~ruther/qmk_firmware

0399271a73c78ed8fc23376e142e3c87a0360da0 — Gun Pinyo 4 years ago 8ba537f
[Keymap] update gunp layout for Planck (#12926)

Co-authored-by: Ryan <fauxpark@gmail.com>
5 files changed, 354 insertions(+), 213 deletions(-)

M keyboards/planck/keymaps/gunp/config.h
M keyboards/planck/keymaps/gunp/keymap.c
M keyboards/planck/keymaps/gunp/readme.md
M keyboards/planck/keymaps/gunp/rules.mk
D keyboards/planck/keymaps/gunp/upload-and-make.sh
M keyboards/planck/keymaps/gunp/config.h => keyboards/planck/keymaps/gunp/config.h +22 -34
@@ 1,39 1,27 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H

#include "../../config.h"

#ifdef AUDIO_ENABLE
    #define STARTUP_SONG SONG(PLANCK_SOUND)
    // #define STARTUP_SONG SONG(NO_SOUND)

    #define DEFAULT_LAYER_SONGS { SONG(QWERTY_SOUND), \
                                  SONG(COLEMAK_SOUND), \
                                  SONG(DVORAK_SOUND) \
                                }
#endif

#define MUSIC_MASK (keycode != KC_NO)

/*
 * MIDI options
/* Copyright 2021 Gun Pinyo
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

/* enable basic MIDI features:
   - MIDI notes can be sent when in Music mode is on
*/

#define MIDI_BASIC
#pragma once

/* enable advanced MIDI features:
   - MIDI notes can be added to the keymap
   - Octave shift and transpose
   - Virtual sustain, portamento, and modulation wheel
   - etc.
*/
//#define MIDI_ADVANCED

/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2
/* Tapping this number of times holds the key until tapped once again. */
#define ONESHOT_TAP_TOGGLE 7
/* Time (in ms) before the one shot key is released */
#define ONESHOT_TIMEOUT 5000

/* Audio */
#ifdef AUDIO_ENABLE
    #define STARTUP_SONG SONG(PLANCK_SOUND)
#endif

M keyboards/planck/keymaps/gunp/keymap.c => keyboards/planck/keymaps/gunp/keymap.c +240 -123
@@ 1,4 1,4 @@
/* Copyright 2015-2017 Jack Humbert
/* Copyright 2021 Gun Pinyo
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by


@@ 14,8 14,6 @@
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

/* modified by Gun Pinyo */

#include QMK_KEYBOARD_H

extern keymap_config_t keymap_config;


@@ 25,141 23,276 @@ enum planck_layers {
  LY_0100, LY_0101, LY_0110, LY_0111,
  LY_1000, LY_1001, LY_1010, LY_1011,
  LY_1100, LY_1101, LY_1110, LY_1111,
  LY_THAI_A, LY_THAI_B, LY_THAI_C,
  LY_SANDBOX, LY_STICK,
};

enum planck_keycodes {
  FN_A = SAFE_RANGE,
  FN_B,
  FN_C,
  FN_D,
  MIN_KC = SAFE_RANGE,
  FUNC_A, FUNC_B, FUNC_C, FUNC_D,
  SANDBOX, STICK,
  LTHAI_A, LTHAI_B, LTHAI_C,
  LSW0110, LSW1111, LSW0100,
  USER_NAME, USER_EMAIL,
  MAX_KC,
  DYNAMIC_MACRO_RANGE,
};

#include "dynamic_macro.h"

#define MFN_R1 XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
#define MFN_R2 XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
#define MFN_R3 XXXXXXX, FN_A,    FN_B,    FN_C,    XXXXXXX, XXXXXXX
#define MFN_R4 XXXXXXX, KC_LCTL, KC_LSFT, KC_LALT, FN_D,    XXXXXXX
#define UNUSED_LAYER {\
  {XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, MFN_R1},\
  {XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, MFN_R2},\
  {XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, MFN_R3},\
  {XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, MFN_R4}},
#define MC(kc) LCTL(kc)
#define MA(kc) LALT(kc)
#define MG(kc) LGUI(kc)          // ModGui, for i3 shortcuts
#define KC_L2_0 KC_LSFT
#define KC_L3_0 KC_LCTL
#define KC_L3_1 KC_LALT
#define KC_L3_2 KC_LGUI

#define KC_R2_1 FUNC_A
#define KC_R2_2 FUNC_B
#define KC_R2_3 FUNC_C
#define KC_R2_4 FUNC_D

#define KC_R2_5 KC_RSFT
#define KC_R3_0 KC_R2_4
#define KC_R3_1 KC_SPC

#define LAYOUT_gunp( k00, k01, k02, k03, k04, k05, \
                     k10, k11, k12, k13, k14, k15, \
                     k20, k21, k22, k23, k24, k25, \
                     k30, k31, k32, k33, k34, k35) \
LAYOUT_ortho_4x12( \
k00,k01,k02,k03,k04,k05, LSW0110, KC_LEFT, KC_BSPC, KC_RIGHT,XXXXXXX, XXXXXXX,\
k10,k11,k12,k13,k14,k15, LSW1111, LTHAI_A, LTHAI_B, LTHAI_C, XXXXXXX, XXXXXXX,\
k20,k21,k22,k23,k24,k25, LSW0100, KC_R2_1, KC_R2_2, KC_R2_3, KC_R2_4, KC_R2_5,\
k30,k31,k32,k33,k34,k35, KC_R3_0, KC_R3_1, KC_ENT,  KC_RGUI, KC_RALT, KC_RCTL)

