~ruther/qmk_firmware

0391801267799dfe233cd0962357a0bf332c3908 — vectorstorm 3 years ago 6e40dfa
Fixes potential wpm sampling overflow, along with code comment fixes (#15277)

Co-authored-by: Trevor Powell <trevor@vectorstorm.com.au>
3 files changed, 45 insertions(+), 34 deletions(-)

M docs/feature_wpm.md
M quantum/wpm.c
M quantum/wpm.h
M docs/feature_wpm.md => docs/feature_wpm.md +1 -1
@@ 16,7 16,7 @@ For split keyboards using soft serial, the computed WPM score will be available 
| `WPM_ALLOW_COUNT_REGRESSION` | _Not defined_ | If defined allows the WPM to be decreased when hitting Delete or Backspace               |
| `WPM_UNFILTERED`             | _Not defined_ | If undefined (the default), WPM values will be smoothed to avoid sudden changes in value |
| `WPM_SAMPLE_SECONDS`         | `5`           | This defines how many seconds of typing to average, when calculating WPM                 |
| `WPM_SAMPLE_PERIODS`         | `50`          | This defines how many sampling periods to use when calculating WPM                       |
| `WPM_SAMPLE_PERIODS`         | `25`          | This defines how many sampling periods to use when calculating WPM                       |
| `WPM_LAUNCH_CONTROL`         | _Not defined_ | If defined, WPM values will be calculated using partial buffers when typing begins       |

'WPM_UNFILTERED' is potentially useful if you're filtering data in some other way (and also because it reduces the code required for the WPM feature), or if reducing measurement latency to a minimum is important for you.

M quantum/wpm.c => quantum/wpm.c +43 -32
@@ 22,33 22,37 @@
// WPM Stuff
static uint8_t  current_wpm = 0;
static uint32_t wpm_timer   = 0;
#ifndef WPM_UNFILTERED
static uint32_t smoothing_timer = 0;
#endif

/* The WPM calculation works by specifying a certain number of 'periods' inside
 * a ring buffer, and we count the number of keypresses which occur in each of
 * those periods.  Then to calculate WPM, we add up all of the keypresses in
 * the whole ring buffer, divide by the number of keypresses in a 'word', and
 * then adjust for how much time is captured by our ring buffer.  Right now
 * the ring buffer is hardcoded below to be six half-second periods, accounting
 * for a total WPM sampling period of up to three seconds of typing.
 * then adjust for how much time is captured by our ring buffer.  The size
 * of the ring buffer can be configured using the keymap configuration
 * value `WPM_SAMPLE_PERIODS`.
 *
 * Whenever our WPM drops to absolute zero due to no typing occurring within
 * any contiguous three seconds, we reset and start measuring fresh,
 * which lets our WPM immediately reach the correct value even before a full
 * three second sampling buffer has been filled.
 */
#define MAX_PERIODS (WPM_SAMPLE_PERIODS)
#define PERIOD_DURATION (1000 * WPM_SAMPLE_SECONDS / MAX_PERIODS)
#define LATENCY (100)
static int8_t  period_presses[MAX_PERIODS] = {0};

static int16_t period_presses[MAX_PERIODS] = {0};
static uint8_t current_period              = 0;
static uint8_t periods                     = 1;

#if !defined(WPM_UNFILTERED)
static uint8_t prev_wpm = 0;
static uint8_t next_wpm = 0;
/* LATENCY is used as part of filtering, and controls how quickly the reported
 * WPM trails behind our actual instantaneous measured WPM value, and is
 * defined in milliseconds.  So for LATENCY == 100, the displayed WPM is
 * smoothed out over periods of 0.1 seconds.  This results in a nice,
 * smoothly-moving reported WPM value which nevertheless is never more than
 * 0.1 seconds behind the typist's actual current WPM.
 *
 * LATENCY is not used if WPM_UNFILTERED is defined.
 */
#    define LATENCY (100)
static uint32_t smoothing_timer = 0;
static uint8_t  prev_wpm        = 0;
static uint8_t  next_wpm        = 0;
#endif

void    set_current_wpm(uint8_t new_wpm) { current_wpm = new_wpm; }


@@ 71,7 75,7 @@ __attribute__((weak)) bool wpm_keycode_user(uint16_t keycode) {
    return false;
}

