stdio.h> // OLED setup for bongocat #define IDLE_FRAMES 5 #define IDLE_SPEED 30 #define TAP_FRAMES 2 #define TAP_SPEED 40 #define ANIM_FRAME_DURATION 200 #define ANIM_SIZE 512 static long int oled_timeout = 600000; // 10 minutes bool gui_on = true; char wpm_str[10]; uint32_t anim_timer = 0; uint32_t anim_sleep = 0; uint8_t current_idle_frame = 0; uint8_t current_tap_frame = 0; const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [0] = LAYOUT_all( KC_MUTE, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, MO(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_QUOT, KC_ENT, KC_LSFT, KC_SLSH, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_RSFT, KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC, KC_SPC, KC_RALT, MO(2), KC_RCTL ), [1] = LAYOUT_all( KC_TRNS, KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, KC_TRNS, KC_TRNS, KC_GRV, KC_BSLS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LBRC, KC_RBRC, KC_SCLN, KC_TRNS, KC_QUOT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MINS, KC_EQL, KC_SLSH, KC_UP, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_TRNS, KC_END, KC_LEFT, KC_DOWN, KC_RIGHT ), [2] = LAYOUT_all( KC_TRNS, KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_TRNS, KC_CAPS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS ), [3] = LAYOUT_all( KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS ) }; #ifdef ENCODER_ENABLE void encoder_update_user(uint8_t index, bool clockwise) { switch (index) { case 0: if (clockwise) { tap_code(KC_VOLU); } else { tap_code(KC_VOLD); } break; } } #endif #ifdef OLED_DRIVER_ENABLE oled_rotation_t oled_init_user(oled_rotation_t rotation) { return OLED_ROTATION_180; // flips the display 180 degrees } static void render_anim(void) { // Idle animation static const char PROGMEM idle[IDLE_FRAMES][ANIM_SIZE] = { { 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64,64,32,32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,112,12,3,0,0,0,0,0,0,0,12,12,12,13,1,0,64,160,33,34,18,17,17,17,9,8,8,8,8,4,4,8,8,16,16,16,16,16,17,15,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,2,2,1,1,1,1,1,1,2,2,4,4,8,8,8,8,8, 7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,64,64,32,32,32,32,16,16,16,16,8,8,4,2,2,2,4,56,64,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,28,226,1,1,2,2,2,2,1,0,0,0,0,128,128,0,0,0,0,0,0,0,0,0,128,0,48,48,0,192,193,193,194,4,8,16,32,64,128,0,0,0,128,128,128,128,64,64,64,64, 32,32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,112,12,3,0,0,0,0,0,0,0,12,12,12,13,1,0,64,160,33,34,18,17,17,17,9,8,8,8,8,4,4,8,8,16,16,16,16,16,17,15,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,2,2,1,1,1,1,1,1,2,2,4,4,8,8,8,8,8,7,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 } }; // Prep animation static const char PROGMEM prep[][ANIM_SIZE] = { { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,0,0,0,0,0,128,64,64,32,32,32,32,16,16,16,16,8,4,2,1,1,2,12,48,64,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,225,0,0,1,1,2,2,129,128,128,0,0,128,128,0,0,0,0,0,0,0,0,0,128,0,48,48,0,0,1,225,26,6,9,49,53,1,138,124,0,0,128,128,128,128,64,64, 64,64,32,32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,112,12,3,0,0,24,6,5,152,153,132,195,124,65,65,64,64,32,33,34,18,17,17,17,9,8,8,8,8,4,4,4,4,4,4,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,2,2,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 } }; // Typing animation static const char PROGMEM tap[TAP_FRAMES][ANIM_SIZE] = { { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,0,0,0,0,0,128,64,64,32,32,32,32,16,16,16,16,8,4,2,1,1,2,12,48,64,128,0,0,0,0,0,0,0,248,248,248,248,0,0,0,0,0,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,225,0,0,1,1,2,2,129,128,128,0,0,128,128,0,0,0,0,0,0,0,0,0,128,0,48,48,0,0,1,1,2,4,8,16,32,67,135,7,1,0,184,188,190,159, 95,95,79,76,32,32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,112,12,3,0,0,24,6,5,152,153,132,67,124,65,65,64,64,32,33,34,18,17,17,17,9,8,8,8,8,4,4,8,8,16,16,16,16,16,17,15,1,61,124,252,252,252,252,252,60,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,2,2,1,1,1, 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,3,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }, { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,0,0,0,0,0,128,64,64,32,32,32,32,16,16,16,16,8,4,2,1,1,2,12,48,64,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,225,0,0,1,1,2,2,1,0,0,0,0,128,128,0,0,0,0,0,0,0,0,0,128,0,48,48,0,0,1,225,26,6,9,49,53,1,138,124,0,0,128,128,128,128,64,64,64,64,32, 