#define UNUSED_LAYER LAYOUT_gunp(\
  XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,\
  XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,\
  XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,\
  XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX),

#define F1_F12_LAYER(M) LAYOUT_gunp(\
  S(M(KC_F7 )), S(M(KC_F8 )), M(KC_F7 ), M(KC_F8 ), M(KC_F9 ), S(M(KC_F9 )),\
  S(M(KC_F4 )), S(M(KC_F5 )), M(KC_F4 ), M(KC_F5 ), M(KC_F6 ), S(M(KC_F6 )),\
  S(M(KC_F1 )), S(M(KC_F2 )), M(KC_F1 ), M(KC_F2 ), M(KC_F3 ), S(M(KC_F3 )),\
  S(M(KC_F10)), S(M(KC_F11)), M(KC_F10), M(KC_F11), M(KC_F12), S(M(KC_F12))),

#define MC(kc)  LCTL(kc)
#define MA(kc)  LALT(kc)
#define MG(kc)  LGUI(kc)
#define MSC(kc) LSFT(LCTL(kc))
#define MSA(kc) LSFT(LALT(kc))
#define MCA(kc) LCTL(LALT(kc))
#define XX XXXXXXX

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[LY_0000] = LAYOUT_planck_grid(
 KC_DEL,  KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_K, KC_TAB,
 KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_ENT,
 KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_M, FN_A, FN_B, FN_C, XX,  KC_LSFT,
 XX,KC_F21,KC_F22,KC_ESC,KC_SPC,KC_F23,KC_F24,KC_LCTL,KC_LSFT,KC_LALT,FN_D,XX
[LY_0000] = LAYOUT_ortho_4x12(
  KC_PGUP, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_K, KC_TAB,
  KC_PGDN, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, STICK,
  KC_L2_0, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_M,
                                KC_R2_1, KC_R2_2,    KC_R2_3, KC_UP,   KC_R2_5,
  KC_L3_0, KC_L3_1, KC_L3_2, KC_ESCAPE,  KC_BSPACE,  KC_ENTER,
                       KC_R3_0, KC_R3_1, KC_PSCREEN, KC_LEFT, KC_DOWN, KC_RIGHT
),
[LY_1000] = LAYOUT_planck_grid(
  UC(L'∃'), KC_SLSH,  KC_RCBR,  KC_RPRN,  KC_RBRC,  KC_GT,    MFN_R1,
  UC(L'∀'), KC_BSLS,  KC_LCBR,  KC_LPRN,  KC_LBRC,  KC_LT,    MFN_R2,
  KC_AMPR,  KC_PIPE,  KC_AT,    KC_TILD,  KC_DLR,   KC_CIRC,  MFN_R3,
  KC_F1,    KC_F2,    KC_F3,    KC_F4,    KC_F5,    KC_F6,    MFN_R4,
[LY_1000] = LAYOUT_gunp(
  XXXXXXX,   KC_PERC,   KC_QUES,   KC_EXLM,   KC_GRV,    XXXXXXX,
  XXXXXXX,   KC_AT,     KC_COMM,   KC_DOT,    KC_QUOT,   KC_EQL,
  KC_L2_0,   KC_DLR,    KC_SCLN,   KC_COLN,   KC_DQUO,   KC_UNDS,
  KC_L3_0,   KC_L3_1,   KC_L3_2,   XXXXXXX,   XXXXXXX,   XXXXXXX
),
[LY_0010] = LAYOUT_planck_grid(
  UC(L'×'), KC_ASTR,  KC_QUES,  KC_EXLM,  KC_GRV,   KC_HASH,  MFN_R1,
  UC(L'→'), KC_MINS,  KC_COMM,  KC_DOT,   KC_QUOT,  KC_EQL,   MFN_R2,
  UC(L'∘'), KC_PLUS,  KC_SCLN,  KC_COLN,  KC_DQUO,  KC_UNDS,  MFN_R3,
  KC_F7,    KC_F8,    KC_F9,    KC_F10,   KC_F11,   KC_F12,   MFN_R4,
[LY_0010] = LAYOUT_gunp(
  XXXXXXX,   KC_AMPR,   KC_PIPE,   KC_TILD,   KC_CIRC,   XXXXXXX,
  XXXXXXX,   KC_LCBR,   KC_LBRC,   KC_LPRN,   KC_LT,     KC_SLSH,
  KC_L2_0,   KC_RCBR,   KC_RBRC,   KC_RPRN,   KC_GT,     KC_BSLS,
  KC_L3_0,   KC_L3_1,   KC_L3_2,   XXXXXXX,   XXXXXXX,   XXXXXXX
),
[LY_1010] = LAYOUT_planck_grid(
  UC(L'⊗'), UC(L'⊕'), KC_7,     KC_8,     KC_9,     UC(L'┻'), MFN_R1,
  UC(L'⊚'), KC_0,     KC_1,     KC_2,     KC_3,     UC(L'┃'), MFN_R2,
  UC(L'┏'), UC(L'┓'), KC_4,     KC_5,     KC_6,     UC(L'┳'), MFN_R3,
  UC(L'┗'), UC(L'┛'), UC(L'┫'), UC(L'━'), UC(L'┣'), UC(L'╋'), MFN_R4
[LY_1010] = LAYOUT_gunp(
  XXXXXXX,   KC_HASH,   KC_7,      KC_8,      KC_9,      XXXXXXX,
  XXXXXXX,   KC_ASTR,   KC_4,      KC_5,      KC_6,      KC_PLUS,
  KC_L2_0,   KC_0,      KC_1,      KC_2,      KC_3,      KC_MINS,
  KC_L3_0,   KC_L3_1,   KC_L3_2,   XXXXXXX,   XXXXXXX,   XXXXXXX
),
[LY_0100] = LAYOUT_planck_grid(
 KC_F13, KC_WSCH,     KC_HOME,     KC_UP,     KC_END,     KC_PGUP,     MFN_R1,
 KC_F14, XXXXXXX,     KC_LEFT,     KC_DOWN,   KC_RGHT,    KC_PGDN,     MFN_R2,
 KC_F15, KC_WBAK,     KC_WFWD,     MC(KC_A),  MC(KC_Z),   MSC(KC_Z),   MFN_R3,
 KC_F16, MA(KC_LEFT), MC(KC_LEFT), MC(KC_F),  MC(KC_RGHT),MA(KC_RGHT), MFN_R4,
[LY_0100] = LAYOUT_gunp(
  XXXXXXX,   MC(KC_G),   KC_HOME,      KC_UP,      KC_END,        MC(KC_UP),
  XXXXXXX,   KC_PGUP,    KC_LEFT,      KC_DOWN,    KC_RIGHT,      MC(KC_DOWN),
  XXXXXXX,   KC_PGDN,    MC(KC_S),     MC(KC_A),   MC(KC_Z),      MSC(KC_Z),
  XXXXXXX,   XXXXXXX,    MC(KC_LEFT),  MC(KC_F),   MC(KC_RIGHT),  XXXXXXX
),
[LY_1100] = LAYOUT_planck_grid(
 KC_F17, MC(KC_WSCH), S(KC_HOME),  S(KC_UP),  S(KC_END),  MC(KC_PGUP), MFN_R1,
 KC_F18, XXXXXXX,     S(KC_LEFT),  S(KC_DOWN),S(KC_RGHT), MC(KC_PGDN), MFN_R2,
 KC_F19, MC(KC_S),    MC(KC_X),    MC(KC_C),  MC(KC_V),   MC(KC_L),    MFN_R3,
 KC_F20, MCA(KC_LEFT),MSC(KC_LEFT),MCA(KC_F),MSC(KC_RGHT),MCA(KC_RGHT),MFN_R4,
[LY_1100] = LAYOUT_gunp(
  XXXXXXX,   MSC(KC_G),  S(KC_HOME),   S(KC_UP),   S(KC_END),     MSC(KC_UP),
  XXXXXXX,   S(KC_PGUP), S(KC_LEFT),   S(KC_DOWN), S(KC_RIGHT),   MSC(KC_DOWN),
  XXXXXXX,   S(KC_PGDN), MC(KC_X),     MC(KC_C),   MC(KC_V),      MC(KC_L),
  XXXXXXX,   XXXXXXX,    MSC(KC_LEFT), MC(KC_R),   MSC(KC_RIGHT), XXXXXXX
),
[LY_0110] = LAYOUT_planck_grid(
  MC(KC_F1) ,MC(KC_F2) ,MC(KC_F3) ,MC(KC_F4) ,MC(KC_F5) ,MC(KC_F6) , MFN_R1,
  MC(KC_F7) ,MC(KC_F8) ,MC(KC_F9) ,MC(KC_F10),MC(KC_F11),MC(KC_F12), MFN_R2,
  MC(KC_F13),MC(KC_F14),MC(KC_F15),MC(KC_F16),MC(KC_F17),MC(KC_F18), MFN_R3,
  MC(KC_F19),MC(KC_F20),MC(KC_F21),MC(KC_F22),MC(KC_F23),MC(KC_F24), MFN_R4
[LY_0110] = F1_F12_LAYER()
[LY_1110] = F1_F12_LAYER(MG)