#ifdef WPM_ALLOW_COUNT_REGRESSION
#if defined(WPM_ALLOW_COUNT_REGRESSION)
__attribute__((weak)) uint8_t wpm_regress_count(uint16_t keycode) {
    bool weak_modded = (keycode >= QK_LCTL && keycode < QK_LSFT) || (keycode >= QK_RCTL && keycode < QK_RSFT);



@@ 95,12 99,12 @@ __attribute__((weak)) uint8_t wpm_regress_count(uint16_t keycode) {
// Outside 'raw' mode we smooth results over time.

void update_wpm(uint16_t keycode) {
    if (wpm_keycode(keycode)) {
    if (wpm_keycode(keycode) && period_presses[current_period] < INT16_MAX) {
        period_presses[current_period]++;
    }
#ifdef WPM_ALLOW_COUNT_REGRESSION
#if defined(WPM_ALLOW_COUNT_REGRESSION)
    uint8_t regress = wpm_regress_count(keycode);
    if (regress) {
    if (regress && period_presses[current_period] > INT16_MIN) {
        period_presses[current_period]--;
    }
#endif


@@ 116,32 120,41 @@ void decay_wpm(void) {
    }
    int32_t  elapsed  = timer_elapsed32(wpm_timer);
    uint32_t duration = (((periods)*PERIOD_DURATION) + elapsed);
    uint32_t wpm_now  = (60000 * presses) / (duration * WPM_ESTIMATED_WORD_SIZE);
    wpm_now           = (wpm_now > 240) ? 240 : wpm_now;
    int32_t  wpm_now  = (60000 * presses) / (duration * WPM_ESTIMATED_WORD_SIZE);

    if (wpm_now < 0)  // set some reasonable WPM measurement limits
        wpm_now = 0;
    if (wpm_now > 240) wpm_now = 240;

    if (elapsed > PERIOD_DURATION) {
        current_period                 = (current_period + 1) % MAX_PERIODS;
        period_presses[current_period] = 0;
        periods                        = (periods < MAX_PERIODS - 1) ? periods + 1 : MAX_PERIODS - 1;
        elapsed                        = 0;
        /* if (wpm_timer == 0) { */
        wpm_timer = timer_read32();
        /* } else { */
        /*     wpm_timer += PERIOD_DURATION; */
        /* } */
        wpm_timer                      = timer_read32();
    }
    if (presses < 2)  // don't guess high WPM based on a single keypress.
        wpm_now = 0;

#if defined WPM_LAUNCH_CONTROL
#if defined(WPM_LAUNCH_CONTROL)
    /*
     * If the `WPM_LAUNCH_CONTROL` option is enabled, then whenever our WPM
     * drops to absolute zero due to no typing occurring within our sample
     * ring buffer, we reset and start measuring fresh, which lets our WPM
     * immediately reach the correct value even before a full sampling buffer
     * has been filled.
     */
    if (presses == 0) {
        current_period = 0;
        periods        = 0;
        wpm_now        = 0;
        current_period    = 0;
        periods           = 0;
        wpm_now           = 0;
        period_presses[0] = 0;
    }
#endif  // WPM_LAUNCH_CONTROL

#ifndef WPM_UNFILTERED
#if defined(WPM_UNFILTERED)
    current_wpm = wpm_now;
#else
    int32_t latency = timer_elapsed32(smoothing_timer);
    if (latency > LATENCY) {
        smoothing_timer = timer_read32();


@@ 150,7 163,5 @@ void decay_wpm(void) {
    }

    current_wpm = prev_wpm + (latency * ((int)next_wpm - (int)prev_wpm) / LATENCY);
#else
    current_wpm = wpm_now;
#endif
}

M quantum/wpm.h => quantum/wpm.h +1 -1
@@ 26,7 26,7 @@
#    define WPM_SAMPLE_SECONDS 5
#endif
#ifndef WPM_SAMPLE_PERIODS
#    define WPM_SAMPLE_PERIODS 50
#    define WPM_SAMPLE_PERIODS 25
#endif

bool wpm_keycode(uint16_t keycode);