32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,112,12,3,0,0,0,0,0,0,0,0,0,0,1,1,0,64,160,33,34,18,17,17,17,9,8,8,8,8,4,4,4,4,4,4,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,122,122,121,121,121,121,57,49,2,2,4,4,8,8,8,136,136,135,128, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 } }; void animation_phase(void) { if (get_current_wpm() <=IDLE_SPEED) { current_idle_frame = (current_idle_frame + 1) % IDLE_FRAMES; oled_write_raw_P(idle[abs((IDLE_FRAMES-1)-current_idle_frame)], ANIM_SIZE); } if (get_current_wpm() >IDLE_SPEED && get_current_wpm() <TAP_SPEED) { oled_write_raw_P(prep[0], ANIM_SIZE); } if (get_current_wpm() >=TAP_SPEED) { current_tap_frame = (current_tap_frame + 1) % TAP_FRAMES; oled_write_raw_P(tap[abs((TAP_FRAMES-1)-current_tap_frame)], ANIM_SIZE); } } if (get_current_wpm() != 000) { oled_on(); if (timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) { anim_timer = timer_read32(); animation_phase(); } anim_sleep = timer_read32(); } else { if (timer_elapsed32(anim_sleep) > oled_timeout) { oled_off(); } else { if (timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) { anim_timer = timer_read32(); animation_phase(); } } } } void oled_task_user(void) { render_anim(); oled_set_cursor(0,4); sprintf(wpm_str, "WPM: %03d", get_current_wpm()); oled_write(wpm_str, false); } #endif \ No newline at end of file
A keyboards/mechwild/mercutio/keymaps/bongocat/rules.mk => keyboards/mechwild/mercutio/keymaps/bongocat/rules.mk +2 -0
M keyboards/mechwild/mercutio/keymaps/default/config.h => keyboards/mechwild/mercutio/keymaps/default/config.h +1 -1
@@ 1,4 1,4 @@ /* Copyright 2020 Kyle McCreery /* Copyright 2021 Kyle McCreery * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by
M keyboards/mechwild/mercutio/keymaps/default/keymap.c => keyboards/mechwild/mercutio/keymaps/default/keymap.c +1 -1
@@ 1,4 1,4 @@ /* Copyright 2020 Kyle McCreery /* Copyright 2021 Kyle McCreery * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by
A keyboards/mechwild/mercutio/keymaps/fancy/config.h => keyboards/mechwild/mercutio/keymaps/fancy/config.h +20 -0
@@ 0,0 1,20 @@ /* Copyright 2021 Kyle McCreery * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #pragma once /* Define custom font */ #define OLED_FONT_H "keyboards/mechwild/mercutio/lib/mercutiofont.c" \ No newline at end of file
A keyboards/mechwild/mercutio/keymaps/fancy/keymap.c => keyboards/mechwild/mercutio/keymaps/fancy/keymap.c +167 -0
@@ 0,0 1,167 @@ /* Copyright 2021 Kyle McCreery * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include QMK_KEYBOARD_H const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [0] = LAYOUT_all( KC_MUTE, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, MO(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_QUOT, KC_ENT, KC_LSFT, KC_SLSH, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_RSFT, KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC, KC_SPC, KC_RALT, MO(2), KC_RCTL ), [1] = LAYOUT_all( KC_TRNS, KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, KC_TRNS, KC_TRNS, KC_GRV, KC_BSLS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LBRC, KC_RBRC, KC_SCLN, KC_TRNS, KC_QUOT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MINS, KC_EQL, KC_SLSH, KC_UP, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_TRNS, KC_END, KC_LEFT, KC_DOWN, KC_RIGHT ), [2] = LAYOUT_all( KC_TRNS, KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_TRNS, KC_CAPS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS ), [3] = LAYOUT_all( KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS ) }; #ifdef ENCODER_ENABLE // Encoder Functionality uint8_t selected_layer = 0; void encoder_update_user(uint8_t index, bool clockwise) { #ifdef OLED_DRIVER_ENABLE oled_clear(); oled_render(); #endif switch (index) { case 0: // This is the only encoder right now, keeping for consistency if ( clockwise ) { if ( selected_layer < 3 && keyboard_report->mods & MOD_BIT(KC_LSFT) ) { // If you are holding L shift, encoder changes layers selected_layer ++; layer_move(selected_layer); } else { tap_code(KC_VOLU); // Otherwise it just changes volume } } else if ( !clockwise ) { if ( selected_layer > 0 && keyboard_report->mods & MOD_BIT(KC_LSFT) ){ selected_layer --; layer_move(selected_layer); } else { tap_code(KC_VOLD); } } } } #endif #ifdef OLED_DRIVER_ENABLE // OLED