[LY_0001] = LAYOUT_gunp(
  MC(KC_H),      MC(KC_0),      MSC(KC_PGUP),  KC_BRIU,  MSC(KC_PGDN), KC_VOLU,
  MSC(KC_T),     MC(KC_PLUS),   MC(KC_PGUP),   KC_BRID,  MC(KC_PGDN),  KC_VOLD,
  OSM(MOD_LSFT), MC(KC_MINS),   MA(KC_LEFT),   MC(KC_T), MA(KC_RIGHT), KC_MUTE,
  OSM(MOD_LCTL), OSM(MOD_LALT), OSM(MOD_LGUI), MC(KC_W), KC_DELETE,    KC_APP
),
[LY_1110] = LAYOUT_planck_grid(
  MG(KC_F1) ,MG(KC_F2) ,MG(KC_F3) ,MG(KC_F4) ,MG(KC_F5) ,MG(KC_F6) , MFN_R1,
  MG(KC_F7) ,MG(KC_F8) ,MG(KC_F9) ,MG(KC_F10),MG(KC_F11),MG(KC_F12), MFN_R2,
  MG(KC_F13),MG(KC_F14),MG(KC_F15),MG(KC_F16),MG(KC_F17),MG(KC_F18), MFN_R3,
  MG(KC_F19),MG(KC_F20),MG(KC_F21),MG(KC_F22),MG(KC_F23),MG(KC_F24), MFN_R4
[LY_1101] = LAYOUT_gunp(
  SANDBOX,   XXXXXXX,    AU_TOG,       KC_LOCK,    RGB_TOG,       RESET,
  KC_WAKE,   KC_CLCK,    USER_NAME,    USER_EMAIL, RGB_MOD,       DEBUG,
  KC_SLEP,   KC_NLCK,    DM_REC1,      DM_PLY1,    XXXXXXX,       EEP_RST,
  KC_PWR,    KC_SLCK,    DM_REC2,      DM_PLY2,    DM_RSTP,       KC_INSERT
),
[LY_1111] = LAYOUT_planck_grid(
 KC_MPRV, DYN_REC_STOP,    KC_WH_L,         KC_MS_U, KC_WH_R, KC_WH_U, MFN_R1,
 KC_CAPS, XXXXXXX,         KC_MS_L,         KC_MS_D, KC_MS_R, KC_WH_D, MFN_R2,
 KC_MNXT, DYN_MACRO_PLAY2, DYN_MACRO_PLAY1, KC_MPLY, KC_MRWD, KC_MFFD, MFN_R3,
 KC_MSTP, DYN_REC_START2,  DYN_REC_START1,  KC_BTN2, KC_BTN1, KC_BTN3, MFN_R4,
[LY_1111] = LAYOUT_gunp(
  KC_ACL1,   KC_ACL0,    KC_WH_L,      KC_MS_U,    KC_WH_R,       KC_WH_U,
  KC_ACL2,   XXXXXXX,    KC_MS_L,      KC_MS_D,    KC_MS_R,       KC_WH_D,
  KC_MPRV,   KC_BTN5,    KC_MRWD,      KC_MPLY,    KC_MFFD,       KC_BTN3,
  KC_MNXT,   KC_BTN4,    KC_PAUSE,     KC_MSTP,    KC_BTN1,       KC_BTN2
),
[LY_1101] = LAYOUT_planck_grid(
  XXXXXXX, MU_ON,   MU_OFF,      PRINT_ON, PRINT_OFF,   DEBUG,   MFN_R1,
  XXXXXXX, KC_APP,  KC_VOLD,     KC_MUTE,  KC_VOLU,     XXXXXXX, MFN_R2,
  XXXXXXX, KC_MAIL, S(KC_VOLD),  KC_INS,   S(KC_VOLU),  KC_PSCR, MFN_R3,
  XXXXXXX, MUV_DE,  MUV_IN,      AU_ON,    AU_OFF,      RESET,   MFN_R4,
[LY_0111] = UNUSED_LAYER
[LY_1011] = UNUSED_LAYER

