~ruther/guix-local

d6e8a84e2ac0990b6750b93f47d20e58e8488569 — Efraim Flashner 8 years ago e32d302
gnu: godot: Fix building on aarch64-linux.

* gnu/packages/game-development.scm (godot)[arguments]: Add a flag when
building for aarch64-linux to build without threads.
1 files changed, 4 insertions(+), 0 deletions(-)

M gnu/packages/game-development.scm
M gnu/packages/game-development.scm => gnu/packages/game-development.scm +4 -0
@@ 1069,6 1069,10 @@ games.")
    (arguments
     `(#:scons ,scons-python2
       #:scons-flags (list "platform=x11"
                           ,@(if (string-prefix? "aarch64" (or (%current-target-system)
                                                               (%current-system)))
                               `("CCFLAGS=-DNO_THREADS")
                               '())
                           ;; Avoid using many of the bundled libs.
                           ;; Note: These options can be found in the SConstruct file.
                           "builtin_freetype=no"