Functionality oled_rotation_t oled_init_user(oled_rotation_t rotation) { return OLED_ROTATION_180; // flips the display 180 degrees if offhand } bool clear_screen = false; // used to manage singular screen clears to prevent display glitch static void render_name(void) { // Render Mercutio Script Text static const char PROGMEM mercutio_name[] = { 0xB6, 0xB6, 0xB6, 0xB6, 0xB6, 0xB6, 0xB6, 0xB6, 0xB6, 0xB6, 0xB6, 0xB6, 0xB6, 0xB6, 0xB6, 0x95, 0xB5, 0x96, 0xD5, 0xB6, 0xB6, 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8A, 0x8B, 0x8C, 0x8D, 0x8E, 0x8F, 0x90, 0x91, 0x92, 0x93, 0x94, 0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xA8, 0xA9, 0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0xAF, 0xB0, 0xB1, 0xB2, 0xB3, 0xB4, 0xC0, 0xC1, 0xC2, 0xC3, 0xC4, 0xC5, 0xC6, 0xC7, 0xC8, 0xC9, 0xCA, 0xCB, 0xCC, 0xCD, 0xCE, 0xCF, 0xD0, 0xD1, 0xD2, 0xD3, 0xD4, 0x00 }; oled_write_P(mercutio_name, false); } static void render_logo(void) { // Render MechWild "MW" Logo static const char PROGMEM logo_1[] = {0x97, 0x98, 0x99, 0x9A,0x00}; static const char PROGMEM logo_2[] = {0xB7, 0xB8, 0xB9, 0xBA, 0xBB, 0xBC, 0xBD, 0x00}; static const char PROGMEM logo_3[] = {0xD7, 0xD8, 0xD9, 0xDA, 0xDB, 0xDC, 0xDD, 0xB6, 0x00}; static const char PROGMEM logo_4[] = {0xB6, 0xB6, 0xB6, 0x9B, 0x9C, 0x9D, 0x9E, 0x00}; oled_set_cursor(0,0); oled_write_P(logo_1, false); oled_set_cursor(0,1); oled_write_P(logo_2, false); oled_set_cursor(0,2); oled_write_P(logo_3, false); oled_set_cursor(0,3); oled_write_P(logo_4, false); } void oled_task_user(void) { if ( IS_HOST_LED_OFF(USB_LED_NUM_LOCK) && IS_HOST_LED_OFF(USB_LED_CAPS_LOCK) && selected_layer == 0 && get_highest_layer(layer_state) == 0 ) { render_name(); clear_screen = true; } else { if (clear_screen == true) { oled_clear(); oled_render(); clear_screen = false; } render_logo(); oled_set_cursor(8,2); switch(selected_layer){ case 0: oled_write_P(PSTR("Lock Layer 0"), false); break; case 1: oled_write_P(PSTR("Lock Layer 1"), false); break; case 2: oled_write_P(PSTR("Lock Layer 2"), false); break; case 3: oled_write_P(PSTR("Lock Layer 3"), false); break; default: oled_write_P(PSTR("Lock Layer ?"), false); // Should never display, here as a catchall } oled_set_cursor(8,3); if (get_highest_layer(layer_state) == selected_layer) { oled_write_P(PSTR(" "), false); } else { switch (get_highest_layer(layer_state)) { case 0: oled_write_P(PSTR("Temp Layer 0"), false); break; case 1: oled_write_P(PSTR("Temp Layer 1"), false); break; case 2: oled_write_P(PSTR("Temp Layer 2"), false); break; case 3: oled_write_P(PSTR("Temp Layer 3"), false); break; default: oled_write_P(PSTR("Temp Layer ?"), false); // Should never display, here as a catchall } } led_t led_state = host_keyboard_led_state(); oled_set_cursor(8,0); oled_write_P(led_state.scroll_lock ? PSTR("SCRLK") : PSTR(" "), false); oled_set_cursor(8,1); oled_write_P(led_state.num_lock ? PSTR("NLCK ") : PSTR(" "), false); oled_write_P(led_state.caps_lock ? PSTR("CAPS ") : PSTR(" "), false); } } #endif
A keyboards/mechwild/mercutio/keymaps/fancy/rules.mk => keyboards/mechwild/mercutio/keymaps/fancy/rules.mk +2 -0
M keyboards/mechwild/mercutio/keymaps/via/config.h => keyboards/mechwild/mercutio/keymaps/via/config.h +1 -1
@@ 1,4 1,4 @@ /* Copyright 2020 Kyle McCreery /* Copyright 2021 Kyle McCreery * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by
M keyboards/mechwild/mercutio/keymaps/via/keymap.c => keyboards/mechwild/mercutio/keymaps/via/keymap.c +1 -1
@@ 1,4 1,4 @@ /* Copyright 2020 Kyle McCreery /* Copyright 2021 Kyle McCreery * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by
M keyboards/mechwild/mercutio/mercutio.c => keyboards/mechwild/mercutio/mercutio.c +1 -1
@@ 1,4 1,4 @@ /* Copyright 2020 Kyle McCreery /* Copyright 2021 Kyle McCreery * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by
M keyboards/mechwild/mercutio/mercutio.h => keyboards/mechwild/mercutio/mercutio.h +1 -1
@@ 1,4 1,4 @@ /* Copyright 2020 Kyle McCreery /* Copyright 2021 Kyle McCreery * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by
M keyboards/mechwild/mercutio/readme.md => keyboards/mechwild/mercutio/readme.md +1 -1
@@ 21,4 21,4 @@ By default, Mercutio firmware has bootmagic enabled (lite). This means that inst See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). \ No newline at end of file
M keyboards/mechwild/mercutio/rules.mk => keyboards/mechwild/mercutio/rules.mk +1 -1