[LY_1001] = UNUSED_LAYER
[LY_0101] = UNUSED_LAYER
[LY_0011] = UNUSED_LAYER

/* mapping from US QWERTY to TH Kedmanee */
[LY_THAI_A] = LAYOUT_gunp(
  S(KC_G),  KC_PIPE,  KC_8,     KC_COMM,  S(KC_A),  KC_QUES,
  S(KC_I),  KC_SCLN,  KC_QUOT,  KC_O,     KC_I,     KC_RBRC,
  S(KC_P),  S(KC_T),  KC_M,     KC_P,     KC_EQL,   KC_COLN,
  KC_LT,    S(KC_S),  S(KC_R),  KC_GT,    KC_R,     KC_A
),
[LY_0011] = LAYOUT_planck_grid(
  UC(L'็'),  UC(L'์'),  UC(L'่'),  UC(L'้'),  UC(L'๊'),  UC(L'๋'), MFN_R1,
  UC(L'โ'),  UC(L'แ'),  UC(L'เ'),  UC(L'า'),  UC(L'ั'),  UC(L'ะ'), MFN_R2,
  UC(L'ไ'),  UC(L'ใ'),  UC(L'ิ'),  UC(L'ี'),  UC(L'ึ'),  UC(L'ื'), MFN_R3,
  UC(L'ๅ'),  UC(L'ฺ'),  UC(L'ํ'),  UC(L'ุ'),  UC(L'ู'),  UC(L'ำ'), MFN_R4,
[LY_THAI_B] = LAYOUT_gunp(
  S(KC_N),  S(KC_H),  KC_J,     KC_H,     S(KC_U),  S(KC_J),
  S(KC_F),  KC_C,     KC_G,     KC_K,     KC_Y,     KC_T,
  KC_DOT,   KC_W,     KC_B,     KC_U,     KC_7,     KC_N,
  KC_1,     S(KC_B),  S(KC_Y),  KC_E,     KC_6,     KC_CIRC
),
[LY_1011] = LAYOUT_planck_grid(
  UC(L'ฐ'),  UC(L'ฎ'),  UC(L'ฏ'),  UC(L'ฮ'),  UC(L'ข'),  UC(L'ฃ'), MFN_R1,
  UC(L'ถ'),  UC(L'ด'),  UC(L'ต'),  UC(L'อ'),  UC(L'ก'),  UC(L'จ'), MFN_R2,
  UC(L'ภ'),  UC(L'บ'),  UC(L'ป'),  UC(L'ส'),  UC(L'ห'),  UC(L'ฉ'), MFN_R3,
  UC(L'ฯ'),  UC(L'ผ'),  UC(L'ฝ'),  UC(L'ศ'),  UC(L'ษ'),  UC(L'ๆ'), MFN_R4,
[LY_THAI_C] = LAYOUT_gunp(
  KC_4,     KC_BSLS,  KC_MINS,  S(KC_V),  S(KC_E),  S(KC_D),
  KC_5,     KC_0,     KC_D,     KC_V,     KC_F,     KC_9,
  S(KC_L),  S(KC_K),  KC_L,     KC_S,     KC_LBRC,  KC_X,
  S(KC_O),  KC_Q,     KC_LCBR,  S(KC_C),  KC_Z,     KC_SLSH
),
[LY_0111] = LAYOUT_planck_grid(
  UC(L'ฒ'),  UC(L'ฤ'),  UC(L'ฦ'),  UC(L'ม'),  UC(L'ค'),  UC(L'ฅ'), MFN_R1,
  UC(L'ณ'),  UC(L'ร'),  UC(L'ล'),  UC(L'น'),  UC(L'ว'),  UC(L'ง'), MFN_R2,
  UC(L'ญ'),  UC(L'ช'),  UC(L'ซ'),  UC(L'ย'),  UC(L'ท'),  UC(L'ฑ'), MFN_R3,
  UC(L'ฌ'),  UC(L'ฬ'),  UC(L'ฟ'),  UC(L'พ'),  UC(L'ธ'),  UC(L'ฆ'), MFN_R4,
[LY_SANDBOX] = LAYOUT_ortho_4x12(
  KC_LCBR, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_K, KC_RCBR,
  KC_LBRC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_RBRC,
  KC_LPRN,KC_Z,KC_X,KC_C,KC_V,KC_B,KC_M,KC_COMM,KC_DOT,KC_SCLN,KC_COLN,KC_RPRN,
  KC_LT  , KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_GT
),
[LY_0001] = UNUSED_LAYER
[LY_0101] = UNUSED_LAYER
[LY_1001] = UNUSED_LAYER
[LY_STICK] = UNUSED_LAYER // as a gateway to other persistant layers
};

#ifdef AUDIO_ENABLE
  float plover_song[][2]     = SONG(PLOVER_SOUND);
  float plover_gb_song[][2]  = SONG(PLOVER_GOODBYE_SOUND);
#endif
#define NUM_LANGS 2
#define LANG_ENG  0
#define LANG_THAI 1

uint16_t cur_layer = LY_0000;
uint16_t cur_lang = LANG_ENG;
bool is_layer_persistant = false;

void change_layer(uint16_t new_layer) {
  if(cur_layer != new_layer) {
    layer_off(cur_layer);
    layer_on(new_layer);
    cur_layer = new_layer;
  }
}

void change_lang(uint16_t lang) {
  while(lang != cur_lang) {
    SEND_STRING(SS_LGUI(" "));
    cur_lang = (cur_lang + 1) % NUM_LANGS;
  }
}

void user_panic(void) {
  SEND_STRING("Planck Keyboard: User Panic!");
}

void update_env_thai(void) {
  if(LY_THAI_A <= cur_layer && cur_layer <= LY_THAI_C) {
    change_lang(LANG_THAI);
  } else {
    change_lang(LANG_ENG);
  }
}

uint16_t get_persistant_layer_from_keycode(uint16_t keycode) {
  switch(keycode) {
    case FUNC_A:   return LY_1000;
    case FUNC_B:   return LY_1010;
    case FUNC_C:   return LY_0010;
    case FUNC_D:   return LY_0000;
    case LTHAI_A:  return LY_THAI_A;
    case LTHAI_B:  return LY_THAI_B;
    case LTHAI_C:  return LY_THAI_C;
    case LSW0110:  return LY_0110;
    case LSW1111:  return LY_1111;
    case LSW0100:  return LY_0100;
  }
  return 0; // this line is unreachable but be here to make the complier happy
}

bool process_record_user(uint16_t keycode, keyrecord_t *record) {

  if(!is_layer_persistant && FUNC_A <= keycode && keycode <= FUNC_D) {
    uint16_t mask = 1 << (3 - (keycode - FUNC_A));
    uint16_t cur_layer_code = cur_layer - LY_0000;
    if(!(LY_0000 <= cur_layer && cur_layer <= LY_1111))
      user_panic();
    if(!(cur_layer_code & mask) == record->event.pressed)
      change_layer((mask ^ cur_layer_code) + LY_0000);
    return false;
  }

  if(!(record->event.pressed))
    return !(MIN_KC <= keycode && keycode <= MAX_KC);

  switch(keycode) {
    case USER_NAME:
      SEND_STRING("Gun Pinyo");
      return false;

uint16_t cur_layer_code = 0;
    case USER_EMAIL:
      SEND_STRING("gunpinyo@gmail.com");
      return false;

    case SANDBOX:
    case STICK:
      change_layer(keycode == STICK ? LY_STICK : LY_SANDBOX);
      change_lang(LANG_ENG);
      is_layer_persistant = true;
      return false;

    case FUNC_A:  case FUNC_B:  case FUNC_C:   case FUNC_D:
    case LTHAI_A: case LTHAI_B: case LTHAI_C:
    case LSW0110: case LSW1111: case LSW0100:
      if(is_layer_persistant) {
        change_layer(get_persistant_layer_from_keycode(keycode));
        update_env_thai();
        // `FUNC_D` resets the layer configuration when `is_layer_persistant`
        is_layer_persistant = keycode != FUNC_D;
        if(!is_layer_persistant) {
          clear_keyboard();
          layer_clear();
        }
      }
      return false;
  }
  return true;
}

#ifdef RGB_MATRIX_ENABLE
  void rgb_matrix_indicators_kb(void) {
    // `42` is the index of the middle light at the bottom row (in planck light)
    // it is disabled because it does not have a cover, hence irritates my eyes
    rgb_matrix_set_color(42, 0, 0, 0);
  }
#endif

#ifdef AUDIO_ENABLE
  float tone_startup[][2]    = SONG(STARTUP_SOUND);
  float tone_goodbye[][2]    = SONG(GOODBYE_SOUND);

  float tone_ly_normal[][2]  = SONG(QWERTY_SOUND);
  float tone_ly_spacial[][2] = SONG(DVORAK_SOUND);

float tone_startup[][2]    = SONG(STARTUP_SOUND);
float tone_qwerty[][2]     = SONG(QWERTY_SOUND);
float tone_dvorak[][2]     = SONG(DVORAK_SOUND);
float tone_colemak[][2]    = SONG(COLEMAK_SOUND);
float tone_plover[][2]     = SONG(PLOVER_SOUND);
float tone_plover_gb[][2]  = SONG(PLOVER_GOODBYE_SOUND);
float music_scale[][2]     = SONG(MUSIC_SCALE_SOUND);
float tone_goodbye[][2]    = SONG(GOODBYE_SOUND);
  float music_scale[][2]     = SONG(MUSIC_SCALE_SOUND);
#endif

void startup_user() {
  _delay_ms(20); // gets rid of tick
  set_unicode_input_mode(UC_LNX);
#ifdef AUDIO_ENABLE
  PLAY_SONG(tone_startup);
#endif


@@ 168,22 301,6 @@ void startup_user() {
void shutdown_user() {
#ifdef AUDIO_ENABLE
  PLAY_SONG(tone_goodbye);
  _delay_ms(150);
  stop_all_notes();
#endif
}

bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  uint16_t mask = 1 << (3 - (keycode - FN_A));
  if (!process_record_dynamic_macro(keycode, record))
    return false;
  if(FN_A <= keycode && keycode <= FN_D) {
    if(!(cur_layer_code & mask) == record->event.pressed) {
      layer_off(cur_layer_code + LY_0000);
      cur_layer_code ^= mask;
      layer_on(cur_layer_code + LY_0000);
    }
    return false;
  }
  return true;
}

M keyboards/planck/keymaps/gunp/readme.md => keyboards/planck/keymaps/gunp/readme.md +77 -23
@@ 1,24 1,78 @@
# GunP Planck Layout
## TODO:
  - fix the problem between builtin dynamic macros
      and my custom layout switching mechanism.
  - implement Thai layers.
                                                                            ```
  {8| Gun Pinyo |8}     "with no modifiers or with Shift"     {8| Gun Pinyo |8}
  {0| Del |  Q  |  W  |  F  |  P  |  G  |  J  |  L  |  U  |  Y  |  K  | Tab |0}
  {0|BkSpc|  A  |  R  |  S  |  T  |  D  |  H  |  N  |  E  |  I  |  O  |Enter|0}
  {0|Shift|  Z  |  X  |  C  |  V  |  B  |  M  |FN_A |FN_B |FN_C |FN_D |Shift|0}
  {0| XXX | F21 | F22 | Esc |Space| F23 | F24 | Ctr |Shift| Alt | Gui | XXX |0}

    {8| "with FN_A" |8}     {8| "with FN_A, FN_C" |8}     {8| "with FN_C" |8}
   {0|  ∃ / } ) ] >  |0}      {0|  ⊗ ⊕ 7 8 9 ┻  |0}      {0|  × * ? ! ` #  |0}
   {0|  ∀ \ { ( [ <  |0}      {0|  ⊚ 0 1 2 3 ┃  |0}      {0|  → - , .\' =  |0}
   {0|  & | @ ~ $ ^  |0}      {0|  ┏ ┓ 4 5 6 ┳  |0}      {0|  ∘ + ; :\" _  |0}
   {0|  F1 ..... F6  |0}      {0|  ┗ ┛ ┫ ━ ┣ ╋  |0}      {0|  F7 .... F12  |0}

   {8| "with FN_ACD" |8}      {8| "with  FN_CD" |8}      {8| "with FN_BCD" |8}
   {0|  ฐ ฎ ฏ ฮ ข ฃ  |0}      {0|  ็  ์ ่ ้ ๊ ๋  |0}      {0|  ฒ ฤ ฦ ม ค ฅ  |0}
   {0|  ถ ด ต อ ก จ  |0}      {0|  โ แ เ า ั ะ  |0}      {0|  ณ ร ล  น ว ง  |0}
   {0|  ภ บ ป ส ห ฉ  |0}      {0| ไ ใ ิ ี ึ ื  |0}      {0|  ญ ช ซ ย ท ฑ  |0}
   {0|  ฯ ผ ฝ ศ ษ ๆ  |0}      {0|  ๅ ฺ ํ  ุ ู ำ  |0}      {0|  ฌ ฬ ฟ พ ธ ฆ  |0}
![Cheat sheet of gunp layout for Planck keyboards](https://drive.google.com/uc?export=view&id=1INtnZhzoHpPkZ2kueP1K0Dpr6T1spr4m)

# gunp layout for Planck keyboards

* Layout Maintainer: [Gun Pinyo](https://github.com/gunpinyo)

This is my personal layout for Planck keyboards. Almost all of important
information is already in the picture of the cheat sheet above. There is also a
text-version of this cheat sheet at the end of this readme file. If both of them
are not the same, then please trust the text-version more because the picture is
just a screenshot of the text.

The base layer is `LY-0000`. Next, we custom keycodes called `FuncA`, `FuncB`,
`FuncC`, and `FuncD` (`FuncX` for short) which will switch to layout `LY-ABCD`
depending on the binary state of each `FuncX` where the corresponded binary
digit is a boolean "keycode `FuncX` is currently being pressed". This mechanism
allows us to access up to 16 different layers, however, only some of them have
been used. A layer matches regex `LY-....` is currently used if and only if the
cheat sheet mentions it.

Once each of these non-based layers activates (by a combination of `FuncX`
keycodes):
  - the left-half (rows 0-3, columns 0-5) will switch according to its
    individual keymap on cheat sheet,
  - the right-half (rows 0-3, columns 6-11) will switch to the `RIGHT-HALF`
    keymap such that keycodes that matches the regex `(L....|Thai[ABC])` are
    disabled and (partially) being replaced by `FuncX` keycodes on the same
    position of the base layer and keycodes in binary numbers there are
    disabled.

Another keycode in the base layer is `Stick`. When it is press, the rules of
keyboard change into persistent mode. Here, the right-half is exactly the
`RIGHT-HALF` keymap in the cheat sheet. Keycodes in left-half are all no-op
initially and can be changed to other layers by tapping on the corresponded
keycodes `(L....|Thai[ABC])`. To switch back to the normal rules governed by
`FuncX` press a `Relax` keycode.

Remark:
  - Layers `LY-Thai[ABC]` are only accessible via persistent mode.
  - This layout doesn't employ any transparent keycode, therefore, empty
    keycodes (including dummy keycodes `XXX`) are all no-op.
  - Prefixes `S-`, `C-`, `A-`, and `G-` are combinators for `sft-🠜`, `ctl-🠜`,
    `alt-🠜`, and `gui-🠜`, respectively.
  - All keycodes that starts with a capital letter are custom keycodes. Except
    single letters which stand for their alphabet.
  - There is a conflict with dynamic macro (QMK's feature) with my layer
    switching mechanisms, so I disable it but keep its keycodes there for later
    implementation.

```
  {H| "LY-0000": base-layer -- "`[🠝]` here becomes `FuncD` in other layers" |H}   {H| "RIGHT-HALF":  "when `Stick` is on" |H}
  {8| pgup|  Q  |  W  |  F  |  P  |  G  |  J  |  L  |  U  |  Y  |  K  | tab |8}   {8| L0110| [🠜] |bkspc| [🠞] | XXX | XXX  |8}
  {8| pgdn|  A  |  R  |  S  |  T  |  D  |  H  |  N  |  E  |  I  |  O  |Stick|8}   {8| L1111|ThaiA|ThaiB|ThaiC| XXX | XXX  |8}
  {8|sft-🠜|  Z  |  X  |  C  |  V  |  B  |  M  |FuncA|FuncB|FuncC| [🠝] |sft-🠞|8}   {8| L0100|L1000|L1010|L0010|Relax|sft-🠞 |8}
  {8|ctl-🠜|alt-🠜|gui-🠜| esc |bkspc|enter|FuncD|space|print| [🠜] | [🠟] | [🠞] |8}   {8| Relax|space|enter|gui-🠞|alt-🠞|ctl-🠞 |8}

  {H| "LY-0100": "col0 as no-op" |H}   {H|  "LY-1101" -- "Email: gunpinyo@gmail.com"  |H}   {x|  "LY-0110" -- "gunpinyo"  |x}
  {8| C-G  home  [🠝]  end  C-[🠝] |8}   {8| Sandbox XXX AudTog KeyLock RgbTog QmkReset |8}   {✜| S-f7 S-f8  f7 f8 f9  S-f9 |✜}
  {8| pgup  [🠜]  [🠟]  [🠞]  C-[🠟] |8}   {8| wake  caplock MyName Email RgbMod QmkDebug |8}   {✜| S-f4 S-f5  f4 f5 f6  S-f6 |✜}
  {8| pgdn  C-S  C-A  C-Z  SC-Z  |8}   {8| sleep numlock DmRec1 DmPlay1 XXX QmkEepRst |8}   {✜| S-f1 S-f2  f1 f2 f3  S-f3 |✜}
  {8|     C-[🠜]  C-F  C-[🠞]      |8}   {8| power scrlock DmRec2 DmPlay2 DmStop insert |8}   {✜|S-f10 S-f11 f10f11f12 S-f12|✜}

  {8|    "LY-1000"    |8}   {8|    "LY-1010"    |8}   {8|    "LY-0010"    |8}   {H| "LY-1111" - "powered by QMK firmware" |H}
  {H|  %  ?  !  `     |H}   {H|  #  7  8  9     |H}   {H|  &  |  ~  ^     |H}   {8| msAC1 msAC0  scr-🠜 mov-🠝 scr-🠞  scr-🠝 |8}
  {H|  @  ,  .  '  =  |H}   {H|  *  4  5  6  +  |H}   {H|  {  [  (  <  /  |H}   {8| msAC2  XXX   mov-🠜 mov-🠟 mov-🠞  scr-🠟 |8}
  {H|  $  ;  : \"  _  |H}   {H|  0  1  2  3  -  |H}   {H|  }  ]  )  >  \  |H}   {8| mPrev btn-🠝  mRWD  mPlay mFFD   btn-✜ |8}
                                                                                {8| mNext btn-🠟  pause mStop btn-🠜  btn-🠞 |8}
  1. evdev pc105 (US: qwerty, TH: kedmanee)    5. "LY-1110" is `G-`+"LY-0110"
  2. `G-space` is used to switch XKB layout    6. "LY-1100" is `S-`+"LY-0100" except [C-S, C-A, C-Z, SC-Z, C-F] which become
  3. when `Stick` is off, layer switchers other than `FuncX` are disabled       [C-X, C-C, C-V,  C-L, C-R] respectively
  4. ["LY-1000", "LY-1010", "LY-0010"] omit col0 and row3, but they have all `mod-🠜` from the base-layer, the rest are no-op

  {H| "LY-0001" -- "`mod#🠜` is oneshot-mod" |H}   {8|    "LY-ThaiA"   |8}   {8|    "LY-ThaiB"   |8}   {8|    "LY-ThaiC"   |8}
  {8|  C-H C-0  SC-pgup bri-🠝 SC-pgdn vol-🠝 |8}   {H|  ฌ ‍‍‍ฅ ‍ค  ม ฤ ฦ  |H}   {H|  ์ ‍‍‍‍‍็  ่  ้  ๊  ๋  |H}   {H|  ภ ‍‍ฃ ‍ข  ฮ ‍‍‍ฎ ‍‍ฏ  |H}
  {8| SC-T C-[+] C-pgup bri-🠟  C-pgdn vol-🠟 |8}   {H|  ณ ‍ว ‍‍‍‍‍ง  ‍น ‍‍ร ‍ล  |H}   {H|  โ ‍แ ‍‍‍‍‍‍‍‍‍‍‍เ ‍‍‍‍‍‍‍‍‍‍‍‍‍า ‍‍‍‍‍‍‍‍‍‍‍‍‍ั ‍‍‍‍‍‍‍‍ะ  |H}   {H|  ถ ‍‍‍‍จ ‍‍‍ก  อ ‍‍‍ด ‍‍ต  |H}
  {8| sft#🠜 C-[-]  A-[🠜]  C-T  A-[🠞]  vol-✜ |8}   {H|  ญ ‍‍ธ ‍‍‍ท  ย ช‍‍‍‍‍‍‍‍‍‍‍‍‍ซ  |H}   {H|  ใ ‍‍‍ไ ‍‍‍‍‍‍‍‍‍‍‍‍ิ ‍‍‍‍‍‍ี ‍‍‍‍‍‍‍‍‍‍‍ึ ‍‍‍‍‍ื  |H}   {H|  ศ ‍ษ ‍‍ส  ห ‍บ ป  |H}
  {8| ctl#🠜 alt#🠜  gui#🠜  C-W  delete  menu |8}   {H|  ฒ ฆ ฑ ‍‍‍‍‍‍‍‍‍‍ฬ พ‍‍‍‍‍‍‍‍‍‍‍ฟ  |H}   {H|  ‍‍‍‍ๅ ‍‍‍‍‍‍‍ฺ  ํ  ำ  ุ ‍‍‍‍‍‍‍‍‍‍ู  |H}   {H|  ฯ ‍‍ๆ ‍‍‍‍ฐ  ฉ ‍‍‍ผ ‍ฝ  |H}
```

M keyboards/planck/keymaps/gunp/rules.mk => keyboards/planck/keymaps/gunp/rules.mk +15 -17
@@ 1,20 1,18 @@
# Build Options
#   change to "no" to disable the options, or define them in the Makefile in
#   the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no       # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes       # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes       # Audio control and System control(+450)
CONSOLE_ENABLE = no         # Console for debug(+400)
COMMAND_ENABLE = no        # Commands for debug and configuration
NKRO_ENABLE = yes            # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no      # Enable keyboard backlight functionality
MIDI_ENABLE = no            # MIDI controls
AUDIO_ENABLE = yes           # Audio output on port C6
UNICODE_ENABLE = yes         # Unicode
BLUETOOTH_ENABLE = no       # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no        # Enable WS2812 RGB underlight. 

BOOTMAGIC_ENABLE = no       # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes       # Mouse keys
EXTRAKEY_ENABLE = yes       # Audio control and System control
CONSOLE_ENABLE = yes        # Console for debug
COMMAND_ENABLE = no         # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no    # Breathing sleep LED during USB suspend
SLEEP_LED_ENABLE = no       # Breathing sleep LED during USB suspend
# if NKRO_ENABLE doesn't work, see here:
# https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = yes           # USB Nkey Rollover
BACKLIGHT_ENABLE = no       # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no        # Enable keyboard RGB underglow
BLUETOOTH_ENABLE = no       # Enable Bluetooth
AUDIO_ENABLE = yes          # Audio output

KEY_LOCK_ENABLE = yes
DEBOUNCE_TYPE = sym_defer_pk

D keyboards/planck/keymaps/gunp/upload-and-make.sh => keyboards/planck/keymaps/gunp/upload-and-make.sh +0 -16
@@ 1,16 0,0 @@
#!/usr/bin/env bash

pushd ~/git-repos/qmk_firmware/
rm -rf keyboards/planck/keymaps/gunp/
cp -rf ~/Documents/qmk-planck/ keyboards/planck/keymaps/gunp/
if [[ $1 == "dfu" ]]; then
    # sudo dfu-programmer atmega32u4 erase --force
    # sudo dfu-programmer atmega32u4 flash .build/planck_rev4_gunp.hex
    # sudo dfu-programmer atmega32u4 reset
    sudo make planck/rev4:gunp:dfu
    # bash ~/bin/gunp-kb-layout-reset
else
    make planck/rev4:gunp:clean
    make planck/rev4:gunp:all
fi
popd